Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.13 @ 20:06:42 Player: Rockstar Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (21) 105 Value Destroyed (632) 632 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2737 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 285/300 Energy 100/100 System Corruption 14% Temperature Cool (18) Movement Core (200) Ox3 Location -8/Storage Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Small Storage Unit Hardened Light Armor Plating > --- WEAPON (3) ------- (None) > --- INVENTORY (8) ---- Improved Sensor Array Peak State ------------ > --- POWER ------------ Light Ion Engine Improved Ion Engine > --- PROPULSION ------- VSS Leg VSS Leg VSS Leg > --- UTILITY ---------- Medium Storage Unit Improved Signal Interpreter Hardened Medium Armor Plating > --- WEAPON ----------- Rocket Launcher Mining Laser Great Maul > --- INVENTORY -------- Aluminum Leg Titanium Leg VSS Leg Small Storage Unit Improved Sensor Array Hardened Light Armor Plating Hardened Medium Armor Plating Relay Coupler [Sentry] [Rating: 27] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion VSS Leg Leg VSS Leg Wheel Wheel Utility Small Storage Unit Device Improved Sensor Array Storage Small Storage Unit Processor Targeting Computer Protection Hardened Medium Armor Plating Weapon Light Cannon Energy Gun Medium Laser Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Special Weapon Mining Laser Impact Weapon Great Maul Build | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Slots Evolved 4 | . . . 2 2 . Power 1 | . . . 1 . . Propulsion 1 | . . . . 1 . Utility 1 | . . . 1 . . Weapon 1 | . . . . 1 . Parts Attached 36 | 6 . 9 6 10 5 Power 6 | 1 . . 2 1 2 Engine 6 | 1 . . 2 1 2 Core . | . . . . . . Reactor . | . . . . . . Propulsion 14 | 2 . 5 3 1 3 Treads . | . . . . . . Leg 6 | . . . 2 1 3 Wheel 8 | 2 . 5 1 . . Hover . | . . . . . . Flight . | . . . . . . Utility 9 | 1 . 2 1 5 . Device 1 | . . . . 1 . Storage 2 | 1 . . . 1 . Processor 3 | . . 2 . 1 . Hackware . | . . . . . . Protection 3 | . . . 1 2 . Artifact . | . . . . . . Weapon 7 | 2 . 2 . 3 . Energy Gun 2 | 2 . . . . . Energy Cannon . | . . . . . . Ballistic Gun 1 | . . 1 . . . Ballistic Cannon 1 | . . 1 . . . Launcher 1 | . . . . 1 . Special Weapon 1 | . . . . 1 . Impact Weapon 1 | . . . . 1 . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 20 | . . 2 . 4 14 Power 5 | . . . . 2 3 Propulsion 7 | . . 2 . . 5 Utility 3 | . . . . . 3 Weapon 5 | . . . . 2 3 Highest Loss Streak 13 | . . 2 . 4 13 To Critical Strikes 1 | . . . . . 1 Average Backups 7 | 1 5 7 7 8 6 Power 1 | . 2 2 1 . . Propulsion 1 | . . 1 2 1 2 Utility 2 | . 1 1 . 3 3 Weapon 2 | . 1 2 2 1 . Tool/Special . | . . . . . . Unused Backups 7 | . . 3 3 . 1 Power 1 | . . 1 . . . Propulsion 4 | . . 1 3 . . Utility 2 | . . 1 . . 1 Weapon . | . . . . . . Tool/Special . | . . . . . . Average Slot Usage (%) 90 | . 85 97 88 90 71 Engine 13 | . 14 14 12 15 9 Leg 10 | . . . 18 25 21 Wheel 14 | . 28 27 3 . . Storage 11 | . 14 14 11 9 7 Processor 9 | . . 12 11 8 7 Protection 3 | . . . 9 4 7 Energy Gun 7 | . 28 12 . . . Ballistic Gun 4 | . . 2 11 7 . Ballistic Cannon 8 | . . 12 11 6 . Special Weapon 1 | . . . . . 6 Impact Weapon 2 | . . . . 9 6 Peak Build Rating 27 | 6 6 7 16 24 27 Average Rating 12 | 4 6 6 14 22 18 On Entrance 9 | . 