Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.22 @ 19:05:03 Player: canerib Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (94) 470 Value Destroyed (3439) 3439 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (432) 432 TOTAL SCORE: 9181 Bonus ------- High Alert Combat Kills 132 Met Data Miner 300 Cogmind --------- Core Integrity 0/1000 Matter 272/300 Energy 68/100 System Corruption 17% Temperature Cool (2) Movement Hovering (70) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- Gyrokinetic Inverter > --- UTILITY (4) ------ Improved Melee Analysis Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Neutrino Core Improved Transmission Jammer Improved Medium Armor Plating Advanced Shield Generator Faulty Tiamat Missile Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Flexi-carbon Leg Aerolev Unit Aerolev Unit Gravmag System Cooled VTOL Module > --- UTILITY ---------- Improved Sensor Array Improved Salvage Targeting Computer Hardlight Generator System Shield > --- WEAPON ----------- High-powered Shock Rifle Heavy Laser Improved EM Pulse Cannon > --- INVENTORY -------- VTOL Module VTOL Module Nuclear Pulse Thruster Power Shielding Improved Datajack [Rating: 55] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Armored Medium Treads Leg Aluminum Leg Wheel Wheel Hover Unit Aerolev Unit Flight Unit Cooled VTOL Module Utility System Shield Device Improved Terrain Scanner Storage Large Storage Unit Processor Improved Salvage Targeting Computer Hackware System Shield Protection Power Shielding Weapon Maul Energy Gun Heavy Laser Energy Cannon Improved EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Launcher Rocket Launcher Impact Weapon Maul Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Slots Evolved 10 | . . 2 2 2 2 . . . . 2 Power 1 | . . . . . 1 . . . . . Propulsion 6 | . . 2 1 1 . . . . . 2 Utility 2 | . . . 1 1 . . . . . . Weapon 1 | . . . . . 1 . . . . . Parts Attached 169 | 7 13 29 30 35 9 11 7 . 5 23 Power 17 | 1 2 2 3 3 1 1 . . . 4 Engine 10 | 1 2 2 2 1 1 . . . . 1 Core 7 | . . . 1 2 . 1 . . . 3 Reactor . | . . . . . . . . . . . Propulsion 73 | 2 3 14 13 17 4 6 2 . 4 8 Treads 3 | . . . . . . . 1 . . 2 Leg 35 | 2 3 8 7 7 4 1 1 . . 2 Wheel 4 | . . 4 . . . . . . . . Hover 7 | . . . . 2 . 3 . . . 2 Flight 24 | . . 2 6 8 . 2 . . 4 2 Utility 24 | 1 1 1 5 7 . 3 1 . 1 4 Device 14 | . 1 . 4 4 . 3 . . . 2 Storage 2 | 1 . 1 . . . . . . . . Processor 4 | . . . 1 . . . 1 . . 2 Hackware 2 | . . . . 2 . . . . . . Protection 2 | . . . . 1 . . . . 1 . Artifact . | . . . . . . . . . . . Weapon 55 | 3 7 12 9 8 4 1 4 . . 7 Energy Gun 18 | 2 3 1 2 6 1 . 1 . . 2 Energy Cannon 5 | . . . 1 . 2 . 2 . . . Ballistic Gun 15 | 1 2 8 4 . . . . . . . Ballistic Cannon 2 | . . . 1 . . . . . . 1 Launcher 1 | . . . . 1 . . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon 4 | . . . . . . . . . . 4 Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon 10 | . 2 3 1 1 1 1 1 . . . Unidentified Prototypes 6 | . . 1 . 3 . . . . . 2 Parts Lost 86 | . . 9 20 15 5 4 6 . 4 23 Power 9 | . . 1 2 1 . 2 1 . . 2 Propulsion 41 | . . 5 8 9 3 2 1 . 2 11 Utility 15 | . . . 3 4 1 . 1 . 1 5 Weapon 21 | . . 3 7 1 1 . 3 . 1 5 Highest Loss Streak 7 | . . 4 7 6 4 2 5 . 3 4 To Critical Strikes 2 | . . . 1 . . 1 . . . . Average Slot Usage (%) 79 | . 99 84 86 87 81 76 86 60 57 58 Engine 5 | . 14 10 8 1 6 . . . . 