Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.17 @ 09:07:36 Player: Ciaphas Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (136) 680 Value Destroyed (4077) 4077 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (357) 357 TOTAL SCORE: 7354 Bonus ------- High Alert Combat Kills 157 Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 87/300 Energy 90/100 System Corruption 0% Temperature Cool (0) Movement Core (150) Ox2 Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (2) ------- Missile Launcher Power Maul > --- INVENTORY (5) ---- High-capacity Battery (250) Structural Scanner Hacking Suite Advanced Beam Rifle Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Aerolev Unit Aerolev Unit > --- UTILITY ---------- Large Storage Unit ECM Suite Light Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating > --- WEAPON ----------- Autogun Power Maul > --- INVENTORY -------- Improved Heat Sink High-capacity Battery High-capacity Matter Pod Structural Scanner Hacking Suite Hacking Suite Advanced Beam Rifle Missile Launcher Improved Datajack [Rating: 31] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Hover Unit Aerolev Unit Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Targeting Computer Protection Hardened Medium Armor Plating Weapon Advanced Beam Cannon Energy Gun Advanced Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Missile Launcher Impact Weapon Power Maul Build | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Slots Evolved 4 | . . . 2 2 . Power . | . . . . . . Propulsion 1 | . . . 1 . . Utility 3 | . . . 1 2 . Weapon . | . . . . . . Parts Attached 99 | 1 11 2 32 41 12 Power 9 | . 2 . 4 2 1 Engine 6 | . 2 . 4 . . Core 3 | . . . . 2 1 Reactor . | . . . . . . Propulsion 37 | . 2 . 14 15 6 Treads 29 | . 2 . 13 13 1 Leg 5 | . . . . . 5 Wheel 1 | . . . 1 . . Hover 2 | . . . . 2 . Flight . | . . . . . . Utility 30 | . 3 . 8 15 4 Device 12 | . 1 . 3 8 . Storage 4 | . 1 . . 3 . Processor 2 | . 1 . 1 . . Hackware . | . . . . . . Protection 12 | . . . 4 4 4 Artifact . | . . . . . . Weapon 23 | 1 4 2 6 9 1 Energy Gun 9 | 1 . . 3 5 . Energy Cannon 3 | . . . 3 . . Ballistic Gun 2 | . 1 . . 1 . Ballistic Cannon 6 | . 3 1 . 2 . Launcher 2 | . . 1 . 1 . Special Weapon . | . . . . . . Impact Weapon 1 | . . . . . 1 Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 7 | . . . 3 4 . Parts Lost 24 | . . . 1 7 16 Power 3 | . . . . 1 2 Propulsion 9 | . . . . 1 8 Utility 9 | . . . 1 3 5 Weapon 3 | . . . . 2 1 Highest Loss Streak 5 | . . . 1 4 5 To Critical Strikes 1 | . . . . . 1 Average Backups 9 | 3 5 7 8 13 10 Power . | 1 1 1 1 . . Propulsion 1 | 2 . . 1 1 3 Utility 4 | . 1 3 4 5 4 Weapon 2 | . 2 3 2 3 2 Tool/Special . | . . . . . . Unused Backups 23 | 2 7 . 7 4 3 Power 5 | . 1 . 3 1 . Propulsion 2 | . 2 . . . . Utility 8 | . 2 . 3 1 2 Weapon 7 | 2 2 . 1 2 . Tool/Special 1 | . . . . . 1 Average Slot Usage (%) 97 | . 97 100 99 98 86 Engine 7 | . 14 14 11 2 . Core 2 | . . . . 6 6 Treads 27 | . 26 28 31 26 14 Device 16 | . 2 . 18 24 8 Storage 12 | . 14 14 11 10 22 Processor 2 | . 9 14 1 . . Protection 4 | . . . 2 9 8 Energy Gun 5 | . 4 . 1 10 5 Energy Cannon 7 | . . . 18 2 . Ballistic Gun 1 | . 3 . . . 4 Ballistic Cannon 7 | . 