Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.25 @ 21:01:44 Player: PE-P51_RE Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (15) 3000 Robots Destroyed (64) 320 Value Destroyed (2145) 2145 Prototype IDs (33) 660 Alien Tech Used (1) 200 Bonus (2959) 2959 TOTAL SCORE: 12784 Bonus ------- Follower Combat Kills 142 Delivered SUBCON Basin 2000 Registered with UFD 300 Met Optimus in HQ 500 Met Data Miner 300 Friendly Fire -283 Cogmind --------- Core Integrity 214/1300 Matter 300/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- Improved Gyrokinetic Inverter > --- UTILITY (11) ----- Advanced Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Dimensional Node Initializer Lance Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Antimatter Reactor > --- PROPULSION ------- Heavy Treads Heavy Treads Heavy Treads Improved Gyrokinetic Inverter > --- UTILITY ---------- Advanced Cryofiber Web Advanced Sensor Array Advanced Signal Interpreter Improved Point Defense System Hacking Suite Hacking Suite Makeshift Hacking Suite Advanced Recalibrator > --- WEAPON ----------- Matter Neutralizer Heavy Machine Gun > --- INVENTORY -------- Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Dimensional Node Initializer Lance [Rating: 114] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Improved Titanium Leg Wheel Subdweller Monowheel Hover Unit Gravmag Array Flight Unit Xenon Bombardment Thruster Utility Rainbow Chip Device Experimental Sensor Array Storage Humpback Processor Rainbow Chip Hackware Advanced System Shield Protection Scrap Shield Weapon Subdweller Beam Cannon Energy Gun Subdweller Laser Energy Cannon Subdweller Beam Cannon Ballistic Gun Autogun Ballistic Cannon Battle Cannon Launcher Grenade Launcher Special Weapon CPS Tube Impact Weapon Makeshift Hammer Slashing Weapon Mining Claw Piercing Weapon Heavy Pick Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -4 -3 ------- Run | Yrd Mat Min Sub Rec Scr Fac Was Fac Low Low Dat Pro Fac Fac Res Slots Evolved 14 | . . . . . . 8 . . . . . . 2 2 2 Power . | . . . . . . . . . . . . . . . . Propulsion 5 | . . . . . . 3 . . . . . . . . 2 Utility 9 | . . . . . . 5 . . . . . . 2 2 . Weapon . | . . . . . . . . . . . . . . . . Parts Attached 154 | . 3 1 39 3 2 24 1 15 9 7 . 1 18 15 16 Power 20 | . . 1 7 . 1 2 . 2 2 1 . . . 1 3 Engine 11 | . . . 7 . 1 1 . 1 1 . . . . . . Core 6 | . . 1 . . . 1 . 1 1 1 . . . 1 . Reactor 3 | . . . . . . . . . . . . . . . 3 Propulsion 41 | . . . 10 1 1 6 . 2 1 4 . 1 5 6 4 Treads 13 | . . . 6 . . 2 . . . 1 . . . . 4 Leg 5 | . . . . . . . . . 1 3 . 1 . . . Wheel 6 | . . . 4 1 1 . . . . . . . . . . Hover 9 | . . . . . . 3 . . . . . . 1 5 . Flight 8 | . . . . . . 1 . 2 . . . . 4 1 . Utility 53 | . 1 . 10 . . 12 1 6 2 1 . . 9 6 5 Device 23 | . . . 4 . . 5 . 3 1 . . . 3 2 5 Storage 2 | . . . 1 . . 1 . . . . . . . . . Processor 10 | . . . 1 . . 3 . 2 1 . . . 1 2 . Hackware 11 | . . . . . . 2 1 1 . 1 . . 4 2 . Protection 7 | . 1 . 4 . . 1 . . . . . . 1 . . Artifact . | . . . . . . . . . . . . . . . . Weapon 40 | . 2 . 12 2 . 4 . 5 4 1 . . 4 2 4 Energy Gun 6 | . . . . 1 . . . 1 2 . . . . . 2 Energy Cannon 7 | . . . 4 . . 1 . 1 . . . . . . 1 Ballistic Gun 13 | . 2 . 5 1 . 2 . . 1 . . . 1 . 1 Ballistic Cannon 4 | . . . 2 . . . . 1 . . . . . 1 . Launcher 2 | . . . 1 . . . . 1 . . . . . . . Special Weapon 1 | . . . . . . . . 1 . . . . . . . Impact Weapon 2 | . . . . . . . . . 1 1 . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . 1 . . Piercing Weapon 2 | . . . . . . . . . . . . . 1 1 . Special Melee Weapon 2 | . . . . . . 1 . . . . . . 1 . . Unidentified Prototypes 8 | . . . . . . 3 . 2 . 1 . . 1 . 1 Parts Lost 74 | . . . 4 . . 6 . 9 . 10 . 2 6 19 18 Power 13 | . . . 1 . . 2 . 1 . 2 . . 1 3 3 Propulsion 20 | . . . 1 . . . . 3 . 3 . 2 1 7 3 Utility 28 | . . . 2 . . 3 . 2 . 4 . . 2 7 8 Weapon 13 | . . . . . . 1 . 3 . 1 . . 2 2 4 Highest Loss Streak 16 | . . . 2 . . 5 . 4 . 10 . 2 5 13 16 To Critical Strikes 1 | . . . . . . . . 1 . . . . . . . Average Backups 12 | . 6 8 6 19 28 8 5 4 3 4 4 4 3 4 4 Power 1 | . 1 1 1 4 3 . . . . . . . . . . Propulsion 1 | . 3 3 . 1 3 1 1 1 . . . . . . 1 Utility 4 | . . . 2 6 11 3 1 1 1 1 2 2 . . . Weapon 4 | . 2 3 2 7 8 2 2 1 1 1 1 1 1 3 1 Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 29 | . 2 3 3 . 2 11 . 2 . . . . . 1 5 Power 3 | . . 2 . . 1 . . . . . . . . . . Propulsion 6 | . . . 2 . . 1 . . . . . . . . 3 Utility 4 | . . . . . . 4 . . . . . . . . . Weapon 14 | . 2 1 1 . 1 5 . 2 . . . . . 1 1 Tool/Special 2 | . . . . . . 1 . . . . . . . . 1 Average Slot Usage (%) 81 | . 96 100 89 89 67 73 81 83 69 94 37 31 60 81 49 Engine 9 | . 14 3 12 10 12 2 . 2 . . . . 7 7 . Core 2 | . . 10 2 . . 2 6 2 3 8 . . . . . Treads 12 | . . . 26 10 1 1 . . . 5 . . . . 9 Leg 2 | . 28 28 . . . . . . 3 17 12 6 . . . Wheel 6 | . . . 1 20 14 2 . . . . . . . . . Hover 1 | . . . . . . 13 20 16 . . . . 7 6 4 Flight 1 | . . . . . . . . 3 6 5 . . 4 13 . Device 2 | . . . . . . 12 13 7 12 11 . . 5 10 9 Storage 5 | . 14 14 2 10 13 1 . . . . . . . . . Processor 8 | . . . 8 10 1 9 13 18 20 13 12 12 14 15 4 Hackware 3 | . . . . . . 11 14 19 13 16 6 6 10 20 11 Protection 3 | . 10 14 6 . . 1 . . . . . . . . . Energy Gun 3 | . 11 . . 3 13 . . . 4 . . . 2 . . Energy Cannon 6 | . . . 6 14 8 4 6 4 . . . . . . 