Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.03 @ 17:51:20 Player: Ciaphas Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (53) 265 Value Destroyed (1204) 1204 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 5769 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 596/700 Matter 150/300 Energy 290/290 System Corruption 0% Temperature Cool (0) Movement Core (700) Ox13 Location -7/Factory Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Large Storage Unit Improved Signal Interpreter Improved Melee Analysis Suite Microactuators System Shield > --- WEAPON (2) ------- Heavy Missile Launcher Axe > --- INVENTORY (15) --- Improved Deuterium Engine Signal Interpreter Microactuators Advanced ECM Suite System Shield System Restoration Module Remote Datajack Mining Laser Blade Saw Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Flying Fortress v7 > --- UTILITY ---------- Large Storage Unit Improved Signal Interpreter Microactuators Medium Reflective Plating Improved Shield Generator System Shield > --- WEAPON ----------- Remote Datajack Axe > --- INVENTORY -------- Improved Deuterium Engine Signal Interpreter Advanced ECM Suite System Restoration Module Heavy Missile Launcher Mining Laser Blade Saw [Rating: 64] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Flying Fortress v7 Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Flight Unit Flying Fortress v7 Utility Signal Interpreter Device Microactuators Storage Large Storage Unit Processor Signal Interpreter Hackware System Shield Protection Light Armor Plating Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Launcher Heavy Missile Launcher Special Weapon Remote Datajack Impact Weapon Great Maul Slashing Weapon Blade Saw Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Slots Evolved 6 | . . . 2 . . . 2 2 . . Power . | . . . . . . . . . . . Propulsion 2 | . . . 2 . . . . . . . Utility 4 | . . . . . . . 2 2 . . Weapon . | . . . . . . . . . . . Parts Attached 67 | 4 4 5 19 1 4 1 7 4 . 18 Power 6 | 1 . 1 3 . . . . 1 . . Engine 5 | 1 . 1 2 . . . . 1 . . Core 1 | . . . 1 . . . . . . . Reactor . | . . . . . . . . . . . Propulsion 13 | 2 1 2 6 1 1 . . . . . Treads 3 | 2 . . 1 . . . . . . . Leg . | . . . . . . . . . . . Wheel 1 | . 1 . . . . . . . . . Hover . | . . . . . . . . . . . Flight 9 | . . 2 5 1 1 . . . . . Utility 23 | 1 2 . 4 . 3 . 2 3 . 8 Device 6 | 1 . . . . . . 1 1 . 3 Storage 4 | . 1 . 1 . 1 . 1 . . . Processor 5 | . 1 . . . . . . 1 . 3 Hackware 1 | . . . . . . . . . . 1 Protection 7 | . . . 3 . 2 . . 1 . 1 Artifact . | . . . . . . . . . . . Weapon 25 | . 1 2 6 . . 1 5 . . 10 Energy Gun . | . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun 12 | . 1 2 6 . . . 3 . . . Ballistic Cannon . | . . . . . . . . . . . Launcher 3 | . . . . . . . . . . 3 Special Weapon 4 | . . . . . . 1 1 . . 2 Impact Weapon 1 | . . . . . . . 1 . . . Slashing Weapon 5 | . . . . . . . . . . 5 Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 2 | . . . 1 . . . 1 . . . Parts Lost 15 | . 1 5 5 . . . 1 . . 3 Power 2 | . . 1 1 . . . . . . . Propulsion 7 | . 1 2 3 . . . . . . 1 Utility 3 | . . . . . . . 1 . . 2 Weapon 3 | . . 2 1 . . . . . . . Highest Loss Streak 5 | . 1 5 3 . . . 1 . . 2 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 77 | . 