Cogmind - Beta 10.2 --- EXPLORER MODE // 2021.07.20 @ 19:21:10 Player: Jordan Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (145) 725 Value Destroyed (5307) 5307 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (1205) 1205 TOTAL SCORE: 10797 Bonus ------- High Alert Combat Kills 505 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 720/850 Matter 25/300 Energy 500/500 System Corruption 3% Temperature Cool (368) Movement Walking (153) Ox1 Location -6/Factory Parts ------- > --- POWER (1) -------- F-cell Engine > --- PROPULSION (3) --- Carbon-fiber Leg Improved Carbon-fiber Leg Improved Titanium Leg > --- UTILITY (10) ----- High-capacity Storage Unit Advanced Sensor Array Advanced Signal Interpreter Advanced Terrain Scanner Terrain Scan Processor Kinecellerator Weapon Cycler Hardened Medium Armor Plating Medium Reactive Plating System Shield > --- WEAPON (2) ------- Hypervelocity Gauss Rifle Hypervelocity Gauss Rifle > --- INVENTORY (12) --- Medium Treads Advanced Targeting Computer Hardened Medium Armor Plating Hardlight Generator Gauss Rifle Gauss Rifle Gauss Rifle Gauss Rifle Gauss Rifle Gauss Rifle Remote Datajack Peak State ------------ > --- POWER ------------ F-cell Engine > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Titanium Leg > --- UTILITY ---------- High-capacity Storage Unit Advanced Sensor Array Advanced Signal Interpreter Advanced Terrain Scanner Terrain Scan Processor Kinecellerator Weapon Cycler Medium Reactive Plating Improved Hacking Suite System Shield > --- WEAPON ----------- Hypervelocity Gauss Rifle Hypervelocity Gauss Rifle > --- INVENTORY -------- Medium Treads Advanced Targeting Computer Hardened Medium Armor Plating Hardened Medium Armor Plating Hardlight Generator Gauss Rifle Gauss Rifle Gauss Rifle Gauss Rifle Gauss Rifle Gauss Rifle Remote Datajack [Rating: 64] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Micro Nuclear Core Propulsion Armored Wheel Treads Advanced Treads Leg Improved Carbon-fiber Leg Wheel Armored Wheel Flight Unit Improved Cesium-ion Thruster Utility High-capacity Storage Unit Device Weapon Cycler Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Medium Reactive Plating Weapon Gauss Rifle Energy Gun Heavy EM Pulse Gun Ballistic Gun Gauss Rifle Ballistic Cannon Assault Cannon Special Weapon Remote Datajack Build | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac Gar Fac Fac Slots Evolved 9 | . 1 2 2 2 . . 2 Power . | . . . . . . . . Propulsion 1 | . . . . 1 . . . Utility 8 | . 1 2 2 1 . . 2 Weapon . | . . . . . . . . Parts Attached 109 | 1 7 16 25 7 13 22 18 Power 18 | 1 . 4 3 3 3 1 3 Engine 17 | 1 . 4 3 2 3 1 3 Core 1 | . . . . 1 . . . Reactor . | . . . . . . . . Propulsion 23 | . 4 2 3 2 1 5 6 Treads 7 | . 4 . . . 1 . 2 Leg 8 | . . . . . . 4 4 Wheel 7 | . . 2 3 2 . . . Hover . | . . . . . . . . Flight 1 | . . . . . . 1 . Utility 38 | . 3 5 9 2 3 9 7 Device 19 | . . 2 5 2 2 5 3 Storage 3 | . 2 . . . . 1 . Processor 4 | . 1 1 2 . . . . Hackware 4 | . . . 1 . . 2 1 Protection 8 | . . 