Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.12.24 @ 23:11:54 Player: Joking_Phantom Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (83) 415 Value Destroyed (1700) 1700 Prototype IDs (34) 680 Alien Tech Used (0) 0 Bonus (285) 285 TOTAL SCORE: 4580 Bonus ------- Follower Combat Kills 32 Aligned with FarCom 300 Friendly Fire -47 Cogmind --------- Core Integrity 256/400 Matter 230/300 Energy 280/280 System Corruption 0% Temperature Cool (0) Movement Treading (220) Ox3 Location -9/Exiles Parts ------- > --- POWER (1) -------- Cooled Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (4) ------ High-capacity Storage Unit Humpback > --- WEAPON (2) ------- Heavy EM Pulse Gun Datajack > --- INVENTORY (32) --- Fission Core Light Treads Light Treads Light Treads Light Treads Light Treads Light Treads Light Treads High-capacity Matter Pod (200) Medium Armor Plating Hardened Light Armor Plating Improved Light Armor Plating Improved Light Armor Plating Improved Light Armor Plating Shield Generator Heavy Assault Rifle Shotgun Shotgun Shotgun Improved Assault Rifle Slug Cannon Rocket Launcher Scythe Deploy-a-Sentry Deploy-a-Sentry Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Light Treads Improved Flight Unit > --- UTILITY ---------- Medium Storage Unit Medium Storage Unit High-capacity Storage Unit Sensor Drone Bay > --- WEAPON ----------- Heavy Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Cooled Ion Engine Light Treads Light Treads Light Treads Light Treads Light Treads Compact Wheel Compact Wheel High-capacity Matter Pod Advanced Terrain Scanner Light Armor Plating Medium Armor Plating Medium Armor Plating Heavy Assault Rifle Shotgun Shotgun Shotgun Slug Cannon Datajack Scythe [Rating: 26] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit Improved Flight Unit Utility Medium Storage Unit Device Sensor Drone Bay Storage Medium Storage Unit Protection Medium Armor Plating Weapon Light Assault Rifle Energy Gun Heavy EM Pulse Gun Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Min Exi Slots Evolved 2 | . . . 2 . . Power . | . . . . . . Propulsion . | . . . . . . Utility 2 | . . . 2 . . Weapon . | . . . . . . Parts Attached 72 | . 13 12 31 9 7 Power 5 | . 2 1 2 . . Engine 4 | . 2 . 2 . . Core 1 | . . 1 . . . Reactor . | . . . . . . Propulsion 19 | . 4 1 11 . 3 Treads 16 | . 2 1 10 . 3 Leg 2 | . 2 . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight 1 | . . . 1 . . Utility 30 | . 5 6 12 4 3 Device 7 | . . 2 3 2 . Storage 12 | . 2 4 3 . 3 Processor . | . . . . . . Hackware . | . . . . . . Protection 11 | . 3 . 6 2 . Artifact . | . . . . . . Weapon 18 | . 2 4 6 5 1 Energy Gun 3 | . . . . 3 . Energy Cannon . | . . . . . . Ballistic Gun 12 | . 2 4 5 1 . Ballistic Cannon . | . . . . . . Launcher 2 | . . . 1 1 . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . . . . . 1 Unidentified Prototypes 4 | . . 1 3 . . Parts Lost 1 | . . . 1 . . Power . | . . . . . . Propulsion . | . . . . . . Utility . | . . . . . . Weapon 1 | . . . 1 . . Highest Loss Streak 1 | . . . 1 . . Average Slot Usage (%) 96 | . 99 99 99 100 81 Engine 9 | . 13 5 9 11 11 Core 2 | . . 8 1 . . Treads 22 | . 16 28 21 22 22 Leg 1 | . 11 . . . . Device 1 | . . . 2 7 . Storage 27 | . 18 27 31 33 24 Protection 5 | . 9 . 10 3 2 Energy Gun 2 | . . . . 4 11 Ballistic Gun 21 | . 28 28 21 17 11 Naked Turns . | . . . . . . Heaviest Build 174 | 9 25 53 84 92 174 Greatest Support 40 | 20 40 40 40 40 40 Greatest Overweight (x) 4 | . . 1 3 2 4 Average Overweight (x) 1 | . . . 