Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.25 @ 06:26:30 Player: Suslik Result: Destroyed by PT-NW4(R) with Subdweller Beam Cannon Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (18) 90 Value Destroyed (399) 399 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (14) 14 TOTAL SCORE: 1103 Bonus ------- Follower Combat Kills 14 Cogmind --------- Core Integrity 0/250 Matter 240/300 Energy 250/250 System Corruption 11% Temperature Cool (9) Movement Rolling (200) Ox8 Location -10/Subcaves Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Wheel > --- UTILITY (2) ------ Huge Storage Unit Seismic Detector > --- WEAPON (2) ------- Light Assault Rifle Light Assault Rifle > --- INVENTORY (25) --- Light Ion Engine Light Ion Engine Light Treads Light Treads Compact Wheel Flight Unit Flight Unit Heat Sink Huge Storage Unit Huge Storage Unit Large Battery (200) Sensor Array Improved Terrain Scanner Utility Shielding Small Laser Small Laser Beam Cannon Beam Cannon Rocket Launcher Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Compact Wheel Compact Wheel > --- UTILITY ---------- Huge Storage Unit Seismic Detector > --- WEAPON ----------- Small Laser Small Laser > --- INVENTORY -------- Ion Engine Light Ion Engine Light Ion Engine Light Treads Light Treads Wheel Wheel Compact Wheel Flight Unit Flight Unit Heat Sink Huge Storage Unit Huge Storage Unit Large Battery Sensor Array Improved Terrain Scanner Utility Shielding Small Laser Beam Cannon Beam Cannon Light Assault Rifle Light Assault Rifle Rocket Launcher Datajack Mining Laser [Rating: 11] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Compact Wheel Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Seismic Detector Device Seismic Detector Storage Huge Storage Unit Weapon Small Laser Energy Gun Small Laser Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Special Weapon Mining Laser Build | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 17 | 3 6 7 1 Power 2 | . 1 1 . Engine 1 | . 1 . . Core 1 | . . 1 . Reactor . | . . . . Propulsion 6 | 2 . 4 . Treads 2 | . . 2 . Leg . | . . . . Wheel 4 | 2 . 2 . Hover . | . . . . Flight . | . . . . Utility 3 | 1 2 . . Device 1 | 1 . . . Storage 2 | . 2 . . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 6 | . 3 2 1 Energy Gun 2 | . 1 1 . Energy Cannon 1 | . 1 . . Ballistic Gun 2 | . . 1 1 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon 1 | . 1 . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Corrupted Parts 1 | 1 . . . System Corruption 1 | 1 . . . Parts Lost 8 | . 1 5 2 Power 2 | . 1 1 . Propulsion 3 | . . 2 1 Utility . | . . . . Weapon 3 | . . 2 1 Highest Loss Streak 4 | . 1 4 2 To Critical Strikes . | . . . . Average Backups 16 | 6 10 19 20 Power 1 | 1 . 1 2 Propulsion 5 | 3 4 5 5 Utility 4 | . 2 5 7 Weapon 4 | 1 3 5 5 Tool/Special . | . . . . Unused Backups 27 | 8 1 3 15 Power 5 | 1 1 1 2 Propulsion 7 | 4 . . 3 Utility 8 | 1 . 1 6 Weapon 6 | 2 . 1 3 Tool/Special 1 | . . . 1 Average Slot Usage (%) 99 | . 99 99 99 Engine 12 | . 13 12 14 Wheel 27 | . 28 27 27 Device 14 | . 14 14 14 Storage 14 | . 14 14 14 Energy Gun 23 | . 24 26 8 Ballistic Gun 2 | . . 1 14 Special Weapon 1 | . 3 . 4 Peak Build Rating 11 | 8 8 11 9 Average Rating 8 | 6 7 8 8 On Entrance 7 | 6 8 8 9 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 89 | 12 89 89 88 Greatest Support 32 | 32 32 32 20 Greatest Overweight (x) 5 | . 2 5 4 Average Overweight (x) 2 | . . 2 4 Largest Inventory Capacity 25 | 8 25 25 25 Average Capacity 22 | 8 20 25 25 Most Carried 25 | 8 14 25 21 Average Carried 17 | 6 10 19 20 Final Capacity 25 | 8 25 25 25 Final Carried 21 | 8 14 21 20 Class Distribution -------------------- 77% | Mutant 22% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -10/Subcaves Resources | -11 -10 -10 -10 ----------- Run | Yrd Mat Min Sub Matter Collected 382 | 230 75 77 . Remotely . | . . . . Salvage Created 629 | 198 299 132 . Parts 42 | 18 21 3 . Haulers Intercepted . | . . . . Recyclers Shooed 1 | 1 . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Combat Hostiles Destroyed 11 | . 6 5 . Guns 11 | . 6 5 . Classes Destroyed 9 | 2 5 2 . Worker 1 | . 1 . . Builder 1 | . 1 . . Tunneler 5 | 5 . . . Recycler 1 | 1 . . . Operator 2 | . 2 . . Watcher 1 | . 1 . . Swarmer 1 | . . 1 . Grunt 6 | . 6 . . Assembled 4 | . . 4 . Best Kill Streak 4 | 4 4 2 . Combat Bots Only 4 | . 4 2 . Max Kills in Single Turn 4 | 1 4 1 . Gunslinging 1 | . 1 . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Hostile Shots Fired 77 | . 33 27 17 Missed 21 | . 9 6 6 Hits 56 | . 24 21 11 Melee 2 | . . 2 . Projectile 54 | . 