Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.09.24 @ 01:47:53 Player: Styles Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (15) 3000 Robots Destroyed (73) 365 Value Destroyed (2326) 2326 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 9351 Bonus ------- None Cogmind --------- Core Integrity 0/1300 Matter 300/300 Energy 34/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (11) ----- Enhanced Optical Array Advanced Signal Interpreter Advanced Targeting Computer Improved Target Analyzer Hacking Suite > --- WEAPON (2) ------- Plasma Lance > --- INVENTORY (4) ---- Xenon Bombardment Thruster Advanced Sensor Array Advanced Sensor Array Improved System Backup Module Peak State ------------ > --- POWER ------------ Light Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Improved Flight Unit Improved Flight Unit Impulse Thruster Impulse Thruster Array > --- UTILITY ---------- Medium Storage Unit Visual Processing Unit Enhanced Optical Array Improved Sensor Array Advanced Sensor Array Advanced Signal Interpreter Advanced Targeting Computer Improved Target Analyzer Advanced Core Analyzer Advanced ECM Suite Hacking Suite > --- WEAPON ----------- Plasma Lance > --- INVENTORY -------- Advanced Sensor Array Improved System Backup Module Tesla Rifle Dispersion Rifle Proton Cannon Heavy Neutron Cannon Long-range Missile Launcher [Rating: 86] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Improved Flight Unit Treads Light Treads Wheel Compact Wheel Flight Unit Improved Flight Unit Utility Medium Storage Unit Device Advanced Sensor Array Storage Medium Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Scythe Energy Gun Heavy Particle Gun Energy Cannon Proton Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Gauss Cannon Launcher Long-range Missile Launcher Slashing Weapon Scythe Piercing Weapon Plasma Lance Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 ------- Run | Scr Mat Mat Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp Fac Res Slots Evolved 14 | . . 2 . 2 2 . . . . 2 2 . . 2 2 Power 2 | . . . . . 1 . . . . . . . . . 1 Propulsion 3 | . . . . 1 1 . . . . . . . . 1 . Utility 9 | . . 2 . 1 . . . . . 2 2 . . 1 1 Weapon . | . . . . . . . . . . . . . . . . Parts Attached 121 | 7 3 17 2 23 17 3 4 . 9 10 . 2 . 6 18 Power 17 | 1 2 1 . 2 3 2 . . . 3 . . . 1 2 Engine 9 | 1 2 1 . 2 2 . . . . 1 . . . . . Core 6 | . . . . . 1 2 . . . 2 . . . 1 . Reactor 2 | . . . . . . . . . . . . . . . 2 Propulsion 36 | 2 1 5 2 6 8 . 1 . 2 2 . . . 1 6 Treads 12 | 1 . 3 1 5 2 . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . Wheel 6 | 1 1 1 1 1 1 . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 18 | . . 1 . . 5 . 1 . 2 2 . . . 1 6 Utility 31 | 2 . 6 . 5 2 1 3 . . 5 . 2 . 2 3 Device 9 | . . . . 1 1 1 2 . . 1 . . . 1 2 Storage 9 | 2 . 5 . 1 . . . . . 1 . . . . . Processor 7 | . . 1 . 1 . . . . . 1 . 2 . 1 1 Hackware 3 | . . . . . 1 . 1 . . 1 . . . . . Protection 3 | . . . . 2 . . . . . 1 . . . . . Artifact . | . . . . . . . . . . . . . . . . Weapon 37 | 2 . 5 . 10 4 . . . 7 . . . . 2 7 Energy Gun 14 | 1 . 4 . 4 2 . . . 1 . . . . . 2 Energy Cannon 6 | . . . . . 1 . . . 2 . . . . 1 2 Ballistic Gun 9 | 1 . 1 . 5 . . . . 1 . . . . . 1 Ballistic Cannon 1 | . . . . . . . . . 1 . . . . . . Launcher 2 | . . . . . . . . . 