Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.11.22 @ 21:44:22 // Halloween2020/ForbiddenLore Player: Runia Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (94) 470 Value Destroyed (3931) 3931 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (645) 645 TOTAL SCORE: 9766 Bonus ------- High Alert Combat Kills 69 Entered Garrisons 200 Used RIF Installer 500 Friendly Fire -124 Cogmind --------- Core Integrity 247/1000 Matter 239/300 Energy 558/770 System Corruption 32% Temperature Cool (0) Movement Core (650) Ox12 Location -5/Factory Parts ------- > --- POWER (2) -------- Micro Fission Core > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ Advanced Cooling System Large Storage Unit Improved Energy Well Improved Core Analyzer Advanced ECM Suite Relay Coupler [NC] (13) System Backup Module > --- WEAPON (2) ------- Great Axe Great Axe > --- INVENTORY (10) --- Fusion Compressor Terrain Scanner Advanced Targeting Computer Improved Propulsion Shielding Improved Propulsion Shielding Relay Coupler [Hunter] (13) Proton Cannon Improved Datajack Improved Remote Datajack Improved Remote Datajack Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine Micro Fission Core > --- PROPULSION ------- Improved Medium Treads Wheel Wheel Field Propulsion Drive > --- UTILITY ---------- Advanced Cooling System Large Storage Unit Large Storage Unit Large Storage Unit Improved Energy Well Improved Target Analyzer Improved Core Analyzer Improved Light Armor Plating Relay Coupler [NC] > --- WEAPON ----------- Great Axe Great Axe > --- INVENTORY -------- Micro Fission Core Antigrav System Antigrav System Antigrav System Fusion Compressor Improved Heat Sink Advanced Cooling System Improved Coolant Injector Advanced Signal Interpreter Terrain Scanner Terrain Scan Processor Advanced Targeting Computer Improved Light Armor Plating Hacking Suite Relay Coupler [ARC] Relay Coupler [Hunter] Tesla Rifle Tesla Rifle Improved Datajack Improved Remote Datajack Improved Remote Datajack Great Axe [Rating: 72] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Micro Fission Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Antigrav System Flight Unit Field Propulsion Drive Utility Large Storage Unit Device Transmission Jammer Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Relay Coupler [Sentry] Protection Utility Shielding Weapon Spear Energy Gun Medium Laser Energy Cannon Ion Cannon Ballistic Gun Gauss Rifle Launcher Grenade Launcher Special Weapon Improved Remote Datajack Slashing Weapon Great Axe Piercing Weapon Spear Special Melee Weapon Datajack Build | -11 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Mat Mat Gar Fac Fac Low Low Zio Pro Fac Slots Evolved 10 | . . 2 2 . 2 2 . . . . 2 Power 1 | . . . . . . . . . . . 1 Propulsion 2 | . . 1 . . . . . . . . 1 Utility 7 | . . 1 2 . 2 2 . . . . . Weapon . | . . . . . . . . . . . . Parts Attached 163 | 2 2 13 19 15 8 16 11 32 . 10 35 Power 12 | . . 1 1 2 1 1 . 2 . 1 3 Engine 5 | . . 1 . . 1 1 . . . 1 1 Core 7 | . . . 1 2 . . . 2 . . 2 Reactor . | . . . . . . . . . . . . Propulsion 34 | 2 . 2 6 3 . 5 . 4 . 2 10 Treads 17 | 1 . 1 5 2 . 