Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.03 @ 19:34:44 Player: lzrtly Result: Destroyed by ZE-LVL(B) with Heavy Battle Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (17) 3400 Robots Destroyed (143) 715 Value Destroyed (5830) 5830 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (2679) 2679 TOTAL SCORE: 15184 Bonus ------- High Alert Combat Kills 1226 Follower Combat Kills 105 Entered Garrisons 400 Used RIF Installer 500 Aligned with FarCom 300 Met Data Miner 300 Friendly Fire -152 Cogmind --------- Core Integrity 0/850 Matter 283/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Walking (140) Location -6/Zion Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Makeshift Leg > --- UTILITY (6) ------ Launcher Guidance Computer Launcher Guidance Computer Launcher Guidance Computer Core Shielding Propulsion Shielding > --- WEAPON (4) ------- Impact Mace (fused) > --- INVENTORY (5) ---- Light Angular Momentum Engine Fission Core Long-range Missile Launcher Long-range Missile Launcher Impact Mace Peak State ------------ > --- POWER ------------ Antimatter Reactor > --- PROPULSION ------- Medium Treads Armored Medium Treads Enhanced Flexi-carbon Leg > --- UTILITY ---------- Advanced Heat Sink Improved Sensor Array Advanced Particle Charger Hardened Medium Armor Plating Layered Medium Armor Plating > --- WEAPON ----------- Heavy Particle Gun AWS/Autocannon > --- INVENTORY -------- Light Deuterium Engine Improved Deuterium Engine Gauss Rifle [Rating: 82] Favorites ----------- Power Light Nuclear Core Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Armored Medium Treads Treads Armored Medium Treads Leg Enhanced Flexi-carbon Leg Wheel Wheel Utility Improved Heat Sink Device Improved Heat Sink Storage Small Storage Unit Processor Launcher Guidance Computer Hackware Advanced System Shield Protection Hardened Medium Armor Plating Weapon Gauss Rifle Energy Gun Field Laser Energy Cannon Advanced Plasma Cannon Ballistic Gun Gauss Rifle Ballistic Cannon AWS/Autocannon Launcher Grenade Launcher Impact Weapon Impact Mace Slashing Weapon Great Axe Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Low Low Zio Slots Evolved 8 | . . . . . 4 . . . 2 . . . . 2 . . . Power . | . . . . . . . . . . . . . . . . . . Propulsion 2 | . . . . . . . . . 1 . . . . 1 . . . Utility 4 | . . . . . 2 . . . 1 . . . . 1 . . . Weapon 2 | . . . . . 2 . . . . . . . . . . . . Parts Attached 113 | 6 1 1 3 6 1 27 7 5 10 . 8 15 2 17 1 3 . Power 14 | 1 . 1 1 1 . 2 3 1 1 . 1 1 . 1 . . . Engine 9 | 1 . 1 1 1 . 1 1 . 1 . 1 . . 1 . . . Core 4 | . . . . . . 1 2 1 . . . . . . . . . Reactor 1 | . . . . . . . . . . . . 1 . . . . . Propulsion 15 | 2 . . 1 . . 2 . 2 1 . 2 2 . 2 . 1 . Treads 9 | . . . . . . 2 . 2 1 . 2 1 . 1 . . . Leg 2 | . . . . . . . . . . . . 1 . . . 1 . Wheel 4 | 2 . . 1 . . . . . . . . . . 1 . . . Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Utility 31 | 1 1 . . 1 1 7 1 1 5 . 1 4 . 5 1 2 . Device 15 | . 1 . . 1 1 5 . 1 1 . 1 2 . 2 . . . Storage 2 | 1 . . . . . . . . . . . 1 . . . . . Processor 3 | . . . . . . . . . . . . . . 3 . . . Hackware 1 | . . . . . . . 1 . . . . . . . . . . Protection 10 | . . . . . . 2 . . 4 . . 1 . . 1 2 . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 53 | 2 . . 1 4 . 16 3 1 3 . 4 8 2 9 . . . Energy Gun 10 | . . . 1 . . 3 1 . 2 . 1 1 1 . . . . Energy Cannon 2 | . . . . . . 2 . . . . . . . . . . . Ballistic Gun 17 | 2 . . . 2 . 3 . . 1 . 3 5 . 1 . . . Ballistic Cannon 12 | . . . . . . 5 1 1 . . . 2 . 3 . . . Launcher 6 | . . . . 2 . 3 1 . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . Impact Weapon 5 | . . . . . . . . . . . . . . 