Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.07.04 @ 15:07:46 Player: Calazard Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (48) 240 Value Destroyed (1327) 1327 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (232) 232 TOTAL SCORE: 3639 Bonus ------- Pacifist 200 Follower Combat Kills 32 Cogmind --------- Core Integrity 0/550 Matter 244/300 Energy 85/100 System Corruption 8% Temperature Cool (35) Movement Core (400) Ox7 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Large Storage Unit > --- WEAPON (3) ------- Particle Gun > --- INVENTORY (15) --- Melee Analysis Suite Reaction Control System Reaction Control System Core Shielding Core Shielding Utility Shielding Improved Shield Generator System Restoration Module System Restoration Module System Restoration Module System Restoration Module Peak State ------------ > --- POWER ------------ Reinforced Ion Engine Light Nuclear Core > --- PROPULSION ------- Improved Aluminum Leg Improved Aluminum Leg Airjet > --- UTILITY ---------- Large Storage Unit Core Analyzer Improved Shield Generator > --- WEAPON ----------- Autogun Autogun Autogun > --- INVENTORY -------- Melee Analysis Suite Reaction Control System Reaction Control System Core Shielding Core Shielding Utility Shielding Light Armor Plating Improved Shield Generator Improved Shield Generator Improved Shield Generator System Restoration Module System Restoration Module System Restoration Module System Restoration Module Katana [Rating: 31] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Aluminum Leg Wheel Compact Wheel Hover Unit Airjet Flight Unit Flight Unit Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Processor Core Analyzer Protection Utility Shielding Weapon Autogun Energy Gun Beam Rifle Ballistic Gun Autogun Ballistic Cannon Improved Light Cannon Slashing Weapon Katana Build | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power 1 | . . . . 1 Propulsion 1 | . . . . 1 Utility 1 | . . 1 . . Weapon 1 | . . 1 . . Parts Attached 57 | 6 1 12 9 29 Power 8 | 1 . 1 2 4 Engine 3 | 1 . 1 . 1 Core 5 | . . . 2 3 Reactor . | . . . . . Propulsion 20 | 2 . 3 2 13 Treads 8 | . . 3 2 3 Leg 6 | . . . . 6 Wheel 2 | 2 . . . . Hover 3 | . . . . 3 Flight 1 | . . . . 1 Utility 14 | 1 1 4 2 6 Device 5 | . . 2 . 3 Storage 3 | 1 1 1 . . Processor 1 | . . . . 1 Hackware . | . . . . . Protection 5 | . . 1 2 2 Artifact . | . . . . . Weapon 15 | 2 . 4 3 6 Energy Gun 2 | . . 1 . 1 Energy Cannon . | . . . . . Ballistic Gun 11 | 2 . 3 3 3 Ballistic Cannon 1 | . . . . 1 Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 1 | . . . . 1 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 17 | . . . 1 16 Power 3 | . . . . 3 Propulsion 5 | . . . . 5 Utility 4 | . . . 1 3 Weapon 5 | . . . . 5 Highest Loss Streak 8 | . . . 1 8 To Critical Strikes . | . . . . . Average Slot Usage (%) 90 | . 97 91 99 74 Engine 5 | . 14 11 3 3 Core 6 | . . . 7 9 Treads 17 | . . 21 22 11 Leg 2 | . . . . 7 Wheel 1 | . 28 . . . Device 6 | . . 8 5 5 Storage 11 | . 25 12 11 9 Processor 1 | . . . . 4 Protection 9 | . . 7 15 2 Energy Gun 4 | . . 6 6 . Ballistic Gun 23 | . 28 24 26 16 Naked Turns . | . . . . . Heaviest Build 48 | 14 19 44 44 48 Greatest Support 60 | 26 26 46 40 60 Greatest Overweight (x) 12 | . . 6 1 12 Average Overweight (x) . | . . . . 1 Largest Inventory Capacity 15 | 8 8 15 15 15 Average Capacity 14 | 7 8 14 15 15 Most Carried 15 | 6 8 15 15 15 Average Carried 12 | 3 7 13 12 13 Final Capacity 15 | 8 8 15 15 15 Final Carried 15 | 6 8 15 12 11 Class Distribution -------------------- 30% | Scavenger-Tank 22% | Tank 21% | Gunner 17% | Mutant 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Tank | -9/Materials Scavenger-Tank | -9/Mines Gunner | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Scr Mat Mat Min Mat Matter Collected 1443 | 260 . 223 378 582 Remotely . | . . . . . Salvage Created 1678 | . . 291 593 794 Parts 96 | . . 25 38 33 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . . . . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Combat Hostiles Destroyed 40 | . . 8 16 16 Melee 3 | . . . . 3 Guns 35 | . . 8 16 11 Cannons 2 | . . . . 2 Classes Destroyed 11 | . . 4 3 4 Worker 1 | . . . 1 . Tunneler 2 | . . . 1 1 Recycler 2 | . . . . 2 Mechanic 1 | . . . . 1 Operator 1 | . . 1 . . Watcher 1 | . . . . 1 Swarmer 13 | . . 3 4 6 Grunt 19 | . . 2 11 6 Brawler 1 | . . . . 1 Duelist 1 | . . . 1 . Sentry 6 | . . 3 . 3 Best Kill Streak 5 | . . 3 4 5 Combat Bots Only 4 | . . 3 4 4 Max Kills in Single Turn 2 | . . 2 1 2 Gunslinging 1 | . . 1 . 1 Exploded . | . . . . . Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Min Mat Damage Taken 3194 | . 40 258 602 2294 Core 618 | . . . 62 556 Absorbed by Shields 453 | . . . . 453 Redirected to Shielding 11 | . . . 11 . Core Remaining (%) 94 | 100 100 . 84 . Volleys Fired 102 | . . 16 35 51 Largest 3 | . . 3 3 3 Hottest 102 | . . 102 102 69 Shots Fired 256 | . . 45 105 106 Gun 247 | . . 45 105 97 Cannon 9 | . . . . 9 Launcher . | . . . . . Special . | . . . . . Kinetic 220 | . . 35 83 102 Thermal 36 | . . 10 22 4 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 13 | . . 11 13 9 Robot Miss Streak 7 | . . 2 4 7 Penetration Max . | . . . . . Secondary Targets 12 | . . 2 6 4 Max Gunslinging Chain 1 | . . 1 1 1 Shots Hit Robots 182 | . . 33 71 78 Core Hits 74 | . . 14 26 34 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 6 | . . . 2 4 Burn 3 | . . . 2 1 Sever 3 | . . . . 3 Melee Attacks 16 | . . . . 16 Impact . | . . . . . Slashing 16 | . . . . 16 Piercing . | . . . . . Sneak Attacks 3 | . . . . 3 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3202 | . . 444 1095 1663 Guns 2430 | . . 444 1049 937 Cannons 164 | . . . . 164 Explosions . | . . . . . Melee 530 | . . . . 530 Ramming 78 | . . . 46 32 Kinetic 2175 | . . 330 807 1038 Thermal 419 | . . 114 242 63 Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing 530 | . . . . 530 Piercing . | . . . . . Highest Corruption 8 | . . . . 8 Average Corruption 7 | . . . . 7 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 8 | . . . . 8 Message Errors 1 | . . . . 1 Matter Fused 4 | . . . . 4 Energy Discharges 1 | . . . . 1 Data Loss (minor) 1 | . . . . 1 Weapon Failures 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 12 | . . . . 12 Projectiles . | . . . . . Explosions . | . . . . . Melee 12 | . . . . 12 Knockbacks 3 | . . . . 3 Impact . | . . . . . Kinetic 3 | . . . . 3 Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed 13 | . . . 6 7 Targets Rammed 16 | . . . 7 9 Kicked 1 | . . . . 1 Crushed 2 | . . . 1 1 Highest Temperature 254 | . . 39 220 254 Average Temperature 70 | . . 14 51 97 Received Heat Transfer 1076 | . 24 72 282 698 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 3 | . . 3 . . Heat Transferred 1295 | . . 296 777 222 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Peak Influence 315 | . . 245 203 315 Initial 55 | . . . 48 55 Average 100 | . . 91 86 148 Maximum Alert Level 1 | . . 1 1 1 Low Security (%) 91 | 100 100 93 99 75 Level 1 8 | . . 6 . 24 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 5 | . . 2 . 3 Investigation 1 | . . 1 . . Extermination . | . . . . . Reinforcement 4 | . . 1 . 3 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Distress Signals 2 | . . . . 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 64 | . 4 13 20 27 Peak Tracking Total 5 | . 5 4 4 5 Tactical Retreats 5 | . . . 2 3 Traps | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Traps Triggered 3 | . . . . 3 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Scr Mat Mat Min Mat Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Garrison Access 1 | . . . . 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Machines Accessed 4 | . 1 1 . 2 Terminals 2 | . 1 1 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . . . . 1 Scanalyzers . | . . . . . Garrison Access 1 | . . . . 1 Total Hacks 10 | . 2 5 . 3 Successful 5 | . . 2 . 3 Failed 5 | . 2 3 . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 1 | . . . . 1 Terminals 7 | . 