3 . 4 . . 1 Leg . | . . . . . . . . . . . . Wheel 10 | 1 . 1 1 1 . 2 . . . 1 3 Hover 6 | . . . . . . . . . . 1 5 Flight 1 | . . . . . . . . . . . 1 Utility 44 | . 2 1 5 2 2 4 2 9 . 4 13 Device 22 | . . . 3 2 . 1 1 6 . 3 6 Storage 5 | . 2 1 . . . . . . . . 2 Processor 3 | . . . . . . 1 . . . . 2 Hackware 6 | . . . 1 . 1 1 1 1 . . 1 Protection 8 | . . . 1 . 1 1 . 2 . 1 2 Artifact . | . . . . . . . . . . . . Weapon 73 | . . 9 7 8 5 6 9 17 . 3 9 Energy Gun 26 | . . 6 3 4 2 1 1 4 . 1 4 Energy Cannon 8 | . . . 2 . . . 1 5 . . . Ballistic Gun 6 | . . . 1 1 . 1 1 1 . 1 . Ballistic Cannon . | . . . . . . . . . . . . Launcher 8 | . . 3 1 2 . . 1 1 . . . Special Weapon 13 | . . . . . 1 2 4 5 . . 1 Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 4 | . . . . . . . . . . . 4 Piercing Weapon 5 | . . . . . . 2 1 1 . 1 . Special Melee Weapon 3 | . . . . 1 2 . . . . . . Unidentified Prototypes 1 | . . . . . . . . . . . 1 Parts Lost 64 | . . 3 6 3 1 . 2 12 . 12 25 Power 7 | . . . 1 . . . . 2 . 1 3 Propulsion 19 | . . . 2 2 . . . 3 . 3 9 Utility 15 | . . . . . . . . 3 . 5 7 Weapon 23 | . . 3 3 1 1 . 2 4 . 3 6 Highest Loss Streak 8 | . . 2 3 2 1 . 2 7 . 5 8 Average Slot Usage (%) 94 | . 99 98 96 99 99 99 98 97 100 87 77 Engine 4 | . 14 11 6 . 5 6 6 2 . 1 5 Core 2 | . . . . 9 1 . . 3 6 4 3 Treads 13 | . 14 22 21 18 15 13 13 14 20 9 . Wheel 5 | . 14 11 5 8 7 6 6 3 . 3 2 Device 13 | . . . 7 17 15 20 13 19 20 19 11 Storage 22 | . 27 33 27 27 23 20 20 20 20 20 19 Processor 2 | . . . . . . 5 6 2 . . 6 Hackware 5 | . . . 4 . 7 6 10 6 6 6 7 Protection 4 | . . . 5 . 6 5 6 9 13 7 2 Energy Gun 5 | . 14 18 9 8 6 1 . 2 6 3 . Energy Cannon 1 | . . . 5 . . . . 2 6 1 . Ballistic Gun 3 | . 14 1 3 9 . . 1 2 . 1 . Special Weapon 1 | . . . . . 6 3 5 1 . . 1 Piercing Weapon 1 | . . . . . . 4 4 1 . 4 1 Naked Turns . | . . . . . . . . . . . . Heaviest Build 87 | 12 40 59 64 64 64 66 68 74 72 72 87 Greatest Support 78 | 10 10 10 60 60 10 40 40 78 78 78 30 Greatest Overweight (x) 21 | 1 3 5 6 6 6 6 5 5 . 2 21 Average Overweight (x) 3 | 1 2 5 4 4 5 4 2 3 . 1 4 Largest Inventory Capacity 22 | 6 16 22 22 22 22 22 22 22 22 22 22 Average Capacity 21 | 6 15 21 22 22 22 22 22 22 22 22 20 Most Carried 22 | 6 16 19 22 22 22 22 22 22 14 15 22 Average Carried 17 | 4 8 15 20 20 21 21 21 16 14 11 16 Final Capacity 22 | 6 16 22 22 22 22 22 22 22 22 22 10 Final Carried 22 | 3 16 19 22 22 22 22 21 14 14 7 10 Class Distribution -------------------- 57% | Bothacker-Mutant 28% | Hauler-Mutant 9% | Mutant 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Hauler-Mutant | -9/Materials Hauler-Mutant | -8/Materials Hauler-Mutant | -8/Garrison Bothacker-Mutant | -7/Factory Bothacker-Mutant | -6/Factory Bothacker-Mutant | -6/Lower Caves Bothacker-Mutant | -6/Lower Caves Bothacker-Mutant | -6/Zion Bothacker-Mutant | -5/Proximity Caves Bothacker-Mutant | -5/Factory Resources | -11 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 ----------- Run | Scr Mat Mat Mat Gar Fac Fac Low Low Zio Pro Fac Matter Collected 2393 | 199 52 190 312 327 50 50 146 708 . 60 299 Remotely . | . . . . . . . . . . . . Salvage Created 3621 | . 