2 Ballistic Gun 9 | . 16 28 15 11 1 7 . . 3 5 . . 1 3 1 Ballistic Cannon 2 | . . . 5 . . . . 3 . . . . . 2 . Peak Build Rating 114 | . 10 12 50 50 32 73 77 78 64 78 32 33 83 97 114 Average Rating 39 | . 7 11 31 47 23 60 73 71 56 71 32 27 49 81 78 On Entrance 36 | 6 6 10 12 50 32 26 71 77 38 64 32 32 24 78 32 Avg Prop Armor Cover (%) 8 | . . . 5 8 12 16 . 5 2 11 . . 8 25 4 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 228 | 11 17 19 220 224 220 228 17 25 20 25 3 3 22 23 45 Greatest Support 210 | 20 20 20 60 40 28 49 49 49 20 53 38 40 34 59 210 Greatest Overweight (x) 13 | . . . 5 13 13 5 . 1 1 . . . 1 2 3 Average Overweight (x) 1 | . . . . 9 7 . . . . . . . . . . Largest Inventory Capacity 35 | . 8 8 35 35 35 35 5 5 5 5 5 5 5 5 5 Average Capacity 17 | . 8 8 12 35 35 11 5 5 5 5 5 5 5 5 5 Most Carried 35 | . 8 8 35 35 35 35 5 5 5 5 5 5 5 5 5 Average Carried 14 | . 6 7 8 33 29 8 5 4 4 5 5 5 3 4 4 Final Capacity 35 | 8 8 8 35 35 35 5 5 5 5 5 5 5 5 5 5 Final Carried 35 | 6 8 8 35 21 35 5 5 4 5 5 5 5 5 5 5 Class Distribution -------------------- 42% | Hauler-Mutant 20% | Hacker-Mutant 11% | Tank 9% | Mutant 8% | Subdweller-Mutant 5% | Derelict-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -10/Subcaves Hauler-Mutant | -9/Recycling Hauler-Mutant | -9/Scraptown Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Waste Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Lower Caves Mutant | -6/Data Miner Mutant | -5/Proximity Caves Hacker-Mutant | -5/Factory Hacker-Sprinter | -4/Factory Hacker-Mutant | -3/Research Resources | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -4 -3 ----------- Run | Yrd Mat Min Sub Rec Scr Fac Was Fac Low Low Dat Pro Fac Fac Res Matter Collected 4730 | 170 . 246 1933 249 58 383 . 322 441 405 . . 36 110 377 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 3188 | . . 262 927 517 . 326 . 372 62 457 . . 8 . 257 Parts 141 | . . 16 61 11 . 8 . 14 1 17 . . 2 . 11 Haulers Intercepted 3 | . . . . . . 1 . 2 . . . . . . . Recyclers Shooed 5 | . . . . 4 . . . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 25 | . . . 13 . . . . . 1 7 . 4 . . . Prevented . | . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -4 -3 ------- Run | Yrd Mat Min Sub Rec Scr Fac Was Fac Low Low Dat Pro Fac Fac Res Combat Hostiles Destroyed 50 | . . 9 23 . . 4 . 5 . 2 . . . . 7 Melee 1 | . . . . . . . . . . . . . . . 1 Guns 23 | . . 9 8 . . 4 . . . 2 . . . . . Cannons 21 | . . . 12 . . . . 5 . . . . . . 4 AOE 3 | . . . 3 . . . . . . . . . . . . Classes Destroyed 17 | . . 2 7 1 . 1 . 1 . 4 . . 1 . . Builder 1 | . . . . . . . . . . . . . 1 . . Hauler 3 | . . . . . . 1 . 2 . . . . . . . Recycler 6 | . . . . 6 . . . . . . . . . . . Turret 2 | . . . 2 . . . . . . . . . . . . Swarmer 14 | . . 5 4 . . . . . . . . . . . 5 Grunt 12 | . . 4 3 . . 3 . . . . . . . . 2 Researcher 1 | . . . . . . . . . . 1 . . . . . Sentry 3 | . . . 1 . . 1 . 1 . . . . . . . Programmer 5 | . . . . . . . . 4 . 1 . . . . . Artisan 2 | . . . 2 . . . . . . . . . . . . Cobbler 1 | . . . 1 . . . . . . . . . . . . Subdweller 15 | . . . 15 . . . . . . . . . . . . Scientist 1 | . . . 1 . . . . . . . . . . . . Zionite 1 | . . . 1 . . . . . . . . . . . . Decomposer 1 | . . . . . . . . . . 1 . . . . . Tinkerer 1 | . . . . . . . . . . 1 . . . . . Mutant 1 | . . . . . . . . . . 1 . . . . . Best Kill Streak 4 | . . 3 2 2 . 1 . 1 . 1 . . 1 . 4 Combat Bots Only 4 | . . 3 2 . . 1 . 1 . 1 . . . . 4 Max Kills in Single Turn 2 | . . 1 2 1 . 1 . 1 . 1 . . 1 . 1 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 1 | . . . 1 . . . . . . . . . . . . Melee 1 | . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -4 -3 -------- Run | Yrd Mat Min Sub Rec Scr Fac Was Fac Low Low Dat Pro Fac Fac Res Hostile Shots Fired 1001 | . . 32 170 . . 81 . 104 . 82 . 22 114 144 252 Missed 362 | . . 7 57 . . 29 . 51 . 35 . 7 41 67 68 Hits 639 | . . 25 113 . . 52 . 53 . 47 . 15 73 77 184 Melee 3 | . . . . . . . . . . . . 3 . . . Projectile 636 | . . 25 113 . . 52 . 53 . 47 . 12 73 77 184 Critical Strikes 30 | . . . 5 . . 1 . 3 . 2 . . 4 6 9 Damage Taken 12404 | . . 258 2035 . . 694 . 684 64 1032 . 371 1453 1954 3859 Core 3783 | . . 32 182 . . 124 . 170 . 253 . 181 940 815 1086 Absorbed by Shields . | . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 89 | . . . . . . 73 . 16 . . . . . . . Core Remaining (%) 32 | 100 . . . . 14 . . . . . . 14 6 29 . Volleys Fired 412 | . . 22 192 16 . 30 . 49 1 62 . . 7 8 25 Largest 3 | . . 2 3 2 . 2 . 2 2 1 . . 1 1 2 Hottest 183 | . . 46 183 110 . 110 . 109 90 30 . . 40 47 135 Shots Fired 698 | . 1 44 405 18 . 51 . 61 2 66 . . 7 8 35 Gun 353 | . 1 44 165 16 . 41 . . 2 66 . . 6 . 12 Cannon 336 | . . . 233 2 . 10 . 60 . . . . . 8 23 Launcher 9 | . . . 7 . . . . 1 . . . . 1 . . Special . | . . . . . . . . . . . . . . . . Kinetic 517 | . 1 44 292 2 . 41 . 45 1 66 . . 7 8 10 Thermal 170 | . . . 106 16 . 10 . 13 . . . . . . 25 Explosive 7 | . . . 7 . . . . . . . . . . . . Electromagnetic 4 | . . . . . . . . 3 1 . . . . . . Robot Hit Streak 25 | . . 4 25 6 . 7 . 14 3 7 . . 1 2 6 Robot Miss Streak 4 | . 1 4 4 1 . 2 . 1 . 3 . . 4 . 2 Penetration Max 1 | . . . . . . . . . . 1 . . . . . Secondary Targets 1 | . . . 1 . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . . . . . . Shots Hit Robots 367 | . . 