Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.04.05 @ 16:01:48 Player: ChromeKnight Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (11) 55 Value Destroyed (398) 398 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2973 Bonus ------- None Cogmind --------- Core Integrity 575/700 Matter 180/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (250) Ox4 Location -7/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (2) ------ Medium Storage Unit > --- WEAPON (2) ------- Heavy Mace Scythe > --- INVENTORY (8) ---- Improved Deuterium Engine Micro Nuclear Core Experimental Sensor Array Improved Signal Interpreter Target Analyzer Actuator Array Scythe Scythe Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Micro Nuclear Core > --- PROPULSION ------- VTOL Module VTOL Module VTOL Module VTOL Module Xenon Bombardment Thruster > --- UTILITY ---------- Medium Storage Unit Experimental Sensor Array > --- WEAPON ----------- Scythe Scythe > --- INVENTORY -------- Improved Signal Interpreter Target Analyzer Actuator Array Actuator Array Maneuvering Thrusters Scythe Scythe [Rating: 35] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion VTOL Module Wheel Wheel Flight Unit VTOL Module Utility Experimental Sensor Array Device Experimental Sensor Array Storage Large Storage Unit Weapon Scythe Energy Gun Spread Laser Ballistic Gun Light Assault Rifle Impact Weapon Heavy Mace Slashing Weapon Scythe Build | -11 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Mat Mat Fac Slots Evolved 6 | . . . 2 2 2 Power 2 | . . . . 1 1 Propulsion 4 | . . . 2 1 1 Utility . | . . . . . . Weapon . | . . . . . . Parts Attached 44 | 6 13 3 7 10 5 Power 10 | 1 3 . 1 3 2 Engine 8 | 1 3 . 1 2 1 Core 2 | . . . . 1 1 Reactor . | . . . . . . Propulsion 10 | 2 1 . 2 4 1 Treads . | . . . . . . Leg . | . . . . . . Wheel 4 | 2 1 . . 1 . Hover . | . . . . . . Flight 6 | . . . 2 3 1 Utility 10 | 1 4 1 2 1 1 Device 7 | . 3 1 2 . 1 Storage 3 | 1 1 . . 1 . Processor . | . . . . . . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 14 | 2 5 2 2 2 1 Energy Gun 7 | . 5 2 . . . Energy Cannon . | . . . . . . Ballistic Gun 2 | 2 . . . . . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon 1 | . . . . . 1 Slashing Weapon 4 | . . . 2 2 . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . 1 . . Parts Lost 9 | . 1 . . 1 7 Power 1 | . . . . . 1 Propulsion 6 | . . . . 1 5 Utility 1 | . . . . . 1 Weapon 1 | . 1 . . . . Highest Loss Streak 7 | . 1 . . 1 7 Average Slot Usage (%) 86 | . 95 100 90 86 72 Engine 9 | . 14 14 11 4 4 Core 1 | . . . . 4 2 Wheel 14 | . 28 28 22 2 . Flight 17 | . . . 13 39 34 Device 9 | . 10 14 10 9 7 Storage 10 | . 14 14 11 9 7 Energy Gun 9 | . 15 28 6 . . Ballistic Gun 2 | . 11 . . . . Slashing Weapon 8 | . . . 16 16 14 Naked Turns . | . . . . . . Heaviest Build 34 | 10 29 29 34 30 24 Greatest Support 30 | 20 20 20 20 30 27 Greatest Overweight (x) 3 | . 1 1 1 1 3 Average Overweight (x) . | . . 1 1 . . Largest Inventory Capacity 10 | 6 10 10 10 10 8 Average Capacity 8 | 5 8 10 10 8 8 Most Carried 10 | . 10 10 10 10 8 Average Carried 7 | . 5 9 9 7 7 Final Capacity 10 | 6 10 10 10 8 8 Final Carried 10 | . 9 8 10 8 8 Class Distribution -------------------- 59% | Mutant 40% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Sprinter | -8/Materials Sprinter | -7/Factory Resources | -11 -10 -10 -9 -8 -7 ----------- Run | Scr Mat Min Mat Mat Fac Matter Collected 495 | 243 162 30 . . 60 Remotely . | . . . . . . Salvage Created 472 | . 302 52 . 58 60 Parts 20 | . 14 2 . 2 2 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Mat Mat Fac Combat Hostiles Destroyed 9 | . 7 . . 1 1 Melee 2 | . . . . 1 1 Guns 7 | . 7 . . . . Classes Destroyed 4 | . 2 1 . 1 . Recycler 1 | . . 1 . . . Watcher 1 | . 1 . . . . Grunt 7 | . 7 . . . . Sentry 2 | . . . . 1 1 Best Kill Streak 3 | . 3 1 . 1 1 Combat Bots Only 3 | . 3 . . 1 1 Max Kills in Single Turn 1 | . 1 1 . 1 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee 1 | . