Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.07 @ 13:02:53 Player: ILikeMonsters1890 Result: Destroyed by X-82 Rainmaker with Heavy Flak Cannon Performance ------------- Evolutions (8) 4000 Regions Visited (22) 4400 Robots Destroyed (63) 315 Value Destroyed (1359) 1359 Prototype IDs (32) 640 Alien Tech Used (1) 200 Bonus (1711) 1711 TOTAL SCORE: 12625 Bonus ------- High Alert Combat Kills 45 Follower Combat Kills 66 Registered with UFD 300 Met Imprinter 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Cogmind --------- Core Integrity 0/1450 Matter 132/300 Energy 100/100 System Corruption 10% Temperature Cool (1) Movement Flying (35) Location -2/Testing Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- Electron Diverter > --- UTILITY (12) ----- Spectral Analyzer Graphene Brace > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- ECM Suite Fusion Bomb Launcher Companion Sword Botcube Peak State ------------ > --- POWER ------------ Light Nuclear Core Micro Fission Core > --- PROPULSION ------- VTOL Module VTOL Module VTOL Module Cesium-ion Thruster Cooled VTOL Module Cooled VTOL Module Field Propulsion Drive > --- UTILITY ---------- Advanced Heat Sink Small Storage Unit Enhanced Optical Array Advanced Signal Interpreter Advanced Terrain Scanner Improved Transmission Jammer Layered Light Armor Plating Makeshift Ablative Armor > --- WEAPON ----------- Companion Sword > --- INVENTORY -------- Fission Core VTOL Module ECM Suite Heavy Missile Launcher DRS Beacon Botcube [Rating: 79] Favorites ----------- Power Micro Fission Core Engine Light Ion Engine Power Core Micro Fission Core Reactor Micro Antimatter Reactor Propulsion Cooled VTOL Module Flight Unit Cooled VTOL Module Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Processor Enhanced Optical Array Protection Light Armor Plating Artifact Phase Redirector Weapon Assault Rifle Energy Gun Backup Laser III Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Heavy Missile Launcher Special Weapon Junk Cannon Slashing Weapon Companion Sword Build | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Res Qua Res Tes Slots Evolved 16 | . . 2 . . . 6 . . . . 2 . . . . 2 . . 2 . 2 . Power 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Propulsion 5 | . . 1 . . . 3 . . . . . . . . . 1 . . . . . . Utility 10 | . . 1 . . . 2 . . . . 2 . . . . 1 . . 2 . 2 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 140 | 2 12 16 3 9 2 11 . 2 4 1 13 . 1 14 7 4 3 4 9 3 9 11 Power 9 | . . 2 . . . 1 . 1 . . 1 . . 1 . . . 1 1 1 . . Engine 2 | . . 2 . . . . . . . . . . . . . . . . . . . . Core 6 | . . . . . . 1 . 1 . . 1 . . 1 . . . 1 1 . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Propulsion 20 | . . 3 . 2 . 3 . . . . 1 . . 4 3 . 1 1 1 . . 1 Treads . | . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . Flight 20 | . . 3 . 2 . 3 . . . . 1 . . 4 3 . 1 1 1 . . 1 Utility 58 | 1 4 4 1 3 . 6 . . 2 . 5 . 1 4 3 3 . . 4 1 8 8 Device 27 | 1 1 . . . . 3 . . . . 2 . 1 3 3 2 . . . . 6 5 Storage 6 | . 1 1 . 1 . 1 . . . . . . . . . . . . 2 . . . Processor 14 | . 1 1 1 . . 1 . . 1 . 2 . . . . . . . 2 . 2 3 Hackware . | . . . . . . . . . . . . . . . . . . . . . . . Protection 10 | . 1 2 . 2 . 1 . . 1 . 1 . . 1 . 1 . . . . . . Artifact 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Weapon 53 | 1 8 7 2 4 2 1 . 1 2 1 6 . . 5 1 1 2 2 3 1 1 2 Energy Gun 2 | . . . . . . . . . . . . . . 2 . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 17 | 1 7 5 . 4 . . . . . . . . . . . . . . . . . . Ballistic Cannon 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Launcher 13 | . . 2 2 . . . . 1 1 1 1 . . . 1 1 . 1 1 . 1 . Special Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 19 | . . . . . 1 1 . . 1 . 5 . . 3 . . 2 1 2 1 . 2 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 17 | . . . . . 2 1 . . 1 . . . . 2 . . . . . 1 4 6 Parts Lost 40 | . . 5 1 . . 2 1 1 . . 4 . 1 1 1 1 . 8 7 2 5 . Power 6 | . . 1 . . . . . 1 . . 1 . . . . . . 2 1 . . . Propulsion 16 | . . 2 1 . . 2 . . . . 1 . . . 1 . . 3 4 2 . . Utility 16 | . . 2 . . . . 1 . . . 1 . 1 1 . 1 . 3 1 . 5 . Weapon 2 | . . . . . . . . . . . 1 . . . . . . . 1 . . . Highest Loss Streak 7 | . . 3 1 . . 2 1 1 . . 2 . 1 1 2 1 . 5 7 1 5 . To Critical Strikes 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Average Slot Usage (%) 50 | . 32 62 24 32 55 47 58 52 55 60 54 58 57 65 88 80 88 72 44 26 26 6 Core 3 | . . . . . . 3 6 5 6 6 4 5 5 6 11 10 10 5 2 . . . Flight 15 | . . 21 6 7 22 16 20 20 20 20 17 17 17 20 35 31 34 29 15 5 . 1 Device 7 | . 9 1 . . . 7 13 13 10 6 6 17 16 14 16 16 15 14 3 . 