109 358 760 377 50 50 161 962 . 300 494 Parts 175 | . 4 24 33 24 6 7 4 33 . 11 29 Haulers Intercepted 2 | . . 1 1 . . . . . . . . Recyclers Shooed 5 | . 1 . . . 1 . . . . . 3 Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 41 | . . . . . . . 3 29 . 9 . Prevented 4 | . . . . . . . . 3 . 1 . Kills | -11 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Mat Mat Gar Fac Fac Low Low Zio Pro Fac Combat Hostiles Destroyed 80 | . 2 15 13 13 1 1 5 15 . 8 7 Melee 12 | . . . . . . . . 1 . 5 6 Guns 31 | . 2 5 6 8 . . . 7 . 2 1 Cannons 12 | . . . 4 . 1 1 1 5 . . . AOE 24 | . . 10 3 5 . . 4 2 . . . Classes Destroyed 13 | . 2 5 2 . 1 . . 2 . . 1 Worker 5 | . 1 . 2 . . . . . . . 2 Builder 2 | . . 1 1 . . . . . . . . Tunneler 1 | . . . . . . . . . . . 1 Hauler 2 | . . 1 1 . . . . . . . . Watcher 3 | . . 2 1 . . . . . . . . Swarmer 26 | . . 10 . 6 . . 4 1 . 5 . Grunt 33 | . 2 3 8 7 . . . 11 . 2 . Brawler 1 | . . . . . . . . 1 . . . Duelist 3 | . . . 1 . . . . 1 . 1 . Sentry 6 | . . 2 1 . . . 1 1 . . 1 Hunter 4 | . . . 3 . . . . . . . 1 Programmer 7 | . . . . . 1 1 . . . . 5 Decomposer 3 | . . . . . . . 1 2 . . . Mutant 1 | . . . . . . . . 1 . . . Best Kill Streak 8 | . 3 5 8 3 1 1 4 6 . 5 3 Combat Bots Only 6 | . 2 4 6 3 1 1 4 6 . 5 2 Max Kills in Single Turn 3 | . 1 3 2 2 1 1 3 2 . 1 1 Gunslinging . | . . . . . . . . . . . . Exploded 3 | . . 3 1 2 . . 3 2 . . . Melee 1 | . . . . . . . . 1 . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -------- Run | Scr Mat Mat Mat Gar Fac Fac Low Low Zio Pro Fac Damage Taken 9472 | . 133 627 865 725 152 76 278 1763 . 1379 3474 Core 1713 | . 42 155 60 80 29 . 35 235 . 324 753 Absorbed by Shields 81 | . . . . . . . . 30 . . 51 Core Remaining (%) 73 | 100 83 61 . 74 95 . . . . 30 . Volleys Fired 284 | . 11 49 56 51 6 7 14 56 . 14 20 Largest 2 | . 2 2 2 2 2 2 2 2 . 2 2 Hottest 135 | . 70 100 106 78 85 85 85 135 . 135 130 Shots Fired 464 | . 22 81 101 90 11 10 19 85 . 18 27 Gun 334 | . 22 72 59 87 5 3 5 45 . 14 22 Cannon 67 | . . . 38 . . . 4 21 . 4 . Launcher 19 | . . 9 4 3 . . 2 1 . . . Special 44 | . . . . . 6 7 8 18 . . 5 Kinetic 107 | . 11 5 18 43 . . . 30 . . . Thermal 213 | . 11 67 35 13 11 6 14 31 . 18 7 Explosive 19 | . . 9 4 3 . . 2 1 . . . Electromagnetic 95 | . . . 44 31 . . . 5 . . 15 Robot Hit Streak 27 | . 5 14 17 15 6 8 27 20 . 8 5 Robot Miss Streak 4 | . 3 3 4 4 3 . . 4 . 2 3 Penetration Max 1 | . . . 1 . . . . . . . . Secondary Targets 1 | . . . . . . . . 1 . . . Max Gunslinging Chain 1 | . . . . . . . . 1 . . . Shots Hit Robots 372 | . 13 55 71 47 7 15 20 65 . 22 57 Core Hits 171 | . 6 26 37 21 3 2 11 35 . 10 20 Critical Hits 6 | . . . . 2 . . . . . . 4 Critical Kills 2 | . . . . . . . . . . . 2 Critical Parts Destroyed 4 | . . . . 2 . . . . . . 2 Melee Attacks 96 | . . . . . 1 10 1 9 . 17 58 Impact . | . . . . . . . . . . . . Slashing 57 | . . . . . . . . . . . 57 Piercing 31 | . . . . . . 3 1 9 . 17 1 Sneak Attacks 16 | . . . . . 1 4 1 2 . . 8 Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks 3 | . . . . . . . . . . . 3 Damage Inflicted 9975 | . 127 1318 1783 1302 98 75 649 1537 . 605 2481 Guns 3598 | . 