Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.11 @ 22:01:58 // Winter2019/RPGLIKE Player: Jack Result: Destroyed by Y-64 Sentinel with Wave Gun Performance ------------- Evolutions (5) 2500 Regions Visited (16) 3200 Robots Destroyed (113) 565 Value Destroyed (4502) 4502 Prototype IDs (226) 4520 Alien Tech Used (0) 0 Bonus (1092) 1092 TOTAL SCORE: 16379 Bonus ------- Follower Combat Kills 36 Met Data Miner 300 Used Data Conduit 3000 Met Imprinter 300 Was Imprinted 300 Friendly Fire -2844 Cogmind --------- Core Integrity 0/1200 Matter 300/300 Energy 26/1300 System Corruption 0% Temperature Cool (4) Movement Walking (180) Ox1 Location -5/Factory Parts ------- > --- POWER (2) -------- Assembled Flux Generator > --- PROPULSION (3) --- Assembled Alloy Leg Assembled Alloy Leg > --- UTILITY (9) ------ Assembled Nanovents Assembled Nanovents Assembled Nanovents Assembled Biocell Array Assembled Suspension Frame Assembled Alloy Armor Force Field GOLEM Unit > --- WEAPON (4) ------- Assembled Focal Cannon Assembled Focal Cannon Assembled Focal Cannon > --- INVENTORY (2) ---- Zionite Light DM Reactor Peak State ------------ > --- POWER ------------ Assembled Flux Generator > --- PROPULSION ------- Assembled Alloy Leg Assembled Alloy Leg VTOL Module > --- UTILITY ---------- Assembled Nanovents Assembled Nanovents Assembled Nanovents Assembled Biocell Array Assembled Suspension Frame Assembled Combat Suite Assembled Alloy Armor GOLEM Unit > --- WEAPON ----------- Assembled Focal Cannon Assembled Focal Cannon Assembled Focal Cannon > --- INVENTORY -------- Zionite Light DM Reactor [Rating: 143] Favorites ----------- Power Light Nuclear Core Engine Light Angular Momentum Engine Power Core Light Nuclear Core Reactor Zionite Light DM Reactor Propulsion Gravmag System Leg Assembled Alloy Leg Hover Unit Gravmag System Flight Unit Flight Unit Utility Microactuators Device Microactuators Storage Assembled Biocell Array Hackware Deep Network Scanner Protection Assembled Alloy Armor Weapon Katana Energy Gun EM Shotgun Energy Cannon Assembled Focal Cannon Ballistic Gun Light Assault Rifle Slashing Weapon Katana Piercing Weapon Spear Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Slots Evolved 14 | 4 . . . . 3 . . 2 . . . . . 3 1 1 Power 1 | . . . . . . . . . . . . . . 1 . . Propulsion 2 | 1 . . . . . . . 1 . . . . . . . . Utility 8 | . . . . . 3 . . 1 . . . . . 2 1 1 Weapon 3 | 3 . . . . . . . . . . . . . . . . Parts Attached 40 | 2 7 1 . . 16 1 . 2 . 2 1 1 1 5 . 1 Power 5 | . 1 . . . 2 . . . . 1 . . . 1 . . Engine 2 | . 1 . . . . . . . . 1 . . . . . . Core 2 | . . . . . 2 . . . . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . 1 . . Propulsion 11 | . 4 . . . 3 . . 1 . . 1 . . 1 . 1 Treads . | . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . Hover 6 | . . . . . 3 . . 1 . . 1 . . 1 . . Flight 5 | . 4 . . . . . . . . . . . . . . 1 Utility 8 | . . . . . 5 . . 1 . 1 . . . 1 . . Device 7 | . . . . . 5 . . . . 1 . . . 1 . . Storage . | . . . . . . . . . . . . . . . . . Processor . | . . . . . . . . . . . . . . . . . Hackware 1 | . . . . . . . . 1 . . . . . . . . Protection . | . . . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 16 | 2 2 1 . . 6 1 . . . . . 1 1 2 . . Energy Gun 3 | . . . . . 2 . . . . . . . . 1 . . Energy Cannon . | . . . . . . . . . . . . . . . . . Ballistic Gun 5 | 2 2 1 . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon 7 | . . . . . 3 1 . . . . . 1 1 1 . . Piercing Weapon 1 | . . . . . 1 . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . . . . 1 . . . . . 2 . . Parts Lost 3 | . . . . . . . . . . 1 . . . . . 2 Power 1 | . . . . . . . . . . 1 . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . Utility 2 | . . . . . . . . . . . . . . . . 2 Weapon . | . . . . . . . . . . . . . . . . . Highest Loss Streak 1 | . . . . . . . . . . 1 . . . . . 1 To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Backups 1 | . . . 1 1 1 1 2 2 2 2 2 2 2 . . . Power . | . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . Utility . | . . . . . . . . . . . . . . . . . Weapon 1 | . . . 