Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.24 @ 13:24:11 Player: LightKnight Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (8) 4000 Regions Visited (22) 4400 Robots Destroyed (365) 1825 Value Destroyed (17150) 17150 Prototype IDs (75) 1500 Alien Tech Used (5) 1000 Bonus (17918) 17918 TOTAL SCORE: 47793 Bonus ------- Triggered High Security 500 High Alert Combat Kills 5624 Follower Combat Kills 637 Met Data Miner 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 3270 Used Core Reset Matrix 3000 Met Warlord at Research 2000 Invited to Help at Command 2000 Scanned by Researcher 500 Friendly Fire -913 Cogmind --------- Core Integrity 0/1450 Matter 270/300 Energy 280/420 System Corruption 3% Temperature Cool (0) Movement Immobile (Siege) Location -2/Quarantine Parts ------- > --- POWER (2) -------- Mini Fusion Reactor Quantum Reactor > --- PROPULSION (6) --- Myomer Leg Advanced VSS Leg Biometal Leg Centrium Leg Heavy Shield Leg > --- UTILITY (12) ----- Experimental Power Amplifier Experimental Heat Sink High-capacity Storage Unit Experimental Optical Array Advanced Launcher Guidance Computer Experimental Core Analyzer Improved Armor Integrity Analyzer Launcher Loader Centrium Light Armor Plating Advanced Dynamic Insulation System > --- WEAPON (4) ------- Enhanced Quantum Rifle Enhanced Quantum Rifle Heavy Quantum Rifle Gamma Bomb Array > --- INVENTORY (20) --- Shield Leg Biometal Leg Enhanced Biometal Leg Transdimensional Reconstructor Transdimensional Reconstructor High-powered Transdimensional Reconstructor Subatomic Replicator Terrabomb Terrabomb Enhanced Quantum Rifle HERF Cannon Compact HERF Cannon Core Cannon Helical Railgun Micro-nuke Launcher Fusion Bomb Launcher Fusion Bomb Launcher Sigix Broadsword Peak State ------------ > --- POWER ------------ Quantum Reactor Improved Quantum Reactor > --- PROPULSION ------- Shield Leg Enhanced Biometal Leg Enhanced Biometal Leg Centrium Leg Heavy Shield Leg > --- UTILITY ---------- Experimental Power Amplifier Advanced Cooling System Advanced Cooling System High-capacity Storage Unit Experimental Optical Array Experimental Targeting Computer Advanced Launcher Guidance Computer Experimental Core Analyzer Improved Armor Integrity Analyzer Advanced Particle Charger Quantum Capacitor > --- WEAPON ----------- Heavy Quantum Rifle Gamma Bomb Array Sigix Broadsword > --- INVENTORY -------- Mini Fusion Reactor Quantum Reactor Quantum Reactor Myomer Leg Advanced VSS Leg Enhanced Biometal Leg Experimental Heat Sink Launcher Loader Centrium Light Armor Plating Enhanced Quantum Rifle Enhanced Quantum Rifle HERF Cannon Compact HERF Cannon Gamma Bomb Array Micro-nuke Launcher Fusion Bomb Launcher Fusion Bomb Launcher [Rating: 215] Favorites ----------- Power Quantum Reactor Engine Improved Ion Engine Power Core Neutrino Core Reactor Quantum Reactor Propulsion Light Treads Treads Light Treads Leg Heavy Shield Leg Wheel Armored Huge Wheel Flight Unit Nuclear Pulse Array Utility Advanced Cooling System Device Advanced Cooling System Storage Large Storage Unit Processor Enhanced Optical Array Hackware Improved System Shield Protection Improved Heavy Armor Plating Weapon Quantum Rifle Energy Gun Quantum Rifle Energy Cannon Compact HERF Cannon Ballistic Gun Constructs Ballistic Cannon Constructs Launcher Heavy Shock Bomb Launcher Special Weapon Molecular Deconstructor Impact Weapon Heavy Hammer Slashing Weapon Nanosword Special Melee Weapon Datajack Build | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Low Low Dat Pro Fac Ext Fac Upp Upp War Pro Res Tes Res Qua Slots Evolved 16 | . . . . 4 . . 4 . . . . 2 . 2 . . . . 2 . 2 . Power 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Propulsion 3 | . . . . 1 . . 1 . . . . . . . . . . . 1 . . . Utility 10 | . . . . 2 . . 1 . . . . 2 . 2 . . . . 1 . 2 . Weapon 2 | . . . . 1 . . 1 . . . . . . . . . . . . . . . Parts Attached 201 | . 14 3 3 18 22 3 . 1 5 . . 1 12 1 15 4 18 2 5 7 52 15 Power 19 | . 2 . . 2 1 . . . . . . . 1 . 1 . 3 . . 1 6 2 Engine 7 | . 2 . . 1 1 . . . . . . . 1 . . . . . . 1 1 . Core 3 | . . . . 1 . . . . . . . . . . 1 . 1 . . . . . Reactor 9 | . . . . . . . . . . . . . . . . . 2 . . . 5 2 Propulsion 42 | . 2 . 1 3 7 1 . . . . . . 4 . 5 1 3 . . 1 11 3 Treads 22 | . 2 . 1 3 7 1 . . . . . . . . 4 1 3 . . . . . Leg 16 | . . . . . . . . . . . . . 2 . 1 . . . . . 10 3 Wheel 2 | . . . . . . . . . . . . . 1 . . . . . . . 1 . Hover . | . . . . . . . . . . . . . . . . . . . . . . . Flight 2 | . . . . . . . . . . . . . 1 . . . . . . 1 . . Utility 74 | . 3 2 . 5 5 1 . 1 2 . . . 4 . 6 2 6 . 4 3 27 3 Device 38 | . 1 2 . 3 3 1 . 1 . . . . 2 . 3 1 3 . 3 1 11 3 Storage 5 | . 1 . . . . . . . . . . . . . . . 1 . . . 3 . Processor 21 | . . . . . . . . . 2 . . . 2 . 2 1 2 . 1 2 9 . Hackware 2 | . . . . . . . . . . . . . . . . . . . . . 2 . Protection 8 | . 1 . . 2 2 . . . . . . . . . 1 . . . . . 2 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . Weapon 66 | . 7 1 2 8 9 1 . . 3 . . 1 3 1 3 1 6 2 1 2 8 7 Energy Gun 36 | . 4 . 2 5 7 1 . . . . . . 3 . 3 1 5 1 . 1 1 2 Energy Cannon 8 | . 1 . . 1 1 . . . . . . 1 . . . . . 1 . . 2 1 Ballistic Gun 4 | . 1 . . 2 . . . . . . . . . . . . 1 . . . . . Ballistic Cannon 2 | . . . . . 1 . . . . . . . . . . . . . 1 . . . Launcher 9 | . . 1 . . . . . . 1 . . . . 1 . . . . . . 3 3 Special Weapon 2 | . . . . . . . . . 1 . . . . . . . . . . . 1 . Impact Weapon 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . . . . . . . . . . . . . . 1 1 1 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 37 | . . 1 . 2 5 1 . 1 2 . . . . . . . 6 . . 4 11 4 Parts Lost 79 | . 2 . 1 1 13 . 9 . . . 8 1 . . . . 12 10 4 1 5 12 Power 9 | . . . . . . . 1 . . . 1 . . . . . 2 1 . 1 . 3 Propulsion 23 | . . . 1 1 5 . 2 . . . 2 . . . . . 5 1 . . 3 3 Utility 23 | . . . . . 4 . 3 . . . 2 . . . . . 2 3 4 . . 5 Weapon 24 | . 2 . . . 4 . 3 . . . 3 1 . . . . 3 5 . . 2 1 Highest Loss Streak 8 | . 2 . 1 1 3 . 8 . . . 6 1 . . . . 6 7 4 1 2 4 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . Average Backups 9 | . 12 14 14 14 14 12 6 4 3 3 3 3 3 3 3 4 4 4 4 4 14 16 Power . | . 1 2 2 1 1 1 1 1 . . . . . . . . . . . . 1 1 Propulsion 2 | . 3 2 1 3 4 3 . . . . . . . . . . . . . . 4 2 Utility 1 | . . 1 2 2 3 3 3 2 1 . . 1 1 1 . . . 1 1 1 2 1 Weapon 4 | . 6 7 8 6 5 4 1 1 2 3 2 2 2 2 3 3 3 3 2 2 5 8 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 43 | . 4 2 1 2 6 8 2 . 1 . . . . . . 1 . . 1 1 5 9 Power 4 | . . . . . . 1 . . . . . . . . . 1 . . . . 2 . Propulsion 11 | . 1 2 . . . 5 . . . . . . . . . . . . . 1 . 2 Utility 8 | . 2 . . . 1 . 1 . 1 . . . . . . . . . 1 . 2 . Weapon 14 | . 1 . 1 2 5 2 1 . . . . . . . . . . . . . 