4 4 Storage 4 | . . 6 . 3 11 6 6 6 6 6 5 5 5 5 5 5 5 5 4 . . . Processor 9 | . 2 4 11 11 11 6 6 6 8 13 12 11 11 11 11 10 10 10 15 19 21 . Protection 5 | . 8 6 6 9 11 5 4 . 2 6 4 . . . 5 5 10 5 . . . . Ballistic Gun 1 | . 10 13 . . . . . . . . . . . . . . . . . . . . Peak Build Rating 79 | 2 4 11 8 8 20 39 34 35 40 41 55 45 50 68 68 72 79 77 57 54 61 32 Average Rating 28 | 1 2 6 4 4 8 24 33 34 36 38 41 45 49 54 65 67 73 59 41 31 37 13 On Entrance 31 | . 2 2 6 2 8 9 34 33 35 38 38 45 45 50 63 68 72 74 36 33 22 3 Naked Turns 5 | . . 2 . . . . . . . . . . . . . . . . . . 3 . Heaviest Build 34 | 3 6 14 4 8 8 19 15 14 15 21 19 14 14 28 27 30 34 30 16 8 3 5 Greatest Support 36 | 3 3 12 4 8 8 15 15 15 15 15 28 15 15 36 30 30 30 27 23 9 3 8 Greatest Overweight (x) 2 | . 1 2 1 2 . 1 . . . 1 1 . . 1 . . 1 1 . . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 5 8 8 5 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 10 8 5 5 Average Capacity 7 | 5 5 6 5 5 8 8 8 8 8 8 8 8 8 8 8 8 8 8 9 5 5 5 Most Carried 8 | 3 5 7 5 7 8 8 8 8 8 8 8 5 5 8 8 8 8 7 6 5 5 4 Average Carried 6 | 1 4 4 4 5 7 7 8 7 7 7 7 5 5 5 7 7 7 6 5 4 4 3 Final Capacity 8 | 5 5 5 5 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 5 5 5 Final Carried 8 | 2 5 5 5 7 8 8 8 8 8 8 5 5 5 8 8 8 7 7 5 5 5 4 Class Distribution -------------------- 36% | Mutant 28% | Sprinter 11% | Scout 8% | Commander-Mutant 5% | Scavenger-Scout 3% | Scavenger-Sprinter 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -9/Storage Commander-Mutant | -9/Recycling Mutant | -9/Scraptown Sprinter | -6/Factory Sprinter | -6/Lower Caves Sprinter | -6/Lower Caves Sprinter | -6/Zion Sprinter | -5/Proximity Caves Sprinter | -5/Factory Scout | -5/Upper Caves Scout | -5/Upper Caves Scout | -5/Warlord Scavenger-Scout | -4/Proximity Caves Scavenger-Sprinter | -4/Factory Scavenger-Sprinter | -4/Upper Caves Scavenger-Sprinter | -4/Upper Caves Scavenger-Sprinter | -3/Research Mutant | -3/Quarantine Mutant | -2/Research Mutant | -2/Testing Resources | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 ----------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Res Qua Res Tes Matter Collected 1891 | 241 276 160 3 305 20 105 . 31 48 8 108 54 5 145 83 6 101 55 35 77 25 . Remotely . | . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 1029 | 81 291 195 15 56 . . . 55 . 50 49 . . . 59 55 . 63 60 . . . Parts 97 | 3 14 30 6 4 . . . 2 . 4 9 . . . 6 6 . 3 10 . . . Haulers Intercepted 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 2 | 2 . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 22 | . . . . . . . . 2 . 5 . . . . 4 . . 11 . . . . Prevented 4 | . . . . . . . . . . . . 3 . . . . 1 . . . . . Kills | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Res Qua Res Tes Combat Hostiles Destroyed 54 | . 8 14 3 1 . . . 3 . 5 2 . . . 5 5 . 5 3 . . . Melee 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Guns 14 | . 7 6 . 1 . . . . . . . . . . . . . . . . . . Cannons 1 | . 1 . . . . . . . . . . . . . . . . . . . . . AOE 38 | . . 8 3 . . . . 3 . 5 2 . . . 5 5 . 5 2 . . . Classes Destroyed 11 | 2 3 3 . . . . . . . . 2 . . . . . . . 1 . . . Worker 2 | . . . . . . . . . . . 1 . . . . 1 . . . . . . Builder 2 | . . . . . . . . . . . 1 . . . . 1 . . . . . . Tunneler 1 | 1 . . . . . . . . . . . . . . . . . . . . . . Hauler 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Recycler 1 | 1 . . . . . . . . . . . . . . . . . . . . . . Operator 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Watcher 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Swarmer 43 | . 3 12 3 . . . . 3 . 5 2 . . . 5 5 . 5 . . . . Cutter 3 | . . . . . . . . . . . . . . . . . . . 3 . . . Grunt 6 | . 5 1 . . . . . . . . . . . . . . . . . . . . Sentry 2 | . . 1 . 1 . . . . . . . . . . . . . . . . . . Best Kill Streak 7 | 2 3 6 3 1 . . . 3 . 5 4 . . . 5 7 . 5 3 . . . Combat Bots Only 5 | . 3 4 3 1 . . . 3 . 5 2 . . . 5 5 . 5 3 . . . Max Kills in Single Turn 5 | 1 1 5 2 1 . . . 3 . 3 2 . . . 3 4 . 4 2 . . . Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . 4 2 . . . . 3 . 3 1 . . . 3 3 . 4 2 . . . Melee 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Res Qua Res Tes Hostile Shots Fired 683 | . 58 75 39 6 . 107 18 4 . 5 70 4 6 5 15 12 6 33 42 55 81 42 Missed 344 | . 16 37 20 2 . 61 10 3 . 1 37 4 2 4 6 6 2 15 24 33 33 28 Damage Taken 6397 | . 420 413 268 55 . 548 71 18 . 106 551 . 86 45 217 153 89 739 544 396 1572 106 Core 3208 | . 151 108 110 15 . 270 22 . . 35 177 . 19 . 26 14 . 171 280 357 1362 91 Absorbed by Shields 77 | . . . 11 . . . . . . . 66 . . . . . . . . . . . Redirected to Shielding 137 | . . 