Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.09 @ 00:07:58 Player: Nostromo Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (15) 75 Value Destroyed (458) 458 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2153 Bonus ------- None Cogmind --------- Core Integrity 400/550 Matter 163/300 Energy 100/100 System Corruption 1% Temperature Cool (9) Movement Core (550) Ox10 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Small Storage Unit Large Storage Unit > --- WEAPON (3) ------- Heavy Particle Gun Heavy Particle Gun > --- INVENTORY (15) --- Light Ion Engine Medium Storage Unit Large Storage Unit Reactive Plating Reactive Plating Reactive Plating Improved EM Shotgun Faulty Heavy Particle Gun Heavy Particle Gun Light Assault Rifle Peak State ------------ > --- POWER ------------ Ion Engine Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Small Storage Unit Large Storage Unit Reactive Plating > --- WEAPON ----------- Heavy Particle Gun Heavy Particle Gun Light EM Pulse Cannon > --- INVENTORY -------- Light Ion Engine Medium Storage Unit Large Storage Unit Reactive Plating Reactive Plating Reactive Plating Improved EM Shotgun Heavy Particle Gun Heavy Particle Gun Light Assault Rifle [Rating: 21] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Cesium-ion Thruster Utility Small Storage Unit Storage Small Storage Unit Protection Reactive Plating Weapon Grenade Launcher Energy Gun EM Pulse Gun Energy Cannon Light EM Pulse Cannon Launcher Grenade Launcher Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . 1 . Propulsion 1 | . . . 1 Utility 1 | . . . 1 Weapon 1 | . . 1 . Parts Attached 20 | 8 2 6 4 Power 3 | 1 1 1 . Engine 3 | 1 1 1 . Core . | . . . . Reactor . | . . . . Propulsion 7 | 4 1 2 . Treads 2 | 1 1 . . Leg 1 | 1 . . . Wheel 2 | 2 . . . Hover . | . . . . Flight 2 | . . 2 . Utility 3 | 1 . 1 1 Device . | . . . . Storage 2 | 1 . . 1 Processor . | . . . . Hackware . | . . . . Protection 1 | . . 1 . Artifact . | . . . . Weapon 7 | 2 . 2 3 Energy Gun 4 | 2 . . 2 Energy Cannon 1 | . . . 1 Ballistic Gun . | . . . . Ballistic Cannon . | . . . . Launcher 2 | . . 2 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Parts Lost 10 | . 1 . 9 Power 3 | . 1 . 2 Propulsion 2 | . . . 2 Utility 1 | . . . 1 Weapon 4 | . . . 4 Highest Loss Streak 7 | . 1 . 7 To Critical Strikes . | . . . . Average Backups 7 | 4 6 7 9 Power 1 | 1 1 1 1 Propulsion 1 | 2 2 1 . Utility 1 | . . 1 4 Weapon 2 | 1 2 3 3 Tool/Special . | . . . . Unused Backups 12 | . . 4 8 Power 2 | . . 1 1 Propulsion 1 | . . 1 . Utility 5 | . . . 5 Weapon 4 | . . 2 2 Tool/Special . | . . . . Average Slot Usage (%) 85 | . 84 87 83 Engine 15 | . 13 15 16 Treads 16 | . 10 18 17 Wheel 4 | . 17 . . Flight 1 | . . 3 . Storage 13 | . 14 11 16 Protection 5 | . . 5 8 Energy Gun 14 | . 28 11 6 Energy Cannon 1 | . . . 3 Launcher 13 | . . 21 13 Peak Build Rating 21 | 6 7 16 21 Average Rating 9 | 2 6 10 13 On Entrance 6 | . 6 7 12 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 55 | 12 14 33 55 Greatest Support 40 | 20 40 40 40 Greatest Overweight (x) 16 | 1 . 3 16 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 15 | 8 8 8 15 Average Capacity 9 | 7 8 8 14 Most Carried 12 | 8 8 8 12 Average Carried 7 | 5 6 7 9 Final Capacity 15 | 8 8 8 15 Final Carried 10 | 5 8 7 10 Class Distribution -------------------- 39% | Mutant 26% | Tank 21% | Gunner 12% | Bomber Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Bomber | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 513 | 203 100 162 48 Remotely . | . . . . Salvage Created 489 | . 138 71 280 Parts 21 | . 