5 . . . Slashing Weapon 1 | . . . . . . . . . . . . . 1 . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . . 1 . . . . 1 . . 2 . 1 . . . Parts Lost 35 | . . 2 . 1 . 5 4 3 1 . . 4 1 10 1 3 . Power 4 | . . 1 . 1 . . 1 . . . . . . 1 . . . Propulsion 11 | . . 1 . . . 1 . 1 1 . . 2 . 3 1 1 . Utility 13 | . . . . . . 2 1 2 . . . 2 1 4 . 1 . Weapon 7 | . . . . . . 2 2 . . . . . . 2 . 1 . Highest Loss Streak 10 | . . 2 . 1 . 3 2 2 1 . . 4 1 10 1 2 . To Critical Strikes 1 | . . . . . . . . . . . . . . 1 . . . Average Slot Usage (%) 77 | . 98 85 91 99 72 80 78 55 85 92 99 84 93 45 55 49 46 Engine 3 | . 14 12 14 13 9 3 1 . 2 7 7 1 . . 6 4 . Core 2 | . . . . . . 5 7 9 4 . . . . . . . . Reactor 1 | . . . . . . . . . . . . 5 7 2 . . . Treads 12 | . . . . . . 8 9 14 17 15 22 15 15 5 6 5 . Leg 1 | . . . . . . . . . . . . 5 7 2 . 1 6 Wheel 2 | . 28 15 19 28 18 1 . . . . . . . . 3 . . Device 16 | . 13 14 14 14 18 22 21 11 17 23 22 22 16 8 . . . Storage 2 | . 14 14 14 14 9 9 9 . . . . . . . . . . Processor 2 | . . . . . . . . . . . . . . 3 20 20 20 Protection 7 | . . . . . . 3 . . 17 15 15 14 15 5 4 5 13 Energy Gun 8 | . . . 5 9 . 5 . 9 17 23 18 3 7 2 . . . Ballistic Gun 8 | . 28 28 22 6 9 7 13 1 6 7 11 6 15 5 6 4 . Ballistic Cannon 3 | . . . . . . 7 8 7 . . . 6 . . . . . Peak Build Rating 82 | 6 7 7 10 19 22 62 63 58 51 42 49 82 66 67 46 38 25 Average Rating 43 | 4 6 6 8 12 22 42 43 45 39 42 47 75 59 37 41 34 25 On Entrance 31 | . 6 7 7 10 19 22 44 36 50 42 42 49 62 59 42 38 25 Naked Turns 5 | . . . . . . . . . . . . . . 5 . . . Heaviest Build 103 | 13 14 14 15 17 16 85 76 70 71 37 43 103 54 63 24 24 5 Greatest Support 77 | 20 20 10 20 20 20 70 70 70 67 47 77 77 55 55 30 30 20 Greatest Overweight (x) 20 | . . 1 1 . . 7 1 2 1 . . 3 . 20 . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 7 8 8 8 8 8 8 8 5 5 5 5 5 5 5 5 5 5 Most Carried 8 | 2 7 8 8 8 7 8 8 8 5 5 5 5 5 5 5 5 5 Average Carried 5 | 1 4 7 7 7 7 6 7 2 4 5 4 3 5 4 5 5 5 Final Capacity 8 | 8 8 8 8 8 8 8 8 5 5 5 5 5 5 5 5 5 5 Final Carried 8 | 2 7 8 8 8 7 7 8 4 5 5 5 5 5 5 5 5 5 Class Distribution -------------------- 38% | Scavenger-Tank 23% | Mutant 17% | Skirmisher 11% | Scavenger-Skirmisher 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Scavenger-Skirmisher | -8/Garrison Scavenger-Skirmisher | -8/Materials Skirmisher | -8/Garrison Scavenger-Tank | -7/Factory Scavenger-Tank | -7/Lower Caves Scavenger-Tank | -7/Lower Caves Scavenger-Tank | -7/Data Miner Scavenger-Tank | -6/Proximity Caves Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Zion Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ----------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Low Low Zio Matter Collected 2814 | 201 106 148 . 147 . 726 121 328 171 . 158 189 291 109 79 40 . Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 4097 | . 47 103 . 108 . 871 422 553 644 . 404 237 301 285 122 . . Parts 251 | . 4 6 . 12 . 53 35 24 34 . 19 10 12 40 2 . . Haulers Intercepted 1 | . . . . . . . . . 1 . . . . . . . . Recyclers Shooed 2 | . . . . . . . . . 1 . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 28 | . . . . . . . . . . . 17 . 11 . . . . Prevented 4 | . . . . . . . . . . . 4 . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Low Low Zio Combat Hostiles Destroyed 123 | . 3 2 . 6 . 30 15 23 10 . 11 4 5 12 2 . . Melee 3 | . . . . . . . . . 1 . . . . 2 . . . Guns 39 | . 3 2 . . . 8 4 3 3 . 11 . 5 . . . . Cannons 54 | . . . . . . 13 7 20 4 . . 4 . 6 . . . AOE 23 | . . . . 6 . 9 4 . 1 . . . . 3 . . . Classes Destroyed 17 | . 1 1 . . . 5 3 1 2 . . . 1 2 1 . . Worker 3 | . . . . . . . . . . . . . . 3 . . . Builder 5 | . . . . . . . 