1 1 Tool/Special 6 | . . . . . . . . . . . . . . . . . . . . . . 6 Average Slot Usage (%) 75 | . 97 99 100 97 97 89 59 11 28 56 48 2 18 52 71 94 91 56 30 20 74 84 Engine 4 | . 13 14 14 7 9 8 5 . . . . . 1 5 5 5 2 . . 1 . . Reactor 2 | . . . . . . . . . . 6 5 . . . . . 3 4 . . 7 7 Treads 12 | . 25 28 28 26 26 22 . . . 6 5 . . . 5 24 21 2 . . . . Leg 3 | . 2 . . . . . . . . . . . 3 5 3 . . . . . 13 19 Device 14 | . 7 13 14 17 17 17 19 11 12 13 13 . . 5 13 20 19 15 10 . 14 15 Storage 5 | . 14 14 14 9 9 9 5 . . . . . . . . . . . . . 3 4 Processor 7 | . . . . . . . . . 7 10 5 . 5 10 12 15 18 22 19 12 13 18 Protection 2 | . 5 . . 8 7 5 . . . . . . . . 2 5 3 . . . 2 3 Energy Gun 12 | . 23 28 23 17 25 17 16 . . . . . 3 15 15 17 14 8 . . 3 6 Energy Cannon 2 | . 1 . 4 3 . . . . . 5 5 . . . . . . . . . 8 4 Ballistic Cannon 1 | . . . . . . 7 5 . 4 6 5 . . . . . . . . . . . Launcher 1 | . . . . . . . . . . . . . . 2 4 2 2 . . . 1 3 Peak Build Rating 215 | . 11 19 16 30 36 47 62 28 68 77 77 21 62 69 110 114 134 121 54 42 207 215 Average Rating 76 | . 9 13 15 25 32 37 54 27 41 72 66 4 23 65 91 109 117 82 41 34 165 203 On Entrance 49 | 6 6 11 15 15 30 35 47 20 28 68 77 5 3 62 68 102 114 121 41 20 42 195 Naked Turns 333 | . . . . . . . . . . . 32 82 219 . . . . . . . . . Heaviest Build 161 | 14 34 34 36 55 51 42 58 2 26 41 41 3 26 35 85 85 83 67 3 7 161 131 Greatest Support 180 | 20 40 40 40 60 60 60 40 3 38 44 44 3 28 28 114 142 156 70 3 7 180 175 Greatest Overweight (x) 8 | . 8 . . 1 1 1 1 . 3 . 1 . 1 1 2 . . . . . 6 1 Average Overweight (x) . | . . . . . . . . . 1 . . . . . 1 . . . . . . . Largest Inventory Capacity 20 | . 15 15 15 15 15 15 15 5 5 5 5 5 5 5 5 5 5 5 5 5 20 20 Average Capacity 11 | . 14 15 15 15 15 15 13 5 5 5 5 5 5 5 5 5 5 5 5 5 18 20 Most Carried 20 | . 14 15 15 15 15 15 7 5 5 5 5 5 5 5 5 5 5 5 5 5 20 20 Average Carried 10 | . 12 14 14 14 14 12 6 4 4 4 4 4 4 4 4 4 4 4 4 4 15 18 Final Capacity 20 | 8 15 15 15 15 15 15 5 5 5 5 5 5 5 5 5 5 5 5 5 5 20 20 Final Carried 20 | 6 14 15 15 14 15 7 5 4 4 4 4 5 5 5 5 5 5 5 5 5 17 20 Scrap Engine Consumption 52 | . . . . . . 27 8 . 16 . 1 . . . . . . . . . . . Constructs Created 11 | . . . . . . 5 1 . 5 . . . . . . . . . . . . . Constructs Modified 5 | . . . . . . 1 . . 2 2 . . . . . . . . . . . . Class Distribution -------------------- 33% | Mutant 32% | Scavenger-Gunner 13% | Scavenger-Tank 9% | Construct 4% | Hacker-Gunner 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Scavenger-Tank | -8/Materials Scavenger-Tank | -8/Storage Scavenger-Tank | -8/Recycling Construct | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Construct | -6/Data Miner Construct | -5/Proximity Caves Mutant | -5/Factory Mutant | -5/Extension Gunner | -4/Factory Gunner | -4/Upper Caves Scavenger-Gunner | -4/Upper Caves Scavenger-Gunner | -4/Warlord Scavenger-Gunner | -3/Proximity Caves Mutant | -3/Research Sprinter | -3/Testing Scavenger-Gunner | -2/Research Scavenger-Gunner | -2/Quarantine Resources | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 ----------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Low Low Dat Pro Fac Ext Fac Upp Upp War Pro Res Tes Res Qua Matter Collected 5520 | 200 256 72 40 499 631 257 . . 100 . 209 . 234 70 192 160 491 15 84 136 1180 694 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 18156 | . 984 366 375 1540 2003 373 98 . 238 . 314 . 256 380 757 427 1810 231 . 56 3443 4505 Parts 785 | . 57 28 14 90 109 23 9 . 3 . 12 . 14 6 21 19 77 3 . 3 119 178 Haulers Intercepted 10 | . 2 . . 4 3 . . . . . . . . . . . . . . . 1 . Recyclers Shooed 2 | . 1 . . 1 . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 47 | . . . . . . . . 1 6 . 12 . . . 17 9 . 2 . . . . Prevented 16 | . . . . . . . . . 1 . . . . . 5 10 . . . . . . Kills | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Low Low Dat Pro Fac Ext Fac Upp Upp War Pro Res Tes Res Qua Combat Hostiles Destroyed 289 | . 18 12 7 34 40 10 2 . 1 . 8 . 4 4 7 8 28 6 . . 47 53 Melee 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Guns 104 | . 13 10 4 14 21 4 . . . . 1 . 2 . 4 2 14 3 . . 3 9 Cannons 41 | . 4 . 3 2 . 5 . . . . 7 . . . . . . . . . 8 12 AOE 85 | . 1 1 . 17 18 . 2 . . . . . . 1 3 4 6 2 . . 14 16 Classes Destroyed 27 | . 7 . 1 3 3 . 2 . 1 . . . . . 2 . 3 . . 1 1 3 Worker 19 | . 1 . . 2 6 . 2 . . . . . . . . . . . . . . 8 Builder 14 | . 2 2 . 3 1 . 1 . . . . . 1 . . . . . . . . 4 Hauler 10 | . 2 . . 4 3 . . . . . . . . . . . . . . . 1 . Recycler 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Carrier 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Minesweeper 2 | . . . . . . . . . . . . . . . 1 1 . . . . . . Mechanic 2 | . . . . . 1 . . . . . . . . . . . . . . . . 1 Operator 8 | . 1 . . 1 1 . . . . . . . 2 . . . . . . 1 1 1 Drone 2 | . . . . . . . 1 . . . 1 . . . . . . . . . . . Watcher 11 | . 3 . . 4 2 . . . . . . . . . . . . . . . . 2 Swarmer 53 | . 3 7 . 16 . . . . . . 1 . . . 4 5 8 1 . . 8 . Saboteur 3 | . . . . . . . . . . . . . . . . . . . . . . 3 Grunt 124 | . 15 5 . 13 18 . . . . . 5 . 2 3 2 3 9 4 . . 18 27 Brawler 12 | . . . . 1 5 . . . . . . . . 1 . . 3 . . . 1 1 Duelist 14 | . . . . . 6 . . . . . 1 . . . . . 1 . . . . 6 Protector 4 | . . . . . 1 . . . . . . . . . . . 2 . . . . 1 Researcher 3 | . . . . . . . . . . . . . . . . . . . . 1 . 2 Sentry 20 | . . . . 4 10 1 . . . . . . . . . . . 1 . . 1 3 Demolisher 2 | . . . . . . . . . . . . . . . . . 1 . . . 1 . Specialist 3 | . . . . . . . . . 1 . . . . . . . 1 . . . . 1 Hunter 19 | . . . . . . . 2 . . . . . 2 . 1 . 1 . . . 4 9 Programmer 4 | . . . . . . . . . . . . . . . . . 1 . . . 2 1 Q-Series 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Striker 8 | . . . . . . . . . . . . . . . . . . . . . 8 . Executioner 5 | . . . . . . . . . . . . . . . . . 1 . . . 4 . Subdweller 16 | . . . 7 . . 9 . . . . . . . . . . . . . . . . Decomposer 3 | . . . . . . . . . . . . . . . 3 . . . . . . . Packrat 2 | . . . . . . . . . 2 . . . . . . . . . . . . . Samaritan 2 | . . . . . . . . . . . . . . . 2 . . . . . . . Thug 3 | . . . . . 2 . . . . . . . . . . . 1 . . . . . Savage 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Best Kill Streak 20 | . 4 3 2 9 9 3 5 . 1 . 3 . 2 4 4 3 6 4 . 1 10 20 Combat Bots Only 10 | . 3 3 2 8 7 3 2 . 1 . 3 . 1 4 4 3 6 4 . . 10 10 Max Kills in Single Turn 5 | . 2 1 1 4 3 1 5 . 1 . 1 . 1 2 2 2 2 1 . 1 3 3 Gunslinging 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Exploded 4 | . 1 1 . 4 3 . 2 . . . . . . 1 2 2 1 1 . . 3 2 Melee 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Sigix Containment Pod (-2/Quarantine) Combat | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Low Low Dat Pro Fac Ext Fac Upp Upp War Pro Res Tes Res Qua Hostile Shots Fired 1437 | . 