Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.17 @ 12:07:46 Player: Sionnis Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (29) 145 Value Destroyed (844) 844 Prototype IDs (33) 660 Alien Tech Used (0) 0 Bonus (273) 273 TOTAL SCORE: 3622 Bonus ------- Aligned with FarCom 300 Friendly Fire -27 Cogmind --------- Core Integrity 261/400 Matter 233/300 Energy 265/265 System Corruption 2% Temperature Cool (0) Movement Treading (160) Location -8/Mines Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- Improved Treads Improved Treads > --- UTILITY (2) ------ Large Storage Unit > --- WEAPON (4) ------- Light Assault Rifle Heavy Assault Rifle Datajack Longsword +1 > --- INVENTORY (15) --- Light Ion Engine Light Treads Light Treads Light Treads Improved Treads Reactive Plating Reactive Plating Reactive Plating Beam Rifle Field Laser Mini Grenade Launcher Datajack Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Improved Treads Improved Treads > --- UTILITY ---------- Large Storage Unit Hardened Light Armor Plating > --- WEAPON ----------- Field Laser Light Assault Rifle Heavy Assault Rifle Longsword +1 > --- INVENTORY -------- Light Ion Engine Light Treads Light Treads Light Treads Improved Treads Reactive Plating Reactive Plating Reactive Plating Beam Rifle Mini Grenade Launcher Datajack Datajack [Rating: 25] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Utility Large Storage Unit Storage Large Storage Unit Processor Targeting Computer Protection Hardened Light Armor Plating Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Slashing Weapon Longsword +1 Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion . | . . . . . . . Utility . | . . . . . . . Weapon 2 | . . . 2 . . . Parts Attached 24 | 6 3 . 10 . 4 1 Power 2 | 1 . . 1 . . . Engine 2 | 1 . . 1 . . . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 6 | 2 . . 4 . . . Treads 6 | 2 . . 4 . . . Leg . | . . . . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 4 | 1 2 . 1 . . . Device . | . . . . . . . Storage 2 | 1 1 . . . . . Processor 1 | . 1 . . . . . Hackware . | . . . . . . . Protection 1 | . . . 1 . . . Artifact . | . . . . . . . Weapon 12 | 2 1 . 4 . 4 1 Energy Gun 4 | 1 . . 2 . 1 . Energy Cannon 1 | . 1 . . . . . Ballistic Gun 5 | 1 . . 2 . 2 . Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 1 | . . . . . 1 . Piercing Weapon . | . . . . . . . Special Melee Weapon 1 | . . . . . . 1 Unidentified Prototypes . | . . . . . . . Corrupted Parts 1 | . . . 1 . . . System Corruption 1 | . . . 1 . . . Parts Lost 1 | . . . . . . 1 Power . | . . . . . . . Propulsion . | . . . . . . . Utility 1 | . . . . . . 1 Weapon . | . . . . . . . Highest Loss Streak 1 | . . . . . . 1 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 92 | . 96 100 98 100 64 94 Engine 11 | . 14 14 11 11 11 11 Treads 23 | . 28 28 22 22 22 22 Storage 11 | . 14 14 11 11 11 11 Processor 5 | . 10 14 5 . . . Protection 5 | . . . 5 11 11 5 Energy Gun 11 | . 14 14 11 22 1 11 Energy Cannon 7 | . 10 14 10 . . . Ballistic Gun 11 | . 3 . 20 22 3 22 Naked Turns . | . . . . . . . Heaviest Build 42 | 13 30 30 42 42 42 42 Greatest Support 46 | 40 40 40 46 46 46 46 Greatest Overweight (x) 1 | . . . 1 . . . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 Average Capacity 13 | 6 9 15 15 15 15 15 Most Carried 15 | 3 9 9 15 14 15 12 Average Carried 10 | 1 5 9 11 14 14 12 Final Capacity 15 | 8 15 15 15 15 15 15 Final Carried 14 | 3 9 9 14 14 12 12 Class Distribution -------------------- 50% | Mutant 19% | Gunner 17% | Tank 12% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Tank | -9/Mines Mutant | -9/Exiles Tank | -8/Mines Resources | -11 -10 -10 -9 -9 -9 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Matter Collected 476 | 178 119 . 75 104 . . Remotely . | . . . . . . . Salvage Created 1057 | . 724 12 315 6 . . Parts 69 | . 46 2 21 . . . Haulers Intercepted 1 | . 1 . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Combat Hostiles Destroyed 24 | . 15 1 6 2 . . Guns 10 | . 6 . 2 2 . . Cannons 13 | . 8 1 4 . . . AOE 1 | . 1 . . . . . Classes Destroyed 8 | . 6 . 1 1 . . Worker 1 | . 1 . . . . . Builder 1 | . 1 . . . . . Hauler 1 | . 1 . . . . . Watcher 2 | . 1 . 1 . . . Swarmer 4 | . 3 1 . . . . Grunt 15 | . 12 . 3 . . . Sentry 3 | . . . 3 . . . Demolisher 2 | . . . . 2 . . Best Kill Streak 3 | . 3 1 2 2 . . Combat Bots Only 3 | . 3 1 2 2 . . Max Kills in Single Turn 2 | . 