24 19 11 Damage Taken 833 | . 260 282 291 Core 259 | . 75 99 85 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . . . Volleys Fired 71 | 11 29 18 13 Largest 2 | 2 2 2 2 Hottest 100 | 80 100 80 100 Shots Fired 126 | 22 49 35 20 Gun 112 | 22 37 35 18 Cannon 5 | . 5 . . Launcher . | . . . . Special 9 | . 7 . 2 Kinetic 17 | . . . 17 Thermal 80 | 11 32 34 3 Explosive . | . . . . Electromagnetic 29 | 11 17 1 . Robot Hit Streak 13 | 4 13 6 9 Robot Miss Streak 4 | 3 4 3 2 Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 70 | 10 28 20 12 Core Hits 34 | 7 15 9 3 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1409 | 124 964 227 94 Guns 763 | 124 318 227 94 Cannons 70 | . 70 . . Explosions 552 | . 552 . . Melee . | . . . . Ramming . | . . . . Kinetic 94 | . . . 94 Thermal 1072 | 45 800 227 . Explosive . | . . . . Electromagnetic 243 | 79 164 . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 11 | 1 1 11 11 Average Corruption 2 | 1 1 2 11 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 11 | . 1 5 5 Message Errors 2 | . . 2 . Matter Fused 4 | . . 3 1 Heat Flow Errors 1 | . . . 1 Energy Discharges 1 | . . . 1 Data Loss (minor) 2 | . 1 . 1 Alerts 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 208 | . 208 . . Projectiles . | . . . . Explosions 208 | . 208 . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 284 | 72 284 188 142 Average Temperature 90 | 31 124 63 82 Received Heat Transfer 257 | . 144 20 93 Effects 2 | . 2 . . Energy Bleed 2 | . 2 . . Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . 1 . . Heat Transferred 1523 | 100 898 525 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Maximum Alert Level 1 | . 1 . . Low Security (%) 99 | 100 95 100 . Level 1 . | . 4 . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 286 | 10 286 107 . Initial 107 | . 3 107 . Average 28 | 3 45 26 . Influence Increases 490 | 30 357 103 . Destroy 0b10 Robot/C 180 | . 120 60 . Destroy 0b10 Robot/NC 65 | 30 25 10 . Destroy Leader 32 | . 22 10 . Allied During Kill 8 | . . 8 . Disable Machine 135 | . 135 . . Destroy Structure 55 | . 55 . . Lose Combat Pursuer 15 | . . 15 . Influence Decreases 490 | 25 86 379 . Entered New Map 171 | . 2 169 . Time Decay 296 | 25 74 197 . Lost Part 20 | . 10 10 . Lost Ally 3 | . . 3 . Squads Dispatched 2 | . 2 . . Investigation . | . . . . Extermination . | . . . . Reinforcement 2 | . 2 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Distress Signals 3 | . 3 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 31 | . 11 18 2 Peak Tracking Total 6 | . 6 5 2 Tactical Retreats 3 | . . 3 . Traps | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -10 ---------- Run | Yrd Mat Min Sub Machines Disabled 9 | . 9 . . Max in Single Turn 9 | . 9 . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Machines Accessed 2 | . 2 . . Terminals 2 | . 2 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 4 | . 4 . . Successful 1 | . 1 . . Failed 3 | . 3 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 3 | . 3 . . Terminals 4 | . 4 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 1 | . 1 . . Hauler Manifests 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . 2 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Yrd Mat Min Sub Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Total Allies 5 | . . 5 . Largest Group 4 | . . 4 . Highest-Rated Group 71 | . . 71 . Highest-Rated Ally 31 | . . 31 . Total Orders . | . . . . Ally Attacks 50 | . . 50 . Total Damage 553 | . . 553 . Kills 12 | . . 12 . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Active Infowar (turns) 1142 | 38 224 734 146 Seismic 1142 | 38 224 734 146 Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Yrd Mat Min Sub Turns Passed 1217 | 113 224 734 146 Spaces Moved 714 | 67 91 481 75 Core . | . . . . Treads . | . . . . Legs 9 | 9 . . . Wheels 705 | 58 91 481 75 Hover . | . . . . Flight . | . . . . Fastest Speed 100 | 100 100 130 140 Average Speed 126 | 102 112 131 140 Slowest Speed 175 | 120 130 175 140 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 29 | 4 32 73 7 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 2 | . . 1 1 Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . 1 . Spaces Dug 5 | . 5 . . Terrain Destroyed 58 | . 58 . . Melee . | . . . . Projectile 5 | . 5 . . AOE 53 | . 53 . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Total 882 | 90 148 549 95 Wait 49 | 3 14 28 4 Move 711 | 66 90 480 75 Hop . | . . . . Pick Up 22 | 3 6 13 . Fast Attach 2 | 2 . . . Attach 8 | 1 1 5 1 Detach 2 | 2 . . . Swap 12 | . 