23 178 13 . 38 . 38 2 40 . . 3 2 30 Core Hits 136 | . . 12 55 6 . 14 . 12 1 16 . . 13 . 7 Critical Kills 4 | . . . . . . 2 . . . . . . . . 2 Critical Parts Destroyed 3 | . . . . . . . . . . 3 . . . . . Critical Strikes 15 | . . . 4 . . 2 . 2 . 3 . . . . 4 Meltdown 2 | . . . . . . . . . . . . . . . 2 Destroy 4 | . . . . . . 2 . . . 2 . . . . . Blast 6 | . . . 4 . . . . 2 . . . . . . . Smash 1 | . . . . . . . . . . 1 . . . . . Impale 2 | . . . . . . . . . . . . . . . 2 Melee Attacks 30 | . . . . . . 2 . 3 1 6 . 2 6 1 9 Impact 9 | . . . . . . . . . 1 6 . 2 . . . Slashing 5 | . . . . . . . . . . . . . 5 . . Piercing 10 | . . . . . . . . . . . . . 1 . 9 Sneak Attacks 7 | . . . . . . 2 . 2 . 1 . . 1 1 . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 8299 | . 2 360 3139 272 . 724 . 1104 90 973 . . 555 37 1043 Guns 3320 | . . 360 1143 218 . 557 . . 25 847 . . 23 . 147 Cannons 3622 | . . . 1676 54 . 167 . 1044 . . . . . 37 644 Explosions 809 | . . . 259 . . . . . 65 . . . 485 . . Melee 408 | . . . . . . . . . . 126 . . 47 . 235 Ramming 140 | . 2 . 61 . . . . 60 . . . . . . 17 Kinetic 5222 | . . 360 2102 19 . 557 . 679 . 847 . . 508 37 113 Thermal 2171 | . . . 717 253 . 167 . 291 65 . . . . . 678 Explosive 259 | . . . 259 . . . . . . . . . . . . Electromagnetic 99 | . . . . . . . . 74 25 . . . . . . Impact 126 | . . . . . . . . . . 126 . . . . . Slashing 47 | . . . . . . . . . . . . . 47 . . Piercing 235 | . . . . . . . . . . . . . . . 235 Highest Corruption 9 | . 4 4 4 4 . . 8 8 8 9 9 9 . . . Average Corruption 4 | . 3 4 4 4 . . 8 7 8 8 9 9 . . . Corruption Purged 3 | . . . . . . . . 3 . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 342 | . 3 10 172 52 . . . 24 26 40 3 12 . . . Message Errors 88 | . . 6 46 13 . . . 3 5 12 . 3 . . . Matter Fused 78 | . . 1 37 11 . . . 9 8 9 . 3 . . . Heat Flow Errors 51 | . 1 1 20 12 . . . 4 3 6 2 2 . . . Energy Discharges 41 | . . 1 24 7 . . . 1 4 3 . 1 . . . Parts Rejected 4 | . . . . . . . . 1 . 1 . 2 . . . Parts Fused 4 | . . . 3 . . . . . 1 . . . . . . Data Loss (minor) 40 | . . 1 21 8 . . . 2 3 4 . 1 . . . Data Loss (major) 14 | . 1 . 10 . . . . 1 1 1 . . . . . Misfires 11 | . 1 . 6 . . . . . . 4 . . . . . Alerts 6 | . . . 1 1 . . . 2 1 . 1 . . . . Weapon Failures 5 | . . . 4 . . . . 1 . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 178 | . . . 28 3 . 8 . 43 . 84 . . 7 . 5 Projectiles 87 | . . . 28 3 . 8 . 43 . . . . . . 5 Explosions . | . . . . . . . . . . . . . . . . Melee 91 | . . . . . . . . . . 84 . . 7 . . Knockbacks 15 | . . . 6 . . . . 8 . . . . . 1 . Impact 4 | . . . 3 . . . . 1 . . . . . . . Kinetic 11 | . . . 3 . . . . 7 . . . . . 1 . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 251 | . . . 156 . . . . 29 64 . . . . . 2 Shots 5 | . . . 4 . . . . . 1 . . . . . . Rammed 35 | . . . 23 . . . . 5 . . . . . . 7 Targets Rammed 37 | . 1 . 23 . . . . 5 . . . . . . 8 Kicked 1 | . 1 . . . . . . . . . . . . . . Crushed 1 | . . . . . . . . . . . . . . . 1 Highest Temperature 525 | . 217 214 525 244 . 279 . 257 101 297 124 69 39 310 491 Average Temperature 83 | . 103 61 80 70 . 58 . 91 46 106 71 50 22 69 188 Received Heat Transfer 3372 | . . 81 621 . . 315 . 105 . 392 . 24 474 488 872 Effects 9 | . . . 3 . . . . . . . . . . . 6 Shutdowns 3 | . . . 1 . . . . . . . . . . . 2 Interference 1 | . . . . . . . . . . . . . . . 1 Short Circuit 2 | . . . 1 . . . . . . . . . . . 1 Damage (minor) 2 | . . . 1 . . . . . . . . . . . 1 Damage (major) 1 | . . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . Impact Corruptions 3 | . . . . . . . . . . 3 . . . . . Robots Melted 2 | . . . . . . . . . . . . . . . 2 Combat Hostiles 2 | . . . . . . . . . . . . . . . 2 Parts Melted 7 | . . . 3 . . . . . . . . . . . 4 Heat Transferred 2668 | . . . 962 324 . 222 . 370 50 . . . . . 740 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . 1 . . . 1 . . Alert | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -4 -3 ------- Run | Yrd Mat Min Sub Rec Scr Fac Was Fac Low Low Dat Pro Fac Fac Res Maximum Alert Level 3 | . . . . . . . . . . . . . 3 1 . Low Security (%) 86 | . 100 100 . 100 . 100 100 100 . . . . . 9 100 Level 1 5 | . . . . . . . . . . . . . . 90 . Level 2 6 | . . . . . . . . . . . . . 85 . . Level 3 1 | . . . . . . . . . . . . . 14 . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Peak Influence 712 | . 30 80 . 102 . 53 7 59 . . . . 712 332 149 Initial 478 | . . . . 72 . . 7 . . . . . 478 241 97 Average 74 | . 4 30 . 7 . 12 3 16 . . . . 582 235 76 Influence Increases 2883 | . 53 210 307 121 . 170 . 328 5 80 . 142 848 416 203 Destroy 0b10 Robot/C 760 | . . 180 220 . . 80 . 100 . 20 . 20 . . 140 Destroy 0b10 Robot/NC 75 | . . . . 30 . 5 . 10 5 20 . . 5 . . Destroy Leader 146 | . . 30 10 . . 22 . 54 . 10 . 10 . . 10 Allied During Kill 9 | . . . 2 . . . . . . . . 7 . . . Successful Hack 173 | . 23 . . . . 30 . 38 . . . . 38 44 . Select Force Hacks 140 | . . . . 90 . . . . . . . . 50 . . Disable Machine 30 | . . . . . . . . 15 . . . . 15 . . Destroy Structure 65 | . . . . 1 . 3 . 21 . . . . 20 12 8 Advance Influence 450 | . . . . . . . . . . . . . 450 . . Partial Spotted 75 | . . . . . . 30 . 30 . . . . 15 . . Lose Combat Pursuer 960 | . 30 . 75 . . . . 60 . 30 . 105 255 360 45 Influence Decreases 2864 | . 53 184 183 271 . 