6 6 7 16 24 Naked Turns . | . . . . . . Heaviest Build 37 | 14 14 15 24 33 37 Greatest Support 36 | 26 26 32 24 36 36 Greatest Overweight (x) 3 | . . 1 1 1 3 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 10 10 Average Capacity 8 | 6 8 8 8 9 9 Most Carried 9 | 2 8 8 8 9 8 Average Carried 7 | 1 5 7 7 8 5 Final Capacity 10 | 8 8 8 8 10 8 Final Carried 8 | 2 8 8 8 6 1 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Storage Resources | -11 -10 -10 -9 -8 -8 ----------- Run | Yrd Mat Min Mat Mat Sto Matter Collected 732 | 201 . 234 84 145 68 Remotely . | . . . . . . Salvage Created 522 | . . 61 107 145 209 Parts 26 | . . 10 7 . 9 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Combat Hostiles Destroyed 23 | . . 9 5 3 6 Melee 5 | . . . . 1 4 Guns 5 | . . 4 1 . . Cannons 9 | . . 5 4 . . Classes Destroyed 5 | . . 2 1 . 2 Operator 1 | . . . . . 1 Swarmer 11 | . . 6 3 . 2 Grunt 7 | . . . 2 3 2 Sentry 2 | . . . . . 2 Assembled 3 | . . 3 . . . Best Kill Streak 3 | . . 3 3 1 3 Combat Bots Only 3 | . . 3 3 1 2 Max Kills in Single Turn 1 | . . 1 1 1 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee 1 | . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Mat Mat Sto Hostile Shots Fired 275 | . 5 25 19 42 184 Missed 84 | . 3 7 6 11 57 Hits 191 | . 2 18 13 31 127 Melee 19 | . . 6 . . 13 Projectile 172 | . 2 12 13 31 114 Critical Strikes 12 | . . 1 . 3 8 Damage Taken 2872 | . 27 240 114 494 1997 Core 582 | . . 24 6 47 505 Absorbed by Shields . | . . . . . . Core Remaining (%) 96 | 100 . 90 98 . . Volleys Fired 40 | . . 19 10 11 . Largest 2 | . . 2 2 2 . Hottest 100 | . . 80 50 100 . Shots Fired 72 | . . 38 20 14 . Gun 39 | . . 19 10 10 . Cannon 32 | . . 19 10 3 . Launcher . | . . . . . . Special 1 | . . . . 1 . Kinetic 55 | . . 22 20 13 . Thermal 17 | . . 16 . 1 . Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 5 | . . 4 5 2 . Robot Miss Streak 5 | . . 4 3 5 . Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 58 | . . 18 10 11 19 Core Hits 22 | . . 10 5 2 5 Critical Kills . | . . . . . . Critical Parts Destroyed 6 | . . . . 3 3 Critical Strikes 8 | . . 2 . 3 3 Burn 2 | . . 2 . . . Smash 6 | . . . . 3 3 Melee Attacks 37 | . . . . 14 23 Impact 37 | . . . . 14 23 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 2 | . . . . . 2 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1651 | . . 266 168 344 873 Guns 188 | . . 96 43 49 . Cannons 313 | . . 170 125 18 . Explosions . | . . . . . . Melee 1145 | . . . . 277 868 Ramming 5 | . . . . . 5 Kinetic 425 | . . 190 168 67 . Thermal 76 | . . 76 . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact 1145 | . . . . 277 868 Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 14 | . . 6 . . 14 Average Corruption 7 | . . 5 . . 11 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 5 | . . 4 . . 1 Message Errors 1 | . . 1 . . . Heat Flow Errors 1 | . . 1 . . . Energy Discharges 1 | . . 1 . . . Parts Fused 1 | . . . . . 1 Data Loss (minor) 1 | . . 1 . . . Overload Shots . | . . . . . . Overflow Damage 378 | . . 2 . 200 176 Projectiles 2 | . . 2 . . . Explosions . | . . . . . . Melee 376 | . . . . 200 176 Knockbacks 8 | . . 1 1 4 2 Impact 4 | . . . . 2 2 Kinetic 3 | . . 1 1 1 . Secondary 1 | . . . . 1 . