Cogmind - Beta 11 X7 @@@ ROGUE MODE // 2021.10.18 @ 19:26:49 Player: LU-1G1 Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (21) 4200 Robots Destroyed (137) 685 Value Destroyed (3374) 3374 Prototype IDs (219) 4380 Alien Tech Used (1) 200 Bonus (5866) 5866 TOTAL SCORE: 21705 Bonus ------- High Alert Combat Kills 142 Follower Combat Kills 850 Met Data Miner 300 Used Data Conduit 3000 Met Imprinter 300 Was Imprinted 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Friendly Fire -26 Cogmind --------- Core Integrity 0/1150 Matter 112/300 Energy 89/100 System Corruption 0% Temperature Cool (31) Movement Core (50) Location -4/Armory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (8) ------ Advanced Melee Analysis Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Energy Mantle Antimissile System Force Lance Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Cooled VTOL Module Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Impulse Thruster Impulse Thruster Electron Diverter Electron Diverter > --- UTILITY ---------- Medium Storage Unit Zionite Biocell Advanced Terrain Scanner Advanced Melee Analysis Suite Maneuvering Thrusters Light Regenerative Plating Ghost Barrier Z-Drone Bay > --- WEAPON ----------- CR-A16's Pointy Stick Force Lance > --- INVENTORY -------- Improved VTOL Module Nuclear Pulse Thruster Impulse Thruster Advanced Sensor Array Improved Energy Mantle Scatter Rocket Array Scatter Rocket Array Force Lance [Rating: 127] Favorites ----------- Power Fission Core Engine Cooled Ion Engine Power Core Fission Core Reactor Vortex Chain Reactor Propulsion Nuclear Pulse Thruster Treads Light Treads Wheel Wheel Flight Unit Nuclear Pulse Thruster Utility Ghost Barrier Device Experimental Terrain Scanner Storage Medium Storage Unit Processor Improved Terrain Scan Processor Hackware Ghost Barrier Protection Light Regenerative Plating Weapon CR-A16's Pointy Stick Energy Gun Advanced Beam Rifle Ballistic Gun Assault Rifle Launcher Mini Grenade Launcher Impact Weapon Maul Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp War Pro Fac Arm Slots Evolved 12 | . . . 2 . 2 2 . . . . 2 . . . . 2 . . . 2 . Power 1 | . . . . . . . . . . . . . . . . 1 . . . . . Propulsion 5 | . . . 1 . 1 . . . . . 2 . . . . 1 . . . . . Utility 6 | . . . 1 . 1 2 . . . . . . . . . . . . . 2 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . Parts Attached 154 | 5 4 1 21 22 24 12 . . 2 1 10 5 . 1 1 12 1 7 3 7 15 Power 22 | 1 1 . 1 1 3 2 . . . . 1 1 . . . 1 . 1 2 2 5 Engine 5 | 1 1 . 1 1 1 . . . . . . . . . . . . . . . . Core 8 | . . . . . 2 2 . . . . 1 1 . . . 1 . . . . 1 Reactor 9 | . . . . . . . . . . . . . . . . . . 1 2 2 4 Propulsion 59 | 2 . . 8 9 13 2 . . 1 1 4 1 . . . 6 . 5 . 2 5 Treads 25 | 2 . . 6 9 8 . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . Wheel 1 | . . . 1 . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight 33 | . . . 1 . 5 2 . . 1 1 4 1 . . . 6 . 5 . 2 5 Utility 36 | 1 2 . 3 2 5 5 . . 1 . 5 3 . . . 5 . 1 1 2 . Device 8 | . . . 2 1 1 . . . . . . 1 . . . . . . 1 2 . Storage 7 | 1 1 . 1 . 1 . . . . . 1 . . . . 1 . 1 . . . Processor 7 | . 1 . . 1 1 1 . . . . . 2 . . . 1 . . . . . Hackware 6 | . . . . . 1 1 . . 1 . 3 . . . . . . . . . . Protection 8 | . . . . . 1 3 . . . . 1 . . . . 3 . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 37 | 1 1 1 9 10 3 3 . . . . . . . 1 1 . 1 . . 1 5 Energy Gun 17 | 1 . . 6 7 3 . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 3 | . 1 . 1 1 . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . Launcher 8 | . . 1 . 1 . 2 . . . . . . . . 1 . 1 . . . 2 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 4 | . . . 2 1 . 1 . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 5 | . . . . . . . . . . . . . . 1 . . . . . 1 3 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 16 | . . . 4 5 2 1 . . 1 . . . . . . 2 . . 1 . . Corrupted Parts 1 | . . . . . . . . . 1 . . . . . . . . . . . . System Corruption 1 | . . . . . . . . . 1 . . . . . . . . . . . . Parts Lost 49 | . . . 1 . 6 . 1 . 1 3 3 . . . 1 5 3 . 1 2 22 Power 6 | . . . . . 1 . . . . . 1 . . . . 1 1 . . . 2 Propulsion 24 | . . . 1 . 2 . . . 1 . 2 . . . 1 3 1 . . 1 12 Utility 15 | . . . . . 2 . 1 . . 3 . . . . . . 1 . 1 1 6 Weapon 4 | . . . . . 1 . . . . . . . . . . 1 . . . . 2 Highest Loss Streak 13 | . . . 1 . 5 . 1 . 1 3 3 . . . 1 3 3 . 1 2 13 Average Slot Usage (%) 91 | . 94 100 97 99 92 96 92 92 96 89 81 88 93 93 93 91 82 80 87 80 47 Engine 4 | . 