18 . . . . . . . 14 105 . . . . . . . . . . . Ignored by Resistances 22 | . . . 22 . . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 83 | . . . . . . . . . . . . . . 83 . . . . . . . . Core Remaining (%) 64 | 100 39 . . . 41 . . . . 61 . . . . 77 . . 83 . 51 . . Volleys Fired 96 | 7 39 30 3 2 . . . 1 . 2 2 . . . 2 3 . 4 1 . . . Largest 2 | 1 2 2 1 2 . . . 1 . 1 1 . . . 1 1 . 1 1 . . . Hottest 55 | 20 55 40 30 40 . . . 33 . 36 36 . . . 39 39 . 39 39 . . . Shots Fired 161 | 7 76 56 3 4 . . . 1 . 2 2 . . . 2 3 . 4 1 . . . Gun 129 | 7 66 52 . 4 . . . . . . . . . . . . . . . . . . Cannon 10 | . 10 . . . . . . . . . . . . . . . . . . . . . Launcher 22 | . . 4 3 . . . . 1 . 2 2 . . . 2 3 . 4 1 . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic 139 | 7 76 52 . 4 . . . . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . . . . . . . Explosive 22 | . . 4 3 . . . . 1 . 2 2 . . . 2 3 . 4 1 . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 10 | 3 10 8 . 3 . . . . . . . . . . . 4 . 2 . . . . Robot Miss Streak 5 | 2 3 5 2 . . . . . . . . . . . . 1 . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 90 | 5 49 28 . 3 . . . . . . . . . . . 2 . 1 2 . . . Core Hits 87 | 3 19 21 3 1 . . . 3 . 5 11 . . . 6 5 . 6 4 . . . Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Blast 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Melee Attacks 34 | . . . . . . 2 . . 1 . 6 . . 10 . . 3 2 5 1 . 4 Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing 34 | . . . . . . 2 . . 1 . 6 . . 10 . . 3 2 5 1 . 4 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 4129 | 65 497 787 226 42 . . . 167 . 364 269 . . . 312 699 . 483 201 . 17 . Guns 820 | 65 389 324 . 42 . . . . . . . . . . . . . . . . . . Cannons 108 | . 108 . . . . . . . . . . . . . . . . . . . . . Explosions 3104 | . . 463 226 . . . . 167 . 364 268 . . . 312 699 . 483 122 . . . Melee 79 | . . . . . . . . . . . . . . . . . . . 79 . . . Ramming 18 | . . . . . . . . . . . 1 . . . . . . . . . 17 . Kinetic 928 | 65 497 324 . 42 . . . . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . . . . . . . Explosive 3104 | . . 463 226 . . . . 167 . 364 268 . . . 312 699 . 483 122 . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing 79 | . . . . . . . . . . . . . . . . . . . 79 . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 10 | . 3 . . . . 2 2 2 2 . . . . . . . . 6 1 1 9 10 Average Corruption 3 | . 3 . . . . 1 2 2 2 . . . . . . . . 6 1 1 9 9 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Effects 27 | . 10 . . . . 2 1 5 . . . . . . . . . . . 1 1 7 Message Errors 3 | . 1 . . . . . . 1 . . . . . . . . . . . . . 1 Matter Fused 8 | . 1 . . . . 1 . 2 . . . . . . . . . . . 1 1 2 Heat Flow Errors 3 | . 2 . . . . . . . . . . . . . . . . . . . . 1 Energy Discharges 6 | . 3 . . . . 1 1 1 . . . . . . . . . . . . . . Data Loss (minor) 5 | . 1 . . . . . . 1 . . . . . . . . . . . . . 3 Data Loss (major) 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Weapon Failures 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 161 | . . 10 9 . . . . 5 . . . . . . 6 79 . 52 . . . . Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . Explosions 161 | . . 10 9 . . . . 5 . . . . . . 6 79 . 52 . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . Knockbacks 2 | . 2 . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Secondary 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 250 | . . . 25 . . . . . . . . . . . 52 61 . 104 . . 8 . Shots 8 | . . . 1 . . . . . . . . . . . 1 3 . 3 . . . . Rammed 2 | . . . . . . . . . . . 1 . . . . . . . . . 1 . Targets Rammed 2 | . . . . . . . . . . . 1 . . . . . . . . . 1 . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 330 | . 93 9 . 4 . . . . . . 12 . . 91 . . . 60 . . 330 136 Average Temperature 48 | . 30 6 . 4 . . . . . . 12 . . 91 . . . 32 . . 173 90 Received Heat Transfer 1169 | . 132 78 99 36 . 54 30 . . 18 18 . 27 . . . 21 12 33 142 469 . Effects 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Res Qua Res Tes Peak Influence 1162 | 10 397 586 533 222 . 153 . . . . 1162 . . . . 281 . . 260 394 347 288 Initial 972 | . 6 104 247 207 . . . . . . 972 . . . . 63 . . 123 146 221 186 Average 283 | 4 220 307 349 90 . 41 . . . . 1074 . . . . 178 . . 170 214 237 242 Maximum Alert Level 4 | . 1 2 2 1 . . . . . . 4 . . . . 1 . . 1 1 1 1 Low Security (%) 40 | 100 34 20 . 71 . 100 . . . . . . . . . 44 . . 80 55 . 4 Level 1 44 | . 65 55 67 28 . . . . . . . . . . . 55 . . 19 44 100 95 Level 2 4 | . . 24 32 . . . . . . . . . . . . . . . . . . . Level 3 6 | . . . . . . . . . . . 62 . . . . . . . . . . . Level 4 4 | . . . . . . . . . . . 