20 27 1 4 . Peak Build Rating 31 | 6 7 7 19 30 31 Average Rating 18 | 6 6 7 16 26 21 On Entrance 11 | 6 6 7 7 19 21 Naked Turns . | . . . . . . Heaviest Build 61 | 13 32 31 39 61 50 Greatest Support 63 | 20 40 40 60 63 63 Greatest Overweight (x) 6 | . . . 2 6 3 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 Average Capacity 14 | 8 14 15 15 15 13 Most Carried 15 | 6 8 7 15 15 14 Average Carried 9 | 3 5 7 8 13 10 Final Capacity 15 | 8 15 15 15 15 5 Final Carried 12 | 3 7 7 11 12 4 Class Distribution -------------------- 59% | Scavenger-Mutant 40% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Resources | -11 -10 -10 -9 -8 -8 ----------- Run | Yrd Mat Min Mat Mat Gar Matter Collected 2573 | 210 405 124 725 815 294 Remotely . | . . . . . . Salvage Created 4578 | 53 677 50 1892 1536 370 Parts 267 | 2 47 6 107 81 24 Haulers Intercepted 10 | . 2 . 3 5 . Recyclers Shooed 2 | 1 . . 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Combat Hostiles Destroyed 101 | . 14 4 32 37 14 Melee 3 | . . . . . 3 Guns 24 | . 9 . 4 9 2 Cannons 53 | . 5 1 28 19 . AOE 19 | . . 3 . 8 8 Classes Destroyed 16 | 1 7 . 4 3 1 Worker 4 | . . . 4 . . Builder 2 | . 1 . 1 . . Tunneler 1 | . . . . 1 . Hauler 10 | . 2 . 3 5 . Recycler 4 | 1 2 . 1 . . Mechanic 1 | . 1 . . . . Operator 2 | . 1 . . 1 . Watcher 11 | . 2 . 5 4 . Swarmer 22 | . 6 3 . 9 4 Grunt 43 | . 8 1 19 15 . Brawler 3 | . . . 2 1 . Duelist 5 | . . . 1 1 3 Sentry 21 | . . . 10 9 2 Specialist 2 | . . . . . 2 Hunter 4 | . . . . 1 3 Heavy 1 | . . . . 1 . Best Kill Streak 7 | 1 6 3 7 6 5 Combat Bots Only 6 | . 5 3 4 6 5 Max Kills in Single Turn 4 | 1 1 3 1 4 4 Gunslinging . | . . . . . . Exploded 4 | . . 3 . 3 4 Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Mat Mat Gar Hostile Shots Fired 601 | . 81 8 123 210 179 Missed 170 | . 27 2 38 57 46 Hits 431 | . 54 6 85 153 133 Melee 14 | . . . 6 4 4 Projectile 417 | . 54 6 79 149 129 AOE 18 | . . . . . 18 Critical Strikes 14 | . . . 3 7 4 Part Disruptions 2 | . . . 2 . . Damage Taken 6778 | . 576 77 1309 2317 2499 Core 803 | . 92 . 158 189 364 Absorbed by Shields 132 | . . . . 132 . Regen/Repaired (Parts) 156 | . 113 . . 43 . Core Remaining (%) 74 | 100 . 63 60 . . Volleys Fired 327 | 11 54 5 103 125 29 Largest 2 | 2 2 2 2 2 2 Hottest 136 | 90 70 60 136 136 84 Shots Fired 620 | 22 108 9 201 236 44 Gun 220 | 22 56 . 20 82 40 Cannon 384 | . 52 8 180 144 . Launcher 16 | . . 1 1 10 4 Special . | . . . . . . Kinetic 223 | . 80 8 37 82 16 Thermal 381 | 22 28 . 163 144 24 Explosive 16 | . . 1 1 10 4 Electromagnetic . | . . . . . . Robot Hit Streak 24 | 6 12 6 12 24 6 Robot Miss Streak 6 | 4 6 1 3 4 3 Penetration Max 1 | . . . . 1 . Secondary Targets 8 | . 4 . 2 2 . Max Gunslinging Chain 1 | . 1 . 1 1 . Shots Hit Robots 404 | 14 74 6 122 150 38 Core Hits 173 | 2 31 5 49 67 19 Critical Kills . | . . . . . . Critical Parts Destroyed 2 | . . . . . 2 Critical Strikes 19 | 1 4 . 3 8 3 Burn 11 | 1 1 . 3 5 1 Blast 6 | . 3 . . 3 . Smash 2 | . . . . . 2 Melee Attacks 20 | . . . . . 20 Impact 20 | . . . . . 20 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 9685 | 164 1055 207 2500 4283 1476 Guns 2360 | 164 495 . 190 1100 411 Cannons 5165 | . 560 110 2224 2271 . Explosions 1517 | . . 94 46 898 479 Melee 586 | . . . . . 586 Ramming 57 | . . 3 40 14 . Kinetic 2916 | . 