1 . . . . . . 4 . . . Hauler 1 | . . . . . . . . . 1 . . . . . . . . Recycler 2 | . . . . . . . . . 2 . . . . . . . . Operator 2 | . . . . . . . 1 . 1 . . . . . . . . Watcher 6 | . . . . . . . 1 . 3 . . . . 2 . . . Swarmer 42 | . 3 . . 4 . 5 5 6 5 . 6 . . 8 . . . Cutter 2 | . . . . . . . . 2 . . . . . . . . . Saboteur 1 | . . . . . . . . . . . . . . 1 . . . Grunt 48 | . . 2 . 2 . 11 10 11 4 . 3 . 3 2 . . . Brawler 2 | . . . . . . . . . . . . . 1 1 . . . Duelist 3 | . . . . . . 2 . . 1 . . . . . . . . Sentry 13 | . . . . . . 8 . 2 . . 1 . 1 . 1 . . Demolisher 2 | . . . . . . 1 . 1 . . . . . . . . . Hunter 4 | . . . . . . 2 . 1 . . 1 . . . . . . Behemoth 1 | . . . . . . 1 . . . . . . . . . . . Enhanced Grunt 4 | . . . . . . . . . . . . 4 . . . . . Guerrilla 1 | . . . . . . . . 1 . . . . . . . . . Mutant 1 | . . . . . . . . . . . . . . . 1 . . Best Kill Streak 20 | . 3 2 . 4 . 5 13 4 8 . 4 2 3 20 1 . . Combat Bots Only 11 | . 3 2 . 4 . 5 11 4 5 . 4 2 3 11 1 . . Max Kills in Single Turn 5 | . 1 1 . 4 . 2 3 1 2 . 2 1 1 5 1 . . Gunslinging 1 | . . . . . . . . . . . 1 . . . . . . Exploded 4 | . . . . 4 . 1 2 . 1 . . . . 2 . . . Melee 1 | . . . . . . . . . 1 . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Low Low Zio Hostile Shots Fired 738 | . 31 24 . 5 . 107 64 57 35 . 59 14 83 114 57 66 22 Missed 246 | . 7 7 . 2 . 37 19 14 13 . 24 . 30 27 27 28 11 Damage Taken 7834 | . 199 223 . 121 . 1292 558 650 463 . 482 630 628 1831 241 470 46 Core 1389 | . 56 77 . 26 . 94 67 57 32 . 33 43 42 669 50 105 38 Absorbed by Shields 5 | . . . . . . . . 5 . . . . . . . . . Redirected to Shielding 32 | . . . . . . . . . 3 . . . . . . 21 8 Ignored by Resistances 135 | . . . . . . 135 . . . . . . . . . . . Core Remaining (%) 68 | 100 . . . 36 . . . 60 . . . . 78 . . . . Volleys Fired 247 | . 14 10 . 3 . 48 19 37 20 . 16 54 21 . 4 1 . Largest 4 | . 2 2 . 2 . 4 4 1 4 . 4 1 3 . 1 1 . Hottest 305 | . 40 40 . 83 . 305 143 63 209 . 209 55 116 . 30 30 . Shots Fired 625 | . 28 20 . 4 . 134 54 88 74 . 64 71 63 17 7 1 . Gun 413 | . 28 20 . 1 . 44 26 37 68 . 64 54 63 . 7 1 . Cannon 184 | . . . . . . 69 24 51 6 . . 17 . 17 . . . Launcher 28 | . . . . 3 . 21 4 . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . Kinetic 409 | . 28 20 . . . 84 49 51 25 . 21 64 42 17 7 1 . Thermal 187 | . . . . 1 . 29 1 37 49 . 42 7 21 . . . . Explosive 28 | . . . . 3 . 21 4 . . . . . . . . . . Electromagnetic 1 | . . . . . . . . . . . 1 . . . . . . Robot Hit Streak 30 | . 4 4 . 2 . 21 8 11 30 . 7 7 8 7 5 . . Robot Miss Streak 6 | . 3 1 . 1 . 2 6 3 6 . 2 2 4 2 . . . Penetration Max 1 | . . . . . . 1 1 . . . . . 1 . . . . Secondary Targets 3 | . . . . . . . . . 1 . 2 . . . . . . Max Gunslinging Chain 1 | . . . . . . . . . 1 . 1 . . . . . . Autonomous 131 | . . . . . . 34 6 51 6 . . 17 . 17 . . . Shots Hit Robots 357 | . 13 13 . 2 . 85 29 54 42 . 36 16 39 24 4 . . Core Hits 190 | . 3 6 . 8 . 55 25 18 18 . 18 8 13 17 1 . . Critical Kills 2 | . 1 . . . . . . . . . . . . 1 . . . Critical Parts Destroyed 1 | . . . . . . . . . . . . . . . 1 . . Critical Strikes 23 | . 1 . . . . 2 2 10 4 . . 1 1 1 1 . . Burn 9 | . . . . . . . . 3 4 . . 1 1 . . . . Destroy 1 | . 1 . . . . . . . . . . . . . . . . Blast 11 | . . . . . . 2 2 7 . . . . . . . . . Smash 2 | . . . . . . . . . . . . . . 1 1 . . Melee Attacks 28 | . . . . . . . . . . . . . . 21 5 2 . Impact 28 | . . . . . . . . . . . . . . 21 5 2 . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 16844 | . 128 170 . 311 . 4599 1332 3649 1152 . 656 1245 743 2712 147 . . Guns 3558 | . 128 170 . . . 508 334 255 686 . 656 36 743 . 42 . . Cannons 9978 | . . . . . . 3098 612 3394 462 . . 1209 . 