37 . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 28 | . 1 5 3 . . 7 . . . . 2 . . . . 1 . 1 3 2 1 2 Investigation 14 | . 1 2 1 . . 5 . . . . . . . . . . . 1 1 1 . 2 Extermination 2 | . . . . . . 1 . . . . 1 . . . . . . . . . . . Reinforcement 12 | . . 3 2 . . 1 . . . . 1 . . . . 1 . . 2 1 1 . Assault . | . . . . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . 1 . . . . 1 . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Res Qua Res Tes Distress Signals 11 | . 2 2 1 . . . . . . 1 3 . . . . 1 . . . . 1 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 257 | . 19 27 16 3 . 15 1 3 . 7 23 4 3 26 10 12 5 21 18 18 17 9 Peak Tracking Total 15 | . 5 9 13 2 . 6 1 3 . 5 9 3 3 12 7 6 5 15 13 12 15 6 Tactical Retreats 29 | . 2 3 2 . . 5 . 1 . . 3 1 2 . 1 2 1 . 1 3 2 . Traps | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Res Qua Res Tes Traps Triggered 9 | . 2 . 3 . . 1 . . . . 1 . . . . . . . . . 2 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 6 | . . . . . . . . . . . . . . . . . . . . 6 . . Reused 3 | . . . . . . . . . . . . . . . . . . . . 3 . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . Triggered 8 | . . . . . . . . . . . . . 1 4 . . . . . 3 . . Machines | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 ---------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Res Qua Res Tes Machines Disabled 3 | . . . . . . . . . . . . . . . . . . 1 . 1 . 1 Max in Single Turn 1 | . . . . . . . . . . . . . . . . . . 1 . 1 . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Res Qua Res Tes Machines Accessed 88 | . 6 9 6 13 10 9 1 2 . . 3 . . 2 . 7 . 1 3 7 5 4 Terminals 48 | . 4 8 5 6 . 5 . . . . 2 . . . . 4 . 1 3 4 3 3 Fabricators 7 | . . . . . . 2 . . . . 1 . . . . 2 . . . . 1 1 Repair Stations 3 | . 1 1 . . . . . . . . . . . . . 1 . . . . . . Recycling Units 9 | . 1 . 1 5 . 2 . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . . . . . . . . . 2 . . Garrison Access 2 | . . . . . . . . . . . . . . . . . . . . 1 1 . Total Hacks 273 | . 22 26 18 59 60 17 1 2 . . 5 . . 6 . 17 . 3 8 15 6 8 Successful 157 | . 8 8 7 43 60 2 1 2 . . 1 . . 6 . 4 . 3 4 4 3 1 Failed 116 | . 14 18 11 16 . 15 . . . . 4 . . . . 13 . . 4 11 3 7 Catastrophic 36 | . 2 6 3 1 . 8 . . . . 2 . . . . 2 . . 1 6 2 3 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . Manual 60 | . 2 12 10 16 . 6 . . . . . . . . . 4 . . 5 2 2 1 Terminals 135 | . 17 24 13 23 . 9 . . . . 4 . . . . 11 . 3 8 12 4 7 Fabricators 9 | . . . . . . 3 . . . . 1 . . . . 3 . . . . 1 1 Repair Stations 7 | . 2 2 . . . . . . . . . . . . . 3 . . . . . . Recycling Units 25 | . 3 . 5 12 . 5 . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . . . . . . . . . 2 . . Garrison Access 2 | . . . . . . . . . . . . . . . . . . . . 1 1 . Terminal Hacks 138 | . 7 8 2 34 60 1 1 2 . . 1 . . 6 . 2 . 3 4 4 2 1 Record 81 | . . . . 24 53 . . 1 . . . . . . . . . 3 . . . . Robot Analysis 9 | . 2 . . 1 6 . . . . . . . . . . . . . . . . . Prototype ID Bank 9 | . 3 . . 1 . . . . . . . . . 5 . . . . . . . . Open Door 6 | . . . 2 . 1 . 1 1 . . . . . 1 . . . . . . . . Open DSF 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Level Access Points 3 | . . 1 . . . 1 . . . . . . . . . . . . . . . 1 Branch Access Points 4 | . . . . 1 . . . . . . . . . . . 1 . . 1 . 1 . Emergency Access Points 2 | . . 1 . . . . . . . . . . . . . . . . 1 . . . Alert Level 2 | . . 1 . 1 . . . . . . . . . . . . . . . . . . Unreport Threat 4 | . . 1 . 3 . . . . . . . . . . . . . . . . . . Locate Traps 3 | . 1 . . . . . . . . . . . . . . 1 . . . 1 . . Reprogram Traps 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Security Status 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Hauler Manifests 3 | . 1 1 . 1 . . . . . . . . . . . . . . . . . . Registered Components 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Zone Layout 8 | . . 3 . . . . . . . . 1 . . . . . . . 1 2 1 . Fabricator Hacks 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Network Status 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Repair Station Hacks 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Scan Component 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Recycling Unit Hacks 8 | . 1 . 2 4 . 1 . . . . . . . . . . . . . . . . Retrieve Matter 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Retrieve Components 7 | . 1 . 1 4 . 1 . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 9 | . . . 3 5 . . . . . . . . . . . . . . . . 1 . Terminals 4 | . . . 1 3 . . . . . . . . . . . . . . . . . . Botnet 2 | . . . . 