Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.27 @ 18:25:19 Player: Mr Goldstein Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (83) 415 Value Destroyed (1865) 1865 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (-73) -73 TOTAL SCORE: 3927 Bonus ------- High Alert Combat Kills 58 Friendly Fire -131 Cogmind --------- Core Integrity 396/550 Matter 300/300 Energy 98/100 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Light Treads Light Treads > --- UTILITY (5) ------ Improved Heat Sink Large Storage Unit Advanced Visual Processing Unit Improved Signal Interpreter Transport Network Coupler > --- WEAPON (2) ------- Field Laser Heavy Laser > --- INVENTORY (15) --- Improved Ion Engine Heavy Ion Engine Light Nuclear Core Light Nuclear Core Heat Sink Heat Sink Trap Scanner Improved Sensor Array Improved Signal Interpreter Field Laser Pulse Rifle Autogun Shotgun Grenade Launcher Mining Claw Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Advanced Visual Processing Unit Improved Signal Interpreter Transport Network Coupler > --- WEAPON ----------- Field Laser Heavy Laser > --- INVENTORY -------- Improved Ion Engine Heavy Ion Engine Light Nuclear Core Light Nuclear Core Heat Sink Heat Sink Trap Scanner Improved Sensor Array Field Laser Pulse Rifle Autogun Shotgun Grenade Launcher Mining Claw [Rating: 26] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Light Treads Treads Light Treads Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Pulse Rifle Energy Gun Pulse Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Autogun Launcher Grenade Launcher Slashing Weapon Mining Claw Build | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 3 | . . 2 1 Weapon . | . . . . Parts Attached 71 | 7 10 38 16 Power 4 | 1 . 2 1 Engine 4 | 1 . 2 1 Core . | . . . . Reactor . | . . . . Propulsion 9 | 2 . 5 2 Treads 9 | 2 . 5 2 Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 23 | 1 5 12 5 Device 7 | . 3 3 1 Storage 2 | 1 1 . . Processor 7 | . 1 3 3 Hackware . | . . . . Protection 7 | . . 6 1 Artifact . | . . . . Weapon 35 | 3 5 19 8 Energy Gun 17 | 3 2 8 4 Energy Cannon 1 | . . . 1 Ballistic Gun 9 | . . 8 1 Ballistic Cannon . | . . . . Launcher 3 | . . 2 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon 5 | . 3 1 1 Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Parts Lost 9 | . 1 3 5 Power 1 | . . . 1 Propulsion 3 | . . 1 2 Utility 4 | . 1 2 1 Weapon 1 | . . . 1 Highest Loss Streak 2 | . 1 1 2 To Critical Strikes . | . . . . Average Slot Usage (%) 96 | . 99 98 88 Engine 11 | . 14 11 8 Treads 22 | . 28 21 18 Device 8 | . 3 9 9 Storage 11 | . 14 11 9 Processor 17 | . 9 17 22 Protection 2 | . . 3 2 Energy Gun 17 | . 26 12 17 Ballistic Gun 4 | . . 9 . Naked Turns . | . . . . Heaviest Build 41 | 13 29 41 39 Greatest Support 60 | 40 40 40 60 Greatest Overweight (x) 1 | . . 1 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 14 | 7 14 15 15 Most Carried 15 | 5 9 15 15 Average Carried 10 | 2 5 12 12 Final Capacity 15 | 8 15 15 15 Final Carried 15 | 2 8 12 15 Class Distribution -------------------- 68% | Scavenger-Mutant 31% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Jun Mat Mat Mat Matter Collected 1443 | 185 175 913 170 Remotely . | . . . . Salvage Created 2501 | . 475 1360 666 Parts 179 | . 31 102 46 Haulers Intercepted 10 | . 2 5 3 Recyclers Shooed 1 | . . 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Combat Hostiles Destroyed 52 | . 9 27 16 Guns 42 | . 9 22 11 AOE 9 | . . 4 5 Classes Destroyed 10 | . 3 7 . Worker 8 | . . 6 2 Builder 2 | . . 1 1 Tunneler 2 | . . 2 . Hauler 10 | . 2 5 3 Operator 3 | . 1 1 1 Watcher 6 | . . 4 2 Swarmer 16 | . . 8 8 Grunt 24 | . 9 10 5 Brawler 1 | . . 1 . Sentry 11 | . . 8 3 Best Kill Streak 8 | . 2 8 5 Combat Bots Only 4 | . 2 4 4 Max Kills in Single Turn 5 | . 1 4 5 Gunslinging . | . . . . Exploded 3 | . . 2 3 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Jun Mat Mat Mat Damage Taken 2393 | . 292 1311 790 Core 303 | . 12 137 154 Absorbed by Shields . | . . . . Core Remaining (%) 86 | 100 95 65 . Volleys Fired 211 | . 