1 Core 2 | . . . . 5 6 7 5 . . 2 Treads 1 | . . . . . . . 1 . . 4 Leg 16 | . 28 22 32 12 28 9 8 13 8 2 Wheel 1 | . . 7 3 . . . . . . . Hover 3 | . . . . 1 1 6 20 20 13 1 Flight 8 | . . . 1 27 6 16 8 . 8 8 Device 10 | . 14 11 16 9 . 14 14 6 3 4 Storage 4 | . 14 11 8 . . . . . . . Processor 2 | . . . . 5 . . 3 6 6 5 Hackware 3 | . . . . 7 6 6 6 6 6 4 Protection 1 | . . . . . 6 . . . 6 3 Energy Gun 6 | . 25 6 1 10 12 6 8 6 3 . Energy Cannon 1 | . . . . . 6 6 5 . . . Ballistic Gun 3 | . . 12 9 . . . . . . . Impact Weapon 2 | . . . . . . . . . . 13 Special Melee Weapon 1 | . . 1 2 1 . 1 1 . . . Peak Build Rating 55 | 6 9 16 23 41 49 50 55 35 36 50 Average Rating 27 | 4 8 11 16 32 45 40 47 35 30 37 On Entrance 23 | . 6 9 16 15 41 35 50 35 35 20 Naked Turns . | . . . . . . . . . . . Heaviest Build 37 | 12 12 34 37 21 37 30 31 5 6 24 Greatest Support 80 | 20 20 40 52 75 80 45 35 35 15 57 Greatest Overweight (x) 9 | 3 . 9 1 . . 1 1 . . 4 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 15 15 5 5 5 5 5 5 5 Average Capacity 8 | 7 8 13 14 5 5 5 5 5 5 5 Most Carried 15 | 5 8 15 15 5 5 5 5 5 4 5 Average Carried 6 | 2 6 12 13 4 3 3 4 5 2 2 Final Capacity 15 | 8 8 15 5 5 5 5 5 5 5 5 Final Carried 15 | 3 8 15 1 5 4 4 5 5 . 5 Class Distribution -------------------- 40% | Scavenger-Mutant 33% | Mutant 8% | Gladiator 4% | Sprinter 4% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Sprinter | -7/Factory Scavenger-Tank | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Mutant | -6/Data Miner Mutant | -5/Proximity Caves Mutant | -5/Factory Resources | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Matter Collected 2269 | 223 166 425 513 341 214 100 45 . . 242 Remotely . | . . . . . . . . . . . Salvage Created 3233 | 16 314 626 567 655 252 119 70 . . 614 Parts 146 | 3 17 46 25 21 6 9 1 . . 18 Haulers Intercepted 3 | . . . 2 1 . . . . . . Recyclers Shooed 2 | . . . . 2 . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 6 | . . . . . . 6 . . . . Prevented 3 | . . . . . . 2 1 . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Combat Hostiles Destroyed 80 | . 9 20 15 15 4 4 1 . . 12 Melee 3 | . . . . . . . . . . 3 Guns 53 | . 8 20 11 10 1 2 1 . . . Cannons 9 | . . . 4 . 3 2 . . . . AOE 3 | . . . . 3 . . . . . . Classes Destroyed 16 | 1 2 5 4 4 . . . . . . Worker 1 | . . 1 . . . . . . . . Builder 2 | . . 1 . 1 . . . . . . Tunneler 2 | 1 . 1 . . . . . . . . Hauler 3 | . . . 2 1 . . . . . . Recycler 1 | . . . . 1 . . . . . . Operator 2 | . . . . 2 . . . . . . Watcher 3 | . . 3 . . . . . . . . Swarmer 26 | . 3 13 6 1 . 3 . . . . Grunt 32 | . 6 5 4 9 4 . 1 . . 3 Brawler 3 | . . . . 3 . . . . . . Duelist 1 | . . 1 . . . . . . . . Sentry 3 | . . 1 1 . . . . . . 1 Specialist 2 | . . . 2 . . . . . . . Hunter 4 | . . . 1 . . 1 . . . 2 Programmer 8 | . . . . 2 . . . . . 6 Heavy 1 | . . . 1 . . . . . . . Best Kill Streak 6 | 1 3 4 4 6 2 3 1 . . 2 Combat Bots Only 4 | . 3 4 4 3 2 3 1 . . 2 Max Kills in Single Turn 3 | 1 1 1 2 3 1 1 1 . . 1 Gunslinging . | . . . . . . . . . . . Exploded 1 | . . . . 1 . . . . . . Melee 1 | . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Hostile Shots Fired 810 | . 36 105 189 121 39 21 49 . 31 219 Missed 240 | . 9 24 59 44 7 6 17 . 14 60 Damage Taken 9245 | . 324 753 1832 1350 736 181 619 . 349 3101 Core 2358 | . 70 56 456 212 257 15 153 . 127 1012 Absorbed by Shields 42 | . . . . 