Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.25 @ 13:15:18 Player: Gabe+Kate4EVR Result: Destroyed by H-88 Terminator with Heavy Machine Gun Performance ------------- Evolutions (8) 4000 Regions Visited (12) 2400 Robots Destroyed (140) 700 Value Destroyed (4124) 4124 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (900) 900 TOTAL SCORE: 12404 Bonus ------- High Alert Combat Kills 580 Follower Combat Kills 465 Friendly Fire -145 Cogmind --------- Core Integrity 0/1450 Matter 152/300 Energy 75/100 System Corruption 4% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (16) -- (None) > --- UTILITY (2) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Particle Reactor > --- PROPULSION ------- Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg Biometal Leg Biometal Leg Gravmag System Antigrav System Antigrav System Antigrav System Antigrav System Antigrav System > --- UTILITY ---------- Advanced Heat Sink Experimental Hacking Suite > --- WEAPON ----------- Linear Accelerator Linear Accelerator > --- INVENTORY -------- Advanced Beam Rifle Quantum Rifle Advanced Beam Cannon Ion Cannon Enhanced Autogun [Rating: 109] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Aerolev Unit Flight Unit Flight Unit Utility Medium Storage Unit Device Advanced Heat Sink Storage Medium Storage Unit Processor Advanced Targeting Computer Hackware Experimental Hacking Suite Protection Core Shielding Weapon Small Laser Energy Gun Small Laser Energy Cannon Beam Cannon Ballistic Gun Autogun Ballistic Cannon Mini Assault Cannon Launcher Grenade Launcher Build | -11 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Was Fac Fac Fac Res Res Slots Evolved 16 | . . 2 2 . 2 2 . . 2 2 2 2 Power 2 | . . . . . 1 1 . . . . . . Propulsion 14 | . . 2 2 . 1 1 . . 2 2 2 2 Utility . | . . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . . Parts Attached 212 | 6 11 48 5 58 22 4 2 30 . . 19 7 Power 30 | 1 3 4 1 9 6 1 . 2 . . 3 . Engine 16 | 1 3 4 . 4 3 . . 1 . . . . Core 11 | . . . 1 5 3 1 . 1 . . . . Reactor 3 | . . . . . . . . . . . 3 . Propulsion 92 | 2 2 24 2 22 10 2 . 11 . . 11 6 Treads 7 | . . . . 3 . . . 4 . . . . Leg 32 | 2 2 8 . 2 9 2 . 4 . . 3 . Wheel 8 | . . 8 . . . . . . . . . . Hover 33 | . . . . 17 1 . . 3 . . 6 6 Flight 12 | . . 8 2 . . . . . . . 2 . Utility 34 | 1 4 5 1 7 3 1 . 9 . . 3 . Device 11 | . . 1 . 2 2 . . 4 . . 2 . Storage 10 | 1 2 1 . 3 1 . . 2 . . . . Processor 3 | . . . . . . . . 3 . . . . Hackware 1 | . . . . . . . . . . . 1 . Protection 9 | . 2 3 1 2 . 1 . . . . . . Artifact . | . . . . . . . . . . . . . Weapon 56 | 2 2 15 1 20 3 . 2 8 . . 2 1 Energy Gun 29 | 2 2 9 1 11 1 . . 3 . . . . Energy Cannon 10 | . . 2 . 3 . . 1 3 . . . 1 Ballistic Gun 8 | . . 2 . 3 1 . 1 1 . . . . Ballistic Cannon 6 | . . 2 . . 1 . . 1 . . 2 . Launcher 3 | . . . . 3 . . . . . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 11 | . . 1 . 7 1 . . 1 . . 1 . Corrupted Parts 4 | . . 2 . 2 . . . . . . . . System Corruption 12 | . . 7 . 5 . . . . . . . . Parts Lost 63 | . . 8 . 12 9 3 7 8 . . 10 6 Power 15 | . . 1 . 3 4 1 1 1 . . 4 . Propulsion 35 | . . 4 . 7 4 1 4 5 . . 5 5 Utility 7 | . . 1 . 1 1 1 1 1 . . 1 . Weapon 6 | . . 2 . 1 . . 1 1 . . . 1 Highest Loss Streak 7 | . . 