Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.01 @ 13:37:48 Player: Minty Result: Destroyed by P-70 Sage with High-powered Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (87) 435 Value Destroyed (3115) 3115 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (372) 372 TOTAL SCORE: 7742 Bonus ------- Follower Combat Kills 125 Met Data Miner 300 Friendly Fire -53 Cogmind --------- Core Integrity 0/700 Matter 225/300 Energy 37/100 System Corruption 29% Temperature Cool (6) Movement Walking (120) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Enhanced Flexi-carbon Leg Enhanced Flexi-carbon Leg > --- UTILITY (6) ------ Medium Storage Unit Advanced Terrain Scan Processor Advanced Targeting Computer Core Analyzer Improved Hacking Suite Makeshift System Shield > --- WEAPON (2) ------- Enhanced Flamer > --- INVENTORY (10) --- Advanced Heat Sink Large Storage Unit High-capacity Matter Pod (200) Improved Weapon Shielding Improved EM Pulse Cannon Mini Grenade Launcher Improved Datajack Molecular Deconstructor Peak State ------------ > --- POWER ------------ Fission Core > --- PROPULSION ------- Advanced Treads Spiked Medium Treads > --- UTILITY ---------- Large Storage Unit Improved Terrain Scanner Advanced Terrain Scan Processor Advanced Targeting Computer Core Analyzer Hardened Light Armor Plating > --- WEAPON ----------- Molecular Deconstructor > --- INVENTORY -------- Light Angular Momentum Engine Gravmag System Gravmag System Advanced Heat Sink Medium Storage Unit High-capacity Matter Pod Improved Weapon Shielding Improved EM Pulse Cannon Heavy Assault Rifle Gauss Rifle Mini Grenade Launcher Improved Datajack Enhanced Flamer [Rating: 52] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Hover Unit Hover Unit Flight Unit VTOL Module Utility Advanced Terrain Scan Processor Device Improved Terrain Scanner Storage Medium Storage Unit Processor Advanced Terrain Scan Processor Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Improved Medium Laser Energy Gun Improved Medium Laser Ballistic Gun Improved Assault Rifle Launcher Mini Grenade Launcher Special Weapon Molecular Deconstructor Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Sto Rec Fac Low Low Dat Pro Slots Evolved 6 | . . 2 . . 4 . . . . Power . | . . . . . . . . . . Propulsion 2 | . . 2 . . . . . . . Utility 4 | . . . . . 4 . . . . Weapon . | . . . . . . . . . . Parts Attached 85 | . 12 24 7 1 16 5 3 2 15 Power 8 | . 2 2 1 . 1 . . . 2 Engine 6 | . 1 2 1 . 1 . . . 1 Core 2 | . 1 . . . . . . . 1 Reactor . | . . . . . . . . . . Propulsion 32 | . 5 10 4 . 4 1 1 . 7 Treads 18 | . 4 6 1 . 4 1 . . 2 Leg 6 | . . . 3 . . . . . 3 Wheel 2 | . 1 . . . . . 1 . . Hover 5 | . . 3 . . . . . . 2 Flight 1 | . . 1 . . . . . . . Utility 24 | . 2 3 1 1 8 4 . 1 4 Device 8 | . 1 1 1 . 2 3 . . . Storage 2 | . . . . 1 . . . . 1 Processor 6 | . 1 1 . . 2 1 . 1 . Hackware 3 | . . . . . 1 . . . 2 Protection 5 | . . 1 . . 3 . . . 1 Artifact . | . . . . . . . . . . Weapon 21 | . 3 9 1 . 3 . 2 1 2 Energy Gun 8 | . 2 5 1 . . . . . . Energy Cannon . | . . . . . . . . . . Ballistic Gun 8 | . 1 4 . . 1 . 2 . . Ballistic Cannon . | . . . . . . . . . . Launcher 2 | . . . . . 