14 . 28 . . . . Redirected to Shielding 43 | . . . . . . . . . . 43 Core Remaining (%) 63 | 100 72 86 17 69 . . . . 35 . Volleys Fired 297 | 4 37 72 80 59 9 14 9 . 2 11 Largest 3 | 2 2 2 2 2 3 2 3 . 1 1 Hottest 207 | 90 90 90 110 143 201 138 207 . 69 65 Shots Fired 486 | 8 68 123 127 91 24 18 14 . 2 11 Gun 430 | 8 68 123 99 80 15 14 10 . 2 11 Cannon 45 | . . . 28 . 9 4 4 . . . Launcher 11 | . . . . 11 . . . . . . Special . | . . . . . . . . . . . Kinetic 171 | . 3 62 106 . . . . . . . Thermal 262 | 8 65 61 8 80 15 14 9 . 2 . Explosive 11 | . . . . 11 . . . . . . Electromagnetic 42 | . . . 13 . 9 4 5 . . 11 Robot Hit Streak 17 | 3 8 11 10 17 12 7 8 . 1 8 Robot Miss Streak 8 | 2 4 8 7 5 1 4 2 . 1 2 Penetration Max . | . . . . . . . . . . . Secondary Targets 4 | . 1 1 2 . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . . . . Shots Hit Robots 379 | 4 43 80 89 64 20 12 12 . 1 54 Core Hits 189 | 2 17 40 50 56 9 5 4 . 1 5 Critical Kills 2 | . . 1 1 . . . . . . . Critical Parts Destroyed 18 | . . . 2 . . . . . . 16 Critical Strikes 30 | . 2 3 3 3 3 . . . . 16 Burn 9 | . 2 2 . 3 2 . . . . . Destroy 4 | . . 1 3 . . . . . . . Corrupt 1 | . . . . . 1 . . . . . Smash 16 | . . . . . . . . . . 16 Melee Attacks 73 | . 2 4 2 . . 1 . . . 64 Impact 64 | . . . . . . . . . . 64 Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks 9 | . 2 4 2 . . 1 . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks 13 | . . . . . . . . . . 13 Damage Inflicted 8336 | 46 479 932 1306 2577 465 223 273 . 25 2010 Guns 4308 | 46 479 932 838 1237 222 173 157 . 25 199 Cannons 876 | . . . 468 . 242 50 116 . . . Explosions 1340 | . . . . 1340 . . . . . . Melee 1810 | . . . . . . . . . . 1810 Ramming 2 | . . . . . 1 . . . . 1 Kinetic 1510 | . 13 513 984 . . . . . . . Thermal 3122 | 46 466 419 160 1476 222 173 135 . 25 . Explosive 1101 | . . . . 1101 . . . . . . Electromagnetic 791 | . . . 162 . 242 50 138 . . 199 Impact 1810 | . . . . . . . . . . 1810 Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 17 | . . . . 6 . . . . 4 17 Average Corruption 8 | . . . . 4 . . . . 2 11 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 32 | . . . . 11 . . . . . 21 Message Errors 6 | . . . . 3 . . . . . 3 Matter Fused 11 | . . . . 2 . . . . . 9 Heat Flow Errors 1 | . . . . . . . . . . 1 Energy Discharges 6 | . . . . 2 . . . . . 4 Parts Fused 1 | . . . . . . . . . . 1 Data Loss (minor) 5 | . . . . 2 . . . . . 3 Misfires 1 | . . . . 1 . . . . . . Alerts 1 | . . . . 1 . . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 1077 | . . . . 183 . . . . . 894 Projectiles . | . . . . . . . . . . . Explosions 183 | . . . . 183 . . . . . . Melee 894 | . . . . . . . . . . 894 Knockbacks 32 | . . . 12 . . . . . . 20 Impact 19 | . . . . . . . . . . 19 Kinetic 10 | . . . 10 . . . . . . . Secondary 3 | . . . 2 . . . . . . 1 Self-Inflicted Damage 72 | . . . . 72 . . . . . . Shots 1 | . . . . 1 . . . . . . Rammed 1 | . . . . . . . . . . 1 Targets Rammed 2 | . . . . . 1 . . . . 1 Kicked 1 | . . . . . 1 . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 683 | 90 291 162 91 480 683 104 202 . . 190 Average Temperature 111 | 42 108 36 14 153 295 61 85 . . 47 Received Heat Transfer 2041 | . 171 156 621 393 208 . 267 . . 225 Effects 33 | . . . . 10 23 . . . . . Shutdowns 8 | . . . . 2 6 . . . . . Energy Bleed 2 | . . . . 2 . . . . . . Interference 8 | . . . . 