4 . 7 3 2 7 3 . . 3 6 To Critical Strikes 2 | . . . . . 1 . 1 . . . . . Average Slot Usage (%) 78 | . 98 87 100 92 86 90 48 48 52 47 50 2 Engine 5 | . 14 10 . 2 3 11 3 1 5 5 . . Core 2 | . . . 8 5 6 5 3 . . . . . Treads 1 | . . . . 3 . . . 7 . . . . Leg 16 | . 28 20 . 5 29 39 22 7 17 15 10 . Wheel 1 | . . 5 . . . . . . . . . . Hover 12 | . . . . 37 15 6 3 8 5 5 17 2 Flight 3 | . . 7 54 1 . . . . . . 2 . Device 2 | . . . . 2 6 3 . 3 5 5 3 . Storage 8 | . 14 11 9 12 7 6 2 1 . . . . Protection 4 | . 12 9 8 2 . 2 2 . . . . . Energy Gun 10 | . 28 10 9 12 5 . . 2 11 10 1 . Energy Cannon 1 | . . 3 9 1 . . 1 4 . . . . Ballistic Gun 2 | . . 5 . 3 1 6 3 . . . . . Ballistic Cannon 2 | . . 2 . . 6 6 3 3 . . 4 . Naked Turns 89 | . . . . . . . 24 . . . 3 62 Heaviest Build 55 | 11 50 26 27 31 30 38 35 32 16 16 55 13 Greatest Support 105 | 20 20 40 33 48 105 95 95 100 50 50 64 24 Greatest Overweight (x) 6 | 1 2 6 . 2 2 . 3 3 . . 3 4 Average Overweight (x) . | . 1 . . . . . . . . . . . Largest Inventory Capacity 20 | 8 20 10 10 10 10 10 10 5 5 5 5 5 Average Capacity 9 | 7 16 10 10 9 10 10 7 5 5 5 5 5 Most Carried 17 | 2 17 10 10 10 10 10 10 5 5 5 5 5 Average Carried 8 | 1 11 9 9 9 9 9 7 4 5 5 4 2 Final Capacity 10 | 8 10 10 10 10 10 10 5 5 5 5 5 5 Final Carried 10 | 2 10 10 10 10 10 10 5 5 5 5 5 . Class Distribution -------------------- 52% | Mutant 39% | Scavenger-Mutant 5% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Sprinter | -8/Materials Scavenger-Mutant | -8/Storage Scavenger-Mutant | -7/Factory Scavenger-Mutant | -6/Factory Mutant | -6/Waste Mutant | -6/Factory Scavenger-Mutant | -5/Factory Scavenger-Mutant | -4/Factory Mutant | -3/Research Mutant | -2/Research Resources | -11 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -2 ----------- Run | Yrd Mat Mat Mat Sto Fac Fac Was Fac Fac Fac Res Res Matter Collected 4238 | 218 152 935 152 883 566 230 . 785 . . 136 181 Remotely . | . . . . . . . . . . . . . Salvage Created 5272 | . 421 1295 52 1488 800 102 221 668 . . 225 . Parts 249 | . 22 70 2 68 48 6 4 22 . . 7 . Haulers Intercepted 7 | . 2 3 . 2 . . . . . . . . Recyclers Shooed 12 | . 4 1 . 4 . 1 . 2 . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Was Fac Fac Fac Res Res Combat Hostiles Destroyed 88 | . 10 21 1 26 15 2 1 8 . . 4 . Guns 52 | . 10 16 1 17 5 . 1 2 . . . . Cannons 23 | . . 4 . . 7 2 . 6 . . 4 . AOE 12 | . . 1 . 9 2 . . . . . . . Classes Destroyed 17 | . 5 4 . 5 2 . 1 . . . . . Worker 11 | . . 6 . 1 3 1 . . . . . . Builder 8 | . . 1 . . 5 . . 1 . . 1 . Tunneler 2 | . . . . . 1 . . 1 . . . . Hauler 7 | . 2 3 . 2 . . . . . . . . Recycler 15 | . 1 3 . 7 1 . . 3 . . . . Mechanic 3 | . . 1 . 1 . . . 1 . . . . Operator 1 | . . . . 1 . . . . . . . . Watcher 4 | . 2 1 . 1 . . . . . . . . Swarmer 13 | . 6 3 . 4 . . . . . . . . Grunt 50 | . 4 15 . 15 8 2 . 4 . . 2 . Brawler 3 | . . . . 2 1 . . . . . . . Protector 1 | . . . . 1 . . . . . . . . Sentry 12 | . . 3 1 3 2 . . 1 . . 2 . Demolisher 1 | . . . . 1 . . . . . . . . Hunter 4 | . . . . 1 1 . . 2 . . . . Programmer 4 | . . . . . 3 . . 1 . . . . Compactor 1 | . . . . . . . 1 . . . . . Best Kill Streak 12 | . 4 8 1 12 9 3 1 3 . . 2 . Combat Bots Only 9 | . 4 4 1 9 4 2 1 2 . . 