Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.03 @ 23:05:26 Player: sormi Result: Destroyed by Q771-w with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (10) 2000 Robots Destroyed (119) 595 Value Destroyed (5233) 5233 Prototype IDs (15) 300 Alien Tech Used (1) 200 Bonus (946) 946 TOTAL SCORE: 12774 Bonus ------- High Alert Combat Kills 246 Entered Garrisons 200 Scanned by Researcher 500 Cogmind --------- Core Integrity 0/1300 Matter 266/300 Energy 100/100 System Corruption 22% Temperature Cool (0) Movement Core (50) Location -3/Quarantine Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Plasma Rifle Core Cannon Peak State ------------ > --- POWER ------------ Reinforced Fission Core Light Antimatter Reactor > --- PROPULSION ------- Medium Treads Armored Medium Treads Flexi-carbon Leg Flexi-carbon Leg Myomer Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Advanced Cooling System Improved Phase Shifter > --- WEAPON ----------- Core Cannon > --- INVENTORY -------- Quantum Rifle Nova Cannon Light Antimatter Cannon Advanced Micro-nuke Launcher [Rating: 99] Favorites ----------- Power Nuclear Core Engine Angular Momentum Engine Power Core Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Myomer Leg Wheel Centrium Wheel Hover Unit Improved Gravmag System Flight Unit Xenon Bombardment Thruster Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Insulated Plating Weapon Improved Assault Rifle Energy Gun Particle Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Antimatter Cannon Launcher Grenade Launcher Build | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Gar Qua Slots Evolved 14 | . . 2 2 2 2 2 2 2 . . Power 1 | . . . . . . 1 . . . . Propulsion 6 | . . . . 1 2 . 1 2 . . Utility 7 | . . 2 2 1 . 1 1 . . . Weapon . | . . . . . . . . . . . Parts Attached 183 | 6 8 14 16 15 32 7 27 25 4 29 Power 25 | 1 . 1 2 1 6 1 5 4 1 3 Engine 12 | 1 . 1 . 1 5 1 3 . . . Core 5 | . . . 2 . 1 . 1 . . 1 Reactor 8 | . . . . . . . 1 4 1 2 Propulsion 49 | 2 . 1 3 4 11 5 8 4 3 8 Treads 16 | 2 . 1 3 4 3 . . . 2 1 Leg 7 | . . . . . 2 . 1 1 1 2 Wheel 1 | . . . . . . . 1 . . . Hover 21 | . . . . . 6 5 6 . . 4 Flight 4 | . . . . . . . . 3 . 1 Utility 49 | 1 2 3 6 5 6 1 7 9 . 9 Device 27 | . . 1 3 3 4 1 3 5 . 7 Storage 3 | 1 1 . . . . . . . . 1 Processor 10 | . 1 1 2 1 2 . . 3 . . Hackware 3 | . . . . 1 . . 1 1 . . Protection 6 | . . 1 1 . . . 3 . . 1 Artifact . | . . . . . . . . . . . Weapon 60 | 2 6 9 5 5 9 . 7 8 . 9 Energy Gun 6 | 1 3 2 . . . . . . . . Energy Cannon 21 | . . 2 2 2 2 . 2 5 . 6 Ballistic Gun 13 | 1 1 4 1 1 3 . 1 . . 1 Ballistic Cannon 10 | . . . . 1 3 . 3 2 . 1 Launcher 10 | . 2 1 2 1 1 . 1 1 . 1 Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 8 | . . 1 1 2 1 . 1 1 . 1 Parts Lost 73 | . . 1 3 4 13 . 25 12 . 15 Power 17 | . . . 1 1 3 . 6 3 . 3 Propulsion 20 | . . . . 1 4 . 6 4 . 5 Utility 28 | . . 1 2 1 5 . 8 4 . 7 Weapon 8 | . . . . 1 1 . 5 1 . . Highest Loss Streak 16 | . . 1 2 3 5 . 16 11 . 11 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 77 | . 97 98 99 99 90 97 80 39 17 36 Engine 4 | . 14 11 2 1 5 8 7 . . . Core 2 | . . . 6 5 . . . . . 1 Reactor 1 | . . . . . . . . 7 3 3 Treads 13 | . 28 22 18 22 5 7 . . 8 6 Leg 1 | . . . . . 5 3 . 3 3 5 Hover 3 | . . . . . 14 17 23 . . 1 Device 9 | . . 11 14 15 12 23 13 4 . 8 Storage 6 | . 14 11 9 7 6 5 4 . . . Processor 16 | . 11 12 25 27 22 17 13 11 . . Hackware 1 | . . . . 1 2 . 1 3 . . Protection 1 | . . 8 4 . . . 4 . . . Energy Gun 1 | . 13 6 . . . . . . . . Energy Cannon 4 | . . 