72 27 30 74 124 27 112 18 9 . 115 17 74 16 15 21 169 52 26 26 196 217 Missed 503 | . 15 7 8 25 42 9 43 5 2 . 36 2 23 9 7 7 63 17 11 18 80 74 Deflected 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Hits 934 | . 57 20 22 49 82 18 69 13 7 . 79 15 51 7 8 14 106 35 15 8 116 143 Melee 16 | . . . . . 10 . . . . . 3 . . . . . . . . . 1 2 Projectile 918 | . 57 20 22 49 72 18 69 13 7 . 76 15 51 7 8 14 106 35 15 8 115 141 AOE 4 | . . . . 1 . 1 . . . . . . . . . . 2 . . . . . Critical Strikes 50 | . 1 . . 3 7 1 3 1 . . 4 1 4 1 . . 1 2 1 1 10 9 Part Disruptions 3 | . . . . 1 . . . . . . . . . . . . . . . . . 2 Damage Taken 19735 | . 636 249 437 767 1887 400 1693 161 76 . 1703 299 891 138 146 241 2424 737 336 99 3182 3233 Core 4097 | . 82 17 99 102 199 35 290 123 43 . 224 224 713 21 . 18 360 109 215 54 927 242 Absorbed by Shields 67 | . . . . 28 . . . . . . . . 39 . . . . . . . . . Regen/Repaired (Parts) 707 | . 273 . . . 83 10 . . 100 . . . . . . . 241 . . . . . Core Remaining (%) 45 | 100 . . 20 . . 38 . . . . 20 . 6 . . . . 55 . 79 . . Volleys Fired 827 | . 71 21 19 69 80 23 11 . 7 . 23 1 29 4 37 15 92 19 5 3 113 185 Largest 4 | . 2 2 2 3 3 3 4 . 1 . 3 1 1 1 4 4 4 4 1 3 4 4 Hottest 334 | . 90 90 120 170 171 156 204 . 53 . 176 90 60 46 328 328 334 314 55 181 328 327 Shots Fired 1349 | . 142 40 37 149 198 70 17 . 7 . 63 1 29 4 54 25 137 40 5 7 121 203 Gun 945 | . 127 38 27 123 177 46 7 . . . 23 . 14 . 52 14 119 34 . 3 25 116 Cannon 263 | . 15 . 10 19 2 24 10 . 5 . 40 1 . . . . . 6 5 4 65 57 Launcher 124 | . . 2 . 7 19 . . . 1 . . . . 4 2 11 18 . . . 30 30 Special 17 | . . . . . . . . . 1 . . . 15 . . . . . . . 1 . Kinetic 195 | . 22 . . 35 2 24 10 . 5 . 46 . . . . . 39 1 5 6 . . Thermal 672 | . 15 . 31 43 177 46 4 . . . 17 1 . . 44 10 74 13 . . 69 128 Explosive 48 | . . 2 . 7 19 . . . . . . . . . . . . . . . 8 12 Electromagnetic 397 | . 105 38 6 64 . . 3 . 1 . . . 14 4 10 15 24 6 . 1 43 63 Impact 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Entropic 20 | . . . . . . . . . . . . . . . . . . 20 . . . . Robot Hit Streak 35 | . 18 9 16 9 14 9 3 . 5 . 8 3 7 9 18 5 11 35 . 4 11 19 Robot Miss Streak 17 | . 5 6 1 5 4 3 3 . 4 . 17 . 2 . 2 2 3 1 . 1 4 3 Penetration Max 2 | . . . . . . . . . . . . . . . . . 1 . . . . 2 Secondary Targets 16 | . . 2 1 1 4 . . . . . . . . . . 1 5 2 . . . . Max Gunslinging Chain 1 | . . 1 1 1 1 . . . . . . . . . . 1 1 1 . . . . Capacitor 188 | . . . . . . . . . . . . . . . . . . . . . 81 107 Shots Hit Robots 880 | . 88 30 32 94 127 41 8 . 10 . 41 6 13 4 35 11 94 34 . 7 71 134 Core Hits 737 | . 43 28 15 67 112 14 10 . 6 . 35 . 6 5 23 13 69 12 . 3 109 167 Critical Kills 8 | . . . . . . . . . . . . . . . . . 2 . . . 2 4 Critical Parts Destroyed 14 | . . . . . . . . . . . . . . . . . 4 3 . . . 7 Critical Strikes 45 | . 1 . 1 . 4 5 . . . . . . . . . . 14 5 . 2 2 11 Burn 17 | . . . . . 4 4 . . . . . . . . . . 8 1 . . . . Meltdown 2 | . . . . . . . . . . . . . . . . . . . . . 2 . Destroy 18 | . . . 1 . . . . . . . . . . . . . 6 . . . . 11 Blast 3 | . . . . . . 1 . . . . . . . . . . . . . 2 . . Corrupt 2 | . 1 . . . . . . . . . . . . . . . . 1 . . . . Detonate 3 | . . . . . . . . . . . . . . . . . . 3 . . . . Melee Attacks 33 | . . . . . . . . . 5 . 6 8 . . . . . . . 11 3 . Impact 19 | . . . . . . . . . 5 . 6 8 . . . . . . . . . . Slashing 14 | . . . . . . . . . . . . . . . . . . . . 11 3 . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 3 | . . . . . . . . . 2 . . . . . . . . . . . 1 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 43062 | . 1500 542 601 3531 4942 843 973 . 437 . 836 221 279 665 1164 759 4171 1721 22 305 7579 11971 Guns 14626 | . 1147 396 445 1490 2377 529 37 . . . 196 . 261 . 999 242 2418 1020 . 52 731 2286 Cannons 7963 | . 174 . 156 342 29 314 112 . 99 . 640 33 . . . . . 162 . 108 1821 3973 Explosions 19425 | . 143 114 . 1672 2536 . 771 . . . . . . 665 165 517 1753 539 . . 4838 5712 Melee 860 | . . . . . . . . . 338 . . 188 . . . . . . . 145 189 . Ramming 188 | . 36 32 . 27 . . 53 . . . . . 18 . . . . . 22 . . . Kinetic 2585 | . 186 . . 228 29 314 112 . 99 . 512 . . . . . 958 32 . 115 . . Thermal 16457 | . 317 . 519 1262 2377 529 37 . . . 324 33 . 182 884 196 1667 757 . . 2331 5042 Explosive 8710 | . . 114 . 950 2536 . 771 . . . . . . . . . . . . . 1469 2870 Electromagnetic 13492 | . 961 396 82 1064 . . . . . . . . 261 483 280 563 1546 162 . 45 3590 4059 Impact 526 | . . . . . . . . . 338 . . 188 . . . . . . . . . . Slashing 334 | . . . . . . . . . . . . . . . . . . . . 145 189 . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Entropic 770 | . . . . . . . . . . . . . . . . . . 770 . . . . Highest Corruption 13 | . . . . 5 13 13 . . 1 1 1 . . . . 1 2 2 . 4 4 3 Average Corruption 4 | . . . . 4 7 13 . . 1 1 1 . . . . 1 1 2 . 4 3 2 Corruption Purged 4 | . . . . . . . . . . . . . . . . . . . . . 4 . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Effects 210 | . . . . 24 29 54 . . 1 1 9 . . . . 5 3 7 . 1 55 21 Message Errors 44 | . . . . 6 5 10 . . . . 1 . . . . 2 2 2 . . 16 . Matter Fused 56 | . . . . 6 6 11 . . . 1 3 . . . . 2 1 2 . . 17 7 Heat Flow Errors 30 | . . . . 3 5 11 . . . . 2 . . . . . . 1 . . 5 3 Energy Discharges 21 | . . . . 5 2 7 . . . . . . . . . . . . . . 3 4 Parts Rejected 5 | . . . . . 2 . . . . . . . . . . . . . . . 1 2 Parts Fused 2 | . . . . . . 1 . . . . . . . . . . . . . . 1 . Data Loss (minor) 20 | . . . . 3 1 4 . . 1 . 2 . . . . 1 . . . . 7 1 Data Loss (major) 9 | . . . . 1 . 4 . . . . 1 . . . . . . 1 . . 2 . Misfires 11 | . . . . . 4 3 . . . . . . . . . . . 1 . . 2 1 Alerts 4 | . . . . . . 1 . . . . . . . . . . . . . 1 1 1 Weapon Failures 8 | . . . . . 4 2 . . . . . . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1437 | . . . . 75 58 . 226 . 149 . . 18 . 21 1 . 15 65 . 2 73 734 Projectiles 815 | . . . . . . . . . 8 . . 18 . . . . . . . . 70 719 Explosions 479 | . . . . 75 58 . 226 . . . . . . 21 1 . 15 65 . . 3 15 Melee 143 | . . . . . . . . . 141 . . . . . . . . . . 2 . . Knockbacks 31 | . . . . . . 4 1 . 8 . 16 1 . . . . . . . 1 . . Impact 4 | . . . . . . . . . 3 . . 1 . . . . . . . . . . Kinetic 27 | . . . . . . 4 1 . 5 . 16 . . . . . . . . 1 . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 1134 | . 17 29 . 86 200 . 615 . . . . . 9 . . 31 . . 10 . 34 103 Shots 33 | . 1 1 . 3 8 . 8 . . . . . . . . 1 . . . . 2 9 Rammed 31 | . 6 7 . 2 . . 10 . . . . . 2 . . . . . 4 . . . Targets Rammed 32 | . 6 7 . 3 . . 10 . . . . . 2 . . . . . 4 . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Highest Temperature 366 | . 219 36 . 201 293 218 108 . . . 337 10 10 . 