98 71 90 81 72 66 59 46 61 72 Engine 6 | . 14 4 6 . . . . . 7 7 Core 3 | . . . 3 11 11 11 9 6 . . Treads 6 | . 22 4 2 . . . . . . . Wheel 1 | . 4 3 . . . . . . . . Flight 9 | . . 6 38 37 22 11 9 7 7 7 Device 7 | . 10 . . . . . 1 4 7 14 Storage 7 | . 14 10 3 . . . 6 7 7 7 Processor 8 | . 4 14 11 11 11 11 9 8 15 11 Protection 3 | . . . 3 . 5 11 7 1 7 5 Ballistic Gun 14 | . 28 26 20 22 22 15 15 . . . Special Weapon 2 | . . . . . . 6 1 . . 6 Impact Weapon 1 | . . . . . . . . 7 7 4 Naked Turns . | . . . . . . . . . . . Heaviest Build 50 | 13 27 21 12 11 14 14 34 39 39 50 Greatest Support 50 | 40 40 8 20 17 50 50 50 50 50 50 Greatest Overweight (x) 6 | . 1 6 . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 5 5 20 5 15 15 15 15 Average Capacity 10 | 8 8 12 5 5 5 5 11 15 15 15 Most Carried 9 | 6 9 9 5 5 5 4 5 6 5 9 Average Carried 5 | 3 6 7 3 4 4 4 4 4 5 5 Final Capacity 15 | 8 15 5 5 5 5 5 15 15 15 15 Final Carried 9 | 3 9 5 4 5 4 4 4 5 5 9 Class Distribution -------------------- 72% | Mutant 14% | Scavenger-Mutant 8% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Sprinter | -9/Materials Scavenger-Sprinter | -9/Mines Scavenger-Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Matter Collected 1367 | 272 106 130 381 58 . 27 . 117 65 211 Remotely . | . . . . . . . . . . . Salvage Created 1835 | 113 286 130 476 61 . . 115 10 294 350 Parts 113 | 4 24 12 38 7 . . 4 . 2 22 Haulers Intercepted 2 | . . . 1 . . . . . . 1 Recyclers Shooed 2 | 2 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Combat Hostiles Destroyed 37 | . 9 5 10 4 . . 2 . . 7 Melee 3 | . . . . . . . . . . 3 Guns 30 | . 9 5 10 4 . . 2 . . . AOE 3 | . . . . . . . . . . 3 Classes Destroyed 12 | 2 4 . 2 . . . . 1 . 3 Worker 3 | . 1 . . . . . . . . 2 Builder 3 | . . . . . . . . . . 3 Tunneler 1 | 1 . . . . . . . . . . Hauler 2 | . . . 1 . . . . . . 1 Recycler 1 | 1 . . . . . . . . . . Operator 2 | . . . . . . . . 1 . 1 Watcher 4 | . 2 . 2 . . . . . . . Swarmer 15 | . 5 3 3 4 . . . . . . Cutter 3 | . . . . . . . . . . 3 Grunt 11 | . 4 2 3 . . . 2 . . . Sentry 7 | . . . 4 . . . . . . 3 Programmer 1 | . . . . . . . . . . 1 Best Kill Streak 6 | 2 3 3 4 6 . . 2 1 . 5 Combat Bots Only 6 | . 3 3 4 6 . . 2 . . 3 Max Kills in Single Turn 2 | 1 1 1 1 2 . . 1 1 . 2 Gunslinging . | . . . . . . . . . . . Exploded 2 | . . . . . . . . . . 2 Melee 1 | . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Hostile Shots Fired 334 | . 66 58 70 16 . . 19 . . 105 Missed 106 | . 18 12 20 7 . . 8 . . 41 Damage Taken 3073 | . 453 476 577 71 . . 292 . . 1204 Core 501 | . 74 108 159 18 . . 38 . . 104 Absorbed by Shields 134 | . . . . . . . . . . 134 Ignored by Resistances 37 | . . . . . . . . . . 37 Regen/Repaired (Parts) 70 | . . . 70 . . . . . . . Core Remaining (%) 68 | 100 . 27 . . . 55 93 . . . Volleys Fired 172 | 16 51 24 40 8 . 2 16 . . 15 Largest 2 | 2 2 2 2 2 . 1 2 . . 1 Hottest 100 | 40 40 40 46 46 . 100 100 . . 100 Shots Fired 315 | 32 102 45 78 16 . 2 25 . . 15 Gun 291 | 32 102 45 78 16 . . 18 . . . Cannon . | . . . . . . . . . . . Launcher 14 | . . . . . . . . . . 14 Special 10 | . . . . . . 2 7 . . 1 Kinetic 291 | 32 102 45 78 16 . . 18 . . . Thermal 10 | . . . . . . 2 7 . . 1 Explosive 14 | . . . . . . . . . . 