127 611 657 817 62 36 77 666 . 232 313 Cannons 1360 | . . . 807 . . . 89 393 . 71 . Explosions 2173 | . . 707 319 485 . . 337 270 . . 55 Melee 2713 | . . . . . . . 90 208 . 302 2113 Ramming . | . . . . . . . . . . . . Kinetic 1245 | . 52 8 328 477 . . . 380 . . . Thermal 2587 | . 75 603 238 150 98 75 222 587 . 303 236 Explosive 2044 | . . 707 319 411 . . 337 270 . . . Electromagnetic 1386 | . . . 898 264 . . . 92 . . 132 Impact . | . . . . . . . . . . . . Slashing 2113 | . . . . . . . . . . . 2113 Piercing 600 | . . . . . . . 90 208 . 302 . Highest Corruption 32 | . . . . . 1 1 1 3 3 . 32 Average Corruption 6 | . . . . . 1 1 1 2 3 . 22 Corruption Purged . | . . . . . . . . . . . . Effects 82 | . . . . . 1 . 5 17 . . 59 Message Errors 7 | . . . . . . . 1 1 . . 5 Matter Fused 16 | . . . . . . . . 5 . . 11 Heat Flow Errors 5 | . . . . . . . . 2 . . 3 Energy Discharges 12 | . . . . . 1 . 2 5 . . 4 Parts Rejected 2 | . . . . . . . . . . . 2 Data Loss (minor) 10 | . . . . . . . 2 1 . . 7 Data Loss (major) 5 | . . . . . . . . . . . 5 Alerts 2 | . . . . . . . . . . . 2 Misdirections 1 | . . . . . . . . . . . 1 Targeting Errors 21 | . . . . . . . . 3 . . 18 Weapon Failures 1 | . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . Overflow Damage 755 | . . 49 29 47 . . 108 64 . . 458 Projectiles 39 | . . . 19 . . . 19 1 . . . Explosions 114 | . . 49 10 47 . . 1 . . . 7 Melee 602 | . . . . . . . 88 63 . . 451 Knockbacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 113 | . . 39 . 16 . . . . . . 58 Shots 3 | . . 1 . 1 . . . . . . 1 Rammed . | . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 338 | . 145 189 194 1 . . 10 202 . 18 338 Average Temperature 53 | . 57 55 60 1 . . 10 21 . 12 91 Received Heat Transfer 1902 | . 72 186 252 369 . . 54 690 . 180 99 Effects 1 | . . . . . . . . . . . 1 Shutdowns 1 | . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 8 | . . . 5 1 . . . . . . 2 Impact Corruptions . | . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . 1 . Parts Melted 19 | . 1 4 . 1 1 1 6 2 . 3 . Heat Transferred 5852 | . 222 1670 703 322 259 185 518 1079 . 622 272 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 2 | . . . . 1 . . . . . . 1 Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Mat Mat Gar Fac Fac Low Low Zio Pro Fac Peak Influence 741 | . 120 479 412 741 408 260 . . . . 125 Initial 388 | . . . 141 . 388 199 . . . . 46 Average 204 | . 61 247 175 446 404 22 . . . . 44 Maximum Alert Level 3 | . . 2 2 3 2 1 . . . . . Low Security (%) 57 | 100 100 29 62 10 . 91 . . . . 100 Level 1 20 | . . 66 20 31 15 8 . . . . . Level 2 20 | . . 4 17 51 84 . . . . . . Level 3 1 | . . . . 5 . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 9 | . . 2 3 . . 1 . 1 . . 2 Investigation . | . . . . . . . . . . . . Extermination 3 | . . . . . . 1 . . . . 2 Reinforcement 5 | . . 2 3 . . . . . . . . Assault 1 | . . . . . . . . 1 . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 --------- Run | Scr Mat Mat Mat Gar Fac Fac Low Low Zio Pro Fac Distress Signals 5 | . . 1 1 . . 1 . . . . 2 Communications Jammed 9 | . . . . . . 9 . . . . . Distress Signals 9 | . . . . . . 