Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.02 @ 23:44:54 Player: monistgf Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (10) 2000 Robots Destroyed (172) 860 Value Destroyed (7266) 7266 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (1231) 1231 TOTAL SCORE: 15037 Bonus ------- High Alert Combat Kills 731 Entered DSFs 500 Cogmind --------- Core Integrity 726/1300 Matter 253/300 Energy 63/170 System Corruption 38% Temperature Warm (132) Movement Walking (170) Ox1 Location -3/Research Parts ------- > --- POWER (2) -------- Light Antimatter Reactor > --- PROPULSION (6) --- Biometal Medium Treads Experimental Biometal Leg > --- UTILITY (9) ------ Advanced Heat Sink Large Storage Unit Machine Analyzer Advanced Salvage Targeting Computer Advanced Target Analyzer Advanced Target Analyzer Recoil Stabilizer > --- WEAPON (4) ------- Compact HERF Cannon Nova Cannon > --- INVENTORY (15) --- Faulty Enhanced Armored Leg High-capacity Matter Pod (200) Improved Transmission Jammer Micro-nuke Launcher Powered Hammer Peak State ------------ > --- POWER ------------ Particle Reactor Light Quantum Reactor > --- PROPULSION ------- Medium Armored Exoskeleton Biometal Leg Biometal Leg Experimental Biometal Leg > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Machine Analyzer Advanced Sensor Array Advanced Salvage Targeting Computer Advanced Target Analyzer Centrium Medium Armor Plating Advanced Force Field Advanced Recalibrator > --- WEAPON ----------- Gamma Rifle Compact HERF Cannon Heavy Machine Gun Heavy Machine Gun > --- INVENTORY -------- Particle Reactor Biometal Medium Treads Armored Heavy Treads Enhanced Armored Leg Biometal Leg High-capacity Matter Pod Advanced Target Analyzer Recoil Stabilizer Improved Transmission Jammer Gamma Rifle Gamma Rifle Gauss Cannon Micro-nuke Launcher Powered Hammer [Rating: 148] Favorites ----------- Power Particle Reactor Engine Improved Deuterium Engine Power Core Neutrino Core Reactor Particle Reactor Propulsion Armored Treads Treads Armored Treads Leg Biometal Leg Wheel Wheel Utility Large Storage Unit Device Cooling System Storage Large Storage Unit Processor Machine Analyzer Protection Centrium Medium Armor Plating Weapon Heavy Machine Gun Energy Gun Improved Medium Laser Energy Cannon Compact HERF Cannon Ballistic Gun Heavy Machine Gun Ballistic Cannon Heavy Assault Cannon Launcher Improved Grenade Launcher Impact Weapon Powered Hammer Build | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -3 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac DSF Res Slots Evolved 14 | . . . 2 2 2 2 2 2 . 2 Power 1 | . . . . . . . 1 . . . Propulsion 4 | . . . . . 1 . 1 . . 2 Utility 7 | . . . . 2 1 2 . 2 . . Weapon 2 | . . . 2 . . . . . . . Parts Attached 196 | . 10 2 14 22 16 18 19 3 9 83 Power 26 | . 1 1 1 3 2 3 3 . 1 11 Engine 11 | . 1 1 1 2 2 2 1 . 1 . Core 3 | . . . . 1 . 1 1 . . . Reactor 12 | . . . . . . . 1 . . 11 Propulsion 32 | . 4 1 3 4 1 2 2 . 2 13 Treads 11 | . 2 . 1 2 1 2 2 . . 1 Leg 17 | . . . 1 2 . . . . 2 12 Wheel 4 | . 2 1 1 . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 62 | . 3 . 2 8 6 7 5 2 . 29 Device 46 | . 3 . 2 4 2 6 5 2 . 