14 Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 9 | 6 6 7 9 5 . . 7 . . 3 Robot Miss Streak 8 | 2 3 3 8 3 . . 3 . . 2 Penetration Max . | . . . . . . . . . . . Secondary Targets 6 | . 1 2 1 1 . . 1 . . . Max Gunslinging Chain 1 | . 1 1 1 1 . . 1 . . . Shots Hit Robots 203 | 20 60 31 45 8 . . 12 1 2 24 Core Hits 98 | 4 29 10 19 4 . . 7 . . 25 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed 2 | . 1 . . . . . . . . 1 Critical Strikes 4 | . 1 . . . . . . . . 3 Destroy 1 | . 1 . . . . . . . . . Smash 1 | . . . . . . . . . . 1 Sever 2 | . . . . . . . . . . 2 Melee Attacks 32 | . . . . . . . . 3 2 27 Impact 13 | . . . . . . . . 3 2 8 Slashing 19 | . . . . . . . . . . 19 Piercing . | . . . . . . . . . . . Sneak Attacks 4 | . . . . . . . . . . 4 Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 3380 | 173 517 258 626 120 . . 177 37 162 1310 Guns 1866 | 173 512 258 626 120 . . 177 . . . Cannons . | . . . . . . . . . . . Explosions 665 | . . . . . . . . . . 665 Melee 844 | . . . . . . . . 37 162 645 Ramming 5 | . 5 . . . . . . . . . Kinetic 1866 | 173 512 258 626 120 . . 177 . . . Thermal . | . . . . . . . . . . . Explosive 665 | . . . . . . . . . . 665 Electromagnetic . | . . . . . . . . . . . Impact 479 | . . . . . . . . 37 162 280 Slashing 365 | . . . . . . . . . . 365 Piercing . | . . . . . . . . . . . Highest Corruption 3 | . . . . . . . . . . 3 Average Corruption 2 | . . . . . . . . . . 2 Corruption Purged 3 | . . . . . . . . . . 3 Corruption Blocked . | . . . . . . . . . . . Effects 2 | . . . . . . . . . . 2 Heat Flow Errors 1 | . . . . . . . . . . 1 Data Loss (minor) 1 | . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . Overflow Damage 294 | . . . . . . . . 7 28 259 Projectiles . | . . . . . . . . . . . Explosions 22 | . . . . . . . . . . 22 Melee 272 | . . . . . . . . 7 28 237 Knockbacks 2 | . . . . . . . . 1 . 1 Impact 2 | . . . . . . . . 1 . 1 Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 49 | . 1 . . . . . . . . 48 Shots 2 | . . . . . . . . . . 2 Rammed 2 | . 2 . . . . . . . . . Targets Rammed 2 | . 2 . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 207 | . 18 10 47 . . 112 132 . . 207 Average Temperature 34 | . 7 3 10 . . 56 52 . . 47 Received Heat Transfer 655 | . 105 156 216 . . . 117 . . 61 Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 8 | . . . . . . . . 2 . 6 Impact Corruptions 7 | . . . . . . . . 1 1 5 Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Peak Influence 348 | 10 228 104 348 188 . 2 135 51 17 240 Initial 98 | . 6 19 40 98 . . . . 17 11 Average 66 | 4 95 65 199 177 . 1 47 25 17 43 Maximum Alert Level 1 | . 1 . 1 . . . . . . 1 Low Security (%) 94 | 100 96 100 45 100 . 100 100 100 100 97 Level 1 5 | . 3 . 54 . . . . . . 2 Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 9 | . 2 . 1 . . . . 1 . 5 Investigation 1 | . . . 1 . . . . . . . Extermination 1 | . . . . . . . . . . 1 Reinforcement 7 | . 2 . . . . . . 1 . 4 Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Distress Signals 1 | . . . . . . . 1 . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 69 | . 22 7 13 3 . . 11 2 . 11 Peak Tracking Total 7 | . 4 4 6 3 . . 7 1 . 4 Tactical Retreats 9 | . 3 . 2 . . . 2 . . 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Traps Triggered 5 | . . . . . . . . 