1 . . . . . 1 Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . 1 1 . . . 1 . . . . . . Piercing Weapon 2 | . . . . . . . . . . . . . . 1 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . 2 . 2 . . . . . 1 . . . 1 . Parts Lost 47 | . 2 3 4 12 1 2 . . 7 . . . . . 16 Power 10 | . 1 . 1 2 . 2 . . 1 . . . . . 3 Propulsion 14 | . 1 . 1 4 1 . . . 3 . . . . . 4 Utility 10 | . . . . 2 . . . . 3 . . . . . 5 Weapon 13 | . . 3 2 4 . . . . . . . . . . 4 Highest Loss Streak 5 | . 2 1 4 3 1 1 . . 4 . . . . . 5 Average Slot Usage (%) 82 | . 100 90 95 93 79 82 83 84 79 60 70 72 82 78 71 Engine 5 | . 14 11 9 6 7 9 . . . . . . . . . Core 4 | . . . . . . 4 15 15 11 6 11 11 11 10 4 Treads 7 | . 14 17 16 20 9 . . . . . . . . . . Wheel 2 | . 14 1 5 4 3 . . . . . . . . . . Flight 14 | . . 2 . . 15 30 30 30 29 20 23 23 23 21 15 Device 4 | . . . . 5 3 5 7 7 2 6 5 5 5 6 10 Storage 16 | . 28 31 33 27 19 15 13 7 7 6 5 5 5 5 3 Processor 10 | . . 3 11 9 7 7 7 7 7 9 11 13 23 25 25 Hackware 3 | . . . . . 2 7 8 15 14 . 5 5 5 5 4 Energy Gun 3 | . 14 11 9 9 1 . . . . . . . . . . Ballistic Gun 3 | . 14 10 9 6 3 . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . 2 6 5 5 5 2 . Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 63 | 15 15 31 31 60 63 26 27 19 27 22 22 22 22 24 29 Greatest Support 68 | 16 16 46 46 63 68 24 25 25 25 24 24 24 24 28 50 Greatest Overweight (x) 8 | 1 . 1 1 3 6 1 1 . 1 . . . . . 8 Average Overweight (x) . | . . . . 1 . . . . . . . . . . . Largest Inventory Capacity 20 | 8 8 14 14 20 20 12 12 8 8 12 8 8 8 8 8 Average Capacity 11 | 6 8 11 14 18 16 12 11 8 8 8 8 8 8 8 7 Most Carried 20 | 5 7 14 14 20 20 12 12 8 8 8 8 8 8 8 8 Average Carried 10 | 3 6 11 13 14 15 11 10 8 6 7 7 8 8 7 6 Final Capacity 20 | 8 8 14 14 20 12 12 8 8 8 8 8 8 8 8 4 Final Carried 16 | 5 7 14 13 16 12 11 8 8 6 7 8 8 8 8 4 Class Distribution -------------------- 28% | Scavenger-Mutant 21% | Mutant 17% | Scout 11% | Scavenger-Sprinter 7% | Hacker-Sprinter 6% | Ninja 4% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Sprinter | -7/Factory Scavenger-Sprinter | -7/Lower Caves Mutant | -7/Lower Caves Hacker-Sprinter | -7/Zion Hacker-Sprinter | -6/Proximity Caves Scout | -6/Factory Scout | -5/Factory Scout | -5/Upper Caves Scout | -5/Upper Caves Scout | -4/Factory Ninja | -3/Research Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 ----------- Run | Scr Mat Mat Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp Fac Res Matter Collected 1896 | 198 197 280 . 472 187 35 30 . 119 32 . 49 . 66 231 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 2992 | 59 273 696 . 1175 267 . . . 128 32 . . . 14 348 Parts 161 | 2 16 43 . 51 12 . . . 9 3 . . . 2 23 Haulers Intercepted 2 | . . 2 . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 9 | . . . . . . . . . 9 . . . . . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 ------- Run | Scr Mat Mat Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp Fac Res Combat Hostiles Destroyed 59 | . 8 10 . 23 3 . . . 4 . . . . . 11 Melee 5 | . . . . . . . . . . . . . . . 5 Guns 48 | . 8 10 . 23 2 . . . 1 . . . . . 4 Cannons 4 | . . . . . 1 . . . 3 . . . . . . AOE 2 | . . . . . . . . . . . . . . . 2 Classes Destroyed 11 | 1 3 4 . 1 2 . . . . . . . . . . Worker 3 | . . . . 1 1 . . . . . . . . 