Cogmind - Beta 9.5 @@@ ROGUE MODE // 2020.04.14 @ 01:40:45 // Winter2019/RPGLIKE Player: IAMCRAIG Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (21) 4200 Robots Destroyed (582) 2910 Value Destroyed (20547) 20547 Prototype IDs (97) 1940 Alien Tech Used (0) 0 Bonus (20081) 20081 TOTAL SCORE: 52178 Bonus ------- High Alert Combat Kills 5057 Follower Combat Kills 2040 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 1000 Exposed GOLEM Chamber 4500 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 5260 Friendly Fire -676 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 1703/1800 System Corruption 1% Temperature Cool (-200) Movement Rolling (106) Ox1 Location -5/Warlord Parts ------- > --- POWER (2) -------- Vortex Chain Reactor > --- PROPULSION (5) --- Armored Wheel Armored Huge Wheel Armored Huge Wheel > --- UTILITY (11) ----- Advanced Cryofiber Web Assembled Biocell Array Long-range Terrain Scanner Assembled Combat Suite Precision Energy Filter Improved Weapon Cycler Assembled Alloy Armor Experimental Focal Shield Advanced Shield Generator GOLEM Unit > --- WEAPON (6) ------- HERF Cannon HERF Cannon Cooled Plasma Cannon Molecular Deconstructor > --- INVENTORY (5) ---- Protomatter-90 Advanced Sensor Array Advanced Armor Integrity Analyzer Mapping Drone Bay (3/3) Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Experimental Myomer Leg Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Advanced Cryofiber Web Assembled Biocell Array Advanced Sensor Array Long-range Terrain Scanner Assembled Combat Suite Improved Weapon Cycler Assembled Alloy Armor Experimental Focal Shield Advanced Shield Generator GOLEM Unit > --- WEAPON ----------- HERF Cannon HERF Cannon HERF Cannon Cooled Plasma Cannon Molecular Deconstructor > --- INVENTORY -------- Protomatter Precision Energy Filter Light Regenerative Plating Mapping Drone Bay Cooled Plasma Cannon [Rating: 169] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Fission Core Reactor Light Antimatter Reactor Propulsion Armored Huge Wheel Treads Light Treads Leg Assembled Alloy Leg Wheel Armored Huge Wheel Hover Unit Zionite Glidesys I Flight Unit Improved Flight Unit Utility Long-range Terrain Scanner Device Long-range Terrain Scanner Storage Assembled Biocell Array Processor Advanced Targeting Computer Protection Light Regenerative Plating Weapon Proton Cannon Energy Gun Spread Laser Energy Cannon Proton Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Magnetic Acceleration Cannon Launcher Scatter Rocket Array Special Weapon Molecular Deconstructor Piercing Weapon Lance Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Slots Evolved 20 | 3 3 2 . 1 4 1 2 . . . 1 1 . . . 1 . . . 1 . Power 1 | . . . . . 1 . . . . . . . . . . . . . . . . Propulsion 4 | 1 1 . . . . 1 1 . . . . . . . . . . . . . . Utility 10 | 1 . 2 . 1 2 . 1 . . . 1 1 . . . . . . . 1 . Weapon 5 | 1 2 . . . 1 . . . . . . . . . . 1 . . . . . Parts Attached 280 | 5 22 4 1 6 38 17 12 4 3 . 3 48 4 5 10 48 7 15 1 5 22 Power 25 | 1 1 1 . . 6 1 . . 1 . . 4 1 3 . 3 . . . . 3 Engine 8 | 1 1 1 . . 3 1 . . . . . 1 . . . . . . . . . Core 9 | . . . . . 3 . . . 1 . . 3 1 1 . . . . . . . Reactor 8 | . . . . . . . . . . . . . . 2 . 3 . . . . 3 Propulsion 42 | 2 11 . . . 10 2 3 . . . . 3 2 . . 6 . . . . 3 Treads 2 | 1 . . . . . . . . . . . . 1 . . . . . . . . Leg 6 | . . . . . 3 1 . . . . . . . . . 1 . . . . 1 Wheel 32 | 1 11 . . . 6 1 3 . . . . 3 1 . . 4 . . . . 2 Hover 1 | . . . . . . . . . . . . . . . . 1 . . . . . Flight 1 | . . . . . 1 . . . . . . . . . . . . . . . . Utility 116 | . 5 3 1 6 14 3 7 4 2 . 1 17 1 . 4 24 2 9 . 1 12 Device 73 | . . 3 . 5 3 1 7 3 2 . 1 10 . . 4 12 2 9 . 1 10 Storage 6 | . . . 1 . . . . 1 . . . 2 . . . 2 . . . . . Processor 6 | . 2 . . . 2 . . . . . . 2 . . . . . . . . . Hackware . | . . . . . . . . . . . . . . . . . . . . . . Protection 31 | . 3 . . 1 9 2 . . . . . 3 1 . . 10 . . . . 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 97 | 2 5 . . . 8 11 2 . . . 2 24 . 2 6 15 5 6 1 4 4 Energy Gun 19 | 2 4 . . . 4 2 . . . . . 1 . . 1 5 . . . . . Energy Cannon 46 | . . . . . 1 7 2 . . . 1 15 . 1 2 4 1 5 1 4 2 Ballistic Gun 4 | . . . . . 3 . . . . . . . . . . . . . . . 1 Ballistic Cannon 13 | . . . . . . 1 . . . . . 5 . . 1 3 1 1 . . 1 Launcher 11 | . 1 . . . . 1 . . . . 1 2 . 1 1 3 1 . . . . Special Weapon 3 | . . . . . . . . . . . . 1 . . 1 . 1 . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . 1 . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 34 | . . . . . 5 6 . . . . . 2 . . 1 10 . 1 . . 9 Parts Lost 2 | . . . . . . . . . . . . 1 . . . 1 . . . . . Power . | . . . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . Utility 2 | . . . . . . . . . . . . 1 . . . 1 . . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . Highest Loss Streak 1 | . . . . . . . . . . . . 1 . . . 1 . . . . . Average Slot Usage (%) 87 | . 98 97 99 99 93 93 86 85 85 85 85 86 90 90 89 84 78 78 78 76 77 Engine 3 | . 11 8 8 7 6 8 10 10 5 5 4 4 . . . . . . . . . Core 1 | . . . . . 2 2 . . 4 5 4 3 8 3 . . . . . . . Reactor 2 | . . . . . . . . . . . . . . 4 9 6 4 4 4 4 3 Wheel 15 | . 32 26 25 23 19 20 16 15 15 15 14 13 13 13 13 11 13 13 13 12 12 Device 21 | . . 13 25 25 13 11 17 20 20 20 22 24 23 22 22 23 26 26 26 27 31 Storage 2 | . . . . 7 3 . . . . . . 1 4 4 4 4 4 4 4 4 4 Processor 6 | . 11 4 . . 5 11 10 10 10 10 9 9 9 9 9 3 . . . . . Protection 7 | . 10 8 7 3 10 10 7 5 5 5 4 6 7 9 9 6 8 8 8 5 4 Energy Gun 5 | . 22 34 33 30 22 . . . . . . . . . . 6 . . . . . Energy Cannon 14 | . . . . . . 20 20 20 20 20 19 15 18 18 17 15 13 15 17 16 15 Ballistic Cannon 1 | . . . . . . . . . . . . 2 4 4 3 1 1 . . . . Launcher 1 | . 7 . . . . 3 5 5 5 5 4 2 . . . . 4 . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 123 | 9 24 33 33 37 62 68 77 73 75 75 77 84 82 91 94 123 111 101 101 107 107 Greatest Support 93 | 10 36 36 36 36 54 46 73 73 73 73 73 85 73 73 73 93 73 73 73 73 73 Greatest Overweight (x) 3 | . . . . 1 3 1 2 . 1 1 1 1 1 1 1 2 1 1 1 1 3 Average Overweight (x) . | . . . . . . 1 . . . 1 1 . 1 1 1 1 1 1 1 1 1 Largest Inventory Capacity 5 | . . 1 1 1 3 3 4 4 4 4 4 4 4 4 4 4 5 5 5 5 5 Average Capacity 3 | . . . 1 1 1 3 3 4 4 4 4 4 4 4 4 4 4 5 5 5 5 Most Carried 5 | . . 1 1 1 3 3 3 4 4 4 4 4 4 4 4 4 5 5 5 5 5 Average Carried 3 | . . . . 1 1 3 2 3 3 4 3 3 4 3 3 3 4 4 5 4 4 Final Capacity 5 | . . 1 1 1 3 3 4 4 4 4 4 4 4 4 4 4 5 5 5 5 5 Final Carried 5 | . . 