4 8 6 5 5 4 4 . 2 Ballistic Gun 4 | . 12 11 8 3 2 . . . . . Ballistic Cannon 1 | . . . . 3 3 5 4 1 . . Naked Turns 250 | . . . . . . . 53 107 79 11 Heaviest Build 77 | 12 29 37 39 43 51 67 77 64 12 73 Greatest Support 70 | 40 40 40 42 64 70 70 62 25 63 65 Greatest Overweight (x) 15 | 3 . . . . 15 6 4 8 3 8 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 5 5 5 Average Capacity 12 | 7 14 15 15 15 15 15 13 5 5 5 Most Carried 15 | 2 15 15 15 15 15 15 15 5 5 5 Average Carried 11 | 1 9 14 14 14 12 14 12 4 4 4 Final Capacity 15 | 8 15 15 15 15 15 15 5 5 5 5 Final Carried 15 | 2 15 14 15 15 15 15 5 5 5 3 Class Distribution -------------------- 80% | Mutant 19% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -5/Factory Mutant | -4/Factory Mutant | -3/Research Mutant | -3/Garrison Scavenger-Mutant | -3/Quarantine Resources | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -3 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Gar Qua Matter Collected 3216 | 143 260 246 311 333 505 . 519 153 . 746 Remotely . | . . . . . . . . . . . Salvage Created 4518 | . 338 614 623 590 729 . 551 327 . 746 Parts 231 | . 17 36 39 37 36 . 14 17 . 35 Haulers Intercepted 2 | . . . 1 . . . . 1 . . Recyclers Shooed 5 | . . 1 2 . 1 . 1 . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Gar Qua Combat Hostiles Destroyed 105 | . 9 16 17 16 16 . 12 6 . 13 Guns 29 | . 6 9 6 2 6 . . . . . Cannons 51 | . . 4 6 10 10 . 11 . . 10 AOE 21 | . 3 3 4 3 . . 1 5 . 2 Classes Destroyed 17 | . 3 1 1 1 4 . 2 1 . 4 Worker 3 | . . . . . . . . 1 . 2 Builder 3 | . . . . . . . . . . 3 Hauler 2 | . . . 1 . . . . 1 . . Recycler 2 | . 1 . 1 . . . . . . . Mechanic 1 | . . . . . . . 1 . . . Watcher 1 | . . . . . . . . . . 1 Swarmer 28 | . 3 4 7 6 3 . . 5 . . Grunt 40 | . 6 7 7 4 5 . 5 . . 6 Brawler 1 | . . . . . 1 . . . . . Duelist 1 | . . . . . 1 . . . . . Researcher 2 | . . . . . . . . . . 2 Sentry 19 | . . 5 3 4 2 . 3 1 . 1 Specialist 4 | . . . . . 2 . . . . 2 Hunter 3 | . . . . . . . 2 . . 1 Programmer 7 | . . . . 2 1 . 2 . . 2 Heavy 1 | . . . . . 1 . . . . . Q-Series 1 | . . . . . . . . . . 1 Best Kill Streak 7 | . 3 6 4 4 4 . 7 5 . 4 Combat Bots Only 7 | . 3 6 4 4 4 . 7 5 . 4 Max Kills in Single Turn 3 | . 2 3 2 3 2 . 1 3 . 2 Gunslinging 1 | . . . . . 1 . . . . . Exploded 3 | . 2 3 2 3 . . 1 3 . 1 Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -3 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Gar Qua Hostile Shots Fired 1129 | . 37 70 78 133 144 . 273 138 . 256 Missed 392 | . 10 22 25 45 41 . 88 62 . 99 Damage Taken 12721 | . 363 648 743 905 1728 . 3680 1531 63 3060 Core 2784 | . 73 60 71 73 358 . 971 670 . 508 Absorbed by Shields 120 | . . . . . . . . 120 . . Core Remaining (%) 75 | 100 70 85 87 89 57 100 15 . . . Volleys Fired 302 | . 28 41 38 35 49 . 59 9 . 43 Largest 2 | . 2 2 2 2 2 . 2 2 . 2 Hottest 300 | . 85 90 104 116 70 . 90 188 . 300 Shots Fired 564 | . 56 82 75 65 90 . 114 17 . 65 Gun 211 | . 52 73 36 5 28 . 12 . . 5 Cannon 335 | . . 8 35 59 61 . 100 15 . 57 Launcher 18 | . 4 1 4 1 1 . 2 2 . 3 Special . | . . . . . . . . . . . Kinetic 270 | . 26 40 36 35 51 . 59 2 . 21 Thermal 263 | . 26 41 35 29 38 . 53 . . 41 Explosive 18 | . 4 1 4 1 1 . 2 2 . 3 Electromagnetic 13 | . . . . . . . . 13 . . Robot Hit Streak 29 | . 9 11 11 15 29 . 17 5 . 17 Robot Miss Streak 4 | . 2 4 2 2 2 . 3 1 . 3 Penetration Max 1 | . . . . . . . . . . 1 Secondary Targets 1 | . . . . . 1 . . . . . Max Gunslinging Chain 1 | . . . . . 