22 Storage 3 | . . . . 2 1 . . . . . Processor 8 | . . . . . 2 1 . . . 5 Hackware . | . . . . . . . . . . . Protection 5 | . . . . 2 1 . . . . 2 Artifact . | . . . . . . . . . . . Weapon 76 | . 2 . 8 7 7 6 9 1 6 30 Energy Gun 17 | . 1 . 4 1 1 1 . . 1 8 Energy Cannon 7 | . . . . . . . . . . 7 Ballistic Gun 36 | . 1 . 4 5 4 3 8 . 5 6 Ballistic Cannon 8 | . . . . 1 . 1 1 . . 5 Launcher 3 | . . . . . 2 . . . . 1 Special Weapon . | . . . . . . . . . . . Impact Weapon 5 | . . . . . . 1 . 1 . 3 Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 5 | . . . 1 1 . . . . . 3 Parts Lost 63 | . 4 . 3 10 3 . 1 . 7 35 Power 10 | . 1 . 1 1 . . . . 3 4 Propulsion 11 | . 1 . 1 3 . . . . . 6 Utility 21 | . 1 . . 2 2 . 1 . 3 12 Weapon 21 | . 1 . 1 4 1 . . . 1 13 Highest Loss Streak 16 | . 3 . 1 8 2 . 1 . 6 16 To Critical Strikes 1 | . . . . . . . . . . 1 Average Slot Usage (%) 91 | . 93 85 94 85 92 99 99 96 91 85 Engine 3 | . 13 14 10 5 6 4 . . 2 . Core 2 | . . . . 3 . 1 9 5 4 . Reactor 2 | . . . . . . . . 5 2 8 Treads 11 | . 1 14 6 12 22 19 22 21 13 . Leg 5 | . 6 . . 4 . . . . 2 16 Wheel 2 | . 19 14 15 1 . . . . . . Device 19 | . 11 14 11 17 15 29 22 28 29 18 Storage 6 | . 14 14 11 9 7 6 5 5 5 4 Processor 9 | . . . . . 7 9 11 10 10 15 Protection 2 | . . . . 3 5 . . . . 2 Energy Gun 7 | . 12 . 18 10 8 6 5 5 5 4 Ballistic Gun 12 | . 13 14 20 11 9 19 16 14 14 8 Ballistic Cannon 1 | . . . . 6 5 . . . . . Naked Turns . | . . . . . . . . . . . Heaviest Build 108 | 13 14 10 25 49 54 58 73 82 87 108 Greatest Support 134 | 20 26 10 20 40 60 60 80 80 80 134 Greatest Overweight (x) 3 | . 3 . 2 2 1 1 . 1 1 1 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 15 | . 8 8 8 15 15 15 15 15 15 15 Average Capacity 13 | . 8 8 8 8 14 15 15 15 15 15 Most Carried 15 | . 8 5 8 10 15 15 15 15 15 15 Average Carried 12 | . 5 4 7 8 13 14 14 14 14 14 Final Capacity 15 | 8 8 8 8 10 15 15 15 15 15 15 Final Carried 15 | 6 4 5 8 10 15 15 15 15 14 5 Class Distribution -------------------- 54% | Scavenger-Gunner 17% | Scavenger-Tank 12% | Gunner 5% | Skirmisher 5% | Mutant 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Skirmisher | -9/Materials Scavenger-Gunner | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -6/Factory Scavenger-Gunner | -5/Factory Scavenger-Gunner | -4/Factory Scavenger-Gunner | -4/DSF Scavenger-Tank | -3/Research Resources | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -3 ----------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac DSF Res Matter Collected 5779 | 200 118 62 405 486 618 415 616 . 226 2633 Remotely . | . . . . . . . . . . . Salvage Created 8501 | . 162 . 563 626 1108 608 957 . 548 3929 Parts 491 | . 17 . 31 43 70 29 46 . 15 240 Haulers Intercepted 2 | . . . 1 1 . . . . . . Recyclers Shooed 5 | . . . . 3 1 . . . . 1 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -3 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac DSF Res Combat Hostiles Destroyed 134 | . 7 . 10 15 21 14 13 . 5 49 Guns 105 | . 7 . 10 9 9 14 13 . 5 38 Cannons 18 | . . . . 6 5 . . . . 7 AOE 10 | . . . . . 7 . . . . 3 Classes Destroyed 15 | . 3 . 6 1 2 . 1 . 1 1 Worker 10 | . . . . . 4 . 4 . . 