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed 2 | . . . . . 2 Targets Rammed 5 | . . . . . 5 Kicked 3 | . . . . . 3 Crushed . | . . . . . . Highest Temperature 185 | . . 185 18 22 23 Average Temperature 34 | . . 47 7 10 11 Received Heat Transfer 1185 | . 15 . 27 333 810 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 5 | . . . . 2 3 Combat Hostiles 4 | . . . . 2 2 Parts Fried 6 | . . . . 5 1 Impact Corruptions 14 | . . . . 5 9 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 370 | . . 370 . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Maximum Alert Level 1 | . . . . . 1 Low Security (%) 94 | 100 100 100 100 100 64 Level 1 5 | . . . . . 35 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 263 | . 8 70 75 30 263 Initial 27 | . . . . 27 . Average 34 | . 1 21 19 10 138 Influence Increases 722 | . 8 170 115 86 343 Destroy 0b10 Robot/C 400 | . . 120 100 60 120 Destroy 0b10 Robot/NC 5 | . . . . . 5 Destroy Leader 60 | . . 20 . 10 30 Successful Hack 16 | . 8 . . . 8 Disable Machine 15 | . . . . 15 . Anti-Garrison Action 150 | . . . . . 150 Destroy Structure 1 | . . . . 1 . Lose Combat Pursuer 75 | . . 30 15 . 30 Influence Decreases 619 | . 8 170 50 150 241 Entered New Map 39 | . . . . 38 1 Time Decay 390 | . 8 150 50 82 100 Lost Part 190 | . . 20 . 30 140 Squads Dispatched 4 | . . . . . 4 Investigation 1 | . . . . . 1 Extermination . | . . . . . . Reinforcement 1 | . . . . . 1 Assault 2 | . . . . . 2 Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Sto Distress Signals 4 | . . . 3 . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 53 | . 2 12 9 4 26 Peak Tracking Total 17 | . 2 3 7 3 17 Tactical Retreats 3 | . . 1 1 . 1 Traps | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Traps Triggered 1 | . . . . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -8 ---------- Run | Yrd Mat Min Mat Mat Sto Machines Disabled 2 | . . . . 1 1 Max in Single Turn 1 | . . . . 1 1 Garrison Access 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Sto Machines Accessed 4 | . 3 . . . 1 Terminals 2 | . 2 . . . . Fabricators . | . . . . . . Repair Stations 1 | . 1 . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . . 1 Total Hacks 11 | . 6 . . . 5 Successful 3 | . 2 . . . 1 Failed 8 | . 4 . . . 4 Catastrophic 3 | . 3 . . . . Database Lockouts . | . . . . . . Manual 6 | . 5 . . . 1 Terminals 5 | . 5 . . . . Fabricators . | . . . . . . Repair Stations 1 | . 1 . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 5 | . . . . . 5 Terminal Hacks 1 | . 1 . . . . Branch Access Points 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 2 | . 1 . . . 1 Terminals 1 | . 1 . . . . Track 1 | . 1 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . . 1 Reprogram 1 | . . . . . 1 Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 3 | . 2 . . . 1 Full Trace Events 1 | . . . . . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 ------------ Run | Yrd Mat Min Mat Mat Sto Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 1 | . . . . . 1 Machine Destruction 1 | . . . . . 1 Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Mat Mat Sto Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Active Infowar (turns) 132 | . . . . 132 . Sensors 132 | . . . . 132 . Robot Analysis Total . | . . . . . . Derelict Logs Recovered 3 | . . 