1 . 4 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Machines Disabled 2 | . . . . . . . 1 1 . . Max in Single Turn 1 | . . . . . . . 1 1 . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Machines Accessed 18 | . 3 . 6 . 2 1 1 1 . 4 Terminals 12 | . 3 . 4 . . 1 1 . . 3 Fabricators 1 | . . . . . . . . . . 1 Repair Stations 2 | . . . 2 . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . Total Hacks 34 | . 6 . 15 . 5 1 1 1 . 5 Successful 17 | . 3 . 6 . 5 1 . . . 2 Failed 17 | . 3 . 9 . . . 1 1 . 3 Catastrophic 3 | . . . 1 . . . . 1 . 1 Database Lockouts . | . . . . . . . . . . . Manual 15 | . 4 . 6 . 1 . 1 . . 3 Terminals 23 | . 6 . 11 . . 1 1 . . 4 Fabricators 1 | . . . . . . . . . . 1 Repair Stations 4 | . . . 4 . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . Terminal Hacks 11 | . 1 . 3 . 5 1 . . . 1 Record 4 | . . . . . 4 . . . . . Open DSF 1 | . . . . . . . . . . 1 Alert Level 2 | . . . 1 . . 1 . . . . Unreport Threat 1 | . . . 1 . . . . . . . Hauler Manifests 2 | . 1 . 1 . . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . Fabricator Hacks 1 | . . . . . . . . . . 1 Network Status 1 | . . . . . . . . . . 1 Repair Station Hacks 2 | . . . 2 . . . . . . . Scan Component 1 | . . . 1 . . . . . . . Repair 1 | . . . 1 . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 3 | . 2 . 1 . . . . . . . Terminals 3 | . 2 . 1 . . . . . . . Botnet 3 | . 2 . 1 . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . 1 Used 1 | . . . . . . . . . . 1 Hacking Detections 14 | . 3 . 5 . . 1 1 1 . 3 Full Trace Events 1 | . . . 1 . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 1 | . . . 1 . . . . . . . Time 26 | . . . 26 . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Total Allies 1 | . . . . . . . . . 1 . Largest Group 1 | . . . . . . . . . 1 . Highest-Rated Group 31 | . . . . . . . . . 31 . Highest-Rated Ally 31 | . . . . . . . . . 31 . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Turns Passed 3635 | 112 982 92 269 52 128 265 407 262 58 1008 Spaces Moved 3822 | 40 546 70 291 82 317 511 218 304 107 1336 Core 1 | . . 1 . . . . . . . . Treads 485 | 40 444 . 1 . . . . . . . Legs . | . . . . . . . . . . . Wheels 102 | . 102 . . . . . . . . . Hover . | . . . . . . . . . . . Flight 3234 | . . 69 290 82 317 511 218 304 107 1336 Fastest Speed 26 | 160 115 32 26 28 28 50 50 50 50 50 Average Speed 62 | 160 151 36 28 28 37 50 50 50 50 50 Slowest Speed 350 | 160 160 350 160 30 50 50 50 50 50 50 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 5 | . . . . . . 3 . 1 . 1 Cave-ins Triggered 1 | . . . . . . . . . . 1 Exploration Rate (%) 39 | 5 66 19 33 29 64 91 23 10 68 30 Regions Visited 10 Branch Regions 4 Pre-discovered Areas 1 | . . . . . 1 . . . . . Known Exits Taken 7 | . 1 1 1 1 1 1 1 . . . Unknown Exits Taken 1 | 1 . . . . . . . . . . Scrap Searched 1 | . . . . . . 1 . . . . Spaces Dug 23 | . . . . . . 2 5 1 . 15 Terrain Destroyed 99 | . . . . . . 2 5 1 . 91 Melee 7 | . . . . . . . . 1 . 6 Projectile 7 | . . . . . . 2 5 . . . AOE 85 | . . . . . . . . . . 85 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Total 4715 | 62 619 99 402 93 326 510 476 405 108 1615 Wait 521 | . 7 . 37 2 . . 229 93 . 153 Move 3803 | 39 545 69 290 81 316 504 217 302 106 1334 Hop 5 | . . . . . . 