Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.19 @ 19:49:39 Player: amhuman Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (87) 435 Value Destroyed (3081) 3081 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (73) 73 TOTAL SCORE: 6209 Bonus ------- High Alert Combat Kills 73 Cogmind --------- Core Integrity 0/700 Matter 276/300 Energy 53/100 System Corruption 5% Temperature Cool (0) Movement Core (100) Ox1 Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (3) ------- Cooled Pulse Rifle Spear > --- INVENTORY (5) ---- Improved Signal Interpreter Particle Charger Molecular Deconstructor Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Medium Treads Carbon-fiber Leg Improved Carbon-fiber Leg Improved Hover Unit > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Particle Charger Hacking Suite System Restoration Module > --- WEAPON ----------- Gatling Laser Molecular Deconstructor > --- INVENTORY -------- Improved Heat Sink Improved Heat Sink Improved Signal Interpreter Improved Signal Interpreter Particle Charger Hardened Medium Armor Plating Hardened Medium Armor Plating Cooled Pulse Rifle Great Axe Spear [Rating: 55] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Improved Hover Unit Utility Hacking Suite Device Improved Heat Sink Storage Medium Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Plasma Cannon Energy Gun Medium Laser Energy Cannon Plasma Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Grenade Launcher Special Weapon Molecular Deconstructor Slashing Weapon Katana Piercing Weapon Spear Build | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Slots Evolved 6 | . . 2 2 2 . Power . | . . . . . . Propulsion 2 | . . 2 . . . Utility 3 | . . . 2 1 . Weapon 1 | . . . . 1 . Parts Attached 105 | 7 . 13 25 55 5 Power 12 | 1 . 2 4 4 1 Engine 7 | 1 . 2 2 2 . Core 5 | . . . 2 2 1 Reactor . | . . . . . . Propulsion 32 | 3 . 6 9 14 . Treads 12 | 2 . 5 3 2 . Leg 17 | . . 1 6 10 . Wheel 2 | 1 . . . 1 . Hover 1 | . . . . 1 . Flight . | . . . . . . Utility 24 | 1 . 2 4 16 1 Device 8 | . . . 1 7 . Storage 4 | 1 . . . 3 . Processor 1 | . . 1 . . . Hackware 3 | . . . . 3 . Protection 8 | . . 1 3 3 1 Artifact . | . . . . . . Weapon 37 | 2 . 3 8 21 3 Energy Gun 11 | 2 . . 4 4 1 Energy Cannon 7 | . . . . 7 . Ballistic Gun 6 | . . 3 2 1 . Ballistic Cannon 2 | . . . . 2 . Launcher 1 | . . . 1 . . Special Weapon 1 | . . . . . 1 Impact Weapon . | . . . . . . Slashing Weapon 7 | . . . 1 6 . Piercing Weapon 2 | . . . . 1 1 Special Melee Weapon . | . . . . . . Unidentified Prototypes 5 | . . 1 2 1 1 Corrupted Parts 1 | . . . . 1 . System Corruption 1 | . . . . 1 . Parts Lost 59 | . . 6 22 22 9 Power 10 | . . 2 3 4 1 Propulsion 24 | . . 2 9 9 4 Utility 11 | . . 2 4 2 3 Weapon 14 | . . . 6 7 1 Highest Loss Streak 9 | . . 4 8 7 9 To Critical Strikes . | . . . . . . Average Slot Usage (%) 84 | . 100 85 70 89 75 Engine 3 | . 14 9 3 2 . Core 2 | . . . 2 2 4 Treads 9 | . 28 31 11 1 5 Leg 16 | . . . 10 24 12 Device 6 | . . . 6 6 18 Storage 8 | . 14 11 9 7 5 Processor 3 | . . 1 9 3 . Hackware 7 | . . . . 12 1 Protection 4 | . 14 8 3 4 3 Energy Gun 8 | . 28 13 4 7 5 Energy Cannon 3 | . . . . 6 . Ballistic Gun 3 | . . 8 7 . . Slashing Weapon 2 | . . . 1 3 . Peak Build Rating 55 | 6 7 13 18 46 55 Average Rating 26 | 5 6 10 12 34 40 On Entrance 13 | . 6 7 13 15 38 Naked Turns . | . . . . . . Heaviest Build 58 | 12 13 17 19 58 38 Greatest Support 80 | 40 40 80 60 73 33 Greatest Overweight (x) 5 | 1 . 