2 1 . 1 1 3 Artifact . | . . . . . . . . Weapon 30 | . . 5 10 . 6 7 2 Energy Gun 6 | . . 2 2 . 1 1 . Energy Cannon . | . . . . . . . . Ballistic Gun 21 | . . 3 8 . 4 4 2 Ballistic Cannon 2 | . . . . . 1 1 . Launcher . | . . . . . . . . Special Weapon 1 | . . . . . . 1 . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 8 | . . . 3 1 . 3 1 Parts Lost 8 | . . . 2 1 4 . 1 Power 1 | . . . . 1 . . . Propulsion 1 | . . . 1 . . . . Utility 4 | . . . 1 . 2 . 1 Weapon 2 | . . . . . 2 . . Highest Loss Streak 3 | . . . 1 1 3 . 1 Average Slot Usage (%) 99 | . 100 99 98 99 98 99 98 Engine 7 | . 12 10 7 4 7 7 5 Treads 2 | . 10 4 . . 7 . . Leg 9 | . 14 . . . . 19 17 Wheel 8 | . . 15 15 21 14 . . Device 14 | . . 7 15 21 19 14 24 Storage 7 | . 12 10 8 7 7 6 6 Processor 16 | . 12 19 23 21 15 14 12 Hackware 7 | . . . 3 7 7 13 11 Protection 7 | . 12 12 4 . 5 7 5 Energy Gun 1 | . . 2 4 . . . . Ballistic Gun 14 | . 25 17 11 14 10 13 12 Naked Turns . | . . . . . . . . Heaviest Build 91 | 18 42 56 57 51 60 77 91 Greatest Support 56 | 20 40 40 24 36 24 56 56 Greatest Overweight (x) 4 | . 2 3 4 1 2 2 2 Average Overweight (x) 1 | . . 1 2 1 2 1 1 Largest Inventory Capacity 12 | 8 12 12 12 12 12 12 12 Average Capacity 11 | 8 10 12 12 12 12 11 12 Most Carried 12 | 7 9 12 12 12 12 12 12 Average Carried 10 | 7 7 9 11 10 11 11 11 Final Capacity 12 | 8 12 12 12 12 12 12 12 Final Carried 12 | 7 8 12 12 12 12 12 11 Class Distribution -------------------- 60% | Hacker-Mutant 39% | Hacker-Skirmisher Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Skirmisher | -8/Materials Hacker-Skirmisher | -7/Factory Hacker-Mutant | -7/Garrison Hacker-Mutant | -7/Factory Hacker-Skirmisher | -6/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -6 ----------- Run | Scr Mat Mat Mat Fac Gar Fac Fac Matter Collected 3287 | 226 126 355 590 446 643 526 375 Remotely . | . . . . . . . . Salvage Created 6857 | 72 451 1006 1479 724 1205 624 1296 Parts 348 | 5 23 70 77 41 56 33 43 Haulers Intercepted 9 | . 2 2 2 2 . . 1 Recyclers Shooed 8 | . . . 1 1 . 2 4 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac Gar Fac Fac Combat Hostiles Destroyed 101 | . 9 15 19 10 29 9 10 Guns 95 | . 9 15 19 10 23 9 10 Cannons 5 | . . . . . 5 . . AOE 1 | . . . . . 1 . . Classes Destroyed 14 | 2 4 4 2 1 . 1 . Worker 5 | . . 2 2 1 . . . Builder 5 | . . . 2 . . 2 1 Tunneler 3 | 1 . . . . . 1 1 Hauler 9 | . 2 2 2 2 . . 1 Recycler 9 | 1 . 2 2 . . 1 3 Operator 3 | . . 1 2 . . . . Watcher 10 | . 1 2 4 2 1 . . Swarmer 16 | . 2 2 2 . 10 . . Grunt 54 | . 7 6 8 8 14 2 9 Brawler 4 | . . 1 2 . . . 1 Duelist 1 | . . . 1 . . . . Sentry 21 | . . 6 6 1 4 4 . Hunter 2 | . . . . 1 1 . . Programmer 3 | . . . . . . 3 . Best Kill Streak 18 | 2 3 7 11 8 18 2 4 Combat Bots Only 18 | . 3 4 4 5 18 2 4 Max Kills in Single Turn 2 | 1 1 1 1 2 1 1 2 Gunslinging . | . . . . . . . . Exploded 1 | . . . . . 1 . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -------- Run | Scr Mat Mat Mat Fac Gar Fac Fac Damage Taken 3555 | . 164 338 760 279 796 402 816 Core 475 | . 