1 . Builder 1 | . . 1 . . . . . . . . . . . . . Hauler 2 | . . 2 . . . . . . . . . . . . . Recycler 6 | 1 1 2 . 1 1 . . . . . . . . . . Watcher 2 | . 1 . . . . . . . . 1 . . . . . Swarmer 24 | . 6 3 . 2 . . . . 3 . . . . . 10 Grunt 19 | . 2 3 . 13 1 . . . . . . . . . . Brawler 2 | . . 1 . 1 . . . . . . . . . . . Duelist 1 | . . . . . 1 . . . . . . . . . . Sentry 10 | . . 3 . 7 . . . . . . . . . . . Programmer 3 | . . . . . 1 . . . 1 . . . . . 1 Best Kill Streak 5 | 1 4 5 . 4 2 . . . 3 1 . . . 1 5 Combat Bots Only 5 | . 3 3 . 4 2 . . . 3 . . . . . 5 Max Kills in Single Turn 2 | 1 1 2 . 1 1 . . . 1 1 . . . 1 2 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 2 | . . . . . . . . . . . . . . . 2 Melee 1 | . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 -------- Run | Scr Mat Mat Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp Fac Res Damage Taken 6557 | . 305 609 510 1573 157 92 36 . 485 40 . . . 56 2694 Core 2029 | . 40 130 90 234 16 29 . . 134 . . . . 38 1318 Absorbed by Shields . | . . . . . . . . . . . . . . . . Core Remaining (%) 82 | 100 84 . 45 57 . . . . 74 100 . . 100 96 . Volleys Fired 215 | 9 26 43 . 87 16 . . . 8 . . . . . 26 Largest 2 | 2 2 2 . 2 2 . . . 2 . . . . . 2 Hottest 149 | 70 70 101 . 79 149 . . . 117 . . . . . 140 Shots Fired 373 | 18 52 86 . 142 30 . . . 16 . . . . . 29 Gun 358 | 18 52 86 . 142 28 . . . 8 . . . . . 24 Cannon 13 | . . . . . 2 . . . 8 . . . . . 3 Launcher 2 | . . . . . . . . . . . . . . . 2 Special . | . . . . . . . . . . . . . . . . Kinetic 190 | 9 26 40 . 76 14 . . . 8 . . . . . 17 Thermal 148 | 9 26 21 . 66 16 . . . 4 . . . . . 6 Explosive 2 | . . . . . . . . . . . . . . . 2 Electromagnetic 33 | . . 25 . . . . . . 4 . . . . . 4 Robot Hit Streak 20 | 2 12 10 . 20 10 . . . 4 . . . . . 9 Robot Miss Streak 6 | 6 3 3 . 3 2 . . . 4 . . . . . 4 Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets 3 | . . 1 . 1 1 . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . 1 1 . . . . . . . . . . Shots Hit Robots 271 | 7 36 60 . 106 22 . . . 11 2 . . . 1 26 Core Hits 131 | 2 15 24 . 50 13 . . . 7 1 . . . 1 18 Critical Hits 2 | . . 2 . . . . . . . . . . . . . Critical Kills . | . . . . . . . . . . . . . . . . Critical Parts Destroyed 2 | . . 2 . . . . . . . . . . . . . Melee Attacks 50 | . . . . 2 2 . . . 4 3 . 3 . 19 17 Impact . | . . . . . . . . . . . . . . . . Slashing 22 | . . . . 2 2 . . . 4 3 . 3 . 8 . Piercing 28 | . . . . . . . . . . . . . . 11 17 Sneak Attacks 2 | . . . . . . . . . . 1 . . . 1 . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 5065 | 79 419 823 15 1794 438 . . . 173 126 . . . 96 1102 Guns 3944 | 79 419 823 . 1794 374 . . . 75 . . . . . 380 Cannons 162 | . . . . . 64 . . . 98 . . . . . . Explosions 347 | . . . . . . . . . . . . . . . 347 Melee 597 | . . . . . . . . . . 126 . . . 96 375 Ramming 15 | . . . 15 . . . . . . . . . . . . Kinetic 1882 | 40 194 350 . 773 163 . . . 75 . . . . . 287 Thermal 1803 | 39 225 192 . 1021 275 . . . . . . . . . 51 Explosive 347 | . . . . . . . . . . . . . . . 347 Electromagnetic 421 | . . 281 . . . . . . 98 . . . . . 42 Impact . | . . . . . . . . . . . . . . . . Slashing 222 | . . . . . . . . . . 126 . . . 96 . Piercing 375 | . . . . . . . . . . . . . . . 375 Highest Corruption 8 | . . . . 4 . . . . 8 . . . . . 