3 . 1 . 1 Pick Up 16 | . 7 . 2 1 . . 1 1 . 4 Fast Attach 32 | 1 1 1 10 1 2 . 4 3 . 9 Attach 14 | . 1 4 4 . 2 . 1 . . 2 Detach 9 | . . . 4 . 1 . 1 . . 3 Swap 21 | 3 2 . 5 . . 1 2 1 . 7 Drop 34 | 3 3 1 10 . 5 . 5 1 . 6 Fire 172 | 16 51 24 40 8 . 2 16 . . 15 Melee 32 | . . . . . . . . 3 2 27 Ram 1 | . 1 . . . . . . . . . Kick . | . . . . . . . . . . . Crush 1 | . 1 . . . . . . . . . Escape Stasis 54 | . . . . . . . . . . 54 Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials -9/Mines -9/Exiles (discovered 2 exits: *Min x2) -8/Mines -8/Materials -7/Factory -7/Waste -7/Factory (discovered 2 exits: *Fac x2) History --------- Turn | Location | Event 28 | -11/Scrapyard | Discovered new exit (range 3) 113 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 504 | -10/Materials | Discovered new exit (range 9) 1051 | -10/Materials | Discovered new exit (range 13) 1086 | -10/Materials | Identified exit to Mines 1095 | -10/Materials | Entered Mines 1114 | -10/Mines | Core integrity fell below 50% 1178 | -10/Mines | Discovered new exit (range 14) 1180 | -10/Mines | Learned Materials trap positions 1181 | -10/Mines | Lost 5 parts (1p2n2w) 1186 | -10/Mines | Identified exit to Materials 1187 | -10/Mines | Entered Materials 1187 | -9/Materials | Evolved 2 slots: Propulsion x2 1188 | -9/Materials | Loaded intel: 23 trap records 1237 | -9/Materials | Repaired Lgt. Assault Rifle 1368 | -9/Materials | Lost 3 parts (1p2n) 1430 | -9/Materials | Discovered new exit (range 5) 1449 | -9/Materials | Identified exit to Mines 1456 | -9/Materials | Entered Mines 1500 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1506 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1507 | -9/Mines | Discovered new exit (range 5) 1507 | -9/Mines | Identified exit to Exiles 1508 | -9/Mines | Entered Exiles 1512 | -9/Exiles | Discovered new exit (range 15) 1515 | -9/Exiles | Met 8R-AWN 1520 | -9/Exiles | Met EX-HEX 1528 | -9/Exiles | Met EX-BIN 1531 | -9/Exiles | Met EX-DEC 1540 | -9/Exiles | Learned location of Zion (-7) 1549 | -9/Exiles | Aligned with FarCom system 1549 | -9/Exiles | Given EX-Vault access code 1556 | -9/Exiles | Opened EX-Vault 1560 | -9/Exiles | Found Flying Fortress v7 1573 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1630 | -9/Exiles | Discovered new exit (range 14) 1635 | -9/Exiles | Identified exit to Mines 1636 | -9/Exiles | Left Exiles lab with Flying Fortress v7 1636 | -9/Exiles | Entered Mines 1899 | -8/Mines | Discovered new exit (range 5) 1901 | -8/Mines | Identified exit to Materials 1901 | -8/Mines | Entered Materials 1901 | -8/Materials | Evolved 2 slots: Utility x2 2280 | -8/Materials | Discovered new exit (range 11) 2307 | -8/Materials | Identified exit to Factory 2308 | -8/Materials | Entered Factory 2308 | -7/Factory | Evolved 2 slots: Utility x2 2570 | -7/Factory | Sucked down chute 2570 | -7/Factory | Entered Waste 2570 | -7/Waste | The area was eerily silent 2571 | -7/Waste | Met a frightened Derelict 2615 | -7/Waste | Discovered new exit (range 16) 2623 | -7/Waste | Identified exit to Factory 2628 | -7/Waste | Entered Factory 2675 | -7/Factory | Identified exit to DSF 2686 | -7/Factory | Crushed by falling debris 3125 | -7/Factory | Discovered new exit (range 6) 3127 | -7/Factory | Identified exit to Factory 3149 | -7/Factory | Discovered exit to Factory (range 14) 3636 | -7/Factory | Self-destructed Last Messages --------------- 03621_ U-05 Engineer builds a Wall. 03622_ U-05 Engineer lays Concrete. 