1 1 1 1 2 2 2 2 2 2 2 . . . Tool/Special . | . . . . . . . . . . . . . . . . . Unused Backups . | . . . . . . . . . . . . . . . . . Power . | . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . Utility . | . . . . . . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 87 | . 67 99 100 100 91 100 100 94 92 91 92 92 92 84 75 77 Engine 3 | . 8 12 12 12 4 . . . . 2 7 7 7 . . . Core 2 | . . . . . 5 9 9 7 7 3 . . . . . . Reactor 1 | . . . . . . . . . . . . . . 5 5 5 Leg 2 | . . . . . . . . . . . . . . 3 11 11 Hover 9 | . . . . . 13 18 18 15 15 15 15 15 15 9 . . Flight 2 | . 17 25 25 25 6 . . . . . . . . . . . Device 26 | . . . . . 27 36 36 31 30 30 30 30 30 27 23 32 Storage 1 | . . . . . . . . . . . . . . 3 5 5 Hackware 3 | . . . . . . . . 4 7 7 7 7 7 6 5 . Protection 2 | . . 11 12 12 2 . . . . . . . . . 4 5 Energy Cannon 3 | . . . . . . . . . . . . . . 2 17 16 Ballistic Gun 4 | . 40 50 50 50 3 . . . . . . . . . . . Slashing Weapon 18 | . . . . . 21 27 36 31 30 30 30 30 30 20 . . Peak Build Rating 143 | 2 7 8 8 8 41 38 38 54 54 59 59 61 62 120 129 143 Average Rating 67 | 1 5 7 8 8 29 37 38 49 54 55 59 60 61 91 120 131 On Entrance 42 | . 2 7 8 8 8 37 38 38 54 54 59 59 61 62 110 119 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 102 | 3 8 9 9 9 24 23 22 22 22 31 31 32 32 96 71 102 Greatest Support 85 | 8 13 13 13 13 23 23 23 34 34 34 34 34 34 65 65 85 Greatest Overweight (x) 3 | . . . . . 1 . . . . 2 . . . 1 1 3 Average Overweight (x) . | . . . . . . . . . . . . . . . 1 . Largest Inventory Capacity 2 | . . 1 1 1 1 2 2 2 2 2 2 2 2 2 2 2 Average Capacity 1 | . . . 1 1 1 1 2 2 2 2 2 2 2 2 2 2 Most Carried 2 | . . 1 1 1 1 2 2 2 2 2 2 2 2 2 . 1 Average Carried 1 | . . . 1 1 . 1 2 2 2 2 2 2 2 . . . Final Capacity 2 | . . 1 1 1 1 2 2 2 2 2 2 2 2 2 2 2 Final Carried 2 | . . 1 1 1 1 2 2 2 2 2 2 2 2 . . 1 Class Distribution -------------------- 64% | Hacker-Gladiator 27% | Hacker-Golem 3% | Hacker-Gunner Dominant Class ---------------- Scavenger-Gunner | -10/Materials Gunner | -9/Materials Hacker-Gunner | -9/Mines Hacker-Gunner | -8/Materials Hacker-Gladiator | -7/Factory Hacker-Gladiator | -7/Lower Caves Hacker-Gladiator | -7/Lower Caves Hacker-Gladiator | -7/Data Miner Hacker-Gladiator | -6/Proximity Caves Hacker-Gladiator | -6/Factory Hacker-Gladiator | -6/Lower Caves Hacker-Gladiator | -6/Lower Caves Hacker-Gladiator | -6/Zion Hacker-Gladiator | -6/Deep Caves Hacker-Golem | -5/Proximity Caves Hacker-Golem | -5/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Matter Collected 1041 | 196 137 151 60 . 169 43 . 22 51 20 10 17 20 60 60 25 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 5099 | . 137 174 121 . 866 193 . 136 275 637 702 292 478 358 496 234 Parts 262 | . 11 20 8 . 54 5 3 8 9 26 28 12 25 9 21 23 Haulers Intercepted . | . . . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 73 | . . . . . . 5 3 . 9 . 21 10 4 . 21 . Prevented 2 | . . . . . . . . . . . 2 . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Combat Hostiles Destroyed 100 | . 6 7 6 . 19 3 1 1 6 10 11 3 2 4 10 11 Melee 59 | . . . . . 19 3 1 1 6 10 11 3 2 3 . . Guns 19 | . 6 7 6 . . . . . . . . . . . . . Cannons 21 | . . . . . . . . . . . . . . . 10 11 Classes Destroyed 17 | . 2 2 1 . 4 . . . . 1 2 1 . 2 1 1 Worker 2 | . . . . . 1 . . . . 1 . . . . . . Minesweeper 1 | . . . . . . . . . . . . 1 . . . . Operator 1 | . . . . . 1 . . . . . . . . . . . Watcher 3 | . . . . . 2 . . . . 1 . . . . . . Swarmer 32 | . 3 3 . . 7 . . . 6 3 2 . . . 2 6 Grunt 34 | . 3 1 3 . 7 3 . . . 3 6 2 . . 4 2 Brawler 2 | . . 1 . . 1 . . . . . . . . . . . Duelist 2 | . . . . . . . . . . . 1 . . . . 1 Sentry 7 | . . 2 . . 1 . 1 . . 1 . 1 . . 1 . Specialist 2 | . . . . . . . . . . . . . . . . 2 Hunter 4 | . . . . . . . . . . 3 . . . . 1 . Programmer 5 | . . . . . 3 . . . . . 1 . . . 1 . Behemoth 1 | . . . . . . . . . . . . . . . 1 . Enhanced Grunt 1 | . . . . . . . . 1 . . . . . . . . Z-Technician 1 | . . . . . . . . . . . . . . 1 . . Z-Light 3 | . . . . . . . . . . . . . . 3 . . Assembled 3 | . . . 3 . . . . . . . . . . . . . Golem 1 | . . . . . . . . . . . . . . 1 . . Thug 1 | . . . . . . . . . . . 1 . . . . . Butcher 1 | . . . . . . . . . . . 1 . . . . . Mutant 8 | . . . . . . . . . . . 