4 4 . . . . . Matter Decay 3 | . . . . 2 1 . . . . . Damage (minor) 1 | . . . . . 1 . . . . . Damage (major) 9 | . . . . . 9 . . . . . Damage (core) 2 | . . . . . 2 . . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted 9 | . . . . . . . . . . 9 Combat Hostiles 9 | . . . . . . . . . . 9 Parts Fried 2 | . . . . . . . . . . 2 Impact Corruptions 34 | . . . . . . . . . . 34 Robots Melted 3 | . 1 . . 2 . . . . . . Combat Hostiles 3 | . 1 . . 2 . . . . . . Parts Melted 18 | . 2 5 1 8 . 1 . . . 1 Heat Transferred 6905 | 112 1340 1311 222 2699 592 333 259 . 37 . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Peak Influence 731 | 5 267 321 233 731 358 . . . . 221 Initial 263 | . 3 27 74 5 263 . . . . 150 Average 177 | 2 152 142 107 440 278 . . . . 84 Maximum Alert Level 3 | . 1 1 1 3 1 . . . . 1 Low Security (%) 72 | 100 62 82 96 21 . . . . . 97 Level 1 16 | . 37 17 3 14 100 . . . . 2 Level 2 9 | . . . . 57 . . . . . . Level 3 1 | . . . . 6 . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 22 | . . 1 4 7 3 . . . . 7 Investigation 4 | . . 1 1 . 1 . . . . 1 Extermination 7 | . . . . 2 1 . . . . 4 Reinforcement 9 | . . . 3 3 1 . . . . 2 Assault 2 | . . . . 2 . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . 1 Construction Impeded 1 | . . . . 1 . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Distress Signals 7 | . 2 1 1 1 . . . . 1 1 Communications Jammed 6 | . . . . . . . . . . 6 Distress Signals 6 | . . . . . . . . . . 6 Times Spotted 171 | . 13 32 25 45 11 4 5 . 4 32 Peak Tracking Total 17 | . 4 5 6 7 8 3 4 . 3 17 Tactical Retreats 21 | . 2 3 . 8 2 . 2 . . 4 Traps | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Traps Triggered 11 | . 2 2 1 5 . . . . . 1 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 4 | . . . . . . 1 . . . 3 Machines | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Machines Disabled 25 | . . . . 25 . . . . . . Max in Single Turn 21 | . . . . 21 . . . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Machines Accessed 23 | . 4 4 2 4 1 . . 4 . 4 Terminals 16 | . 4 4 2 3 . . . . . 3 Fabricators 2 | . . . . 1 . . . . . 1 Repair Stations 1 | . . . . . 1 . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 82 | . 9 9 4 11 4 . . 32 . 13 Successful 50 | . 3 3 2 5 1 . . 32 . 4 Failed 32 | . 6 6 2 6 3 . . . . 9 Catastrophic 7 | . 2 . . 1 . . . . . 4 Database Lockouts . | . . . . . . . . . . . Manual 6 | . 1 . 2 . . . . . . 3 Terminals 41 | . 9 9 4 9 . . . . . 10 Fabricators 5 | . . . . 2 . . . . . 3 Repair Stations 4 | . . . . . 4 . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 47 | . 3 3 2 5 . . . 32 . 2 Record 14 | . . . . 2 . . . 11 . 1 Part Schematic 13 | . . . . . . . . 13 . . Robot Schematic 5 | . . . . . . . . 5 . . Prototype ID Bank 3 | . . . . . . . . 3 . . Level Access Points 1 | . . . 1 . . . . . . . Branch Access Points 1 | . . . 1 . . . . . . . Emergency Access Points 3 | . 1 1 . 1 . . . . . . Alert Level 1 | . . 1 . . . . . . . . Dispatch Records 1 | . 1 . . . . . . . . . Security Status 1 | . . . . 1 . . . . . . Hauler Manifests 1 | . . 1 . . . . . . . . Zone Layout 3 | . 1 . . 1 . . . . . 1 Fabricator Hacks 2 | . . . . . . . . . . 2 Load Schematic 1 | . . . . . . . . . . 1 Build 1 | . . . . . . . . . . 1 Repair Station Hacks 1 | . . . . . 1 . . . . . Scan Component 1 | . . . . . 