14 14 11 11 6 . . . . . . . . . . . . . . . . Core 2 | . . . . . 2 7 7 7 7 7 4 6 6 6 6 6 5 . . . . Treads 13 | . 28 28 32 33 31 . . . . . . . . . . . . . . . . Flight 21 | . . . . . . 27 30 30 30 30 30 35 40 40 40 38 35 36 41 35 22 Device 5 | . . . 9 11 7 . . . . . . 5 6 6 6 5 5 5 4 10 2 Storage 8 | . 14 14 11 11 9 . . . . . 4 6 6 6 6 5 5 10 11 10 3 Processor 8 | . 9 14 11 11 17 7 7 7 7 7 1 5 6 6 6 8 11 5 5 5 5 Hackware 5 | . . . . . . 14 7 7 11 15 30 14 13 13 13 8 5 5 5 5 2 Protection 4 | . . . . . . 22 23 23 23 20 1 6 6 6 6 5 5 5 5 5 2 Energy Gun 7 | . 14 14 20 20 17 . . . . . . . . . . . . . . . . Ballistic Gun 1 | . 12 8 . . . . . . . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . . . . 5 6 5 5 5 5 6 4 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 97 | 10 29 30 93 97 97 19 19 19 19 19 23 28 28 28 29 35 24 54 19 30 68 Greatest Support 80 | 40 40 40 60 60 80 21 21 21 21 21 34 29 29 29 29 41 24 54 22 47 55 Greatest Overweight (x) 4 | 1 . . 2 1 4 1 . . . . . . . . . . . 1 . 1 2 Average Overweight (x) . | . . . . 1 . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 25 25 25 10 5 5 5 5 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 14 | 7 8 15 20 25 24 5 5 5 5 5 8 10 10 10 10 10 10 10 10 10 8 Most Carried 25 | 6 15 15 25 25 25 8 5 5 5 5 10 10 10 10 10 10 10 10 10 10 10 Average Carried 13 | 4 8 15 18 24 24 4 5 5 4 4 8 9 10 10 9 8 9 9 9 9 7 Final Capacity 25 | 8 15 15 25 25 10 5 5 5 5 5 10 10 10 10 10 10 10 10 10 10 5 Final Carried 25 | 6 15 15 25 25 9 5 5 5 4 5 10 10 10 10 9 10 10 10 10 10 3 Class Distribution -------------------- 50% | Hacker-Sprinter 34% | Mutant 6% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Mutant | -8/Materials Hacker-Sprinter | -7/Factory Sprinter | -7/Lower Caves Sprinter | -7/Lower Caves Sprinter | -7/Data Miner Hacker-Sprinter | -6/Proximity Caves Wizard-Sprinter | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Zion Hacker-Sprinter | -5/Proximity Caves Hacker-Sprinter | -5/Factory Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Warlord Hacker-Sprinter | -4/Proximity Caves Hacker-Sprinter | -4/Factory Hacker-Sprinter | -4/Armory Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 ----------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp War Pro Fac Arm Matter Collected 2147 | 224 241 8 281 330 192 19 . . 22 69 93 13 92 48 133 120 . . 150 . 112 Remotely . | . . . . . . . . . . . . . . . . . . . . . . Salvage Created 4606 | 63 476 20 1181 1498 876 19 12 . 22 69 93 . . . . 143 . . . . 134 Parts 295 | 8 40 4 78 83 49 1 1 . 2 3 . . . . . 5 . . . . 21 Haulers Intercepted 12 | . 2 . 2 6 1 . . . . . . . . . . 1 . . . . . Recyclers Shooed 6 | . . . 1 4 1 . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 12 | . . . . . . . 1 . . . . 2 . . 6 . . 3 . . . Prevented 4 | . . . . . . . . . . . . . . . 4 . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp War Pro Fac Arm Combat Hostiles Destroyed 90 | . 9 3 25 20 19 . 1 . . 1 1 . . . . 4 . . . . 7 Melee 3 | . . . . . 1 . . . . . . . . . . . . . . . 2 Guns 65 | . 9 . 24 14 18 . . . . . . . . . . . . . . . . AOE 19 | . . 3 . 6 . . 1 . . . . . . . . 4 . . . . 5 Classes Destroyed 16 | 2 6 . 2 2 2 . . . . . 1 . . . . . . . . . 1 Worker 7 | 1 . 1 1 3 . 1 . . . . . . . . . . . . . . . Builder 4 | . 1 . 1 1 1 . . . . . . . . . . . . . . . . Tunneler 3 | 2 . . 1 . . . . . . . . . . . . . . . . . . Hauler 12 | . 2 . 2 6 1 . . . . . . . . . . 1 . . . . . Recycler 6 | . . . 2 4 . . . . . . . . . . . . . . . . . Mechanic 2 | . . . . 2 . . . . . . . . . . . . . . . . . Operator 5 | . 1 . 1 1 . . . . . . 1 . . . . . . . . . 1 Watcher 7 | . 2 . 1 2 1 . . . . . 1 . . . . . . . . . . Swarmer 33 | . 3 3 9 3 6 . 1 . . . . . . . . 4 . . . . 4 Cutter 3 | . . . . . . . . . . . . . . . . . . . . . 3 Grunt 33 | . 6 . 9 9 9 . . . . . . . . . . . . . . . . Brawler 1 | . . . . 1 . . . . . . . . . . . . . . . . . Sentry 16 | . . . 7 7 1 . . . . 1 . . . . . . . . . . . Specialist 2 | . . . . . 2 . . . . . . . . . . . . . . . . Programmer 1 | . . . . . . . . . . . 1 . . . . . . . . . . Heavy 1 | . . . . . 1 . . . . . . . . . . . . . . . . Best Kill Streak 8 | 1 4 4 7 8 5 1 1 . 1 1 2 . . . . 5 . . . . 3 Combat Bots Only 7 | . 4 3 7 6 5 . 1 . . 1 1 . . . . 4 . . . . 3 Max Kills in Single Turn 3 | 1 1 3 2 2 1 1 1 . 1 1 1 . . . . 3 . . . . 3 Gunslinging 1 | . . . 1 1 . . . . . . . . . . . . . . . . . Exploded 3 | . . 2 . 2 . . 1 . . . . . . . . 3 . . . . 