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -7 -------- Run | Scr Mat Min Mat Mat Fac Damage Taken 972 | . 413 . . 129 430 Core 257 | . 102 . . 30 125 Absorbed by Shields . | . . . . . . Core Remaining (%) 88 | 100 . 59 100 94 . Volleys Fired 31 | . 28 1 2 . . Largest 2 | . 2 2 2 . . Hottest 130 | . 130 121 121 . . Shots Fired 60 | . 54 2 4 . . Gun 60 | . 54 2 4 . . Cannon . | . . . . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 10 | . 10 . . . . Thermal 50 | . 44 2 4 . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 11 | . 11 3 5 . . Robot Miss Streak 4 | . 4 . 2 . . Penetration Max . | . . . . . . Secondary Targets 2 | . 2 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 56 | . 42 1 3 3 7 Core Hits 33 | . 29 1 . 1 2 Critical Hits . | . . . . . . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Melee Attacks 19 | . . . 3 3 13 Impact 3 | . . . . . 3 Slashing 16 | . . . 3 3 10 Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks 2 | . . . . . 2 Damage Inflicted 851 | . 496 15 20 105 215 Guns 531 | . 496 15 20 . . Cannons . | . . . . . . Explosions . | . . . . . . Melee 320 | . . . . 105 215 Ramming . | . . . . . . Kinetic 87 | . 87 . . . . Thermal 444 | . 409 15 20 . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact 48 | . . . . . 48 Slashing 272 | . . . . 105 167 Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 54 | . 54 . . 10 6 Average Temperature 18 | . 21 . . 4 6 Received Heat Transfer 453 | . 237 . . 54 162 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . 2 . . . . Heat Transferred 935 | . 856 37 42 . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Mat Mat Fac Peak Influence 207 | . 207 7 17 132 59 Initial 59 | . . 2 2 7 59 Average 39 | . 76 2 15 56 39 Maximum Alert Level 1 | . 1 . . . . Low Security (%) 98 | 100 95 100 100 100 100 Level 1 1 | . 5 . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 3 | . 1 . . 1 1 Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 2 | . 1 . . 1 . Assault . | . . . . . . Garrison 1 | . . . . . 1 Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Mat Mat Fac Distress Signals 3 | . 2 1 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 27 | . 11 . 2 9 5 Peak Tracking Total 6 | . 4 . 1 6 6 Tactical Retreats 1 | . 1 . . . . Traps | -11 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Mat Mat Fac Traps Triggered 2 | . 1 . . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -7 ---------- Run | Scr Mat Min Mat Mat Fac Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Mat Mat Fac Machines Accessed 2 | . . . . . 2 Terminals 2 | . . . . . 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 6 | . . . . . 6 Successful 2 | . . . . . 2 Failed 4 | . . . . . 4 Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 6 | . . . . . 6 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 2 | . . . . . 2 Part Schematic 2 | . . . . . 2 Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 2 | . . . . . 2 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 2 | . . . . . 2 Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 ------------ Run | Scr Mat Min Mat Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -7 -------- Run | Scr Mat Min Mat Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Mat Mat Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . 2 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -7 ------------- Run | Scr Mat Min Mat Mat Fac Turns Passed 1724 | 36 400 296 226 157 609 Spaces Moved 1546 | 36 328 317 144 182 539 Core 4 | 4 . . . . . Treads . | . . . . . . Legs . | . . . . . . Wheels 839 | 32 328 317 144 18 . Hover . | . . . . . . Flight 703 | . . . . 164 539 Fastest Speed 28 | 50 80 90 90 28 28 Average Speed 61 | 76 83 90 90 35 31 Slowest Speed 280 | 80 90 90 90 90 280 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 13 | . . . . 10 3 Cave-ins Triggered . | . . . . . . Exploration Rate (%) 32 | 4 63 72 18 24 16 Regions Visited 5 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug 8 | . . . 3 . 5 Terrain Destroyed 8 | . . . 3 . 5 Melee 8 | . . . 3 . 