1 . . . . . Shots Hit Robots 410 | . 34 56 55 48 69 . 84 12 . 52 Core Hits 208 | . 20 26 30 25 34 . 38 7 . 28 Critical Kills 12 | . 1 . 1 1 . . . . . 9 Critical Parts Destroyed 6 | . . . . . . . . . . 6 Critical Strikes 20 | . 1 . 1 1 . . 2 . . 15 Meltdown 4 | . . . 1 1 . . . . . 2 Destroy 14 | . 1 . . . . . . . . 13 Blast 2 | . . . . . . . 2 . . . Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 14522 | . 617 964 1242 1325 1910 . 2932 912 . 4620 Guns 2248 | . 359 764 378 64 447 . 148 . . 88 Cannons 9944 | . . 105 547 1076 1453 . 2439 318 . 4006 Explosions 2244 | . 258 80 296 171 . . 331 594 . 514 Melee . | . . . . . . . . . . . Ramming 86 | . . 15 21 14 10 . 14 . . 12 Kinetic 4379 | . 131 398 378 646 1025 . 1238 . . 563 Thermal 7495 | . 228 471 547 494 875 . 1349 . . 3531 Explosive 2208 | . 258 80 296 171 . . 295 594 . 514 Electromagnetic 354 | . . . . . . . 36 318 . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 21 | . 1 . . 1 11 . 6 11 11 21 Average Corruption 7 | . 1 . . 1 10 . 5 7 11 13 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 111 | . 4 . . 6 22 . 11 4 38 26 Message Errors 18 | . 2 . . 1 2 . 4 1 6 2 Matter Fused 20 | . . . . 3 4 . 3 . 2 8 Heat Flow Errors 17 | . . . . 1 3 . 1 . 10 2 Energy Discharges 19 | . . . . 1 5 . . . 8 5 Parts Rejected 1 | . . . . . . . . . . 1 Parts Fused 2 | . . . . . . . . . 1 1 Data Loss (minor) 14 | . 1 . . . 3 . 2 1 6 1 Data Loss (major) 5 | . . . . . . . . 1 4 . Misfires 5 | . 1 . . . 3 . . . . 1 Alerts 2 | . . . . . 2 . . . . . Misdirections 3 | . . . . . . . . 1 1 1 Weapon Failures 5 | . . . . . . . 1 . . 4 Overload Shots . | . . . . . . . . . . . Overflow Damage 1235 | . 26 . 2 . 33 . 77 130 . 967 Projectiles 1043 | . . . . . 33 . 77 . . 933 Explosions 192 | . 26 . 2 . . . . 130 . 34 Melee . | . . . . . . . . . . . Knockbacks 24 | . . . . 3 6 . 12 . . 3 Impact . | . . . . . . . . . . . Kinetic 23 | . . . . 3 6 . 11 . . 3 Secondary 1 | . . . . . . . 1 . . . Self-Inflicted Damage 153 | . 40 . 26 . . . 7 16 . 64 Shots 5 | . 1 . 1 . . . . 1 . 2 Rammed 10 | . . 2 2 1 1 . 2 . . 2 Targets Rammed 12 | . . 2 3 1 2 . 2 . . 2 Kicked 1 | . . . . . 1 . . . . . Crushed 1 | . . . 1 . . . . . . . Highest Temperature 258 | . 238 20 21 209 167 . 192 216 258 167 Average Temperature 76 | . 66 5 7 58 61 . 93 66 103 60 Received Heat Transfer 2537 | . 171 285 333 258 375 . 646 44 . 425 Effects 1 | . . . . . . . . 1 . . Energy Bleed 1 | . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . 1 . . Parts Fried 3 | . . . . . . . . 3 . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 4 | . . . 1 1 . . . . . 2 Combat Hostiles 3 | . . . 1 1 . . . . . 1 Parts Melted 17 | . . 4 1 1 2 . 7 . . 2 Heat Transferred 7316 | . 545 1147 1073 851 1184 . 1591 . . 925 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Gar Qua Peak Influence 658 | . 217 370 431 274 291 21 346 269 593 658 Initial 333 | . . 5 92 144 93 21 9 181 193 333 Average 193 | . 103 144 259 124 155 21 81 164 356 465 Maximum Alert Level 2 | . 1 1 2 1 1 . 1 1 2 2 Low Security (%) 60 | 100 85 66 39 86 71 100 94 75 3 . Level 1 30 | . 14 33 45 13 28 . 5 24 78 30 Level 2 8 | . . . 15 . . . . . 18 69 Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 41 | . 2 . 4 6 7 . 7 3 . 12 Investigation 9 | . . . 1 3 1 . 1 1 . 2 Extermination 8 | . . . . 2 1 . 1 2 . 2 Reinforcement 15 | . 2 . 2 1 2 . 2 . . 6 Assault . | . . . . . . . . . . . Garrison 9 | . . . 1 . 3 . 3 . . 2 Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 3 | . . . 1 . . . . . . 