2 Average Corruption 4 | . . . . 4 . . . . 8 . . . . . 1 Corruption Purged . | . . . . . . . . . . . . . . . . Effects 16 | . . . . 15 . . . . 1 . . . . . . Message Errors 3 | . . . . 3 . . . . . . . . . . . Matter Fused 2 | . . . . 2 . . . . . . . . . . . Heat Flow Errors 2 | . . . . 2 . . . . . . . . . . . Energy Discharges 3 | . . . . 2 . . . . 1 . . . . . . Parts Rejected 1 | . . . . 1 . . . . . . . . . . . Data Loss (minor) 1 | . . . . 1 . . . . . . . . . . . Targeting Errors 2 | . . . . 2 . . . . . . . . . . . Weapon Failures 2 | . . . . 2 . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 94 | . . . . . . . . . . 61 . . . . 33 Projectiles . | . . . . . . . . . . . . . . . . Explosions 3 | . . . . . . . . . . . . . . . 3 Melee 91 | . . . . . . . . . . 61 . . . . 30 Knockbacks . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 7 | . . . 7 . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . . Rammed 1 | . . . 1 . . . . . . . . . . . . Targets Rammed 1 | . . . 1 . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 327 | 45 129 108 . 327 174 4 10 2 192 . . . . 12 52 Average Temperature 47 | 19 34 25 . 68 57 3 3 1 66 . . . . 7 20 Received Heat Transfer 1062 | . 72 144 . 738 45 30 12 . . . . . . 21 . Effects 1 | . . . . 1 . . . . . . . . . . . Shutdowns 1 | . . . . 1 . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried 2 | . . 2 . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 5 | . 1 . . 3 1 . . . . . . . . . . Heat Transferred 3948 | 111 666 518 . 1998 581 . . . . . . . . . 74 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 ------- Run | Scr Mat Mat Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp Fac Res Peak Influence 377 | 5 215 377 71 302 71 . . . . 180 88 . . 223 116 Initial 90 | . 3 90 71 11 21 . . . . . 88 . . 26 39 Average 100 | 1 102 194 64 142 23 . . . . 84 88 . . 120 41 Maximum Alert Level 1 | . 1 1 . 1 . . . . . . . . . 1 . Low Security (%) 88 | 100 77 78 100 72 100 . . . . 100 100 . . 91 100 Level 1 11 | . 22 21 . 27 . . . . . . . . . 8 . Level 2 . | . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 11 | . 1 . . 5 3 . . . . 1 . . . . 1 Investigation 2 | . . . . 1 1 . . . . . . . . . . Extermination 3 | . . . . . 1 . . . . 1 . . . . 1 Reinforcement 3 | . 1 . . 1 1 . . . . . . . . . . Assault . | . . . . . . . . . . . . . . . . Garrison 3 | . . . . 3 . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 --------- Run | Scr Mat Mat Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp Fac Res Distress Signals 7 | . . . . 1 1 . . . . 1 . . . 2 2 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 133 | . 12 12 5 30 7 5 1 . 9 7 . . 3 15 27 Peak Tracking Total 7 | . 4 3 5 5 4 3 1 . 5 6 . . 3 7 7 Tactical Retreats 22 | . 1 . . 2 1 3 . . 2 4 . . . 5 4 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 ------- Run | Scr Mat Mat Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp Fac Res Traps Triggered 2 | . . . . 1 . . . . . 1 . . . . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 ---------- Run | Scr Mat Mat Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp Fac Res Machines Disabled . | . . . . . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 --------- Run | Scr Mat Mat Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp Fac Res Machines Accessed 30 | . 