17 40 108 22 99 59 130 Absorbed by Shields 276 | . . . . . 260 16 . Core Remaining (%) 87 | 100 93 90 80 . . 74 . Volleys Fired 407 | 8 40 57 101 33 83 38 47 Largest 2 | 2 2 2 2 2 2 2 2 Hottest 83 | 40 40 79 68 48 83 56 66 Shots Fired 810 | 16 80 114 202 66 166 75 91 Gun 787 | 16 80 114 202 66 144 74 91 Cannon 22 | . . . . . 22 . . Launcher . | . . . . . . . . Special 1 | . . . . . . 1 . Kinetic 716 | 16 80 91 153 66 145 74 91 Thermal 23 | . . 23 . . . . . Explosive . | . . . . . . . . Electromagnetic 70 | . . . 49 . 21 . . Robot Hit Streak 92 | 16 30 51 75 92 54 26 31 Robot Miss Streak 2 | . 2 2 2 2 2 2 2 Penetration Max 2 | . . . . . . 1 2 Secondary Targets 10 | . 1 . 3 1 3 . 2 Max Gunslinging Chain 1 | . 1 . 1 1 1 . 1 Shots Hit Robots 687 | 16 71 100 170 58 134 64 74 Core Hits 300 | 5 27 45 58 31 59 25 50 Critical Hits 41 | . 1 . 2 . 2 2 34 Critical Kills 16 | . 1 . 1 . . . 14 Critical Parts Destroyed 24 | . . . . . 2 2 20 Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 10524 | 123 562 1254 2715 898 2534 1650 788 Guns 9941 | 123 562 1254 2611 898 2066 1650 777 Cannons 394 | . . . . . 394 . . Explosions 178 | . . . 104 . 74 . . Melee . | . . . . . . . . Ramming 11 | . . . . . . . 11 Kinetic 8908 | 123 562 946 1942 898 2010 1650 777 Thermal 486 | . . 308 104 . 74 . . Explosive . | . . . . . . . . Electromagnetic 1119 | . . . 669 . 450 . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 3 | . . . 1 . . . 3 Average Corruption 1 | . . . 1 . . . 3 Corruption Purged . | . . . . . . . . Effects 4 | . . . 2 . . . 2 Message Errors 1 | . . . 1 . . . . Matter Fused 1 | . . . . . . . 1 Energy Discharges 1 | . . . 1 . . . . Targeting Errors 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 10 | . . . 7 . 3 . . Projectiles 3 | . . . . . 3 . . Explosions 7 | . . . 7 . . . . Melee . | . . . . . . . . Knockbacks 5 | . . . . . 5 . . Impact . | . . . . . . . . Kinetic 5 | . . . . . 5 . . Secondary . | . . . . . . . . Self-Inflicted Damage 46 | . . . 24 . 22 . . Shots 3 | . . . 2 . 1 . . Rammed . | . . . . . . . . Targets Rammed 1 | . . . . . . . 1 Kicked 1 | . . . . . . . 1 Crushed . | . . . . . . . . Highest Temperature 392 | 12 61 264 266 21 225 38 392 Average Temperature 54 | 6 16 57 35 9 57 17 122 Received Heat Transfer 2077 | . 138 171 477 198 358 231 504 Effects 5 | . . . . . . . 5 Energy Bleed 1 | . . . . . . . 1 Interference 3 | . . . . . . . 3 Matter Decay 1 | . . . . . . . 1 Siege Activations . | . . . . . . . . Robots Corrupted 1 | . . . 1 . . . . Combat Hostiles . | . . . . . . . . Parts Fried 6 | . . . 4 . 2 . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 1077 | . . 777 200 . 100 . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 3 | . . . 2 . 1 . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac Gar Fac Fac Peak Influence 1168 | 10 230 294 522 252 1168 547 582 Initial 455 | . 4 22 88 109 88 455 145 Average 244 | 4 92 112 271 124 685 167 287 Maximum Alert Level 4 | . 1 1 2 1 4 2 2 Low Security (%) 56 | 100 92 87 20 82 4 62 54 Level 1 24 | . 