366 206 . . 8 42 190 220 Average Temperature 73 | . 65 14 . 54 85 91 55 . . . 134 7 4 . 57 106 . . 8 28 41 76 Received Heat Transfer 3514 | . 288 93 39 355 585 84 51 21 . . 843 144 70 42 . . 127 150 94 33 207 288 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations 3 | . . . . . . . . . . . . . . . . . . . . . . 3 Total Turns 54 | . . . . . . . . . . . . . . . . . . . . . . 54 Longest Duration 28 | . . . . . . . . . . . . . . . . . . . . . . 28 Robots Disrupted 3 | . . . . . . . . . . . . . . . . . . . . . 1 2 Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . . 1 1 Robots Corrupted 54 | . 1 1 . 1 . . . . 1 . . . . 3 . 2 8 1 . . 20 16 Combat Hostiles 52 | . . 1 . 1 . . . . . . . . . 3 . 2 8 1 . . 20 16 Parts Fried 111 | . 3 . . 2 . . . . 1 . . . 3 4 . 4 10 . . . 47 37 Impact Corruptions 6 | . 1 . . . . . . . 5 . . . . . . . . . . . . . Robots Melted 4 | . . . . . 1 1 . . . . . . . . . . . . . . 2 . Combat Hostiles 4 | . . . . . 1 1 . . . . . . . . . . . . . . 2 . Parts Melted 29 | . 1 . 2 1 10 3 . . . . . . . . . . 5 . . . 6 1 Heat Transferred 18027 | . 570 . 758 1497 4753 1406 74 . . . . 50 . 200 1110 222 2327 670 . . 1724 2666 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 22 | . 3 . . 7 . . . . . . . . . 2 . . 4 . . . 4 2 Alert | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Low Low Dat Pro Fac Ext Fac Upp Upp War Pro Res Tes Res Qua Maximum Alert Level 5 | . 1 1 . 2 4 2 2 . . . . 2 1 1 . . . . . . 4 5 Low Security (%) 46 | . 76 86 . 45 . 26 . . . . . . . 70 . . . . 100 100 70 . Level 1 21 | . 23 13 . 21 8 22 88 . . . . . 100 29 . . . . . . 5 . Level 2 16 | . . . . 33 40 50 11 . . . . 100 . . . . . . . . 13 . Level 3 3 | . . . . . 18 . . . . . . . . . . . . . . . 4 14 Level 4 6 | . . . . . 31 . . . . . . . . . . . . . . . 6 26 Level 5 4 | . . . . . . . . . . . . . . . . . . . . . . 49 High Security . | . . . . . . . . . . . . . . . . . . . . . . 8 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 2610 | . 237 267 . 693 1376 554 447 . . . . 697 359 236 . . . . 20 83 1379 2610 Initial 774 | . . 73 . . 289 532 394 . . . . 681 340 170 . . . . . 11 39 774 Average 405 | . 123 86 . 310 841 341 309 . . . . 657 293 171 . . . . . 24 214 1763 Influence Increases 11908 | . 636 354 . 1141 1580 236 679 75 46 . 340 696 490 146 261 260 680 130 38 151 1553 2416 Destroy 0b10 Robot/C 5740 | . 360 240 . 680 840 20 40 . 40 . 140 . 260 80 180 160 520 120 . 20 940 1100 Destroy 0b10 Robot/NC 405 | . 45 10 . 75 75 . 15 . 5 . 10 . 35 5 10 5 10 . . 5 10 90 Destroy Leader 938 | . 80 60 . 136 200 . 10 . . . 20 . 46 10 20 20 . 10 . . 162 164 Allied During Kill 219 | . . . . . 31 . . . 1 . 5 . 94 37 51 . . . . . . . Successful Hack 101 | . 23 . . 11 39 11 . . . . . 4 8 . . . . . . 5 . . Select Force Hacks 240 | . 60 . . . . 180 . . . . . . . . . . . . . . . . Disable Machine 690 | . 15 . . 60 75 15 240 . . . . . 30 . . . . . . 15 15 225 Anti-Garrison Action 500 | . . . . . 150 . . . . . . . . . . . . . . . 150 200 Destroy Structure 1060 | . 8 14 . 89 140 10 24 . . . . 2 2 14 . . . . 8 16 171 562 Advance Influence 950 | . . . . . . . 350 . . . . 600 . . . . . . . . . . Partial Spotted 60 | . 30 . . . . . . . . . . 15 . . . . . . . . 15 . Lose Combat Pursuer 1005 | . 15 30 . 90 30 . . 75 . . 165 75 15 . . 75 150 . 30 90 90 75 Influence Decreases 9278 | . 446 544 . 454 902 1493 376 213 319 . 211 128 839 268 487 260 352 458 18 101 245 1164 Entered New Map 3257 | . . 117 . . 398 833 64 153 53 . . 48 357 178 84 . . 328 . 9 31 604 Time Decay 5001 | . 426 427 . 454 374 510 222 60 266 . 131 70 422 30 343 260 222 90 8 82 164 440 Lost Part 680 | . 20 . . . 130 . 90 . . . 80 10 . . . . 120 40 10 10 50 120 Lost Ally 190 | . . . . . . . . . . . . . 60 60 60 . 10 . . . . . Purge Threat 150 | . . . . . . 150 . . . . . . . . . . . . . . . . Squads Dispatched 46 | . 3 . . 4 8 . 2 . . . 1 2 1 . . . . . 1 3 1 20 Investigation 8 | . 2 . . 2 . . . . . . . 1 . . . . . . . 1 . 2 Extermination 2 | . . . . . . . . . . . . . . . . . . . . 1 . 1 Reinforcement 16 | . 1 . . 1 1 . 2 . . . . 1 1 . . . . . 1 1 1 6 Assault 16 | . . . . . 6 . . . . . 1 . . . . . . . . . . 9 Garrison 4 | . . . . 1 1 . . . . . . . . . . . . . . . . 2 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 5 | . . . . . . . . . . . . 1 . . . . . . . 1 . 3 Construction Impeded 4 | . . . . . 1 . 1 . . . . . . . . . . . . . . 2 Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 --------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Low Low Dat Pro Fac Ext Fac Upp Upp War Pro Res Tes Res Qua Distress Signals 30 | . 2 1 . 6 3 2 . . . . 1 1 . 2 . . 4 . . . 5 3 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 528 | . 27 12 7 47 62 9 8 5 1 . 22 7 22 4 8 9 97 6 13 11 69 82 Peak Tracking Total 17 | . 4 3 3 5 7 2 4 5 1 . 10 7 4 4 4 5 17 4 9 9 6 10 Tactical Retreats 41 | . 1 2 . 4 2 1 . 2 . . 5 2 1 . . 2 6 . 1 2 6 4 Traps | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Low Low Dat Pro Fac Ext Fac Upp Upp War Pro Res Tes Res Qua Traps Triggered 11 | . 1 . . 1 1 . . . . . . . 2 . . . . . 1 2 2 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 7 | . 7 . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed 18 | . . . . . . . . . . . . . . . 10 8 . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 ---------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Low Low Dat Pro Fac Ext Fac Upp Upp War Pro Res Tes Res Qua Machines Disabled 54 | . 1 . . 4 6 1 16 . 1 . . . 2 . . . 1 . . 2 2 18 Max in Single Turn 14 | . 1 . . 2 1 1 14 . 1 . . . 1 . . . 1 . . 1 1 3 Garrison Access 4 | . . . . . 1 . . . . . . . . . . . . . . . 2 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 --------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Low Low Dat Pro Fac Ext Fac Upp Upp War Pro Res Tes Res Qua Machines Accessed 58 | . 7 1 1 3 9 11 . . 1 4 . 3 4 . 1 1 2 . . 5 2 3 Terminals 32 | . 4 . . 3 7 4 . . . . . 3 4 . . . . . . 5 . 2 Fabricators 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Repair Stations 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . Recycling Units 8 | . 2 . . . . 6 . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . 1 . . . . . . . . . . . . . . . 1 1 Total Hacks 137 | . 22 1 4 8 18 24 . . 3 24 . 5 5 . 1 1 5 . . 9 2 5 Successful 85 | . 15 1 4 2 10 13 . . 3 24 . 1 3 . 1 1 5 . . 1 . 1 Failed 52 | . 7 . . 6 8 11 . . . . . 4 2 . . . . . . 8 2 4 Catastrophic 13 | . . . . 1 2 1 . . . . . 1 1 . . . . . . 3 1 3 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . Manual 52 | . 12 . . 9 6 16 . . 1 . . . 1 . . . . . . 5 . 2 Terminals 69 | . 12 . . 8 13 14 . . . . . 5 5 . . . . . . 9 . 3 Fabricators 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Repair Stations 10 | . 