1203 . . . Explosions 2684 | . . . . 311 . 993 386 . . . . . . 994 . . . Melee 620 | . . . . . . . . . . . . . . 515 105 . . Ramming 4 | . . . . . . . . . 4 . . . . . . . . Kinetic 11727 | . 128 170 . . . 3396 928 3394 621 . 217 1209 419 1203 42 . . Thermal 1796 | . . . . . . 210 18 255 527 . 426 36 324 . . . . Explosive 2684 | . . . . 311 . 993 386 . . . . . . 994 . . . Electromagnetic 13 | . . . . . . . . . . . 13 . . . . . . Impact 620 | . . . . . . . . . . . . . . 515 105 . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 15 | . . . . . . . . . . . . . . 15 15 15 15 Average Corruption 14 | . . . . . . . . . . . . . . 14 15 15 15 Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 56 | . . . . . . . . . . . . . . 15 21 18 2 Message Errors 14 | . . . . . . . . . . . . . . 1 6 6 1 Matter Fused 8 | . . . . . . . . . . . . . . 2 1 4 1 Heat Flow Errors 7 | . . . . . . . . . . . . . . 3 1 3 . Energy Discharges 5 | . . . . . . . . . . . . . . . 3 2 . Parts Rejected 1 | . . . . . . . . . . . . . . . . 1 . Parts Fused 2 | . . . . . . . . . . . . . . 1 . 1 . Data Loss (minor) 13 | . . . . . . . . . . . . . . 5 7 1 . Data Loss (major) 1 | . . . . . . . . . . . . . . 1 . . . Misfires 3 | . . . . . . . . . . . . . . . 3 . . Misdirections 2 | . . . . . . . . . . . . . . 2 . . . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 1326 | . . . . . . 83 41 544 100 . . 114 . 373 71 . . Projectiles 1086 | . . . . . . 83 41 544 100 . . 114 . 204 . . . Explosions 100 | . . . . . . . . . . . . . . 100 . . . Melee 140 | . . . . . . . . . . . . . . 69 71 . . Knockbacks 31 | . . . . . . 4 4 9 . . . 6 . 8 . . . Impact 1 | . . . . . . . . . . . . . . 1 . . . Kinetic 29 | . . . . . . 3 4 9 . . . 6 . 7 . . . Secondary 1 | . . . . . . 1 . . . . . . . . . . . Self-Inflicted Damage 224 | . . . . 90 . 134 . . . . . . . . . . . Shots 10 | . . . . 3 . 7 . . . . . . . . . . . Rammed 2 | . . . . . . . . . 2 . . . . . . . . Targets Rammed 2 | . . . . . . . . . 2 . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 555 | . . . . . . 555 20 2 390 . 288 . 188 220 108 104 . Average Temperature 100 | . . . . . . 167 12 1 127 . 90 . 59 87 26 49 . Received Heat Transfer 1540 | . . 150 . 6 . 267 234 181 72 . 72 . 252 150 132 24 . Effects 4 | . . . . . . 4 . . . . . . . . . . . Shutdowns 1 | . . . . . . 1 . . . . . . . . . . . Short Circuit 1 | . . . . . . 1 . . . . . . . . . . . Damage (major) 2 | . . . . . . 2 . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . . . . . . . 1 2 . . Combat Hostiles 3 | . . . . . . . . . . . . . . 1 2 . . Parts Fried 4 | . . . . . . . . . . . . . . 2 2 . . Impact Corruptions 6 | . . . . . . . . . . . . . . 4 2 . . Robots Melted 1 | . . . . . . . . . 1 . . . . . . . . Combat Hostiles 1 | . . . . . . . . . 1 . . . . . . . . Parts Melted 3 | . . . . . . . . 1 1 . . . 1 . . . . Heat Transferred 4220 | . . . . . . 335 37 777 1406 . 888 148 629 . . . . Parts Sabotaged 1 | . . . . . . . . . . . . . . 1 . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Low Low Zio Peak Influence 1451 | . 77 60 . 181 74 1109 953 1451 946 . . . . 683 . . . Initial 761 | . . 30 . . 70 48 540 497 761 . . . . . . . . Average 659 | . 43 54 . 159 70 649 701 956 854 . . . . 301 . . . Maximum Alert Level 4 | . . . . . . 4 3 4 3 . . . . 2 . . . Low Security (%) 19 | 100 100 100 . 100 100 3 . . . . . . . 48 . . . Level 1 5 | . . . . . . 20 . . . . . . . 2 . . . Level 2 28 | . . . . . . 35 54 28 . . . . . 49 . . . Level 3 33 | . . . . . . 36 45 31 100 . . . . . . . . Level 4 13 | . . . . . . 4 . 40 . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 8 | . . . . . . . 4 . 1 . . . . 