1 1 1 3 3 3 4 4 4 4 4 4 4 4 4 5 5 5 5 4 Class Distribution -------------------- 29% | Hacker-Skirmisher 16% | Machinist-Gunner 12% | Machinist-Skirmisher 11% | Skirmisher 7% | Hacker-Gunner 5% | Hacker-Executioner 4% | Machinist-Mutant 3% | Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -10/Mines Tank | -10/Exiles Skirmisher | -9/Mines Skirmisher | -8/Materials Hacker-Skirmisher | -8/Storage Hacker-Skirmisher | -7/Factory Hacker-Skirmisher | -7/Lower Caves Hacker-Skirmisher | -7/Lower Caves Hacker-Mutant | -7/Data Miner Machinist-Skirmisher | -6/Proximity Caves Machinist-Skirmisher | -6/Factory Machinist-Gunner | -6/Lower Caves Machinist-Gunner | -6/Lower Caves Hacker-Gunner | -6/Zion Hacker-Executioner | -6/Deep Caves Hacker-Skirmisher | -5/Proximity Caves Hacker-Skirmisher | -5/Factory Machinist-Gunner | -5/Upper Caves Hacker-Skirmisher | -5/Upper Caves Hacker-Skirmisher | -5/Warlord Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ----------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Matter Collected 5702 | 250 300 40 . 70 730 371 120 40 130 . 442 1037 206 74 270 982 190 130 30 50 240 Remotely . | . . . . . . . . . . . . . . . . . . . . . . Salvage Created 22913 | . 455 197 . 384 1787 1144 513 177 478 . 867 2963 636 778 . 3993 1659 2377 662 1345 2498 Parts 973 | . 35 34 . 22 104 87 25 5 34 . 48 122 32 31 . 65 53 117 34 52 73 Haulers Intercepted 14 | . 2 . . . 6 1 . . . . . 1 . . . . . 4 . . . Recyclers Shooed 4 | . . . . 1 . . . . . . . . . . . . . 3 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 325 | . . . . . . . . 16 43 . 39 . 9 14 . . 18 . 15 26 145 Prevented 178 | . . . . . . . . . . . . . 23 19 1 . 30 . 19 28 58 Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Combat Hostiles Destroyed 478 | . 11 15 . 6 41 31 9 6 18 . 29 51 13 17 . 86 29 36 13 24 43 Guns 74 | . 5 15 . 6 40 3 . . . . . . . . . 5 . . . . . Cannons 246 | . . . . . . 23 7 6 14 . 9 37 12 13 . 10 15 27 12 23 38 AOE 103 | . 6 . . . 1 5 . . 4 . 20 10 . . . 44 8 5 . . . Classes Destroyed 27 | . 5 2 . 2 3 . 1 1 . . 2 . 3 1 . 4 . . . . 3 Worker 23 | . . 3 . 1 5 1 . . . . . 5 . . . . . 8 . . . Builder 18 | . 3 . . 1 2 1 . . . . . 3 . . . . . 8 . . . Tunneler 6 | . . 1 . 3 1 . . . . . . . . . . . . 1 . . . Hauler 14 | . 2 . . . 6 1 . . . . . 1 . . . . . 4 . . . Recycler 8 | . . . . 4 3 . . . . . . . . . . . . 1 . . . Minesweeper 3 | . . . . . . . . . . . . . 1 1 . . 1 . . . . Operator 3 | . . . . . 2 . . . . . . 1 . . . . . . . . . Watcher 18 | . 3 . . . 4 1 3 . . . . 4 . . . . . 3 . . . Swarmer 104 | . 6 15 . 2 15 11 . 3 5 . 16 2 1 3 . . 7 6 . 9 3 Saboteur 2 | . . . . . . . . . . . . . . . . . . . . . 2 Grunt 160 | . 5 . . 3 16 11 2 2 12 . 4 29 5 11 . . 15 16 4 10 15 Brawler 15 | . . . . . . . . 1 . . 1 1 1 . . . 2 1 . 2 6 Duelist 8 | . . . . 1 . . . . . . . 1 . . . . . . . 2 4 Protector 6 | . . . . . . . . . . . 1 2 . . . . . . . . 3 Sentry 34 | . . . . . 8 9 3 . . . 1 3 2 1 . . 1 4 . 2 . Specialist 4 | . . . . . . . . . . . 3 . . . . . . . . . 1 Hunter 30 | . . . . . 2 . 2 . 1 . 2 4 3 1 . . 4 3 7 . 1 Programmer 23 | . . . . . . . 2 . . . 1 9 . . . . . 6 1 . 4 Behemoth 2 | . . . . . . . . . . . . . . 1 . . . . 1 . . Striker 2 | . . . . . . . . . . . . . . . . . . . . . 2 Executioner 2 | . . . . . . . . . . . . . . . . . . . . . 2 Z-Technician 5 | . . . . . . . . . . . . . . . . 5 . . . . . Z-Light 11 | . . . . . . . . . . . . . . . . 11 . . . . . Tinkerer 1 | . . . . . . . . . . . . . 1 . . . . . . . . Assembler 2 | . . . . . . . . . . . . . . . . 2 . . . . . Assembled 45 | . . . . . . . . . . . . . . . . 45 . . . . . Golem 29 | . . . . . . . . . . . . . . . . 29 . . . . . Thug 1 | . . . . . . . . . . . . . . . . . . 1 . . . Bouncer 1 | . . . . . . . . . . . . . . . . . . . . . 1 Mutant 1 | . . . . . . . . . . . . . 1 . . . . . . . . Best Kill Streak 38 | . 5 6 . 2 9 9 2 3 5 . 7 19 8 3 . 38 7 14 4 7 16 Combat Bots Only 36 | . 4 6 . 2 5 7 1 3 5 . 7 8 8 3 . 36 7 5 4 7 16 Max Kills in Single Turn 21 | . 3 3 . 1 2 5 1 2 3 . 3 9 1 2 . 21 4 8 1 2 2 Gunslinging 1 | . . 1 . . . . . . . . . . . . . . . . . . . Exploded 21 | . 3 . . . 1 5 . . 3 . 3 3 . . . 21 4 1 . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . 1 . . . . . Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Damage Taken 13287 | . 208 315 . 78 1670 655 130 163 262 . 1085 1514 675 458 . 1613 415 740 522 529 2255 Core 9025 | . 155 233 . 61 1090 400 65 110 193 . 676 1090 472 307 . 913 296 549 353 368 1694 Absorbed by Shields 3305 | . . . . 30 48 . 24 60 99 . 399 507 248 169 . 570 155 281 202 195 318 Redirected to Core 8130 | . 114 173 . 52 954 387 65 110 146 . 644 972 457 292 . 774 273 530 320 335 1532 Core Remaining (%) 93 | 100 . . . 100 . 94 . . . . 85 . . . . . 90 . . . . Volleys Fired 944 | . 61 21 . 20 134 50 26 10 25 . 32 109 46 27 4 131 34 79 32 36 67 Largest 6 | . 4 4 . 4 5 5 4 4 4 . 4 5 5 5 1 6 5 4 4 4 5 Hottest 405 | . 260 260 . 260 281 297 294 294 294 . 294 368 368 368 . 405 339 260 360 264 369 Shots Fired 2862 | . 86 84 . 80 472 174 80 34 82 . 86 315 95 87 4 349 110 259 116 121 228 Gun 796 | . 78 84 . 80 471 34 . . . . . . . . . 49 . . . . . Cannon 2023 | . . . . . 1 139 80 34 80 . 76 312 95 87 . 290 109 259 116 121 224 Launcher 35 | . 8 . . . . 1 . . 2 . 10 3 . . . 10 1 . . . . Special 8 | . . . . . . . . . . . . . . . 4 . . . . . 4 Kinetic 250 | . . . . . 124 34 . . . . . 52 25 4 . 1 10 . . . . Thermal 1506 | . 35 84 . 80 348 139 80 34 80 . 76 194 10 9 . 64 . 105 64 40 64 Explosive 35 | . 8 . . . . 1 . . 2 . 10 3 . . . 10 1 . . . . Electromagnetic 1044 | . 43 . . . . . . . . . . 66 60 74 . 255 99 154 52 81 160 Phasic 19 | . . . . . . . . . . . . . . . . 19 . . . . . Robot Hit Streak 85 | . 10 7 . 11 20 13 12 16 14 . 28 33 19 26 . 41 22 20 18 34 85 Robot Miss Streak 14 | . 4 14 . 7 9 3 2 2 5 . 4 3 2 1 . 8 7 2 2 2 2 Penetration Max 1 | . . . . . 1 . . . . . . . . . . . 1 . . . . Secondary Targets 19 | . 1 7 . 1 10 . . . . . . . . . . . . . . . . Max Gunslinging Chain 2 | . 1 2 . 1 1 . . . . . . . . . . . . . . . . Shots Hit Robots 1942 | . 48 60 . 58 365 87 49 19 51 . 53 235 67 62 . 216 75 162 90 84 161 Core Hits 1366 | . 37 45 . 61 250 48 21 13 30 . 73 126 25 25 . 296 52 102 28 48 86 Critical Hits 87 | . . . . . . 10 6 5 10 . 7 24 3 9 . 5 2 2 . 1 3 Critical Kills 30 | . . . . . . 6 1 1 2 . 2 7 1 4 . 3 1 1 . 1 . Critical Parts Destroyed 54 | . . . . . . 4 4 4 8 . 3 17 2 5 . 2 1 1 . . 3 Melee Attacks . | . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 58081 | . 969 359 . 548 3718 2038 1099 537 1559 . 3007 8110 1950 1723 . 10493 3264 8080 2657 2801 5169 Guns 5895 | . 525 359 . 548 3576 159 . . . . . . . . . 728 . . . . . Cannons 38946 | . . . . . . 1608 1099 537 1110 . 1132 6169 1950 1723 . 5178 2285 5727 2657 2602 5169 Explosions 13238 | . 444 . . . 140 271 . . 449 . 1875 1941 . . . 4587 979 2353 . 199 . Melee . | . . . . . . . . . . . . . . . . . . . . . . Ramming 2 | . . . . . 2 . . . . . . . . . . . . . . . . Kinetic 2919 | . . . . . 