2 Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Gar Qua Distress Signals 9 | . 2 2 1 . . . 3 1 . . Communications Jammed 1 | . . . . . 1 . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 198 | . 17 20 37 20 19 . 33 22 . 30 Peak Tracking Total 11 | . 4 7 5 4 4 . 10 11 . 11 Tactical Retreats 13 | . . 1 2 . 1 . 3 2 . 4 Traps | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Gar Qua Traps Triggered 9 | . 1 1 . 2 . . . 1 2 2 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -3 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Gar Qua Machines Disabled 14 | . 1 . 2 1 2 . 3 . . 5 Max in Single Turn 2 | . 1 . 1 1 1 . 1 . . 2 Garrison Access 1 | . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Gar Qua Machines Accessed 32 | . 3 6 5 4 5 3 2 1 3 . Terminals 22 | . 3 5 4 2 2 2 1 . 3 . Fabricators 2 | . . . . 1 1 . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 1 | . . . . . 1 . . . . . Scanalyzers 5 | . . 1 1 1 . 1 1 . . . Garrison Access 2 | . . . . . 1 . . 1 . . Total Hacks 73 | . 5 15 10 9 11 5 10 2 6 . Successful 32 | . 3 6 4 5 6 3 4 1 . . Failed 41 | . 2 9 6 4 5 2 6 1 6 . Catastrophic 11 | . . . 2 3 1 . 1 1 3 . Database Lockouts . | . . . . . . . . . . . Manual 11 | . 2 1 4 1 1 1 1 . . . Terminals 45 | . 5 12 8 4 3 3 4 . 6 . Fabricators 5 | . . . . 2 3 . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 3 | . . . . . 3 . . . . . Scanalyzers 16 | . . 3 2 3 . 2 6 . . . Garrison Access 4 | . . . . . 2 . . 2 . . Terminal Hacks 18 | . 3 3 2 2 2 3 3 . . . Record 9 | . . . 1 1 2 2 3 . . . Robot Analysis 1 | . . 1 . . . . . . . . Alert Level 3 | . . 1 . 1 . 1 . . . . Unreport Threat 1 | . 1 . . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . Registered Components 2 | . 1 1 . . . . . . . . Fabricator Hacks 3 | . . . . 2 1 . . . . . Load Schematic 2 | . . . . 1 1 . . . . . Build 1 | . . . . 1 . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . 2 . . . . . Report Inventory 1 | . . . . . 1 . . . . . Retrieve Components 1 | . . . . . 1 . . . . . Scanalyzer 7 | . . 3 2 1 . . 1 . . . Insert Component 5 | . . 2 1 1 . . 1 . . . Analyze 2 | . . 1 1 . . . . . . . Garrison Access Hacks 2 | . . . . . 1 . . 1 . . Unlock Access 1 | . . . . . . . . 1 . . Seal Access 1 | . . . . . 1 . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 26 | . 3 4 4 4 4 1 2 1 3 . Full Trace Events 7 | . . . 2 2 1 . 1 1 . . Feedback Events 1 | . . . . . 1 . . . . . Hackware Fried 1 | . . . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . . . 1 Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 10 | . . 1 1 . . . . . . 8 Parts Built 2 | . . . . 2 . . . . . . Authchips . | . . . . . . . . . . . Time 73 | . . . . 73 . . . . . . Total Part Build Rating 6 | . . . . 6 . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 10 | . . . . . 10 . . . . . Parts Scanalyzed 3 | . . 1 1 . . . 1 . . . Part Schematics Acquired 2 | . . 1 1 . . . . . . . Parts Damaged 1 | . . . . . . . 1 . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -3 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Gar Qua Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . 1 . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -3 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Gar Qua Total Allies 13 | . . . . . . 12 . . 1 . Largest Group 4 | . . . . . . 4 . . 1 1 Highest-Rated Group 116 | . . . . . . 96 . . 116 116 Highest-Rated Ally 116 | . . . . . . 31 . . 116 116 Total Orders . | . . . . . . . . . . . Ally Attacks 6 | . . . . . . . . . . 6 Total Damage 271 | . . . . . . . . . . 