5 5 2 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 20 | 8 8 8 8 20 10 Average Capacity 10 | 7 8 8 8 12 9 Most Carried 12 | 2 4 8 8 12 10 Average Carried 7 | . 2 6 6 8 8 Final Capacity 10 | 8 8 8 8 10 5 Final Carried 10 | 1 4 7 7 10 4 Class Distribution -------------------- 33% | Scavenger-Mutant 27% | Mutant 13% | Hacker-Gunner 10% | Hacker-Tank 10% | Hacker-Mutant 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Gunner | -7/Lower Caves Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Low Matter Collected 1720 | 224 46 181 535 734 . Remotely . | . . . . . . Salvage Created 3277 | . 50 780 1048 1373 26 Parts 175 | . 7 51 45 70 2 Haulers Intercepted 3 | . . 2 . 1 . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Combat Hostiles Destroyed 79 | . 3 18 25 32 1 Melee 12 | . . . 5 6 1 Guns 46 | . 3 18 19 6 . Cannons 19 | . . . . 19 . AOE 1 | . . . 1 . . Classes Destroyed 10 | . 1 5 1 3 . Worker 1 | . . . . 1 . Hauler 3 | . . 2 . 1 . Mechanic 1 | . . . 1 . . Watcher 3 | . . 2 1 . . Swarmer 27 | . 3 6 6 11 1 Grunt 30 | . . 7 16 7 . Duelist 2 | . . 2 . . . Sentry 10 | . . 3 3 4 . Hunter 1 | . . . . 1 . Programmer 9 | . . . . 9 . Best Kill Streak 8 | . 2 8 6 4 1 Combat Bots Only 6 | . 2 6 6 4 1 Max Kills in Single Turn 2 | . 1 2 2 2 1 Gunslinging 1 | . . 1 . . . Exploded 1 | . . . 1 . . Melee 1 | . . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Low Hostile Shots Fired 806 | . 8 91 226 379 102 Missed 228 | . 1 21 50 123 33 Damage Taken 7574 | . 59 1063 2339 3141 972 Core 1286 | . 8 194 374 326 384 Absorbed by Shields . | . . . . . . Core Remaining (%) 69 | 100 96 51 32 . . Volleys Fired 207 | . 4 66 65 69 3 Largest 3 | . 2 2 2 3 2 Hottest 210 | . 100 100 88 210 80 Shots Fired 437 | . 8 130 124 171 4 Gun 324 | . 8 130 116 68 2 Cannon 103 | . . . . 103 . Launcher 8 | . . . 8 . . Special 2 | . . . . . 2 Kinetic 158 | . . 52 73 33 . Thermal 223 | . 8 78 36 99 2 Explosive 8 | . . . 8 . . Electromagnetic 46 | . . . 7 39 . Robot Hit Streak 29 | . 2 12 24 29 3 Robot Miss Streak 6 | . 3 3 6 3 4 Penetration Max . | . . . . . . Secondary Targets 7 | . . 4 3 . . Max Gunslinging Chain 1 | . . 1 1 . . Shots Hit Robots 358 | . 3 96 111 142 6 Core Hits 152 | . 3 39 53 55 2 Critical Kills 1 | . . . 1 . . Critical Parts Destroyed 3 | . . 1 1 1 . Critical Strikes 20 | . 1 7 4 7 1 Burn 10 | . 1 6 1 2 . Destroy 4 | . . 1 2 1 . Blast 2 | . . . . 2 . Sever 3 | . . . 1 2 . Impale 1 | . . . . . 1 Melee Attacks 76 | . . . 24 44 8 Impact . | . . . . . . Slashing 61 | . . . 24 37 . Piercing 15 | . . . . 7 8 Sneak Attacks 1 | . . . . 1 . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 7290 | . 36 1313 2296 3493 152 Guns 3695 | . 36 1313 1426 896 24 Cannons 1792 | . . . . 1792 . Explosions 346 | . . . 346 . . Melee 1457 | . . . 524 805 128 Ramming . | . . . . . . Kinetic 2161 | . . 636 947 578 . Thermal 2712 | . 36 677 342 1633 24 Explosive 346 | . . . 346 . . Electromagnetic 614 | . . . 137 477 . Impact . | . . . . . . Slashing 1155 | . . . 524 631 . Piercing 302 | . . . . 174 128 Highest Corruption 7 | . . 3 1 7 6 Average Corruption 2 | . . 2 1 2 2 Corruption Purged 9 | . . . . 6 3 Corruption Blocked . | . . . . . . Effects 47 | . . 11 4 29 3 Message Errors 12 | . . 4 1 7 . Matter Fused 12 | . . 2 1 9 . Heat Flow Errors 2 | . . 1 . 1 . Energy Discharges 6 | . . . 1 4 1 Parts Fused 1 | . . . . 1 . Data Loss (minor) 8 | . . 3 . 3 2 Data Loss (major) 1 | . . . 1 . . Misfires 2 | . . . . 2 . Weapon Failures 3 | . . 1 . 