2 . Max Kills in Single Turn 3 | . 1 2 1 3 2 1 1 1 . . 1 . Gunslinging 1 | . . . . 1 . . . . . . . . Exploded 3 | . . 1 . 3 2 . . . . . . . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -2 -------- Run | Yrd Mat Mat Mat Sto Fac Fac Was Fac Fac Fac Res Res Hostile Shots Fired 1076 | . 51 103 2 162 254 46 11 189 . . 154 104 Missed 348 | . 16 25 . 47 92 16 . 47 . . 62 43 Damage Taken 12617 | . 347 1233 32 2306 1551 498 510 2135 . . 2001 2004 Core 3734 | . 61 294 . 341 208 14 313 220 . . 829 1454 Absorbed by Shields 318 | . . . . . 253 65 . . . . . . Redirected to Shielding 67 | . 2 65 . . . . . . . . . . Regen/Repaired (Parts) 721 | . . . . 721 . . . . . . . . Core Remaining (%) 64 | 100 75 26 . 38 70 . . 35 100 100 36 . Volleys Fired 409 | . 53 90 2 88 58 14 1 86 . . 17 . Largest 2 | . 2 2 2 2 2 2 1 2 . . 2 . Hottest 143 | . 90 130 125 125 143 76 28 137 . . 132 . Shots Fired 715 | . 104 167 3 158 116 28 1 104 . . 34 . Gun 457 | . 104 116 1 142 58 14 1 19 . . 2 . Cannon 248 | . . 51 2 6 58 14 . 85 . . 32 . Launcher 10 | . . . . 10 . . . . . . . . Special . | . . . . . . . . . . . . . Kinetic 324 | . . 77 . 26 75 28 1 85 . . 32 . Thermal 335 | . 100 57 3 115 41 . . 19 . . . . Explosive 10 | . . . . 10 . . . . . . . . Electromagnetic 46 | . 4 33 . 7 . . . . . . 2 . Robot Hit Streak 11 | . 11 11 5 11 6 4 1 7 . . 5 . Robot Miss Streak 7 | . 4 6 3 7 4 4 . 2 . . 2 . Penetration Max 1 | . . . . . 1 . . . . . . . Secondary Targets 3 | . . . . 3 . . . . . . . . Max Gunslinging Chain 1 | . . . . 1 . . . . . . . . Shots Hit Robots 445 | . 65 111 3 90 64 16 1 72 . . 23 . Core Hits 280 | . 26 65 2 102 37 7 1 28 . . 11 1 Critical Kills 1 | . . . . . . . 1 . . . . . Critical Parts Destroyed 2 | . . 1 . . 1 . . . . . . . Critical Strikes 20 | . 1 3 . 4 5 . 1 3 . . 3 . Burn 8 | . 1 1 . 4 2 . . . . . . . Destroy 3 | . . 1 . . 1 . 1 . . . . . Blast 9 | . . 1 . . 2 . . 3 . . 3 . Melee Attacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 11621 | . 783 1938 42 3273 2333 365 25 1941 . . 907 14 Guns 4777 | . 780 1185 7 1601 765 117 22 300 . . . . Cannons 4390 | . . 571 35 22 986 248 . 1641 . . 887 . Explosions 2411 | . . 182 . 1648 581 . . . . . . . Melee . | . . . . . . . . . . . . . Ramming 43 | . 3 . . 2 1 . 3 . . . 20 14 Kinetic 5236 | . . 734 . 283 1283 365 22 1662 . . 887 . Thermal 3934 | . 736 706 42 1246 925 . . 279 . . . . Explosive 1772 | . . . . 1648 124 . . . . . . . Electromagnetic 636 | . 44 498 . 94 . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 20 | . . 9 . 20 1 . 7 7 . . 2 4 Average Corruption 7 | . . 6 . 17 1 . 7 7 . . 1 2 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 82 | . . 24 . 18 2 . 2 33 . . 2 1 Message Errors 18 | . . 3 . 4 . . . 11 . . . . Matter Fused 12 | . . 4 . 3 . . . 3 . . 1 1 Heat Flow Errors 11 | . . 2 . 3 1 . 1 4 . . . . Energy Discharges 7 | . . 3 . 2 . . . 2 . . . . Parts Rejected 7 | . . 3 . . 1 . 1 2 . . . . Parts Fused 1 | . . . . . . . . . . . 1 . Data Loss (minor) 10 | . . 2 . 4 . . . 4 . . . . Data Loss (major) 4 | . . . . 1 . . . 3 . . . . Misfires 4 | . . 3 . . . . . 1 . . . . Alerts 3 | . . 1 . 1 . . . 1 . . . . Weapon Failures 5 | . . 3 . . . . . 2 . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 352 | . . . . 