271 Kills 2 | . . . . . . . . . . 2 Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Gar Qua Robot Analysis Total 1 | . . 1 . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -3 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Gar Qua Turns Passed 9251 | 70 759 843 1239 1843 1226 127 665 784 1151 544 Spaces Moved 5449 | 39 394 401 654 1050 777 97 479 487 852 219 Core 510 | 13 . . . . 1 . 101 220 158 17 Treads 3544 | 26 394 401 654 1050 201 26 . . 689 103 Legs 423 | . . . . . 107 . . 267 5 44 Wheels 16 | . . . . . . . 16 . . . Hover 952 | . . . . . 468 71 362 . . 51 Flight 4 | . . . . . . . . . . 4 Fastest Speed 44 | 50 160 160 152 153 44 94 50 50 50 50 Average Speed 140 | 152 160 160 157 156 125 117 85 144 133 133 Slowest Speed 800 | 200 160 160 160 158 800 360 230 450 200 450 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 33 | 4 72 38 50 29 26 4 13 17 88 22 Regions Visited 10 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 7 | . 1 1 1 1 1 1 . 1 . . Unknown Exits Taken 2 | 1 . . . . . . 1 . . . Scrap Searched . | . . . . . . . . . . . Spaces Dug 5 | . . . . 1 2 . 2 . . . Terrain Destroyed 254 | . 18 8 43 5 20 . 42 37 . 81 Melee . | . . . . . . . . . . . Projectile 64 | . . . . 5 8 . 21 2 . 28 AOE 190 | . 18 8 43 . 12 . 21 35 . 53 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Gar Qua Total 6494 | 47 469 527 785 1198 936 111 615 543 865 398 Wait 365 | 1 27 41 56 62 49 . 36 7 . 86 Move 5435 | 38 393 400 653 1049 776 96 478 486 847 219 Hop . | . . . . . . . . . . . Pick Up 91 | 2 13 13 10 16 18 2 6 8 1 2 Fast Attach 71 | 6 1 2 1 6 6 4 8 14 3 20 Attach 59 | . . 4 4 4 15 3 14 6 1 8 Detach 15 | . . 1 . . 1 2 2 3 . 6 Swap 54 | . 7 8 11 6 11 . 5 5 . 1 Drop 69 | . . 15 9 19 9 4 5 5 . 3 Fire 302 | . 28 41 38 35 49 . 59 9 . 43 Melee . | . . . . . . . . . . . Ram 4 | . . . . . . . 2 . . 2 Kick 1 | . . . . . 1 . . . . . Crush 7 | . . 2 3 1 1 . . . . . Escape Stasis 8 | . . . . . . . . . . 8 Rewire 13 | . . . . . . . . . 13 . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -9/Materials -8/Materials -7/Factory (discovered 3 exits: *Fac / *Sto / *Low) -6/Factory -5/Factory -4/Factory (discovered 2 exits: *Res / *Upp) -3/Research -3/Garrison (discovered 3 exits: [*Qua x3]) -3/Quarantine History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 16) 71 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 407 | -10/Materials | Discovered new exit (range 12) 423 | -10/Materials | Identified exit to Mines 776 | -10/Materials | Discovered new exit (range 13) 800 | -10/Materials | Identified exit to Materials 830 | -10/Materials | Entered another Materials area 830 | -9/Materials | Evolved 2 slots: Utility x2 1286 | -9/Materials | Build established: Scavenger-Mutant 1647 | -9/Materials | Discovered new exit (range 9) 1671 | -9/Materials | Identified exit to Materials 1673 | -9/Materials | Entered another Materials area 1673 | -8/Materials | Evolved 2 slots: Utility x2 1973 | -8/Materials | Garrison activated, responded to threat 1987 | -8/Materials | Discovered new exit (range 14) 2239 | -8/Materials | Identified exit to Factory 2332 | -8/Materials | Build established: Mutant 2912 | -8/Materials | Entered Factory 2912 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3092 | -7/Factory | Fabricated Airjet? 