3 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -8 ------------- Run | Yrd Mat Min Mat Mat Sto Turns Passed 1427 | 47 95 633 170 267 215 Spaces Moved 1067 | 40 99 573 121 130 104 Core 3 | 2 . . . . 1 Treads . | . . . . . . Legs 344 | . . . 111 130 103 Wheels 720 | 38 99 573 10 . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 90 80 80 90 90 Average Speed 93 | 90 90 89 90 101 117 Slowest Speed 200 | 100 90 100 180 180 200 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 31 | 5 28 92 17 16 31 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 2 | . . 2 . . . Known Exits Taken 2 | . 1 . . 1 . Unknown Exits Taken 3 | 1 . 1 1 . . Scrap Searched 2 | . . 2 . . . Spaces Dug 1 | . . . . 1 . Terrain Destroyed 1 | . . . . 1 . Melee . | . . . . . . Projectile 1 | . . . . 1 . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Sto Total 1336 | 48 104 658 163 219 144 Wait 99 | . . 40 12 47 . Move 1062 | 39 98 572 120 129 104 Hop . | . . . . . . Pick Up 25 | 3 6 7 6 1 2 Fast Attach 15 | 5 . 2 3 3 2 Attach 17 | 1 . 3 1 6 6 Detach 7 | . . 1 2 4 . Swap 11 | . . 5 2 4 . Drop 18 | . . 9 7 . 2 Fire 40 | . . 19 10 11 . Melee 37 | . . . . 14 23 Ram 2 | . . . . . 2 Kick 3 | . . . . . 3 Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines (discovered 2 exits: [*Mat x2]) -9/Materials -8/Materials -8/Storage History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 15) 48 | -11/Scrapyard | Entered Materials 55 | -10/Materials | Identified exit to Mines 143 | -10/Materials | Entered Mines 182 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 263 | -10/Mines | Discovered new exit (range 5) 314 | -10/Mines | Learned location of Zion (-7) 318 | -10/Mines | Build established: Mutant 345 | -10/Mines | Assembled infested the area 376 | -10/Mines | Found a hidden stash of uninstalled traps 763 | -10/Mines | Discovered new exit (range 9) 776 | -10/Mines | Entered Materials 776 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 910 | -9/Materials | Discovered new exit (range 10) 946 | -9/Materials | Entered another Materials area 946 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 947 | -8/Materials | Identified exit to Storage 1197 | -8/Materials | Lost 4 parts (2p2w) 1213 | -8/Materials | Entered Storage 1368 | -8/Storage | Core integrity fell below 50% 1385 | -8/Storage | System corruption reached 10% 1392 | -8/Storage | Core integrity fell below 20% 1422 | -8/Storage | Lost 13 parts (3p4n3u3w) 1428 | -8/Storage | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- Kicked G-47 Trooper out of the way. R-06 Scavenger collects Com. Wheel. Kicked G-47 Trooper. Critical hit (Burn: +37). Aluminum Leg destroyed. Kicked G-47 Trooper out of the way. R-06 Scavenger inserts Lgt. Ion Engine into recycling unit. R-06 Scavenger inserts Lgt. Assault Rifle into recycling unit. M-13 Machinist repairs G-47 Trooper Aluminum Leg. Triggered Explosive Trap. An explosion rips through the floor. M-28 Smith repairs G-47 Trooper. R-06 Scavenger inserts Lgt. Treads into recycling unit. G-47 Trooper destroyed. R-06 Scavenger collects Aluminum Leg. M-13 Machinist repairs M-28 Smith. W-25 Informer sends out distress signal. M-13 Machinist repairs G-47 Trooper. Titanium Leg destroyed. U-05 Engineer lays Concrete. 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