2 1 1 1 . . Gunslinging . | . . . . . . . Exploded 1 | . 1 . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Hostile Shots Fired 109 | . 29 . 16 1 23 40 Missed 24 | . 11 . 3 . 5 5 Damage Taken 903 | . 199 . 179 42 312 171 Core 151 | . 12 . 63 . 39 37 Absorbed by Shields . | . . . . . . . Core Remaining (%) 97 | 100 . 95 . . . . Volleys Fired 57 | . 37 3 13 3 1 . Largest 4 | . 2 2 4 4 3 . Hottest 162 | . 100 100 143 162 106 . Shots Fired 146 | . 74 6 50 13 3 . Gun 100 | . 44 3 37 13 3 . Cannon 46 | . 30 3 13 . . . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 39 | . 7 . 24 6 2 . Thermal 54 | . 30 3 13 7 1 . Explosive . | . . . . . . . Electromagnetic 53 | . 37 3 13 . . . Robot Hit Streak 15 | . 15 2 9 2 . . Robot Miss Streak 4 | . 2 4 3 3 . . Penetration Max . | . . . . . . . Secondary Targets 1 | . . . . 1 . . Max Gunslinging Chain 1 | . . . . 1 . . Shots Hit Robots 95 | . 55 2 32 5 . 1 Core Hits 45 | . 29 1 13 2 . . Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 1 | . 1 . . . . . Corrupt 1 | . 1 . . . . . Melee Attacks 2 | . . . . . . 2 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 1682 | . 969 95 537 81 . . Guns 855 | . 510 12 252 81 . . Cannons 584 | . 354 17 213 . . . Explosions 240 | . 105 66 69 . . . Melee . | . . . . . . . Ramming 3 | . . . 3 . . . Kinetic 209 | . 28 . 130 51 . . Thermal 854 | . 459 83 282 30 . . Explosive . | . . . . . . . Electromagnetic 616 | . 482 12 122 . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 2 | . . . 1 1 1 2 Average Corruption 1 | . . . 1 1 1 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 13 | . . . 7 2 4 . Message Errors 3 | . . . 2 . 1 . Matter Fused 5 | . . . 2 1 2 . Heat Flow Errors 1 | . . . . . 1 . Energy Discharges 3 | . . . 3 . . . Misfires 1 | . . . . 1 . . Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed 1 | . . . 1 . . . Targets Rammed 1 | . . . 1 . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 361 | . 234 117 361 316 142 . Average Temperature 95 | . 80 59 120 147 42 . Received Heat Transfer 290 | . 87 . 63 . 140 . Effects 2 | . . . 1 1 . . Energy Bleed 1 | . . . 1 . . . Damage (minor) 1 | . . . . 1 . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . . . 1 . . . Heat Transferred 1695 | . 940 137 544 74 . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 4 | . 2 1 1 . . . Alert | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Peak Influence 316 | . 316 102 175 90 . . Initial 82 | . . 82 39 40 . . Average 83 | . 125 93 62 84 . . Maximum Alert Level 1 | . 1 . . . . . Low Security (%) 94 | 100 84 100 100 100 . 100 Level 1 5 | . 15 . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 6 | . 4 . 2 . . . Investigation 3 | . 2 . 1 . . . Extermination . | . . . . . . . Reinforcement 3 | . 2 . 1 . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Distress Signals . | . . . . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 45 | . 16 3 10 8 7 1 Peak Tracking Total 9 | . 3 3 3 7 9 1 Tactical Retreats . | . . . . . . . Traps | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Traps Triggered 1 | . 1 . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Machines Disabled 1 | . . . . . 1 . Max in Single Turn 1 | . . . . . 1 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Machines Accessed 6 | . 2 . 3 . 1 . Terminals 4 | . 1 . 3 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . 1 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 18 | . 7 . 10 . 1 . Successful 5 | . 4 . . . 1 . Failed 12 | . 2 . 10 . . . Catastrophic 3 | . 1 . 2 . . . Database Lockouts 1 | . 1 . . . . . Manual 16 | . 5 . 10 . 1 . Terminals 16 | . 6 . 10 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . 1 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 3 | . 2 . . . 1 . Robot Analysis 1 | . 1 . . . . . Zone Layout 1 | . 1 . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . Retrieve Components 1 | . 1 . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 1 | . 1 . . . . . Terminals 1 | . 1 . . . . . Botnet 1 | . 1 . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 4 | . 1 . 3 . . . Full Trace Events 3 | . 1 . 2 . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 1 | . 1 . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Used RIF Installer . | . . . . . . . Robots Hacked 1 | . . . . . . 1 Non-combat . | . . . . . . . Combat 1 | . . . . . . 1 Robot Hacks Applied 1 | . . . . . . 1 parse_system 1 | . . . . . . 