2 Builder 9 | . . . 1 1 2 . . . . 5 Hauler 2 | . . . 1 1 . . . . . . Recycler 8 | . . . 1 1 3 . . . . 3 Operator 2 | . . . 1 . 1 . . . . . Watcher 7 | . 1 . 1 . 5 . . . . . Swarmer 41 | . 6 . 3 7 11 4 . . . 10 Grunt 42 | . 1 . 4 2 4 6 5 . . 20 Brawler 2 | . . . 1 . . . . . . 1 Duelist 1 | . . . . . . . . . . 1 Sentry 18 | . . . 2 5 4 3 2 . 1 1 Specialist 2 | . . . . . . . . . 2 . Hunter 4 | . . . . . . . 2 . 2 . Programmer 23 | . . . . . 2 1 4 . . 16 Heavy 1 | . . . . 1 . . . . . . Best Kill Streak 8 | . 4 . 3 4 7 4 5 . 2 8 Combat Bots Only 8 | . 4 . 3 4 4 4 5 . 2 8 Max Kills in Single Turn 4 | . 1 . 2 2 4 1 1 . 1 3 Gunslinging 1 | . . . . 1 . . . . . . Exploded 3 | . . . . . 3 . . . . 3 Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -3 -------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac DSF Res Hostile Shots Fired 1189 | . 70 . 22 75 172 113 41 . 149 547 Missed 351 | . 16 . 3 21 67 35 15 . 47 147 Damage Taken 13380 | . 580 . 215 1217 1026 573 454 . 1808 7507 Core 1259 | . 138 . 12 192 55 65 16 . 207 574 Absorbed by Shields 2622 | . . . . . 96 300 72 . 249 1905 Redirected to Shielding 263 | . . . . 63 200 . . . . . Regen/Repaired (Parts) 739 | . . . . . . 469 270 . . . Core Remaining (%) 83 | 100 . 44 97 65 92 92 98 . 82 . Volleys Fired 383 | . 23 . 22 47 51 27 32 . 19 162 Largest 4 | . 2 . 4 4 4 4 4 . 4 4 Hottest 301 | . 60 . 177 141 189 156 166 . 180 301 Shots Fired 1167 | . 45 . 79 132 135 99 114 . 63 500 Gun 1032 | . 45 . 79 115 115 96 110 . 63 409 Cannon 130 | . . . . 17 16 3 4 . . 90 Launcher 5 | . . . . . 4 . . . . 1 Special . | . . . . . . . . . . . Kinetic 767 | . 23 . 43 84 79 75 88 . 56 319 Thermal 277 | . 20 . 25 48 52 24 26 . 7 75 Explosive 5 | . . . . . 4 . . . . 1 Electromagnetic 118 | . 2 . 11 . . . . . . 105 Robot Hit Streak 21 | . 8 . 8 17 19 14 13 . 16 21 Robot Miss Streak 6 | . 4 . 2 5 4 6 4 . 2 5 Penetration Max 2 | . . . . 1 . . . . . 2 Secondary Targets 22 | . 1 . 1 4 4 5 2 . 2 3 Max Gunslinging Chain 1 | . 1 . 1 1 1 1 1 . 1 1 Shots Hit Robots 737 | . 25 . 37 83 90 71 68 . 47 316 Core Hits 385 | . 12 . 22 28 57 61 47 . 17 141 Critical Kills 4 | . . . . . . . 1 . . 3 Critical Parts Destroyed 15 | . 1 . . . . . 2 . . 12 Critical Strikes 45 | . 1 . 3 5 3 . 7 . . 26 Burn 12 | . . . 2 4 2 . 4 . . . Destroy 20 | . 1 . 1 . . . 3 . . 15 Blast 7 | . . . . 1 1 . . . . 5 Corrupt 6 | . . . . . . . . . . 6 Melee Attacks 18 | . . . . . . 2 . 3 . 13 Impact 18 | . . . . . . 2 . 3 . 13 Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 18835 | . 270 . 623 1696 2848 1386 1548 . 1039 9425 Guns 14985 | . 270 . 623 1081 1432 1386 1538 . 1039 7616 Cannons 2632 | . . . . 615 583 . . . . 1434 Explosions 1127 | . . . . . 833 . . . . 294 Melee . | . . . . . . . . . . . Ramming 91 | . . . . . . . 10 . . 81 Kinetic 11533 | . 105 . 224 1253 1237 845 1094 . 924 5851 Thermal 4383 | . 145 . 227 443 962 541 444 . 115 1506 Explosive 943 | . . . . . 649 . . . . 294 Electromagnetic 1885 | . 20 . 172 . . . . . . 1693 Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 38 | . . . . . 1 . 1 . 3 38 Average Corruption 10 | . . . . . 1 . 1 . 3 14 Corruption Purged 8 | . . . . . . . 1 . . 