37 109 65 Largest 2 | . 2 2 2 Hottest 132 | . 80 126 132 Shots Fired 413 | . 74 215 124 Gun 407 | . 74 210 123 Cannon . | . . . . Launcher 6 | . . 5 1 Special . | . . . . Kinetic 145 | . . 142 3 Thermal 262 | . 74 68 120 Explosive 6 | . . 5 1 Electromagnetic . | . . . . Robot Hit Streak 22 | . 10 21 22 Robot Miss Streak 5 | . 3 5 4 Penetration Max . | . . . . Secondary Targets 3 | . 3 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 286 | . 53 149 84 Core Hits 123 | . 26 63 34 Critical Kills . | . . . . Critical Parts Destroyed 2 | . . 2 . Critical Strikes 8 | . . 4 4 Burn 6 | . . 2 4 Destroy 2 | . . 2 . Melee Attacks 12 | . 5 4 3 Impact . | . . . . Slashing 12 | . 5 4 3 Piercing . | . . . . Sneak Attacks 2 | . 2 . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 5654 | . 681 2806 2167 Guns 4528 | . 567 2442 1519 Cannons . | . . . . Explosions 966 | . . 350 616 Melee 138 | . 114 . 24 Ramming 22 | . . 14 8 Kinetic 1613 | . . 1549 64 Thermal 2915 | . 567 893 1455 Explosive 966 | . . 350 616 Electromagnetic . | . . . . Impact . | . . . . Slashing 138 | . 114 . 24 Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 296 | . 44 . 252 Projectiles . | . . . . Explosions 252 | . . . 252 Melee 44 | . 44 . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 66 | . . . 66 Shots 1 | . . . 1 Rammed 9 | . . 6 3 Targets Rammed 9 | . . 6 3 Kicked . | . . . . Crushed . | . . . . Highest Temperature 333 | . 177 220 333 Average Temperature 58 | . 56 45 73 Received Heat Transfer 888 | . 162 465 261 Effects 1 | . . 1 . Energy Bleed 1 | . . 1 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 2 | . . 1 1 Combat Hostiles 1 | . . 1 . Parts Melted 17 | . 2 6 9 Heat Transferred 6751 | . 1275 2072 3404 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Peak Influence 458 | . 130 458 407 Initial 177 | . . 38 177 Average 230 | . 62 289 294 Maximum Alert Level 2 | . . 2 2 Low Security (%) 42 | 100 100 28 6 Level 1 42 | . . 42 89 Level 2 15 | . . 28 3 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 5 | . 2 3 . Investigation 3 | . 1 2 . Extermination . | . . . . Reinforcement 2 | . 1 1 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Jun Mat Mat Mat Distress Signals 3 | . . 2 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 76 | . 15 34 27 Peak Tracking Total 5 | . 4 5 5 Tactical Retreats 2 | . 1 . 1 Traps | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Traps Triggered 2 | . 1 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Jun Mat Mat Mat Machines Disabled 4 | . . 1 3 Max in Single Turn 2 | . . 1 2 Machines Repaired . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Jun Mat Mat Mat Machines Accessed 20 | . 6 10 4 Terminals 19 | . 6 9 4 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . . 1 . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 55 | . 15 28 12 Successful 17 | . 6 7 4 Failed 38 | . 9 21 8 Catastrophic 7 | . . 4 3 Database Lockouts . | . . . . Manual 43 | . 12 20 11 Terminals 52 | . 15 25 12 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 3 | . . 3 . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 9 | . 4 3 2 Robot Analysis 1 | . . 1 . Prototype ID Bank 4 | . 3 . 1 Terminal Index 3 | . 1 1 1 Recall Investigation 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 8 | . 2 4 2 Terminals 7 | . 2 3 2 Assimilate 2 | . . 1 1 Botnet 2 | . 1 1 . Operators 3 | . 1 1 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . . 1 . Mask 1 | . . 1 . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 17 | . 6 7 4 Full Trace Events 2 | . . 1 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Jun Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Jun Mat Mat Mat Total Allies 1 | . . . 1 Largest Group 1 | . . . 1 Highest-Rated Group 10 | . . . 10 Highest-Rated Ally 10 | . . . 10 Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Robot Analysis Total 1 | . . 1 . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Jun Mat Mat Mat Turns Passed 4212 | 65 1040 2138 969 Spaces Moved 1751 | 40 487 831 393 Core 12 | 12 . . . Treads 1739 | 28 487 831 393 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 160 Average Speed 162 | 127 160 160 173 Slowest Speed 240 | 160 160 240 240 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 45 | 3 69 74 34 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug 9 | . 3 6 . Terrain Destroyed 64 | . 3 25 36 Melee 4 | . 3 1 . Projectile . | . . . . AOE 60 | . . 24 36 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Jun Mat Mat Mat Total 2673 | 54 661 1414 544 Wait 546 | . 110 390 46 Move 1748 | 39 486 830 393 Hop . | . . . . Pick Up 56 | 8 11 23 14 Fast Attach . | . . . . Attach 23 | 6 3 8 6 Detach . | . . . . Swap 48 | 1 7 30 10 Drop 20 | . 2 14 4 Fire 211 | . 37 109 65 Melee 12 | . 5 4 3 Ram . | . . . . Kick . | . . . . Crush 9 | . . 6 3 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials History --------- Turn | Location | Event 8 | -11/Junkyard | Discovered new exit (range 16) 66 | -11/Junkyard | Entered Materials 276 | -10/Materials | Discovered new exit (range 12) 304 | -10/Materials | Build established: Mutant 514 | -10/Materials | Discovered new exit (range 9) 1001 | -10/Materials | Discovered new exit (range 8) 1106 | -10/Materials | Entered another Materials area 1106 | -9/Materials | Evolved 2 slots: Utility x2 1392 | -9/Materials | Discovered new exit (range 16) 1710 | -9/Materials | Build established: Scavenger-Mutant 1876 | -9/Materials | Discovered new exit (range 10) 2156 | -9/Materials | Discovered new exit (range 7) 2380 | -9/Materials | Discovered new exit (range 5) 3243 | -9/Materials | Identified exit to Materials 3244 | -9/Materials | Entered another Materials area 3244 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4213 | -8/Materials | Self-destructed Last Messages --------------- 04179_ Deuterium Engine destroyed. 04181_ K-01 Serf collects debris. 04184_ Nuclear Reactor explodes. 04184_ Destroyed Flight Unit. 04184_ S-10 Pest destroyed. 04184_ Destroyed Lgt. Ion Engine. 04184_ S-10 Pest destroyed. 04184_ Destroyed Lgt. Ion Engine. 04184_ S-10 Pest destroyed. 04184_ Technician 3a destroyed. 04184_ K-01 Serf destroyed. 04184_ Terminal disabled. 04185_ The unstable cave ceiling collapses. 04194_ U-05 Engineer lays Concrete. 04196_ K-01 Serf cleans the Electrolysis Chamber. 04196_ U-05 Engineer lays Concrete. 04199_ K-01 Serf cleans the Electrolysis Chamber. 04199_ U-05 Engineer lays Concrete. 04202_ The unstable cave ceiling collapses. 04202_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #??????????????????????????????????????????#####?? | | #???????????????????????###???????????##### ??? | | ##########[!* ? a ??????????? ???? | | +[ [[%[[% a a ? gk??????????? ????#? | | ##########[*= ? gr??????????? ????? #? | | #???????????????? ###/#####?#######+###??? #? | | ###########??????# ## ### ##? #?? | | #??????# ##" @""" + + # #?? | | #??????# ##T """ ### %= #?? | | #??????# ##" """ #?# %= #?? | | ####### ######?# ## #?# %= #?? | | #?????#* # #?# ##########?# =% #?? | | ??????#]]!# T #?# ]]#??????# =## | | ??????#%]]# #?# ]]#??????# [# ##### | | ??????#]] # #?# !!#??????# # #???? | | ??????# # #?# !!#??????### ##+#???? | | ??????# # #?# [[??#####??### # # ?????? | | ??????# # #?# ????#"""#????## ###! 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""" ######+#???????? | | # #??????#### """ #??????????????? | | # #?????##! #??????????????? | | # """ " " #?????#! #??????????????? | | # """ """ #?????#! ########??????????????? | | # """ """ #?????#! ###########???????????? | | #### #?????#! # #???????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 50 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MeleeWaveGuard Manual? 0 Play Time 00:33:04 Cumulative 38.5 hours Start 2023.03.27 @ 17:41:29 End 2023.03.27 @ 18:25:19 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 54 Rogue 54 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 31 Gallery% 33 Achievement% 32 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5073d71d-61a4-4391-858b-9b3e44b48f0c