989 159 . . . . . 1143 498 22 . . 108 . . . . Thermal 21757 | . 236 359 . 548 2587 1608 1099 537 1110 . 1132 4421 237 221 . 779 . 3110 1544 904 1325 Explosive 10436 | . 444 . . . 140 271 . . 449 . 1875 999 . . . 4500 292 1466 . . . Electromagnetic 22670 | . 289 . . . . . . . . . . 1547 1215 1480 . 4917 2864 3504 1113 1897 3844 Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . Phasic 297 | . . . . . . . . . . . . . . . . 297 . . . . . Highest Corruption 4 | . . . . . . 1 1 1 1 . . 4 1 . . . . 1 . . 1 Average Corruption 1 | . . . . . . 1 1 1 1 . . 2 1 . . . . 1 . . 1 Corruption Purged 9 | . . . . . . . . . 1 . . 6 1 . . . . 1 . . . Effects 53 | . . . . . . 10 12 5 2 . . 16 3 . . . . 4 . . 1 Message Errors 15 | . . . . . . 3 4 3 1 . . 3 . . . . . . . . 1 Matter Fused 4 | . . . . . . . . . . . . 4 . . . . . . . . . Heat Flow Errors 1 | . . . . . . . . . . . . 1 . . . . . . . . . Energy Discharges 10 | . . . . . . 1 5 . . . . 2 1 . . . . 1 . . . Data Loss (minor) 10 | . . . . . . 4 3 2 . . . 1 . . . . . . . . . Targeting Errors 9 | . . . . . . . . . 1 . . 3 2 . . . . 3 . . . Weapon Failures 4 | . . . . . . 2 . . . . . 2 . . . . . . . . . Overload Shots 23 | . . . . . . . . . . . . . . . . . . 6 10 . 7 Effects 1 | . . . . . . . . . . . . . . . . . . 1 . . . Heat Surge 1 | . . . . . . . . . . . . . . . . . . 1 . . . Overflow Damage 1427 | . 10 . . . . . 15 7 29 . 9 143 128 6 . 261 87 505 37 118 72 Projectiles 880 | . . . . . . . 15 7 26 . 4 56 128 6 . 157 29 252 37 91 72 Explosions 547 | . 10 . . . . . . . 3 . 5 87 . . . 104 58 253 . 27 . Melee . | . . . . . . . . . . . . . . . . . . . . . . Knockbacks 20 | . . . . . . . . . . . . 11 8 . . . 1 . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 18 | . . . . . . . . . . . . 10 7 . . . 1 . . . . Secondary 2 | . . . . . . . . . . . . 1 1 . . . . . . . . Self-Inflicted Damage 422 | . . . . . 81 14 . . . . 102 173 . . . . . . . 52 . Shots 10 | . . . . . 1 1 . . . . 4 3 . . . . . . . 1 . Rammed 1 | . . . . . 1 . . . . . . . . . . . . . . . . Targets Rammed 1 | . . . . . 1 . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 393 | . 293 279 . 86 355 329 82 306 274 . 184 180 152 114 . 216 360 393 275 33 367 Average Temperature 69 | . 63 72 . 28 73 79 25 115 106 . 67 57 32 38 . 59 81 50 108 15 117 Received Heat Transfer 2868 | . 66 9 . 18 607 207 18 30 60 . 175 302 144 111 . 359 96 108 57 114 387 Effects 2 | . . . . . . . . . . . . . . . . . . . . . 2 Energy Bleed 2 | . . . . . . . . . . . . . . . . . . . . . 2 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 55 | . 1 . . . . . . . . . . 5 1 4 . 27 6 4 1 1 5 Combat Hostiles 53 | . . . . . . . . . . . . 4 1 4 . 27 6 4 1 1 5 Parts Fried 141 | . 1 . . . . . . . . . . 13 10 11 . 9 18 26 10 4 39 Impact Corruptions 1 | . . . . . . . . . . . . . 1 . . . . . . . . Robots Melted 2 | . . . . . . . 2 . . . . . . . . . . . . . . Combat Hostiles 2 | . . . . . . . 2 . . . . . . . . . . . . . . Parts Melted 57 | . 1 . . . 7 10 8 1 3 . 1 9 . 7 . . . 5 1 . 4 Heat Transferred 30745 | . 280 440 . 685 3652 2775 1730 879 1830 . 1854 6233 350 300 . 792 . 3930 2030 1250 1735 Parts Sabotaged 1 | . . . . . . . . . . . . . . . . . . . . . 1 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 13 | . . . . . . . . . . . . 3 . . . 1 1 7 . 1 . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Peak Influence 1568 | . 263 311 . 115 1077 770 659 . . . . 1568 . . . . . 1304 . . . Average Influence 496 | . 122 193 . 37 469 506 219 . . . . 965 . . . . . 683 . . . Maximum Alert Level 4 | . 1 1 . . 3 3 2 . . . . 4 . . . . . 4 . . . Low Security (%) 37 | 100 90 79 . 100 46 . 49 . . . . . . . . . . 24 . . . Level 1 14 | . 9 20 . . 2 21 41 . . . . 8 . . . . . 6 . . . Level 2 13 | . . . . . 14 68 8 . . . . 7 . . . . . 5 . . . Level 3 24 | . . . . . 36 10 . . . . . 50 . . . . . 51 . . . Level 4 9 | . . . . . . . . . . . . 34 . . . . . 11 . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 87 | . 2 . . . 12 9 16 . . . 1 35 . . . . 1 10 . 1 . Investigation 26 | . . . . . 5 1 10 . . . . 6 . . . . 1 3 . . . Extermination 14 | . . . . . . . 3 . . . . 9 . . . . . 2 . . . Reinforcement 17 | . 2 . . . 2 1 . . . . . 8 . . . . . 4 . . . Assault 12 | . . . . . 2 1 . . . . 1 6 . . . . . 1 . 1 . Garrison 18 | . . . . . 3 6 3 . . . . 6 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . 1 . . . . . . 1 . . . . . 2 . . . Haulers Reinforced 3 | . . . . . . . . . . . . 1 . . . . . 2 . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Distress Signals 9 | . 1 . . . . 2 1 . . . . 3 . . . . . 2 . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . Times Spotted 662 | . 20 15 . 6 67 42 24 14 21 . 40 79 25 20 . 83 25 48 18 26 89 Peak Tracking Total 37 | . 3 6 . 3 7 7 4 5 4 . 6 7 9 3 . 37 4 6 4 9 14 Tactical Retreats 31 | . 1 . . . 2 2 . . . . 1 3 10 . . . 2 1 3 4 2 Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Traps Triggered 20 | . 1 1 . . 5 . . . . . . 8 . . . . 2 3 . . . Indirectly 2 | . . . . . . . . . . . . . . . . . 2 . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused 2 | . . . . . . . . . . . . . . . . . 2 . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed 9 | . . . . . . . . . . . . . . 5 . . 4 . . . . Triggered 12 | . . . . . . . . . . . 1 1 . . . . 2 . . . 8 Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ---------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Machines Disabled 73 | . 14 . . . 11 4 . 1 1 . 2 21 4 . . 3 . 12 . . . Max in Single Turn 12 | . 2 . . . 3 2 . 1 1 . 1 12 2 . . 1 . 2 . . . Garrison Access 4 | . . . . . 1 . 2 . . . . . . . . . . 1 . . . Machines Sabotaged 1 | . . . . . . . 1 . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Machines Accessed 122 | . 9 1 1 2 15 15 27 . 1 4 . 17 2 1 . . 1 17 1 1 7 Terminals 63 | . 6 . . 2 11 12 13 . 1 . . 7 . . . . 1 10 . . . Fabricators 9 | . . . . . . . 4 . . . . 3 . . . . . 2 . . . Repair Stations 6 | . 1 . . . . 1 1 . . . . 3 . . . . . . . . . Recycling Units 10 | . 2 . . . 1 1 4 . . . . 1 . . . . . 1 . . . Scanalyzers 9 | . . . . . 2 . 2 . . . . 2 . . . . . 3 . . . Garrison Access 7 | . . . . . 1 1 3 . . . . 1 . . . . . 1 . . . Total Hacks 503 | . 42 1 1 4 70 56 115 . 7 24 . 81 8 1 . . 5 63 1 1 23 Successful 376 | . 32 1 1 2 53 40 85 . 7 24 . 48 8 1 . . 5 44 1 1 23 Failed 125 | . 10 . . 2 16 16 29 . . . . 33 . . . . . 19 . . . Catastrophic 14 | . . . . . 1 4 4 . . . . 3 . . . . . 2 . . . Database Lockouts 2 | . . . . . 1 . 1 . . . . . . . . . . . . . . Manual 245 | . 25 . 1 4 47 41 62 . 2 1 1 30 1 . 1 . . 27 . . 2 Terminals 276 | . 23 . . 4 54 48 59 . 7 . . 37 . . . . 5 39 . . . Fabricators 34 | . . . . . . . 17 . . . . 13 . . . . . 4 . . . Repair Stations 32 | . 10 . . . . 4 3 . . . . 