2 . . . . Special Weapon 2 | . . . . . . . . . 2 Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . 1 . Unidentified Prototypes 5 | . . 2 1 . . . . . 2 Corrupted Parts 4 | . . 1 . . . 1 . . 2 System Corruption 20 | . . 2 . . . 7 . . 11 Parts Lost 49 | . 6 13 4 . 5 1 2 . 18 Power 8 | . 2 2 . . 1 . . . 3 Propulsion 24 | . 2 5 4 . 3 . 1 . 9 Utility 7 | . . 2 . . 1 1 . . 3 Weapon 10 | . 2 4 . . . . 1 . 3 Highest Loss Streak 10 | . 4 9 4 . 2 1 2 . 10 To Critical Strikes . | . . . . . . . . . . Average Backups 7 | . 7 4 5 5 8 9 9 9 10 Power . | . . . . 1 . . . . . Propulsion 2 | . 5 1 . . . 2 2 . 1 Utility 1 | . . 1 1 1 . . 2 3 3 Weapon 3 | . . 1 2 2 5 6 4 4 4 Tool/Special . | . . . . . . . . . . Unused Backups 13 | . 5 2 1 . . . 2 . 3 Power 1 | . 1 . . . . . . . . Propulsion 3 | . 2 1 . . . . . . . Utility 5 | . 1 1 1 . . . . . 2 Weapon 4 | . 1 . . . . . 2 . 1 Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 89 | . 95 76 86 100 87 96 98 87 80 Engine 7 | . 13 . 11 11 6 7 7 7 2 Core 1 | . . 5 . . . . . . 2 Treads 20 | . 26 30 4 11 13 27 29 23 8 Leg 5 | . 1 . 17 33 10 . . . 4 Wheel 1 | . . 1 . . . . . 7 4 Device 8 | . 1 3 11 11 9 19 15 15 8 Storage 8 | . 14 6 . 4 7 7 7 7 7 Processor 11 | . 10 . 11 6 11 9 15 20 23 Protection 2 | . . 2 . . 5 7 7 1 1 Energy Gun 9 | . 11 16 22 22 11 . . . . Ballistic Gun 8 | . 14 5 . . 3 15 14 . 11 Peak Build Rating 52 | . 8 17 20 19 36 38 40 39 52 Average Rating 23 | . 6 10 17 18 30 36 37 33 38 On Entrance 22 | 6 6 8 17 19 18 35 36 40 36 Avg Prop Armor Cover (%) 9 | . 15 24 6 9 7 . 18 3 7 Naked Turns . | . . . . . . . . . . Heaviest Build 44 | 13 15 19 15 25 35 34 34 26 44 Greatest Support 88 | 20 40 80 30 30 68 88 88 68 68 Greatest Overweight (x) 4 | . . 1 4 . 1 . 2 . 4 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 15 | . 8 8 5 10 10 10 10 10 15 Average Capacity 8 | . 8 6 5 7 10 10 10 10 12 Most Carried 15 | . 8 6 5 6 10 10 10 10 15 Average Carried 8 | . 7 4 4 5 8 9 9 8 11 Final Capacity 10 | 8 8 5 5 10 10 10 10 10 10 Final Carried 10 | 6 5 5 5 6 10 10 10 10 9 Class Distribution -------------------- 48% | Scavenger-Mutant 45% | Mutant 5% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Scavenger-Mutant | -9/Recycling Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Mutant | -7/Data Miner Derelict-Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 ----------- Run | Yrd Mat Mat Sto Rec Fac Low Low Dat Pro Matter Collected 2321 | 182 178 314 189 24 276 201 272 . 685 Remotely . | . . . . . . . . . . Salvage Created 3299 | . 250 712 719 . 852 101 220 . 445 Parts 162 | . 11 48 41 . 37 2 9 . 14 Haulers Intercepted 6 | . . 3 2 . 1 . . . . Recyclers Shooed 2 | . . 1 . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 27 | . . . . . . 6 7 . 14 Prevented . | . . . . . . . . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Sto Rec Fac Low Low Dat Pro Combat Hostiles Destroyed 72 | . 8 14 15 . 17 2 4 . 12 Melee 3 | . 2 . . . . . 1 . . Guns 60 | . 6 14 14 . 12 2 3 . 9 AOE 8 | . . . . . 5 . . . 3 Classes Destroyed 15 | . 1 6 . . 5 1 . . 2 Worker 3 | . . 1 1 . 1 . . . . Builder 1 | . . . . . 1 . . . . Tunneler 1 | . . . . . 1 . . . . Hauler 6 | . . 3 2 . 