802 110 424 1429 151 Thermal 4655 | 164 253 . 2036 1942 260 Explosive 1471 | . . 94 . 898 479 Electromagnetic . | . . . . . . Impact 586 | . . . . . 586 Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 5 | . . . 3 5 . Average Corruption 1 | . . . 1 3 . Corruption Purged 5 | . . . . 5 . Corruption Blocked . | . . . . . . Effects 27 | . . . 20 7 . Message Errors 6 | . . . 4 2 . Matter Fused 8 | . . . 7 1 . Heat Flow Errors 4 | . . . 2 2 . Energy Discharges 4 | . . . 4 . . Data Loss (minor) 3 | . . . 2 1 . Misfires 1 | . . . 1 . . Weapon Failures 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage 249 | . . 20 12 87 130 Projectiles 58 | . . . 12 46 . Explosions 61 | . . 20 . 41 . Melee 130 | . . . . . 130 Knockbacks 21 | . 10 . 4 5 2 Impact 2 | . . . . . 2 Kinetic 18 | . 10 . 3 5 . Secondary 1 | . . . 1 . . Self-Inflicted Damage 163 | . . . 22 26 115 Shots 5 | . . . 1 1 3 Rammed 8 | . . 1 4 3 . Targets Rammed 10 | . . 1 6 3 . Kicked . | . . . . . . Crushed 2 | . . . 2 . . Highest Temperature 260 | 260 39 36 253 229 252 Average Temperature 72 | 114 12 21 67 71 113 Received Heat Transfer 1644 | . 240 36 468 711 189 Effects 4 | 2 . . . . 2 Interference 4 | 2 . . . . 2 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Fried . | . . . . . . Impact Corruptions 4 | . . . . . 4 Robots Melted 1 | . . . . 1 . Combat Hostiles 1 | . . . . 1 . Parts Melted 16 | 1 . . 9 6 . Heat Transferred 9646 | 496 814 . 3935 3922 479 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Maximum Alert Level 2 | . 1 . 2 2 2 Low Security (%) 70 | 100 99 100 53 86 . Level 1 16 | . . . 35 5 20 Level 2 13 | . . . 11 7 79 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 527 | 5 200 89 461 527 513 Initial 342 | . . 31 11 108 342 Average 162 | . 117 33 184 117 431 Influence Increases 3372 | 5 484 108 1128 1274 373 Destroy 0b10 Robot/C 2020 | . 280 80 640 740 280 Destroy 0b10 Robot/NC 175 | 5 45 . 70 55 . Destroy Leader 502 | . 68 20 186 208 20 Successful Hack 64 | . 12 . 13 39 . Select Force Hacks 90 | . 30 . 60 . . Disable Machine 195 | . 15 . 90 90 . Destroy Structure 221 | . 4 8 39 112 58 Partial Spotted 15 | . 15 . . . . Lose Combat Pursuer 90 | . 15 . 30 30 15 Influence Decreases 2817 | 5 402 160 900 1005 345 Entered New Map 405 | . . 51 19 150 185 Time Decay 1722 | 5 402 109 571 635 . Lost Part 240 | . . . 10 70 160 Purge Threat 450 | . . . 300 150 . Squads Dispatched 10 | . 2 . 3 5 . Investigation 6 | . 1 . 2 3 . Extermination . | . . . . . . Reinforcement 4 | . 1 . 1 2 . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . 1 . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Gar Distress Signals 5 | . 2 . 1 2 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 146 | . 24 5 43 52 22 Peak Tracking Total 8 | . 6 3 4 7 8 Tactical Retreats 6 | . 1 . 1 3 1 Traps | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Traps Triggered 5 | . . . 2 2 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -8 ---------- Run | Yrd Mat Min Mat Mat Gar Machines Disabled 13 | . 1 . 6 6 . Max in Single Turn 3 | . 1 . 3 2 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Gar Machines Accessed 37 | . 10 . 12 15 . Terminals 25 | . 7 . 9 9 . Fabricators . | . . . . . . Repair Stations 2 | . 1 . . 1 . Recycling Units 6 | . 2 . 2 2 . Scanalyzers 3 | . . . 