2 1 5 . . . Best Kill Streak 6 | . 3 6 3 . 3 2 1 1 3 4 3 3 2 4 4 4 Combat Bots Only 6 | . 3 6 3 . 3 2 1 1 3 3 3 2 2 3 4 4 Max Kills in Single Turn 2 | . 1 1 1 . 1 2 1 1 1 2 1 1 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . . Melee 2 | . . . . . 1 2 1 1 1 2 1 1 1 1 . . Uniques/NPCs Destroyed 2 | . . . . . . . . 1 . . . . 1 . . . Data Miner (-7/Data Miner) Imprinter (-6/Zion) Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Hostile Shots Fired 786 | . 20 21 24 1 59 15 25 15 42 82 89 24 17 30 32 290 Missed 233 | . 4 4 7 1 15 6 5 6 13 20 37 12 8 5 6 84 Hits 553 | . 16 17 17 . 44 9 20 9 29 62 52 12 9 25 26 206 Melee 15 | . . 2 . . . . . . . . 2 . 5 . . 6 Projectile 538 | . 16 15 17 . 44 9 20 9 29 62 50 12 4 25 26 200 Critical Strikes 17 | . . 2 1 . 2 . . . . 1 2 . 1 . 3 5 Damage Taken 6508 | . 159 184 243 12 510 86 114 298 368 705 474 82 126 624 210 2313 Core 5129 | . 136 134 175 9 418 68 92 243 300 597 391 63 98 525 148 1732 Absorbed by Shields 1578 | . . . . . 96 33 47 37 56 122 290 85 94 121 218 379 Redirected to Core 3967 | . 74 128 148 9 309 58 56 203 227 342 251 45 98 363 134 1522 Ignored by Resistances 1618 | . . . . . . 34 33 88 . 177 165 30 13 199 116 763 Core Remaining (%) 87 | 100 100 . 86 84 . . . . 54 . . . . . 99 . Volleys Fired 105 | . 15 17 10 . . . . . . . . . . 7 17 39 Largest 4 | . 4 4 4 . . . . . . . . . . 3 3 3 Hottest 90 | . 80 80 80 . . . . . . . . . . 90 75 75 Shots Fired 289 | . 52 68 40 . . . . . . . . . . 15 51 63 Gun 172 | . 52 68 40 . . . . . . . . . . 12 . . Cannon 117 | . . . . . . . . . . . . . . 3 51 63 Launcher . | . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . Kinetic 160 | . 52 68 40 . . . . . . . . . . . . . Thermal 117 | . . . . . . . . . . . . . . 3 51 63 Explosive . | . . . . . . . . . . . . . . . . . Electromagnetic 12 | . . . . . . . . . . . . . . 12 . . Robot Hit Streak 17 | . 4 8 13 . . . . . . . . . . 15 13 17 Robot Miss Streak 4 | . 3 4 2 . . . . . . . . . . 2 1 2 Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets 4 | . 1 1 2 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . . . . . . . . . . Shots Hit Robots 448 | . 26 34 24 . 53 15 3 12 18 55 48 15 28 31 37 49 Core Hits 174 | . 11 14 17 . 27 4 2 5 7 16 19 7 8 11 13 13 Critical Kills . | . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . Critical Strikes 30 | . . . . . 4 2 1 3 1 8 7 1 2 1 . . Sever 30 | . . . . . 4 2 1 3 1 8 7 1 2 1 . . Melee Attacks 513 | . . . . . 157 21 3 46 36 90 68 26 34 32 . . Impact . | . . . . . . . . . . . . . . . . . Slashing 491 | . . . . . 135 21 3 46 36 90 68 26 34 32 . . Piercing 22 | . . . . . 22 . . . . . . . . . . . Sneak Attacks 34 | . . . . . 6 . . 1 . 1 7 3 15 1 . . Combat Hostiles 3 | . . . . . 2 . . . . . 1 . . . . . Follow-up Attacks 78 | . . . . . 13 5 1 4 6 17 12 3 10 7 . . Damage Inflicted 16738 | . 258 297 216 26 1888 566 92 407 766 2014 2008 713 1938 1158 1997 2394 Guns 898 | . 258 297 216 . . . . . . . . . . 127 . . Cannons 4391 | . . . . . . . . . . . . . . . 1997 2394 Explosions . | . . . . . . . . . . . . . . . . . Melee 11423 | . . . . . 1888 566 92 407 766 2014 2008 713 1938 1031 . . Ramming 26 | . . . . 26 . . . . . . . . . . . . Kinetic 771 | . 258 297 216 . . . . . . . . . . . . . Thermal 4391 | . . . . . . . . . . . . . . . 1997 2394 Explosive . | . . . . . . . . . . . . . . . . . Electromagnetic 127 | . . . . . . . . . . . . . . 127 . . Impact . | . . . . . . . . . . . . . . . . . Slashing 11043 | . . . . . 1508 566 92 407 766 2014 2008 713 1938 1031 . . Piercing 380 | . . . . . 380 . . . . . . . . . . . Highest Corruption 3 | . . . . . 3 3 3 3 3 . 1 1 1 . . . Average Corruption 2 | . . . . . 1 3 3 3 3 . 1 1 1 . . . Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 27 | . . . . . 9 4 4 2 5 . 1 2 . . . . Message Errors 4 | . . . . . 3 . . . . . . 1 . . . . Matter Fused 10 | . . . . . 1 3 3 . 2 . . 1 . . . . Heat Flow Errors 2 | . . . . . . 1 . 1 . . . . . . . . Energy Discharges 5 | . . . . . 3 . . 1 . . 1 . . . . . Data Loss (minor) 4 | . . . . . 1 . 1 . 2 . . . . . . . Data Loss (major) 1 | . . . . . . . . . 1 . . . . . . . Alerts 1 | . . . . . 1 . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 1593 | . . . . . 100 75 . . 161 87 184 101 413 215 80 177 Projectiles 257 | . . . . . . . . . . . . . . . 80 177 Explosions . | . . . . . . . . . . . . . . . . . Melee 1336 | . . . . . 100 75 . . 161 87 184 101 413 215 . . Knockbacks . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 12 | . . . . 12 . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . . . Rammed 2 | . . . . 2 . . . . . . . . . . . . Targets Rammed 2 | . . . . 2 . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 456 | . 294 289 234 . 1 217 1 190 . 2 10 224 . 456 110 20 Average Temperature 126 | . 112 118 91 . 1 105 1 101 . 2 5 119 . 220 53 12 Received Heat Transfer 1820 | . 54 33 75 . 87 54 62 . . 56 225 22 . 135 173 844 Effects 2 | . . . . . . . . . . . . . . 2 . . Interference 2 | . . . . . . . . . . . . . . 2 . . Siege Activations . | . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . . . . . . . 1 . . Parts Fried . | . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . . . . . . . . . 1 Heat Transferred 2175 | . . . . . . . . . . . . . . . 950 1225 Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Maximum Alert Level 1 | . . . . . 1 . . . . . . . . . . . Low Security (%) 95 | 100 100 100 100 100 91 . . . . 100 . . . . . 100 Level 1 4 | . . . . . 8 . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Peak Influence 218 | . 105 184 111 37 218 . . . . 90 . . . . . 114 Initial 61 | . . 39 61 27 11 . . . . . . . . . . 7 Average 62 | . 54 132 83 30 77 . . . . 41 . . . . . 20 Influence Increases 2919 | . 155 230 70 10 688 75 80 20 180 261 553 65 15 . 240 277 Destroy 0b10 Robot/C 1820 | . 120 140 60 . 380 60 20 20 120 200 220 60 . . 200 220 Destroy 0b10 Robot/NC 65 | . . . . . 20 5 . . 10 10 . 5 15 . . . Destroy Leader 336 | . 20 40 10 . 94 10 . . 20 42 40 . . . 40 20 Allied During Kill 8 | . . . . . . . . . . . 8 . . . . . Successful Hack 37 | . . 5 . 10 22 . . . . . . . . . . . Disable Machine 60 | . . 15 . . 45 . . . . . . . . . . . Destroy Structure 83 | . . . . . 52 . . . . 9 . . . . . 22 Partial Spotted 15 | . . 15 . . . . . . . . . . . . . . Lose Combat Pursuer 495 | . 15 15 . . 75 . 60 . 30 . 285 . . . . 15 Influence Decreases 2813 | . 60 166 158 54 515 164 102 109 180 219 330 249 96 . 228 183 Entered New Map 552 | . . 56 98 44 16 74 22 89 . . 16 51 81 . . 5 Time Decay 2172 | . 60 110 60 10 499 90 80 20 180 209 254 198 15 . 228 159 Lost Part 29 | . . . . . . . . . . 10 . . . . . 19 Lost Ally 60 | . . . . . . . . . . . 60 . . . . . Squads Dispatched 11 | . 1 . . 1 7 . . . . 1 . . . . . 1 Investigation 6 | . . . . 1 4 . . . . 1 . . . . . . Extermination 3 | . . . . . 3 . . . . . . . . . . . Reinforcement 2 | . 1 . . . . . . . . . . . . . . 1 Assault . | . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Distress Signals 2 | . . . . . 1 . . . . 1 . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 164 | . 8 8 12 1 30 3 5 4 8 14 30 3 9 4 10 15 Peak Tracking Total 7 | . 5 5 5 3 4 3 4 3 4 6 7 2 7 5 4 5 Tactical Retreats 23 | . 1 1 1 . 5 . 2 . 1 . 10 . 1 . . 1 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Traps Triggered 5 | . . . . . 3 . . . . . . 1 . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed 8 | . . . . . . . . . . . . 8 . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Machines Disabled 6 | . . 1 . . 3 . . . . . 1 . . 1 . . Max in Single Turn 1 | . . 1 . . 1 . . . . . 1 . . 1 . . Garrison Access 2 | . . . . . 2 . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Machines Accessed 21 | . . 3 . 2 8 1 . 4 . 2 . 1 . . . . Terminals 9 | . . 1 . 2 4 1 . . . 1 . . . . . . Fabricators 3 | . . . . . 2 . . . . 1 . . . . . . Repair Stations 1 | . . 1 . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . 1 . . . . . . . . . . . . . . Garrison Access 2 | . . . . . 2 . . . . . . . . . . . Total Hacks 67 | . . 5 . 4 18 1 . 33 . 5 . 1 . . . . Successful 56 | . . 4 . 3 10 1 . 33 . 4 . 1 . . . . Failed 11 | . . 1 . 1 8 . . . . 1 . . . . . . Catastrophic 1 | . . . . . 1 . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 22 | . . 2 . 4 9 . . . . 3 . . 4 . . . Terminals 19 | . . 2 . 4 9 1 . . . 3 . . . . . . Fabricators 8 | . . . . . 