8 4 9 Haulers Intercepted 2 | . . . 2 Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 9 | . 3 2 4 Guns 3 | . 3 . . Cannons 2 | . . . 2 AOE 4 | . . 2 2 Classes Destroyed 7 | . 1 1 5 Worker 1 | . . . 1 Hauler 2 | . . . 2 Recycler 1 | . . . 1 Watcher 2 | . . 1 1 Grunt 6 | . 3 2 1 Brawler 1 | . . . 1 Sentry 2 | . . . 2 Best Kill Streak 7 | . 2 1 7 Combat Bots Only 2 | . 2 1 2 Max Kills in Single Turn 2 | . 1 1 2 Gunslinging . | . . . . Exploded 1 | . . 1 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 109 | . 21 1 87 Missed 28 | . 3 1 24 Hits 81 | . 18 . 63 Melee 4 | . . . 4 Projectile 77 | . 18 . 59 Critical Strikes 10 | . 1 . 9 Damage Taken 1517 | . 218 50 1249 Core 164 | . 14 . 150 Absorbed by Shields . | . . . . Ignored by Resistances 20 | . . . 20 Core Remaining (%) 98 | 100 94 100 . Volleys Fired 30 | . 13 5 12 Largest 3 | . 2 3 3 Hottest 166 | . 80 100 166 Shots Fired 64 | . 26 11 27 Gun 36 | . 26 5 5 Cannon 4 | . . . 4 Launcher 24 | . . 6 18 Special . | . . . . Kinetic . | . . . . Thermal 2 | . . . 2 Explosive 24 | . . 6 18 Electromagnetic 38 | . 26 5 7 Robot Hit Streak 4 | . 2 4 4 Robot Miss Streak 3 | . 2 3 2 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 35 | . 14 5 16 Core Hits 30 | . 6 4 20 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 1 | . . . 1 Burn 1 | . . . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1165 | . 210 183 772 Guns 284 | . 210 22 52 Cannons 55 | . . . 55 Explosions 826 | . . 161 665 Melee . | . . . . Ramming . | . . . . Kinetic . | . . . . Thermal 21 | . . . 21 Explosive 826 | . . 161 665 Electromagnetic 318 | . 210 22 86 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . . 1 1 Average Corruption 1 | . . 1 1 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 1 | . . 1 . Message Errors 1 | . . 1 . Overload Shots . | . . . . Overflow Damage 76 | . . 28 48 Projectiles . | . . . . Explosions 76 | . . 28 48 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 279 | . . 51 228 Shots 12 | . . 3 9 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 313 | . 187 62 313 Average Temperature 94 | . 74 25 129 Received Heat Transfer 759 | . 147 . 612 Effects 1 | . . . 1 Energy Bleed 1 | . . . 1 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 1 | . 1 . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 111 | . . . 111 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . 1 . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 129 | . 45 81 129 Initial 21 | . . 14 21 Average 25 | . 11 19 53 Influence Increases 424 | . 95 120 209 Destroy 0b10 Robot/C 180 | . 60 40 80 Destroy 0b10 Robot/NC 30 | . . 5 25 Destroy Leader 58 | . 20 2 36 Successful Hack 5 | . . 5 . Disable Machine 75 | . 15 30 30 Destroy Structure 76 | . . 38 38 Influence Decreases 365 | . 60 104 201 Entered New Map 51 | . . 21 30 Time Decay 214 | . 50 83 81 Lost Part 100 | . 10 . 90 Squads Dispatched 3 | . 2 . 1 Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison 1 | . . . 1 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 3 | . . 1 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 30 | . 8 4 18 Peak Tracking Total 10 | . 3 2 10 Tactical Retreats . | . . . . Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 5 | . 1 2 2 Max in Single Turn 1 | . 1 1 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 2 | . . 1 1 Terminals 2 | . . 1 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 5 | . . 2 3 Successful 4 | . . 1 3 Failed 1 | . . 1 . Catastrophic 1 | . . 1 . Database Lockouts . | . . . . Manual . | . . . . Terminals 5 | . . 2 3 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 4 | . . 1 3 Record 2 | . . . 