1 Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Robot Analysis Total 1 | . 1 . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Turns Passed 2045 | 75 553 94 770 188 345 20 Spaces Moved 1033 | 43 250 48 372 106 209 5 Core 4 | 4 . . . . . . Treads 1029 | 39 250 48 372 106 209 5 Legs . | . . . . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 Average Speed 168 | 149 160 160 183 160 160 160 Slowest Speed 240 | 160 160 160 240 160 160 160 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 27 | 5 39 10 40 37 60 4 Regions Visited 6 Branch Regions 4 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 1 | . . . . 1 . . Spaces Dug . | . . . . . . . Terrain Destroyed 9 | . 6 . 3 . . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE 9 | . 6 . 3 . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Total 1226 | 51 331 59 431 118 221 15 Wait 75 | . 32 9 19 8 . 7 Move 1027 | 42 249 47 371 105 208 5 Hop . | . . . . . . . Pick Up 20 | 3 7 . 8 1 1 . Fast Attach 12 | 6 2 . 3 . 1 . Attach 5 | . . . 2 . 3 . Detach 3 | . . . . . 3 . Swap 7 | . 1 . 5 . . 1 Drop 17 | . 3 . 9 1 4 . Fire 57 | . 37 3 13 3 1 . Melee 2 | . . . . . . 2 Ram . | . . . . . . . Kick . | . . . . . . . Crush 1 | . . . 1 . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Mines (discovered 2 exits: [*Mat] / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 76 | -11/Scrapyard | Entered Materials 91 | -10/Materials | Discovered new exit (range 19) 91 | -10/Materials | Central database locked down 311 | -10/Materials | Build established: Mutant 583 | -10/Materials | Discovered new exit (range 12) 629 | -10/Materials | Entered Mines 663 | -10/Mines | Met a Derelict bent on vengeance 715 | -10/Mines | Discovered new exit (range 5) 723 | -10/Mines | Entered Materials 723 | -9/Materials | Evolved 2 slots: Weapon x2 1035 | -9/Materials | Build established: Gunner 1266 | -9/Materials | Discovered new exit (range 13) 1460 | -9/Materials | Discovered new exit (range 16) 1493 | -9/Materials | Entered Mines 1494 | -9/Mines | Assembled infested the area 1521 | -9/Mines | Met 8R-AWN 1553 | -9/Mines | Discovered new exit (range 12) 1674 | -9/Mines | Discovered new exit (range 5) 1681 | -9/Mines | Entered Exiles 1707 | -9/Exiles | Discovered new exit (range 15) 1726 | -9/Exiles | Welcomed by 8R-AWN 1752 | -9/Exiles | Met EX-HEX 1798 | -9/Exiles | Met EX-BIN 1820 | -9/Exiles | Aligned with FarCom system 1822 | -9/Exiles | Given EX-Vault access code 1862 | -9/Exiles | Opened EX-Vault 1870 | -9/Exiles | Found Longsword +1 1903 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1948 | -9/Exiles | Met EX-DEC 1975 | -9/Exiles | Attacked by the Exiles 2014 | -9/Exiles | Discovered new exit (range 10) 2026 | -9/Exiles | Left Exiles lab with Longsword +1 2026 | -9/Exiles | Entered Mines 2036 | -8/Mines | ME-RLN came to Exiles' defense 2046 | -8/Mines | Self-destructed Last Messages --------------- A strange signal echoes through the mines. LOCATION=UNKNOWN GOAL=ESCAPE ME-RLN: "I came as fast as I could... Wait, it was you!" Hrd. Light Armor Plating destroyed. Jacked ME-RLN... >>parse_system Reading system data... New IDs: Cld. Antimatter Reactor Cld. Antigrav System Gravity Neutralizer Exp. Phase Shifter System Mapper Ghost Barrier Exp. Cooling System Exp. Energy Well ME-RLN's Chromatic Screen ME-RLN's Wand Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????####?????????????????? | | ???????????????????????????## #######???????????? | | ??????????????????????????## #???????????? | | ??????????????????????????# #???????????? | | ?????????????????????#???## ##### #???????????? | | ???????????????????### ## ##?????????????????? | | ???????????????????# p@ #??????????????????? | | ??????????????????# ##??????????????????? | | ?????????????????# ########???????????????????? | | ????????????????# ?????????????????????????????? | | ???????????????# ???????????????????????????????? | | ???????????????#?????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 40 Targeting Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FireHardenedNukerbomber Manual? 1 Play Time 00:15:05 Cumulative 430.4 hours Start 2024.07.17 @ 11:48:13 End 2024.07.17 @ 12:07:46 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 239 Rogue 239 Adventurer 0 Explorer 0 Win Type - Total 29 Types 18/2/2/3/1/1/1/1/0 Lore% 81 Gallery% 92 Achievement% 95 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fd9cd4d6-e35b-4c98-9a2d-133ec34f3be4