15 . . . . . . . . . Recycling Units 36 | . 9 . . . 5 2 13 . . . . 3 . . . . . 4 . . . Scanalyzers 40 | . . . . . 7 . 9 . . . . 11 . . . . . 13 . . . Garrison Access 25 | . . . . . 4 2 14 . . . . 2 . . . . . 3 . . . Terminal Hacks 159 | . 1 1 1 2 20 15 30 . 5 24 . 11 8 1 . . 5 10 1 1 23 Record 46 | . . . . . 1 . 1 . 5 11 . 1 7 . . . 5 . . . 15 Part Schematic 14 | . . . . . . 1 6 . . 4 . 2 . . . . . 1 . . . Robot Schematic 7 | . . . . . . . . . . 6 . . . . . . . 1 . . . Robot Analysis 8 | . . . . 2 1 2 3 . . . . . . . . . . . . . . Prototype ID Bank 16 | . . . . . 2 . 4 . . 3 . . . . . . . . . . 7 Open Door 9 | . . 1 . . . 3 . . . . . . 1 1 . . . . 1 1 1 Level Access Points 2 | . . . . . . . 1 . . . . . . . . . . 1 . . . Branch Access Points 4 | . . . . . 1 . 1 . . . . 1 . . . . . 1 . . . Emergency Access Points 1 | . . . . . 1 . . . . . . . . . . . . . . . . Terminal Index 1 | . . . . . 1 . . . . . . . . . . . . . . . . Fabricator Index 1 | . . . . . . . 1 . . . . . . . . . . . . . . Alert Level 8 | . . . . . 1 2 4 . . . . 1 . . . . . . . . . Unreport Threat 13 | . . . . . 2 4 3 . . . . 2 . . . . . 2 . . . Locate Traps 11 | . 1 . . . 3 2 1 . . . . 2 . . . . . 2 . . . Security Status 1 | . . . . . 1 . . . . . . . . . . . . . . . . Patrol Status 1 | . . . . . 1 . . . . . . . . . . . . . . . . Recall Investigation 1 | . . . . . 1 . . . . . . . . . . . . . . . . Recall Extermination 1 | . . . . . . . 1 . . . . . . . . . . . . . . Hauler Manifests 3 | . . . . . 1 . . . . . . . . . . . . 2 . . . Registered Components 2 | . . . . . 1 . 1 . . . . . . . . . . . . . . Registered Prototypes 1 | . . . . . . . . . . . . 1 . . . . . . . . . Zone Layout 7 | . . . . . 2 1 3 . . . . 1 . . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . Fabricator Hacks 13 | . . . . . . . 8 . . . . 4 . . . . . 1 . . . Load Schematic 6 | . . . . . . . 4 . . . . 2 . . . . . . . . . Build 7 | . . . . . . . 4 . . . . 2 . . . . . 1 . . . Repair Station Hacks 25 | . 8 . . . . 4 2 . . . . 11 . . . . . . . . . Scan Component 13 | . 4 . . . . 2 1 . . . . 6 . . . . . . . . . Repair 12 | . 4 . . . . 2 1 . . . . 5 . . . . . . . . . Recycling Unit Hacks 18 | . 4 . . . 3 1 6 . . . . 2 . . . . . 2 . . . Report Inventory 10 | . 2 . . . 1 1 4 . . . . 1 . . . . . 1 . . . Retrieve Matter 1 | . . . . . 1 . . . . . . . . . . . . . . . . Retrieve Components 7 | . 2 . . . 1 . 2 . . . . 1 . . . . . 1 . . . Scanalyzer 32 | . . . . . 7 . 7 . . . . 7 . . . . . 11 . . . Insert Component 16 | . . . . . 3 . 3 . . . . 4 . . . . . 6 . . . Analyze 16 | . . . . . 4 . 4 . . . . 3 . . . . . 5 . . . Garrison Access Hacks 2 | . . . . . . . 2 . . . . . . . . . . . . . . Seal Access 2 | . . . . . . . 2 . . . . . . . . . . . . . . Unauthorized Hacks 294 | . 43 . . 2 51 44 71 . 4 . . 32 . . . . . 47 . . . Terminals 92 | . 16 . . . 19 17 14 . 2 . . 10 . . . . . 14 . . . Track 33 | . 6 . . . 5 6 4 . 1 . . 4 . . . . . 7 . . . Assimilate 11 | . 3 . . . 3 . 4 . . . . 1 . . . . . . . . . Botnet 33 | . 6 . . . 8 8 4 . . . . 4 . . . . . 3 . . . Disrupt 12 | . . . . . 3 3 1 . 1 . . 1 . . . . . 3 . . . Operators 2 | . 1 . . . . . . . . . . . . . . . . 1 . . . Sabotage 1 | . . . . . . . 1 . . . . . . . . . . . . . . Fabricators 8 | . . . . . . . 4 . . . . 2 . . . . . 2 . . . Prioritize 2 | . . . . . . . 1 . . . . . . . . . . 1 . . . Siphon 6 | . . . . . . . 3 . . . . 2 . . . . . 1 . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units 11 | . 3 . . . 2 1 3 . . . . . . . . . . 2 . . . Reject 7 | . 2 . . . 1 1 2 . . . . . . . . . . 1 . . . Mask 4 | . 1 . . . 1 . 1 . . . . . . . . . . 1 . . . Scanalyzers 1 | . . . . . . . 1 . . . . . . . . . . . . . . Extract 1 | . . . . . . . 1 . . . . . . . . . . . . . . Garrison Access 15 | . . . . . 2 2 8 . . . . 1 . . . . . 2 . . . Broadcast 1 | . . . . . . . 1 . . . . . . . . . . . . . . Reprogram 12 | . . . . . 2 2 5 . . . . 1 . . . . . 2 . . . Intercept 1 | . . . . . . . 1 . . . . . . . . . . . . . . Watchers 1 | . . . . . . . 1 . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . 1 . 1 . . . . . . . . . . . . . . Used 2 | . . . . . 1 . 1 . . . . . . . . . . . . . . Hacking Detections 99 | . 8 . . 2 14 15 26 . 1 . . 17 . . . . 1 15 . . . Full Trace Events 20 | . . . . . 3 1 7 . . . . 5 . . . . 1 3 . . . Feedback Events 2 | . . . . . . 1 1 . . . . . . . . . . . . . . Corruption 2 | . . . . . . 1 1 . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . 6 . . . . . . . 1 . . . Robots Built 2 | . . . . . . . . . . . . 2 . . . . . . . . . Matter 238 | . . . . . . . . . . . . 238 . . . . . . . . . Time 84 | . . . . . . . . . . . . 84 . . . . . . . . . Total Robot Build Rating 12 | . . . . . . . . . . . . 12 . . . . . . . . . Part Schematics Acquired 30 | . . . . . 3 1 11 . . 4 . 5 . . . . . 6 . . . Parts Built 8 | . . . . . . . 7 . . . . 1 . . . . . . . . . Matter 1092 | . . . . . . . 623 . . . . 213 . . . . . 256 . . . Time 447 | . . . . . . . 243 . . . . 76 . . . . . 128 . . . Total Part Build Rating 39 | . . . . . . . 34 . . . . 5 . . . . . . . . . Parts Repaired 12 | . 4 . . . . 2 1 . . . . 5 . . . . . . . . . Time 435 | . 128 . . . . 76 16 . . . . 215 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 31 | . 11 . . . 3 . 5 . . . . 10 . . . . . 2 . . . Parts Scanalyzed 15 | . . . . . 3 . 3 . . . . 3 . . . . . 6 . . . Part Schematics Acquired 14 | . . . . . 3 . 3 . . . . 3 . . . . . 5 . . . Parts Damaged 1 | . . . . . . . . . . . . 1 . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------------ Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . 1 . . . . . . . . . . . . 1 . . . Machine Destruction 2 | . . . . . 1 . . . . . . . . . . . . 1 . . . Robots Rewired 16 | . . . . . . . . 1 . . 1 1 6 . . . . . . 2 5 Allies Hacked 1 | . . . . . . . 1 . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Total Allies 54 | . 1 2 . 3 2 3 14 1 . . 2 7 6 . . . . 6 . 2 5 Largest Group 10 | . 1 2 . 3 3 3 10 8 7 . 2 3 5 5 . . . 3 1 2 4 Highest-Rated Group 188 | . 10 41 . 40 40 58 184 156 140 . 126 155 114 114 . . . 123 41 58 188 Highest-Rated Ally 94 | . 10 31 . 16 16 26 34 34 30 . 94 94 32 29 . . . 41 41 29 60 Total Orders 7 | . . . . . . . 3 . . . . 1 . . . . . . . . 3 GOTO 1 | . . . . . . . 1 . . . . . . . . . . . . . . FOLLOW 2 | . . . . . . . 2 . . . . . . . . . . . . . . EXPLORE 4 | . . . . . . . . . . . . 1 . . . . . . . . 3 Ally Attacks 417 | . . 4 . . 35 10 89 15 31 . 36 66 9 32 . . . 60 1 4 25 Total Damage 9228 | . . 41 . . 419 129 1333 924 354 . 1200 1308 121 561 . . . 1529 36 75 1198 Kills 84 | . . . . . 4 3 14 9 5 . 9 9 1 4 . . . 16 . 1 9 Allies Corrupted 2 | . . . . . . . . . . . . . . . . . . 1 . . 1 Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Robot Analysis Total 8 | . . . . 