1 . . 4 10 . . . . 4 . 1 . 8 2 Terminals 22 | . 1 . . 4 8 . . . . 2 . 1 . 5 1 Fabricators 3 | . . . . . . . . . . 1 . . . 2 . Repair Stations 1 | . . . . . 1 . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . . . . . . . Garrison Access 3 | . . . . . . . . . . 1 . . . 1 1 Total Hacks 86 | . 1 . . 16 33 . . . . 9 . 2 . 20 5 Successful 49 | . . . . 9 19 . . . . 6 . 2 . 12 1 Failed 37 | . 1 . . 7 14 . . . . 3 . . . 8 4 Catastrophic 4 | . 1 . . . 2 . . . . 1 . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 56 | . 1 . . 10 22 . . . . 5 . . . 15 3 Terminals 70 | . 1 . . 16 27 . . . . 6 . 2 . 15 3 Fabricators 6 | . . . . . . . . . . 2 . . . 4 . Repair Stations 2 | . . . . . 2 . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers 4 | . . . . . 4 . . . . . . . . . . Garrison Access 4 | . . . . . . . . . . 1 . . . 1 2 Terminal Hacks 13 | . . . . 4 4 . . . . 1 . 2 . 2 . Record 2 | . . . . . . . . . . . . 2 . . . Prototype ID Bank 1 | . . . . . . . . . . . . . . 1 . Branch Access Points 1 | . . . . 1 . . . . . . . . . . . Terminal Index 2 | . . . . 1 1 . . . . . . . . . . Alert Level 1 | . . . . . . . . . . 1 . . . . . Unreport Threat 6 | . . . . 2 3 . . . . . . . . 1 . Fabricator Hacks 6 | . . . . . . . . . . 2 . . . 4 . Load Schematic 4 | . . . . . . . . . . 1 . . . 3 . Build 2 | . . . . . . . . . . 1 . . . 1 . Repair Station Hacks 2 | . . . . . 2 . . . . . . . . . . Scan Component 1 | . . . . . 1 . . . . . . . . . . Repair 1 | . . . . . 1 . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer 4 | . . . . . 4 . . . . . . . . . . Insert Component 2 | . . . . . 2 . . . . . . . . . . Analyze 2 | . . . . . 2 . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . 1 . Seal Access 1 | . . . . . . . . . . . . . . 1 . Unauthorized Hacks 23 | . . . . 5 9 . . . . 3 . . . 5 1 Terminals 23 | . . . . 5 9 . . . . 3 . . . 5 1 Assimilate 5 | . . . . 1 2 . . . . . . . . 1 1 Botnet 14 | . . . . 3 6 . . . . 2 . . . 3 . Operators 4 | . . . . 1 1 . . . . 1 . . . 1 . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 28 | . 1 . . 3 10 . . . . 4 . 1 . 7 2 Full Trace Events 2 | . . . . 1 1 . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . 2 . . . . . . . . . . Parts Built 1 | . . . . . . . . . . 1 . . . . . Matter 372 | . . . . . . . . . . 186 . . . 186 . Time 148 | . . . . . . . . . . 49 . . . 99 . Total Part Build Rating 2 | . . . . . . . . . . 2 . . . . . Parts Repaired 1 | . . . . . 1 . . . . . . . . . . Time 26 | . . . . . 26 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . 2 . . . . . . . . . . Part Schematics Acquired 2 | . . . . . 2 . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 ------------ Run | Scr Mat Mat Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp Fac Res Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . 1 Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 -------- Run | Scr Mat Mat Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp Fac Res Total Allies 4 | . . . . 1 1 . . . . . . . . 1 1 Largest Group 1 | . . . . 1 1 1 . . . . . . . 1 1 Highest-Rated Group 26 | . . . . 10 10 10 . . . . . . . 10 26 Highest-Rated Ally 26 | . . . . 10 10 10 . . . . . . . 10 26 Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 ------- Run | Scr Mat Mat Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp Fac Res Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . . 1 . . 2 . . 2 . . 2 . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 ------------- Run | Scr Mat Mat Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp Fac Res Turns Passed 5771 | 92 300 732 81 856 805 515 223 40 401 253 15 327 202 347 582 Spaces Moved 7145 | 50 198 324 59 353 917 645 315 127 726 706 54 851 211 853 756 Core 15 | 3 . . . . . . . . . . . . . . 12 Treads 428 | . . 249 26 148 5 . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . Wheels 782 | 47 198 75 33 205 224 . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 5920 | . . . . . 688 645 315 127 726 706 54 851 211 853 744 Fastest Speed 26 | 50 100 100 110 110 26 27 28 28 27 26 26 26 26 26 27 Average Speed 50 | 99 100 150 132 137 53 56 66 28 27 28 26 26 26 26 35 Slowest Speed 450 | 100 100 180 160 180 166 99 103 28 103 29 26 26 26 27 450 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 26 | . . . . . 8 . . . . 2 . . . 8 8 Cave-ins Triggered 1 | . . . . . . . . . 1 . . . . . . Exploration Rate (%) 34 | 4 44 33 19 32 32 78 47 11 75 23 3 91 15 22 18 Regions Visited 15 Branch Regions 7 Pre-discovered Areas 1 | . . . . . . . . . . . . 1 . . . Known Exits Taken 11 | . . . . 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . . . . . Scrap Searched 13 | . . . . . . 3 3 1 3 . . 3 . . . Spaces Dug 49 | . . . . 2 2 . . . 4 1 . 3 . 15 22 Terrain Destroyed 72 | . . . . 2 2 . . . 7 1 . 3 . 15 42 Melee 32 | . . . . 2 2 . . . 4 1 . 3 . 15 5 Projectile 5 | . . . . . . . . . 3 . . . . . 2 AOE 35 | . . . . . . . . . . . . . . . 35 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 --------- Run | Scr Mat Mat Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp Fac Res Total 8844 | 71 247 483 61 572 1193 796 329 130 903 748 54 950 357 942 1008 Wait 1214 | 1 18 72 . 84 224 147 1 4 151 23 . 95 147 62 185 Move 7084 | 49 197 323 59 352 901 644 314 126 725 701 53 850 210 838 742 Hop 21 | . . . . . 7 . . . . 2 . . . 6 6 Pick Up 59 | 5 3 14 . 15 8 . 2 . . 4 1 . . 3 4 Fast Attach 60 | 7 . 9 . 12 6 . 2 . 1 9 . 2 . 6 6 Attach 41 | . 2 3 1 7 5 3 2 . 8 1 . . . . 9 Detach 18 | . . . . . 4 2 2 . 6 . . . . 1 3 Swap 20 | . 1 5 1 4 6 . . . . . . . . . 3 Drop 62 | . . 14 . 9 14 . 6 . . 5 . . . 7 7 Fire 215 | 9 26 43 . 87 16 . . . 8 . . . . . 26 Melee 50 | . . . . 2 2 . . . 4 3 . 3 . 19 17 Ram . | . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: *Fac x2 / *Low) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 5 exits: *Fac x3 / *Low x2) -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory -3/Research History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 27 | -11/Scrapyard | Discovered new exit (range 15) 93 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 386 | -10/Materials | Discovered new exit (range 4) 393 | -10/Materials | Entered another Materials area 393 | -9/Materials | Evolved 2 slots: Utility x2 449 | -9/Materials | Discovered new exit (range 10) 802 | -9/Materials | Build established: Scavenger-Mutant 880 | -9/Materials | Discovered new exit (range 16) 1125 | -9/Materials | Entered Mines 1126 | -9/Mines | Assembled infested the area 1145 | -9/Mines | Learned 2 Materials zone layouts 1193 | -9/Mines | Discovered new exit (range 14) 