3 . . . Investigation 4 | . . . . . . . 2 . 1 . . . . 1 . . . Extermination . | . . . . . . . . . . . . . . . . . . Reinforcement 2 | . . . . . . . 1 . . . . . . 1 . . . Assault 2 | . . . . . . . 1 . . . . . . 1 . . . Garrison . | . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . 1 . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Low Low Zio Distress Signals 5 | . . . . . . . . . 3 . . . . 2 . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 167 | . 4 2 . 6 . 37 22 26 19 . 11 4 6 25 2 1 2 Peak Tracking Total 7 | . 3 2 . 4 . 7 6 4 7 . 4 1 4 7 1 1 2 Tactical Retreats 14 | . . . . . . 4 . 3 . . . . 1 6 . . . Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Low Low Zio Traps Triggered 8 | . . . . . . 2 1 3 1 . . . . 1 . . . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . . 2 . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ---------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Low Low Zio Machines Disabled 34 | . . . . 2 . 4 2 4 1 . . 1 . 18 2 . . Max in Single Turn 4 | . . . . 2 . 2 1 2 1 . . 1 . 4 1 . . Phase Generator 2 | . . . . . . 1 . 1 . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Low Low Zio Machines Accessed 18 | . 1 . 1 . 1 3 3 2 3 . . . . 3 . 1 . Terminals 13 | . 1 . . . . 3 2 2 2 . . . . 3 . . . Fabricators 1 | . . . . . . . . . 1 . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . 1 . 1 . . . . . . . . . . Total Hacks 40 | . 1 . 1 . 1 7 11 4 6 . . . . 8 . 1 . Successful 18 | . 1 . 1 . 1 3 2 2 2 . . . . 5 . 1 . Failed 22 | . . . . . . 4 9 2 4 . . . . 3 . . . Catastrophic 8 | . . . . . . 1 1 2 2 . . . . 2 . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 25 | . 1 . 1 . . . 10 . 5 . . . . 8 . . . Terminals 35 | . 1 . . . . 7 10 4 5 . . . . 8 . . . Fabricators 1 | . . . . . . . . . 1 . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . 1 . 1 . . . . . . . . . . Terminal Hacks 9 | . 1 . 1 . . 3 . 2 . . . . . 1 . 1 . Open Door 3 | . . . . . . 1 . 1 . . . . . . . 1 . Branch Access Points 2 | . 1 . . . . . . . . . . . . 1 . . . Emergency Access Points 2 | . . . . . . 1 . 1 . . . . . . . . . Garrison Registry 1 | . . . . . . 1 . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 . 1 . . . . . . . . . . Unlock Access 2 | . . . . . 1 . 1 . . . . . . . . . . Unauthorized Hacks 7 | . . . . . . . 1 . 2 . . . . 4 . . . Terminals 7 | . . . . . . . 1 . 2 . . . . 4 . . . Assimilate 1 | . . . . . . . . . . . . . . 1 . . . Botnet 6 | . . . . . . . 1 . 2 . . . . 3 . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 13 | . . . . . 1 3 2 1 3 . . . . 3 . . . Full Trace Events 4 | . . . . . . . 1 1 1 . . . . 1 . . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------------ Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Low Low Zio Used RIF Installer 1 | . . . . . . 1 . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired 8 | . . . . . . 6 . 2 . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Low Low Zio Total Allies 12 | . . 1 . . . 8 . 2 . . . . . 1 . . . Largest Group 6 | . . 1 1 . . 6 . 2 1 . . . . 1 . . . Highest-Rated Group 70 | . . 31 31 . . 62 . 70 31 . . . . 10 . . . Highest-Rated Ally 39 | . . 31 31 . . 31 . 39 31 . . . . 10 . . . Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks 31 | . . . . . . 24 . 4 3 . . . . . . . . Total Damage 352 | . . . . . . 252 . 80 20 . . . . . . . . Kills 6 | . . . . . . 5 . 1 . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Low Low Zio Robot Analysis Total . | . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . 1 . 1 . . . . . 2 2 . . . . . 