2 . Overload Shots 1 | . . . . . 1 Overflow Damage 105 | . . . 22 82 1 Projectiles 66 | . . . . 66 . Explosions 4 | . . . 4 . . Melee 35 | . . . 18 16 1 Knockbacks 7 | . . . . 7 . Impact . | . . . . . . Kinetic 7 | . . . . 7 . Secondary . | . . . . . . Self-Inflicted Damage 30 | . . . 30 . . Shots 2 | . . . 2 . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 565 | . 84 193 349 565 . Average Temperature 94 | . 45 63 93 121 . Received Heat Transfer 1773 | . . 252 1044 477 . Effects 13 | . . . 3 10 . Shutdowns 2 | . . . . 2 . Interference 7 | . . . 3 4 . Matter Decay 1 | . . . . 1 . Short Circuit 1 | . . . . 1 . Damage (minor) 2 | . . . . 2 . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . . . 1 . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . . . 1 . Combat Hostiles 1 | . . . . 1 . Parts Melted 17 | . . 7 . 10 . Heat Transferred 6613 | . 185 2442 888 3048 50 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Peak Influence 523 | . 85 368 523 284 . Initial 169 | . . 35 155 169 . Average 175 | . 19 167 324 142 . Maximum Alert Level 2 | . . 1 2 1 . Low Security (%) 55 | 100 100 62 15 63 . Level 1 37 | . . 37 50 36 . Level 2 6 | . . . 33 . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 19 | . . 1 5 13 . Investigation 5 | . . . 2 3 . Extermination 7 | . . . . 7 . Reinforcement 4 | . . 1 . 3 . Assault . | . . . . . . Garrison 3 | . . . 3 . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Distress Signals 11 | . . 6 2 3 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 130 | . 4 33 40 46 7 Peak Tracking Total 10 | . 3 10 8 4 7 Tactical Retreats 12 | . 1 3 4 3 1 Traps | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Traps Triggered 4 | . . 2 2 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Low Machines Disabled 3 | . . . . 2 1 Max in Single Turn 1 | . . . . 1 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Machines Accessed 25 | . 2 2 5 16 . Terminals 20 | . 1 2 5 12 . Fabricators 4 | . . . . 4 . Repair Stations 1 | . 1 . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 77 | . 4 6 16 51 . Successful 35 | . 2 1 3 29 . Failed 42 | . 2 5 13 22 . Catastrophic 11 | . 1 1 3 6 . Database Lockouts . | . . . . . . Manual 59 | . 2 6 13 37 1 Terminals 63 | . 2 6 16 39 . Fabricators 12 | . . . . 12 . Repair Stations 2 | . 2 . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 10 | . . . 1 9 . Part Schematic 2 | . . . . 2 . Branch Access Points 1 | . . . . 1 . Terminal Index 2 | . . . 1 1 . Unreport Threat 3 | . . . . 3 . Recall Investigation 1 | . . . . 1 . Registered Components 1 | . . . . 1 . Fabricator Hacks 6 | . . . . 6 . Network Status 1 | . . . . 1 . Load Schematic 3 | . . . . 3 . Build 2 | . . . . 2 . Repair Station Hacks 1 | . 1 . . . . Refit 1 | . 1 . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 18 | . 1 1 2 14 . Terminals 17 | . 1 1 2 13 . Assimilate 3 | . . . . 3 . Botnet 13 | . 1 1 2 9 . Operators 1 | . . . . 1 . Fabricators 1 | . . . . 1 . Fabnet 1 | . . . . 1 . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 24 | . 1 2 5 16 . Full Trace Events 4 | . . . 1 3 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 2 | . . . . 2 . Parts Built 3 | . . . . 3 . Authchips . | . . . . . . Time 103 | . . . . 103 . Total Part Build Rating 10 | . . . . 10 . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Low Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 4 | . . . . 4 . Programmers 4 | . . . . 4 . Fabnet Peak Effective % . | . . . . . . Robots Rewired 1 | . . . . 