7 12 66 17 33 17 10 Level 2 13 | . . . 12 . 10 20 34 Level 3 4 | . . . . . 38 . . Level 4 1 | . . . . . 13 . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 15 | . 1 1 3 2 . 3 5 Investigation 4 | . 1 . . 2 . 1 . Extermination 3 | . . . . . . 2 1 Reinforcement 6 | . . 1 3 . . . 2 Assault 1 | . . . . . . . 1 Garrison 1 | . . . . . . . 1 Intercept . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced 2 | . . . . . . . 2 Stealth | -11 -10 -9 -8 -7 -7 -7 -6 --------- Run | Scr Mat Mat Mat Fac Gar Fac Fac Distress Signals 6 | . 1 2 2 . 1 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 145 | . 12 22 36 12 35 12 16 Peak Tracking Total 8 | . 3 4 5 4 8 2 6 Tactical Retreats 11 | . . . 4 . 4 2 1 Traps | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac Gar Fac Fac Traps Triggered 14 | . . 1 4 . 6 1 2 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 2 | . . . 2 . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 ---------- Run | Scr Mat Mat Mat Fac Gar Fac Fac Machines Disabled 3 | . . . . . 3 . . Max in Single Turn 1 | . . . . . 1 . . Garrison Relay 3 | . . . . . 3 . . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns 2 | . . . . . . 1 1 Hacking | -11 -10 -9 -8 -7 -7 -7 -6 --------- Run | Scr Mat Mat Mat Fac Gar Fac Fac Machines Accessed 42 | . 4 9 8 8 . 9 4 Terminals 23 | . 3 7 5 4 . 3 1 Fabricators 3 | . . . . 1 . 1 1 Repair Stations 7 | . . . 2 1 . 3 1 Recycling Units 4 | . 1 1 . 1 . . 1 Scanalyzers 4 | . . 1 1 . . 2 . Garrison Access 1 | . . . . 1 . . . Total Hacks 135 | . 10 27 30 19 . 36 13 Successful 93 | . 5 19 21 12 . 25 11 Failed 42 | . 5 8 9 7 . 11 2 Catastrophic 4 | . 1 1 . 1 . 1 . Database Lockouts . | . . . . . . . . Manual 68 | . 9 20 19 11 . 8 1 Terminals 78 | . 8 24 22 11 . 10 3 Fabricators 13 | . . . . 3 . 7 3 Repair Stations 22 | . . . 4 3 . 9 6 Recycling Units 5 | . 2 1 . 1 . . 1 Scanalyzers 16 | . . 2 4 . . 10 . Garrison Access 1 | . . . . 1 . . . Terminal Hacks 27 | . 2 10 9 2 . 3 1 Part Schematic 9 | . 1 3 2 1 . 1 1 Branch Access Points 3 | . 1 1 1 . . . . Machine Index 1 | . . . 1 . . . . Terminal Index 4 | . . 1 1 1 . 1 . Fabricator Index 2 | . . 1 1 . . . . Repair Station Index 2 | . . 1 1 . . . . Scanalyzer Index 1 | . . . 1 . . . . Garrison Index 1 | . . 1 . . . . . Locate Traps 2 | . . 1 . . . 1 . Reinforcement Status 1 | . . . 1 . . . . Recall Investigation 1 | . . 1 . . . . . Fabricator Hacks 12 | . . . . 3 . 7 2 Network Status 1 | . . . . 1 . . . Load Schematic 5 | . . . . 1 . 3 1 Build 6 | . . . . 1 . 4 1 Repair Station Hacks 17 | . . . 4 1 . 6 6 Scan Component 10 | . . . 2 1 . 4 3 Repair 7 | . . . 2 . . 2 3 Recycling Unit Hacks 4 | . 1 1 . 1 . . 1 Report Inventory 4 | . 1 1 . 1 . . 1 Scanalyzer 13 | . . 2 4 . . 7 . Insert Component 7 | . . 1 2 . . 4 . Analyze 6 | . . 1 2 . . 3 . Garrison Access Hacks 1 | . . . . 1 . . . Unlock Access 1 | . . . . 1 . . . Unauthorized Hacks 19 | . 2 6 4 4 . 2 1 Terminals 18 | . 1 6 4 4 . 2 1 Botnet 18 | . 1 6 4 4 . 2 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 1 | . 