1 . . . . Recycler 1 | . . 1 . . . . . . . Operator 2 | . . 2 . . . . . . . Watcher 1 | . . . . . 1 . . . . Swarmer 11 | . . 3 3 . . . 1 . 4 Grunt 41 | . 8 8 7 . 11 1 1 . 5 Brawler 1 | . . . . . 1 . . . . Duelist 2 | . . . . . . . . . 2 Sentry 12 | . . 3 5 . 3 . 1 . . Hunter 2 | . . . . . . 1 1 . . Programmer 2 | . . . . . 2 . . . . Behemoth 1 | . . . . . . . . . 1 Decomposer 2 | . . . . . . . 2 . . Best Kill Streak 11 | . 2 7 6 . 11 1 2 . 4 Combat Bots Only 8 | . 2 6 6 . 8 1 2 . 4 Max Kills in Single Turn 5 | . 1 1 1 . 5 1 1 . 3 Gunslinging . | . . . . . . . . . . Exploded 3 | . . . . . 3 . . . 3 Melee 1 | . 1 . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Sto Rec Fac Low Low Dat Pro Hostile Shots Fired 730 | . 114 132 59 . 199 15 73 . 138 Missed 203 | . 25 35 12 . 67 5 20 . 39 Hits 527 | . 89 97 47 . 132 10 53 . 99 Melee 12 | . . . . . . 2 4 . 6 Projectile 515 | . 89 97 47 . 132 8 49 . 93 AOE 1 | . . . . . 1 . . . . Critical Strikes 18 | . 3 . 4 . 4 . . . 7 Part Disruptions 2 | . . . . . 1 . . . 1 Damage Taken 7113 | . 1160 1235 620 . 1424 196 470 . 2008 Core 1276 | . 219 270 82 . 146 15 65 . 479 Absorbed by Shields 399 | . . . . . . 27 187 . 185 Regen/Repaired (Parts) 119 | . . . 51 . 68 . . . . Core Remaining (%) 41 | 100 12 . . 12 . . . . . Volleys Fired 287 | . 42 68 36 . 59 12 20 . 50 Largest 2 | . 2 2 2 . 2 2 2 . 2 Hottest 121 | . 70 121 112 . 112 46 56 . 80 Shots Fired 531 | . 75 127 71 . 116 27 40 . 75 Gun 518 | . 75 127 71 . 110 27 40 . 68 Cannon . | . . . . . . . . . . Launcher 7 | . . . . . 6 . . . 1 Special 6 | . . . . . . . . . 6 Kinetic 263 | . 42 60 . . 26 27 40 . 68 Thermal 246 | . 33 55 71 . 84 . . . 3 Explosive 7 | . . . . . 6 . . . 1 Electromagnetic 12 | . . 12 . . . . . . . Robot Hit Streak 21 | . 8 21 6 . 13 7 9 . 8 Robot Miss Streak 6 | . 5 4 3 . 5 2 4 . 6 Penetration Max 1 | . . . . . . . . . 1 Secondary Targets 8 | . . 2 1 . 1 1 1 . 2 Max Gunslinging Chain 1 | . . 1 1 . 1 1 1 . 1 Shots Hit Robots 369 | . 46 91 47 . 77 19 30 1 58 Core Hits 214 | . 16 59 23 . 40 7 15 . 54 Critical Kills 1 | . 1 . . . . . . . . Critical Parts Destroyed 2 | . . 1 . . . 1 . . . Critical Strikes 19 | . 2 3 4 . 7 1 . . 2 Burn 16 | . 1 2 4 . 7 . . . 2 Destroy 3 | . 1 1 . . . 1 . . . Melee Attacks 2 | . . . . . . . . 1 1 Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks 2 | . . . . . . . . 1 1 Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 6980 | . 545 1243 784 . 2363 276 496 . 1273 Guns 5571 | . 524 1160 784 . 1316 276 489 . 1022 Cannons . | . . . . . . . . . . Explosions 1311 | . . 54 . . 1043 . . . 214 Melee . | . . . . . . . . . . Ramming 61 | . 21 29 . . 4 . 7 . . Kinetic 2822 | . 274 403 . . 358 276 489 . 1022 Thermal 3181 | . 250 692 784 . 1418 . . . 37 Explosive 797 | . . . . . 583 . . . 214 Electromagnetic 119 | . . 119 . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 29 | . 1 6 6 6 3 15 15 15 29 Average Corruption 9 | . 1 3 6 6 2 11 15 15 15 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 115 | . . 8 9 8 6 24 21 10 29 Message Errors 35 | . . 2 3 2 1 10 7 3 7 Matter Fused 25 | . . 4 2 2 2 3 4 3 5 Heat Flow Errors 10 | . . 1 . . . 2 2 1 4 Energy Discharges 10 | . . 1 . 4 . 1 . 