11 287 . . 54 . . . . Projectiles 54 | . . . . . . . . 54 . . . . Explosions 298 | . . . . 11 287 . . . . . . . Melee . | . . . . . . . . . . . . . Knockbacks 48 | . . 5 . . 5 6 . 25 . . 6 1 Impact 1 | . . . . . . . . . . . . 1 Kinetic 43 | . . 5 . . 5 5 . 23 . . 5 . Secondary 4 | . . . . . . 1 . 2 . . 1 . Self-Inflicted Damage 296 | . . 169 . 16 94 . 1 . . . 10 6 Shots 8 | . . 5 . 1 2 . . . . . . . Rammed 7 | . . . . . . . 1 . . . 3 3 Targets Rammed 11 | . 1 . . 2 1 . 1 . . . 3 3 Kicked 4 | . 1 . . 2 1 . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 943 | . 204 308 154 943 252 206 157 206 . . 81 . Average Temperature 114 | . 52 53 60 216 49 92 83 66 . . 37 . Received Heat Transfer 2949 | . 114 375 9 702 578 262 . 495 . . 315 99 Effects 36 | . . . . 36 . . . . . . . . Shutdowns 4 | . . . . 4 . . . . . . . . Energy Bleed 8 | . . . . 8 . . . . . . . . Interference 1 | . . . . 1 . . . . . . . . Matter Decay 3 | . . . . 3 . . . . . . . . Short Circuit 5 | . . . . 5 . . . . . . . . Damage (minor) 3 | . . . . 3 . . . . . . . . Damage (major) 10 | . . . . 10 . . . . . . . . Damage (core) 2 | . . . . 2 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 1 | . . . . 1 . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 1 | . . . . . 1 . . . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . . . Parts Melted 10 | . 4 1 . 2 3 . . . . . . . Heat Transferred 7778 | . 1997 1518 84 2499 1236 . . 444 . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 3 | . . 3 . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Was Fac Fac Fac Res Res Peak Influence 977 | . 232 381 160 977 737 313 124 132 29 14 265 82 Initial 391 | . . 14 115 67 391 295 109 37 29 14 6 67 Average 267 | . 86 184 118 737 441 297 84 57 29 14 80 40 Maximum Alert Level 3 | . 1 1 . 3 3 1 . . . . 1 . Low Security (%) 58 | 100 81 60 100 10 . . 100 100 100 100 98 100 Level 1 18 | . 18 39 . 6 34 100 . . . . 1 . Level 2 9 | . . . . 10 64 . . . . . . . Level 3 13 | . . . . 72 1 . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 29 | . 2 4 . 7 6 2 . 3 . . 4 1 Investigation 5 | . 1 . . 1 1 . . 1 . . 1 . Extermination 3 | . . . . . 1 . . 1 . . 1 . Reinforcement 14 | . 1 4 . 2 1 2 . 1 . . 2 1 Assault 5 | . . . . 4 1 . . . . . . . Garrison 2 | . . . . . 2 . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 5 | . . 2 . . 1 . . 1 . . . 1 Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -2 --------- Run | Yrd Mat Mat Mat Sto Fac Fac Was Fac Fac Fac Res Res Distress Signals 5 | . . 1 . . 3 . . . . . 1 . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 202 | . 18 39 1 53 23 4 6 12 . . 36 10 Peak Tracking Total 16 | . 4 5 1 10 8 3 6 4 . . 16 11 Tactical Retreats 11 | . 3 . . 1 1 . . 1 . . 5 . Traps | -11 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Was Fac Fac Fac Res Res Traps Triggered 6 | . 1 . . . . 1 . 2 . . 1 1 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -2 ---------- Run | Yrd Mat Mat Mat Sto Fac Fac Was Fac Fac Fac Res Res Machines Disabled 19 | . . 7 . 5 7 . . . . . . . Max in Single Turn 5 | . . 2 . 1 5 . . . . . . . Garrison Access 1 | . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -2 --------- Run | Yrd Mat Mat Mat Sto Fac Fac Was Fac Fac Fac Res Res Machines Accessed 21 | . 