1 . . . . . . Tunnel 1 | . 1 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . Used . | . . . . . . . . Hacking Detections 36 | . 3 8 6 8 . 8 3 Full Trace Events 2 | . . . . 2 . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 15 | . 1 4 4 1 . 4 1 Parts Built 10 | . . . . 1 . 7 2 Matter 942 | . . . . 146 . 606 190 Time 386 | . . . . 36 . 303 47 Total Part Build Rating 36 | . . . . 3 . 23 10 Parts Repaired 7 | . . . 2 . . 2 3 Time 149 | . . . 48 . . 35 66 Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 7 | . . 1 2 . . 4 . Part Schematics Acquired 6 | . . 1 2 . . 3 . Parts Damaged 2 | . . . 1 . . 1 . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 ------------ Run | Scr Mat Mat Mat Fac Gar Fac Fac Used RIF Installer 1 | . . . . . 1 . . Robots Hacked 1 | . . . . . . 1 . Non-combat . | . . . . . . . . Combat 1 | . . . . . . 1 . Robot Hacks Applied 1 | . . . . . . 1 . formatsys_high 1 | . . . . . . 1 . Relay Couplers Released 13 | . . . . . 13 . . Machine Destruction 13 | . . . . . 13 . . Attached 1 | . . . . . . 1 . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -------- Run | Scr Mat Mat Mat Fac Gar Fac Fac Total Allies 1 | . . . . . . 1 . Largest Group 1 | . . . . . . 1 . Highest-Rated Group 32 | . . . . . . 32 . Highest-Rated Ally 32 | . . . . . . 32 . Total Orders . | . . . . . . . . Ally Attacks 2 | . . . . . . 2 . Total Damage 75 | . . . . . . 75 . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac Gar Fac Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 ------------- Run | Scr Mat Mat Mat Fac Gar Fac Fac Turns Passed 7615 | 36 610 1119 1058 648 987 2260 897 Spaces Moved 3739 | 11 301 659 549 378 494 1002 345 Core . | . . . . . . . . Treads 240 | . 117 123 . . . . . Legs 1446 | 11 184 . . . . 906 345 Wheels 2053 | . . 536 549 378 494 96 . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 100 | 120 120 100 100 100 110 110 123 Average Speed 128 | 120 154 119 110 100 110 148 153 Slowest Speed 185 | 120 180 180 130 100 110 155 185 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 34 | 2 55 60 54 13 69 18 7 Regions Visited 7 Branch Regions . Pre-discovered Areas 1 | . 1 . . . . . . Known Exits Taken 6 | 1 1 1 1 1 . 1 . Unknown Exits Taken . | . . . . . . . . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 20 | . . . 12 . 7 1 . Melee . | . . . . . . . . Projectile 3 | . . . . . 2 1 . AOE 17 | . . . 12 . 5 . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 --------- Run | Scr Mat Mat Mat Fac Gar Fac Fac Total 5849 | 20 381 884 804 605 814 1703 638 Wait 1371 | 1 22 127 96 169 152 595 209 Move 3732 | 10 300 658 548 378 492 1001 345 Hop . | . . . . . . . . Pick Up 66 | . 5 9 10 8 8 22 4 Fast Attach 55 | . 2 7 18 3 4 11 10 Attach 23 | . 1 1 5 3 4 4 5 Detach 15 | . . 1 5 2 2 2 3 Swap 32 | 1 4 8 3 1 5 7 3 Drop 87 | . 7 16 18 8 9 23 6 Fire 407 | 8 40 57 101 33 83 38 47 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick 1 | . . . . . . . 1 Crush . | . . . . . . . . Escape Stasis 50 | . . . . . 