6 . . . . 2 . . . . . . Repair Stations 1 | . . 1 . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . 2 . . . . . . . . . . . . . . Garrison Access 3 | . . . . . 3 . . . . . . . . . . . Terminal Hacks 44 | . . 1 . 3 3 1 . 33 . 2 . 1 . . . . Record 12 | . . . . . . 1 . 11 . . . . . . . . Part Schematic 18 | . . 1 . 2 1 . . 13 . 1 . . . . . . Robot Schematic 6 | . . . . . . . . 6 . . . . . . . . Prototype ID Bank 3 | . . . . . . . . 3 . . . . . . . . Open Door 1 | . . . . . . . . . . . . 1 . . . . Level Access Points 1 | . . . . 1 . . . . . . . . . . . . Branch Access Points 2 | . . . . . 1 . . . . 1 . . . . . . Zone Layout 1 | . . . . . 1 . . . . . . . . . . . Fabricator Hacks 7 | . . . . . 5 . . . . 2 . . . . . . Network Status 1 | . . . . . 1 . . . . . . . . . . . Load Schematic 3 | . . . . . 2 . . . . 1 . . . . . . Build 3 | . . . . . 2 . . . . 1 . . . . . . Repair Station Hacks 1 | . . 1 . . . . . . . . . . . . . . Refit 1 | . . 1 . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . 2 . . . . . . . . . . . . . . Insert Component 1 | . . 1 . . . . . . . . . . . . . . Analyze 1 | . . 1 . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . 2 . . . . . . . . . . . Seal Access 2 | . . . . . 2 . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 12 | . . 2 . 1 6 1 . . . 2 . . . . . . Full Trace Events 6 | . . . . 1 4 . . . . 1 . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . 6 . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 19 | . . 2 . 2 1 . . 13 . 1 . . . . . . Parts Built 6 | . . . . . 4 . . . . 2 . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time 193 | . . . . . 98 . . . . 95 . . . . . . Total Part Build Rating 20 | . . . . . 10 . . . . 10 . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . 1 . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . . . . 3 . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Total Allies 7 | . . . . . . . . . . . 3 . 4 . . . Largest Group 4 | . . . . . . . . . . . 3 . 4 . . . Highest-Rated Group 152 | . . . . . . . . . . . 87 . 152 . . . Highest-Rated Ally 39 | . . . . . . . . . . . 29 . 39 . . . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 18 | . . . . . . . . . . . 18 . . . . . Total Damage 290 | . . . . . . . . . . . 290 . . . . . Kills 1 | . . . . . . . . . . . 1 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Active Infowar (turns) . | . . . . . . . . . . . . . . . . . Robot Analysis Total 151 | . . . . . . . . 151 . . . . . . . . Derelict Logs Recovered 8 | . . . 1 . . . 1 . 1 . . 2 2 . 1 . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Turns Passed 7934 | 30 138 234 122 36 1533 195 174 165 401 452 556 401 591 1241 1011 654 Spaces Moved 7195 | 55 150 444 151 91 1738 282 271 159 391 345 519 544 945 551 353 206 Core 90 | 55 33 . . . . . . . . 2 . . . . . . Treads . | . . . . . . . . . . . . . . . . . Legs 575 | . . . . . . . . . . . . . . 18 353 204 Wheels . | . . . . . . . . . . . . . . . . . Hover 5079 | . . . . . 1092 282 271 159 391 343 519 544 945 533 . . Flight 1451 | . 117 444 151 91 646 . . . . . . . . . . 2 Fastest Speed 37 | 50 37 37 37 37 37 56 56 56 56 56 56 56 56 56 180 150 Average Speed 61 | 50 39 37 37 37 49 56 56 56 56 56 56 56 56 60 180 164 Slowest Speed 295 | 50 50 37 37 37 116 56 56 56 56 150 56 56 56 180 180 295 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 8 | . 3 4 . . 1 . . . . . . . . . . . Potential Cave-ins 3 | . . . . . . . . . . 3 . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 46 | 3 32 34 68 11 45 47 50 81 65 7 57 72 81 67 63 7 Regions Visited 16 Branch Regions 10 Pre-discovered Areas 32 | . . . 1 . . . . 29 1 . . 1 . . . . Known Exits Taken 3 | . . . . 1 1 . . . . 1 . . . . . . Unknown Exits Taken 13 | 1 1 1 1 . . 1 1 1 1 . 1 1 1 1 1 . Scrap Searched 9 | . . . . . . 4 . . 1 . 1 2 1 . . . Spaces Dug 77 | . . . . . 51 . . . 4 11 5 2 . 3 . 1 Terrain Destroyed 98 | . . . . . 51 . . . 4 11 5 2 . 3 11 11 Melee 73 | . . . . . 51 . . . 4 11 5 2 . . . . Projectile 25 | . . . . . . . . . . . . . . 3 11 11 AOE . | . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Total 10340 | 56 194 477 197 93 2337 313 292 223 564 580 769 634 999 1451 691 470 Wait 2352 | . 