3 2 . 5 1 2 . 4 . . 4 . Terminals 12 | . 3 2 . 1 . . . 3 . . 3 . Fabricators 3 | . . . . . . 2 . 1 . . . . Repair Stations 2 | . . . . 2 . . . . . . . . Recycling Units 2 | . . . . 2 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 2 | . . . . . 1 . . . . . 1 . Total Hacks 55 | . 7 4 . 24 2 2 . 7 . . 9 . Successful 29 | . 3 1 . 19 . . . 2 . . 4 . Failed 26 | . 4 3 . 5 2 2 . 5 . . 5 . Catastrophic 7 | . 1 . . . 2 2 . 2 . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 19 | . 6 4 . 2 . . . 1 . . 6 . Terminals 26 | . 7 4 . 2 . . . 6 . . 7 . Fabricators 3 | . . . . . . 2 . 1 . . . . Repair Stations 20 | . . . . 20 . . . . . . . . Recycling Units 2 | . . . . 2 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 4 | . . . . . 2 . . . . . 2 . Terminal Hacks 8 | . 3 . . 1 . . . 1 . . 3 . Record 2 | . 1 . . . . . . . . . 1 . Prototype ID Bank 2 | . 2 . . . . . . . . . . . Open DSF 1 | . . . . . . . . 1 . . . . Unreport Threat 2 | . . . . . . . . . . . 2 . Registered Components 1 | . . . . 1 . . . . . . . . Fabricator Hacks 1 | . . . . . . . . 1 . . . . Build 1 | . . . . . . . . 1 . . . . Repair Station Hacks 16 | . . . . 16 . . . . . . . . Scan Component 8 | . . . . 8 . . . . . . . . Repair 8 | . . . . 8 . . . . . . . . Recycling Unit Hacks 2 | . . . . 2 . . . . . . . . Report Inventory 1 | . . . . 1 . . . . . . . . Retrieve Components 1 | . . . . 1 . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . 1 . Seal Access 1 | . . . . . . . . . . . 1 . Unauthorized Hacks 1 | . . 1 . . . . . . . . . . Terminals 1 | . . 1 . . . . . . . . . . Assimilate 1 | . . 1 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 18 | . 3 1 . 3 1 2 . 4 . . 4 . Full Trace Events 4 | . . 1 . 1 1 . . 1 . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built 1 | . . . . . . . . 1 . . . . Authchips . | . . . . . . . . . . . . . Time 64 | . . . . . . . . 64 . . . . Total Part Build Rating 8 | . . . . . . . . 8 . . . . Parts Repaired 8 | . . . . 8 . . . . . . . . Time 478 | . . . . 478 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 3 | . . . . 3 . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -2 ------------ Run | Yrd Mat Mat Mat Sto Fac Fac Was Fac Fac Fac Res Res Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -2 -------- Run | Yrd Mat Mat Mat Sto Fac Fac Was Fac Fac Fac Res Res Total Allies 16 | . . 1 . 12 . . . . . . . 3 Largest Group 11 | . . 1 1 11 . . . . . . . 3 Highest-Rated Group 213 | . . 10 10 213 . . . . . . . 138 Highest-Rated Ally 46 | . . 10 10 31 . . . . . . . 46 Total Orders 1 | . . . . 1 . . . . . . . . STAY 1 | . . . . 1 . . . . . . . . Ally Attacks 72 | . . . . 66 . . . . . . . 6 Total Damage 986 | . . . . 963 . . . . . . . 23 Kills 16 | . . . . 16 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Was Fac Fac Fac Res Res Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -2 ------------- Run | Yrd Mat Mat Mat Sto Fac Fac Was Fac Fac Fac Res Res Turns Passed 7311 | 76 1148 1269 214 1354 867 257 109 995 96 11 808 107 Spaces Moved 4531 | 57 472 675 124 855 542 160 101 418 81 10 850 186 Core 213 | 5 . . . . . . 54 11 . . 30 113 Treads 216 | . . . . 7 . . . 209 . . . . Legs 1900 | 52 472 372 . 