2 1 2 3 . . . . . . . . . . . . . . Derelict Logs Recovered 20 | . . 2 . 1 . . . 2 1 . 1 . 2 2 1 . 3 . 3 2 . Drone Launches 8 | . . . . . . . . . . . . 2 . . . . . . . . 6 Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Turns Passed 37712 | 41 1229 708 278 1259 2904 1805 2793 1080 1517 83 1230 3794 1552 1464 4154 4733 1568 1759 1333 986 1442 Spaces Moved 24607 | 42 952 637 305 807 2052 804 2212 777 952 79 791 2330 1009 954 1986 2842 1082 1317 967 684 1026 Core 1 | 1 . . . . . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . Legs 85 | . . . . . 43 . . . . . . . . . . 41 . . . . 1 Wheels 24521 | 41 952 637 305 807 2009 804 2212 777 952 79 791 2330 1009 954 1986 2801 1082 1317 967 684 1025 Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 80 90 90 90 90 97 96 96 96 106 106 96 106 106 106 96 106 106 106 106 106 Average Speed 102 | 79 89 90 90 95 100 98 98 96 104 106 106 101 106 106 106 108 106 106 106 106 106 Slowest Speed 210 | 80 90 90 90 100 180 100 120 96 106 106 106 106 110 106 106 190 106 106 106 106 210 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 80 | 3 99 97 70 99 83 87 58 90 96 70 87 53 95 88 89 93 94 37 91 92 93 Regions Visited 21 Branch Regions 16 Pre-discovered Areas 7 | . . 1 . 2 . . . 1 . 1 . . . . 1 . . . 1 . . Known Exits Taken 8 | . . . . . 1 . 1 . 1 . 1 1 1 . . . . 1 . 1 . Unknown Exits Taken 13 | 1 1 1 1 1 . 1 . 1 . 1 . . . 1 1 1 1 . 1 . . Scrap Searched 33 | . . 1 . 2 . . . 3 4 . 1 . 3 8 2 . 3 . 2 4 . Spaces Dug 72 | . 4 . . . . 34 7 2 2 . 2 15 1 . . 1 . 2 . . 2 Terrain Destroyed 1009 | . 56 . . . 22 34 9 5 47 . 255 190 8 3 . 208 60 69 11 17 15 Melee . | . . . . . . . . . . . . . . . . . . . . . . Projectile 174 | . . . . . . . 9 5 8 . 8 31 8 3 . 29 5 28 11 14 15 AOE 835 | . 56 . . . 22 34 . . 39 . 247 159 . . . 179 55 41 . 3 . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Total 35554 | 46 1246 718 308 1247 2636 1717 2772 1093 1425 78 1131 3593 1439 1365 4030 4339 1446 1551 1219 885 1270 Wait 8615 | . 196 43 . 395 310 798 496 287 421 . 258 980 288 336 2014 1078 292 78 194 125 26 Move 24586 | 41 951 636 304 806 2051 803 2211 776 951 78 790 2329 1008 953 1985 2841 1081 1316 966 683 1026 Hop . | . . . . . . . . . . . . . . . . . . . . . . Pick Up 91 | . . 2 1 . 7 . 4 2 3 . 4 11 1 4 7 34 5 3 . 1 2 Fast Attach 184 | 5 20 4 1 4 31 16 6 . 1 . 1 33 3 3 3 26 . 7 . . 20 Attach 27 | . . . . . 4 . 1 . . . 2 5 . . 3 9 3 . . . . Detach 37 | . 1 1 . . 4 . . . . . 1 4 . . . 24 . 1 . . 1 Swap 69 | . 2 . . 2 3 1 5 4 2 . . 10 1 2 4 13 4 8 1 5 2 Drop 242 | . 9 2 2 5 32 14 12 1 4 . 5 28 4 7 10 66 4 12 . 4 21 Fire 944 | . 61 21 . 20 134 50 26 10 25 . 32 109 46 27 4 131 34 79 32 36 67 Melee . | . . . . . . . . . . . . . . . . . . . . . . Ram 1 | . . . . . 1 . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . Rewire 123 | . . . . . . . . 1 . . 5 11 50 . . 1 . . . 2 53 Trap 9 | . . . . . . . . . . . . . . 5 . . 4 . . . . Miscellaneous 626 | . 6 9 . 15 59 35 11 12 18 . 33 73 38 28 . 116 19 47 26 29 52 Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 5 exits: *Fac x3 / *Sto x2) -8/Storage (discovered 2 exits: *Fac / [Rec]) -7/Factory (discovered 6 exits: *Fac x4 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 7 exits: *Fac x3 / *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion (discovered 2 exits: [*Dee] / [*Pro]) -6/Deep Caves -5/Proximity Caves -5/Factory (discovered 6 exits: Fac x4 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: Fac / *War) -5/Warlord (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Utility slot (x1) 1 | -11/Scrapyard | Upgraded with Weapon slot (x1) 7 | -11/Scrapyard | Discovered new exit (range 16) 42 | -11/Scrapyard | Entered Materials 86 | -10/Materials | Upgraded with Propulsion slot (x1) 204 | -10/Materials | Discovered new exit (range 16) 309 | -10/Materials | Build established: Mutant 611 | -10/Materials | Discovered new exit (range 16) 703 | -10/Materials | Reached level 2 805 | -10/Materials | Discovered new exit (range 16) 825 | -10/Materials | Upgraded with Weapon slot (x2) 960 | -10/Materials | Repaired Hrd. Light Armor Plating 994 | -10/Materials | Repaired Arm. Wheel 1027 | -10/Materials | Repaired Arm. Wheel 1061 | -10/Materials | Repaired Arm. Wheel 1156 | -10/Materials | Discovered new exit (range 13) 1196 | -10/Materials | Build established: Gunner 1271 | -10/Materials | Entered Mines 1273 | -10/Mines | Reached level 3 1273 | -10/Mines | Upgraded with Utility slot (x1) 1356 | -10/Mines | Discovered new exit (range 8) 1519 | -10/Mines | Discovered new exit (range 12) 1592 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1693 | -10/Mines | Learned Materials emergency access door positions 1698 | -10/Mines | Reached level 4 1723 | -10/Mines | Discovered new exit (range 20) 1724 | -10/Mines | Upgraded with Utility slot (x1) 1972 | -10/Mines | Learned location of Recycling (-8) 1974 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1979 | -10/Mines | Entered Exiles 1989 | -10/Exiles | Discovered new exit (range 20) 2000 | -10/Exiles | Met 8R-AWN 2017 | -10/Exiles | Met EX-HEX 2041 | -10/Exiles | Met EX-BIN 2052 | -10/Exiles | Aligned with FarCom system 2052 | -10/Exiles | Given EX-Vault access code 2077 | -10/Exiles | Build established: Tank 2078 | -10/Exiles | Opened EX-Vault 2087 | -10/Exiles | Found Modified TNC 2117 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2184 | -10/Exiles | Met EX-DEC 2248 | -10/Exiles | Discovered new exit (range 12) 2257 | -10/Exiles | Left Exiles lab with Modified TNC 2257 | -10/Exiles | Entered Mines 2454 | -9/Mines | Reached level 5 2469 | -9/Mines | Upgraded with Utility slot (x1) 2533 | -9/Mines | Build established: Skirmisher 2617 | -9/Mines | Discovered new exit (range 5) 2719 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2870 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2896 | -9/Mines | Discovered new exit (range 20) 2955 | -9/Mines | Learned location of Storage (-8) 3516 | -9/Mines | Entered Materials 3516 | -8/Materials | Accompanied by 3 allies 3518 | -8/Materials | Reached level 6 3938 | -8/Materials | Identified exit to Storage 3938 | -8/Materials | Discovered new exit (range 13) 3938 | -8/Materials | Central database locked down 3960 | -8/Materials | Reached level 7 3983 | -8/Materials | Upgraded with Utility slot (x1) 4271 | -8/Materials | Discovered new exit (range 4) 4691 | -8/Materials | Discovered new exit (range 14) 4806 | -8/Materials | Reached level 8 4811 | -8/Materials | Upgraded with Power slot (x1) 4870 | -8/Materials | Garrison activated, responded to threat 5038 | -8/Materials | Reached level 9 5043 | -8/Materials | Core integrity fell below 50% 5160 | -8/Materials | Upgraded with Utility slot (x1) 5178 | -8/Materials | Reached level 10 5259 | -8/Materials | Upgraded with Weapon slot (x1) 5861 | -8/Materials | Reached level 11 6316 | -8/Materials | First assault squad dispatched 6420 | -8/Materials | Entered Storage 6535 | -8/Storage | Garrison activated, responded to threat 6535 | -8/Storage | Reached level 12 6551 | -8/Storage | Upgraded with Propulsion slot (x1) 6626 | -8/Storage | Destroyed 7 combat bots 6699 | -8/Storage | Discovered new exit (range 17) 6820 | -8/Storage | First assault squad dispatched 6973 | -8/Storage | Reached level 13 6999 | -8/Storage | Destroyed 7 combat bots 7064 | -8/Storage | Found Prototype Launcher 7064 | -8/Storage | Identified Scatter Rocket Array 7304 | -8/Storage | Build established: Hacker-Skirmisher 7393 | -8/Storage | Discovered new exit (range 20) 7436 | -8/Storage | Repaired Hvy. Armor Plating 7476 | -8/Storage | Repaired Reactive Plating 7857 | -8/Storage | Garrison activated, responded to threat 8225 | -8/Storage | Entered Factory 8227 | -7/Factory | Reached level 14 8246 | -7/Factory | Discovered new exit (range 20) 8253 | -7/Factory | Upgraded with Utility slot (x1) 8397 | -7/Factory | Identified exit to Lower Caves 8552 | -7/Factory | Identified exit to Factory 8637 | -7/Factory | Reached level 15 8661 | -7/Factory | Fabricated Arm. Huge Wheel? 8687 | -7/Factory | Upgraded with Propulsion slot (x1) 9123 | -7/Factory | Fabricated Adv. Cooling System? 9353 | -7/Factory | Fabricated Imp. Shield Generator (x2) 10454 | -7/Factory | Repaired Hvy. Plasma Cannon 10640 | -7/Factory | Fabricated Imp. Weapon Cycler (x2) 10749 | -7/Factory | Garrison activated, responded to threat 10777 | -7/Factory | Reached level 16 10944 | -7/Factory | Central database locked down 11018 | -7/Factory | Entered Lower Caves 11018 | -7/Lower Caves | Accompanied by 8 allies 11246 | -7/Lower Caves | Spotted B-75 Beast 11258 | -7/Lower Caves | Allies destroyed B-75 Beast 11384 | -7/Lower Caves | Learned location of Zion (-6) 11664 | -7/Lower Caves | Encountered a Warlord checkpoint 11863 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 11867 | -7/Lower Caves | Reached level 17 11881 | -7/Lower Caves | Rewired Cogmind 11917 | -7/Lower Caves | Discovered new exit (range 21) 11933 | -7/Lower Caves | Learned Factory interactive machine intel 12098 | -7/Lower Caves | Entered another Lower Caves area 12098 | -7/Lower Caves | Accompanied by 7 allies 12104 | -7/Lower Caves | Discovered exit to Factory (range 19) 12592 | -7/Lower Caves | Learned 8 Research zone layouts 12592 | -7/Lower Caves | Learned Armory trap positions 12592 | -7/Lower Caves | Learned Extension security intel 12592 | -7/Lower Caves | Learned Research terminal intel 12595 | -7/Lower Caves | Attracted the attention of an 0b10 base 12682 | -7/Lower Caves | Identified exit to Data Miner 13615 | -7/Lower Caves | Entered Data Miner 13615 | -7/Data Miner | Discovered new exit (range 6) 13635 | -7/Data Miner | Met Data Miner 13656 | -7/Data Miner | Learned location of Section 7 (-2) 13656 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 13672 | -7/Data Miner | Received God Mode back door access code from Data Miner 13698 | -7/Data Miner | Entered Proximity Caves 13700 | -6/Proximity Caves | Reached level 18 13700 | -6/Proximity Caves | Upgraded with Utility slot (x1) 13731 | -6/Proximity Caves | Escorted by Enhanced Grunt 13780 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 14019 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 14025 | -6/Proximity Caves | Build established: Machinist-Skirmisher 14066 | -6/Proximity Caves | Rewired Cogmind 14137 | -6/Proximity Caves | Reached level 19 14203 | -6/Proximity Caves | Spotted B-75 Beast 14222 | -6/Proximity Caves | Allies destroyed B-75 Beast 14271 | -6/Proximity Caves | Learned location of 1 exit from Factory 14674 | -6/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 14684 | -6/Proximity Caves | Found Prototype Special Weapon 14710 | -6/Proximity Caves | Discovered exit to Factory (range 23) 14722 | -6/Proximity Caves | Caught by Unaware searching for contraband prototypes 14724 | -6/Proximity Caves | Build established: Machinist-Mutant 14746 | -6/Proximity Caves | Destroyed 7 combat bots 14928 | -6/Proximity Caves | Entered Factory 14928 | -6/Factory | Accompanied by 2 allies 14929 | -6/Factory | Identified exit to Extension 14930 | -6/Factory | Loaded intel: 47 interactive machine locations 14930 | -6/Factory | Reached level 20 14930 | -6/Factory | Upgraded with Utility slot (x1) 15034 | -6/Factory | Build established: Machinist-Skirmisher 15094 | -6/Factory | Rewired Cogmind 15287 | -6/Factory | Incoming investigation squad redirected 15341 | -6/Factory | Fabricated Lgt. Regenerative Plating (x1) 15408 | -6/Factory | Discovered new exit (range 16) 15525 | -6/Factory | Garrison activated, responded to threat 15586 | -6/Factory | Destroyed 8 combat bots 15977 | -6/Factory | Identified Molecular Deconstructor 15978 | -6/Factory | First assault squad dispatched 15995 | -6/Factory | Incoming assault squad redirected 16002 | -6/Factory | Incoming assault squad redirected 16479 | -6/Factory | Repaired Adv. Beam Cannon 16531 | -6/Factory | Repaired Adv. Beam Cannon 16724 | -6/Factory | Fabricated X-72 Disruptor? 16801 | -6/Factory | Discovered new exit (range 8) 17004 | -6/Factory | Discovered new exit (range 19) 17056 | -6/Factory | Discovered new exit (range 24) 17220 | -6/Factory | Incoming investigation squad redirected 17398 | -6/Factory | Incoming assault squad redirected 17401 | -6/Factory | Reached level 21 17444 | -6/Factory | Build established: Machinist-Gunner 17516 | -6/Factory | Repaired Broken Hvy. Plasma Cannon 17523 | -6/Factory | Garrison activated, responded to threat 17629 | -6/Factory | Repaired Scatter Rocket Array 18124 | -6/Factory | Identified exit to Lower Caves 18370 | -6/Factory | Build established: Machinist-Skirmisher 18409 | -6/Factory | Repaired Proton Cannon 18416 | -6/Factory | Incoming assault squad redirected 18448 | -6/Factory | Incoming assault squad redirected 18722 | -6/Factory | Entered Lower Caves 18724 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 18802 | -6/Lower Caves | Destroyed 8 combat bots 18830 | -6/Lower Caves | Identified exit to Lower Caves 18864 | -6/Lower Caves | Rewired Cogmind 18881 | -6/Lower Caves | Rewired Cogmind 19077 | -6/Lower Caves | Learned location of 1 exit from Factory 19077 | -6/Lower Caves | Learned location of 1 exit from Research 19077 | -6/Lower Caves | Learned Extension trap positions 19077 | -6/Lower Caves | Learned Factory stockpile data 19077 | -6/Lower Caves | Learned Research security