3255 | -7/Factory | Discovered new exit (range 8) 3267 | -7/Factory | Identified exit to Storage 3932 | -7/Factory | Discovered new exit (range 12) 4082 | -7/Factory | Identified exit to Lower Caves 4329 | -7/Factory | Lost 3 parts (1p1n1u) 4695 | -7/Factory | Discovered new exit (range 16) 4720 | -7/Factory | Identified exit to Factory 4755 | -7/Factory | Entered another Factory area 4755 | -6/Factory | Evolved 2 slots: Propulsion x2 5206 | -6/Factory | Hacking Suite fried by hacking feedback 5250 | -6/Factory | Garrison activated, responded to threat 5277 | -6/Factory | Lost 5 parts (1p3n1u) 5416 | -6/Factory | System corruption reached 10% 5462 | -6/Factory | Lost 5 parts (1p3u1w) 5847 | -6/Factory | Build established: Scavenger-Mutant 5915 | -6/Factory | Discovered new exit (range 21) 5951 | -6/Factory | Identified exit to Factory 5981 | -6/Factory | Entered another Factory area 5981 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 6053 | -5/Factory | Discovered new exit (range 10) 6067 | -5/Factory | Identified exit to Factory 6108 | -5/Factory | Entered another Factory area 6108 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6165 | -4/Factory | Spotted B-86 Titan 6202 | -4/Factory | Discovered new exit (range 22) 6235 | -4/Factory | Identified exit to Upper Caves 6333 | -4/Factory | Build established: Mutant 6395 | -4/Factory | Lost 3 parts (1p2u) 6450 | -4/Factory | Lost 3 parts (1n1u1w) 6564 | -4/Factory | Garrison activated, responded to threat 6653 | -4/Factory | Destroyed 7 combat bots 6673 | -4/Factory | Lost 16 parts (4p5n4u3w) 6704 | -4/Factory | Released all parts (9) 6709 | -4/Factory | Core integrity fell below 50% 6734 | -4/Factory | Lost 3 parts (1p1u1w) 6755 | -4/Factory | Core integrity fell below 20% 6759 | -4/Factory | Discovered new exit (range 9) 6773 | -4/Factory | Entered Research 6773 | -3/Research | Evolved 2 slots: Propulsion x2 7251 | -3/Research | Found Prototype Launcher 7316 | -3/Research | Identified Adv. Micro-nuke Launcher 7470 | -3/Research | Released all parts (5) 7499 | -3/Research | Lost 11 parts (3p4n3u1w) 7513 | -3/Research | System corruption reached 10% 7554 | -3/Research | Core integrity fell below 50% 7557 | -3/Research | Identified exit to Garrison 7557 | -3/Research | Entered Garrison 7557 | -3/Garrison | Discovered recently destroyed garrison 7863 | -3/Garrison | Discovered new exit (range 10) 7876 | -3/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 8297 | -3/Garrison | Discovered new exit (range 10) 8311 | -3/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 8554 | -3/Garrison | Discovered new exit (range 12) 8594 | -3/Garrison | Rewired B-86 Titan 8708 | -3/Garrison | Entered Quarantine 8708 | -3/Quarantine | Accompanied by 1 ally 8849 | -3/Quarantine | Scanned by Researcher 8894 | -3/Quarantine | Found Alien Energy Cannon 8894 | -3/Quarantine | Identified Core Cannon 9085 | -3/Quarantine | Garrison activated, responded to threat 9166 | -3/Quarantine | Lost 11 parts (2p4n5u) 9213 | -3/Quarantine | Core integrity fell below 20% 9241 | -3/Quarantine | Released all parts (10) 9252 | -3/Quarantine | Destroyed by Q771-w with Gamma Rifle Last Messages --------------- 09241_ Released Adv. Micro-nuke Launcher. 09242_ The unstable cave ceiling collapses. 09242_ Penetrated by Slug. 09242_ Slug penetrates Aeration Cycler. 09242_ Penetrated by Slug. 09242_ Slug penetrates Aeration Cycler. 09245_ Held in stasis. 09245_ C-55 Analyst is analyzing... 09245_ Slug penetrates Wall. 09245_ Slug penetrates Earth. 09245_ Slug penetrates Wall. 09247_ U-05 Engineer lays Concrete. 09248_ U-05 Engineer builds a Door. 09248_ U-05 Engineer lays Concrete. 09249_ Held in stasis. 