25 390 160 47 117 81 10 174 . Wheels 134 | . . 134 . . . . . . . . . . Hover 1206 | . . . . 732 152 . . 81 . . 168 73 Flight 862 | . . 169 124 91 . . . . . . 478 . Fastest Speed 25 | 50 120 31 25 25 63 123 50 46 120 120 39 40 Average Speed 104 | 115 197 129 25 57 114 125 101 147 120 120 72 47 Slowest Speed 520 | 120 260 520 25 240 260 126 200 210 120 120 260 250 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 14 | . . 1 . 1 . . . . . . 12 . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 25 | 5 63 36 8 68 11 5 88 5 2 1 26 8 Regions Visited 12 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken . | . . . . . . . . . . . . . Unknown Exits Taken 10 | 1 1 1 1 1 1 . . 1 1 1 1 . Scrap Searched . | . . . . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . . . Terrain Destroyed 170 | . . 2 . 67 76 3 . 15 . . 7 . Melee . | . . . . . . . . . . . . . Projectile 35 | . . . . 5 5 3 . 15 . . 7 . AOE 135 | . . 2 . 62 71 . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -2 --------- Run | Yrd Mat Mat Mat Sto Fac Fac Was Fac Fac Fac Res Res Total 6383 | 64 584 919 306 1568 672 189 106 686 80 9 996 204 Wait 978 | . 18 51 163 500 26 6 . 118 . . 88 8 Move 4492 | 56 471 672 123 852 541 160 100 417 80 9 825 186 Hop 14 | . . 1 . 1 . . . . . . 12 . Pick Up 81 | 2 17 16 5 20 8 2 1 3 . . 7 . Fast Attach 147 | 6 4 30 2 34 18 3 2 27 . . 19 2 Attach 24 | . . 6 2 7 1 1 . 2 . . . 5 Detach 18 | . 2 3 2 6 . . . 4 . . 1 . Swap 41 | . 7 12 1 17 3 . . 1 . . . . Drop 144 | . 11 38 6 37 16 1 1 10 . . 24 . Fire 409 | . 53 90 2 88 58 14 1 86 . . 17 . Melee . | . . . . . . . . . . . . . Ram 7 | . . . . . . . 1 . . . 3 3 Kick 4 | . 1 . . 2 1 . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 18 | . . . . . . . . 18 . . . . Rewire 6 | . . . . 4 . 2 . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -8/Storage -7/Factory -6/Factory -6/Waste -6/Factory -5/Factory -4/Factory -3/Research -2/Research History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 77 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 466 | -10/Materials | Discovered new exit (range 10) 731 | -10/Materials | Discovered new exit (range 7) 1225 | -10/Materials | Entered another Materials area 1225 | -9/Materials | Evolved 2 slots: Propulsion x2 1912 | -9/Materials | Lost 3 parts (3n) 1944 | -9/Materials | Core integrity fell below 50% 1979 | -9/Materials | Lost 4 parts (1p1u2w) 2045 | -9/Materials | Discovered new exit (range 16) 2471 | -9/Materials | Discovered new exit (range 9) 2494 | -9/Materials | Entered another Materials area 2494 | -8/Materials | Accompanied by 1 ally 2494 | -8/Materials | Evolved 2 slots: Propulsion x2 2690 | -8/Materials | Discovered new exit (range 11) 2708 | -8/Materials | Entered Storage 2708 | -8/Storage | Accompanied by 1 ally 2898 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 3032 | -8/Storage | Met a pair of Derelict thieves 3061 | -8/Storage | Discovered new exit (range 9) 3082 | -8/Storage | Lost 7 allies 3132 | -8/Storage | Destroyed 9 combat bots 3136 | -8/Storage | Lost 3 parts (1p2n) 3374 | -8/Storage | Repaired Broken Aerolev Unit 3451 | -8/Storage | Repaired Broken Aerolev Unit 3491 | -8/Storage | Build established: Scavenger-Mutant 3508 | -8/Storage | First