Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.28 @ 21:49:26 Player: Meraxes Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (3) 15 Value Destroyed (115) 115 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 1830 Bonus ------- Pacifist 200 Cogmind --------- Core Integrity 0/400 Matter 290/300 Energy 100/100 System Corruption 0% Temperature Cool (12) Movement Walking (120) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Aluminum Leg Aluminum Leg > --- UTILITY (3) ------ Small Storage Unit Targeting Computer > --- WEAPON (2) ------- Makeshift Spear CR-A16's Pointy Stick > --- INVENTORY (8) ---- Heat Sink Targeting Computer Targeting Computer Heavy Battle Rifle Datajack Phasing Sabre Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Small Storage Unit Targeting Computer ECM Suite > --- WEAPON ----------- Makeshift Spear CR-A16's Pointy Stick > --- INVENTORY -------- Ion Engine Aluminum Leg Heat Sink Targeting Computer Targeting Computer Datajack Phasing Sabre [Rating: 17] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device ECM Suite Storage Small Storage Unit Processor Targeting Computer Weapon Makeshift Spear Energy Gun Medium Laser Piercing Weapon Makeshift Spear Build | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion 1 | . . 1 . . . Utility 1 | . . 1 . . . Weapon . | . . . . . . Parts Attached 15 | 6 1 . 3 3 2 Power 3 | 1 . . 1 . 1 Engine 3 | 1 . . 1 . 1 Core . | . . . . . . Reactor . | . . . . . . Propulsion 5 | 2 . . 1 1 1 Treads . | . . . . . . Leg 5 | 2 . . 1 1 1 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 3 | 1 1 . 1 . . Device 1 | . 1 . . . . Storage 1 | 1 . . . . . Processor 1 | . . . 1 . . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 4 | 2 . . . 2 . Energy Gun 2 | 2 . . . . . Energy Cannon . | . . . . . . Ballistic Gun . | . . . . . . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon 2 | . . . . 2 . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 5 | . . . . . 5 Power 2 | . . . . . 2 Propulsion 2 | . . . . . 2 Utility 1 | . . . . . 1 Weapon . | . . . . . . Highest Loss Streak 5 | . . . . . 5 To Critical Strikes . | . . . . . . Average Slot Usage (%) 97 | . 94 77 87 100 96 Engine 11 | . 14 11 11 11 9 Leg 31 | . 28 22 26 33 31 Device 10 | . 8 11 11 11 9 Storage 11 | . 14 11 11 11 11 Processor 9 | . . . 5 11 11 Energy Gun 6 | . 28 22 22 4 . Piercing Weapon 15 | . . . . 17 22 Naked Turns . | . . . . . . Heaviest Build 17 | 14 16 16 16 17 17 Greatest Support 33 | 20 20 20 30 33 33 Greatest Overweight (x) 2 | 2 . . . . . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 Average Capacity 7 | 6 8 8 8 8 8 Most Carried 8 | 2 6 6 8 8 8 Average Carried 7 | . 4 6 6 7 7 Final Capacity 8 | 8 8 8 8 8 8 Final Carried 8 | 2 6 6 8 8 6 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Matter Collected 330 | 249 . . 41 40 . Remotely . | . . . . . . Salvage Created 118 | . . . 118 . . Parts 6 | . . . 6 . . Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 4 | . . . . 4 . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Combat Hostiles Destroyed 3 | . . . 3 . . Guns 3 | . . . 3 . . Classes Destroyed 1 | . . . 1 . . Grunt 3 | . . . 3 . . Best Kill Streak 2 | . . . 2 . . Combat Bots Only 2 | . . . 2 . . Max Kills in Single Turn 2 | . . . 2 . . Gunslinging 1 | . . . 1 . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Hostile Shots Fired 144 | . 5 2 35 . 102 Missed 63 | . 2 2 10 . 49 Damage Taken 1036 | . 35 . 352 . 649 Core 401 | . . . 86 . 315 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 26 | . . . . 26 . Core Remaining (%) 100 | 100 100 . . . . Volleys Fired 10 | . 1 . 9 . . Largest 2 | . 2 . 2 . . Hottest 100 | . 100 . 100 . . Shots Fired 20 | . 2 . 18 . . Gun 20 | . 2 . 18 . . Cannon . | . . . . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic . | . . . . . . Thermal 20 | . 2 . 18 . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 4 | . . . 