intel 19077 | -6/Lower Caves | Learned Armory terminal intel 19204 | -6/Lower Caves | Build established: Machinist-Gunner 19950 | -6/Lower Caves | Encountered a Warlord checkpoint 19957 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 19975 | -6/Lower Caves | Rewired Cogmind 19985 | -6/Lower Caves | Rewired Cogmind 19992 | -6/Lower Caves | Rewired Cogmind 19997 | -6/Lower Caves | Rewired Cogmind 20059 | -6/Lower Caves | Learned 4 Factory zone layouts 20274 | -6/Lower Caves | Entered another Lower Caves area 20274 | -6/Lower Caves | Accompanied by 5 allies 20310 | -6/Lower Caves | Discovered new exit (range 20) 20401 | -6/Lower Caves | Build established: Machinist-Mutant 20425 | -6/Lower Caves | Spotted B-75 Beast 20442 | -6/Lower Caves | Destroyed B-75 Beast 20722 | -6/Lower Caves | Build established: Machinist-Gunner 21041 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 21067 | -6/Lower Caves | Encountered a Warlord checkpoint 21075 | -6/Lower Caves | Learned location of 1 exit from Factory 21480 | -6/Lower Caves | Discovered new exit (range 10) 21504 | -6/Lower Caves | Reached level 22 21738 | -6/Lower Caves | Entered Zion 21917 | -6/Zion | Discovered new exit (range 9) 22045 | -6/Zion | Learned location of Quarantine (-2) 22148 | -6/Zion | Received a visual enhancement algorithm 22640 | -6/Zion | Found Prototype Device 22640 | -6/Zion | Identified Mobile Refinery Mk. CCLXVII 22930 | -6/Zion | Build established: Hacker-Gunner 24952 | -6/Zion | Rebuked by Imprinter 25717 | -6/Zion | Build established: Machinist-Gunner 25765 | -6/Zion | Discovered new exit (range 24) 25841 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 25892 | -6/Zion | Entered Deep Caves 26116 | -6/Deep Caves | Attacked by Z-Imprinter 26134 | -6/Deep Caves | Destroyed Z-Imprinter 26154 | -6/Deep Caves | Found Prototype Protection 26154 | -6/Deep Caves | Identified Zio. Weapon Casing 26291 | -6/Deep Caves | Z-Facility disabled 26358 | -6/Deep Caves | Core integrity fell below 50% 26462 | -6/Deep Caves | Upgraded with Weapon slot (x1) 26481 | -6/Deep Caves | Found Zio. Weapon Casing 26493 | -6/Deep Caves | Found Zio. Weapon Casing 26511 | -6/Deep Caves | Found Prototype Protection 26523 | -6/Deep Caves | Found Prototype Protection 26528 | -6/Deep Caves | Found Prototype Protection 26544 | -6/Deep Caves | Identified Zio. Heavy Carapace 26738 | -6/Deep Caves | Build established: Hacker-Executioner 27755 | -6/Deep Caves | Discovered new exit (range 20) 27948 | -6/Deep Caves | Build established: Hacker-Skirmisher 28013 | -6/Deep Caves | Spotted as-93798 28075 | -6/Deep Caves | Destroyed as-93798 28133 | -6/Deep Caves | Triggered Deep Caves wall 28134 | -6/Deep Caves | Spotted AS-17338 28138 | -6/Deep Caves | Destroyed AS-17338 28144 | -6/Deep Caves | Spotted AS-06895 28151 | -6/Deep Caves | Triggered Deep Caves wall 28157 | -6/Deep Caves | Destroyed AS-06895 28161 | -6/Deep Caves | Destroyed 36 combat bots 28235 | -6/Deep Caves | Exposed GOLEM chamber 28383 | -6/Deep Caves | Found GOLEM Unit 29208 | -6/Deep Caves | Found GOLEM Unit 29606 | -6/Deep Caves | Build established: Hacker-Executioner 29664 | -6/Deep Caves | Spotted as-99156 29703 | -6/Deep Caves | Destroyed as-99156 29880 | -6/Deep Caves | Found GOLEM Unit 30342 | -6/Deep Caves | Build established: Hacker-Skirmisher 30625 | -6/Deep Caves | Entered Proximity Caves 30640 | -5/Proximity Caves | Learned Factory terminal intel 30822 | -5/Proximity Caves | Destroyed 7 combat bots 30964 | -5/Proximity Caves | Reached level 23 31396 | -5/Proximity Caves | Learned 4 Factory zone layouts 31541 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 31836 | -5/Proximity Caves | Discovered new exit (range 24) 31941 | -5/Proximity Caves | Learned location of 2 exits from Factory 32193 | -5/Proximity Caves | Entered Factory 32194 | -5/Factory | Identified exit to Upper Caves 32195 | -5/Factory | Identified exit to Factory 32198 | -5/Factory | Loaded intel: 20 terminal locations 32399 | -5/Factory | Allied Derelicts emerged from ambush trap array 32906 | -5/Factory | Reached level 24 33389 | -5/Factory | P-70 Sage assimilated allied H-66 Slayer 33952 | -5/Factory | Entered Upper Caves 33952 | -5/Upper Caves | Accompanied by 1 ally 33963 | -5/Upper Caves | Learned 4 Factory zone layouts 34249 | -5/Upper Caves | Build established: Machinist-Gunner 34322 | -5/Upper Caves | Learned location of 1 exit from Factory 34371 | -5/Upper Caves | Spotted B-75 Beast 34394 | -5/Upper Caves | Destroyed B-75 Beast 34553 | -5/Upper Caves | Discovered new exit (range 10) 35285 | -5/Upper Caves | Entered another Upper Caves area 35294 | -5/Upper Caves | Discovered exit to Factory (range 19) 35408 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 35448 | -5/Upper Caves | Learned Factory terminal intel 35780 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 35784 | -5/Upper Caves | Reached level 25 35792 | -5/Upper Caves | Upgraded with Utility slot (x1) 35825 | -5/Upper Caves | Identified exit to Warlord 35834 | -5/Upper Caves | Rewired Cogmind 35835 | -5/Upper Caves | Rewired Cogmind 35843 | -5/Upper Caves | Destroyed 7 combat bots 36078 | -5/Upper Caves | Build established: Hacker-Skirmisher 36271 | -5/Upper Caves | Entered Warlord 36271 | -5/Warlord | Accompanied by 1 ally 36501 | -5/Warlord | Rewired Cogmind 36512 | -5/Warlord | Rewired Cogmind 36542 | -5/Warlord | Rewired Cogmind 36549 | -5/Warlord | Rewired Cogmind 36637 | -5/Warlord | Met Warlord 36647 | -5/Warlord | Opened Warlord's prototype stash 36652 | -5/Warlord | Found Prototype Reactor 36652 | -5/Warlord | Identified Vortex Chain Reactor 36656 | -5/Warlord | Found Prototype Device 36656 | -5/Warlord | Identified Exp. Cloaking Device 36662 | -5/Warlord | Warlord's base attacked by MAIN.C 36675 | -5/Warlord | Found Prototype Device 36675 | -5/Warlord | Identified Exp. Focal Shield 36869 | -5/Warlord | Warlord forces counterattacked 36922 | -5/Warlord | Destroyed 8 combat bots 36927 | -5/Warlord | Discovered new exit (range 14) 36972 | -5/Warlord | Spotted Executioner 36972 | -5/Warlord | Spotted Striker 36973 | -5/Warlord | Allies destroyed Executioner 36986 | -5/Warlord | Rewired Cogmind 36987 | -5/Warlord | Allies destroyed Striker 37066 | -5/Warlord | Spotted Executioner 37067 | -5/Warlord | Spotted Striker 37162 | -5/Warlord | Spotted Executioner 37162 | -5/Warlord | Spotted B-86 Titan 37162 | -5/Warlord | Spotted Executioner 37172 | -5/Warlord | Destroyed Executioner 37174 | -5/Warlord | Destroyed Executioner 37179 | -5/Warlord | Crushed by falling debris 37179 | -5/Warlord | Core integrity fell below 50% 37520 | -5/Warlord | Spotted Striker 37522 | -5/Warlord | Destroyed Striker 37565 | -5/Warlord | Destroyed 8 combat bots 37601 | -5/Warlord | Spotted Striker 37625 | -5/Warlord | Destroyed Striker 37673 | -5/Warlord | Spotted Executioner 37685 | -5/Warlord | Core integrity fell below 20% 37713 | -5/Warlord | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 37686_ Acquired 10 matter. 