7 3 2 Drop 5 | 2 1 2 . Fire 71 | 11 29 18 13 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / [*Sub]) -10/Subcaves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 1) 114 | -11/Scrapyard | Entered Materials 278 | -10/Materials | Discovered new exit (range 5) 312 | -10/Materials | Build established: Mutant 338 | -10/Materials | Entered Mines 491 | -10/Mines | Discovered new exit (range 6) 628 | -10/Mines | Assembled infested the area 633 | -10/Mines | Assisted by a Guerilla fighting off Assembled 681 | -10/Mines | Discovered new exit (range 8) 717 | -10/Mines | Learned location of Zion (-7) 796 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 904 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 930 | -10/Mines | Core integrity fell below 50% 950 | -10/Mines | Lost 4 allies 1001 | -10/Mines | System corruption reached 10% 1031 | -10/Mines | Lost 4 parts (1p2n1w) 1072 | -10/Mines | Entered Subcaves 1127 | -10/Subcaves | Met a Zionite searching for "candidates" 1197 | -10/Subcaves | Core integrity fell below 20% 1218 | -10/Subcaves | Destroyed by PT-NW4(R) with Subdweller Beam Cannon Last Messages --------------- 01121_ X5-MKH(z): "She is not going to be happy we haven't found any suitable candidates yet." 01127_ X5-MKH(z): "Hey you! It's really dangerous down here, I feel that you could die at any moment. For your health and safety might I suggest a trip to Zion?" World map confirmed: -7/Zion. 01138_ FU-SAH(u) builds Twisted Machinery. 01162_ System corrupted: Energy discharge (-68). 01182_ System corrupted: Matter fused (-8). 01189_ X5-MKH(z) destroyed. 01191_ UZ-6KM(z) destroyed. 01197_ Subatomizers dissect the Mak. Leg. 01200_ System corrupted: IFF burst signal emitted. 01200_ Mining Laser destroyed. 01208_ Wheel destroyed. 01212_ Subatomizers dissect the Mak. Leg. 01216_ System corrupted: Component data lost. [Achievement: Deductive Reasoning] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????? ??????????? | | ????????????????????????????????????? ?????????? | | ?????????????????????????????????????? ?????????? | | ?????????????????????????????????????? ????????? | | ??????????????????????????????????????? ????????? | | ???????????????????????????????????????? ???????? | | ????????????????????????????????????????# ???????? | | ???????????????????????????????????????## ??????? | | ?????????????????????????????????????### ??????? | | ????????????????????????????????????## ?????? | | ??????????????????????????????? ### #????? | | ??????????????????????????????# ##??? | | ?????????????????????????????????? #### | | ???????????????????????????????????????? # # | | ???????????????????????##???????????????# # | | ???????????????????????# ##?????????????# ?## | | ???????????????????????# ##????????????# ## # | | ???????????????????????# #????????????# ?### | | ????????????????????????#@ ##???????????### ???? | | ????????????????????????# ##????????????### ???# | | ????????????????????????# ##?????????????# #### | | ????????????????????????# #????????####?# # | | ???????????????????????## ##???????# ### | | ??????????????????????## ##?????## ### | | ??????????????????????# ##??### ## ### | | ??????????????????????## #??# ## # | | ???????????????????????## #?## | | ????????????????????????# #?# # # # | | ????????????????????????###R ### ###### | | ??????????????????????### =% ## #?? | | ??????????????????????# R | | ??????????????????????# | | ??????????????????????# # # %* ## # # | | ????????????????????### ## ## #?## # | | ????????????????????# # #### ### #??? # | | ????????????????????#" #??#### ### ##???? # | | ????????????????? """" #????? #?# ##????? # | | ???????????????# " ### #???? ##?####??????? | | ?????????????# ## " ??###???# ##????????????? | | ????????????? ???# "?????????# ??????????????? | | ?????????????????# ??????????## #??????????????? | | ????????????????? ???????????? ???????????????? | | ???????????????? ????????????# ???????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 44 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- A Problem For Future Me DATA ERROR: Steam Global Achievement% Deductive Reasoning Organ Harvest Overwhelming There's More Where That Came From Challenges ------------ None Game ------ Seed SpikedLayeredJammer Manual? 0 Play Time 00:15:34 Cumulative 227.1 hours Start 2025.10.25 @ 06:12:18 End 2025.10.25 @ 06:26:30 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 200 Rogue 190 Adventurer 10 Explorer 0 Win Type - Total 4 Types 3/0/0/1/0/0/0/0/0/0 Lore% 35 Gallery% 59 Achievement% 36 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 41dfd38c-2f19-4498-a6df-1a2786c1c931