assault squad dispatched 3513 | -8/Storage | Repaired Aerolev Unit 3574 | -8/Storage | Repaired Aerolev Unit 3588 | -8/Storage | System corruption reached 10% 3615 | -8/Storage | Core integrity fell below 50% 3620 | -8/Storage | Destroyed 7 combat bots 3627 | -8/Storage | Lost 7 parts (1p4n1u1w) 3738 | -8/Storage | Repaired Cmb. Airjet 3810 | -8/Storage | Repaired Broken Cmb. Airjet 3837 | -8/Storage | Repaired Med. Storage Unit 4050 | -8/Storage | Repaired Adv. Beam Rifle 4062 | -8/Storage | Entered Factory 4062 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 4134 | -7/Factory | Lost 3 parts (3n) 4646 | -7/Factory | Garrison activated, responded to threat 4751 | -7/Factory | Garrison activated, responded to threat 4862 | -7/Factory | First assault squad dispatched 4920 | -7/Factory | Discovered new exit (range 6) 4929 | -7/Factory | Entered another Factory area 4929 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 5186 | -6/Factory | Sucked down chute 5186 | -6/Factory | Entered Waste 5192 | -6/Waste | Found Gamma Bomb Array 5200 | -6/Waste | Spotted C-40 Crusher 5201 | -6/Waste | EMP discharged 5225 | -6/Waste | Spotted C-40 Crusher 5227 | -6/Waste | Spotted C-40 Crusher 5230 | -6/Waste | Spotted C-40 Crusher 5233 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5234 | -6/Waste | Spotted C-40 Crusher 5240 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5242 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5243 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5245 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5251 | -6/Waste | Destroyed C-40 Crusher 5251 | -6/Waste | Crushed by Compactor (1 part destroyed) 5253 | -6/Waste | Spotted C-40 Crusher 5270 | -6/Waste | Discovered new exit (range 12) 5282 | -6/Waste | Lost 7 parts (1p4n1u1w) 5295 | -6/Waste | Entered Factory 5393 | -6/Factory | Fabricated Arm. Heavy Treads (x1) 5545 | -6/Factory | Build established: Mutant 5659 | -6/Factory | Core integrity fell below 50% 5721 | -6/Factory | Lost 3 parts (1p2n) 6267 | -6/Factory | Build established: Scavenger-Mutant 6272 | -6/Factory | Discovered new exit (range 14) 6290 | -6/Factory | Entered another Factory area 6290 | -5/Factory | Evolved 2 slots: Propulsion x2 6373 | -5/Factory | Discovered new exit (range 11) 6386 | -5/Factory | Entered another Factory area 6386 | -4/Factory | Evolved 2 slots: Propulsion x2 6386 | -4/Factory | Discovered new exit (range 10) 6397 | -4/Factory | Entered Research 6397 | -3/Research | Evolved 2 slots: Propulsion x2 6575 | -3/Research | Found Prototype Hackware 6575 | -3/Research | Identified Exp. Hacking Suite 6967 | -3/Research | Lost 3 parts (2p1n) 7019 | -3/Research | Spotted B-86 Titan 7116 | -3/Research | Build established: Mutant 7198 | -3/Research | Discovered new exit (range 15) 7201 | -3/Research | Core integrity fell below 50% 7205 | -3/Research | Entered another Research area 7205 | -2/Research | Evolved 2 slots: Propulsion x2 7222 | -2/Research | Allied Derelicts emerged from ambush trap array 7260 | -2/Research | Spotted B-90 Cyclops 7270 | -2/Research | Core integrity fell below 50% 7279 | -2/Research | Lost 3 allies 7290 | -2/Research | Core integrity fell below 20% 7312 | -2/Research | Destroyed by H-88 Terminator with Heavy Machine Gun Last Messages --------------- 07266_ Dark Matter Chamber disabled. 