149 21 298 35 80 . 97 399 723 371 Entered New Map 478 | . . . 14 78 . . 14 . 12 . . . 17 253 90 Time Decay 1703 | . 53 184 139 193 . 118 7 248 23 80 . 70 222 180 186 Search Patrol Dispatched 200 | . . . . . . . . . . . . . 100 100 . Lost Part 466 | . . . 30 . . 31 . 50 . . . 10 60 190 95 Lost Ally 17 | . . . . . . . . . . . . 17 . . . Squads Dispatched 26 | . . . . . . 3 . 9 . . . . 9 5 . Investigation 16 | . . . . . . 1 . 5 . . . . 6 4 . Extermination 4 | . . . . . . 1 . 2 . . . . . 1 . Reinforcement 2 | . . . . . . 1 . 1 . . . . . . . Assault . | . . . . . . . . . . . . . . . . Garrison 4 | . . . . . . . . 1 . . . . 3 . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . . . . 1 1 . Data Miner Redirects 6 | . . . . . . . . . . . . . 4 2 . Construction Impeded . | . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -4 -3 --------- Run | Yrd Mat Min Sub Rec Scr Fac Was Fac Low Low Dat Pro Fac Fac Res Distress Signals 3 | . 1 . . . . . . . . . . . . 1 1 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 155 | . 2 10 30 . . 6 5 11 . 4 . 13 19 34 21 Peak Tracking Total 18 | . 4 3 4 . . 3 5 5 . 1 . 6 18 17 12 Tactical Retreats 24 | . 1 . 3 . . . . 3 . 2 . 4 4 6 1 Traps | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -4 -3 ------- Run | Yrd Mat Min Sub Rec Scr Fac Was Fac Low Low Dat Pro Fac Fac Res Traps Triggered 8 | . 2 . 2 . . 1 . 1 . . . . 1 1 . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts 5 | . . . . . . 5 . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -4 -3 ---------- Run | Yrd Mat Min Sub Rec Scr Fac Was Fac Low Low Dat Pro Fac Fac Res Machines Disabled 9 | . . . 4 . . . . 1 1 2 . . 1 . . Max in Single Turn 1 | . . . 1 . . . . 1 1 1 . . 1 . . Garrison Access 1 | . . . . . . . . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -4 -3 --------- Run | Yrd Mat Min Sub Rec Scr Fac Was Fac Low Low Dat Pro Fac Fac Res Machines Accessed 54 | . 4 . 4 4 2 5 . 9 2 2 4 . 10 8 . Terminals 13 | . 4 . . 1 . 2 . 2 . 1 . . 1 2 . Fabricators 6 | . . . . . . 1 . . . . . . 3 2 . Repair Stations 7 | . . . . . . 1 . 2 . . . . 4 . . Recycling Units 11 | . . . . 3 . 1 . 2 . . . . 2 3 . Scanalyzers 3 | . . . . . . . . 2 . . . . . 1 . Garrison Access 1 | . . . . . . . . 1 . . . . . . . Total Hacks 159 | . 10 . 9 11 12 9 . 39 2 2 29 . 19 17 . Successful 111 | . 5 . 9 4 12 5 . 18 2 2 29 . 11 14 . Failed 47 | . 5 . . 7 . 4 . 20 . . . . 8 3 . Catastrophic 5 | . . . . 1 . . . 2 . . . . 1 1 . Database Lockouts 1 | . . . . . . . . 1 . . . . . . . Manual 36 | . 9 . . 3 . 1 . 11 . . . . 4 8 . Terminals 32 | . 10 . . 2 . 5 . 6 . 1 . . 4 4 . Fabricators 17 | . . . . . . 2 . . . . . . 8 7 . Repair Stations 17 | . . . . . . 1 . 11 . . . . 5 . . Recycling Units 24 | . . . . 9 . 1 . 8 . . . . 2 4 . Scanalyzers 15 | . . . . . . . . 13 . . . . . 2 . Garrison Access 1 | . . . . . . . . 1 . . . . . . . Terminal Hacks 62 | . 1 . 9 . 12 2 . 2 2 2 29 . 1 2 . Record 31 | . . . 6 . 12 . . . 1 1 11 . . . . Part Schematic 11 | . . . . . . 1 . . . . 10 . . . . Robot Schematic 5 | . . . . . . . . . . . 5 . . . . Prototype ID Bank 3 | . . . . . . . . . . . 3 . . . . Open Door 3 | . . . 1 . . . . . 1 1 . . . . . Branch Access Points 2 | . 1 . . . . . . . . . . . . 1 . Recycling Unit Index 1 | . . . . . . . . 1 . . . . . . . Locate Traps 1 | . . . . . . . . . . . . . . 1 . Hauler Manifests 1 | . . . . . . . . 1 . . . . . . . Registered Components 1 | . . . . . . 1 . . . . . . . . . Zone Layout 1 | . . . . . . . . . . . . . 1 . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . Release Object 1 | . . . 1 . . . . . . . . . . . . Fabricator Hacks 9 | . . . . . . 1 . . . . . . 4 4 . Network Status 3 | . . . . . . 1 . . . . . . 1 1 . Load Schematic 4 | . . . . . . . . . . . . . 2 2 . Build 2 | . . . . . . . . . . . . . 1 1 . Repair Station Hacks 4 | . . . . . . . . 2 . . . . 2 . . Scan Component 1 | . . . . . . . . 1 . . . . . . . Repair 1 | . . . . . . . . 1 . . . . . . . Refit 2 | . . . . . . . . . . . . . 2 . . Recycling Unit Hacks 3 | . . . . 1 . 1 . . . . . . . 1 . Retrieve Components 3 | . . . . 1 . 1 . . . . . . . 1 . Scanalyzer 11 | . . . . . . . . 10 . . . . . 1 . Insert Component 4 | . . . . . . . . 4 . . . . . . . Analyze 5 | . . . . . . . . 5 . . . . . . . Retrieve Study 2 | . . . . . . . . 1 . . . . . 1 . Garrison Access Hacks 1 | . . . . . . . . 1 . . . . . . . Seal Access 1 | . . . . . . . . 1 . . . . . . . Unauthorized Hacks 21 | . 4 . . 3 . 1 . 3 . . . . 4 6 . Terminals 4 | . 4 . . . . . . . . . . . . . . Skim 4 | . 4 . . . . . . . . . . . . . . Fabricators 5 | . . . . . . . . . . . . . 2 3 . Prioritize 1 | . . . . . . . . . . . . . . 1 . Haulers 1 | . . . . . . . . . . . . . . 1 . Overload 1 | . . . . . . . . . . . . . 1 . . Recompile 2 | . . . . . . . . . . . . . 1 1 . Repair Stations 2 | . . . . . . 1 . 1 . . . . . . . Patch 2 | . . . . . . 1 . 1 . . . . . . . Recycling Units 10 | . . . . 3 . . . 2 . . . . 2 3 . Tunnel 3 | . . . . 3 . . . . . . . . . . . Fedlink 7 | . . . . . . . . 2 . . . . 2 3 . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 23 | . 3 . . 3 . 3 . 6 . . . . 4 4 . Full Trace Events 3 | . . . . 1 . . . 1 . . . . 1 . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked 1 | . . . . . . . . . . . . . 1 . . Robot Schematics Acquired 5 | . . . . . . . . . . . 