Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.22 @ 21:08:11 Player: Artackni Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (67) 335 Value Destroyed (2112) 2112 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (-243) -243 TOTAL SCORE: 5064 Bonus ------- Friendly Fire -243 Cogmind --------- Core Integrity 0/700 Matter 61/300 Energy 98/100 System Corruption 35% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Neutrino Core Layered Light Armor Plating Compact Ion Cannon Micro-nuke Launcher Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Advanced Treads Carbon-fiber Leg Carbon-fiber Leg Myomer Leg > --- UTILITY ---------- Small Storage Unit Advanced Visual Processing Unit Improved Targeting Computer Improved Targeting Computer Improved Light Armor Plating > --- WEAPON ----------- Advanced Assault Cannon Mini Assault Cannon Micro-nuke Launcher > --- INVENTORY -------- Neutrino Core Target Analyzer Reaction Control System Layered Light Armor Plating Tractor Beam Lightning Gun Improved Datajack Maul [Rating: 49] Favorites ----------- Power Micro Nuclear Core Engine Ion Engine Power Core Micro Nuclear Core Propulsion Myomer Leg Treads Light Treads Leg Myomer Leg Utility Improved Targeting Computer Device Seismic Detector Storage Small Storage Unit Processor Improved Targeting Computer Protection Improved Light Armor Plating Weapon Flak Gun Energy Gun EM Shotgun Energy Cannon Particle Cannon Ballistic Gun Flak Gun Ballistic Cannon Gauss Cannon Launcher Micro-nuke Launcher Impact Weapon Maul Slashing Weapon Mining Claw Special Melee Weapon Datajack Build | -11 -10 -10 -9 -7 -7 -7 ------- Run | Yrd Mat Sub Rec Fac Was Fac Slots Evolved 6 | . . . . 6 . . Power . | . . . . . . . Propulsion 2 | . . . . 2 . . Utility 3 | . . . . 3 . . Weapon 1 | . . . . 1 . . Parts Attached 61 | 8 7 7 9 27 3 . Power 8 | 2 1 1 2 2 . . Engine 6 | 2 1 . 2 1 . . Core 2 | . . 1 . 1 . . Reactor . | . . . . . . . Propulsion 16 | 2 4 2 2 6 . . Treads 5 | 2 . . . 3 . . Leg 11 | . 4 2 2 3 . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 13 | 2 . 1 1 8 1 . Device 6 | 1 . 1 . 3 1 . Storage 2 | 1 . . . 1 . . Processor 4 | . . . 1 3 . . Hackware . | . . . . . . . Protection 1 | . . . . 1 . . Artifact . | . . . . . . . Weapon 24 | 2 2 3 4 11 2 . Energy Gun 3 | 1 . . 1 1 . . Energy Cannon 2 | . . . 1 . 1 . Ballistic Gun 10 | 1 1 2 1 5 . . Ballistic Cannon 4 | . . . . 4 . . Launcher 1 | . . . . . 1 . Special Weapon . | . . . . . . . Impact Weapon 1 | . . . 1 . . . Slashing Weapon 1 | . 1 . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon 2 | . . 1 . 1 . . Unidentified Prototypes 2 | . . . . 1 1 . Corrupted Parts 1 | . . . . . 1 . System Corruption 4 | . . . . . 4 . Parts Lost 14 | . 1 3 2 6 . 2 Power . | . . . . . . . Propulsion 2 | . . . . 2 . . Utility 4 | . . 1 . 2 . 1 Weapon 8 | . 1 2 2 2 . 1 Highest Loss Streak 5 | . 1 2 2 5 . 1 To Critical Strikes . | . . . . . . . Average Backups 6 | 2 7 7 7 6 5 4 Power 1 | . 1 1 1 1 1 1 Propulsion 1 | 1 2 2 2 . . . Utility 2 | . 1 3 2 2 2 1 Weapon 1 | . 1 1 1 1 2 2 Tool/Special . | . . . . . . . Unused Backups 8 | . . . 3 2 2 1 Power . | . . . . . . . Propulsion . | . . . . . . . Utility 7 | . . . 3 2 1 1 Weapon 1 | . . . . . 1 . Tool/Special . | . . . . . . . Average Slot Usage (%) 88 | . 