1 3 Parts Rejected 2 | . . . . . . . 1 . 1 Data Loss (minor) 13 | . . . . . 1 4 3 2 3 Data Loss (major) 5 | . . . . . . 1 1 . 3 Misfires 6 | . . . 1 . 1 3 1 . . Alerts 3 | . . . 1 . . . 1 . 1 Weapon Failures 6 | . . . 2 . 1 . 1 . 2 Overload Shots . | . . . . . . . . . . Overflow Damage 89 | . . . . . 89 . . . . Projectiles . | . . . . . . . . . . Explosions 89 | . . . . . 89 . . . . Melee . | . . . . . . . . . . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 17 | . . . . . 17 . . . . Shots 1 | . . . . . 1 . . . . Rammed 42 | . 26 12 . . 2 . 2 . . Targets Rammed 46 | . 28 12 . . 3 . 3 . . Kicked . | . . . . . . . . . . Crushed 4 | . 2 . . . 1 . 1 . . Highest Temperature 396 | . 261 396 199 . 47 269 249 257 283 Average Temperature 98 | . 63 166 55 . 18 117 118 138 114 Received Heat Transfer 2317 | . 708 435 222 . 456 33 64 . 399 Effects 11 | . 1 6 . . . 1 3 . . Shutdowns 1 | . . 1 . . . . . . . Energy Bleed 2 | . 1 . . . . 1 . . . Interference 6 | . . 3 . . . . 3 . . Matter Decay 1 | . . 1 . . . . . . . Damage (minor) 1 | . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 1 | . . . 1 . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . Parts Melted 21 | . 1 2 8 . 9 . . . 1 Heat Transferred 7548 | . 814 1360 1961 . 2853 . . . 560 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 1 | . . 1 . . . . . . . Alert | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Sto Rec Fac Low Low Dat Pro Maximum Alert Level 1 | . . . 1 . 1 . . . . Low Security (%) 88 | . 100 100 82 100 60 . . . . Level 1 11 | . . . 17 . 39 . . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 387 | . 71 126 243 90 387 . . . . Initial 154 | . . 8 17 90 154 . . . . Average 71 | . 12 48 107 46 167 . . . . Influence Increases 2483 | . 257 392 416 70 788 106 120 . 334 Destroy 0b10 Robot/C 1500 | . 160 280 300 . 340 80 80 . 260 Destroy 0b10 Robot/NC 75 | . . 35 15 . 25 . . . . Destroy Leader 354 | . 40 76 74 . 94 20 10 . 40 Allied During Kill 40 | . . . . . . 6 . . 34 Successful Hack 45 | . 11 . 10 10 14 . . . . Select Force Hacks 60 | . . . . 60 . . . . . Disable Machine 135 | . . . 15 . 120 . . . . Destroy Structure 49 | . 1 1 2 . 45 . . . . Advance Influence 150 | . . . . . 150 . . . . Partial Spotted 15 | . 15 . . . . . . . . Lose Combat Pursuer 60 | . 30 . . . . . 30 . . Influence Decreases 2431 | . 236 370 226 293 435 469 90 30 282 Entered New Map 353 | . . 13 26 143 6 135 . 30 . Time Decay 1678 | . 176 257 160 150 379 304 70 . 182 Lost Part 360 | . 60 100 40 . 50 10 20 . 80 Lost Ally 40 | . . . . . . 20 . . 20 Squads Dispatched 15 | . 3 3 1 . 8 . . . . Investigation 7 | . 3 1 1 . 2 . . . . Extermination 2 | . . . . . 2 . . . . Reinforcement 3 | . . 2 . . 1 . . . . Assault . | . . . . . . . . . . Garrison 3 | . . . . . 3 . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Sto Rec Fac Low Low Dat Pro Distress Signals 4 | . 1 2 . . 1 . . . . Communications Jammed 12 | . . . . . 12 . . . . Distress Signals 12 | . . . . . 12 . . . . Times Spotted 105 | . 11 26 16 . 24 7 7 . 14 Peak Tracking Total 7 | . 5 7 3 . 4 3 5 . 4 Tactical Retreats 3 | . 1 . . . . . 2 . . Traps | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Sto Rec Fac Low Low Dat Pro Traps Triggered 1 | . 