1 Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Low Low Zio Turns Passed 9653 | 54 141 195 197 234 22 1361 444 1574 561 390 1407 743 790 593 454 427 66 Spaces Moved 5200 | 54 118 168 216 260 26 728 202 610 267 235 536 262 423 511 270 266 48 Core 326 | 4 . . . . . . . . . . . . . 322 . . . Treads 3741 | . . . . . . 589 202 610 267 235 536 262 423 135 270 212 . Legs 102 | . . . . . . . . . . . . . . . . 54 48 Wheels 1031 | 50 118 168 216 260 26 139 . . . . . . . 54 . . . Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 80 80 80 80 80 80 160 160 163 165 158 158 165 50 160 140 140 Average Speed 154 | 77 80 94 88 80 80 151 161 239 170 165 162 232 165 92 160 155 140 Slowest Speed 1050 | 80 80 95 95 80 80 240 240 330 245 165 165 410 165 1050 160 160 140 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 42 | 3 25 56 60 55 3 71 29 80 7 41 60 98 58 22 59 38 8 Regions Visited 17 Branch Regions 10 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . . Known Exits Taken 7 | . 1 . . . 1 . 1 . 1 1 . . 1 1 . . . Unknown Exits Taken 8 | 1 . 1 1 1 . . . . . . 1 1 . . 1 1 . Scrap Searched 12 | . . 1 . 1 . . . . . . 4 . 2 . 1 3 . Spaces Dug 8 | . . . . . . . . . . . . . . 6 . 2 . Terrain Destroyed 474 | . . . . 27 . 192 33 165 . . 1 1 1 52 . 2 . Melee 8 | . . . . . . . . . . . . . . 6 . 2 . Projectile 31 | . . . . . . 9 8 10 . . 1 1 1 1 . . . AOE 435 | . . . . 27 . 183 25 155 . . . . . 45 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Low Low Zio Total 6387 | 62 138 186 221 280 26 906 279 691 323 237 1032 343 468 596 279 272 48 Wait 635 | 1 1 5 . 8 . 31 48 8 19 . 461 . 22 30 . 1 . Move 5181 | 53 117 167 215 259 25 726 201 608 266 234 535 261 422 510 269 265 48 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 27 | 2 5 2 1 1 . 2 . 2 1 . 3 3 . 5 . . . Fast Attach 72 | 6 1 1 . 3 . 17 2 2 7 . 6 8 1 14 1 3 . Attach 23 | . . . 1 1 1 6 3 2 1 . . 5 . 3 . . . Detach 12 | . . . . . . 4 2 1 . . . 1 . 4 . . . Swap 18 | . . . 2 2 . 4 2 1 2 . 2 2 1 . . . . Drop 56 | . . 1 2 3 . 14 2 1 5 . 9 9 1 9 . . . Fire 247 | . 14 10 . 3 . 48 19 37 20 . 16 54 21 . 4 1 . Melee 28 | . . . . . . . . . . . . . . 21 5 2 . Ram . | . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . Crush 2 | . . . . . . . . . 2 . . . . . . . . Escape Stasis 6 | . . . . . . . . 6 . . . . . . . . . Rewire 80 | . . . . . . 54 . 23 . 3 . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: Fac / [*Dat]) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion History --------- Turn | Location | Event 28 | -11/Scrapyard | Discovered new exit (range 15) 55 | -11/Scrapyard | Entered Materials 175 | -10/Materials | Identified exit to Mines 196 | -10/Materials | Entered Mines 219 | -10/Mines | Core integrity fell below 50% 237 | -10/Mines | Discovered new exit (range 3) 253 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 293 | -10/Mines | Learned Materials terminal intel 313 | -10/Mines | Build established: Mutant 380 | -10/Mines | Received a Mining Laser from a helpful Derelict 387 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 387 | -10/Mines | Discovered new exit (range 5) 391 | -10/Mines | Entered Exiles 391 | -10/Exiles | Accompanied by 1 ally 413 | -10/Exiles | Met 8R-AWN 431 | -10/Exiles | Met EX-HEX 465 | -10/Exiles | Met EX-BIN 476 | -10/Exiles | Aligned with FarCom system 477 | -10/Exiles | Given EX-Vault access code 501 | -10/Exiles | Opened EX-Vault 514 | -10/Exiles | Found AWS/Autocannon 530 | -10/Exiles | Warned to stay clear of 0b10 Research branches 553 | -10/Exiles | Met EX-DEC 581 | -10/Exiles | Discovered new exit (range 10) 588 | -10/Exiles | Left Exiles lab with AWS/Autocannon 588 | -10/Exiles | Entered Mines 675 | -9/Mines | Met a Derelict bent on vengeance 763 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 