7 Corruption Blocked . | . . . . . . . . . . . Effects 137 | . . . . . 12 . 2 . . 123 Message Errors 28 | . . . . . 6 . . . . 22 Matter Fused 25 | . . . . . . . . . . 25 Heat Flow Errors 13 | . . . . . 1 . . . . 12 Energy Discharges 16 | . . . . . 1 . 1 . . 14 Parts Rejected 2 | . . . . . . . . . . 2 Data Loss (minor) 17 | . . . . . 2 . 1 . . 14 Data Loss (major) 6 | . . . . . 1 . . . . 5 Misfires 9 | . . . . . 1 . . . . 8 Alerts 2 | . . . . . . . . . . 2 Misdirections 5 | . . . . . . . . . . 5 Weapon Failures 14 | . . . . . . . . . . 14 Overload Shots . | . . . . . . . . . . . Overflow Damage 145 | . . . . 24 99 . . . . 22 Projectiles 41 | . . . . 24 . . . . . 17 Explosions 104 | . . . . . 99 . . . . 5 Melee . | . . . . . . . . . . . Knockbacks 19 | . . . . 2 . . . . . 17 Impact 1 | . . . . . . . . . . 1 Kinetic 18 | . . . . 2 . . . . . 16 Secondary . | . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . Shots . | . . . . . . . . . . . Rammed 1 | . . . . . . . 1 . . . Targets Rammed 11 | . . . . . . . 2 . . 9 Kicked 9 | . . . . . . . . . . 9 Crushed 1 | . . . . . . . 1 . . . Highest Temperature 452 | . 172 . 280 405 251 270 323 . 80 452 Average Temperature 108 | . 52 . 92 145 100 82 94 . 32 119 Received Heat Transfer 1712 | . 225 . 63 135 92 182 84 . 237 694 Effects 11 | . . . 1 . . . . . . 10 Shutdowns 3 | . . . . . . . . . . 3 Energy Bleed 2 | . . . 1 . . . . . . 1 Interference 4 | . . . . . . . . . . 4 Matter Decay 2 | . . . . . . . . . . 2 Siege Activations . | . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . 1 Parts Fried 11 | . . . 3 . . . . . . 8 Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 21 | . . . 1 5 8 . 5 . . 2 Heat Transferred 8804 | . 325 . 666 1295 1982 1225 1350 . 222 1739 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -3 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac DSF Res Peak Influence 936 | . 227 76 198 316 601 425 310 105 153 936 Initial 267 | . . 76 29 83 15 267 205 98 73 69 Average 219 | . 71 76 81 159 245 324 173 98 103 275 Maximum Alert Level 3 | . 1 . . 1 2 2 1 . . 3 Low Security (%) 54 | . 96 100 100 71 42 . 59 100 100 49 Level 1 31 | . 3 . . 28 36 68 40 . . 27 Level 2 10 | . . . . . 20 31 . . . 9 Level 3 4 | . . . . . . . . . . 12 Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 38 | . 2 . 2 1 3 8 4 2 2 14 Investigation 6 | . . . 1 . . 1 1 1 . 2 Extermination 14 | . . . . . 2 2 2 1 . 7 Reinforcement 12 | . 2 . 1 1 1 . 1 . 2 4 Assault 3 | . . . . . . 2 . . . 1 Garrison 3 | . . . . . . 3 . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . 1 Haulers Reinforced 1 | . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . 1 Stealth | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -3 --------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac DSF Res Distress Signals 8 | . 2 . . 2 1 . 1 . . 2 Communications Jammed 1 | . . . . 1 . . . . . . Distress Signals 1 | . . . . 1 . . . . . . Times Spotted 218 | . 16 . 14 19 36 20 17 . 10 86 Peak Tracking Total 16 | . 8 . 2 5 5 5 5 1 5 16 Tactical Retreats 19 | . 1 . 1 2 . 2 1 . . 12 Traps | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -3 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac DSF Res Traps Triggered 5 | . 