4 . . Robot Miss Streak 4 | . . . 4 . . Penetration Max . | . . . . . . Secondary Targets 1 | . . . 1 . . Max Gunslinging Chain 1 | . . . 1 . . Shots Hit Robots 12 | . . . 11 . 1 Core Hits 6 | . . . 6 . . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes . | . . . . . . Melee Attacks 3 | . . . . . 3 Impact . | . . . . . . Slashing . | . . . . . . Piercing 3 | . . . . . 3 Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks 1 | . . . . . 1 Damage Inflicted 191 | . . . 164 . 27 Guns 164 | . . . 164 . . Cannons . | . . . . . . Explosions . | . . . . . . Melee 27 | . . . . . 27 Ramming . | . . . . . . Kinetic . | . . . . . . Thermal 164 | . . . 164 . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing 27 | . . . . . 27 Highest Corruption 1 | . 1 . . . . Average Corruption 1 | . 1 . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 308 | . 39 . 308 . . Average Temperature 161 | . 20 . 176 . . Received Heat Transfer 360 | . 18 . 201 . 141 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . . . 2 . . Heat Transferred 481 | . . . 481 . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Peak Influence 85 | . 27 40 85 . . Initial 15 | . . 11 15 . . Average 29 | . 17 20 47 . . Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 . . Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 1 | . 1 . . . . Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 1 | . 1 . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Distress Signals 1 | . 1 . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 19 | . 2 3 6 . 8 Peak Tracking Total 8 | . 4 3 3 . 8 Tactical Retreats 3 | . 1 . 1 . 1 Traps | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Traps Triggered 1 | . 1 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Machines Accessed 2 | . 1 1 . . . Terminals 2 | . 1 1 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 4 | . 1 3 . . . Successful 2 | . 1 1 . . . Failed 2 | . . 2 . . . Catastrophic 1 | . . 1 . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 4 | . 1 3 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 2 | . 1 1 . . . Record 1 | . 1 . . . . Locate Traps 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 1 | . . 1 . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired 3 | . . . . 3 . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 14 | . . . . 14 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . . . 2 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Turns Passed 2492 | 67 105 50 213 1799 258 Spaces Moved 1973 | 46 80 42 115 1482 208 Core 15 | 15 . . . . . Treads . | . . . . . . Legs 1958 | 31 80 42 115 1482 208 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 Average Speed 120 | 123 120 120 120 120 120 Slowest Speed 150 | 150 120 120 120 120 120 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 28 | 4 14 10 35 77 30 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 2 | . . . . 2 . Spaces Dug . | . . . . . . Terrain Destroyed . | . . . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Total 2070 | 53 86 41 171 1507 212 Wait 51 | . 1 . 42 8 . Move 1968 | 45 79 41 114 1481 208 Hop . | . . . . . . Pick Up 14 | 2 4 . 2 6 . Fast Attach 11 | 6 1 . 2 2 . Attach 4 | . . . 1 1 2 Detach 2 | . . . 1 1 . Swap . | . . . . . . Drop 8 | . . . . 8 . Fire 10 | . 1 . 9 . . Melee 2 | . . . . . 