1 . . . . . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 ---------- Run | Yrd Mat Mat Sto Rec Fac Low Low Dat Pro Machines Disabled 10 | . . . 1 . 8 . . . 1 Max in Single Turn 7 | . . . 1 . 7 . . . 1 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Sto Rec Fac Low Low Dat Pro Machines Accessed 22 | . 4 2 2 4 4 2 . 4 . Terminals 9 | . 4 1 1 2 1 . . . . Fabricators . | . . . . . . . . . . Repair Stations 2 | . . . 1 . 1 . . . . Recycling Units 3 | . . 1 . 2 . . . . . Scanalyzers 1 | . . . . . 1 . . . . Garrison Access 1 | . . . . . 1 . . . . Total Hacks 77 | . 13 7 4 13 7 6 . 27 . Successful 55 | . 5 1 3 10 3 6 . 27 . Failed 21 | . 8 6 1 2 4 . . . . Catastrophic 4 | . 2 2 . . . . . . . Database Lockouts 1 | . . . . 1 . . . . . Manual 23 | . 6 3 2 8 3 . . . 1 Terminals 31 | . 13 3 3 10 2 . . . . Fabricators . | . . . . . . . . . . Repair Stations 2 | . . . 1 . 1 . . . . Recycling Units 7 | . . 4 . 3 . . . . . Scanalyzers 2 | . . . . . 2 . . . . Garrison Access 2 | . . . . . 2 . . . . Terminal Hacks 46 | . 3 . 2 7 1 6 . 27 . Record 16 | . . . . . . 5 . 11 . Part Schematic 10 | . . . . . . . . 10 . Robot Schematic 4 | . . . 1 . . . . 3 . Robot Analysis 1 | . 1 . . . . . . . . Prototype ID Bank 7 | . 1 . . 3 . . . 3 . Open Door 1 | . . . . . . 1 . . . Alert Level 1 | . . . . 1 . . . . . Locate Traps 2 | . . . 1 . 1 . . . . Dispatch Records 1 | . . . . 1 . . . . . Hauler Manifests 1 | . . . . 1 . . . . . Zone Layout 2 | . 1 . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks 1 | . . 1 . . . . . . . Report Inventory 1 | . . 1 . . . . . . . Scanalyzer 1 | . . . . . 1 . . . . Retrieve Study 1 | . . . . . 1 . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 6 | . 2 . 1 2 1 . . . . Terminals 2 | . 2 . . . . . . . . Disrupt 1 | . 1 . . . . . . . . Operators 1 | . 1 . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations 2 | . . . 1 . 1 . . . . Patch 2 | . . . 1 . 1 . . . . Recycling Units 2 | . . . . 2 . . . . . Tunnel 2 | . . . . 2 . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . 1 . . . . . . . Used . | . . . . . . . . . . Hacking Detections 13 | . 4 2 1 3 3 . . . . Full Trace Events 7 | . 3 1 1 1 1 . . . . Feedback Events 1 | . 1 . . . . . . . . Corruption 1 | . 1 . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 4 | . . . 1 . . . . 3 . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 10 | . . . . . . . . 10 . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Part Studies Acquired 1 | . . . . . 1 . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 ------------ Run | Yrd Mat Mat Sto Rec Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . Robots Hacked 2 | . . . . . . . . 1 1 Non-combat 1 | . . . . . . . . . 1 Combat 1 | . . . . . . . . 1 . Robot Hacks Applied 2 | . . . . . . . . 1 1 parse_system 2 | . . . . . . . . 1 1 Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Sto Rec Fac Low Low Dat Pro Total Allies 3 | . . . . . . 2 . . 1 Largest Group 2 | . . . . . . 2 . . 1 Highest-Rated Group 89 | . . . . . . 51 . . 89 Highest-Rated Ally 89 | . . . . . . 31 . . 89 Total Orders . | . . . . . . . . . . Ally Attacks 27 | . . . . . . 