16 10 30 1 413 6 14 29 132 166 175 57 14 804 292 193 Move 7164 | 54 143 435 150 91 1735 281 270 158 390 344 518 543 944 550 352 206 Hop 8 | . 3 4 . . 1 . . . . . . . . . . . Pick Up 2 | . . 1 . . 1 . . . . . . . . . . . Fast Attach 35 | 2 5 . . . 11 1 . 2 . 2 . . 1 8 1 2 Attach 1 | . . . . . . . . . . . . . . 1 . . Detach 2 | . . . . . . 1 . . . . . . . . . 1 Swap 16 | . 2 1 . . 7 . . . . . 1 1 1 3 . . Drop 60 | . 2 1 . . 12 . . 1 . 1 1 1 1 32 2 6 Fire 105 | . 15 17 10 . . . . . . . . . . 7 17 39 Melee 372 | . . . . . 123 16 2 33 27 61 48 18 21 23 . . Ram 1 | . . . . 1 . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis 13 | . . . . . 13 . . . . . . . . . . . Rewire 4 | . . . . . . . . . . . 4 . . . . . Trap 8 | . . . . . . . . . . . . 8 . . . . Miscellaneous 197 | . 8 8 7 . 21 8 6 . 15 6 22 6 17 23 27 23 Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: *Fac / Sto / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: [*Fac] / *Zio) -6/Zion -6/Deep Caves -5/Proximity Caves -5/Factory (discovered 1 exit: Ext) History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Weapon slot (x3) 8 | -11/Scrapyard | Discovered new exit (range 16) 31 | -11/Scrapyard | Entered Materials 163 | -10/Materials | Discovered new exit (range 16) 169 | -10/Materials | Entered another Materials area 171 | -9/Materials | Reached level 2 273 | -9/Materials | Reached level 3 289 | -9/Materials | Discovered new exit (range 6) 306 | -9/Materials | Discovered new exit (range 9) 403 | -9/Materials | Entered Mines 410 | -9/Mines | Assembled infested the area 416 | -9/Mines | Met a Derelict bent on vengeance 519 | -9/Mines | Learned location of Zion (-6) 521 | -9/Mines | Discovered new exit (range 14) 525 | -9/Mines | Entered Materials 527 | -8/Materials | Reached level 4 542 | -8/Materials | Identified exit to Factory 561 | -8/Materials | Entered Factory 563 | -7/Factory | Reached level 5 661 | -7/Factory | Build established: Hacker-Gunner 662 | -7/Factory | Fabricated Katana? 863 | -7/Factory | Upgraded with Utility slot (x2) 904 | -7/Factory | Reached level 6 964 | -7/Factory | Build established: Hacker-Gladiator 1088 | -7/Factory | Fabricated Shield Generator? 1140 | -7/Factory | Upgraded with Utility slot (x1) 1241 | -7/Factory | Core integrity fell below 50% 1552 | -7/Factory | Identified exit to Storage 1552 | -7/Factory | Identified exit to Lower Caves 1613 | -7/Factory | Reached level 7 2066 | -7/Factory | Discovered new exit (range 15) 2094 | -7/Factory | Entered Lower Caves 2147 | -7/Lower Caves | Reached level 8 2286 | -7/Lower Caves | Discovered new exit (range 5) 2289 | -7/Lower Caves | Entered another Lower Caves area 2322 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 2457 | -7/Lower Caves | Discovered new exit (range 13) 2463 | -7/Lower Caves | Entered Data Miner 2463 | -7/Data Miner | Discovered new exit (range 6) 2474 | -7/Data Miner | Met Data Miner 2486 | -7/Data Miner | Learned location of Section 7 (-2) 2486 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 2497 | -7/Data Miner | Received God Mode back door access code from Data Miner 2501 | -7/Data Miner | Destroyed Data Miner 2502 | -7/Data Miner | Upgraded with Propulsion slot (x1) 2505 | -7/Data Miner | Reached level 9 2505 | -7/Data Miner | Interfaced with the Data Conduit 2506 | -7/Data Miner | Upgraded with Utility slot (x1) 2506 | -7/Data Miner | Found Prototype Hackware 2506 | -7/Data Miner | Identified Deep Network Scanner 2628 | -7/Data Miner | Entered Proximity Caves 2630 | -6/Proximity Caves | Reached level 10 2778 | -6/Proximity Caves | Reached level 11 2848 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 3025 | -6/Proximity Caves | Discovered new exit (range 6) 3029 | -6/Proximity Caves | Entered Factory 3030 | -6/Factory | Loaded intel: 292 machine locations 3031 | -6/Factory | Reached level 12 3090 | -6/Factory | Core integrity fell below 50% 3114 | -6/Factory | Core integrity fell below 20% 3267 | -6/Factory | Fabricated Force Field? 