2 . 1 . . . . . . 2 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 2 | . . . . . . . . . . 2 Machines | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -3 ---------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac DSF Res Machines Disabled 20 | . . . . 2 13 . 2 . . 3 Max in Single Turn 13 | . . . . 1 13 . 1 . . 1 Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -3 --------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac DSF Res Machines Accessed 28 | . . . 1 3 5 5 6 3 . 5 Terminals 15 | . . . 1 3 3 2 1 2 . 3 Fabricators 6 | . . . . . 1 . 3 1 . 1 Repair Stations 7 | . . . . . 1 3 2 . . 1 Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 78 | . . . 7 19 11 16 9 6 . 10 Successful 30 | . . . 2 9 2 9 5 1 . 2 Failed 48 | . . . 5 10 9 7 4 5 . 8 Catastrophic 10 | . . . . 1 1 1 2 1 . 4 Database Lockouts . | . . . . . . . . . . . Manual 32 | . . . 4 10 5 4 1 3 . 5 Terminals 49 | . . . 7 19 5 7 1 4 . 6 Fabricators 10 | . . . . . 2 . 5 2 . 1 Repair Stations 19 | . . . . . 4 9 3 . . 3 Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 11 | . . . 1 7 . 1 . 1 . 1 Robot Analysis 1 | . . . 1 . . . . . . . Prototype ID Bank 2 | . . . . 1 . 1 . . . . Open DSF 1 | . . . . . . . . 1 . . Level Access Points 1 | . . . . 1 . . . . . . Alert Level 2 | . . . . 1 . . . . . 1 Unreport Threat 1 | . . . . 1 . . . . . . Locate Traps 2 | . . . . 2 . . . . . . Zone Layout 1 | . . . . 1 . . . . . . Fabricator Hacks 3 | . . . . . . . 3 . . . Network Status 3 | . . . . . . . 3 . . . Repair Station Hacks 11 | . . . . . 1 7 2 . . 1 Scan Component 7 | . . . . . 1 4 1 . . 1 Repair 4 | . . . . . . 3 1 . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 5 | . . . 1 2 1 1 . . . . Terminals 5 | . . . 1 2 1 1 . . . . Botnet 5 | . . . 1 2 1 1 . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 2 | . . . 1 . 1 . . . . . Used 2 | . . . 1 . 1 . . . . . Hacking Detections 27 | . . . 1 3 5 5 5 3 . 5 Full Trace Events 4 | . . . . . . 1 1 1 . 1 Feedback Events 2 | . . . . . . . 1 . . 1 Corruption 2 | . . . . . . . 1 . . 1 Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 4 | . . . . . . 3 1 . . . Time 121 | . . . . . . 102 19 . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -3 ------------ Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac DSF Res Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 3 | . . . . . . . 3 . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -3 -------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac DSF Res Total Allies 3 | . . . . . . . 3 . . . Largest Group 1 | . . . . . . . 1 . . . Highest-Rated Group 49 | . . . . . . . 49 . . . Highest-Rated Ally 49 | . . . . . . . 49 . . . Total Orders . | . . . . . . . . . . . Ally Attacks 7 | . . . . . . . 7 . . . Total Damage 208 | . . . . . . . 208 . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -3 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac DSF Res Robot Analysis Total 1 | . . . 1 . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -3 ------------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac DSF Res Turns Passed 9510 | . 