1 2 . Garrison Access 1 | . . . . 1 . Total Hacks 110 | . 28 . 38 44 . Successful 69 | . 17 . 22 30 . Failed 41 | . 11 . 16 14 . Catastrophic 4 | . . . 3 1 . Database Lockouts . | . . . . . . Manual 55 | . 14 . 20 21 . Terminals 80 | . 22 . 30 28 . Fabricators . | . . . . . . Repair Stations 4 | . 2 . . 2 . Recycling Units 14 | . 4 . 6 4 . Scanalyzers 11 | . . . 2 9 . Garrison Access 1 | . . . . 1 . Terminal Hacks 23 | . 6 . 8 9 . Robot Analysis 2 | . 1 . . 1 . Prototype ID Bank 4 | . 1 . 3 . . Branch Access Points 1 | . . . . 1 . Terminal Index 1 | . 1 . . . . Alert Level 5 | . . . 2 3 . Unreport Threat 4 | . . . 2 2 . Locate Traps 1 | . 1 . . . . Dispatch Records 2 | . 1 . . 1 . Hauler Manifests 3 | . 1 . 1 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks 4 | . 2 . . 2 . Scan Component 2 | . 1 . . 1 . Repair 2 | . 1 . . 1 . Recycling Unit Hacks 8 | . 2 . 2 4 . Report Inventory 7 | . 2 . 2 3 . Retrieve Components 1 | . . . . 1 . Scanalyzer 8 | . . . 2 6 . Insert Component 4 | . . . 1 3 . Analyze 4 | . . . 1 3 . Garrison Access Hacks 1 | . . . . 1 . Unlock Access 1 | . . . . 1 . Unauthorized Hacks 25 | . 7 . 10 8 . Terminals 22 | . 6 . 8 8 . Botnet 3 | . 1 . 1 1 . Skim 19 | . 5 . 7 7 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 3 | . 1 . 2 . . Tunnel 3 | . 1 . 2 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . . 1 . Used 1 | . . . . 1 . Hacking Detections 29 | . 8 . 9 12 . Full Trace Events 1 | . . . . 1 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 3 | . . . 1 2 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 2 | . 1 . . 1 . Time 64 | . 26 . . 38 . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 3 | . . . . 3 . Parts Scanalyzed 4 | . . . 1 3 . Part Schematics Acquired 3 | . . . 1 2 . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 ------------ Run | Yrd Mat Min Mat Mat Gar Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Mat Mat Gar Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Active Infowar (turns) 3700 | . . . 879 2317 504 Sensors 847 | . . . . 847 . Structural 3656 | . . . 879 2317 460 ECM 204 | . . . . 160 44 Robot Analysis Total 2 | . 1 . . 1 . Derelict Logs Recovered 2 | . . 2 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -8 ------------- Run | Yrd Mat Min Mat Mat Gar Turns Passed 6782 | 60 1181 296 2369 2317 559 Spaces Moved 3157 | 21 597 173 1203 908 255 Core 37 | . . . . . 37 Treads 2850 | . 551 173 1107 906 113 Legs 143 | 21 46 . . . 76 Wheels 96 | . . . 96 . . Hover 31 | . . . . 2 29 Flight . | . . . . . . Fastest Speed 50 | 120 120 160 120 160 50 Average Speed 158 | 120 156 160 157 163 147 Slowest Speed 430 | 120 160 160 240 430 330 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 60 | 3 97 47 98 89 27 Regions Visited 5 Branch Regions 1 Pre-discovered Areas 9 | . 1 . 5 3 . Known Exits Taken 4 | . 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . Scrap Searched 1 | . . 1 . . . Spaces Dug 29 | . . . 6 21 2 Terrain Destroyed 251 | . . 8 45 156 42 Melee 2 | . . . . . 2 Projectile 40 | . . . . 40 . AOE 209 | . . 8 45 116 40 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Gar Total 4293 | 35 737 182 1483 1501 355 Wait 488 | . 53 2 72 349 12 Move 3152 | 20 596 172 1202 907 255 Hop . | . . . . . . Pick Up 33 | . 6 . 