5 Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Mat Mat Fac Total 2220 | 41 400 325 233 262 959 Wait 514 | . 6 . 62 67 379 Move 1519 | 35 327 316 143 165 533 Hop 9 | . . . . 6 3 Pick Up 30 | . 14 2 8 2 4 Fast Attach 20 | 6 5 . 3 3 3 Attach 10 | . 1 . 2 6 1 Detach 4 | . . . . 3 1 Swap 14 | . 7 3 2 1 1 Drop 35 | . 12 3 8 6 6 Fire 31 | . 28 1 2 . . Melee 16 | . . . 3 3 10 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis 18 | . . . . . 18 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines -9/Materials -8/Materials -7/Factory History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 15) 37 | -11/Scrapyard | Entered Materials 169 | -10/Materials | Discovered new exit (range 4) 306 | -10/Materials | Build established: Mutant 307 | -10/Materials | Discovered new exit (range 8) 432 | -10/Materials | Discovered new exit (range 6) 437 | -10/Materials | Entered Mines 524 | -10/Mines | Assembled infested the area 529 | -10/Mines | Assisted by a Guerilla fighting off Assembled 542 | -10/Mines | Learned location of Zion (-7) 624 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 626 | -10/Mines | Found Prototype Device 654 | -10/Mines | Learned Materials terminal intel 728 | -10/Mines | Discovered new exit (range 6) 733 | -10/Mines | Entered Materials 733 | -9/Materials | Evolved 2 slots: Propulsion x2 734 | -9/Materials | Loaded intel: 12 terminal locations 865 | -9/Materials | Identified Exp. Sensor Array 951 | -9/Materials | Discovered new exit (range 9) 959 | -9/Materials | Entered another Materials area 959 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 1113 | -8/Materials | Discovered new exit (range 9) 1116 | -8/Materials | Entered Factory 1116 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 1275 | -7/Factory | Build established: Sprinter 1701 | -7/Factory | Garrison activated, responded to threat 1725 | -7/Factory | Self-destructed Last Messages --------------- 01701_ ALERT: Activating Garrison Access F004. 01701_ Hvy. Mace follow-up attack on Y-54 Guardian. 01702_ G-47 Trooper emerges from the garrison. 01702_ VTOL Module destroyed. 01704_ Hvy. Mace follow-up attack on Y-54 Guardian. 01705_ Nuclear Reactor explodes. 01705_ U-05 Engineer lays Concrete. 01707_ The unstable cave ceiling collapses. 01707_ U-05 Engineer lays Concrete. 01709_ The unstable cave ceiling collapses. 01709_ Y-54 Guardian destroyed. 01709_ U-05 Engineer lays Concrete. 01711_ U-05 Engineer builds a Wall. 01712_ Acquired 60 matter. 01715_ U-05 Engineer builds a Wall. 01719_ VTOL Module destroyed. 01721_ Maneuvering Thrusters destroyed. 01723_ Xenon Bombardment Thruster destroyed. 01723_ Imp. Deuterium Engine destroyed. 01724_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ????????????????###############??????? #?????????? | | ????????????????# ""G"" #? ### ????##### | | ????????????????# ! ""g"" # ????# | | ????????????????# g Y ???# """ | | ????????????????# ]]] ???????# | | ????????????????# ! ]] @ r #?????????????# """ | | ????????????????# ]] #######+####### | | ????????????????# # # """ | | ????????????????# ## """"""""" # | | ????????????????# ## + """ | | ????????????????# = u# / """"""""" # | | ????????????????# * ! r # # """ | | ????????????????#### ### # / # | | ???????????????????##?## ###################### | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 30 Terrain Scan Density 10 Evasion (%) 64 Item Schematics ----------------- Lyr. Heavy Armor Plating | -7/Factory | Hacked Imp. Carbon-fiber Leg | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AntimatterPulseCannon Manual? 0 Play Time 00:14:26 Cumulative 120.8 hours Start 2021.04.05 @ 15:48:22 End 2021.04.05 @ 16:01:48 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 282 Rogue 129 Adventurer 148 Explorer 5 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 64 Gallery% 72 Achievement% 56 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 14/X11 Map View 84x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4632efd6-b869-44d5-be91-c34f5d7d56af