2 . . . . . . . . . . . . . . . . . . Disrupt 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Operators 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Liberate 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . . . 2 2 . . . . . . . . . . . . . . . . . . Reject 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . Recyclers 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 63 | . 5 9 4 7 . 9 . . . . 3 . . . . 7 . 1 2 7 5 4 Full Trace Events 18 | . 2 3 2 1 . 5 . . . . . . . . . . . 1 1 1 . 2 Feedback Events 3 | . . . . . . 2 . . . . . . . . . . . . . . . 1 Corruption 3 | . . . . . . 2 . . . . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 2 | . . . . . . . . . 2 . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 16 | . . . . . . . . . 16 . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 14 | . 2 . . 9 . 3 . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 ------------ Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Res Qua Res Tes Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Res Qua Res Tes Total Allies 12 | . . . 10 . . . . . 2 . . . . . . . . . . . . . Largest Group 10 | . . . 10 8 2 2 . . 2 2 . . . . . . . . . . . . Highest-Rated Group 88 | . . . 88 72 16 16 . . 62 62 . . . . . . . . . . . . Highest-Rated Ally 31 | . . . 16 16 8 8 . . 31 31 . . . . . . . . . . . . Total Orders 1 | . . . . 1 . . . . . . . . . . . . . . . . . . GUARD 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Ally Attacks 50 | . . . 1 14 . 4 . . . 31 . . . . . . . . . . . . Total Damage 295 | . . . 10 131 . 49 . . . 105 . . . . . . . . . . . . Kills 3 | . . . . 2 . . . . . 1 . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Intel | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Res Qua Res Tes Robot Analysis Total 9 | . 2 . . 1 6 . . . . . . . . . . . . . . . . . Derelict Logs Recovered 12 | . . . . . . . 2 2 1 2 . 2 1 . . . 2 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 10 | . . . . . . . . . . . 10 . . . . . . . . . . . Traps 9 | . . . . . . . . . . . 9 . . . . . . . . . . . Emergency Access 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 ------------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Res Qua Res Tes Turns Passed 6520 | 41 524 375 151 536 686 485 72 166 471 363 386 275 97 539 206 145 116 81 89 140 302 274 Spaces Moved 12418 | 44 584 555 199 585 1810 1265 246 421 1032 435 806 477 272 952 316 459 363 162 193 328 488 426 Core 1791 | 44 584 17 75 325 . 15 . . . . . . . . . . . . . 20 488 223 Treads . | . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . Flight 10627 | . . 538 124 260 1810 1250 246 421 1032 435 806 477 272 952 316 459 363 162 193 308 . 203 Fastest Speed 11 | 50 50 34 40 34 34 29 29 29 29 29 18 29 29 11 20 21 21 17 23 29 50 35 Average Speed 34 | 50 63 38 44 61 34 31 29 29 29 29 29 29 29 30 20 21 21 20 26 33 50 43 Slowest Speed 200 | 50 100 200 100 150 34 100 29 29 29 94 94 29 29 94 23 21 96 95 35 50 50 100 Overloaded Moves 37 | . . . . . . . . . . . 9 . . 14 . . . 14 . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 71 | . . 10 7 . . 18 . 1 . 2 8 . 2 2 . 2 . 4 6 3 . 6 Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Exploration Rate (%) 49 | 3 61 57 59 99 94 39 53 66 86 65 22 63 52 80 47 17 55 20 6 47 20 32 Regions Visited 22 Branch Regions 15 Pre-discovered Areas 8 | . . . . . . . . 1 2 2 . . 1 . . . 2 . . . . . Known Exits Taken 13 | . . . . . . . 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 . 1 1 . . . . . . . . . . . . . Scrap Searched 25 | . . . . . 5 . 2 3 3 3 . 1 1 . 3 . 3 1 . . . . Spaces Dug 74 | . . . 7 . . 2 . . . . 6 . . 4 16 . 3 24 9 . . 3 Terrain Destroyed 204 | . . 24 21 . . 2 . 7 . 4 21 . . 4 35 18 3 53 9 . . 3 Melee 20 | . . . . . . 2 . . . . 6 . . 4 . . 3 1 1 . . 3 Projectile . | . . . . . . . . . . . . . . . . . . . . . . . AOE 184 | . . 24 21 . . . . 7 . 4 15 . . . 35 18 . 52 8 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Res Qua Res Tes Total 14384 | 55 681 655 253 760 1881 1331 245 462 1203 665 939 612 286 1190 455 501 399 197 214 353 545 502 Wait 1534 | . 15 44 17 153 60 64 . 38 161 229 108 136 16 191 125 26 27 26 11 21 7 59 Move 12265 | 43 583 534 187 584 1809 1231 245 418 1031 430 790 476 267 948 315 454 362 153 182 321 488 414 Hop 62 | . . 10 4 . . 15 . 1 . 2 8 . 2 1 . 2 . 4 4 3 . 6 Pick Up 48 | 3 12 6 . 5 4 2 . 1 1 . 1 . . 5 1 2 1 1 . . 3 . Fast Attach 68 | 1 2 7 1 4 2 8 . . 3 . 5 . 1 9 3 1 . . 3 2 8 8 Attach 66 | 1 9 8 2 5 . 3 . 2 1 1 8 . . 5 3 3 3 3 4 1 1 3 Detach 54 | . 9 8 2 4 1 2 . 1 2 1 5 . . 6 2 1 2 2 2 1 1 2 Swap 6 | . 1 1 . . . . . . . . . . . . 1 . . 1 2 . . . Drop 76 | . 11 7 2 3 5 4 . . 3 . 