5 . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 44 | . . . . . . 3 . 15 8 3 10 . 4 1 . Parts Built 4 | . . . . . . . . . . . . . 2 2 . Authchips 2 | . . . . . . . . . . . . . 1 1 . Time 115 | . . . . . . . . . . . . . 84 31 . Total Part Build Rating 18 | . . . . . . . . . . . . . 8 10 . Part Studies Acquired 2 | . . . . . . . . 1 . . . . . 1 . Parts Repaired . | . . . . . . . . . . . . . . . . Time 50 | . . . . . . . . 50 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components 13 | . . . . 3 . 10 . . . . . . . . . Parts Scanalyzed 4 | . . . . . . . . 4 . . . . . . . Part Schematics Acquired 3 | . . . . . . . . 3 . . . . . . . Parts Damaged 1 | . . . . . . . . 1 . . . . . . . Bothacking | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -4 -3 ------------ Run | Yrd Mat Min Sub Rec Scr Fac Was Fac Low Low Dat Pro Fac Fac Res Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked 4 | . . . . . . 2 . 1 . . . . . 1 . Non-combat 4 | . . . . . . 2 . 1 . . . . . 1 . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied 4 | . . . . . . 2 . 1 . . . . . 1 . find_chute 2 | . . . . . . 1 . . . . . . . 1 . find_recycling 1 | . . . . . . . . 1 . . . . . . . find_station 1 | . . . . . . 1 . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -4 -3 -------- Run | Yrd Mat Min Sub Rec Scr Fac Was Fac Low Low Dat Pro Fac Fac Res Total Allies 4 | . . 2 . . . . 1 . . . . 1 . . . Largest Group 2 | . . 2 2 . . . 1 . . . . 1 . . . Highest-Rated Group 96 | . . 45 45 . . . 31 . . . . 96 . . . Highest-Rated Ally 96 | . . 31 31 . . . 31 . . . . 96 . . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 33 | . . . 15 . . . 11 . . . . 7 . . . Total Damage 473 | . . . 188 . . . 146 . . . . 139 . . . Kills 4 | . . . 3 . . . . . . . . 1 . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -4 -3 ------- Run | Yrd Mat Min Sub Rec Scr Fac Was Fac Low Low Dat Pro Fac Fac Res Active Infowar (turns) 4370 | . . . 312 . . 514 34 607 955 1183 . . 313 268 184 Optics 520 | . . . 312 . . 117 . . . . . . . 91 . Sensors 4026 | . . . . . . 508 34 607 954 1183 . . 313 243 184 IFF 290 | . . . . . . 169 34 87 . . . . . . . Terrain 16 | . . . . . . . . 16 . . . . . . . Traps 1 | . . . . . . . . . 1 . . . . . . Decoding 195 | . . . . . . . . . . . . . . 195 . Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 12 | . . 1 2 . 5 . . . 2 1 . 1 . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Decoded 0b10 Intel 4 | . . . . . . . . . . . . . . 4 . Items 3 | . . . . . . . . . . . . . . 3 . Machines 1 | . . . . . . . . . . . . . . 1 . Exploration | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -4 -3 ------------- Run | Yrd Mat Min Sub Rec Scr Fac Was Fac Low Low Dat Pro Fac Fac Res Turns Passed 20767 | . 256 451 8028 2628 4125 524 34 782 955 1286 102 310 461 365 460 Spaces Moved 12223 | 1 204 321 3845 520 1858 484 72 1092 931 894 82 417 499 717 286 Core 660 | . . . . . . 20 . 6 3 . . 293 123 66 149 Treads 3748 | . . . 3465 162 . . . . . . . . . . 121 Legs 2078 | 1 204 321 14 . . . . . 438 894 82 124 . . . Wheels 2618 | . . . 366 358 1858 36 . . . . . . . . . Hover 1866 | . . . . . . 428 72 1019 . . . . 236 95 16 Flight 1253 | . . . . . . . . 67 490 . . . 140 556 . Fastest Speed 30 | 120 120 120 120 160 205 45 45 30 40 123 125 50 32 32 50 Average Speed 148 | 120 120 120 184 469 214 68 45 47 83 123 125 72 61 40 101 Slowest Speed 1040 | 120 120 120 439 1040 295 306 45 120 130 130 125 130 156 150 200 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 12 | . . . . . . . . 1 . . . . . 11 . Potential Cave-ins . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 50 | 2 47 73 98 43 85 12 66 24 85 93 68 62 18 25 9 Regions Visited 15 Branch Regions 8 Pre-discovered Areas 6 | . . . 1 3 . . . 1 . . 1 . . . . Known Exits Taken 9 | . 1 . 1 . . . . 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 . 1 . 1 1 . . . . . . . . . . Scrap Searched 33 | . . 3 16 . 3 . . . 8 3 . . . . . Spaces Dug 30 | . . . 6 . . . . 10 . 6 . . 1 7 . Terrain Destroyed 123 | . . . 54 1 . 3 . 25 8 12 . . 9 8 3 Melee 5 | . . . . . . . . . . 4 . . 1 . . Projectile 61 | . . . 23 1 . 3 . 15 1 7 . . . 8 3 AOE 56 | . . . 31 . . . . 10 7 . . . 8 . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -4 -3 --------- Run | Yrd Mat Min Sub Rec Scr Fac Was Fac Low Low Dat Pro Fac Fac Res Total 14092 | . 216 352 4432 689 1998 637 72 1289 1103 1008 81 421 629 769 396 Wait 956 | . . 6 250 135 70 52 . 105 146 29 . 1 92 26 44 Move 12187 | . 203 320 3844 519 1857 484 71 1089 930 893 81 416 498 696 286 Hop 10 | . . . . . . . . 1 . . . . . 9 . Pick Up 78 | . 5 1 25 5 22 4 . 4 2 2 . . 2 3 3 Fast Attach 97 | . 1 . 17 1 2 8 1 7 8 7 . 2 14 15 14 Attach 30 | . . . 7 . 1 12 . 3 3 . . . 2 . 2 Detach 17 | . . . 2 . 1 4 . 2 4 . . . 2 2 . Swap 71 | . 2 1 24 6 . 10 . 14 3 4 . . 3 2 2 Drop 115 | . 4 2 33 7 14 26 . 7 4 5 . . 3 7 3 Fire 412 | . . 22 192 16 . 30 . 49 1 62 . . 7 8 25 Melee 30 | . . . . . . 2 . 3 1 6 . 2 6 1 9 Ram 12 | . . . 5 . . . . 5 . . . . . . 2 Kick 1 | . 1 . . . . . . . . . . . . . . Crush 24 | . . . 18 . . . . . . . . . . . 6 Escape Stasis . | . . . . . . . . . . . . . . . . Rewire 32 | . . . . . 31 . . . 1 . . . . . . Trap 5 | . . . . . . 5 . . . . . . . . . Miscellaneous 15 | . . . 15 . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / *Min x2) -10/Mines (discovered 3 exits: [*Mat x2] / *Sub) -10/Subcaves (discovered 3 exits: [*Mat x2] / *Rec) -9/Recycling -9/Scraptown -6/Factory (discovered 2 exits: Fac / *Low) -6/Waste -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac x3 / Ext) -4/Factory (discovered 4 exits: *Res / Upp x2 / Arm) -3/Research (discovered 1 exit: Qua) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 11 | -10/Materials | Identified exit to Mines 197 | -10/Materials | Discovered new exit (range 8) 257 | -10/Materials | Entered Mines 312 | -10/Mines | Build established: Mutant 438 | -10/Mines | Discovered new exit (range 7) 598 | -10/Mines | Discovered new exit (range 7) 627 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 630 | -10/Mines | Found Prototype Device 693 | -10/Mines | Discovered new exit (range 8) 708 | -10/Mines | Entered Subcaves 708 | -10/Subcaves | Accompanied by 2 allies 709 | -10/Subcaves | Approached by a straggling Scientist 713 | -10/Subcaves | Led the pair of lost Derelicts to an unsafe place 866 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1038 | -10/Subcaves | Visited 4L-MR0's lab 1061 | -10/Subcaves | Found Rainbow Chip 1062 | -10/Subcaves | Attached Rainbow Chip, gained temporary slots: Power, Propulsion, Utility, Weapon 1250 | -10/Subcaves | Shifting Twisted Machinery released Barrage Gun 1272 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 1317 | -10/Subcaves | Ambushed by Subdweller buried in earth 1336 | -10/Subcaves | Discovered new exit (range 13) 1421 | -10/Subcaves | Build established: Tank 2037 | -10/Subcaves | Identified exit to Recycling 2593 | -10/Subcaves | Shifting Twisted Machinery released Unknown Treads 2683 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 2953 | -10/Subcaves | Core integrity fell below 50% 3259 | -10/Subcaves | Build established: Derelict-Tank 3509 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 3775 | -10/Subcaves | Build established: Tank 4167 | -10/Subcaves | Disturbed a concealed Subdweller 4679 | -10/Subcaves | Build established: Derelict-Tank 5080 | -10/Subcaves | Learned location of 1 exit from Materials 5236 | -10/Subcaves | Build established: Subdweller-Mutant 5760 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 6027 | -10/Subcaves | Visited Clippyterm 6031 | -10/Subcaves | Learned location of Deep Caves (-7) 6031 | -10/Subcaves | Learned Factory trap positions 6197 | -10/Subcaves | Discovered new exit (range 9) 6369 | -10/Subcaves | Core integrity fell below 20% 7123 | -10/Subcaves | Build established: Hauler-Mutant 8399 | -10/Subcaves | Found SUBCON Basin 8736 | -10/Subcaves | Entered Recycling 9224 | -9/Recycling | Scanned before Scraplab entrance 11033 | -9/Recycling | Entered Scraplab 11355 | -9/Recycling | Discovered new exit (range 3) 11364 | -9/Recycling | Entered Scraptown 11364 | -9/Scraptown | System corruption cleaned by C-Scrubber 11813 | -9/Scraptown | Scanned Subdweller tech in exchange for log data 11819 | -9/Scraptown | Learned Research terminal intel 11822 | -9/Scraptown | Learned Factory stockpile data 11828 | -9/Scraptown | Learned location of 1 exit from Factory 11831 | -9/Scraptown | Learned Factory emergency access door positions 11995 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 12523 | -9/Scraptown | Visited Awakened 12560 | -9/Scraptown | Visited Symbiants 12583 | -9/Scraptown | Visited Spacefarers 12605 | -9/Scraptown | Visited The Evicted 12634 | -9/Scraptown | Visited Cyclists 12669 | -9/Scraptown | Visited Assassins FH 12693 | -9/Scraptown | Visited CR-KLE's Repair Center 12773 | -9/Scraptown | Visited UFD Registry 12845 | -9/Scraptown | Registered with UFD as "Gammaparser" 12904 | -9/Scraptown | Visited Junk Repository 12986 | -9/Scraptown | Visited Curators Association 13077 | -9/Scraptown | Visited Chapter 10 13176 | -9/Scraptown | Visited Abandonware Association 13205 | -9/Scraptown | Learned abandonware demo "POISON.EXE" 13254 | -9/Scraptown | Visited Supply Room 13297 | -9/Scraptown | Visited Scrapoid Research Area 13319 | -9/Scraptown | Visited A0-MCA Data Center 13337 | -9/Scraptown | Given a C- rating by A0-MCA 13474 | -9/Scraptown | Visited LU-1G1's Boring Crew 13507 | -9/Scraptown | Visited Science Guys 14057 | -9/Scraptown | Delivered Scrap Shield to a Scientist 15154 | -9/Scraptown | Found Scrap Suit 15360 | -9/Scraptown | Met Optimus 15360 | -9/Scraptown | Accepted into 0bPrime 15480 | -9/Scraptown | Discovered new exit (range 3) 15489 | -9/Scraptown | Entered Factory 15489 | -6/Factory | Evolved 8 slots: Propulsion x3, Utility x5 15490 | -6/Factory | Identified exit to Factory 15491 | -6/Factory | Loaded intel: 108 trap records 15498 | -6/Factory | Identified Exp. Sensor Array 15758 | -6/Factory | Lost 5 parts (2p3u) 15820 | -6/Factory | Discovered new exit (range 13) 15884 | -6/Factory | Build established: Hacker-Mutant 16013 | -6/Factory | Manually triggered Chute Trap 16013 | -6/Factory | Sucked down chute 16013 | -6/Factory | Entered Waste 16014 | -6/Waste | Met a frightened Derelict 16018 | -6/Waste | Spotted C-40 Crusher 16023 | -6/Waste | Spotted C-40 Crusher 16028 | -6/Waste | EMP discharged 16028 | -6/Waste | Spotted C-40 Crusher 16028 | -6/Waste | Spotted C-40 Crusher 16029 | -6/Waste | Spotted C-40 Crusher 16032 | -6/Waste | Spotted C-40 Crusher 16037 | -6/Waste | Discovered new exit (range 16) 16047 | -6/Waste | Entered Factory 16103 | -6/Factory | Garrison activated, responded to threat 16179 | -6/Factory | Loaded intel: 8 recycling unit locations 16205 | -6/Factory | Discovered new exit (range 5) 16206 | -6/Factory | Identified exit to Lower Caves 16405 | -6/Factory | Central database locked down 16409 | -6/Factory | Tech Extrapolator generated special schematic: Energy Deflector 16427 | -6/Factory | Learned location of Protoforge (-3) 16568 | -6/Factory | Tech Extrapolator generated special schematic: Machine Rigger 16652 | -6/Factory | Discovered exit to Lower Caves (range 9) 16829 | -6/Factory | Entered Lower Caves 16831 | -6/Lower Caves | UFD Scientist delivered a prototype 16833 | -6/Lower Caves | Found Prototype Protection 16840 | -6/Lower Caves | Lost 4 parts (1p1n1u1w) 16876 | -6/Lower Caves | Identified exit to Lower Caves 17142 | -6/Lower Caves | Learned location of 2 exits from Factory 17153 | -6/Lower Caves | Found Alien Artifact 17784 | -6/Lower Caves | Entered another Lower Caves area 17983 | -6/Lower Caves | Discovered exit to Factory (range 14) 18241 | -6/Lower Caves | Tech Extrapolator generated special schematic: Deep Structural Scanner 18408 | -6/Lower Caves | Found Alien Artifact 18408 | -6/Lower Caves | Identified Core Expander 18408 | -6/Lower Caves | Installed Core Expander, added new Power slot 18953 | -6/Lower Caves | Spotted B-75 Beast 18990 | -6/Lower Caves | Core integrity fell below 50% 19061 | -6/Lower Caves | Lost 10 parts (2p3n4u1w) 19062 | -6/Lower Caves | Discovered new exit (range 8) 19069 | -6/Lower Caves | Identified exit to Data Miner 19070 | -6/Lower Caves | Entered Data Miner 19070 | -6/Data Miner | Discovered new exit (range 6) 19094 | -6/Data Miner | Met Data Miner 19123 | -6/Data Miner | Learned location of Section 7 (-3) 19123 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 19142 | -6/Data Miner | Received God Mode back door access code from Data Miner 19170 | -6/Data Miner | Identified exit to Proximity Caves 19172 | -6/Data Miner | Entered Proximity Caves 19264 | -5/Proximity Caves | Spotter reported a threat 19315 | -5/Proximity Caves | Escorted by Enhanced Grunt 19317 | -5/Proximity Caves | Spotter reported a threat 19349 | -5/Proximity Caves | Build established: Mutant 19464 | -5/Proximity Caves | Spotter reported a threat 19475 | -5/Proximity Caves | Spotted B-75 Beast 19480 | -5/Proximity Caves | Core integrity fell below 20% 19482 | -5/Proximity Caves | Entered Factory 19482 | -5/Factory | Evolved 2 slots: Utility x2 19483 | -5/Factory | Identified exit to Extension 19484 | -5/Factory | Identified exit to Factory 19520 | -5/Factory | Incoming investigation squad redirected 19520 | -5/Factory | Loaded intel: 8 recycling unit locations 19535 | -5/Factory | Spotted B-75 Beast 19547 | -5/Factory | Identified Enh. Scrap Shield 19553 | -5/Factory | Core integrity fell below 50% 19558 | -5/Factory | Garrison activated, responded to threat 19568 | -5/Factory | Incoming investigation squad redirected 19583 | -5/Factory | Core integrity fell below 20% 19590 | -5/Factory | Incoming investigation squad redirected 19595 | -5/Factory | Lost 5 parts (1p1n2u1w) 19782 | -5/Factory | Search patrols dispatched 19844 | -5/Factory | Incoming investigation squad redirected 19854 | -5/Factory | Discovered exit to Factory (range 5) 19937 | -5/Factory | Fabricated Xenon Bombardment Thruster (x2) 19943 | -5/Factory | Entered another Factory area 19943 | -4/Factory | Evolved 2 slots: Utility x2 20016 | -4/Factory | Fabricated 0b10 Decoder Chip [Generic] (x2) 20108 | -4/Factory | Loaded intel: 8 recycling unit locations 20135 | -4/Factory | Identified exit to Upper Caves 20135 | -4/Factory | Identified exit to Armory 20187 | -4/Factory | Spotted B-86 Titan 20193 | -4/Factory | Search patrols dispatched 20204 | -4/Factory | Incoming investigation squad redirected 20242 | -4/Factory | Lost 13 parts (2p4n5u2w) 20299 | -4/Factory | Core integrity fell below 50% 20299 | -4/Factory | Discovered new exit (range 9) 20305 | -4/Factory | Incoming investigation squad redirected 20307 | -4/Factory | Identified exit to Research 20308 | -4/Factory | Entered Research 20308 | -3/Research | Evolved 2 slots: Propulsion x2 20309 | -3/Research | Identified exit to Quarantine 20310 | -3/Research | Loaded intel: 25 terminal locations 20338 | -3/Research | Lost 6 parts (1p3n2u) 20515 | -3/Research | Build established: Hacker-Mutant 20692 | -3/Research | Core integrity fell below 50% 20731 | -3/Research | Lost 16 parts (2p3n7u4w) 20767 | -3/Research | Core integrity fell below 20% 20768 | -3/Research | Self-destructed Last Messages --------------- 20654_ Broken Hvy. Machine Gun destroyed. 20655_ Acquired Field Laser. 20656_ Adv. Cryofiber Web destroyed. 20660_ Matter Neutralizer destroyed. 20665_ Hvy. Treads destroyed. 20667_ Critical hit (Burn: +50). 20672_ Acquired Prototype Energy Gun. 20672_ Identified Prc. Phase Gun. 20672_ Faulty integration triggers energy drain (-35). 20672_ Adv. Heat Sink destroyed. 20684_ Field Laser destroyed. 20684_ Mak. Hacking Suite destroyed. 20688_ Imp. Point Defense System destroyed. 20692_ Slammed into G-73 Enforcer. 20699_ Faulty Prc. Phase Gun destroyed. 