1202 | -9/Mines | Core integrity fell below 50% 1203 | -9/Mines | Met a Derelict bent on vengeance 1206 | -9/Mines | Entered Materials 1206 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1207 | -8/Materials | Identified exit to Factory 1229 | -8/Materials | Lost 4 parts (1p1n2w) 1536 | -8/Materials | Garrison activated, responded to threat 1633 | -8/Materials | Lost 3 parts (1p1n1w) 1956 | -8/Materials | Discovered exit to Factory (range 10) 1967 | -8/Materials | Lost 3 parts (1p1u1w) 2062 | -8/Materials | Entered Factory 2062 | -7/Factory | Accompanied by 1 ally 2062 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 2314 | -7/Factory | Repaired Lgt. Treads 2479 | -7/Factory | Discovered new exit (range 15) 2483 | -7/Factory | Identified exit to Factory 2737 | -7/Factory | Build established: Scavenger-Sprinter 2757 | -7/Factory | Discovered exit to Factory (range 15) 2830 | -7/Factory | Discovered new exit (range 7) 2832 | -7/Factory | Identified exit to Lower Caves 2867 | -7/Factory | Entered Lower Caves 2867 | -7/Lower Caves | Accompanied by 1 ally 2976 | -7/Lower Caves | Learned 4 Factory zone layouts 3095 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3203 | -7/Lower Caves | Learned 4 Factory zone layouts 3372 | -7/Lower Caves | Discovered new exit (range 12) 3381 | -7/Lower Caves | Identified exit to Lower Caves 3382 | -7/Lower Caves | Entered another Lower Caves area 3564 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3582 | -7/Lower Caves | Discovered new exit (range 11) 3584 | -7/Lower Caves | Identified exit to Zion 3605 | -7/Lower Caves | Entered Zion 3614 | -7/Zion | Given A8's code to call for help 3641 | -7/Zion | Discovered new exit (range 16) 3645 | -7/Zion | Identified exit to Proximity Caves 3645 | -7/Zion | Entered Proximity Caves 3671 | -6/Proximity Caves | Learned Factory emergency access door positions 4029 | -6/Proximity Caves | Crushed by falling debris 4032 | -6/Proximity Caves | Spotted B-75 Beast 4038 | -6/Proximity Caves | Learned 4 Factory zone layouts 4043 | -6/Proximity Caves | Discovered exit to Factory (range 6) 4046 | -6/Proximity Caves | Entered Factory 4046 | -6/Factory | Evolved 2 slots: Utility x2 4047 | -6/Factory | Identified exit to Factory 4047 | -6/Factory | Identified exit to Lower Caves 4064 | -6/Factory | Lost 4 parts (2n2u) 4220 | -6/Factory | Discovered exit to Lower Caves (range 7) 4266 | -6/Factory | Fabricated Imp. Flight Unit? 4291 | -6/Factory | Discovered exit to Factory (range 17) 4299 | -6/Factory | Entered another Factory area 4299 | -5/Factory | Evolved 2 slots: Utility x2 4307 | -5/Factory | Discovered new exit (range 17) 4312 | -5/Factory | Identified exit to Upper Caves 4314 | -5/Factory | Entered Upper Caves 4458 | -5/Upper Caves | Build established: Scout 4551 | -5/Upper Caves | Learned Factory stockpile data 4573 | -5/Upper Caves | Identified exit to Upper Caves 4600 | -5/Upper Caves | Learned location of Extension (-4) 4600 | -5/Upper Caves | Learned Factory trap positions 4641 | -5/Upper Caves | Entered another Upper Caves area 4673 | -5/Upper Caves | Discovered new exit (range 13) 4843 | -5/Upper Caves | Identified exit to Factory 4843 | -5/Upper Caves | Entered Factory 4843 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4844 | -4/Factory | Loaded intel: 101 trap records 5027 | -4/Factory | Fabricated Imp. Flight Unit? 5046 | -4/Factory | Spotted B-86 Titan 5134 | -4/Factory | Spotted B-86 Titan 5181 | -4/Factory | Discovered new exit (range 8) 5183 | -4/Factory | Identified exit to Research 5190 | -4/Factory | Entered Research 5190 | -3/Research | Evolved 2 slots: Power x1, Utility x1 5474 | -3/Research | Build established: Ninja 5552 | -3/Research | Lost 3 parts (2p1u) 5711 | -3/Research | Lost 4 parts (3n1u) 5737 | -3/Research | Core integrity fell below 50% 5748 | -3/Research | Core integrity fell below 20% 5766 | -3/Research | Lost 5 parts (3u2w) 5772 | -3/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 05685_ S-43 Plague destroyed. 05688_ K-01 Serf collects debris. 05690_ ALERT: Rogue bot located, Programmers report to Research Zone 7C. 05706_ S-43 Plague destroyed. 05716_ Hvy. Neutron Cannon destroyed. 05716_ Acquired Impulse Thruster Array. 05717_ Hvy. Machine Gun destroyed. 05718_ Acquired 35 matter. 05729_ Dropped Impulse Thruster Array. 05730_ Adv. Core Analyzer destroyed. 05732_ Med. Storage Unit destroyed. 05733_ Acquired Plasma Lance. 05735_ Adv. ECM Suite destroyed. 05736_ Destroyed Xenon Bombardment Thruster. 05743_ S-43 Plague destroyed. 05757_ Acquired 32 matter. 05761_ S-43 Plague destroyed. 05762_ Acquired 34 matter. 05766_ P-80 Master destroyed. 05767_ Acquired 43 matter. Map ----- +----------------------------------------------------+ | # """ ## #???????# # ##### | | # """ ## ######### # # | | # """ # # # # | | # + # # # | | # # + # # | | # """ # # + + | | # """ ####+### # # # | | # """ ## # # # # | | # """ ## # #####+#### # | | # """ ## # #?# # | | # ## # #?# ##### | | # ## # [ #?# #???? | | ##?######### # #?# #???? | | ???????????# # """"" #?# #???? | | ???????????# # """"" #?# #???? | | ???????########### """"" ### ##### | | ???????# ?# | | ???????# ! # | | ???????# | # | | ???????# ! + """"" *== | | ???????# # """"" ###"######"" | | ???????# # =""""" # " | | ???????# ?# = # #% | | ???????# ?# % + ""# | | ???????########### = # ""# | | ????????# @# + ! T"# | | ????????# *%p= # ""# | | ????????# !*#p* ### ""# | | ????????# #[ #?# # | | ????????# """ # #?# = =### | | ????????# """ ###### #?############ | | ????????# """ #????# | | ????????# ?????################### | | ????????# ???????????????????????? | | ????????#########???????????????????????? | | ????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 46 Energy Generation 24 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 10 Armor Coverage 150 Resistance: TH 10 Evasion (%) 64 Targeting Accuracy 8 Target Analysis 6 Core Analysis 10 Recoil Reduction 3 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Imp. Flight Unit | -7/Factory | Scanalyzed Imp. Hover Unit | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Imp. Flight Unit | x1 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LightMyomerArray Manual? 0 Play Time 02:01:58 Cumulative 83.0 hours Start 2020.09.23 @ 22:13:53 End 2020.09.24 @ 01:47:53 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 61 Rogue 61 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 48 Gallery% 54 Achievement% 40 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a1ec23b1-b9cd-4837-9d49-f5dacdfa9ae2