21 . . 6 Total Damage 494 | . . . . . . 274 . . 220 Kills 3 | . . . . . . 2 . . 1 Allies Corrupted 2 | . . . . . . 1 . . 1 Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Sto Rec Fac Low Low Dat Pro Active Infowar (turns) 2265 | . 147 103 . . 162 686 484 218 465 Terrain 2265 | . 147 103 . . 162 686 484 218 465 Jamming 216 | . . . . . 108 108 . . . Robot Analysis Total 1 | . 1 . . . . . . . . Derelict Logs Recovered 4 | . . . . . . 2 . . 2 Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 ------------- Run | Yrd Mat Mat Sto Rec Fac Low Low Dat Pro Turns Passed 5706 | . 1300 770 327 302 917 686 484 218 702 Spaces Moved 2766 | 1 313 401 159 249 512 396 246 106 383 Core 77 | . . 37 15 . . . . . 25 Treads 1620 | . 245 200 . . 266 396 239 106 168 Legs 652 | 1 52 . 103 249 246 . . . 1 Wheels 259 | . 16 134 . . . . 7 . 102 Hover 158 | . . 30 41 . . . . . 87 Flight . | . . . . . . . . . . Fastest Speed 50 | 120 80 50 52 120 105 160 120 160 56 Average Speed 137 | 120 149 115 125 120 135 160 158 160 128 Slowest Speed 260 | 120 160 160 250 120 175 160 160 160 260 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins 2 | . . . . . . . . . 2 Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 43 | 2 57 41 21 68 18 59 42 75 53 Regions Visited 9 Branch Regions 6 Pre-discovered Areas 5 | . . . . 2 . 2 . 1 . Known Exits Taken . | . . . . . . . . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 1 . Scrap Searched 10 | . . . . . . 2 4 . 4 Spaces Dug . | . . . . . . . . . . Terrain Destroyed 60 | . . . . . 54 . 1 . 5 Melee . | . . . . . . . . . . Projectile 3 | . . . . . . . 1 . 2 AOE 57 | . . . . . 54 . . . 3 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Sto Rec Fac Low Low Dat Pro Total 4087 | . 1053 574 212 252 611 425 298 157 505 Wait 802 | . 652 47 7 . 1 6 20 42 27 Move 2757 | . 312 400 158 248 511 395 245 105 383 Hop . | . . . . . . . . . . Pick Up 37 | . 4 7 2 2 9 3 3 2 5 Fast Attach 44 | . 2 14 4 . 7 2 2 . 13 Attach 32 | . 5 7 . 1 5 . 1 2 11 Detach 11 | . 1 1 . 1 2 . . 2 4 Swap 43 | . 6 12 3 . 10 3 1 . 8 Drop 26 | . 1 6 2 . 4 4 3 3 3 Fire 287 | . 42 68 36 . 59 12 20 . 50 Melee 2 | . . . . . . . . 1 1 Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush 46 | . 28 12 . . 3 . 3 . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Sub]) -9/Materials -9/Storage -9/Recycling -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: [Fac] / *Dat) -7/Data Miner -6/Proximity Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 1119 | -10/Materials | Core integrity fell below 50% 1151 | -10/Materials | Lost 4 parts (1p1n2w) 1219 | -10/Materials | Core integrity fell below 20% 1241 | -10/Materials | Discovered new exit (range 10) 1296 | -10/Materials | Discovered new exit (range 4) 1301 | -10/Materials | Entered another Materials area 1301 | -9/Materials | Evolved 2 slots: Propulsion x2 1663 | -9/Materials | Discovered new exit (range 16) 1675 | -9/Materials | Lost 3 parts (2n1w) 1777 | -9/Materials | Core integrity fell below 50% 1810 | -9/Materials | Lost 9 parts (2p2n2u3w) 2071 | -9/Materials | Entered Storage 2174 | -9/Storage | Lost 4 parts (4n) 2322 | -9/Storage | Core integrity fell below 20% 2395 | -9/Storage | Used back door to open Recycling access 2395 | -9/Storage | Discovered new exit (range 3) 2398 | -9/Storage | Entered Recycling 2539 | -9/Recycling | Build established: Scavenger-Mutant 2686 | -9/Recycling | Discovered new exit (range 7) 2700 | -9/Recycling | Entered Factory 2700 | -7/Factory | Evolved 4 slots: Utility x4 3296 | -7/Factory | Garrison activated, responded to threat 3343 | -7/Factory | Destroyed 8 combat bots 3592 | -7/Factory | Discovered new exit (range 11) 3617 | -7/Factory | Entered Lower Caves 3702 | -7/Lower Caves | Entered an active Warlord outpost 3710 | -7/Lower Caves | Learned location of 1 exit from Factory 3772 | -7/Lower Caves | Learned Research security intel 3772 | -7/Lower Caves | Learned Armory terminal intel 3780 | -7/Lower Caves | A Commander dispatched an escort 3843 | -7/Lower Caves | System corruption reached 10% 4275 | -7/Lower Caves | Discovered new exit (range 16) 4303 | -7/Lower Caves | Entered another Lower Caves area 4394 | -7/Lower Caves | Discovered new exit (range 16) 4675 | -7/Lower Caves | Discovered new exit (range 8) 4679 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4787 | -7/Lower Caves | Entered Data Miner 4790 | -7/Data Miner | Discovered new exit (range 6) 4820 | -7/Data Miner | Met Data Miner 4857 | -7/Data Miner | Learned location of Section 7 (-2) 4857 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 4923 | -7/Data Miner | Received God Mode back door access code from Data Miner 5005 | -7/Data Miner | Entered Proximity Caves 5071 | -6/Proximity Caves | Lost 4 parts (1p3n) 5194 | -6/Proximity Caves | Learned 8 Factory zone layouts 5299 | -6/Proximity Caves | Core integrity fell below 50% 5353 | -6/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 5366 | -6/Proximity Caves | Found Prototype Special Weapon 5468 | -6/Proximity Caves | Spotted B-75 Beast 5472 | -6/Proximity Caves | Identified Molecular Deconstructor 5535 | -6/Proximity Caves | Destroyed B-75 Beast 5542 | -6/Proximity Caves | Escorted by Enhanced Grunt 5553 | -6/Proximity Caves | Learned Factory trap positions 5563 | -6/Proximity Caves | Lost 10 parts (2p4n2u2w) 5670 | -6/Proximity Caves | Caught by Unaware searching for contraband prototypes 5677 | -6/Proximity Caves | Core integrity fell below 20% 5707 | -6/Proximity Caves | Destroyed by P-70 Sage with High-powered Shock Rifle Last Messages --------------- 05662_ Acquired 13 matter. 05665_ Acquired 12 matter. 05670_ P-70 Sage: "CONFIRMED SUSPICIOUS DERELICT. COMMENCE PROTOTYPE CONTRABAND SEARCH." 05677_ System corrupted: Component data lost. 05687_ P-70 Sage fails to hack Enhanced Grunt. 05693_ Enhanced Grunt system terminally corrupted. 05695_ Acquired Corrupted Prototype Leg. 05695_ Identified Enh. Flexi-carbon Leg. 05695_ Integrated Corrupted Enh. Flexi-carbon Leg (+5). 05698_ Hvy. Assault Rifle destroyed. 05698_ Acquired Corrupted Enh. Flexi-carbon Leg. 05698_ Integrated Corrupted Enh. Flexi-carbon Leg (+6). 05702_ System corrupted: Matter fused (-8). 05703_ P-70 Sage suffers critical hit (Burn). 05704_ P-70 Sage heat damages Antigrav System. 05705_ P-70 Sage heat spikes uncontrollably. 