2 5 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . . . . 2 Scanalyzers . | . . . . . Garrison Access 1 | . . . . 1 Terminal Hacks 2 | . . 2 . . Record 1 | . . 1 . . Prototype ID Bank 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 1 | . . . . 1 Report Inventory 1 | . . . . 1 Scanalyzer . | . . . . . Garrison Access Hacks 1 | . . . . 1 Seal Access 1 | . . . . 1 Unauthorized Hacks 1 | . . . . 1 Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . . . . 1 Reject 1 | . . . . 1 Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 3 | . 1 1 . 1 Full Trace Events 1 | . . 1 . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Scr Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Min Mat Total Allies 3 | . . . 3 . Largest Group 3 | . . . 3 2 Highest-Rated Group 40 | . . . 40 32 Highest-Rated Ally 16 | . . . 16 16 Total Orders 2 | . . . . 2 ROAM 2 | . . . . 2 Ally Attacks 20 | . . . 3 17 Total Damage 227 | . . . 49 178 Kills 2 | . . . 1 1 Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . . 2 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Scr Mat Mat Min Mat Turns Passed 2646 | 63 115 552 1114 802 Spaces Moved 1249 | 55 123 228 584 259 Core 22 | 4 . 1 . 17 Treads 959 | . . 220 584 155 Legs 86 | . . . . 86 Wheels 181 | 51 123 7 . . Hover 1 | . . . . 1 Flight . | . . . . . Fastest Speed 50 | 50 90 90 160 160 Average Speed 168 | 87 90 196 166 201 Slowest Speed 650 | 100 90 350 240 650 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 35 | 3 34 19 98 23 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . . 1 . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Total 1587 | 66 129 304 655 433 Wait 51 | . . 7 11 33 Move 1245 | 54 122 227 583 259 Hop . | . . . . . Pick Up 47 | 6 4 20 3 14 Fast Attach 36 | 6 1 8 1 20 Attach 17 | . . 1 7 9 Detach 2 | . . 1 . 1 Swap 4 | . . 3 1 . Drop 51 | . 2 21 7 21 Fire 102 | . . 16 35 51 Melee 16 | . . . . 16 Ram 1 | . . . . 1 Kick 1 | . . . . 1 Crush 14 | . . . 7 7 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials History --------- Turn | Location | Event 38 | -11/Scrapyard | Discovered new exit (range 13) 64 | -11/Scrapyard | Entered Materials 168 | -10/Materials | Discovered new exit (range 9) 179 | -10/Materials | Entered another Materials area 179 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 682 | -9/Materials | Discovered new exit (range 16) 731 | -9/Materials | Entered Mines 780 | -9/Mines | Build established: Scavenger-Tank 841 | -9/Mines | Discovered new exit (range 8) 1053 | -9/Mines | Learned 2 Materials zone layouts 1379 | -9/Mines | Discovered new exit (range 5) 1569 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1632 | -9/Mines | Learned Materials stockpile data 1634 | -9/Mines | Build established: Tank 1768 | -9/Mines | Excavation squad dispatched 1768 | -9/Mines | A large section of the Mines collapsed 1845 | -9/Mines | Entered Materials 1845 | -8/Materials | Accompanied by 2 allies 1845 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 2187 | -8/Materials | Build established: Gunner 2392 | -8/Materials | Lost 8 parts (1p2n2u3w) 2571 | -8/Materials | Core integrity fell below 50% 2592 | -8/Materials | Lost 4 parts (1p2n1w) 2636 | -8/Materials | Core integrity fell below 20% 2647 | -8/Materials | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 02587_ Slug penetrates Wall. 02593_ Lgt. Armor Plating destroyed. 02599_ Slug penetrates Wall. 02604_ Wall collapses. 02604_ Acquired Imp. Light Cannon. 02606_ G-47 Trooper destroyed. 02608_ Penetrated by Slug. 02610_ G-47 Trooper knocked back. 02613_ System corrupted: Matter fused (-5). 02614_ G-47 Trooper knocked back. 02614_ Penetrated by Slug. 02618_ G-47 Trooper knocked back. 02619_ Penetrated by Slug. 02622_ G-47 Trooper destroyed. 02623_ Imp. Light Cannon destroyed. 02625_ Penetrated by Slug. 02638_ Acquired Particle Gun. 02639_ Y-45 Defender suffers critical hit (Burn). 02639_ Slug penetrates Wall. 02647_ Y-45 Defender heat spikes uncontrollably. 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