1 . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Low Total Allies 3 | . . . . 3 . Largest Group 1 | . . . . 1 . Highest-Rated Group 26 | . . . . 26 . Highest-Rated Ally 26 | . . . . 26 . Total Orders . | . . . . . . Ally Attacks 3 | . . . . 3 . Total Damage 34 | . . . . 34 . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . . . 1 Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Low Turns Passed 4538 | 64 153 680 817 2514 310 Spaces Moved 2438 | 44 85 272 353 1447 237 Core 114 | 1 . 2 9 . 102 Treads 561 | 17 85 245 196 13 5 Legs 1415 | . . 25 148 1112 130 Wheels 348 | 26 . . . 322 . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 120 115 50 Average Speed 139 | 116 160 163 147 137 111 Slowest Speed 300 | 160 160 300 300 260 190 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 31 | 4 18 35 43 46 40 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched . | . . . . . . Spaces Dug 11 | . . . . 11 . Terrain Destroyed 76 | . . . 59 16 1 Melee 11 | . . . . 11 . Projectile 6 | . . . . 5 1 AOE 59 | . . . 59 . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Total 3014 | 54 94 374 481 1746 265 Wait 119 | . 3 14 8 88 6 Move 2433 | 43 84 271 352 1446 237 Hop . | . . . . . . Pick Up 47 | 2 3 7 5 28 2 Fast Attach 51 | 7 . 9 17 17 1 Attach 26 | . . 3 6 14 3 Detach 3 | . . . 1 1 1 Swap 28 | . . 1 2 24 1 Drop 22 | 2 . 3 1 13 3 Fire 207 | . 4 66 65 69 3 Melee 76 | . . . 24 44 8 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire 2 | . . . . 2 . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory (discovered 4 exits: [*Fac x2] / *Low x2) -7/Lower Caves History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 65 | -11/Scrapyard | Entered Materials 210 | -10/Materials | Discovered new exit (range 6) 218 | -10/Materials | Entered another Materials area 218 | -9/Materials | Evolved 2 slots: Propulsion x2 313 | -9/Materials | Build established: Mutant 789 | -9/Materials | Lost 4 parts (2p1n1u) 870 | -9/Materials | Discovered new exit (range 16) 898 | -9/Materials | Entered another Materials area 898 | -8/Materials | Evolved 2 slots: Utility x2 1001 | -8/Materials | Garrison activated, responded to threat 1207 | -8/Materials | Lost 5 parts (1p3n1w) 1423 | -8/Materials | Lost 3 parts (1p1u1w) 1577 | -8/Materials | Core integrity fell below 50% 1603 | -8/Materials | Lost 8 parts (1p4n2u1w) 1697 | -8/Materials | Discovered new exit (range 15) 1715 | -8/Materials | Entered Factory 1715 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2203 | -7/Factory | Build established: Hacker-Gunner 2631 | -7/Factory | Discovered new exit (range 15) 2662 | -7/Factory | Discovered new exit (range 16) 2992 | -7/Factory | Discovered new exit (range 6) 3527 | -7/Factory | Lost 5 parts (1p2n2w) 3627 | -7/Factory | Lost 7 parts (3n1u3w) 3742 | -7/Factory | Build established: Scavenger-Mutant 3743 | -7/Factory | Fabricated Cld. Pulse Rifle? 3833 | -7/Factory | Identified exit to Lower Caves 4092 | -7/Factory | Fabricated Particle Charger (x2) 4229 | -7/Factory | Entered Lower Caves 4296 | -7/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 4306 | -7/Lower Caves | Found Prototype Special Weapon 4306 | -7/Lower Caves | Identified Molecular Deconstructor 4314 | -7/Lower Caves | Learned Factory machine intel 4442 | -7/Lower Caves | Caught by Unaware searching for contraband prototypes 4472 | -7/Lower Caves | Core integrity fell below 50% 4510 | -7/Lower Caves | Core integrity fell below 20% 4519 | -7/Lower Caves | Lost 9 parts (1p4n3u1w) 4539 | -7/Lower Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 04479_ Carbon-fiber Leg destroyed. 