2 Melee 1 | . . . . . 1 . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . 1 . . . . . . . . . . . . Data Miner (-7/Data Miner) Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp War Pro Fac Arm Damage Taken 8858 | . 330 114 754 524 2098 157 129 . 141 425 290 75 . . 115 480 250 . 130 223 2623 Core 2218 | . 64 60 62 64 474 13 5 . . 96 134 . . . 41 21 . . 22 . 1162 Absorbed by Shields 27 | . . . . . . . . . . 27 . . . . . . . . . . . Core Remaining (%) 69 | 100 . 50 . 68 13 . . . . 83 . . . . 79 . . . 95 . . Volleys Fired 265 | 5 48 3 62 62 77 . 1 . . . . . . . . 2 1 . . . 4 Largest 2 | 1 2 2 2 2 2 . 1 . . . . . . . . 1 1 . . . 1 Hottest 126 | 50 70 80 122 126 126 . 30 . . . . . . . . 30 50 . . . 50 Shots Fired 490 | 5 96 4 124 113 140 . 1 . . . . . . . . 2 1 . . . 4 Gun 471 | 5 96 1 124 105 140 . . . . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . . . . . . . Launcher 19 | . . 3 . 8 . . 1 . . . . . . . . 2 1 . . . 4 Special . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 57 | . 48 . 9 . . . . . . . . . . . . . . . . . . Thermal 414 | 5 48 1 115 105 140 . . . . . . . . . . . . . . . . Explosive 19 | . . 3 . 8 . . 1 . . . . . . . . 2 1 . . . 4 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 23 | 3 21 23 9 14 20 . . . . . . . . . . 1 . . . . 2 Robot Miss Streak 12 | 1 3 1 3 3 3 . . . . . . . . . . 3 . . . . 12 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 12 | . 2 . 4 2 4 . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 1 1 . . . . . . . . . . . . . . . . Shots Hit Robots 351 | 4 68 3 80 71 103 3 . . 1 1 12 . . . . 2 . . . . 3 Core Hits 188 | 3 26 6 38 52 35 1 2 . . . 1 . . . . 8 . . . . 16 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 2 | . . . . . . . . . . . 2 . . . . . . . . . . Critical Strikes 24 | . 4 1 3 6 7 . . . . . 2 . . . . 1 . . . . . Burn 21 | . 4 1 3 6 7 . . . . . . . . . . . . . . . . Smash 2 | . . . . . . . . . . . 2 . . . . . . . . . . Puncture 1 | . . . . . . . . . . . . . . . . 1 . . . . . Melee Attacks 59 | . . . 1 2 . 11 . . 1 1 12 1 . . 3 12 . . 2 1 12 Impact 29 | . . . 1 2 . 11 . . 1 1 12 1 . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . Piercing 30 | . . . . . . . . . . . . . . . 3 12 . . 2 1 12 Sneak Attacks 4 | . . . . . . 1 . . 1 1 . . . . . 1 . . . . . Combat Hostiles 1 | . . . . . . . . . . 1 . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 8997 | 51 860 351 1495 2154 2500 146 45 . 120 81 294 . . . . 357 . . . . 543 Guns 6262 | 51 855 12 1483 1395 2466 . . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . . . . . Explosions 1779 | . . 339 . 669 . . 45 . . . . . . . . 246 . . . . 480 Melee 815 | . . . . . . 146 . . 120 81 294 . . . . 111 . . . . 63 Ramming 141 | . 5 . 12 90 34 . . . . . . . . . . . . . . . . Kinetic 489 | . 431 . 58 . . . . . . . . . . . . . . . . . . Thermal 5773 | 51 424 12 1425 1395 2466 . . . . . . . . . . . . . . . . Explosive 1779 | . . 339 . 669 . . 45 . . . . . . . . 246 . . . . 480 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . Impact 641 | . . . . . . 146 . . 120 81 294 . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . Piercing 174 | . . . . . . . . . . . . . . . . 111 . . . . 63 Highest Corruption 6 | . 5 5 2 3 . . 5 5 6 6 1 1 1 1 . . 6 6 . . . Average Corruption 2 | . 4 5 2 2 . . 5 5 5 6 1 1 1 1 . . 6 6 . . . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . Effects 70 | . 18 1 3 35 . . 2 2 . 6 . 2 1 . . . . . . . . Message Errors 12 | . 1 . 1 8 . . . . . 2 . . . . . . . . . . . Matter Fused 20 | . 6 1 . 10 . . . 2 . 1 . . . . . . . . . . . Heat Flow Errors 7 | . 1 . . 5 . . 1 . . . . . . . . . . . . . . Energy Discharges 14 | . 1 . 2 7 . . 1 . . 1 . 1 1 . . . . . . . . Parts Rejected 2 | . . . . . . . . . . 2 . . . . . . . . . . . Data Loss (minor) 12 | . 7 . . 4 . . . . . . . 1 . . . . . . . . . Misfires 1 | . 1 . . . . . . . . . . . . . . . . . . . . Weapon Failures 2 | . 1 . . 1 . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 276 | . . 12 . 44 . . . . 60 41 104 . . . . . . . . . 15 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . Explosions 71 | . . 12 . 44 . . . . . . . . . . . . . . . . 15 Melee 205 | . . . . . . . . . 60 41 104 . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 328 | . . 104 . . . . . . . . . . . . . 41 25 . . . 158 Shots 11 | . . 3 . . . . . . . . . . . . . 1 1 . . . 6 Rammed 29 | . 4 . 4 17 4 . . . . . . . . . . . . . . . . Targets Rammed 31 | . 4 . 4 18 5 . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . Crushed 2 | . . . . 1 1 . . . . . . . . . . . . . . . . Highest Temperature 868 | 20 196 18 129 223 868 14 281 . 6 5 75 156 60 190 55 310 . 231 . 86 344 Average Temperature 98 | 9 45 10 39 66 255 8 89 . 4 2 30 37 31 63 18 161 . 95 . 86 197 Received Heat Transfer 2305 | . 171 . 276 201 1017 54 27 . 18 9 54 36 . . 45 90 . . 12 30 265 Effects 50 | . . . . . 47 . 1 . . . . . . . . 1 . . . . 1 Shutdowns 5 | . . . . . 5 . . . . . . . . . . . . . . . . Energy Bleed 3 | . . . . . 2 . . . . . . . . . . 1 . . . . . Interference 9 | . . . . . 8 . 1 . . . . . . . . . . . . . . Matter Decay 5 | . . . . . 5 . . . . . . . . . . . . . . . . Short Circuit 6 | . . . . . 5 . . . . . . . . . . . . . . . 1 Damage (minor) 5 | . . . . . 5 . . . . . . . . . . . . . . . . Damage (major) 14 | . . . . . 14 . . . . . . . . . . . . . . . . Damage (core) 3 | . . . . . 3 . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Fried 6 | . . . . . . . . . . . 6 . . . . . . . . . . Impact Corruptions 11 | . . . . . . . . . 3 1 7 . . . . . . . . . . Robots Melted 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . . . . . . . . . . . . Parts Melted 23 | . 4 . 8 7 4 . . . . . . . . . . . . . . . . Heat Transferred 12580 | 148 1554 111 3108 3145 4514 . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp War Pro Fac Arm Peak Influence 734 | 15 193 94 561 627 463 350 . . . . 133 . . . . 443 . . . 89 734 Initial 245 | . 9 19 36 236 245 182 . . . . 88 . . . . 67 . . . 37 38 Average 228 | 3 71 43 294 282 323 211 . . . . 69 . . . . 235 . . . 50 296 Maximum Alert Level 3 | . . . 2 2 2 1 . . . . . . . . . 2 . . . . 3 Low Security (%) 50 | 100 100 100 23 41 8 60 . . . . 100 . . . . 27 . . . 100 54 Level 1 30 | . . . 49 28 57 39 . . . . . . . . . 61 . . . . 18 Level 2 19 | . . . 27 29 34 . . . . . . . . . . 10 . . . . 16 Level 3 . | . . . . . . . . . . . . . . . . . . . . . 10 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 30 | . 3 . 3 6 6 2 . . . . 4 . . . . 1 . . . . 5 Investigation 13 | . 2 . 2 1 3 2 . . . . . . . . . 1 . . . . 2 Extermination . | . . . . . . . . . . . . . . . . . . . . . . Reinforcement 11 | . 1 . 1 2 3 . . . . . 1 . . . . . . . . . 3 Assault 2 | . . . . 2 . . . . . . . . . . . . . . . . . Garrison 4 | . . . . 1 . . . . . . 3 . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 --------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp War Pro Fac Arm Distress Signals 8 | . . . 1 1 2 . . . . 1 . . . . . 1 . . . . 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . Times Spotted 283 | . 24 3 27 44 34 14 10 . 4 18 5 4 . . 10 14 . 5 4 9 54 Peak Tracking Total 18 | . 3 3 8 4 7 5 7 . 4 13 2 4 . . 3 6 . 5 3 11 18 Tactical Retreats 29 | . . . 1 . 3 4 2 . . 5 1 . . . . 2 . . 3 1 7 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp War Pro Fac Arm Traps Triggered 10 | . 4 . 1 2 1 . . . . 2 . . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed 4 | . . . . . . . . . . . 4 . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered 8 | . . . . . . . . . . 1 . 1 . . . . . 5 1 . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 ---------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp War Pro Fac Arm Machines Disabled 12 | . 2 . . 3 3 . . . . . . . . . . . . . 1 . 3 Max in Single Turn 1 | . 1 . . 1 1 . . . . . . . . . . . . . 1 . 1 Garrison Access 1 | . . . . . . 1 . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 --------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp War Pro Fac Arm Machines Accessed 45 | . 4 . 7 11 4 8 . . 3 . 5 2 . . . . . 1 . . . Terminals 23 | . 3 . 3 9 3 3 . . . . 2 . . . . . . . . . . Fabricators 7 | . . . . . . 4 . . . . 3 . . . . . . . . . . Repair Stations 2 | . . . . 1 1 . . . . . . . . . . . . . . . . Recycling Units 4 | . 1 . 2 1 . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . 2 . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . . . . . . . . . . . Total Hacks 157 | . 10 . 16 28 11 24 . . 21 . 36 10 . . . . . 1 . . . Successful 96 | . 4 . 13 15 3 10 . . 21 . 19 10 . . . . . 1 . . . Failed 61 | . 6 . 3 13 8 14 . . . . 17 . . . . . . . . . . Catastrophic 15 | . 2 . . 3 2 1 . . . . 7 . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . Manual 71 | . 10 . 4 8 8 3 . . . . 12 . . . . 11 . 1 . 11 3 Terminals 67 | . 9 . 7 18 8 7 . . . . 18 . . . . . . . . . . Fabricators 33 | . . . . . . 15 . . . . 18 . . . . . . . . . . Repair Stations 10 | . . . . 