765 | -9/Mines | Found Prototype Device 765 | -9/Mines | Identified Exp. Sensor Array 812 | -9/Mines | Discovered new exit (range 12) 822 | -9/Mines | Entered Materials 822 | -8/Materials | Evolved 4 slots: Utility x2, Weapon x2 823 | -8/Materials | Loaded intel: 12 terminal locations 843 | -8/Materials | Identified exit to Garrison 844 | -8/Materials | Entered Garrison 877 | -8/Garrison | Triggered checkpoint 938 | -8/Garrison | Lost 3 parts (1n1u1w) 977 | -8/Garrison | Spotted B-75 Beast 1031 | -8/Garrison | Destroyed B-75 Beast 1177 | -8/Garrison | Rescued a captive Derelict 1181 | -8/Garrison | Rescued a captive Derelict 1238 | -8/Garrison | Triggered checkpoint 1346 | -8/Garrison | Triggered checkpoint 1352 | -8/Garrison | Triggered checkpoint 1634 | -8/Garrison | Discovered new exit (range 3) 1657 | -8/Garrison | Phase Generator disabled 1938 | -8/Garrison | Triggered checkpoint 2002 | -8/Garrison | Discovered new exit (range 59) 2002 | -8/Garrison | Discovered new exit (range 23) 2002 | -8/Garrison | Discovered new exit (range 32) 2016 | -8/Garrison | Triggered checkpoint 2036 | -8/Garrison | Triggered checkpoint 2050 | -8/Garrison | Lost 4 allies 2070 | -8/Garrison | Build established: Scavenger-Skirmisher 2094 | -8/Garrison | Triggered checkpoint 2112 | -8/Garrison | Installed Relay Interface Framework 2205 | -8/Garrison | Entered Materials 2489 | -8/Materials | Destroyed 11 combat bots 2557 | -8/Materials | Discovered new exit (range 8) 2605 | -8/Materials | First assault squad dispatched 2647 | -8/Materials | Identified exit to Garrison 2649 | -8/Materials | Entered Garrison 2771 | -8/Garrison | Triggered checkpoint 2813 | -8/Garrison | Build established: Mutant 3141 | -8/Garrison | Build established: Skirmisher 3245 | -8/Garrison | Triggered checkpoint 3385 | -8/Garrison | Discovered new exit (range 12) 3490 | -8/Garrison | Phase Generator disabled 3587 | -8/Garrison | Triggered checkpoint 3731 | -8/Garrison | Discovered new exit (range 10) 3975 | -8/Garrison | Triggered checkpoint 4071 | -8/Garrison | Discovered new exit (range 10) 4223 | -8/Garrison | Entered Factory 4223 | -7/Factory | Accompanied by 1 ally 4223 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4224 | -7/Factory | Identified exit to Lower Caves 4784 | -7/Factory | Entered Lower Caves 4938 | -7/Lower Caves | Identified exit to Lower Caves 5073 | -7/Lower Caves | Build established: Scavenger-Tank 5152 | -7/Lower Caves | Learned Factory terminal intel 5174 | -7/Lower Caves | Entered another Lower Caves area 5194 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5242 | -7/Lower Caves | Identified exit to Factory 6408 | -7/Lower Caves | Learned Factory garrison access intel 6508 | -7/Lower Caves | Discovered new exit (range 10) 6581 | -7/Lower Caves | Entered Data Miner 6581 | -7/Data Miner | Discovered new exit (range 6) 6612 | -7/Data Miner | Met Data Miner 6678 | -7/Data Miner | Data Conduit disabled 6742 | -7/Data Miner | Lost 4 parts (2n2u) 7324 | -7/Data Miner | Entered Proximity Caves 7623 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8065 | -6/Proximity Caves | Discovered exit to Factory (range 11) 8114 | -6/Proximity Caves | Entered Factory 8114 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8115 | -6/Factory | Loaded intel: 25 terminal locations 8116 | -6/Factory | Loaded intel: 4 garrison access locations 8358 | -6/Factory | System corruption reached 10% 8415 | -6/Factory | Lost 10 parts (1p3n4u2w) 8433 | -6/Factory | Core integrity fell below 50% 8464 | -6/Factory | First assault squad dispatched 8481 | -6/Factory | Destroyed 11 combat bots 8544 | -6/Factory | Identified exit to Lower Caves 8683 | -6/Factory | Spotted B-75 Beast 8707 | -6/Factory | Entered Lower Caves 8725 | -6/Lower Caves | Build established: Mutant 8946 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 8949 | -6/Lower Caves | Core integrity fell below 20% 9088 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling parts 9147 | -6/Lower Caves | Encountered a Warlord checkpoint 9148 | -6/Lower Caves | Discovered new exit (range 7) 9161 | -6/Lower Caves | Entered another Lower Caves area 9371 | -6/Lower Caves | Spotted B-75 Beast 9504 | -6/Lower Caves | Found DCF Scrap (13 items) 9556 | -6/Lower Caves | Discovered new exit (range 8) 9588 | -6/Lower Caves | Entered Zion 9614 | -6/Zion | Learned Factory garrison access intel 9637 | -6/Zion | System corruption cleaned by Quarantine Array 9643 | -6/Zion | RIF detected upon attempting to enter Zion 9643 | -6/Zion | Attacked by Zionites 9643 | -6/Zion | Spotted NA-Y3O(B) 9643 | -6/Zion | Spotted ZE-LVL(B) 9654 | -6/Zion | Destroyed by ZE-LVL(B) with Heavy Battle Rifle Last Messages --------------- 09576_ System corrupted: Heat flow error (+108). 09577_ Connecting with WAR.Sys... 09577_ Current location identified: Lower Caves >>Open Door Sealed Heavy Doors opened. LOCATION=UNKNOWN GOAL=ESCAPE 09600_ WEG36| Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????####????????????????????????????????????? | | ?????????# "############????????????????????????? | | ?????????# """""""""""#??????????????????##????? | | ???????### """""""""#?????????????????? ##???? | | ? ""# #######??????????? ????? | | ? % #######????? ????? | | ? @ #????? #????? | | ???????# ### ## ## #????? #???? | | ???????###BB "" " """#?# # # ##???# ???? | | ?????????# """"""""""""#?# """ #?## #??? | | ?????????# "############?# """ #?# ### | | ?????????####?????????????# """ #??# | | ??????????????????????????# # # #### | | ??????????????????????????# ## ## | | ?????????????????????????## | | ?????????????????????????# ##### | | ?????????????????????????#### #### | | ????????????????????????????### | | ??????????????????????????????# ## | | ??????????????????????????????# ### #####?####### | | ??????????????????????????????###?# #???????????? | | ??????????????????????????????????# #???????????? | | ?????????????????????????????????## ##??????????? | | ?????????????????????????????????# #??????????? | | ?????????????????????????????????# #??????????? | | ?????????????????????????????????## ##??????????? | | ????????????????????????????????## #??????????? | | ????????????????????????????????# ##??????????? | | ????????????????????????????????## #??????????? | | ????????????????????????????????# #??????????? | | ????????????????????????????????# ##??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 73 Energy Generation 21 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 450 Resistance: KI 25 Resistance: EX 25 Core Shielding 20 Propulsion Shielding 33 Evasion (%) 55 Launcher Accuracy 60 Recoil Reduction 3 Particle Charging 25 Defensive Hacking 14 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- What Is This Thing? Challenges ------------ None Game ------ Seed HoverEnergyPrototype Manual? 0 Play Time 00:56:58 Cumulative 49.5 hours Start 2024.11.03 @ 18:37:57 End 2024.11.03 @ 19:34:44 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 52 Rogue 51 Adventurer 1 Explorer 0 Win Type - Total 2 Types 1/0/1/0/0/0/0/0/0 Lore% 36 Gallery% 53 Achievement% 46 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 20/SmallcapsGlow Map View 54x42 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 69a97d20-9efd-45cf-89d6-2766f1d4f62c