1 2 3 Largest Inventory Capacity 44 | 6 12 16 24 24 44 Average Capacity 21 | 6 7 15 20 24 38 Most Carried 30 | 6 12 16 24 24 30 Average Carried 19 | 6 7 15 19 23 26 Final Capacity 32 | 6 12 16 24 24 32 Final Carried 25 | 6 12 16 24 24 25 Class Distribution -------------------- 62% | Hauler-Mutant 29% | Mutant 8% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -9/Materials Hauler-Mutant | -9/Mines Hauler-Mutant | -9/Exiles Resources | -11 -10 -10 -9 -9 -9 ----------- Run | Scr Mat Min Mat Min Exi Matter Collected 2020 | 212 408 406 814 180 . Remotely . | . . . . . . Salvage Created 2616 | 78 559 385 1428 166 . Parts 190 | 1 50 33 93 13 . Haulers Intercepted 5 | . 2 . 3 . . Recyclers Shooed 3 | . 1 1 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Min Exi Combat Hostiles Destroyed 61 | . 14 11 30 6 . Guns 56 | . 14 11 28 3 . AOE 5 | . . . 2 3 . Classes Destroyed 12 | 1 6 1 3 1 . Worker 7 | . 3 . 1 3 . Builder 2 | . . 1 1 . . Tunneler 1 | . 1 . . . . Hauler 5 | . 2 . 3 . . Recycler 3 | 1 . 2 . . . Operator 1 | . . . 1 . . Watcher 4 | . 2 . 2 . . Swarmer 26 | . 8 9 6 3 . Grunt 25 | . 6 2 15 2 . Brawler 1 | . . . 1 . . Sentry 8 | . . . 8 . . Assembled 1 | . . . . 1 . Best Kill Streak 6 | 1 5 3 6 4 . Combat Bots Only 6 | . 3 3 6 3 . Max Kills in Single Turn 3 | 1 1 2 2 3 . Gunslinging 1 | . . 1 . . . Exploded 3 | . . . 2 3 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -9 -------- Run | Scr Mat Min Mat Min Exi Damage Taken 1996 | . 459 313 1138 86 . Core 257 | . 73 40 133 11 . Absorbed by Shields . | . . . . . . Core Remaining (%) 77 | 100 . 54 . . . Volleys Fired 221 | 6 60 35 105 13 2 Largest 2 | 2 2 2 2 2 1 Hottest 68 | 40 40 40 46 68 45 Shots Fired 434 | 12 120 70 208 22 2 Gun 430 | 12 120 70 207 19 2 Cannon . | . . . . . . Launcher 4 | . . . 1 3 . Special . | . . . . . . Kinetic 426 | 12 120 70 207 17 . Thermal . | . . . . . . Explosive 4 | . . . 1 3 . Electromagnetic 4 | . . . . 2 2 Robot Hit Streak 27 | 4 9 12 27 6 . Robot Miss Streak 5 | 2 5 3 3 2 . Penetration Max . | . . . . . . Secondary Targets 9 | . 2 1 4 2 . Max Gunslinging Chain 1 | . 1 1 1 1 . Shots Hit Robots 278 | 8 66 42 148 13 1 Core Hits 137 | 3 34 20 67 13 . Critical Hits . | . . . . . . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Melee Attacks 1 | . . . . . 1 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 1 | . . . . . 1 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3705 | 65 672 442 1975 551 . Guns 3247 | 65 672 442 1855 213 . Cannons . | . . . . . . Explosions 458 | . . . 120 338 . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 3213 | 65 672 442 1855 179 . Thermal . | . . . . . . Explosive 458 | . . . 120 338 . Electromagnetic 34 | . . . . 34 . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 2 | . 2 2 . . . Average Corruption 2 | . 2 2 . . . Corruption Purged . | . . . . . . Effects 23 | . 9 14 . . . Message Errors 5 | . 1 4 . . . Heat Flow Errors 6 | . 3 3 . . . Energy Discharges 4 | . . 4 . . . Data Loss (minor) 5 | . 3 2 . . . Targeting Errors 3 | . 2 1 . . . Overload Shots . | . . . . . . Overflow Damage 17 | . . . . 17 . Projectiles . | . . . . . . Explosions 17 | . . . . 17 . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 331 | . 226 160 331 6 . Average Temperature 43 | . 38 60 45 3 . Received Heat Transfer 537 | . 66 33 390 48 . Effects 1 | . . . 1 . . Energy Bleed 1 | . . . 1 . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred . | . . . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Min Exi Peak Influence 278 | 5 247 229 278 146 . Initial 108 | . 3 79 1 108 . Average 101 | 2 140 73 118 75 . Maximum Alert Level 1 | . 1 1 1 . . Low Security (%) 87 | 100 65 99 81 100 . Level 1 12 | . 