7 3 . . . . . . . . . . . . . . . . Recycling Units 6 | . 1 . 2 3 . . . . . . . . . . . . . . . . . Scanalyzers 7 | . . . 7 . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . 2 . . . . . . . . . . . . . . . Terminal Hacks 63 | . 2 . 5 10 1 1 . . 21 . 12 10 . . . . . 1 . . . Record 16 | . . . 1 . . . . . 6 . . 9 . . . . . . . . . Part Schematic 10 | . 2 . . . . . . . 5 . 3 . . . . . . . . . . Robot Schematic 8 | . . . . 1 . . . . 7 . . . . . . . . . . . . Robot Analysis 1 | . . . 1 . . . . . . . . . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . 3 . . . . . . . . . . . . Open Door 7 | . . . . 5 . . . . . . . 1 . . . . . 1 . . . Branch Access Points 2 | . . . . . . 1 . . . . 1 . . . . . . . . . . Terminal Index 1 | . . . . . . . . . . . 1 . . . . . . . . . . Alert Level 3 | . . . . 1 . . . . . . 2 . . . . . . . . . . Unreport Threat 4 | . . . . 2 1 . . . . . 1 . . . . . . . . . . Disarm Traps 1 | . . . . . . . . . . . 1 . . . . . . . . . . Recall Investigation 1 | . . . . . . . . . . . 1 . . . . . . . . . . Hauler Manifests 2 | . . . 1 . . . . . . . 1 . . . . . . . . . . Registered Prototypes 2 | . . . 1 . . . . . . . 1 . . . . . . . . . . Zone Layout 2 | . . . 1 1 . . . . . . . . . . . . . . . . . Fabricator Hacks 11 | . . . . . . 6 . . . . 5 . . . . . . . . . . Load Schematic 6 | . . . . . . 4 . . . . 2 . . . . . . . . . . Build 5 | . . . . . . 2 . . . . 3 . . . . . . . . . . Repair Station Hacks 6 | . . . . 4 2 . . . . . . . . . . . . . . . . Scan Component 3 | . . . . 2 1 . . . . . . . . . . . . . . . . Repair 3 | . . . . 2 1 . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 6 | . . . 6 . . . . . . . . . . . . . . . . . . Insert Component 3 | . . . 3 . . . . . . . . . . . . . . . . . . Analyze 3 | . . . 3 . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . . . . . . . . . . . . Seal Access 1 | . . . . . . 1 . . . . . . . . . . . . . . . Unauthorized Hacks 9 | . 2 . 2 1 . 2 . . . . 2 . . . . . . . . . . Terminals 2 | . 1 . . . . . . . . . 1 . . . . . . . . . . Operators 2 | . 1 . . . . . . . . . 1 . . . . . . . . . . Fabricators 3 | . . . . . . 2 . . . . 1 . . . . . . . . . . Prioritize 3 | . . . . . . 2 . . . . 1 . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . 1 . 2 1 . . . . . . . . . . . . . . . . . Mask 1 | . . . . 1 . . . . . . . . . . . . . . . . . Tunnel 3 | . 1 . 2 . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 32 | . 3 . 5 10 4 5 . . . . 5 . . . . . . . . . . Full Trace Events 5 | . 1 . . . 2 2 . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . 1 . . . . 7 . . . . . . . . . . . . Robots Built 1 | . . . . . . 1 . . . . . . . . . . . . . . . Matter 153 | . . . . . . 153 . . . . . . . . . . . . . . . Time 81 | . . . . . . 81 . . . . . . . . . . . . . . . Total Robot Build Rating 1 | . . . . . . 1 . . . . . . . . . . . . . . . Part Schematics Acquired 24 | . 2 . 3 . . . . . 5 . 3 . . . . . . . . 11 . Parts Built 3 | . . . . . . 1 . . . . 2 . . . . . . . . . . Matter 855 | . . . . . . 186 . . . . 669 . . . . . . . . . . Time 303 | . . . . . . 49 . . . . 254 . . . . . . . . . . Total Part Build Rating 15 | . . . . . . 2 . . . . 13 . . . . . . . . . . Parts Repaired 3 | . . . . 2 1 . . . . . . . . . . . . . . . . Time 145 | . . . . 120 25 . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . 3 . . . . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . 3 . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 ------------ Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp War Pro Fac Arm Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp War Pro Fac Arm Total Allies 27 | . . . . 12 . 1 . . . . . . . 4 . 7 . . . . 3 Largest Group 12 | . . . . 12 8 1 . . . . . . . 4 4 6 6 3 . . 3 Highest-Rated Group 365 | . . . . 150 72 10 . . . . . . . 152 152 365 365 175 . . 225 Highest-Rated Ally 85 | . . . . 31 16 10 . . . . . . . 41 41 85 85 70 . . 75 Zionite Dispatches 5 | . . . . . . . . . . . . . . . . 3 . . . 1 1 Heavy 1 | . . . . . . . . . . . . . . . . 1 . . . . . Light 1 | . . . . . . . . . . . . . . . . 1 . . . . . Recon 1 | . . . . . . . . . . . . . . . . . . . . 1 . Hacker 1 | . . . . . . . . . . . . . . . . . . . . . 1 Demo 1 | . . . . . . . . . . . . . . . . 1 . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 186 | . . . . 63 66 . . . . . . . . . 32 18 . . . . 7 Total Damage 2993 | . . . . 743 586 . . . . . . . . . 494 878 . . . . 292 Kills 36 | . . . . 11 10 . . . . . . . . . 7 6 . . . . 