2 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 16) 68 | -11/Scrapyard | Entered Materials 137 | -10/Materials | Discovered new exit (range 16) 173 | -10/Materials | Entered another Materials area 173 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 207 | -9/Materials | Discovered new exit (range 8) 223 | -9/Materials | Entered Mines 313 | -9/Mines | Build established: Mutant 418 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 436 | -9/Mines | Entered Zion 478 | -7/Zion | Found GAL Module 715 | -7/Zion | Learned Factory repair station intel 841 | -7/Zion | Found CR-A16's Pointy Stick 1170 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 2203 | -7/Zion | Discovered new exit (range 15) 2235 | -7/Zion | Entered Proximity Caves 2448 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 2459 | -6/Proximity Caves | Spotter reported a threat 2461 | -6/Proximity Caves | Core integrity fell below 50% 2467 | -6/Proximity Caves | Core integrity fell below 20% 2488 | -6/Proximity Caves | Spotter reported a threat 2493 | -6/Proximity Caves | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 02113_ Myomer Leg fries itself beyond repair. 02115_ Coil Gun fries itself beyond repair. 02118_ Myomer Leg fries itself beyond repair. 02140_ Acquired 16 matter. 02203_ EXIT=FOUND [Achievement: Tourist] LOCATION=UNKNOWN GOAL=ESCAPE 02448_ Y-54 Guardian: "INTERCEPTING UNREGISTERED DERELICT." 02456_ Mak. Spear follow-up attack on L-41 Fighter. 02459_ ALERT: Unidentified potential threat approaching Complex 0b10. 02462_ ECM Suite destroyed. 02462_ Ion Engine destroyed. 02462_ Imp. Aluminum Leg destroyed. 02464_ Aluminum Leg destroyed. 02469_ Ion Engine destroyed. 02488_ ALERT: Unidentified potential threat approaching Complex 0b10. Map ----- +----------------------------------------------------+ | ??????####???# ??## #??????????????## | | ?????????????? ## #??# #??????????????## | | ?????????????????? #?###??#####???############ | | ?????????????????? ??????????????# | | ?????????????????? #???#??????????# ######### | | ?????????????????? ??? ????????### #???????# # | | ????????????????? ??? ???????## #???????# # | | ????????????????? ??? #??????# ##??????# # | | ?????????????????? ??? #??????# ##?????# # | | ???????????????????????? #??????# #### | | ???????????????????????# ######?# | | ???????????????????????# ## #### ## | | ???????????????????????# ## #?# ## ### | | ???????????????????????# ## ### ### #?? | | ???????????????????????# ## ## #??#?? | | ??????????????????????## ##gg #???? | | ?????????????????????## Y## #??? | | ?????????????????????# l #### | | ?????????????????????# ### ### ### | | ?????????????????????## ##??## #?? | | ??????????????????????# #?????# #??? | | ?????????????????????## ##?????? #?? | | ?????????????????????# ####????????? #?? | | ????????????????????## l #???????????????? | | ????????????????????# l #????????????????? | | ????????????????????## @ ## ###????????????????? | | ?????????????????????## #####??????????????????? | | ??????????????????????## ##??????????????????????? | | ???????????????????????###???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Evasion (%) 55 Targeting Accuracy 5 Item Schematics ----------------- Imp. Target Analyzer | -7/Zion | Archive Hvy. Missile Launcher | -7/Zion | Archive Shock Absorption System | -7/Zion | Archive 0b10 Decoder Chip [Looter] | -7/Zion | Archive Adv. Field Recycling Unit | -7/Zion | Archive Mak. Flight Unit | -7/Zion | Archive Adv. Terrain Scanner | -7/Zion | Archive Energy Filter | -7/Zion | Archive Arm. Leg | -7/Zion | Archive Coolant Injector | -7/Zion | Archive Imp. Reaction Control System | -7/Zion | Archive Imp. EM Pulse Cannon | -7/Zion | Archive Hvy. Flak Cannon | -7/Zion | Archive Recoil Nullifier | -7/Zion | Archive Robot Schematics ------------------ R-06 Scavenger | -7/Zion | Archive L-41 Fighter | -7/Zion | Archive B-48 Gladiator | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Robot Respite Tourist Challenges ------------ None Game ------ Seed GaussCompactLauncher Manual? 0 Play Time 00:52:34 Cumulative 7.9 hours Start 2024.04.28 @ 00:37:53 End 2024.04.28 @ 21:49:26 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 11 Rogue 11 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 7 Achievement% 7 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 55x47 Zoom Use 2% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c276f855-4b73-4a5c-becc-55e4d6c78c89