8 . . . 2 . . . . . . . . . . . . . . . . . Recycling Units 9 | . 2 . . . . 7 . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . 3 . . . . . . . . . . . . . . . 1 2 Terminal Hacks 60 | . 3 1 4 1 5 7 . . 3 24 . 1 3 . 1 1 5 . . 1 . . Record 15 | . . . 4 . . 1 . . 3 7 . . . . . . . . . . . . Part Schematic 9 | . . . . . . . . . . 8 . . 1 . . . . . . . . . Robot Schematic 6 | . . . . . . . . . . 6 . . . . . . . . . . . . Robot Analysis 3 | . 2 . . 1 . . . . . . . . . . . . . . . . . . Prototype ID Bank 14 | . 1 . . . 1 3 . . . 3 . . 1 . . . 4 . . 1 . . Open Door 9 | . . 1 . . 3 . . . . . . 1 1 . 1 1 1 . . . . . Garrison Index 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Unreport Threat 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Release Object 2 | . . . . . . 2 . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 10 | . 8 . . . 2 . . . . . . . . . . . . . . . . . Scan Component 5 | . 4 . . . 1 . . . . . . . . . . . . . . . . . Repair 5 | . 4 . . . 1 . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 15 | . 4 . . 1 3 6 . . . . . . . . . . . . . . . 1 Terminals 6 | . 2 . . 1 3 . . . . . . . . . . . . . . . . . Botnet 6 | . 2 . . 1 3 . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 8 | . 2 . . . . 6 . . . . . . . . . . . . . . . . Tunnel 8 | . 2 . . . . 6 . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Jam 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Data Cores Recovered 4 | . 1 . . . 1 . . . . . . . 1 . . . . . . 1 . . Used 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Hacking Detections 33 | . 5 . . 3 7 5 . . . . . 2 2 . . . . . . 4 2 3 Full Trace Events 4 | . . . . . 1 1 . . . . . 1 . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . 6 . . . . . . . . . . . 1 Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 17 | . . . . . . . . . . 8 . . 1 . . . . . . 2 . 6 Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 5 | . 4 . . . 1 . . . . . . . . . . . . . . . . . Time 148 | . 110 . . . 38 . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------------ Run | Yrd Mat Min Sub Mat Sto Rec Fac Low Low Dat Pro Fac Ext Fac Upp Upp War Pro Res Tes Res Qua Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . 3 . . . . . . . . . . . . . . . 1 . Machine Destruction 4 | . . . . . 3 . . . . . . . . . . . . . . . 1 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 6 | . . . . . . . . . . . . . 6 . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Low Low Dat Pro Fac Ext Fac Upp Upp War Pro Res Tes Res Qua Total Allies 18 | . . . . . 2 . . . 2 . 1 . 13 . . . . . . . . . Largest Group 10 | . . . . . 2 . . . 2 . 1 . 10 8 4 . . . . . . . Highest-Rated Group 399 | . . . . . 62 . . . 40 . 96 . 399 227 126 . . . . . . . Highest-Rated Ally 159 | . . . . . 31 . . . 20 . 96 . 159 39 39 . . . . . . . Total Orders 11 | . . . . . . . 5 . . . 5 . . . 1 . . . . . . . STAY 2 | . . . . . . . . . . . 2 . . . . . . . . . . . ROAM 1 | . . . . . . . . . . . 1 . . . . . . . . . . . RETURN 8 | . . . . . . . 5 . . . 2 . . . 1 . . . . . . . Ally Attacks 147 | . . . . . 28 . . . 2 . 17 . 60 17 23 . . . . . . . Total Damage 3050 | . . . . . 431 . . . 60 . 323 . 1447 429 360 . . . . . . . Kills 21 | . . . . . 3 . . . 1 . 1 . 13 1 2 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Intel | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Low Low Dat Pro Fac Ext Fac Upp Upp War Pro Res Tes Res Qua Active Infowar (turns) 9565 | . . . . . . . . 115 1125 189 969 . 368 79 879 1516 1137 363 126 . 1508 1191 Optics 9293 | . . . . . . . . . 1094 189 969 . 368 79 879 1516 1137 363 . . 1508 1191 Sensors 1621 | . . . . . . . . 115 1125 189 192 . . . . . . . . . . . Terrain 126 | . . . . . . . . . . . . . . . . . . . 126 . . . Jamming 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Robot Analysis Total 3 | . 2 . . 1 . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 11 | . . 2 1 . . . . 1 1 . 1 . . . 2 3 . . . . . . Drone Launches 22 | . . . . . . . 7 . . . 11 . . 1 3 . . . . . . . Drone Recoveries 15 | . . . . . . . 6 . . . 7 . . . 2 . . . . . . . Exploration | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Low Low Dat Pro Fac Ext Fac Upp Upp War Pro Res Tes Res Qua Turns Passed 20402 | . 1589 1383 768 1210 869 1391 476 131 1125 189 1060 151 1032 79 879 1516 1137 615 172 215 3224 1191 Spaces Moved 12918 | 1 759 773 436 533 325 781 303 260 944 78 611 238 617 57 592 906 516 393 276 419 2450 650 Core 2548 | . 1 . . . . . 52 260 943 . 146 238 223 . . . . 199 276 112 98 . Treads 5771 | . 675 773 436 533 325 762 . . 1 78 465 . . . 107 906 516 194 . . . . Legs 3158 | 1 83 . . . . . . . . . . . 266 . . . . . . . 2158 650 Wheels 881 | . . . . . . 19 251 . . . . . 25 57 485 . . . . . 44 . Hover . | . . . . . . . . . . . . . . . . . . . . . . . Flight 560 | . . . . . . . . . . . . . 103 . . . . . . 307 150 . Fastest Speed 30 | 120 120 160 160 160 160 108 50 50 50 140 50 50 40 100 115 160 160 50 50 30 30 116 Average Speed 127 | 120 156 160 160 171 160 162 142 50 100 141 147 50 80 105 127 160 160 104 50 35 118 131 Slowest Speed 450 | 120 450 160 160 240 240 192 165 50 200 178 253 50 120 115 320 160 160 160 50 50 210 203 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 10 | . . . . . . . . . . . . . 2 . . . . . . 6 2 . Potential Cave-ins 14 | . . . . . . . . . . . 2 . 8 . . . . . . 2 . 2 Cave-ins Triggered 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 59 | 2 97 100 35 49 67 99 15 59 92 73 78 10 63 2 69 98 62 74 10 55 67 83 Regions Visited 22 Branch Regions 15 Pre-discovered Areas 11 | . 2 1 . . . 6 . . . 1 1 . . . . . . . . . . . Known Exits Taken 10 | . . . 1 1 1 . 1 . . . 1 . . 1 1 . . 1 1 1 . . Unknown Exits Taken 12 | 1 1 1 . . . 1 . 1 1 1 . 1 1 . . 1 1 . . . 1 . Scrap Searched 15 | . . 2 3 . . . . . 2 . 1 . . . 3 3 . 1 . . . . Spaces Dug 27 | . . . . . . 1 . . . . 6 1 . . . . . 2 2 9 2 4 Terrain Destroyed 807 | . 6 19 . 87 168 10 21 . . . 7 1 . 6 9 1 40 34 4 9 77 308 Melee 16 | . . . . . . . . . . . 6 1 . . . . . . . 9 . . Projectile 203 | . . . . . 1 10 . . . . 1 . . . 9 1 19 24 4 . 21 113 AOE 588 | . 6 19 . 87 167 . 21 . . . . . . 6 . . 21 10 . . 56 195 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 --------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Low Low Dat Pro Fac Ext Fac Upp Upp War Pro Res Tes Res Qua Total 15722 | . 1017 876 470 703 514 862 334 260 1101 158 707 255 1100 72 665 952 704 565 306 457 2729 915 Wait 1267 | . 129 64 5 39 38 22 3 . 130 78 66 4 391 7 1 10 61 147 6 8 31 27 Move 12879 | . 758 772 435 532 324 780 303 259 943 77 610 237 612 56 591 905 515 392 276 407 2445 650 Hop 9 | . . . . . . . . . . . . . 