04480_ Gatling Laser destroyed. 04480_ Acquired Molecular Deconstructor. 04481_ Wall collapses. 04481_ Imp. Hover Unit destroyed. 04481_ Penetrated by Slug. 04481_ Dropped Med. Storage Unit. 04482_ Dropped Imp. Heat Sink. 04483_ Acquired Cld. Pulse Rifle. 04485_ Slug penetrates Wall. 04488_ Med. Treads destroyed. 04488_ Penetrated by Slug. 04502_ System Restoration Module purges 1% system corruption (5%). 04502_ System Restoration Module expended. 04504_ C-30 ARC bursts open, deploying its payload. 04504_ S-27 Virus unfolds itself. 04510_ System corrupted: Energy discharge (-20). 04531_ S-27 Virus destroyed. Map ----- +----------------------------------------------------+ | ???????????## "%" ##?## ### #???# | | ???????????# ### ##???# #??##???## | | ???????????## ### ##????# #????????## | | ????????????### ### ##????# ##?????????## | | ??????????????## #####????# ##???????????## | | ???????????????## #???????# ##?????????????# | | ????????????????### #???????# #?????????#?????# | | ??????????????????# #???????###?????#### ?????# | | ??????????????????# #??####????????# ????## | | ??????????????????# #### #???????? ?????? | | ?????????????????## #???????? ????? | | ?????????????????# # ##??????? ????? | | ?????????????????# # # #??????# #????? | | ?????????????????# # ##????## #?????? | | ?????????????# # ###### #??????? | | ?????????????# # ##?????? | | ?????????????# ### # "" ## ??? | | ?????????????#????## ###### """"" ??? | | ???????????????????## #?????# """" #???? | | ????????????????????## ##?????## " #????? | | ?????????????????????###??????## "" "" #????? | | ??????????????????????????????# " """ #?????? | | ??????????????????????###?????####" " "" ##????? | | ?????????????????????## ##??????# #????? | | ????????????????????## ##???### | | ????????????????????# @;#???# ## | | ????????????????????## s######%= | | ?????????????????????# [ ? | | ?????????????????????# s ?? | | ???????????????? #? | | ??????????????# ## ?? | | ??????????????####### ##?### ?? | | ????????????????????# #?????#### ??? | | ??????????????????? ### #????????? ??? | | ????????????????? #??## ##??????????????? | | ?????????????????#######????# ###???????????????? | | ????????????????????????????# #?????????????????? | | ????????????????????????????# #?????????????????? | | ????????????????????????????# #?????????????????? | | ????????????????????????????# #?????????????????? | | ????????????????????????????# ?????????????????? | | ????????????????????????????# ?????????????????? | | ?????????????????????????????##??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 76 Energy Generation 15 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 4 Particle Charging 15 Offensive Hacking 30 Item Schematics ----------------- Cld. Pulse Rifle | -7/Factory | Hacked Particle Charger | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Cld. Pulse Rifle | x1 | -7/Factory Particle Charger | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SkeletonGunBlade Manual? 0 Play Time 01:02:25 Cumulative 137.6 hours Start 2025.02.19 @ 18:39:32 End 2025.02.19 @ 19:49:39 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 135 Rogue 135 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 55 Gallery% 54 Achievement% 45 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cf096832-307b-413b-9bca-79c1c5ed656e