100 90 99 97 38 5 Engine 7 | . 14 8 11 2 . . Core 2 | . . 5 2 4 2 . Treads 5 | . 15 . . 6 2 . Leg 20 | . 12 28 28 23 7 . Device 5 | . 14 8 1 4 4 5 Storage 9 | . 14 14 14 7 2 . Processor 10 | . . . 12 17 7 . Protection 1 | . . . . 4 2 . Energy Gun 4 | . 6 . 8 . . . Ballistic Gun 13 | . 20 22 14 14 . . Ballistic Cannon 2 | . . . . 4 5 . Impact Weapon 1 | . . . 4 1 . . Peak Build Rating 49 | 7 8 25 28 46 49 6 Average Rating 22 | 5 7 12 22 37 16 2 On Entrance 14 | . 7 8 25 12 46 3 Avg Prop Armor Cover (%) 7 | . . . . 7 6 . Naked Turns 58 | . . . . . 12 46 Heaviest Build 35 | 15 15 22 25 31 35 1 Greatest Support 70 | 40 40 50 50 70 55 3 Greatest Overweight (x) 3 | . . 1 . 1 3 . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 5 Average Capacity 7 | 7 8 8 8 8 5 5 Most Carried 8 | 4 8 8 8 8 8 5 Average Carried 6 | 2 7 7 7 6 5 4 Final Capacity 8 | 8 8 8 8 8 5 5 Final Carried 8 | 4 8 8 7 8 5 4 Class Distribution -------------------- 62% | Mutant 28% | Scavenger-Gunner 9% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -9/Recycling Scavenger-Gunner | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Resources | -11 -10 -10 -9 -7 -7 -7 ----------- Run | Yrd Mat Sub Rec Fac Was Fac Matter Collected 1988 | 197 307 83 181 989 186 45 Remotely 186 | . . . . . 186 . Salvage Created 3305 | 32 395 25 931 1145 732 45 Parts 119 | 5 25 4 21 55 5 4 Haulers Intercepted 1 | . . . 1 . . . Recyclers Shooed 3 | . . . 1 2 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 7 | . . 7 . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -9 -7 -7 -7 ------- Run | Yrd Mat Sub Rec Fac Was Fac Combat Hostiles Destroyed 50 | . 11 2 7 25 4 1 Melee 3 | . . . 1 1 . 1 Guns 34 | . 11 2 3 18 . . Cannons 2 | . . . . 2 . . AOE 10 | . . . 2 4 4 . Classes Destroyed 13 | 1 2 . 5 4 1 . Worker 2 | . . . . 1 . 1 Builder 1 | . . . . 1 . . Tunneler 3 | 2 . . . 1 . . Hauler 1 | . . . 1 . . . Recycler 9 | . . . 5 4 . . Swarmer 12 | . 3 2 . 6 . 1 Grunt 20 | . 8 . 2 10 . . Brawler 1 | . . . . 1 . . Duelist 2 | . . . 1 1 . . Sentry 5 | . . . 3 2 . . Hunter 1 | . . . . 1 . . Programmer 5 | . . . 1 4 . . Compactor 4 | . . . . . 4 . Thug 1 | . . . . . 1 . Best Kill Streak 8 | 1 6 2 5 8 2 2 Combat Bots Only 7 | . 6 2 3 7 2 1 Max Kills in Single Turn 3 | 1 1 1 2 3 1 1 Gunslinging . | . . . . . . . Exploded 3 | . . . 2 3 1 . Melee 1 | . . . 1 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -7 -7 -7 -------- Run | Yrd Mat Sub Rec Fac Was Fac Hostile Shots Fired 301 | . 60 32 24 120 . 65 Missed 101 | . 10 13 5 50 . 23 Hits 200 | . 50 19 19 70 . 42 Melee 2 | . . . 1 1 . . Projectile 198 | . 50 19 18 69 . 42 Critical Strikes 3 | . . . 1 2 . . Damage Taken 3112 | . 555 290 270 1306 120 571 Core 906 | . 107 54 37 117 82 509 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 104 | . . . . 104 . . Core Remaining (%) 60 | 100 . . 20 . . . Volleys Fired 160 | 5 40 6 22 65 19 3 Largest 3 | 1 2 2 2 3 3 1 Hottest 129 | 40 60 40 91 111 129 55 Shots Fired 307 | 5 80 12 33 154 21 2 Gun 253 | 5 80 12 27 127 . 2 Cannon 36 | . . . 6 27 3 . Launcher 18 | . . . . . 18 . Special . | . . . . . . . Kinetic 257 | . 73 12 22 147 3 . Thermal 6 | . . . 6 . . . Explosive 18 | . . . . . 18 . Electromagnetic 26 | 5 7 . 5 7 . 