9 . . . . . Times Spotted 175 | . 6 31 30 19 1 4 6 38 . 25 15 Peak Tracking Total 9 | . 3 6 4 5 1 2 4 9 . 5 4 Tactical Retreats 29 | . . 4 . 7 . . . 5 . 10 3 Traps | -11 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Mat Mat Gar Fac Fac Low Low Zio Pro Fac Traps Triggered 10 | . . . . 9 . . . . . . 1 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts 32 | . . . . 32 . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed 3 | . . . . 3 . . . . . . . Reused 1 | . . . . 1 . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 2 | . . . . 1 . . . . . 1 . Machines | -11 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 ---------- Run | Scr Mat Mat Mat Gar Fac Fac Low Low Zio Pro Fac Machines Disabled 7 | . . . 1 3 . 2 . 1 . . . Max in Single Turn 1 | . . . 1 1 . 1 . 1 . . . Garrison Relay 3 | . . . . 3 . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 --------- Run | Scr Mat Mat Mat Gar Fac Fac Low Low Zio Pro Fac Machines Accessed 14 | . 2 . 4 . 1 2 1 . . . 4 Terminals 12 | . 2 . 3 . 1 2 . . . . 4 Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 1 | . . . 1 . . . . . . . . Total Hacks 28 | . 7 . 11 . 1 3 1 . . . 5 Successful 8 | . 1 . 5 . . . 1 . . . 1 Failed 20 | . 6 . 6 . 1 3 . . . . 4 Catastrophic 3 | . . . 1 . . . . . . . 2 Database Lockouts . | . . . . . . . . . . . . Manual 15 | . 5 . 8 . 1 . . . . . 1 Terminals 26 | . 7 . 10 . 1 3 . . . . 5 Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 1 | . . . 1 . . . . . . . . Terminal Hacks 7 | . 1 . 4 . . . 1 . . . 1 Open Door 1 | . . . . . . . 1 . . . . Emergency Access Points 1 | . . . . . . . . . . . 1 Garrison Index 1 | . . . 1 . . . . . . . . Unreport Threat 3 | . . . 3 . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks 1 | . . . 1 . . . . . . . . Unlock Access 1 | . . . 1 . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 11 | . 2 . 3 . . 2 . . . . 4 Full Trace Events . | . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 ------------ Run | Scr Mat Mat Mat Gar Fac Fac Low Low Zio Pro Fac Used RIF Installer 1 | . . . . 1 . . . . . . . Robots Hacked 14 | . . . . . . 5 2 4 . . 3 Non-combat 9 | . . . . . . 5 1 . . . 3 Combat 5 | . . . . . . . 1 4 . . . Robot Hacks Applied 21 | . . . . . . 10 2 5 . . 4 map_walls 1 | . . . . . . 1 . . . . . map_earth 2 | . . . . . . 1 . . . . 1 purge_threat 2 | . . . . . . 2 . . . . . locate_traps 1 | . . . . . . 1 . . . . . block_reporting 1 | . . . . . . 1 . . . . . summon_haulers 1 | . . . . . . 1 . . . . . map_route 2 | . . . . . . 1 . . . . 1 mark_security 2 | . . . . . . 1 . . . . 1 link_fov 2 | . . . . . . 1 . . . . 1 overload_power 1 | . . . . . . . 1 . . . . amplify_resonance 1 | . . . . . . . . 1 . . . reboot_system 2 | . . . . . . . 1 1 . . . overwrite_iff 3 | . . . . . . . . 3 . . . Relay Couplers Released 11 | . . . . 11 . . . . . . . Machine Destruction 11 | . . . . 11 . . . . . . . Attached 5 | . . . . . 1 1 1 1 . . 1 Robots Rewired 5 | . . . . . . . . 5 . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -------- Run | Scr Mat Mat Mat Gar Fac Fac Low Low Zio Pro Fac Total Allies 7 | . . . . . . . . 7 . . . Largest Group 3 | . . . . . . . . 