3425 | -6/Factory | Identified exit to Lower Caves 3481 | -6/Factory | Entered Lower Caves 3483 | -6/Lower Caves | Reached level 13 3535 | -6/Lower Caves | Encountered a Warlord checkpoint 3578 | -6/Lower Caves | Murdered 3 allies 3684 | -6/Lower Caves | Spotted B-75 Beast 3842 | -6/Lower Caves | Discovered new exit (range 14) 3872 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 3958 | -6/Lower Caves | Lost 3 allies 4011 | -6/Lower Caves | Reached level 14 4037 | -6/Lower Caves | Entered another Lower Caves area 4068 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 4095 | -6/Lower Caves | Discovered new exit (range 10) 4199 | -6/Lower Caves | Encountered a Warlord checkpoint 4360 | -6/Lower Caves | Discovered new exit (range 12) 4438 | -6/Lower Caves | Entered Zion 4460 | -6/Zion | System corruption cleaned by Quarantine Array 4563 | -6/Zion | Met Imprinter 4563 | -6/Zion | Reached level 15 4647 | -6/Zion | Learned Factory garrison access intel 4923 | -6/Zion | Imprinted 4925 | -6/Zion | Declared Zion's savior 4970 | -6/Zion | Attacked by Zionites 4987 | -6/Zion | Murdered 4 allies 4991 | -6/Zion | Destroyed Imprinter 4992 | -6/Zion | Extracted access codes from Imprinter's data core 5016 | -6/Zion | Opened final containment barrier to the Deep Caves 5027 | -6/Zion | Discovered new exit (range 3) 5027 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 5029 | -6/Zion | Entered Deep Caves 5122 | -6/Deep Caves | Z-Facility disabled 5238 | -6/Deep Caves | Discovered new exit (range 13) 5360 | -6/Deep Caves | Spotted AG-84599 5449 | -6/Deep Caves | Destroyed AG-84599 5452 | -6/Deep Caves | Upgraded with Utility slot (x2) 5452 | -6/Deep Caves | Found GOLEM Unit 5660 | -6/Deep Caves | Upgraded with Power slot (x1) 6091 | -6/Deep Caves | Build established: Hacker-Golem 6270 | -6/Deep Caves | Entered Proximity Caves 6270 | -5/Proximity Caves | Spotted B-75 Beast 6272 | -5/Proximity Caves | Reached level 16 6277 | -5/Proximity Caves | Destroyed B-75 Beast 6299 | -5/Proximity Caves | Upgraded with Utility slot (x1) 6884 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6901 | -5/Proximity Caves | Reached level 17 7023 | -5/Proximity Caves | Discovered new exit (range 7) 7281 | -5/Proximity Caves | Entered Factory 7282 | -5/Factory | Identified exit to Extension 7283 | -5/Factory | Loaded intel: 306 machine locations 7283 | -5/Factory | Reached level 18 7284 | -5/Factory | Loaded intel: 4 garrison access locations 7299 | -5/Factory | Upgraded with Utility slot (x1) 7517 | -5/Factory | Core integrity fell below 50% 7538 | -5/Factory | Core integrity fell below 20% 7898 | -5/Factory | Reached level 19 7935 | -5/Factory | Destroyed by Y-64 Sentinel with Wave Gun Last Messages --------------- Penetrated by Slug. Destroyed Autogun. S-27 Virus destroyed. Penetrated by Slug. K-01 Serf collects debris. Destroyed Lgt. Nuclear Core. K-01 Serf collects debris. Reached level 19. S-27 Virus destroyed. K-01 Serf collects debris. U-05 Engineer builds a Wall. Dropped VTOL Module. K-01 Serf collects debris. Penetrated by Slug. Slug penetrates Wall. Destroyed Imp. Treads. Penetrated by Slug. U-05 Engineer builds a Wall. Penetrated by Slug. K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ???# #### #?? #???????????????????? | | ???# + #? #???"""?????????????? | | ???# ########+##### #???"""?????????????? | | ???# ##### #???"""?????????????? | | ???# #???????????????????? | | ???# ######## #???????????????????? | | ???# #??????# #???????????????????? | | ???# #??????# #???????????????????? | | ???# #??????####+####### #???????????????????? | | ???# #????????? ??????? #???????????????????? | | ???# #????????? """"""???? ??????????????????? | | ???# #???????? """"""??????##?????????????????? | | ???# #???????? """"""?????????????????????????? | | ???# #??????? """"""?#######??##?????????????? | | ???# #??????? ????# ? ?????????????? | | ???# #?????? """"""?# == " " ?????????????? | | ???# #?????? """"""?# =! " " ?????????????? | | ???# #????? """"""?# " " [??????""""""?? | | ???# #????? """"""?# " " ??????""""""?? | | ???# #????# ????????# " " ""?????""""""?? | | ???# #????# ????????# " " ""#????""""""?? | | ???#+################??# u" " ""#???????????? | | ???# """S""" #??# "u" T#??????"""