15 11 1 Fast Attach 42 | . 6 . 11 17 8 Attach 26 | . 3 . 3 12 8 Detach 32 | . 7 . 10 11 4 Swap 75 | 1 3 2 25 34 10 Drop 88 | 3 9 . 36 32 8 Fire 327 | 11 54 5 103 125 29 Melee 20 | . . . . . 20 Ram . | . . . . . . Kick . | . . . . . . Crush 10 | . . 1 6 3 . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / *Sub) -10/Mines (discovered 2 exits: *Mat / *Sub) -9/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -8/Materials (discovered 6 exits: [*Fac x3] / *Sto x2 / Gar) -8/Garrison History --------- Turn | Location | Event 28 | -11/Scrapyard | Discovered new exit (range 3) 61 | -11/Scrapyard | Entered Materials 191 | -10/Materials | Discovered new exit (range 9) 315 | -10/Materials | Build established: Mutant 414 | -10/Materials | Discovered new exit (range 16) 616 | -10/Materials | Discovered new exit (range 13) 723 | -10/Materials | Repaired Lgt. Treads 829 | -10/Materials | Discovered new exit (range 10) 988 | -10/Materials | Discovered new exit (range 14) 1144 | -10/Materials | Discovered new exit (range 12) 1168 | -10/Materials | Learned Materials emergency access door positions 1226 | -10/Materials | Identified exit to Materials 1226 | -10/Materials | Identified exit to Mines 1226 | -10/Materials | Identified exit to Subcaves 1242 | -10/Materials | Entered Mines 1409 | -10/Mines | Learned Materials emergency access door positions 1507 | -10/Mines | Discovered exit to Materials (range 7) 1538 | -10/Mines | Discovered exit to Subcaves (range 10) 1538 | -10/Mines | Entered Materials 1538 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2201 | -9/Materials | Build established: Scavenger-Mutant 2332 | -9/Materials | Discovered new exit (range 7) 2415 | -9/Materials | Discovered new exit (range 11) 2739 | -9/Materials | Learned Storage emergency access door positions 2877 | -9/Materials | Identified exit to Materials 2977 | -9/Materials | Learned Storage emergency access door positions 3060 | -9/Materials | Learned location of Zion (-6) 3129 | -9/Materials | Discovered new exit (range 5) 3374 | -9/Materials | Discovered exit to Materials (range 3) 3907 | -9/Materials | Entered another Materials area 3907 | -8/Materials | Evolved 2 slots: Utility x2 3908 | -8/Materials | Identified exit to Storage 4939 | -8/Materials | Discovered new exit (range 5) 5131 | -8/Materials | Repaired Lgt. Nuclear Core 5158 | -8/Materials | Discovered exit to Storage (range 7) 5603 | -8/Materials | Discovered new exit (range 10) 5706 | -8/Materials | Learned Factory trap positions 5760 | -8/Materials | Learned 4 Recycling zone layouts 5802 | -8/Materials | Learned location of 3 exits from Factory 5861 | -8/Materials | Learned location of 1 exit from Extension 5893 | -8/Materials | Build established: Mutant 5899 | -8/Materials | Learned Storage interactive machine intel 6054 | -8/Materials | Discovered new exit (range 16) 6071 | -8/Materials | Lost 4 parts (1p1n2u) 6222 | -8/Materials | Identified exit to Garrison 6224 | -8/Materials | Entered Garrison 6383 | -8/Garrison | Lost 5 parts (1p2n2u) 6500 | -8/Garrison | Triggered checkpoint 6543 | -8/Garrison | Core integrity fell below 50% 6735 | -8/Garrison | Lost 5 parts (1p2n1u1w) 6774 | -8/Garrison | Triggered checkpoint 6775 | -8/Garrison | Triggered checkpoint 6777 | -8/Garrison | Core integrity fell below 20% 6783 | -8/Garrison | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 06749_ D-53 Grenadier destroyed. 