339 48 772 806 1679 1059 1387 254 147 3019 Spaces Moved 4516 | 1 201 55 410 371 819 445 584 123 31 1476 Core 3 | . 3 . . . . . . . . . Treads 2233 | . 3 . . 234 819 445 584 123 25 . Legs 1607 | 1 64 . . 60 . . . . 6 1476 Wheels 673 | . 131 55 410 77 . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 80 | 120 90 80 80 110 170 170 170 170 130 100 Average Speed 144 | 120 101 80 92 157 172 175 170 196 229 123 Slowest Speed 260 | 120 200 80 110 260 250 250 170 250 250 250 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 28 | 2 52 43 46 32 24 16 17 6 35 36 Regions Visited 10 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . . . . . . . Known Exits Taken 2 | . . . . 1 . . . 1 . . Unknown Exits Taken 7 | 1 1 1 1 . 1 1 1 . . . Scrap Searched 1 | . . 1 . . . . . . . . Spaces Dug 17 | . . . . . . 4 1 1 . 11 Terrain Destroyed 126 | . . . . 6 62 4 6 1 1 46 Melee 13 | . . . . . . 2 . 1 . 10 Projectile 30 | . . . . 6 6 2 6 . 1 9 AOE 81 | . . . . . 56 . . . . 25 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -3 --------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac DSF Res Total 6740 | . 294 57 759 505 991 663 933 129 86 2323 Wait 1410 | . 56 . 299 31 91 157 245 . 6 525 Move 4506 | . 200 54 409 370 818 444 583 122 30 1476 Hop . | . . . . . . . . . . . Pick Up 81 | . 4 1 5 16 11 4 8 1 6 25 Fast Attach 65 | . 4 1 11 10 2 6 5 1 2 23 Attach 52 | . 5 . 1 7 4 2 3 1 2 27 Detach 14 | . . . 1 3 . 2 1 . 1 6 Swap 79 | . 1 1 2 5 10 10 11 1 5 33 Drop 96 | . 1 . 9 16 4 9 18 . 15 24 Fire 383 | . 23 . 22 47 51 27 32 . 19 162 Melee 18 | . . . . . . 2 . 3 . 13 Ram . | . . . . . . . . . . . Kick 9 | . . . . . . . . . . 9 Crush 2 | . . . . . . . 2 . . . Escape Stasis . | . . . . . . . . . . . Rewire 25 | . . . . . . . 25 . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Fac / *Low) -6/Factory -5/Factory -4/Factory -4/DSF -3/Research (discovered 1 exit: [*Tes]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 269 | -10/Materials | Discovered new exit (range 4) 297 | -10/Materials | Discovered new exit (range 5) 304 | -10/Materials | Build established: Mutant 336 | -10/Materials | Core integrity fell below 50% 340 | -10/Materials | Entered Mines 364 | -10/Mines | Lost 3 parts (1p1n1w) 378 | -10/Mines | Learned location of Zion (-6) 383 | -10/Mines | Discovered new exit (range 6) 388 | -10/Mines | Entered Materials 388 | -9/Materials | Evolved 2 slots: Weapon x2 708 | -9/Materials | Discovered new exit (range 8) 808 | -9/Materials | Build established: Skirmisher 1143 | -9/Materials | Discovered new exit (range 16) 1160 | -9/Materials | Entered another Materials area 1160 | -8/Materials | Evolved 2 slots: Utility x2 1346 | -8/Materials | Lost 8 parts (2n2u4w) 1522 | -8/Materials | Identified exit to Factory 1667 | -8/Materials | Build established: Scavenger-Gunner 1966 | -8/Materials | Entered Factory 1966 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2359 | -7/Factory | Discovered new exit (range 5) 2766 | -7/Factory | Identified exit to Lower Caves 3556 | -7/Factory | Discovered new exit (range 15) 3645 | -7/Factory | Entered another Factory area 3645 | -6/Factory | Evolved 2 slots: Utility x2 