3 . . . Highest-Rated Group 75 | . . . . . . . . 75 . . . Highest-Rated Ally 47 | . . . . . . . . 47 . . . Total Orders 5 | . . . . . . . . 2 . 2 1 ROAM 1 | . . . . . . . . 1 . . . GUARD 1 | . . . . . . . . 1 . . . EXPLORE 2 | . . . . . . . . . . 1 1 RETURN 1 | . . . . . . . . . . 1 . Ally Attacks 28 | . . . . . . . . 28 . . . Total Damage 830 | . . . . . . . . 830 . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Mat Mat Gar Fac Fac Low Low Zio Pro Fac Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . . . . 2 1 . 1 . Drone Launches 3 | . . . . . . . . . . 2 1 Drone Recoveries 2 | . . . . . . . . . . 2 . Exploration | -11 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 ------------- Run | Scr Mat Mat Mat Gar Fac Fac Low Low Zio Pro Fac Turns Passed 9106 | 4 435 660 841 1308 343 614 1334 1156 217 864 1330 Spaces Moved 4676 | 1 348 337 423 703 214 311 679 620 134 474 432 Core 43 | . . . . . . . . . . . 43 Treads 1632 | . . . 125 253 . 119 468 260 134 213 60 Legs . | . . . . . . . . . . . . Wheels 2969 | 1 348 337 298 450 214 192 211 360 . 261 297 Hover 30 | . . . . . . . . . . . 30 Flight 2 | . . . . . . . . . . . 2 Fastest Speed 90 | 90 90 130 130 130 130 140 140 130 163 110 130 Average Speed 155 | 90 109 130 147 152 138 156 171 151 163 139 233 Slowest Speed 1100 | 90 110 130 180 180 140 185 185 180 163 200 1100 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 35 | 2 52 22 40 77 3 10 71 60 12 70 10 Regions Visited 11 Branch Regions 4 Pre-discovered Areas 1 | . . . . . . . 1 . . . . Known Exits Taken 3 | . . . 1 . . 1 1 . . . . Unknown Exits Taken 7 | 1 1 1 . . 1 . . 1 1 1 . Scrap Searched 5 | . . . . . . . 1 2 . 2 . Spaces Dug 2 | . . . . . . 1 . . . . 1 Terrain Destroyed 118 | . . 60 13 8 . 1 17 8 . . 11 Melee 2 | . . . . . . 1 . . . . 1 Projectile 5 | . . . 1 2 . . . 2 . . . AOE 111 | . . 60 12 6 . . 17 6 . . 10 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 --------- Run | Scr Mat Mat Mat Gar Fac Fac Low Low Zio Pro Fac Total 5875 | 5 383 476 538 846 240 413 825 747 133 633 636 Wait 444 | . 5 64 16 1 5 58 117 16 . 115 47 Move 4666 | . 347 336 423 702 213 310 678 619 133 473 432 Hop . | . . . . . . . . . . . . Pick Up 122 | . 16 11 17 13 5 6 2 11 . 4 37 Fast Attach 4 | . . . 1 . . . . . . . 3 Attach 78 | 2 1 5 8 3 3 3 2 15 . 10 26 Detach . | . . . . . . . . . . . . Swap 81 | . 1 8 10 12 5 13 9 17 . . 6 Drop 46 | 3 2 3 7 9 2 6 2 4 . . 8 Fire 284 | . 11 49 56 51 6 7 14 56 . 14 20 Melee 91 | . . . . . 1 10 1 9 . 17 53 Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 27 | . . . . 23 . . . . . . 4 Rewire . | . . . . . . . . . . . . Trap 32 | . . . . 32 . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials -8/Materials -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory -6/Factory (discovered 2 exits: Fac / *Low) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: [Fac] / Ext) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 0) 5 | -11/Scrapyard | Entered Materials 216 | -10/Materials | Discovered new exit (range 6) 310 | -10/Materials | Build established: Mutant 347 | -10/Materials | Discovered new exit (range 16) 