34 . 18 . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 7 | . 3 . 4 . . Investigation 4 | . 2 . 2 . . Extermination . | . . . . . . Reinforcement 3 | . 1 . 2 . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -10 -9 -9 -9 --------- Run | Scr Mat Min Mat Min Exi Distress Signals 7 | . 1 . 5 1 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 97 | . 25 12 51 9 . Peak Tracking Total 5 | . 4 3 5 4 . Tactical Retreats 3 | . 1 1 1 . . Traps | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Min Exi Traps Triggered 4 | . 1 1 2 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed 4 | . . . 4 . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -9 ---------- Run | Scr Mat Min Mat Min Exi Machines Disabled 2 | . . . 1 . 1 Max in Single Turn 1 | . . . 1 . 1 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -10 -9 -9 -9 --------- Run | Scr Mat Min Mat Min Exi Machines Accessed 21 | . 6 2 10 1 2 Terminals 13 | . 5 . 7 1 . Fabricators . | . . . . . . Repair Stations 2 | . . . 2 . . Recycling Units 2 | . 1 . 1 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 85 | . 23 2 33 3 24 Successful 62 | . 14 2 20 2 24 Failed 22 | . 8 . 13 1 . Catastrophic 3 | . . . 3 . . Database Lockouts 1 | . 1 . . . . Manual 20 | . 13 . 3 3 1 Terminals 48 | . 22 . 23 3 . Fabricators . | . . . . . . Repair Stations 4 | . . . 4 . . Recycling Units 7 | . 1 . 6 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 49 | . 9 2 12 2 24 Record 23 | . . . . . 23 Robot Analysis 4 | . 2 . 1 1 . Prototype ID Bank 5 | . 2 . 3 . . Open Door 2 | . . 2 . . . Branch Access Points 2 | . 1 . 1 . . Terminal Index 1 | . 1 . . . . Alert Level 1 | . . . 1 . . Unreport Threat 1 | . . . 1 . . Locate Traps 3 | . 1 . 2 . . Disarm Traps 1 | . . . 1 . . Hauler Manifests 2 | . 1 . 1 . . Registered Components 1 | . 1 . . . . Zone Layout 2 | . . . 1 1 . EX-Prototype ID Bank 1 | . . . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks 4 | . . . 4 . . Scan Component 2 | . . . 2 . . Repair 2 | . . . 2 . . Recycling Unit Hacks 2 | . . . 2 . . Report Inventory 1 | . . . 1 . . Retrieve Components 1 | . . . 1 . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 7 | . 5 . 2 . . Terminals 5 | . 4 . 1 . . Track 2 | . 1 . 1 . . Botnet 2 | . 2 . . . . Operators 1 | . 1 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . 1 . 1 . . Recyclers 1 | . . . 1 . . Tunnel 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 14 | . 4 . 9 1 . Full Trace Events 3 | . 1 . 1 1 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 2 | . . . 2 . . Time 77 | . . . 77 . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 3 | . . . 3 . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 ------------ Run | Scr Mat Min Mat Min Exi Used RIF Installer . | . . . . . . Robots Hacked 1 | . . . . . 1 Non-combat . | . . . . . . Combat 1 | . . . . . 1 Robot Hacks Applied 1 | . . . . . 1 parse_system 1 | . . . . . 1 Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -9 -------- Run | Scr Mat Min Mat Min Exi Total Allies 4 | . . . . 4 . Largest Group 4 | . . . . 4 2 Highest-Rated Group 71 | . . . . 71 32 Highest-Rated Ally 31 | . . . . 31 16 Total Orders 6 | . . 2 2 2 . FOLLOW 1 | . . 1 . . . RETURN 5 | . . 1 2 2 . Ally Attacks 40 | . . . . 40 . Total Damage 309 | . . . . 309 . Kills 5 | . . . . 5 . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Turrets Deployed 1 | . . . . . 1 Intel | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Min Exi Robot Analysis Total 4 | . 2 . 1 1 . Derelict Logs Recovered 3 | . . 1 . 2 . Drone Launches 5 | . . 1 2 2 . Drone Recoveries 5 | . . 