1 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . . . Used . | . . . . . . . . . . . Hacking Detections 15 | . 4 2 1 3 1 . . . . 4 Full Trace Events 2 | . . . . . 1 . . . . 1 Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . 5 . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 13 | . . . . . . . . 13 . . Parts Built 1 | . . . . . . . . . . 1 Authchips . | . . . . . . . . . . . Time 169 | . . . . . . . . . . 169 Total Part Build Rating 6 | . . . . . . . . . . 6 Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked 8 | . 1 4 2 . . 1 . . . . Non-combat 8 | . 1 4 2 . . 1 . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied 8 | . 1 4 2 . . 1 . . . . no_distress 8 | . 1 4 2 . . 1 . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . . . 1 3 . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Turns Passed 6430 | 96 459 1247 817 842 274 599 493 155 133 1315 Spaces Moved 4850 | 61 253 600 338 1118 170 549 589 101 172 899 Core 104 | 24 . 2 1 . . . . . . 77 Treads 260 | . . . . . . . 13 . . 247 Legs 2094 | 37 253 429 295 252 170 259 110 101 67 121 Wheels 169 | . . 169 . . . . . . . . Hover 783 | . . . . . . 290 466 . . 27 Flight 1440 | . . . 42 866 . . . . 105 427 Fastest Speed 22 | 50 120 80 28 22 120 55 55 120 34 30 Average Speed 94 | 109 120 155 123 49 121 98 74 120 67 99 Slowest Speed 500 | 200 120 500 190 123 122 190 240 120 120 250 Overloaded Moves 56 | . . . . . . . . . . 56 Propulsion Burnouts 1 | . . . . . . . . . . 1 Robots Hopped 19 | . . . 3 4 . . . . 3 9 Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 40 | 3 49 47 28 43 7 59 79 73 32 23 Regions Visited 10 Branch Regions 4 Pre-discovered Areas 2 | . . . . . . . 1 1 . . Known Exits Taken 1 | . . . 1 . . . . . . . Unknown Exits Taken 9 | 1 1 1 . 1 1 1 1 1 1 . Scrap Searched 8 | . . . . . . 4 4 . . . Spaces Dug 1 | . . . . . . . . . . 1 Terrain Destroyed 98 | . . . 2 95 . . . . . 1 Melee 1 | . . . . . . . . . . 1 Projectile 2 | . . . 2 . . . . . . . AOE 95 | . . . . 95 . . . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Total 6095 | 81 338 804 615 1318 215 587 626 135 185 1191 Wait 501 | 1 16 49 148 46 24 . 14 35 6 162 Move 4806 | 60 252 599 331 1110 170 548 588 100 165 883 Hop 16 | . . . 3 3 . . . . 3 7 Pick Up 154 | 9 14 34 16 34 2 11 5 . . 29 Fast Attach . | . . . . . . . . . . . Attach 110 | 6 6 13 24 19 4 9 1 . 5 23 Detach 4 | . . 1 . 1 1 . . . . 1 Swap 61 | 1 7 17 6 16 5 2 6 . . 1 Drop 51 | . 4 15 5 13 . 2 3 . 4 5 Fire 297 | 4 37 72 80 59 9 14 9 . 2 11 Melee 59 | . 2 4 2 . . 1 . . . 50 Ram 1 | . . . . . . . . . . 1 Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 35 | . . . . 17 . . . . . 18 Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 14) 97 | -11/Scrapyard | Entered Materials 320 | -10/Materials | Build established: Mutant 444 | -10/Materials | Discovered new exit (range 10) 547 | -10/Materials | Discovered new exit (range 6) 556 | -10/Materials | Entered another Materials area 556 | -9/Materials | Evolved 2 slots: Propulsion x2 863 | -9/Materials | Build established: Scavenger-Mutant 1015 | -9/Materials | Lost 4 parts (3n1w) 1265 | -9/Materials | Build established: Mutant 1711 | -9/Materials | Discovered new exit (range 14) 1752 | -9/Materials | Build established: Scavenger-Mutant 1803 | -9/Materials | Entered another Materials area 1803 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2147 | -8/Materials | Lost 5 