??? | | ???# """ """ #??#u " " ""#????"""""??? | | ???# #?## = ""#????"""""??? | | ???# #?#@ *k""##??????????? | | ???# "" = #?## Y !%%[=##??????????? | | ???# "" " ! #####+#################????? | | ???# "" """ # *%%= | | ???# " "" ""! # %=%= | | ???# # %= | | ?#######+######+##### %! | | # !# #### ### | | #"""" # ### ? | | #"""" + ### ? | | #"""" # #?# ######+############? | | #"""" ### #?# #? ?????????? | | ?"""" ???# #?# #? ????????? | | ?"""" ???# #?# # """""" ???????? | | ? ????# #?# # """"""????????? | | ?####????# #?# + """"""????????? | | ##########+## #?# # """"""????????? | | # ## #?# #? ????????? | | # ## #?# #? ???? !!!??????? | | # ## ### #??????????????????? | | # !## ### #??????????????????? | | # # #??????????????????? | | #! # #??????????????????? | | # """" # #??????????????????? | | # """" ! + % ####???????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 76 Energy Generation 50 Energy Capacity 1300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 20 Armor Coverage 100 Resistance: KI 20 Resistance: TH 20 Resistance: EX 15 Resistance: EM 15 Resistance: I 15 Resistance: S 15 Resistance: P 15 Melee Speed Boost 50 Evasion (%) 62 Offensive Hacking 55 Item Schematics ----------------- EM Shotgun | -9/Materials | Scanalyzed Shield Generator | -9/Materials | Hacked Katana | -8/Materials | Hacked Actuator Array | -8/Materials | Hacked Microactuators | -7/Factory | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Force Rifle | -7/Data Miner | Free Antigrav System | -7/Data Miner | Free Adv. System Shield | -7/Data Miner | Free Lrn. Proton Cannon | -7/Data Miner | Free Imp. Gravmag System | -7/Data Miner | Free Tesla Rifle | -7/Data Miner | Free Imp. Shock Absorption System | -7/Data Miner | Free Imp. Armor Integrity Analyzer | -7/Data Miner | Free Adv. Hardlight Generator | -7/Data Miner | Free Force Field | -6/Factory | Hacked Robot Schematics ------------------ G-47 Trooper | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free B-60 Warrior | -7/Data Miner | Free H-55 Commando | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free Fabricated ------------ Katana | x2 | -7/Factory Shield Generator | x2 | -7/Factory Force Field | x2 | -6/Factory Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Levels Raised 18 | . . 2 . 1 3 1 . 1 2 1 2 . 1 . 2 2 XP Earned 30168 | 3000 700 2475 850 1500 4185 850 600 2250 1700 2700 1858 800 800 1000 2200 2700 XP Spent 28410 | 3000 . 2250 . 2200 4200 500 . 2200 . 3350 180 . . 4250 2300 3980 Upgrades 51 | 5 . 5 . 2 7 1 . 2 . 15 2 . . 4 1 7 Power Slot 1 | . . . . . . . . . . . . . . 1 . . Propulsion Slot 2 | 1 . . . . . . . 1 . . . . . . . . Utility Slot 8 | . . . . . 3 . . 1 . . . . . 2 1 1 Weapon Slot 3 | 3 . . . . . . . . . . . . . . . . Core Integrity 12 | . . . . . . . . . . 6 2 . . . . 4 Heat Dissipation 1 | . . . . . . . . . . . . . . 1 . . Energy Generation 1 | . . . . . . . . . . 1 . . . . . . Energy Storage 4 | . . . . . . . . . . 4 . . . . . . Mass Support 1 | 1 . . . . . . . . . . . . . . . . Inventory Capacity 2 | . . 1 . . . 1 . . . . . . . . . . Ranged Accuracy 2 | . . . . . . . . . . . . . . . . 2 Hack Attack % 6 | . . 4 . 2 . . . . . . . . . . . . KI Resistance % 4 | . . . . . . . . . . 4 . . . . . . TH Resistance % 4 | . . . . . 4 . . . . . . . . . . . Protomatter Created 1675 | . 49 100 54 . 211 61 54 . 105 39 200 41 128 167 204 262 Integrity Restored 4225 | . 144 156 129 . 444 181 118 . 315 117 474 123 384 495 608 537 Core 3929 | . 136 102 124 . 444 134 44 . 315 117 474 123 384 417 578 537 Parts 296 | . 8 54 5 . . 47 74 . . . . . . 78 30 . Protomatter Decayed 245 | . . 35 . . 44 . 11 . . . 89 . . . . 66 Game ------ Seed DeliveryGunLog Manual? 0 Play Time 01:00:17 Cumulative 284.7 hours Start 2025.06.11 @ 20:59:45 End 2025.06.11 @ 22:01:58 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 280 Rogue 91 Adventurer 177 Explorer 12 Win Type - Total 65 Types 19/1/16/2/12/0/4/5/0/6 Lore% 57 Gallery% 55 Achievement% 72 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 12/Smallcaps Map View 83x54 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 3b9aa474-00e8-4478-b778-03e7a9cbbf09