1 2 2 . Exploration | -11 -10 -10 -9 -9 -9 ------------- Run | Scr Mat Min Mat Min Exi Turns Passed 7207 | 26 956 1432 2209 1222 1362 Spaces Moved 3290 | 9 471 712 936 583 579 Core . | . . . . . . Treads 3101 | . 291 712 936 583 579 Legs 189 | 9 180 . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 120 | 120 120 160 180 200 180 Average Speed 187 | 120 144 177 184 200 228 Slowest Speed 240 | 120 160 180 220 200 240 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 74 | 2 82 99 77 95 89 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 2 | . 1 . . . 1 Known Exits Taken 3 | . 1 1 1 . . Unknown Exits Taken 2 | 1 . . . 1 . Scrap Searched 6 | . . 3 . 3 . Spaces Dug . | . . . . . . Terrain Destroyed 37 | . . . 6 31 . Melee . | . . . . . . Projectile . | . . . . . . AOE 37 | . . . 6 31 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -9 --------- Run | Scr Mat Min Mat Min Exi Total 3940 | 14 644 824 1226 615 617 Wait 209 | . 71 28 105 5 . Move 3285 | 8 470 711 935 582 579 Hop . | . . . . . . Pick Up 67 | . 14 16 20 2 15 Fast Attach 31 | . 5 7 14 2 3 Attach 9 | . 4 2 3 . . Detach 1 | . . 1 . . . Swap 33 | . 4 3 15 7 4 Drop 83 | . 16 21 29 4 13 Fire 221 | 6 60 35 105 13 2 Melee 1 | . . . . . 1 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / *Zio) -9/Exiles (discovered 1 exit: [*Min]) History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 3) 27 | -11/Scrapyard | Entered Materials 38 | -10/Materials | Identified exit to Mines 63 | -10/Materials | Central database locked down 302 | -10/Materials | Build established: Mutant 703 | -10/Materials | Discovered new exit (range 15) 983 | -10/Materials | Entered Mines 1048 | -10/Mines | Discovered new exit (range 5) 1184 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1438 | -10/Mines | Learned Materials terminal intel 1718 | -10/Mines | Discovered new exit (range 11) 1744 | -10/Mines | Found the Drone Emporium 1755 | -10/Mines | Found Prototype Device 1755 | -10/Mines | Identified Sensor Drone Bay 1850 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2321 | -10/Mines | Build established: Scavenger-Mutant 2384 | -10/Mines | Identified exit to Materials 2415 | -10/Mines | Entered Materials 2415 | -9/Materials | Evolved 2 slots: Utility x2 2416 | -9/Materials | Loaded intel: 12 terminal locations 2473 | -9/Materials | Identified exit to Mines 2805 | -9/Materials | Repaired Lgt. Treads 3024 | -9/Materials | Build established: Hauler-Mutant 3489 | -9/Materials | Discovered new exit (range 4) 3495 | -9/Materials | Identified exit to Materials 3993 | -9/Materials | Repaired Cld. Ion Engine 4356 | -9/Materials | Discovered exit to Materials (range 16) 4624 | -9/Materials | Entered Mines 4640 | -9/Mines | Met a Derelict bent on vengeance 4673 | -9/Mines | Learned location of 1 exit from Lower Caves 4675 | -9/Mines | Learned 2 Materials zone layouts 4675 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 4726 | -9/Mines | Assembled infested the area 4731 | -9/Mines | Assisted by a Guerilla fighting off Assembled 4748 | -9/Mines | Received a Mining Laser from a helpful Derelict 4840 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 4924 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4924 | -9/Mines | Discovered new exit (range 5) 5182 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 5189 | -9/Mines | Identified exit to Zion 5229 | -9/Mines | Discovered exit to Materials (range 7) 5729 | -9/Mines | Discovered exit to Materials (range 7) 5846 | -9/Mines | Entered Exiles 5846 | -9/Exiles | Accompanied by 2 allies 5896 | -9/Exiles | Met 8R-AWN 