2 Emergency Access Points 1 | . . . 1 Investigation Status 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . . 1 1 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) . | . . . . Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 796 | 67 177 339 213 Spaces Moved 410 | 61 127 161 61 Core 36 | 34 . . 2 Treads 247 | . 34 154 59 Legs 3 | 3 . . . Wheels 117 | 24 93 . . Hover . | . . . . Flight 7 | . . 7 . Fastest Speed 50 | 50 80 112 160 Average Speed 141 | 76 101 161 238 Slowest Speed 850 | 120 160 272 850 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 14 | 4 30 15 10 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 77 | . . 37 40 Melee . | . . . . Projectile . | . . . . AOE 77 | . . 37 40 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 564 | 78 149 233 104 Wait 59 | 2 . 39 18 Move 407 | 60 126 160 61 Hop . | . . . . Pick Up 30 | 8 5 10 7 Fast Attach 4 | 3 1 . . Attach 12 | 3 . 4 5 Detach 2 | . . 1 1 Swap 10 | 2 2 6 . Drop 10 | . 2 8 . Fire 30 | . 13 5 12 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 15) 68 | -11/Scrapyard | Entered Materials 107 | -10/Materials | Discovered new exit (range 12) 216 | -10/Materials | Discovered new exit (range 11) 245 | -10/Materials | Entered another Materials area 245 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 366 | -9/Materials | Discovered new exit (range 13) 584 | -9/Materials | Entered another Materials area 584 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 682 | -8/Materials | Garrison activated, responded to threat 797 | -8/Materials | Self-destructed Last Messages --------------- K-01 Serf collects debris. Critical hit (Burn: +37). U-05 Engineer lays Concrete. Critical hit (Burn: +37). Ion Engine destroyed. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. Critical hit (Burn: +37). U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. The unstable cave ceiling collapses. Corrupted Lgt. Treads crushed. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. Lgt. EM Pulse Cannon destroyed. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. K-01 Serf collects debris. Terminal disabled. 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"" #???????????????????? | | ????????+ " % #####???????????????? | | ????????# gg """ ??????????????? | | ????????# g[= g* """"" ??????????????? | | ????????# k%[ug g* """"" #?????????????? | | ??????????## [[###### %# """"" #?????????????? | | ???????????# ## """ #?????????????? | | ???????????# # Y #?????????????? | | ???????????# ?# ## %= #?????????????? | | ???????????? ??# " # u[%#k #?????????????? | | ???????????????# "" # * [ #?????????????? | | ???????????????# ""?# ##########?????????????? | | ???????????????# """?#! #?????????????????????? | | ???????????????# ????# ????????????????????? | | ?????????????????????# " ???????????????????? | | ?????????????????????# ??????????????????? | | ?????????????????????# #####?????????????????? | | ?????????????????????#######?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 15 Energy Capacity 400 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 20 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Troublemaker Challenges ------------ None Game ------ Seed GravjetFlyingSword Manual? 0 Play Time 00:30:10 Cumulative 2.6 hours Start 2026.04.08 @ 23:15:38 End 2026.04.09 @ 00:07:58 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 4 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 3 Achievement% 5 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/X11 Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: d68424e0-7ef0-4f9e-b360-30e9e07db9f3