2 Robot Hit Streak 13 | 3 8 2 8 13 9 2 Robot Miss Streak 11 | 1 3 3 3 11 2 . Penetration Max . | . . . . . . . Secondary Targets 6 | . 4 . . 2 . . Max Gunslinging Chain 1 | . 1 . . 1 . . Shots Hit Robots 235 | 3 48 5 39 124 14 2 Core Hits 185 | 2 22 4 13 129 10 5 Critical Kills 3 | . 1 . 1 1 . . Critical Parts Destroyed 3 | . . . 2 1 . . Critical Strikes 7 | . 1 . 3 3 . . Destroy 1 | . 1 . . . . . Blast 1 | . . . . 1 . . Smash 5 | . . . 3 2 . . Melee Attacks 25 | . 3 . 16 6 . . Impact 22 | . . . 16 6 . . Slashing 3 | . 3 . . . . . Piercing . | . . . . . . . Sneak Attacks 6 | . . . 5 1 . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 8162 | 37 522 57 1365 2856 3250 75 Guns 2938 | 37 522 57 367 1922 . 33 Cannons 465 | . . . 84 352 29 . Explosions 3722 | . . . 69 432 3221 . Melee 995 | . . . 845 150 . . Ramming 42 | . . . . . . 42 Kinetic 3069 | . 470 57 292 2221 29 . Thermal 153 | . . . 153 . . . Explosive 3653 | . . . . 432 3221 . Electromagnetic 250 | 37 52 . 75 53 . 33 Impact 995 | . . . 845 150 . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 35 | . . . . 4 35 35 Average Corruption 21 | . . . . 4 23 35 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 41 | . . . . 6 23 12 Message Errors 7 | . . . . 3 3 1 Matter Fused 6 | . . . . 1 3 2 Heat Flow Errors 4 | . . . . . 3 1 Energy Discharges 3 | . . . . . 1 2 Data Loss (minor) 3 | . . . . 2 1 . Data Loss (major) 2 | . . . . . 2 . Alerts 2 | . . . . . 1 1 Misdirections 11 | . . . . . 7 4 Weapon Failures 3 | . . . . . 2 1 Overload Shots . | . . . . . . . Overflow Damage 608 | . . . 349 193 66 . Projectiles . | . . . . . . . Explosions 191 | . . . . 125 66 . Melee 417 | . . . 349 68 . . Knockbacks 5 | . . . 2 3 . . Impact 2 | . . . 2 . . . Kinetic 3 | . . . . 3 . . Secondary . | . . . . . . . Self-Inflicted Damage 511 | . . . . 371 120 20 Shots 8 | . . . . 4 4 . Rammed 8 | . . . . . . 8 Targets Rammed 8 | . . . . . . 8 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 264 | . 84 . 263 152 264 216 Average Temperature 63 | . 26 . 89 40 144 114 Received Heat Transfer 639 | . 252 54 84 243 . 6 Effects 1 | . . . . . 1 . Energy Bleed 1 | . . . . . 1 . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 6 | . . . 5 1 . . Combat Hostiles 3 | . . . 3 . . . Parts Fried 11 | . . . 9 2 . . Impact Corruptions 17 | . . . 15 2 . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 148 | . . . 148 . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . . 1 . . . Alert | -11 -10 -10 -9 -7 -7 -7 ------- Run | Yrd Mat Sub Rec Fac Was Fac Maximum Alert Level 1 | . . . . 1 . . Low Security (%) 88 | 100 100 . 100 65 100 100 Level 1 11 | . . . . 34 . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 372 | 5 188 . 75 372 155 74 Initial 123 | . . . 26 66 123 74 Average 87 | . 59 . 19 175 127 29 Influence Increases 1571 | 10 287 55 223 833 123 40 Destroy 0b10 Robot/C 920 | . 220 40 140 500 . 20 Destroy 0b10 Robot/NC 105 | 10 . . 55 35 . 5 Destroy Leader 180 | . 50 . . 130 . . Successful Hack 29 | . . . 27 2 . . Disable Machine 75 | . 15 . . 60 . . Destroy Structure 182 | . 2 . 1 56 123 . Advance Influence 50 | . . . . 50 . . Lose Combat Pursuer 30 | . . 15 . . . 15 Influence Decreases 1551 | 10 171 116 237 521 370 126 Entered New Map 372 | . . 