3894 | -6/Factory | Repaired Broken Arm. Treads 4023 | -6/Factory | Spotted B-75 Beast 4126 | -6/Factory | Repaired Arm. Treads 4165 | -6/Factory | Repaired Hardlight Generator 4328 | -6/Factory | Garrison activated, responded to threat 4694 | -6/Factory | Discovered new exit (range 3) 4695 | -6/Factory | First assault squad dispatched 4704 | -6/Factory | Entered another Factory area 4704 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 5221 | -5/Factory | Repaired Arm. Treads 5581 | -5/Factory | Discovered new exit (range 4) 6091 | -5/Factory | Entered another Factory area 6091 | -4/Factory | Evolved 2 slots: Utility x2 6343 | -4/Factory | Identified exit to DSF 6345 | -4/Factory | Entered DSF 6405 | -4/DSF | Additional patrols routed to DSF 6424 | -4/DSF | Discovered new exit (range 12) 6492 | -4/DSF | Entered Research 6492 | -3/Research | Evolved 2 slots: Propulsion x2 6523 | -3/Research | Lost 6 parts (2p3u1w) 6578 | -3/Research | Discovered new exit (range 15) 6722 | -3/Research | Build established: Gunner 7139 | -3/Research | Spotted B-86 Titan 7205 | -3/Research | System corruption reached 10% 7249 | -3/Research | Destroyed 8 combat bots 7289 | -3/Research | Lost 8 parts (1p1n3u3w) 7758 | -3/Research | Build established: Tank 8118 | -3/Research | Build established: Scavenger-Tank 8616 | -3/Research | Cargo convoy interrupted 9189 | -3/Research | Destroyed 8 combat bots 9189 | -3/Research | Lost 3 parts (1p1u1w) 9242 | -3/Research | First assault squad dispatched 9310 | -3/Research | Lost 3 parts (2u1w) 9484 | -3/Research | System corruption reached 30% 9511 | -3/Research | Self-destructed Last Messages --------------- 09483_ Acquired 4 matter. 09484_ System corrupted: Matter fused (-6). 09487_ Gamma Rifle destroyed. 09489_ P-80 Master resets P-80 Master, system corruption cleaned. 09489_ Acquired 41 matter. 09489_ P-80 Master resets G-67 Veteran, system corruption cleaned. 09490_ Biometal Leg destroyed. 09490_ Emergency Access malfunctions. 09492_ ALERT: Rogue bot located, Programmers report to Research Zone 6O. 09492_ Gauss Cannon destroyed. 09497_ Flexi-carbon Leg destroyed. 09497_ Biometal Leg destroyed. 09499_ Particle Reactor destroyed. 09502_ System corrupted: Matter fused (-7). 09508_ S-43 Plague destroyed. 09509_ Biometal Leg destroyed. 09510_ Quantum Rifle destroyed. 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""" ############???????? | | ??????????????""" ## ! ????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 84 Energy Generation 43 Energy Capacity 580 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 225 Propulsion Shielding 66 Weapon Cycling 20 Evasion (%) 55 Targeting Accuracy 8 Target Analysis 12 Recoil Reduction 8 Salvage Targeting 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CatalystMyomerShield Manual? 0 Play Time 01:25:17 Cumulative 223.0 hours Start 2024.03.02 @ 22:18:57 End 2024.03.02 @ 23:44:54 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 134 Rogue 134 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 49 Gallery% 69 Achievement% 57 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5c56f79d-8fe6-4faa-bed2-9c030d978044