2 . . . . . . 5 2 . Pick Up 98 | . 13 2 2 11 13 5 1 . 4 . 1 1 . 1 1 3 3 . 3 2 20 12 Fast Attach 153 | . 12 2 2 8 14 2 1 . 3 . . . 12 . 14 2 16 . 4 7 46 8 Attach 77 | . 4 . 1 5 10 . 1 1 3 1 1 2 5 2 1 . 2 3 2 4 13 16 Detach 77 | . 4 1 1 3 3 5 2 . 2 2 . 2 5 1 2 1 3 3 2 6 23 6 Swap 70 | . 4 3 1 15 17 1 1 . . . . . . . 1 5 2 1 . . 11 8 Drop 135 | . 9 4 3 18 15 24 2 . 4 . . . 2 . 7 3 10 . 5 4 22 3 Fire 827 | . 71 21 19 69 80 23 11 . 7 . 23 1 29 4 37 15 92 19 5 3 113 185 Melee 33 | . . . . . . . . . 5 . 6 8 . . . . . . . 11 3 . Ram 14 | . . . . . . . 9 . . . . . 2 . . . . . 3 . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . Crush 16 | . 6 7 . 3 . . . . . . . . . . . . . . . . . . Escape Stasis 21 | . . . . . . . . . . . . . 21 . . . . . . . . . Rewire 21 | . . . 1 . . . . . . . . . 19 1 . . . . . . . . Trap 25 | . 7 . . . . . . . . . . . . . 10 8 . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / Rec) -8/Materials (discovered 3 exits: *Fac x2 / *Sto) -8/Storage -8/Recycling -6/Factory (discovered 5 exits: Fac x3 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory -5/Extension (discovered 2 exits: [*Fac] / [*Cet]) -4/Factory -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 2 exits: Res / *Tes) -3/Testing -2/Research (discovered 2 exits: *Acc / *Qua) -2/Quarantine History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 256 | -10/Materials | Discovered new exit (range 6) 315 | -10/Materials | Build established: Mutant 632 | -10/Materials | Discovered new exit (range 16) 997 | -10/Materials | Discovered new exit (range 10) 1221 | -10/Materials | Discovered new exit (range 15) 1361 | -10/Materials | Repaired Lgt. Treads 1389 | -10/Materials | Repaired Lgt. Treads 1422 | -10/Materials | Repaired EM Shotgun 1450 | -10/Materials | Repaired Heat Sink 1590 | -10/Materials | Entered Mines 1636 | -10/Mines | Discovered new exit (range 4) 1674 | -10/Mines | Met a Derelict bent on vengeance 1702 | -10/Mines | Learned location of 1 exit from Materials 1733 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1830 | -10/Mines | Found the Drone Emporium 1837 | -10/Mines | Found Prototype Device 1837 | -10/Mines | Identified Sensor Drone Bay 2030 | -10/Mines | Discovered new exit (range 6) 2151 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2454 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2457 | -10/Mines | Found Prototype Device 2695 | -10/Mines | Learned location of Zion (-7) 2965 | -10/Mines | Discovered new exit (range 6) 2973 | -10/Mines | Entered Subcaves 2974 | -10/Subcaves | Approached by a straggling Scientist 3088 | -10/Subcaves | Visited Clippyterm 3093 | -10/Subcaves | Identified exit to Materials 3093 | -10/Subcaves | Identified exit to Recycling 3093 | -10/Subcaves | Learned 40 Factory zone layouts 3136 | -10/Subcaves | Learned 2 Materials zone layouts 3157 | -10/Subcaves | Disturbed a concealed Subdweller 3180 | -10/Subcaves | Shifting Twisted Machinery released Riot Gun 3182 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 3663 | -10/Subcaves | A Subdweller sparked back to life 3663 | -10/Subcaves | A Subdweller sparked back to life 3663 | -10/Subcaves | A Subdweller sparked back to life 3668 | -10/Subcaves | Core integrity fell below 50% 3741 | -10/Subcaves | Entered Materials 3741 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 3742 | -8/Materials | Identified exit to Factory 3743 | -8/Materials | Identified exit to Storage 3964 | -8/Materials | Garrison activated, responded to threat 4122 | -8/Materials | Build established: Scavenger-Tank 4331 | -8/Materials | Destroyed 8 combat bots 4425 | -8/Materials | Discovered exit to Factory (range 8) 4571 | -8/Materials | Destroyed 7 combat bots 4951 | -8/Materials | Entered Storage 4961 | -8/Storage | Met a pair of Derelict thieves 5066 | -8/Storage | Destroyed 7 combat bots 5261 | -8/Storage | Repaired Hrd. Medium Armor Plating 5351 | -8/Storage | First assault squad dispatched 5364 | -8/Storage | Garrison activated, responded to threat 5408 | -8/Storage | Destroyed 7 combat bots 5520 | -8/Storage | Crushed by falling debris 5520 | -8/Storage | System corruption reached 10% 5668 | -8/Storage | Core integrity fell below 50% 5749 | -8/Storage | Lost 3 parts (1n2w) 5809 | -8/Storage | Used back door to open Recycling access 5809 | -8/Storage | Discovered exit to Recycling (range 5) 5820 | -8/Storage | Entered Recycling 6277 | -8/Recycling | Discovered new exit (range 8) 6702 | -8/Recycling | Entered Scraplab 6710 | -8/Recycling | Found Prototype Device 6710 | -8/Recycling | Identified Scrap Engine 7109 | -8/Recycling | Build established: Construct 7211 | -8/Recycling | Entered Factory 7211 | -6/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x1, Weapon x1 7212 | -6/Factory | Identified exit to Factory 7212 | -6/Factory | Identified exit to Lower Caves 7674 | -6/Factory | Lost 8 parts (1p2n2u3w) 7687 | -6/Factory | Entered Lower Caves 7695 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 7703 | -6/Lower Caves | Identified Exp. Sensor Array 7750 | -6/Lower Caves | Learned Factory terminal intel 7812 | -6/Lower Caves | Discovered new exit (range 13) 7818 | -6/Lower Caves | Entered another Lower Caves area 7888 | -6/Lower Caves | Discovered exit to Factory (range 5) 7927 | -6/Lower Caves | Build established: Mutant 8046 | -6/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 8049 | -6/Lower Caves | Found Prototype Special Weapon 8079 | -6/Lower Caves | Identified Molecular Deconstructor 8102 | -6/Lower Caves | Found Alien Artifact 8102 | -6/Lower Caves | Identified Core Expander 8102 | -6/Lower Caves | Installed Core Expander, added new Propulsion slot 8209 | -6/Lower Caves | Learned Factory emergency access door positions 8248 | -6/Lower Caves | A Commander dispatched an escort 8293 | -6/Lower Caves | Discovered new exit (range 10) 8315 | -6/Lower Caves | Encountered a Warlord checkpoint 8549 | -6/Lower Caves | Learned 8 Research zone layouts 8742 | -6/Lower Caves | Core integrity fell below 50% 8943 | -6/Lower Caves | Entered Data Miner 8968 | -6/Data Miner | Discovered new exit (range 6) 8986 | -6/Data Miner | Met Data Miner 9032 | -6/Data Miner | Learned location of Section 7 (-2) 9032 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 9045 | -6/Data Miner | Received God Mode back door access code from Data Miner 9132 | -6/Data Miner | Entered Proximity Caves 9245 | -5/Proximity Caves | Build established: Construct 9671 | -5/Proximity Caves | Spotter reported a threat 9717 | -5/Proximity Caves | Spotted B-75 Beast 9970 | -5/Proximity Caves | Spotter reported a threat 10004 | -5/Proximity Caves | Lost 3 