45 . 5 Rewire 10 | . . . . . 10 . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / Min) -9/Materials (discovered 6 exits: *Mat x2 / *Min x2 / *Sto x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Garrison (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: *Fac / *Low x2) -6/Factory (discovered 1 exit: *Fac) History --------- Turn | Location | Event 9 | -11/Scrapyard | Identified exit to Materials 9 | -11/Scrapyard | Discovered exit to Materials (range 3) 37 | -11/Scrapyard | Entered Materials 37 | -10/Materials | Evolved 1 slot: Utility x1 310 | -10/Materials | Build established: Hacker-Mutant 591 | -10/Materials | Identified exit to Materials 591 | -10/Materials | Discovered exit to Materials (range 15) 609 | -10/Materials | Identified exit to Mines 647 | -10/Materials | Entered another Materials area 647 | -9/Materials | Evolved 2 slots: Utility x2 1059 | -9/Materials | Identified exit to Storage 1059 | -9/Materials | Discovered exit to Storage (range 7) 1262 | -9/Materials | Identified exit to Mines 1266 | -9/Materials | Identified exit to Materials 1266 | -9/Materials | Discovered exit to Materials (range 16) 1747 | -9/Materials | Discovered exit to Materials (range 9) 1766 | -9/Materials | Entered another Materials area 1766 | -8/Materials | Evolved 2 slots: Utility x2 2055 | -8/Materials | Build established: Hacker-Skirmisher 2260 | -8/Materials | Repaired Hvy. Assault Rifle 2435 | -8/Materials | Identified exit to Factory 2435 | -8/Materials | Discovered exit to Factory (range 13) 2704 | -8/Materials | Discovered exit to Factory (range 16) 2795 | -8/Materials | Repaired Arm. Wheel 2824 | -8/Materials | Entered Factory 2824 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3350 | -7/Factory | Fabricated Adv. Sensor Array (x1) 3472 | -7/Factory | Identified exit to Garrison 3472 | -7/Factory | Entered Garrison 3506 | -7/Garrison | Triggered checkpoint 3575 | -7/Garrison | Garrison Relay disabled 3592 | -7/Garrison | Triggered checkpoint 3892 | -7/Garrison | Triggered checkpoint 3932 | -7/Garrison | Lost 3 parts (2u1w) 4022 | -7/Garrison | Destroyed 18 combat bots 4100 | -7/Garrison | Triggered checkpoint 4131 | -7/Garrison | Garrison Relay disabled 4184 | -7/Garrison | Identified exit to Factory 4184 | -7/Garrison | Discovered exit to Factory (range 8) 4194 | -7/Garrison | Build established: Hacker-Mutant 4282 | -7/Garrison | Triggered checkpoint 4316 | -7/Garrison | Garrison Relay disabled 4393 | -7/Garrison | Discovered exit to Factory (range 15) 4449 | -7/Garrison | Installed Relay Interface Framework 4459 | -7/Garrison | Entered Factory 4626 | -7/Factory | Identified exit to Lower Caves 4626 | -7/Factory | Discovered exit to Lower Caves (range 5) 4750 | -7/Factory | Discovered exit to Lower Caves (range 15) 5234 | -7/Factory | Repaired Gauss Rifle 5444 | -7/Factory | Repaired Hcp. Storage Unit 6284 | -7/Factory | Identified exit to Factory 6284 | -7/Factory | Discovered exit to Factory (range 17) 6423 | -7/Factory | Fabricated