4 . . 15 3 1 1 1 . 3 7 6 Fire 96 | 7 39 30 3 2 . . . 1 . 2 2 . . . 2 3 . 4 1 . . . Melee 34 | . . . . . . 2 . . 1 . 6 . . 10 . . 3 2 5 1 . 4 Ram . | . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 66 | . . . 34 . . . . . . . 2 . . . . . . . . . 30 . Rewire 9 | . . . 1 . . . . . . . . . . . . 8 . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 5 exits: *Mat x3 / [*Min] / *Sto) -9/Storage -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 6 exits: Fac x4 / *Low / [*Ext]) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: *Fac / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 3 exits: *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves -3/Research (discovered 3 exits: Res / *Qua x2) -3/Quarantine -2/Research (discovered 2 exits: *Tes x2) -2/Testing (discovered 1 exit: Acc) History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 42 | -11/Scrapyard | Entered Materials 56 | -10/Materials | Discovered new exit (range 14) 75 | -10/Materials | Discovered new exit (range 3) 302 | -10/Materials | Build established: Mutant 350 | -10/Materials | Core integrity fell below 50% 566 | -10/Materials | Entered another Materials area 566 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 711 | -9/Materials | Discovered new exit (range 11) 772 | -9/Materials | Discovered new exit (range 14) 816 | -9/Materials | Discovered new exit (range 11) 906 | -9/Materials | Discovered new exit (range 18) 907 | -9/Materials | Identified exit to Materials 913 | -9/Materials | Lost 3 parts (1p2n) 941 | -9/Materials | Entered Storage 1018 | -9/Storage | Core integrity fell below 50% 1071 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 1073 | -9/Storage | Used back door to open Recycling access 1073 | -9/Storage | Discovered new exit (range 5) 1092 | -9/Storage | Entered Recycling 1092 | -9/Recycling | Accompanied by 8 allies 1093 | -9/Recycling | Met a Zionite searching for Scraptown 1220 | -9/Recycling | Lost 4 allies 1374 | -9/Recycling | Build established: Commander-Mutant 1431 | -9/Recycling | Discovered new exit (range 18) 1537 | -9/Recycling | Scanned before Scraplab entrance 1571 | -9/Recycling | Entered Scraplab 1576 | -9/Recycling | Discovered new exit (range 2) 1628 | -9/Recycling | Entered Scraptown 1628 | -9/Scraptown | Accompanied by 2 allies 1649 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 1721 | -9/Scraptown | Discovered new exit (range 7) 1736 | -9/Scraptown | Visited Spacefarers 1763 | -9/Scraptown | Visited The Evicted 1788 | -9/Scraptown | Visited Cyclists 1829 | -9/Scraptown | Visited Junk Repository 1837 | -9/Scraptown | Visited CPS Storage 1841 | -9/Scraptown | Visited UFD Registry 1845 | -9/Scraptown | Visited SPCMW 1861 | -9/Scraptown | Visited Awakened 1941 | -9/Scraptown | Build established: Mutant 1977 | -9/Scraptown | Registered with UFD as "Steelcutter" 1998 | -9/Scraptown | Entered Cyclist Reading Room 2020 | -9/Scraptown | Visited Junk Cannon Lab 2022 | -9/Scraptown | Found Prototype Special Weapon 2022 | -9/Scraptown | Identified Junk Cannon 2045 | -9/Scraptown | Visited Botcube Research 2048 | -9/Scraptown | Found Botcube 2069 | -9/Scraptown | Visited Abandonware Association 2074 | -9/Scraptown | Learned abandonware demo "MELTYB.EXE" 2083 | -9/Scraptown | Visited Derelict Rescue Squad 2085 | -9/Scraptown | Found DRS Beacon 2095 | -9/Scraptown | Visited Analyses Database 2109 | -9/Scraptown | Visited Science Testing Area 2114 | -9/Scraptown | Visited Scrap Suit Storage 2130 | -9/Scraptown | Visited A0-MCA Data Center 2132 | -9/Scraptown | Given a B+ rating by A0-MCA 2151 | -9/Scraptown | Visited Sword Containment 2186 | -9/Scraptown | Discovered new exit (range 5) 2314 | -9/Scraptown | Entered Factory 2314 | -6/Factory | Accompanied by 2 allies 2314 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x3, Utility x2 2437 | -6/Factory | Spotted B-75 Beast 2545 | -6/Factory | Discovered new exit (range 22) 2564 | -6/Factory | Discovered new exit (range 19) 2753 | -6/Factory | Identified exit to Factory 2791 | -6/Factory | Build established: Sprinter 2799 | -6/Factory | Entered Lower Caves 2800 | -6/Lower Caves | Identified exit to Lower Caves 2829 | -6/Lower Caves | Learned location of 1 exit from Factory 2855 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 2871 | -6/Lower Caves | Entered another Lower Caves area 3017 | -6/Lower Caves | Learned Factory stockpile data 3034 | -6/Lower Caves | Learned location of Zion (-6) 3036 | -6/Lower Caves | Discovered new exit (range 5) 3037 | -6/Lower Caves | Entered Zion 3050 | -6/Zion | Discovered new exit (range 16) 3080 | -6/Zion | System corruption cleaned by Quarantine Array 3099 | -6/Zion | Learned 4 Factory zone layouts 3103 | -6/Zion | Learned location of Warlord (-5) 3197 | -6/Zion | Learned location of Quarantine (-3) 3284 | -6/Zion | Gained Derelict followers 3331 | -6/Zion | Turned away by Imprinter 3508 | -6/Zion | Entered Proximity Caves 3508 | -5/Proximity Caves | Accompanied by 2 allies 3511 | -5/Proximity Caves | Spotter reported a threat 3511 | -5/Proximity Caves | Spotter reported a threat 3576 | -5/Proximity Caves | Learned location of Armory (-4) 3589 | -5/Proximity Caves | Spotter reported a threat 3612 | -5/Proximity Caves | Spotter reported a threat 3635 | -5/Proximity Caves | Discovered exit to Factory (range 18) 3642 | -5/Proximity Caves | Spotter reported a threat 3738 | -5/Proximity Caves | Spotter reported a threat 3759 | -5/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 3828 | -5/Proximity Caves | Spotter reported a threat 3871 | -5/Proximity Caves | Entered Factory 3871 | -5/Factory | Evolved 2 slots: Utility x2 3872 | -5/Factory | Identified exit to Upper Caves 4157 | -5/Factory | Discovered new exit (range 17) 4171 | -5/Factory | Search patrols dispatched 4189 | -5/Factory | Identified exit to Factory 4257 | -5/Factory | Entered Upper Caves 4266 | -5/Upper Caves | Learned Factory interactive machine intel 4274 | -5/Upper Caves | Encountered a Warlord checkpoint 4284 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 4347 | -5/Upper Caves | Identified exit to Upper Caves 4487 | -5/Upper Caves | Build established: Scout 4532 | -5/Upper Caves | Entered another Upper Caves area 4535 | -5/Upper Caves | Discovered exit to Factory (range 16) 4537 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 4614 | -5/Upper Caves | Discovered new exit (range 5) 4618 | -5/Upper Caves | Identified exit to Warlord 4629 | -5/Upper Caves | Entered Warlord 4661 | -5/Warlord | Discovered new exit (range 9) 4663 | -5/Warlord | Identified exit to Proximity Caves 4729 | -5/Warlord | Warlord's base attacked by MAIN.C 4810 | -5/Warlord | Found Prototype Energy Gun 4810 | -5/Warlord | Identified Vortex Shotgun 4813 | -5/Warlord | Found Prototype Energy Gun 4813 | -5/Warlord | Identified Vortex Rifle 4878 | -5/Warlord | Rebuked by Warlord 5079 | -5/Warlord | Warlord forces counterattacked 5085 | -5/Warlord | Spotted Executioner 5121 | -5/Warlord | Spotted Executioner 5153 | -5/Warlord | Lost 9 allies 5166 | -5/Warlord | Spotted Striker 5166 | -5/Warlord | Spotted Striker 5167 | -5/Warlord | Spotted Striker 5168 | -5/Warlord | Entered Proximity Caves 5368 | -4/Proximity Caves | Discovered exit to Factory (range 14) 5370 | -4/Proximity Caves | Build established: Scavenger-Scout 5374 | -4/Proximity Caves | Entered Factory 5374 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5375 | -4/Factory | Loaded intel: 51 interactive machine locations 5452 | -4/Factory | Identified exit to Upper Caves 5452 | -4/Factory | Identified exit to Armory 5488 | -4/Factory | Spotted B-86 Titan 5519 | -4/Factory | Entered Upper Caves 5609 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 5634 | -4/Upper Caves | Discovered new exit (range 6) 5635 | -4/Upper Caves | Identified exit to Upper Caves 5635 | -4/Upper Caves | Entered another Upper Caves area 5664 | -4/Upper Caves | Discovered new exit (range 13) 5666 | -4/Upper Caves | Identified exit to Research 5670 | -4/Upper Caves | Lost 3 parts (1p2n) 5705 | -4/Upper Caves | Crushed by falling debris 5707 | -4/Upper Caves | Learned 8 Research zone layouts 5707 | -4/Upper Caves | Learned Armory terminal intel 5709 | -4/Upper Caves | Attracted the attention of an 0b10 base 5716 | -4/Upper Caves | Entered Research 5716 | -3/Research | Evolved 2 slots: Utility x2 5717 | -3/Research | Identified exit to Quarantine 5717 | -3/Research | Identified exit to Research 5719 | -3/Research | Identified exit to DSF 5746 | -3/Research | Lost 5 parts (1p1n3u) 5805 | -3/Research | Entered Quarantine 5821 | -3/Quarantine | Lost 7 parts (1p4n1u1w) 5840 | -3/Quarantine | Found Alien Artifact 5840 | -3/Quarantine | Identified Phase Redirector 5939 | -3/Quarantine | Discovered exit to Research (range 11) 5945 | -3/Quarantine | Entered Research 5945 | -2/Research | Evolved 2 slots: Utility x2 6092 | -2/Research | Found Prototype Launcher 6092 | -2/Research | Identified Tactical Quantum Warhead 6096 | -2/Research | Found Prototype Processor 6096 | -2/Research | Identified Exp. Core Analyzer 6111 | -2/Research | Found Prototype Device 6111 | -2/Research | Identified Adv. EM Disruption