37689_ Lgt. Ion Engine fries itself beyond repair. 37690_ Dropped Protomatter-73. 37691_ Powered Hammer self-destruct mechanism malfunctions. 37691_ Propulsion Shielding fries itself beyond repair. 37696_ G-50 Soldier destroyed. 37697_ Med. Treads self-destruct mechanism malfunctions. 37702_ Carbon-fiber Leg fries itself beyond repair. 37703_ Slug penetrates G-50 Soldier. 37703_ G-50 Soldier destroyed. 37704_ Used Protomatter to restore core integrity (+219, depleted) 37705_ G-50 Soldier destroyed. 37706_ Penetrated by Slug. 37708_ Adv. Heat Sink fries itself beyond repair. 37708_ G-50 Soldier destroyed. 37709_ Lgt. Angular Momentum Engine self-destruct mechanism malfunctions. 37709_ Penetrated by Slug. 37709_ Slug penetrates G-50 Soldier. 37709_ G-50 Soldier destroyed. 37713_ Carbon-fiber Leg self-destruct mechanism malfunctions. 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[ ### = ![### | | #######""################# %!%### *### | | #######""################# !% ### !%* ### | | #######""################# =##### ### | | #######""################# ##### =% #### | | ########################## % ##### =% #### | | ########################## ###### =% #### | | ########################## ######## = #### | | ######################### ###### #### | | #+######################### #### ### | | ##################### ## ### #### | | ################# # ### ## %= #### | | ################ #### ## #### | | """ ################ #### ## ##### | | """ ################ ## #### ##### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 158 Energy Generation 65 Energy Capacity 1800 Matter Stores 300 Matter Capacity 300 Sight Range 17 Robot Scan Range 20 Terrain Scan Range 24 Terrain Scan Density 310 Additional Mass Support 20 Base Temperature (-) 200 Armor Coverage 1300 Resistance: KI 30 Resistance: TH 15 Resistance: EX 15 Resistance: EM 15 Resistance: I 15 Resistance: S 15 Resistance: P 15 Weapon Shielding 100 Weapon Cycling 20 Phase Shifting 8 Evasion (%) 48 Targeting Accuracy 16 Target Analysis 5 Core Analysis 8 Recoil Reduction 6 Energy Filtering 50 Offensive Hacking 15 Defensive Hacking 5 Item Schematics ----------------- Arm. Wheel | -8/Materials | Scanalyzed Adv. Terrain Scanner | -8/Materials | Scanalyzed Adv. Targeting Computer | -8/Materials | Scanalyzed Powered Armor | -8/Storage | Hacked Med. Reactive Plating | -7/Factory | Hacked Arm. Huge Wheel | -7/Factory | Hacked Adv. Cooling System | -7/Factory | Hacked Imp. Shield Generator | -7/Factory | Hacked Energy Well | -7/Factory | Scanalyzed Imp. Weapon Cycler | -7/Factory | Hacked Focal Shield | -7/Factory | Scanalyzed Adv. Sensor Array | -7/Factory | Scanalyzed Overload Regulator | -7/Factory | Hacked Hacking Suite | -7/Factory | Extracted Kinecellerator | -7/Factory | Extracted Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Tactical Coordination Suite | -7/Data Miner | Free Plasma Sword | -7/Data Miner | Free Magnetic Acceleration Cannon | -6/Factory | Scanalyzed Enh. Gauss Cannon | -6/Factory | Hacked Neutron Cannon | -6/Factory | Hacked Particle Charger | -6/Factory | Scanalyzed Hvy. Plasma Cannon | -6/Factory | Scanalyzed Adv. Hacking Suite | -5/Factory | Scanalyzed Proton Cannon | -5/Factory | Scanalyzed Cld. Plasma Cannon | -5/Factory | Scanalyzed Prc. Energy Filter | -5/Factory | Scanalyzed Imp. System Backup Module | -5/Factory | Scanalyzed Matter Neutralizer | -5/Factory | Hacked Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free X-72 Disruptor | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free P-70 Sage | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free B-48 Gladiator | -5/Factory | Hacked Fabricated ------------ Arm. Huge Wheel | x2 | -7/Factory Adv. Cooling System | x1 | -7/Factory Imp. Shield Generator | x2 | -7/Factory Imp. Weapon Cycler | x2 | -7/Factory Lgt. Regenerative Plating | x1 | -6/Factory X-72 Disruptor | x2 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- Shocking Conclusion Challenges ------------ None RPGLIKE | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Levels Raised 24 | . 1 2 . 1 6 2 3 1 . . 2 2 . 1 . . 1 1 . 1 . XP Earned 40028 | 3000 2515 2305 350 1230 9344 2909 4609 835 823 152 2929 2652 333 541 73 470 1274 1983 330 467 904 XP Spent 38965 | 1500 2970 2850 . 1640 8680 2535 4800 925 . . 2600 4240 . . . 1700 1250 . . 3200 75 Upgrades 60 | 3 8 9 . 3 12 7 4 3 . . 1 6 . . . 1 1 . . 1 1 Power Slot 1 | . . . . . 1 . . . . . . . . . . . . . . . . Propulsion Slot 4 | 1 1 . . . . 1 1 . . . . . . . . . . . . . . Utility Slot 10 | 1 . 2 . 1 2 . 1 . . . 1 1 . . . . . . . 1 . Weapon Slot 5 | 1 2 . . . 1 . . . . . . . . . . 1 . . . . . Core Integrity 5 | . 2 . . . . 1 . 1 . . . 1 . . . . . . . . . Heat Dissipation 12 | . 3 4 . 1 . 3 . 1 . . . . . . . . . . . . . Energy Generation 2 | . . . . . . . . . . . . 2 . . . . . . . . . Energy Storage 2 | . . . . . . . . . . . . 2 . . . . . . . . . Mass Support 1 | . . . . . . . 1 . . . . . . . . . . . . . . Inventory Capacity 5 | . . 1 . . 2 . 1 . . . . . . . . . 1 . . . . Sight Range 1 | . . . . . 1 . . . . . . . . . . . . . . . . Sensor Range 2 | . . . . 1 . . . . . . . . . . . . . . . . 1 Terrain Scan Density 3 | . . 2 . . 1 . . . . . . . . . . . . . . . . Ranged Accuracy 3 | . . . . . 1 1 . 1 . . . . . . . . . . . . . Hack Attack % 3 | . . . . . 3 . . . . . . . . . . . . . . . . Hack Defense % 1 | . . . . . . 1 . . . . . . . . . . . . . . . Protomatter Created 6642 | . 40 67 . 63 345 342 129 208 276 . 165 542 290 463 . 1147 270 775 336 573 611 Integrity Restored 12149 | . 120 165 . 280 1148 683 199 210 308 . 637 1427 817 455 . 2487 345 830 497 513 1028 Core 8174 | . 120 149 . 180 1033 413 109 110 173 . 580 1206 472 307 . 913 214 631 353 368 843 Parts 3975 | . . 16 . 100 115 270 90 100 135 . 57 221 345 148 . 1574 131 199 144 145 185 Protomatter Decayed 4476 | . . 10 . 19 135 95 95 3 187 . . 168 57 414 . 95 141 604 272 336 1845 Game ------ Seed MagneticThrusterCasing Manual? 0 Play Time 07:01:22 Cumulative 184.4 hours Start 2020.04.13 @ 11:46:40 End 2020.04.14 @ 01:40:45 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 60 Rogue 60 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0 Lore% 66 Gallery% 73 Achievement% 64 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 75x55 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e12ec40a-ab4e-4948-add5-ac041491e9ae