07268_ Acquired Cmb. Linear Gravjet. 07269_ B-90 Cyclops activates siege mode. 07272_ Imp. Linear Gravjet destroyed. 07274_ U-05 Engineer builds a Wall. 07275_ Slug penetrates Wall. 07280_ Cmb. Linear Gravjet blasted off. 07281_ System corrupted: Matter fused (-5). 07281_ Penetrated by Slug. 07281_ Slug penetrates A-15 Conveyor. 07282_ Knocked back. 07282_ P-80 Master resets U-05 Engineer, system corruption cleaned. 07284_ P-80 Master resets A-15 Conveyor, system corruption cleaned. 07286_ Imp. Linear Gravjet destroyed. 07286_ Knocked back. 07291_ Acquired Enh. Nova Cannon. 07293_ Enh. Nova Cannon destroyed. 07293_ Knocked back. 07311_ Penetrated by Slug. 07311_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ????????????????????????????????? | | ????????????????????????????????? | | ??????????????########?????##???? | | ?????????????? ## ? ? #???? | | ?????????????? ## #???? | | ?????????????#= ## #???? | | ?????????????# ?# #???? | | ?????????????# ?# """ #???? | | ?????????????# ??# """ #???? | | ?????????????# ??# """ #???? | | ?????????????# ???? #???? | | ??????######## ?????? ?????? | | ??????# % %"#+#########+######## | | ??????# % #!*= # | | ??????# #!*= # | | ??????# #!*= # | | ####### ############## # # | | ! ##% H## # # # | | ## ## + + # | | ## ## ### # | | ## ## #?# # | | ## ## #?# # | | ? #% ##h#########+######## | | ###+### h h #????? | | h #????? | | ## @ #????? | | ## #######+####+#+#????? | | ########???????????????????? | | #??????????????????????????? | | #??????????????????????????? | | #??????????????????????????? | | #??????????????????????????? | | " #??????????????????????????? | | " ####???????????????????????? | | " ???????????????????????? | | ??????????????????????? | | ??????????????????????? | | ##?????????????????????????? | | ##+###??????????????????????????? | | #???????????????????????????????? | | #???????????????????????????????? | | #???????????????????????????????? | | #???????????????????????????????? | | #???????????????????????????????? | | #???????????????????????????????? | | #???????????????????????????????? | | #???????????????????????????????? | | #???????????????????????????????? | | #???????????????????????????????? | | #???????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Energy Generation 39 Energy Capacity 440 Matter Stores 321 Matter Capacity 550 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 85 Additional Mass Support 6 Armor Coverage 225 Resistance: TH 20 Core Shielding 20 Evasion (%) 65 Targeting Accuracy 8 Target Analysis 5 Recoil Reduction 4 Offensive Hacking 16 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Arm. Heavy Treads | x1 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MeleeDispersionSplitter Manual? 0 Play Time 01:04:29 Cumulative 124.0 hours Start 2024.04.25 @ 10:28:06 End 2024.04.25 @ 13:15:18 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 254 Rogue 254 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 34 Gallery% 54 Achievement% 37 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5c461872-95ad-42c5-9d60-65fb74af004b