06750_ The unstable cave ceiling collapses. 06752_ Penetrated by Slug. 06755_ Imp. Medium Armor Plating destroyed. 06755_ VSS Leg destroyed. 06757_ H-55 Commando suffers critical hit (Smash). 06757_ Destroyed Carbon-fiber Leg. 06757_ Destroyed Targeting Computer. 06757_ H-55 Commando system corrupted by crushing effect. 06758_ H-55 Commando system terminally corrupted. 06760_ Acquired 33 matter. 06761_ The unstable cave ceiling collapses. 06762_ Dropped ECM Suite. 06763_ The unstable cave ceiling collapses. 06774_ Beams of light sweep through the air. An alarm sounds. 06783_ S-10 Pest destroyed. Map ----- +----------------------------------------------------+ | ?????????# ## # ! ## ## #????????????????????? | | ######### ## # ! # # #????????????????????? | | ## #### #????????????????????? | | ###= ####### #^ #????????????????????? | | ??#==[#??# ## # #### #????????????????????? | | ??##"##??# ## # #?# #????????????????????? | | ???# #???# ### # #?# #????????????????????? | | #??# #???# #?## # ### ##""""######?????????? | | #### ##### #### " ### ??????? | | = " ??????? | | ####"########### ??????? | | #??# #????????#"######### # ## ###???????? | | ???#"#????????##??????### ## #?????????? | | ???###????????????????# "?????????? | | ??????????????????????# "?????????? | | ??????????????????????# "?????????? | | ??????????????????????# "?????????? | | ??????????????????????### ## ## #?????????? | | ????????????????????????# s ## ## #?????????? | | ????????????????????????# ????????? | | ??????????????????????#?+s [ ????????? | | ??????????????????????# #s%[* #?????????? | | ??????????????????????#s#*%%## ######?????????? | | ??????????????????????# == # #??????????????? | | ??????????????????????# ##?####??????????????? | | ??????????????????????# @ #???????????????????? | | ??????????????????????# #???????????????????? | | ??????????????????????# #???????????????????? | | ??????????????????????# # #???????????????????? | | ??????????????????????### ##???????????????????? | | ???????????????????????? #????????????????????? | | ???????????????????????? #????????????????????? | | ???????????????????????? #????????????????????? | | ????????????????????????#####????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 14 Energy Capacity 410 Matter Stores 300 Matter Capacity 500 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 600 Evasion (%) 57 Targeting Accuracy 5 Recoil Reduction 3 Salvage Targeting 1 Item Schematics ----------------- Adv. Beam Cannon | -9/Materials | Scanalyzed Hacking Suite | -8/Materials | Scanalyzed Huge Storage Unit | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 19% | -10/Materials Lgt. Nuclear Core | 14% | -8/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RegenerativeChromionLog Manual? 0 Play Time 00:59:44 Cumulative 38.0 hours Start 2025.05.17 @ 08:10:33 End 2025.05.17 @ 09:07:36 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 61 Rogue 61 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 28 Gallery% 30 Achievement% 34 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d67d0695-ba43-4169-9270-0b80d69eab23