05706_ P-70 Sage heat short circuits Tesla Rifle. 05706_ Melted Broken Tesla Rifle. 05706_ P-70 Sage suffers critical hit (Burn). Map ----- +----------------------------------------------------+ | #??# ###### #########?## | | ???# ### #?#### ######### | | ??# ??#?##?## #?## | | ? ### ?? #### | | ? ???#???? #### #### #### | | ???###??#?#?## ## ##### ##### #?## | | ???????#??????????##?# ###### #### ##### | | ??????????????????#??# #?#### #?# #" " | | ???????????????????### ##?### ### """" # | | ??????????##????????# ###### ## ## | | ??????????# ???????# ### #### ### | | ???????????# ###???# #?### ""#?? | | ????????????# #?## ###?## "" ##? | | ????????????# ##! ] ##### ######? | | ?????????????# ##### ##??#?# | | ?????????????#### ### # ###### | | ????????????????## #?## ## ### | | ?????????????????### #??### ## ## ### | | ????????????????#### ##???####### ## ##?#?# | | ????????????????# ##????#???# #?#### | | ????????????????# #####????#### ### | | ????????????????# ######### | | ????????????????# #### ## | | ????????????????# ####### ### | | ????????????????## #?????#####?? | | ?????????????????## !%@p #???????????? | | ??????????????????### ! ###### ????????? | | ????????????????? ##??????# ??????????? | | ??????????????# ##?????????? ????????????? | | ???????????? ##### ##????????????????????????? | | ????????????##??????# #?????????????????????????? | | ????????????????????# #?????????????????????????? | | ????????????????????# #?????????????????????????? | | ????????????????????# ?????????????????????????? | | ???????????????????? ?????????????????????????? | | ???????????????????? ?????????????????????????? | | ??????????????????? ????????????????????????? | | ??????????????????? #????????????????????????? | | ??????????????????? #####????????????????????????? | | ??????????????????? ?????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Coolant Potential 50 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 310 Jamming Range 12 Armor Coverage 375 Evasion (%) 55 Targeting Accuracy 8 Core Analysis 6 Recoil Reduction 4 Offensive Hacking 12 Defensive Hacking 11 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lrn. Tractor Beam | -7/Data Miner | Free Multireflex Exoskeleton | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Imp. Heavy Machine Gun | -7/Data Miner | Free Field Propulsion Drive | -7/Data Miner | Free Variable Charge Gun | -7/Data Miner | Free Imp. VSS Leg | -7/Data Miner | Free Adv. Thermal Shield | -7/Data Miner | Free Robot Schematics ------------------ B-36 Bruiser | -9/Storage | Hacked R-10 Processor | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free W-25 Informer | -7/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Aluminum Leg | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MagneticGlidesysSightfinder Manual? 0 Play Time 00:34:25 Cumulative 1293.3 hours Start 2026.04.01 @ 12:48:33 End 2026.04.01 @ 13:37:48 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1587 Rogue 1303 Adventurer 124 Explorer 160 Win Type - Total 63 Types 49/0/8/4/1/0/0/1/0/0 Lore% 93 Gallery% 83 Achievement% 70 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 40267fd8-b2e8-44f6-9e38-2c026ebb6f07