Field 6138 | -2/Research | Build established: Mutant 6139 | -2/Research | Found Fusion Bomb Launcher 6159 | -2/Research | Found Prototype Device 6159 | -2/Research | Identified Exp. Shock Absorption System 6180 | -2/Research | Identified exit to Testing 6209 | -2/Research | Spotted B-90 Cyclops 6239 | -2/Research | Core integrity fell below 50% 6244 | -2/Research | Core integrity fell below 20% 6247 | -2/Research | Entered Testing 6272 | -2/Testing | Identified exit to Access 6273 | -2/Testing | Lost 5 parts (5u) 6505 | -2/Testing | Found Prototype Processor 6505 | -2/Testing | Identified Spectral Analyzer 6508 | -2/Testing | Found Spectral Analyzer 6516 | -2/Testing | System corruption reached 10% 6521 | -2/Testing | Destroyed by X-82 Rainmaker with Heavy Flak Cannon Last Messages --------------- 06464_ System corrupted: Component data lost. 06465_ Acquired Enh. Optical Array. 06470_ Connecting with Terminal... 06470_ ALERT: Suspicious activity at Terminal T005. Dispatching Investigation squad. 06482_ Slug penetrates Wall. 06483_ System corrupted: Matter fused (-9). 06483_ Slug penetrates Wall. 06483_ Penetrated by Slug. 06505_ Acquired Prototype Processor. 06505_ Identified Spectral Analyzer. 06505_ Faulty integration damages Enh. Optical Array (-15). 06507_ Discarded Faulty Spectral Analyzer. 06508_ Acquired Spectral Analyzer. 06509_ Discarded Enh. Optical Array. 06515_ Connecting with Terminal... Feedback: System corruption (+1%). 06515_ ALERT: Suspicious activity at Terminal T007. Dispatching Investigation squad. 06521_ Knocked back. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ??????????????????#####?????????????????????? | | ??????????????????? #?????????????????????? | | ???????????????????c #?????????????????????? | | ???????????????????# ####??????????????????? | | ???????????????????#R x#??????????????????? | | ???????????????????# x#??????????????????? | | ???????????????????# x#??????????????????? | | ???????????????????#@ #?????????????????????? | | ???????????????????# ########??????????????? | | ???????????????????# # #?????????#####? | | ???????????????????# # #?????????#"""#? | | ???????????????????# # /! #?????????" ""#? | | ??????########?????# # / #??????##"" ""#? | | ??????# = #?????# + / #??????#" """#? | | ??????# ####### # #???????" ""#? | | ??????# "" ############????? #? | | ??????# "T #???#""""" ########"### | | ??????# ####### #???#""""" # | | ??????# #?????# #???#" " # | | ??????## ##?????# R#???##"" # | | ???????# #??????# #??????" + | | ???????# #??????# #??????#"" # ### | | ???????# #??????# #??????##### #?# | | ???????+ #??????# #??????????# #?# | | ???????# #??????# #??????????# #?# | | ???????# #??????# #??????????# #?# | | ???????# +??????# #??????????# #?# | | ???????# #??????# #??????????# #?# | | ???????######??????#k #??????????# ######/ | | ???????????????????# k#??????????# # | | ???????????????????# #????#####?# # """ " | | ???????????????????# #???##"""#?# # """ " | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 24 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 210 ECM Strength 1 Jamming Range 14 Corruption Containment 12 Armor Coverage 375 Resistance: TH 20 Resistance: EX 75 Core Shielding 20 Propulsion Shielding 66 Evasion (%) 76 Targeting Accuracy 5 Core Analysis 8 Salvage Targeting 3 Item Schematics ----------------- Imp. Component Analysis Suite | -6/Zion | Archive Imp. Actuator Array | -6/Zion | Archive Antigrav System | -6/Zion | Archive Adv. Terrain Scanner | -6/Zion | Archive Adv. Reaction Control System | -6/Zion | Archive Phase Cannon | -6/Zion | Archive Imp. Thermal Shield | -6/Zion | Archive Hvy. Pick | -6/Zion | Archive Imp. Shock Absorption System | -6/Zion | Archive Proton Cannon | -6/Zion | Archive Myomer Leg | -6/Zion | Archive Hvy. Treads | -6/Zion | Archive Imp. Hacking Suite | -6/Zion | Archive Power Amplifier | -6/Zion | Archive Arm. Medium Treads | -6/Zion | Archive HERF Cannon | -6/Zion | Archive Robot Schematics ------------------ S-27 Virus | -6/Zion | Archive K-01 Serf | -6/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- Phase Redirector Achievements -------------- None Challenges ------------ None Game ------ Seed ThrusterCannonStabilizer Manual? 0 Play Time 02:45:01 Cumulative 262.4 hours Start 2024.08.06 @ 20:38:05 End 2024.08.07 @ 13:02:53 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 203 Rogue 203 Adventurer 0 Explorer 0 Win Type - Total 15 Types 10/0/3/2/0/0/0/0/0 Lore% 61 Gallery% 68 Achievement% 60 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7ead23ed-458d-4b1b-9edc-f8cc7d855c07