Gauss Rifle (x2) 6507 | -7/Factory | Fabricated Gauss Rifle (x2) 6596 | -7/Factory | Fabricated Adv. Sensor Array (x1) 6661 | -7/Factory | Fabricated Imp. Treads (x2) 6666 | -7/Factory | Local fabrication network quarantined 6719 | -7/Factory | Entered another Factory area 6719 | -6/Factory | Evolved 2 slots: Utility x2 7030 | -6/Factory | Build established: Hacker-Skirmisher 7109 | -6/Factory | Fabricated Hyp. Gauss Rifle (x2) 7116 | -6/Factory | Garrison activated, responded to threat 7178 | -6/Factory | Identified exit to Factory 7178 | -6/Factory | Discovered exit to Factory (range 18) 7208 | -6/Factory | Local fabrication network quarantined 7419 | -6/Factory | First assault squad dispatched 7525 | -6/Factory | Repaired Med. Reactive Plating 7548 | -6/Factory | Repaired Imp. Carbon-fiber Leg 7572 | -6/Factory | Repaired Imp. Titanium Leg 7616 | -6/Factory | Self-destructed Last Messages --------------- 07596_ HV Slug penetrates Wall. 07597_ Overheating: Matter decay (-16). 07599_ HV Slug penetrates G-50 Soldier. 07599_ G-50 Soldier suffers critical hit. 07599_ Destroyed Carbon-fiber Leg. 07602_ HV Slug penetrates G-50 Soldier. 07602_ G-50 Soldier suffers critical hit. 07602_ Destroyed Carbon-fiber Leg. 07602_ HV Slug penetrates G-50 Soldier. 07604_ Overheating: System interference. 07604_ Hyp. Gauss Rifle temporarily disabled. 07604_ Adv. Terrain Scanner temporarily disabled. 07604_ Weapon Cycler temporarily disabled. 07604_ HV Slug penetrates G-50 Soldier. 07604_ HV Slug penetrates Wall. 07606_ HV Slug penetrates G-50 Soldier. 07606_ HV Slug penetrates Wall. 07610_ System corrupted: Matter fused (-9). 07611_ HV Slug penetrates G-50 Soldier. 07616_ Pressure Siphon disabled. 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Wheel | -9/Materials | Scanalyzed Imp. Treads | -9/Materials | Hacked Hvy. Assault Rifle | -9/Materials | Hacked Adv. Sensor Array | -8/Materials | Hacked Adv. Terrain Scanner | -8/Materials | Hacked Imp. Assault Rifle | -8/Materials | Scanalyzed Imp. Sensor Array | -8/Materials | Scanalyzed Gauss Rifle | -7/Factory | Hacked Imp. Medium Armor Plating | -7/Factory | Hacked Adv. Treads | -7/Factory | Scanalyzed Hpw. Shock Rifle | -7/Factory | Scanalyzed Hardlight Generator | -7/Factory | Scanalyzed Hyp. Gauss Rifle | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Adv. Sensor Array | x1 | -7/Factory Gauss Rifle | x2 | -7/Factory Gauss Rifle | x2 | -7/Factory Adv. Sensor Array | x1 | -7/Factory Imp. Treads | x2 | -7/Factory Hyp. Gauss Rifle | x2 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GrenadeSwarmBlade Manual? 0 Play Time 01:33:30 Cumulative 44.5 hours Start 2021.07.20 @ 07:08:10 End 2021.07.20 @ 19:21:10 Sessions 3 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 25 Rogue 0 Adventurer 10 Explorer 15 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 34 Achievement% 30 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Crisp Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7175f6d0-2be3-4745-ac23-ffd8b20dce52