03622_ Penetrated by Slug. 03623_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 03624_ Med. Reflective Plating destroyed. 03624_ Knocked back. 03626_ U-05 Engineer destroyed. 03626_ Penetrated by Slug. 03626_ Knocked back. 03627_ The unstable cave ceiling collapses. 03628_ Knocked back. 03630_ Destroyed Wheel. 03632_ U-05 Engineer destroyed. 03632_ Knocked back. 03633_ The unstable cave ceiling collapses. 03636_ Penetrated by Slug. 03636_ Flying Fortress v7 destroyed. 03636_ Critical hit (Blast). 03636_ Knocked back. Map ----- +----------------------------------------------------+ | ??????+ =/ T ## ! ## #? | | ?????^# ### ## ## #? | | ??????### ####### !!! #?# ## ## #? | | ????????# #########%##### ##* ! ## ## | | ????????# ##= [[[ #!#??# # # # | | ????????# ## [[[ #=#??# # + | | ????????# ## [[[ + #??# #! # | | ?######## + # #??# = ######### | | ?# """ # ## # #??# | | ?# """ # ## # #??# ######### | | ?# """ # ######### #??# #???????# | | ?# # #???????# #??### ###???????# | | ?# # #???????# #????# ??#########+ | | ?# # ###?????# #????# ??# | | ?# + #?????# #????# #?# """ """ | | ?# # #?????# #????# g #?# """ """ | | ?####+### ##???## #????# #?# """ """ | | ????# ###### #?# | | ????# ############ # ############ | | ???## # # # ????????? | | ???# + # =# ????????? | | ???#T # ???????? | | ???## # ?????? | | ????# # % H ?????? | | ????# # %% / ?????? | | ????# # %@ ??????? | | ????# + # ??????? | | ????# ###########; # #????????? | | ????# #?? # ####????????? | | ????# #????#?????????????? | | ????#### #??????????????????? | | ???????# ####+###+######??????????????? | | ???????# #?# #??????######### | | ???????# #?# #??????# | | ???????# #?# ! #??????# | | ?????### ### [[[#??????# | | ?????# # [[[#??????# | | ?????# " [[[#??????# =! | | ?????# ##########?????????# =! | | ?????# #??????????????????# | | ?????# #??????????????????#####+### | | ?????# #??????????????????????# #?? | | ?????# #??????????????????????# #?? | | ?########+####??????????????????????# ### | | ?# #??????????????????????# | | ?# """ """ #??????????????????????##### | | ?# """ """ #??????????????????????????? | | ?# """ """ #??????????????????????????? | | ?# #??????????????????????????? | | ?# """ """ #??????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 16 Energy Capacity 290 Matter Stores 301 Matter Capacity 400 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 225 Resistance: TH 15 Resistance: EM 15 Melee Speed Boost 20 Evasion (%) 64 Targeting Accuracy 8 Melee Accuracy 6 Recoil Reduction 2 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ShadeMachineKit Manual? 0 Play Time 00:47:45 Cumulative 9.9 hours Start 2024.04.03 @ 17:03:52 End 2024.04.03 @ 17:51:20 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 14 Rogue 14 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 14 Achievement% 24 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Proggy Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5b7ce7e3-bcbb-43b4-8c4e-7a98ac93d3f5