56 29 25 230 32 Time Decay 1060 | 10 166 30 188 446 140 80 Lost Part 119 | . 5 30 20 50 . 14 Squads Dispatched 13 | . 2 . . 11 . . Investigation 1 | . 1 . . . . . Extermination 3 | . . . . 3 . . Reinforcement 3 | . 1 . . 2 . . Assault . | . . . . . . . Garrison 6 | . . . . 6 . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -7 -7 -7 --------- Run | Yrd Mat Sub Rec Fac Was Fac Distress Signals 3 | . 1 . 1 1 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 76 | . 13 8 6 34 6 9 Peak Tracking Total 8 | . 4 6 3 4 4 8 Tactical Retreats 2 | . . 1 . . . 1 Traps | -11 -10 -10 -9 -7 -7 -7 ------- Run | Yrd Mat Sub Rec Fac Was Fac Traps Triggered 3 | . 1 . . 1 . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -7 -7 -7 ---------- Run | Yrd Mat Sub Rec Fac Was Fac Machines Disabled 5 | . 1 . . 4 . . Max in Single Turn 2 | . 1 . . 2 . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -7 -7 -7 --------- Run | Yrd Mat Sub Rec Fac Was Fac Machines Accessed 19 | . 4 . 11 4 . . Terminals 9 | . 3 . 6 . . . Fabricators . | . . . . . . . Repair Stations 3 | . . . . 3 . . Recycling Units 6 | . 1 . 5 . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . 1 . . Total Hacks 38 | . 5 . 24 9 . . Successful 17 | . 3 . 11 3 . . Failed 21 | . 2 . 13 6 . . Catastrophic 7 | . 1 . 4 2 . . Database Lockouts . | . . . . . . . Manual 5 | . 1 . 4 . . . Terminals 21 | . 4 . 17 . . . Fabricators . | . . . . . . . Repair Stations 8 | . . . . 8 . . Recycling Units 8 | . 1 . 7 . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . 1 . . Terminal Hacks 8 | . 2 . 6 . . . Prototype ID Bank 4 | . 2 . 2 . . . Branch Access Points 1 | . . . 1 . . . Dispatch Records 1 | . . . 1 . . . Transport Status 1 | . . . 1 . . . Zone Layout 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 3 | . . . . 3 . . Scan Component 2 | . . . . 2 . . Repair 1 | . . . . 1 . . Recycling Unit Hacks 6 | . 1 . 5 . . . Retrieve Components 6 | . 1 . 5 . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 11 | . 2 . 6 3 . . Full Trace Events 1 | . . . 1 . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired . | . . . . . . . Parts Repaired 1 | . . . . 1 . . Time 62 | . . . . 62 . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 16 | . 3 . 13 . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -7 -7 -7 ------------ Run | Yrd Mat Sub Rec Fac Was Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -7 -7 -7 -------- Run | Yrd Mat Sub Rec Fac Was Fac Total Allies 1 | . . . . . 1 . Largest Group 1 | . . . . . 1 . Highest-Rated Group 31 | . . . . . 31 . Highest-Rated Ally 31 | . . . . . 31 . Total Orders . | . . . . . . . Ally Attacks 10 | . . . . . 10 . Total Damage 172 | . . . . . 172 . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -7 -7 -7 ------- Run | Yrd Mat Sub Rec Fac Was Fac Active Infowar (turns) 1512 | 62 746 52 84 479 89 . Optics 568 | . . . . 479 89 . Sensors 127 | . . 43 84 . . . Seismic 817 | 62 746 9 . . . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -7 -7 -7 ------------- Run | Yrd Mat Sub Rec Fac Was Fac Turns Passed 4085 | 183 746 76 1208 1357 298 217 Spaces Moved 2874 | 104 328 39 865 751 386 401 Core 746 | 8 . . . . 337 401 Treads 397 | 96 213 . . 88 . . Legs 1731 | . 115 39 865 663 49 . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 120 120 50 50 Average Speed 110 | 151 145 121 120 134 60 50 Slowest Speed 240 | 160 160 190 120 240 200 50 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins 2 | . . . . . 2 . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 42 | 6 53 4 95 20 97 21 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 4 | 1 1 1 1 . . . Scrap Searched . | . . . . . . . Spaces Dug 5 | . 2 . . 3 . . Terrain Destroyed 301 | . 2 . 1 62 236 . Melee 5 | . 2 . . 3 . . Projectile 10 | . . . . 8 2 . AOE 286 | . . . 1 51 234 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -7 -7 -7 --------- Run | Yrd Mat Sub Rec Fac Was Fac Total 3486 | 122 516 57 972 971 434 414 Wait 269 | . 127 . 48 82 12 . Move 2869 | 103 327 38 864 751 385 401 Hop . | . . . . . . . Pick Up 37 | 6 6 2 6 16 1 . Fast Attach 18 | 5 1 1 1 8 2 . Attach 20 | 2 2 1 3 6 5 1 Detach 8 | . . . . 1 7 . Swap 36 | 1 5 5 7 18 . . Drop 35 | . 5 4 5 18 3 . Fire 160 | 5 40 6 22 65 19 3 Melee 25 | . 3 . 16 6 . . Ram 9 | . . . . . . 9 Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat] / [*Min x2] / [*Sub]) -10/Subcaves -9/Recycling -7/Factory -7/Waste -7/Factory History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 15) 184 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 408 | -10/Materials | Discovered new exit (range 11) 662 | -10/Materials | Discovered new exit (range 7) 808 | -10/Materials | Discovered new exit (range 11) 911 | -10/Materials | Discovered new exit (range 6) 930 | -10/Materials | Entered Subcaves 931 | -10/Subcaves | Approached by a straggling Scientist 931 | -10/Subcaves | Discovered new exit (range 9) 980 | -10/Subcaves | Core integrity fell below 50% 1006 | -10/Subcaves | Entered Recycling 1109 | -9/Recycling | Discovered new exit (range 9) 2214 | -9/Recycling | Entered Factory 2214 | -7/Factory | Evolved 6 slots: Propulsion x2, Utility x3, Weapon x1 2482 | -7/Factory | Garrison activated, responded to threat 2542 | -7/Factory | Destroyed 7 combat bots 2552 | -7/Factory | Lost 5 parts (2n1u2w) 2784 | -7/Factory | Repaired Myomer Leg 2799 | -7/Factory | Build established: Scavenger-Gunner 3223 | -7/Factory | Garrison activated, responded to threat 3571 | -7/Factory | Sucked down chute 3571 | -7/Factory | Entered Waste 3572 | -7/Waste | Met a frightened Derelict 3586 | -7/Waste | EMP discharged 3586 | -7/Waste | System corruption reached 10% 3612 | -7/Waste | Spotted C-40 Crusher 3612 | -7/Waste | Spotted C-40 Crusher 3619 | -7/Waste | Spotted C-40 Crusher 3623 | -7/Waste | Destroyed C-40 Crusher 3628 | -7/Waste | Destroyed C-40 Crusher 3630 | -7/Waste | Spotted C-40 Crusher 3660 | -7/Waste | Released all parts (12) 3672 | -7/Waste | Spotted C-40 Crusher 3675 | -7/Waste | Spotted C-40 Crusher 3683 | -7/Waste | Destroyed C-40 Crusher 3686 | -7/Waste | EMP discharged 3735 | -7/Waste | Destroyed C-40 Crusher 3765 | -7/Waste | Discovered new exit (range 16) 3786 | -7/Waste | EMP discharged 3786 | -7/Waste | System corruption reached 30% 3869 | -7/Waste | Entered Factory 3955 | -7/Factory | Build established: Mutant 4058 | -7/Factory | Core integrity fell below 50% 4079 | -7/Factory | Core integrity fell below 20% 4086 | -7/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 04039_ Slug penetrates Wall. 04054_ System corrupted: Energy discharge (-22). 