09249_ C-55 Analyst is analyzing... 09249_ U-05 Engineer builds a Wall. 09251_ Slug penetrates Wall. 09251_ Penetrated by Slug. 09252_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | ######### ##?????????????????????????????? | | # ##?????????????????????????????? | | % | # """ """ ##?????????????????????????????? | | % # """ """ ##?????????????????????????????? | | # """ """ ##?????????????????????????????? | | " " " # ##?????????????????????????????? | | "" ""%= + ##?????????????????????????????? | | "" """ #####/######?????????????????????????????? | | "" """ ##### ######?????????????????????????????? | | "" """ ##?##=##?????????????????????????????????? | | "" # ###!##?????????????????????????????????? | | "" ## ##|##?????????????????????????????????? | | ##? # ##?????????????????????????????????? | | ##########?##%##?????????????????????????????????? | | ##########?## ##?????????????????????????????????? | | ????######### ##???#######???????????????????????? | | ????######### ##???# #???????????????????????? | | ????## ###### ]#???????????????????????? | | ????## #h###### #???????????????????????? | | ????## u # """ #???????????????????????? | | ????## = # # """ ##??????????????????????? | | ???? + ] """ ##??????????????????????? | | ???? # =]=## ##??????????????????????? | | ?# ####+#!=!*] ############ ????????? | | # A=]YY c ????????? | | + = Q % @ ????????? | | # u ????????? | | ###### # /####+####+###???????????? | | ###### # # ????????????????????? | | ?????## # """ # # ?????????????????????? | | ?????###### """ # """ #"?????????????????????? | | ?????###### """ # """ #"?????????????????????? | | ?????????## # """ #??????????????????????? | | ?????????## # #??????????????????????? | | ?????????## " "" ########??????????????????????? | | ?????????## """"" #?????????????????????????????? | | ?????????##! #?????????????????????????????? | | ?????????#####???###?????????????????????????????? | | ?????????#####???????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 134 Coolant Potential 65 Energy Generation 41 Energy Capacity 525 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 14 Terrain Scan Range 20 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 600 Resistance: EM 15 Phase Shifting 10 Evasion (%) 65 Targeting Accuracy 14 Target Analysis 9 Core Analysis 6 Recoil Reduction 3 Particle Charging 27 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Beam Cannon | -9/Materials | Scanalyzed Airjet | -8/Materials | Scanalyzed Cld. Antigrav System | -3/Quarantine | Archive Exp. Matter Compressor | -3/Quarantine | Archive Gravity Neutralizer | -3/Quarantine | Archive Exp. Field Recycling Unit | -3/Quarantine | Archive Thermal Defense Suite | -3/Quarantine | Archive Adv. EM Disruption Field | -3/Quarantine | Archive Diametric Drive | -3/Quarantine | Archive Imp. Energy Well | -3/Quarantine | Archive Robot Schematics ------------------ S-43 Plague | -3/Quarantine | Archive Fabricated ------------ Airjet | x2 | -7/Factory Alien Tech Used ----------------- Core Cannon Achievements -------------- Alien Tech Streaker Challenges ------------ None Game ------ Seed ShadeFieldSource Manual? 0 Play Time 01:57:22 Cumulative 24.7 hours Start 2024.07.03 @ 20:52:41 End 2024.07.03 @ 23:05:26 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 22 Rogue 22 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 31 Achievement% 21 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3b3ced93-567b-4215-a6a7-63ef05ce411b