20700_ Hacking Suite destroyed. 20705_ Critical hit (Burn: +50). 20767_ Hacking Suite destroyed. 20768_ O-24 Administrator sends out distress signal. 20768_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." Map ----- +----------------------------------------------------+ | ?????????????????? | | ????????????????? | | ????????????????? | | ????????????????? | | ????????????????? ########## ######+### | | ????????????????? ""T"" ?????????# #??? # | | ??????????????????""""" ?????????# #? ] # | | ??????????????????? ?????????# ## # | | ???????????????????? ?????????# ## # | | ????????????????????? ?????????# ## # | | ?????????????????????# #????????# ##! """ # | | ?????????????????????# #????????# ## """ # | | ?????????????????????# #????????# ## """ # | | ?????????????????????# ########## ## # | | ?????????????????????+ ## ??? # | | ??????????????#??????# ## ???? # | | ??????????????# ?????# ##?????### | | ??????????????# ????# #????????? | | ??????????????# ???# ###############????????? | | ??????????????# ??# #?? #?????????? | | ??????????????# ?# # ! #?????????? | | ??????????????# # + !! #???????### | | ??????????????# ; # ! #???????#[! | | ??????????????# # #?? #???????#[! | | ??????????????######?# #????#########???????#! | | ?????????????????????##+#@#????????????????????# | | ??????????????????????? ???????????????????# | | ????????????????????? ?????????????????# | | ??????????????????? #????????????????### | | ?????????????????# #??????????????????? | | ?????????????????# !!/ #??????????????????? | | ?????????????????# !!/ #??????????????????? | | ?????????????????# !!/ Y#??????????????????? | | ?????????????????# ??????????????????? | | ?????????????????# s ##?????????????????? | | ?????????????????# s o #??????????????????? | | ?????????????????# s s #??????????????????? | | ?????????????????# """T""" #??????????????????? | | ??????????????????##?##########??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Coolant Potential 50 Energy Generation 37 Energy Capacity 415 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Base Temperature (-) 200 Armor Coverage 800 Resistance: KI 20 Core Shielding 20 Point Defense Rating 160 Melee Speed Boost 20 Evasion (%) 73 Targeting Accuracy 6 Core Analysis 6 Recoil Reduction 6 Offensive Hacking 41 Defensive Hacking 24 Authchip Count 1 Item Schematics ----------------- Quantum Capacitor | -6/Factory | Hacked Lgt. Humpback | -6/Factory | Extrapolated Beamcaster | -6/Factory | Extrapolated Mak. System Shield | -6/Factory | Extrapolated Mak. Medium Armor Plating | -6/Factory | Extrapolated 0b10 Decoder Chip [Skirmisher] | -6/Factory | Extrapolated Mak. Ablative Armor | -6/Factory | Extrapolated Tactical Coordination Suite | -6/Factory | Extrapolated CPS Tube | -6/Factory | Scanalyzed Xenon Bombardment Thruster | -6/Factory | Scanalyzed Sub. Shrapnel Launcher | -6/Factory | Scanalyzed Energy Deflector | -6/Factory | Extrapolated Mak. System Restoration Module | -6/Factory | Extrapolated Mak. ECM Suite | -6/Factory | Extrapolated Machine Rigger | -6/Factory | Extrapolated Mak. Terrain Scanner | -6/Factory | Extrapolated Barrage Gun | -6/Factory | Extrapolated Mak. Power Source | -6/Factory | Extrapolated Mak. Coolant Network | -6/Lower Caves | Extrapolated Mak. Trap Scanner | -6/Lower Caves | Extrapolated 0b10 Decoder Chip [Generic] | -6/Lower Caves | Extrapolated 0b10 Decoder Chip [Scout] | -6/Lower Caves | Extrapolated Mak. Targeting Computer | -6/Lower Caves | Extrapolated Mak. Heavy Armor Plating | -6/Lower Caves | Extrapolated Slug Cannon | -6/Lower Caves | Extrapolated Bore Cannon | -6/Lower Caves | Extrapolated Spk. Treads | -6/Lower Caves | Extrapolated Spk. Heavy Treads | -6/Lower Caves | Extrapolated Deep Structural Scanner | -6/Lower Caves | Extrapolated Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Myomer Leg | -6/Data Miner | Free Imp. Matter Compressor | -6/Data Miner | Free Enh. Force Rifle | -6/Data Miner | Free Adv. Transmission Jammer | -6/Data Miner | Free Matter Neutralizer | -6/Data Miner | Free Imp. Remote Force Field | -6/Data Miner | Free Linear Gravjet | -6/Data Miner | Free Mak. Laser | -5/Factory | Extrapolated Mak. Sensor Array | -5/Factory | Extrapolated Mak. Transmission Jammer | -5/Factory | Extrapolated Enh. Flamer | -5/Factory | Extrapolated Mak. Shrapnel Gun | -4/Factory | Extrapolated Robot Schematics ------------------ M-22 Extractor | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free Fabricated ------------ Xenon Bombardment Thruster | x2 | -5/Factory | Authchip 0b10 Decoder Chip [Generic] | x2 | -4/Factory | Authchip Repaired ---------- Nothing Studied --------- Xenon Bombardment Thruster | -6/Factory | Hacked Enh. Gauss Cannon | -4/Factory | Hacked Alien Tech Used ----------------- Core Expander Achievements -------------- None Challenges ------------ None Game ------ Seed SixGrenadeMegatreads Manual? 0 Play Time 01:52:14 Cumulative 334.4 hours Start 2026.01.25 @ 10:35:39 End 2026.01.25 @ 21:01:44 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 410 Rogue 408 Adventurer 2 Explorer 0 Win Type - Total 4 Types 2/0/0/1/1/0/0/0/0/0 Lore% 80 Gallery% 71 Achievement% 62 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6d1db401-aa37-4f25-9889-43e3c33c64b9