04060_ U-05 Engineer destroyed. 04061_ U-05 Engineer builds a Door. 04070_ System corrupted: Matter fused (-5). 04070_ Slammed into K-01 Serf. 04070_ K-01 Serf destroyed. 04071_ Acquired 15 matter. 04074_ System corrupted: Lightning Gun failed to cycle. 04076_ S-27 Virus IFF system glitched. 04078_ Lightning Gun destroyed. 04078_ Slammed into S-27 Virus. 04080_ K-01 Serf collects debris. 04080_ Slammed into S-27 Virus. 04083_ S-27 Virus destroyed. [Achievement: Fist Fight] 04084_ Acquired 30 matter. 04084_ K-01 Serf collects debris. 04084_ Slammed into S-27 Virus. Map ----- +----------------------------------------------------+ | ?????????????????????????????# #??????? | | ?????????????????????????????# ###########???? | | ?????????????????????????????# ! # #???? | | ?????????????????????????????# =%!# #???? | | ?????????????????????????????# ! / | #???? | | ?????????????????????????????# # #???? | | ?????????????????????????????# # #???? | | ?????????????????????????????# #? """ #???? | | ?????????????????????????????# #? """"" ????? | | ???????????????????+########## #?? """""?????? | | ??????????????????? #??######?????? | | ??????????????????? #?????????????? | | ??????????????????? #?????????????? | | ?????????????????? #?????????????? | | ??????????????????? #?????????????? | | ???????????????????########### #?????????????? | | ????????????????? # #?????????????? | | ?????????????????"" 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""" """ / #?????????????? | | ??????????????# """ """ """ # #?????????????? | | ??????????????# # #?????????????? | | ??????????????#= # #?????????????? | | ???????????????##########+#### #?????????????? | | ?????????? ########### #### #?????????????? | | ????????? r s=s #?????????????? | | ????????? @* #?????????????? | | ????????? = #?????????????? | | ?????????? k [ #?????????????? | | ?????????? #?????????????? | | ???????????#####w #### #### #?????????????? | | ???????????????# ???# #??# #?????????????? | | ???????????????# ????# #??? u ????????????? | | ?????????????? + ?????# #??? ??????????? | | ????????????? # ?????# #??? ?????????? | | ????????????? ?# ??????# #?????? ??????????? | | ???????????????# ???????# #??????? ??????????? | | ???????????????#????????#+#????????###???????????? | | ???????????????????????? ???????????????????????? | | ????????????????????????""???????????????????????? | | ????????????????????????""???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 19 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 150 Melee Speed Boost 20 Evasion (%) 63 Targeting Accuracy 12 Recoil Reduction 2 Kinecelleration 30 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Myomer Leg | 35% | -7/Factory Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Fist Fight Hammer Time Challenges ------------ None Game ------ Seed TripodPowerBoomstick Manual? 0 Play Time 01:07:36 Cumulative 14.0 hours Start 2025.12.22 @ 17:09:02 End 2025.12.22 @ 21:08:11 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 8 Rogue 8 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 16 Achievement% 16 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 86235819-e093-4710-bb6e-84d4bfa44b92