5928 | -9/Exiles | Met EX-HEX 6004 | -9/Exiles | Met EX-DEC 6024 | -9/Exiles | Learned location of Zion (-7) 6269 | -9/Exiles | Visited The Gauntlet 6412 | -9/Exiles | Met EX-BIN 6465 | -9/Exiles | Aligned with FarCom system 6467 | -9/Exiles | Given EX-Vault access code 6523 | -9/Exiles | Opened EX-Vault 6539 | -9/Exiles | Found Deploy-a-Sentry 6543 | -9/Exiles | Found Deploy-a-Sentry 6546 | -9/Exiles | Found Deploy-a-Sentry 6605 | -9/Exiles | Warned to stay clear of 0b10 Research branches 7115 | -9/Exiles | Discovered new exit (range 14) 7195 | -9/Exiles | DAS Turret deployed 7208 | -9/Exiles | Self-destructed Last Messages --------------- 06982_ Acquired Sensor Drone Bay. 07115_ EXIT=FOUND 07141_ Dropped Hcp. Storage Unit. 07147_ Dropped Lgt. Treads. 07148_ Dropped Cld. Ion Engine. 07148_ Dropped Sensor Drone Bay. 07149_ Dropped Humpback. 07151_ Acquired Hcp. Storage Unit. 07155_ Acquired Lgt. Treads. 07183_ Machine disabled. 07192_ Dropped Deploy-a-Sentry. 07192_ Acquired Deploy-a-Sentry. 07193_ Dropped Deploy-a-Sentry. 07195_ DAS Turret deployed. 07206_ Sneak attack on DAS Turret. 07206_ Jacked DAS Turret... >>parse_system Reading system data... New IDs: DAS Cannon Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????#####??????????????????????????????? | | ?????????????## ##?????????????????????????????? | | ?????????????# #?????????????????????????????? | | ?????????????# < #?????????????????????????????? | | ?????????????# ! ###???????????????????????????? | | ?????????????# *! #???????????????????????????? | | ?????????????# ! ##???????????????????????????? | | ?????????????## #????????????????????????????? | | ??????????????# ##???????????????????????????? | | ??????????????## #????????????#######????????? | | ???????????????# #######??????#!!! "#????????? | | ???????????????# #"t##?????# "#????????? | | ???????????????## g @ #?????# "#????????? | | ????????????????##" ##???## ""#????????? | | ????????????????#"" g #####" ""#????????? | | ????????????????#### ##" ""?????????? | | ???????????????????## #"" #??????????? | | ????????????????????#"## #??????????? | | ????????????????????####### ##?????????? | | ??????????????????????????### "#?????????? | | ????????????????????########" ###???????? | | ????????????????????# !!""""" ##??????? | | ????????????????????#! "###"" ######?? | | ????????????????????#! "#?##" """### | | ????????????????????#! ##??#" | | ????????????????????# !""""""###???#"# | | ????????????????????#########??????#### | | ??????????????????????????????????????### | | ????????????????????????????????????????### | | ??????????????????????????????????????????## | | ???????????????????????????????????????????## | | ????????????????????????????????????????????##" | | ?????????????????????????????????????????????#""" | | ????????????????????????????????????????????##" | | ????????????????????????????????????????????#"" | | ????????????????????????????????????????????#""" | | ???????????????????????????????????????????#""" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 450 Core Shielding 20 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed IntegratedNetworkFilter Manual? 0 Play Time 00:47:50 Cumulative 616.7 hours Start 2020.12.19 @ 15:52:38 End 2020.12.24 @ 23:11:54 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 132 Rogue 84 Adventurer 0 Explorer 48 Win Type - Total 34 Types 3/1/6/17/0/4/1/1/1 Lore% 77 Gallery% 89 Achievement% 67 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Crisp Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6b9e178b-57f6-422e-bbf1-2a67554c3cf6