parts (1n2u2w) 2365 | -8/Materials | Identified exit to Factory 2500 | -8/Materials | Core integrity fell below 50% 2559 | -8/Materials | Lost 5 parts (1p3n1w) 2603 | -8/Materials | Core integrity fell below 20% 2620 | -8/Materials | Entered Factory 2620 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2634 | -7/Factory | Lost 7 parts (1p3n1u2w) 2969 | -7/Factory | Lost 3 parts (2n1w) 3006 | -7/Factory | Build established: Sprinter 3020 | -7/Factory | First assault squad dispatched 3189 | -7/Factory | Lost 6 parts (1p3n2u) 3391 | -7/Factory | Discovered new exit (range 16) 3462 | -7/Factory | Entered another Factory area 3462 | -6/Factory | Evolved 2 slots: Power x1, Weapon x1 3733 | -6/Factory | Discovered new exit (range 2) 3736 | -6/Factory | Entered Lower Caves 3765 | -6/Lower Caves | Lost 4 parts (2n1u1w) 3884 | -6/Lower Caves | Learned Factory security intel 4011 | -6/Lower Caves | Build established: Scavenger-Mutant 4177 | -6/Lower Caves | Encountered a Warlord checkpoint 4299 | -6/Lower Caves | Discovered new exit (range 10) 4335 | -6/Lower Caves | Entered another Lower Caves area 4543 | -6/Lower Caves | Encountered a Warlord checkpoint 4599 | -6/Lower Caves | Learned 4 Factory zone layouts 4620 | -6/Lower Caves | Learned Factory interactive machine intel 4797 | -6/Lower Caves | Lost 5 parts (1p1n1u2w) 4810 | -6/Lower Caves | Discovered new exit (range 7) 4828 | -6/Lower Caves | Entered Data Miner 4828 | -6/Data Miner | Discovered new exit (range 6) 4851 | -6/Data Miner | Met Data Miner 4904 | -6/Data Miner | Learned location of Section 7 (-2) 4904 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 4925 | -6/Data Miner | Received God Mode back door access code from Data Miner 4983 | -6/Data Miner | Entered Proximity Caves 5058 | -5/Proximity Caves | Spotter reported a threat 5061 | -5/Proximity Caves | Core integrity fell below 50% 5094 | -5/Proximity Caves | Lost 3 parts (1n1u1w) 5111 | -5/Proximity Caves | Discovered new exit (range 16) 5116 | -5/Proximity Caves | Entered Factory 5116 | -5/Factory | Evolved 2 slots: Propulsion x2 5119 | -5/Factory | Loaded intel: 52 interactive machine locations 5349 | -5/Factory | Build established: Mutant 5623 | -5/Factory | Incoming investigation squad redirected 5770 | -5/Factory | Fabricated Cld. Nuclear Pulse Thruster (x1) 6020 | -5/Factory | System corruption reached 10% 6066 | -5/Factory | Lost 4 parts (3n1w) 6135 | -5/Factory | Build established: Gladiator 6190 | -5/Factory | Core integrity fell below 50% 6256 | -5/Factory | Lost 4 parts (1p1u2w) 6419 | -5/Factory | Core integrity fell below 20% 6431 | -5/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 06422_ Penetrated by Slug. 06423_ U-05 Engineer lays Concrete. 06423_ K-01 Serf cleans the Terminal. 06425_ K-01 Serf latches onto B-60 Warrior. 06425_ K-01 Serf pushes B-60 Warrior. 06425_ Penetrated by Slug. 06425_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 06425_ K-01 Serf pushes B-60 Warrior. 06426_ Penetrated by Slug. 06428_ K-01 Serf latches onto B-60 Warrior. 06428_ K-01 Serf pushes B-60 Warrior. 06429_ O-24 Administrator uses terminal to summon reinforcements. 06429_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F018. 06429_ O-24 Administrator locks terminal. 06429_ Penetrated by Slug. 06430_ K-01 Serf pushes B-60 Warrior. 