440 | -10/Materials | Entered another Materials area 440 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 746 | -9/Materials | Build established: Hauler-Mutant 1088 | -9/Materials | Discovered new exit (range 10) 1100 | -9/Materials | Entered another Materials area 1100 | -8/Materials | Evolved 2 slots: Utility x2 1686 | -8/Materials | Lost 3 parts (2n1w) 1941 | -8/Materials | Identified exit to Garrison 1941 | -8/Materials | Entered Garrison 2032 | -8/Garrison | Triggered checkpoint 2235 | -8/Garrison | Discovered new exit (range 10) 2358 | -8/Garrison | Triggered checkpoint 2461 | -8/Garrison | Discovered new exit (range 10) 2586 | -8/Garrison | Discovered new exit (range 14) 2617 | -8/Garrison | Installed Relay Interface Framework 2680 | -8/Garrison | Triggered checkpoint 2800 | -8/Garrison | Garrison Relay disabled 2895 | -8/Garrison | Garrison Relay disabled 3126 | -8/Garrison | Triggered checkpoint 3174 | -8/Garrison | Garrison Relay disabled 3203 | -8/Garrison | Build established: Bothacker-Mutant 3249 | -8/Garrison | Entered Factory 3249 | -7/Factory | Evolved 2 slots: Utility x2 3358 | -7/Factory | Discovered new exit (range 5) 3592 | -7/Factory | Entered another Factory area 3592 | -6/Factory | Evolved 2 slots: Utility x2 4097 | -6/Factory | Discovered new exit (range 13) 4121 | -6/Factory | Identified exit to Lower Caves 4158 | -6/Factory | Discovered new exit (range 91) 4206 | -6/Factory | Entered Lower Caves 4339 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 4953 | -6/Lower Caves | Encountered a Warlord checkpoint 4969 | -6/Lower Caves | Learned Factory terminal intel 5453 | -6/Lower Caves | Discovered new exit (range 12) 5467 | -6/Lower Caves | Identified exit to Lower Caves 5540 | -6/Lower Caves | Entered another Lower Caves area 5746 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 5967 | -6/Lower Caves | Lost 3 parts (1p1u1w) 6016 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 6211 | -6/Lower Caves | Lost 7 parts (1p3n2u1w) 6455 | -6/Lower Caves | Learned location of 1 exit from Factory 6667 | -6/Lower Caves | Discovered new exit (range 12) 6696 | -6/Lower Caves | Entered Zion 6749 | -6/Zion | System corruption cleaned by Quarantine Array 6811 | -6/Zion | Discovered new exit (range 13) 6913 | -6/Zion | Entered Proximity Caves 7239 | -5/Proximity Caves | Learned 8 Factory zone layouts 7299 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7393 | -5/Proximity Caves | Lost 5 parts (2n2u1w) 7562 | -5/Proximity Caves | Core integrity fell below 50% 7613 | -5/Proximity Caves | Lost 5 parts (1p1n2u1w) 7647 | -5/Proximity Caves | Spotted B-75 Beast 7740 | -5/Proximity Caves | Discovered new exit (range 17) 7777 | -5/Proximity Caves | Entered Factory 7777 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 7778 | -5/Factory | Identified exit to Extension 7780 | -5/Factory | Loaded intel: 22 terminal locations 8207 | -5/Factory | Discovered new exit (range 114) 8287 | -5/Factory | System corruption reached 10% 8320 | -5/Factory | Lost 8 parts (1p2n3u2w) 8571 | -5/Factory | Lost 5 parts (3n1u1w) 8631 | -5/Factory | Lost 3 parts (1p2n) 8683 | -5/Factory | Core integrity fell below 50% 8725 | -5/Factory | Lost 7 parts (1p2n1u3w) 9023 | -5/Factory | Build established: Mutant 9084 | -5/Factory | System corruption reached 30% 9107 | -5/Factory | Self-destructed Last Messages --------------- System corrupted: Component data lost. System corrupted: Energy discharge (-269). System corrupted: Matter fused (-10). Acquired Imp. Propulsion Shielding. System corrupted: Component data lost. Dropped Imp. Coolant Injector. Acquired Unknown Device. Identified Adv. ECM Suite. Dropped Imp. Heat Sink. System corrupted: Energy discharge (-206). System corrupted: Matter fused (-5). ALERT: Rogue bot located, Programmers report to Factory Zone 9D. Connecting with Terminal... System corrupted: Matter fused (-6). System corrupted: Substantial component data lost. K-01 Serf cleans the Subcomponent Replicator. System corrupted: IFF burst signal emitted. Lrg. Storage Unit destroyed. System corrupted: Energy discharge (-254). Imp. Target Analyzer destroyed. 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""""" #??## ######+### ?????? | | ?????????? /Rk !#####u##### #####+#????? | | ?????????????""" p/@|!p ]% ####?? | | ?????????????""" #####+##### %##########?? | | ?????????????""" ! #?# T ### ###########?? | | ???????????? #?# ### #### #####?? | | ???????????# ? #?# !! ### # ####?? | | ????????????####??#######?# ! ### # ##?? | | ??????????????????????????# ! ! ###%# ##?? | | ??????????????????????????# ! ### # ##?? | | ??????????????????????????###### ### # ##?? | | ???????????????????????????####### # # ##?? | | ???????????????????????????####### # # ###### | | ???????????????????????????####### % | | ???????????????????????????####### #% | | ???????????????????????????######## # | | ???????????????????????????######### / # | | ???????????????????????????######### # | | ???????????????????????????######### # ######## | | ???????????????????????????######## | | ???????????????????????????######## | | ???????????????????????????######## | | ???????????????????################ ############ | | ???????????????????? # %# # | | ????????????????????? # # """ # | | ??????????????????????"""" # # """ # ! | | ??????????????????????"""" !% # + """ #!! | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Coolant Potential 80 Energy Generation 31 Energy Capacity 960 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 13 Terrain Scan Density 10 ECM Strength 1 Jamming Range 8 Armor Coverage 150 Resistance: TH 10 Power Shielding 33 Utility Shielding 66 Evasion (%) 42 Target Analysis 6 Core Analysis 8 Recoil Reduction 3 Offensive Hacking 10 Relay Coupler Types 43 Relay Coupler Value 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DroneCannonLance Manual? 0 Play Time 00:57:20 Cumulative 157.8 hours Start 2020.11.22 @ 20:47:14 End 2020.11.22 @ 21:44:22 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Halloween2020/ForbiddenLore Game No. 183 Rogue 183 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 54 Gallery% 74 Achievement% 55 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 632d7b81-bd6e-457f-ba41-84cc277d2bc6