allies 10021 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 10023 | -5/Proximity Caves | Spotter reported a threat 10090 | -5/Proximity Caves | Spotter reported a threat 10101 | -5/Proximity Caves | Released all parts (4) 10130 | -5/Proximity Caves | Lost 6 parts (1p2n1u2w) 10189 | -5/Proximity Caves | Discovered exit to Factory (range 6) 10192 | -5/Proximity Caves | Entered Factory 10192 | -5/Factory | Evolved 2 slots: Utility x2 10194 | -5/Factory | Loaded intel: 28 terminal locations 10316 | -5/Factory | Incoming investigation squad redirected 10341 | -5/Factory | Discovered new exit (range 6) 10343 | -5/Factory | Entered Extension 10409 | -5/Extension | Core integrity fell below 50% 10412 | -5/Extension | Build established: Mutant 10467 | -5/Extension | Rescued a captive Derelict 10517 | -5/Extension | Core integrity fell below 20% 10579 | -5/Extension | Rescued A7 10642 | -5/Extension | Rescued a captive Derelict 10679 | -5/Extension | Rescued a captive Derelict 10703 | -5/Extension | Rescued a captive Derelict 11084 | -5/Extension | Rescued a captive Derelict 11217 | -5/Extension | Rescued a captive Derelict 11219 | -5/Extension | Found Unknown Device 11219 | -5/Extension | Identified Launcher Loader 11341 | -5/Extension | Discovered new exit (range 10) 11342 | -5/Extension | Discovered new exit (range 6) 11375 | -5/Extension | Entered Factory 11375 | -4/Factory | Accompanied by 9 allies (A7) 11375 | -4/Factory | Evolved 2 slots: Utility x2 11384 | -4/Factory | Discovered new exit (range 9) 11395 | -4/Factory | Identified exit to Upper Caves 11454 | -4/Factory | Entered Upper Caves 11454 | -4/Upper Caves | Accompanied by 4 allies 11461 | -4/Upper Caves | Lost 4 allies 11688 | -4/Upper Caves | Build established: Gunner 11803 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 11943 | -4/Upper Caves | Learned Research stockpile data 11951 | -4/Upper Caves | Learned location of 2 exits from Research 12277 | -4/Upper Caves | Discovered new exit (range 5) 12286 | -4/Upper Caves | Identified exit to Upper Caves 12333 | -4/Upper Caves | Entered another Upper Caves area 12333 | -4/Upper Caves | Accompanied by 1 ally 12343 | -4/Upper Caves | Build established: Scavenger-Gunner 12346 | -4/Upper Caves | Discovered new exit (range 12) 12366 | -4/Upper Caves | Identified exit to Research 12934 | -4/Upper Caves | Encountered a Warlord checkpoint 13576 | -4/Upper Caves | Discovered new exit (range 18) 13605 | -4/Upper Caves | Learned 8 Research zone layouts 13849 | -4/Upper Caves | Entered Warlord 13849 | -4/Warlord | Accompanied by 1 ally 13917 | -4/Warlord | System corruption cleaned by Quarantine Array 14084 | -4/Warlord | Visited the Vortex Lab 14086 | -4/Warlord | Warlord's base attacked by MAIN.C 14093 | -4/Warlord | Found Prototype Energy Gun 14093 | -4/Warlord | Identified Vortex Rail 14100 | -4/Warlord | Found Vortex Rail 14104 | -4/Warlord | Found Vortex Rail 14393 | -4/Warlord | Lost 3 allies 14436 | -4/Warlord | Warlord forces counterattacked 14465 | -4/Warlord | Spotted Executioner 14503 | -4/Warlord | Spotted Executioner 14512 | -4/Warlord | Spotted Executioner 14582 | -4/Warlord | Found Prototype Device 14582 | -4/Warlord | Identified Adv. Kinecellerator 14589 | -4/Warlord | Lost 6 parts (1p1n2u2w) 14590 | -4/Warlord | Found Prototype Processor 14590 | -4/Warlord | Identified Exp. Core Analyzer 14593 | -4/Warlord | Found Prototype Processor 14593 | -4/Warlord | Identified Exp. Targeting Computer 14601 | -4/Warlord | Spotted Executioner 14604 | -4/Warlord | Spotted Executioner 14604 | -4/Warlord | Spotted Executioner 14664 | -4/Warlord | Lost 30 allies 14725 | -4/Warlord | Spotted Executioner 14734 | -4/Warlord | Spotted Executioner 14750 | -4/Warlord | Destroyed Executioner 14761 | -4/Warlord | Warlord base infiltrated, sounded retreat 14806 | -4/Warlord | Met Warlord 14886 | -4/Warlord | Spotted Striker 14886 | -4/Warlord | Spotted Striker 14937 | -4/Warlord | Lost 3 parts (3n) 14944 | -4/Warlord | Discovered new exit (range 14) 14986 | -4/Warlord | Entered Proximity Caves 15171 | -3/Proximity Caves | Lost 3 parts (1p2w) 15329 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 15380 | -3/Proximity Caves | Lost 7 parts (1n3u3w) 15396 | -3/Proximity Caves | Discovered exit to Research (range 8) 15527 | -3/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 15601 | -3/Proximity Caves | Entered Research 15601 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 15602 | -3/Research | Identified exit to Testing 15602 | -3/Research | Identified exit to Research 15654 | -3/Research | Build established: Mutant 15773 | -3/Research | Entered Testing 15787 | -3/Testing | Scanned by Researcher 15798 | -3/Testing | Lost 4 parts (4u) 15861 | -3/Testing | Incoming investigation squad redirected 15975 | -3/Testing | Discovered exit to Research (range 10) 15988 | -3/Testing | Entered Research 15988 | -2/Research | Warlord forces began assault on 0b10 15988 | -2/Research | Evolved 2 slots: Utility x2 16023 | -2/Research | Spotted B-90 Cyclops 16074 | -2/Research | P-80 Master assimilated allied 1A-WY4(l) 16098 | -2/Research | Research machine network offline 16141 | -2/Research | Lost 3 allies 16304 | -2/Research | Borebot progress halted 16431 | -2/Research | Borebot progress halted 16648 | -2/Research | Discovered new exit (range 4) 16651 | -2/Research | Identified exit to Access 16679 | -2/Research | Build established: Hacker-Gunner 16735 | -2/Research | Lost 3 allies 16770 | -2/Research | Found Gamma Bomb Array 16846 | -2/Research | Found Gamma Bomb Array 16848 | -2/Research | Found Gamma Bomb Array 17111 | -2/Research | Found Quantum Capacitor 17129 | -2/Research | Met up with Warlord 17130 | -2/Research | Warlord invited to help at Command 17130 | -2/Research | Given Cave Seal Controls access code 17164 | -2/Research | Met DD-05H 17260 | -2/Research | Found Exp. Targeting Computer 17311 | -2/Research | Spotted Striker 17424 | -2/Research | Found Gamma Bomb Array 17468 | -2/Research | Borebot progress halted 17550 | -2/Research | Build established: Scavenger-Gunner 17608 | -2/Research | Found Exp. Core Analyzer 17616 | -2/Research | Found Exp. Core Analyzer 17937 | -2/Research | Met PL-HR7 17940 | -2/Research | Found Warlord Statue 18214 | -2/Research | Spotted Executioner 18215 | -2/Research | Destroyed Executioner 18241 | -2/Research | Spotted Striker 18242 | -2/Research | Spotted Striker 18242 | -2/Research | Spotted Executioner 18247 | -2/Research | Destroyed Striker 18255 | -2/Research | Destroyed Striker 18259 | -2/Research | Destroyed Executioner 18280 | -2/Research | Destroyed 7 combat bots 18323 | -2/Research | Found Prototype Processor 18323 | -2/Research | Identified Exp. Signal Interpreter 18426 | -2/Research | Spotted Striker 18431 | -2/Research | Destroyed Striker 18548 | -2/Research | Found Launcher Loader 18759 | -2/Research | Spotted Striker 18761 | -2/Research | Core integrity fell below 50% 18776 | -2/Research | Destroyed Striker 18780 | -2/Research | Spotted Executioner 18784 | -2/Research | Destroyed Executioner 18834 | -2/Research | Spotted Executioner 18849 | -2/Research | Spotted Striker 18860 | -2/Research | Destroyed Striker 18898 | -2/Research | Destroyed 10 combat bots 18964 | -2/Research | Spotted Striker 18967 | -2/Research | Spotted Striker 18978 | -2/Research | Destroyed Striker 18980 | -2/Research | Destroyed Striker 19055 | -2/Research | Spotted Striker 19092 | -2/Research | Spotted Striker 19092 | -2/Research | Spotted Executioner 19096 | -2/Research | Destroyed Executioner 19101 | -2/Research | Destroyed Striker 19159 | -2/Research | Found Fusion Bomb Launcher 19161 | -2/Research | Found Fusion Bomb Launcher 19206 | -2/Research | Discovered new exit (range 5) 19212 | -2/Research | Entered Quarantine 19221 | -2/Quarantine | Found Alien Slashing Weapon 19221 | -2/Quarantine | Identified Sigix Broadsword 19277 | -2/Quarantine | Garrison activated, responded to threat 19306 | -2/Quarantine | Found Alien Artifact 19319 | -2/Quarantine | Found Alien Artifact 19354 | -2/Quarantine | Lost 6 allies 19462 | -2/Quarantine | First assault squad dispatched 19574 | -2/Quarantine | Destroyed 10 combat bots 19672 | -2/Quarantine | Found Alien Energy Cannon 19672 | -2/Quarantine | Identified Core Cannon 19730 | -2/Quarantine | Found Alien Artifact 19730 | -2/Quarantine | Identified Core Reset Matrix 19730 | -2/Quarantine | Identified Terrabomb (x2) 19730 | -2/Quarantine | Used Core Reset Matrix 19734 | -2/Quarantine | Detected hypermatrix surge 19734 | -2/Quarantine | Sensed 12 artifacts in vicinity 19817 | -2/Quarantine | Destroyed Sigix Containment Pod 19844 | -2/Quarantine | Incoming investigation squad redirected 19904 | -2/Quarantine | Found Transdimensional Reconstructor 19911 | -2/Quarantine | Found Transdimensional Reconstructor 19914 | -2/Quarantine | Found Hpw. Transdimensional Reconstructor 19917 | -2/Quarantine | Found Hpw. Transdimensional Reconstructor 19982 | -2/Quarantine | Incoming assault squad redirected 20053 | -2/Quarantine | Core integrity fell below 20% 20145 | -2/Quarantine | Spotted Fortress 20150 | -2/Quarantine | Warped through subspace 20234 | -2/Quarantine | Incoming assault squad redirected 20294 | -2/Quarantine | Destroyed 10 combat bots 20297 | -2/Quarantine | High security lockdown imminent 20322 | -2/Quarantine | Lost 4 parts (1p1n1u1w) 20363 | -2/Quarantine | Found Subatomic Replicator 20377 | -2/Quarantine | High security lockdown engaged 20403 | -2/Quarantine | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 20347_ ALERT: Machine network offline. 20362_ ALERT: Performing unscheduled system reset. 20363_ Acquired Subatomic Replicator. 20377_ ALERT: Lockdown in effect, collecting threat data. 20380_ Dropped Quantum Reactor. 20385_ Acquired Unknown Device. 20385_ Identified Imp. Transmission Jammer. 20386_ Dropped Imp. Transmission Jammer. 20397_ ALERT: Assault forces dispatched. 20401_ C-30 ARC bursts open, deploying its payload. 20401_ G-73 Enforcer unfolds itself. 20401_ B-74 Champion unfolds itself. 20401_ G-73 Enforcer unfolds itself. 20401_ E-15 Imp unfolds itself. 20403_ E-15 Imp destroyed. 20403_ Door malfunctions. 20403_ G-73 Enforcer unfolds itself. 20403_ P-80 Master unfolds itself. 20403_ I-47 Archangel unfolds itself. 20403_ G-73 Enforcer unfolds itself. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????#????+????????????? | | ?????????????????????????????? #??? #????????????? | | ?????????????????????????????? #??? #????????????? | | ?????????????????????????????" #?? #????????????? | | ??????????????###########????" ?? b #????????????? | | ??????????????# "" #??? ?? g #????????????? | | ??????????????# ""S ####/###gbgg#????????????? | | ??????????????# "" """ # ppi #????????????? | | ??????????????# """ # #????????????? | | ??????????????#! """ # % #????????????? | | ??????????????# # #????????????? | | ??????????????# #@ #?? ????????????????? | | ??????????????# * # #?? ????????????????? | | ??????????????### ###+### # " "???????????????? | | ???????????????# # + " "??""???????????? | | ???????????????### # " "??S"???????????? | | ??????????######## # ??""???????????? | | ?????????+ =%!% # ??""#??????????? | | ?????????##########+#+####### """#??????????? | | ??????????# *% [[ # != #??????????? | | ???/??????# "" %%% ## ! [ #??????????? | | ??????????# """ = [ # ## #### #??????????? | | ??????????# """ !% # ## #??# #??????????? | | ??????????# T " = # # #??# #??????????? | | ????###???# " % #= # #??# #??????????? | | ##### ##??# #% # #??# #??????????? | | # # # #??################## ! # #??# #??????????? | | # ???????????????????# ###??# #??????????? | | # # ????????????####?#### ##?# #??????????? | | # # ############## #[##! ## % ######?????????? | | #### # +*%[[ %!! =%= ###????????? | | # =% ## #####%=! = =!! ##???????? | | # ## #???# [ * ! ! # ##??????? | | # ### #???# ! = # #??????? | | # #???#/#####/### ###??????? | | # #???# # # #????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 130 Energy Generation 66 Energy Capacity 600 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 210 Power Amplification 40 Base Temperature (-) 200 EM Shielding 4 Armor Coverage 600 Evasion (%) 64 Targeting Accuracy 20 Launcher Accuracy 40 Target Analysis 8 Core Analysis 8 Armor Integrity Analysis 40 Recoil Reduction 5 Particle Charging 25 Kinecelleration 50 Salvage Targeting 1 Offensive Hacking 14 Defensive Hacking 12 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 22% | -10/Materials Lgt. Treads | 33% | -10/Materials EM Shotgun | 12% | -10/Materials Heat Sink | 6% | -10/Materials Hrd. Medium Armor Plating | 65% | -8/Storage Alien Tech Used ----------------- Core Expander Sigix Broadsword Core Cannon Core Reset Matrix High-powered Transdimensional Reconstructor Achievements -------------- Shocking Conclusion Challenges ------------ None Game ------ Seed BoltHeavySystem Manual? 0 Play Time 03:08:59 Cumulative 395.1 hours Start 2025.07.24 @ 09:24:41 End 2025.07.24 @ 13:24:11 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 261 Rogue 261 Adventurer 0 Explorer 0 Win Type - Total 28 Types 22/0/4/2/0/0/0/0/0/0 Lore% 91 Gallery% 82 Achievement% 68 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 20c87516-3e83-4528-bb9b-7e1c738e6523