06430_ Slug penetrates Terminal. Map ----- +----------------------------------------------------+ | ## # #????# #??????????????????? | | ?# + #????# #??????????????????? | | ######### ###### ! #??????????????????? | | ######### / *#!! # #??????????????????? | | ########## #%%%# #??????????????????? | | # #= ###??????????????????? | | ^ + # #????????????????????? | | ##+######### # # #????????????????????? | | # ???????# # ! # #????????????????????? | | ? ??????? # # #????????????????????? | | # ?????#T ############ #????????????????????? | | # ?????## #######????# #????????????????????? | | # ?????# + ????# #????????????????????? | | # ?????#### ???# #????????????????????? | | # /!! ???????# ???# #????????????????????? | | # !!! ???????# ??# #????????????????????? | | # !! #??????# ?## ##???????????????????? | | # #??????# # #???????????????????? | | # #??????# # "" ### ###???????????? | | ? [ #??????# T ????????????? | | ? ???????# # ### ??????????????? | | ?####?????????########## #????##?????????????? | | ???????????????????????### ###??????????????""""?? | | ????????????????????######+####?????????????""R""? | | ????????????????????# #?????????????""?""? | | ????????????????????# @s #??????????????????? | | ????????????????????# #??????????????????? | | ????????????????????# ssk #??????????????????? | | ????????????????????# usb #??????????????????? | | ????????????????????# s #??????????????????? | | ????????????????????# #??????????????????? | | ????????????????????# #??????????????????? | | ????????????????????#####+#####??????????????????? | | ???????????????????????? ???????????????????????? | | ???????????????????????? ???????????????????????? | | ????????????????????""?? ???????????????????????? | | ???????????????????"G???""???????????????????????? | | ????????????????????""???????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????????????T??? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 28 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Jamming Range 12 Additional Mass Support 9 Armor Coverage 225 Power Shielding 33 Weapon Cycling 15 Evasion (%) 65 Melee Accuracy 6 Target Analysis 6 Recoil Reduction 2 Salvage Targeting 2 Offensive Hacking 10 Defensive Hacking 10 Authchip Count 1 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Exp. Heat Sink | -6/Data Miner | Free Enh. Coil Gun | -6/Data Miner | Free Myomer Leg | -6/Data Miner | Free Point Defense Array | -6/Data Miner | Free Railgun | -6/Data Miner | Free Imp. Thermal Shield | -6/Data Miner | Free Lrn. Sensor Array | -6/Data Miner | Free Adv. Cryofiber Web | -6/Data Miner | Free Adv. Force Field | -6/Data Miner | Free Adv. Weapon Cycler | -6/Data Miner | Free Robot Schematics ------------------ B-48 Gladiator | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free D-63 Destroyer | -6/Data Miner | Free Fabricated ------------ Cld. Nuclear Pulse Thruster | x1 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- It Was An Accident, I Swear The Oracle Challenges ------------ None Game ------ Seed SuspensionAmuletBeam Manual? 0 Play Time 01:36:35 Cumulative 30.6 hours Start 2024.10.22 @ 17:23:46 End 2024.10.22 @ 19:05:03 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 44 Rogue 44 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 30 Achievement% 28 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c78f7206-e9a0-4dc9-be27-0bf06b533cbc