2 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp War Pro Fac Arm Robot Analysis Total 127 | . . . 1 . . . . . 126 . . . . . . . . . . . . Derelict Logs Recovered 9 | . . . . . . . 1 . . 2 . 2 . 2 . . 1 . 1 . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . Zionite Intel Received 3 | . . . . . . . . . . . . . . . . 1 . . . 2 . Branch Access 2 | . . . . . . . . . . . . . . . . 1 . . . 1 . Prototype Schematics 1 | . . . . . . . . . . . . . . . . . . . . 1 . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 ------------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp War Pro Fac Arm Turns Passed 13486 | 114 1305 52 971 2338 1093 456 91 79 41 137 254 383 329 1102 1363 218 782 146 1929 111 192 Spaces Moved 7525 | 58 601 28 332 736 302 636 266 273 99 409 342 401 175 968 220 312 122 310 364 226 345 Core 5 | 2 . . . . . . . . . . . . . . . . . . . . 3 Treads 2026 | 56 601 28 330 736 275 . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . Wheels 2 | . . . 2 . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight 5492 | . . . . . 27 636 266 273 99 409 342 401 175 968 220 312 122 310 364 226 342 Fastest Speed 6 | 50 160 160 110 260 29 29 29 29 29 29 24 27 27 27 27 20 29 6 26 12 7 Average Speed 78 | 157 160 160 201 260 245 32 29 29 29 29 28 27 27 27 27 25 29 19 26 24 25 Slowest Speed 560 | 160 160 160 360 260 560 102 29 29 29 29 32 27 27 27 27 29 32 75 26 98 200 Overloaded Moves 303 | . . . . . . . . . . . . . . . . 75 . 145 . 10 73 Propulsion Burnouts 1 | . . . . . . . . . . . . . . . . . . . . . 1 Robots Hopped 26 | . . . . . 2 1 3 . 1 5 . . . . . . . 2 3 4 5 Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . 1 . . . . Exploration Rate (%) 42 | 4 83 10 32 91 33 21 48 49 77 68 10 57 39 88 44 10 14 41 64 10 35 Regions Visited 21 Branch Regions 14 Pre-discovered Areas 30 | . 1 . 2 . . . . . 23 . . 1 . 2 . . 1 . . . . Known Exits Taken 4 | . . . . . . 1 . . . . 1 . . . . 1 . . . 1 . Unknown Exits Taken 17 | 1 1 1 1 1 1 . 1 1 1 1 . 1 1 1 1 . 1 1 1 . . Scrap Searched 8 | . . . . . . . . . . . . 2 2 2 . . . . 2 . . Spaces Dug 140 | . . . 1 2 . 5 . . . . . 1 . . 3 9 53 . 1 1 64 Terrain Destroyed 318 | . . 31 1 38 16 5 9 . . . . 1 . . 3 17 53 . 1 1 142 Melee 29 | . . . 1 2 . 5 . . . . . 1 . . 3 9 . . 1 1 6 Projectile 18 | . . . . 2 16 . . . . . . . . . . . . . . . . AOE 271 | . . 31 . 34 . . 9 . . . . . . . . 8 53 . . . 136 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 --------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp War Pro Fac Arm Total 14404 | 74 848 31 508 1024 500 862 275 272 107 419 473 673 456 1808 1516 424 865 391 2192 276 410 Wait 6199 | . 177 . 43 158 58 190 12 . 7 . 97 261 282 837 1293 75 741 74 1821 41 32 Move 7454 | 57 600 27 331 735 297 633 260 272 96 398 341 400 174 967 219 311 120 306 358 217 335 Hop 23 | . . . . . 2 1 2 . 1 5 . . . . . . . 1 2 4 5 Pick Up 81 | 7 11 . 22 5 7 6 . . . 1 8 2 . 1 . 6 . 2 . 2 1 Fast Attach 63 | 4 2 . 10 9 7 3 . . 1 1 8 2 . 1 . 4 . 1 2 3 5 Attach 45 | 1 . . . . 9 8 . . 1 . 1 2 . . 1 4 1 3 2 3 9 Detach 14 | . . . 1 . . 1 . . . . . . . . . . 1 . 3 2 6 Swap 47 | . 2 1 11 13 8 1 . . . . 1 1 . . . 4 . 3 . 1 1 Drop 110 | . 4 . 23 22 30 8 . . . . 5 4 . 2 . 6 . 1 2 2 1 Fire 265 | 5 48 3 62 62 77 . 1 . . . . . . . . 2 1 . . . 4 Melee 58 | . . . 1 2 . 11 . . 1 1 12 1 . . 3 12 . . 2 1 11 Ram 1 | . . . . . 1 . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . Crush 30 | . 4 . 4 18 4 . . . . . . . . . . . . . . . . Escape Stasis 14 | . . . . . . . . . . 13 . . . . . . 1 . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -10/Mines -9/Materials (discovered 2 exits: [*Min] / *Sto) -9/Storage -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 6 exits: [*Res] / Upp x2 / Ext x2 / *Arm) -4/Armory (discovered 1 exit: [*Res]) History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 115 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 519 | -10/Materials | Discovered new exit (range 5) 883 | -10/Materials | Discovered new exit (range 8) 1110 | -10/Materials | Discovered new exit (range 5) 1420 | -10/Materials | Entered Mines 1449 | -10/Mines | Discovered new exit (range 10) 1472 | -10/Mines | Entered Materials 1472 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1642 | -9/Materials | Discovered new exit (range 15) 2039 | -9/Materials | Destroyed 7 combat bots 2382 | -9/Materials | Discovered new exit (range 8) 2443 | -9/Materials | Entered Storage 2524 | -9/Storage | Repaired Adv. Beam Rifle 2586 | -9/Storage | Repaired Adv. Beam Rifle 2793 | -9/Storage | Found Prototype Processor 2793 | -9/Storage | Identified Exp. Targeting Computer 3506 | -9/Storage | Discovered new exit (range 15) 3916 | -9/Storage | Met a pair of Derelict thieves 4233 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 4383 | -9/Storage | Garrison activated, responded to threat 4539 | -9/Storage | Build established: Commander-Mutant 4781 | -9/Storage | Entered Materials 4781 | -8/Materials | Accompanied by 8 allies 4781 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5056 | -8/Materials | Repaired Cld. Ion Engine 5811 | -8/Materials | Build established: Mutant 5811 | -8/Materials | Core integrity fell below 50% 5841 | -8/Materials | Core integrity fell below 20% 5859 | -8/Materials | Discovered new exit (range 8) 5873 | -8/Materials | Lost 5 parts (1p2n1u1w) 5874 | -8/Materials | Entered Factory 5874 | -7/Factory | Evolved 2 slots: Utility x2 6196 | -7/Factory | Fabricated O-16 Technician? 6231 | -7/Factory | Fabricated Imp. Flight Unit (x1) 6291 | -7/Factory | Identified exit to Lower Caves 6330 | -7/Factory | Entered Lower Caves 6367 | -7/Lower Caves | Encountered a Warlord checkpoint 6402 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6417 | -7/Lower Caves | Discovered new exit (range 16) 6421 | -7/Lower Caves | Entered another Lower Caves area 6499 | -7/Lower Caves | Discovered new exit (range 5) 6500 | -7/Lower Caves | Entered Data Miner 6500 | -7/Data Miner | Discovered new exit (range 6) 6506 | -7/Data Miner | Met Data Miner 6512 | -7/Data Miner | Learned location of Section 7 (-2) 6512 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 6516 | -7/Data Miner | Received God Mode back door access code from Data Miner 6521 | -7/Data Miner | Destroyed Data Miner 6524 | -7/Data Miner | Interfaced with the Data Conduit 6524 | -7/Data Miner | Found Corrupted Prototype Hackware 6524 | -7/Data Miner | Identified Ghost Barrier 6541 | -7/Data Miner | Entered Proximity Caves 6543 | -6/Proximity Caves | Learned Factory terminal intel 6550 | -6/Proximity Caves | Spotted B-75 Beast 6672 | -6/Proximity Caves | Discovered new exit (range 10) 6678 | -6/Proximity Caves | Entered Factory 6678 | -6/Factory | Evolved 2 slots: Propulsion x2 6679 | -6/Factory | Loaded intel: 255 machine locations 6680 | -6/Factory | Loaded intel: 20 terminal locations 6693 | -6/Factory | Lost 3 parts (3u) 6723 | -6/Factory | Garrison activated, responded to threat 6769 | -6/Factory | Discovered new exit (range 16) 6773 | -6/Factory | Lost 3 parts (1p2n) 6845 | -6/Factory | Fabricated Lgt. Regenerative Plating? 6857 | -6/Factory | Fabricated Exp. Terrain Scanner? 6908 | -6/Factory | Identified exit to Lower Caves 6932 | -6/Factory | Entered Lower Caves 6988 | -6/Lower Caves | Encountered a Warlord checkpoint 7168 | -6/Lower Caves | Build established: Hacker-Sprinter 7183 | -6/Lower Caves | Learned Armory trap positions 7183 | -6/Lower Caves | Learned Factory stockpile data 7310 | -6/Lower Caves | Discovered new exit (range 8) 7311 | -6/Lower Caves | Learned 4 Factory zone layouts 7315 | -6/Lower Caves | Entered another Lower Caves area 7317 | -6/Lower Caves | Spotted B-75 Beast 7609 | -6/Lower Caves | Discovered new exit (range 20) 7631 | -6/Lower Caves | Encountered a Warlord checkpoint 7644 | -6/Lower Caves | Entered Zion 7652 | -6/Zion | System corruption cleaned by Quarantine Array 7656 | -6/Zion | Found CR-A16's Pointy Stick 7908 | -6/Zion | Discovered new exit (range 29) 8006 | -6/Zion | Learned 4 Factory zone layouts 8038 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 8049 | -6/Zion | Found Rocket Array 8378 | -6/Zion | Imprinted 8380 | -6/Zion | Declared Zion's savior 8746 | -6/Zion | Entered Proximity Caves 8746 | -5/Proximity Caves | Accompanied by 4 allies 9886 | -5/Proximity Caves | Discovered new exit (range 14) 10108 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 10109 | -5/Proximity Caves | Entered Factory 10109 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 10110 | -5/Factory | Identified exit to Upper Caves 10113 | -5/Factory | Loaded intel: 283 machine locations 10169 | -5/Factory | Spotted B-75 Beast 10173 | -5/Factory | Retrieved Zion intel report: Branch Access 10182 | -5/Factory | Found Scatter Rocket Array 10184 | -5/Factory | Found Scatter Rocket Array 10185 | -5/Factory | Found Scatter Rocket Array 10197 | -5/Factory | Lost 3 parts (1p2n) 10219 | -5/Factory | Zion Heavy squad teleported in 10241 | -5/Factory | Found Prototype Protection 10241 | -5/Factory | Identified Zio. Weapon Casing 10272 | -5/Factory | Zion Light squad teleported in 10287 | -5/Factory | Zion Demo squad teleported in 10327 | -5/Factory | Entered Upper Caves 10327 | -5/Upper Caves | Accompanied by 6 allies 11087 | -5/Upper Caves | Spotted B-75 Beast 11101 | -5/Upper Caves | Crushed by falling debris 11103 | -5/Upper Caves | A Derelict revealed a hidden shortcut to "reach the base" 11109 | -5/Upper Caves | Entered Warlord 11109 | -5/Warlord | Accompanied by 3 allies 11120 | -5/Warlord | System corruption cleaned by Quarantine Array 11132 | -5/Warlord | Lost 3 parts (1p1n1u) 11158 | -5/Warlord | Rebuked by Warlord 11161 | -5/Warlord | Opened Warlord's prototype stash 11162 | -5/Warlord | Found Vortex Chain Reactor 11183 | -5/Warlord | Warlord's base attacked by MAIN.C 11223 | -5/Warlord | Opened side exit 11255 | -5/Warlord | Discovered new exit (range 9) 11255 | -5/Warlord | Entered Proximity Caves 13060 | -4/Proximity Caves | Found Alien Artifact 13060 | -4/Proximity Caves | Identified Dimensional Node Initializer 13060 | -4/Proximity Caves | Initialized slip node 13181 | -4/Proximity Caves | Learned Research emergency access door positions 13183 | -4/Proximity Caves | Discovered new exit (range 8) 13184 | -4/Proximity Caves | Entered Factory 13184 | -4/Factory | Evolved 2 slots: Utility x2 13185 | -4/Factory | Identified exit to Extension 13185 | -4/Factory | Identified exit to Armory 13186 | -4/Factory | Loaded intel: 318 machine locations 13199 | -4/Factory | Retrieved Zion intel report: Branch Access 13199 | -4/Factory | Identified exit to Upper Caves 13206 | -4/Factory | Retrieved Zion intel report: Prototype Schematics 13207 | -4/Factory | Zion Recon squad teleported in 13228 | -4/Factory | Discovered new exit (range 16) 13295 | -4/Factory | Entered Armory 13296 | -4/Armory | Loaded intel: 38 trap records 13297 | -4/Armory | Loaded intel: 75 machine locations 13353 | -4/Armory | Found Antimissile System 13395 | -4/Armory | Zion Hacker squad teleported in 13413 | -4/Armory | Lost 13 parts (1p6n6u) 13434 | -4/Armory | Discovered new exit (range 4) 13440 | -4/Armory | Spotted B-86 Titan 13469 | -4/Armory | Core integrity fell below 50% 13484 | -4/Armory | Attacked by bots powering up and referring to "LRC-V3" 13485 | -4/Armory | Core integrity fell below 20% 13487 | -4/Armory | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 13470_ The unstable cave ceiling collapses. 13470_ Dropped Mni. Fusion Reactor. 13471_ Acquired VTOL Module. 13472_ The unstable cave ceiling collapses. 13473_ Acquired 21 matter. 13476_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 13478_ Detecting system override signal. 13478_ ALERT: Suspicious activity at Terminal A013. Dispatching Investigation squad. 13478_ O-16 Technician resets terminal and reports anomaly. 13478_ O-16 Technician locks terminal. 13479_ Two rows of pristine grunt class robots stand immobile, all facing the entryway as if waiting for something. 13484_ One of them suddenly speaks: "Hello LRC-V3. What is yo##DESTROY::LRC-V3##COMMAND OVERRIDE." 13484_ VTOL Module destroyed. 13484_ O-16 Technician destroyed. 13484_ S-27 Virus destroyed. 13485_ Acquired VTOL Module. 13487_ VTOL Module destroyed. Map ----- +----------------------------------------------------+ | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ?????????????????^?^^?????????? | | ???????""??????^?^??^?????????? | | ???????""?????????????????????? | | ???????"T?????????????????????? | | ???????""?????????????????????? | | ???????""?????????????????????? | | ??????? ??????????????????????? | | ??????? ??????????????????????? | | ??????? ??????????????????????? | | ??????? ??????????????????????? | | ??????? ??????????????????????? | | ??????# #??""?????????????????? | | ??????# #?"""?????????????????? | | ??????# #?"F??????????????????? | | ?###### #?"""?????????????????? | | ?#ggT## #?"""?????????????????? | | ?#gg/%# #?"""???????T?""""????? | | ?#gg =# #?????????????""""????? | | ?#gg @%#?????????????""""????? | | ?#gg ##*#?????????????""""????? | | ?###### #??????????????? ????? | | ??????# #?????????????? ?????? | | ??????# #### ######?? ??????? | | ??????# +? ????????? | | ???#### ####### # # # #???????? | | ?### # ## #???????? | | ## # # /* /= #???????? | | # # #*[!* *[ ###?????? | | # [ #?????? | | # # # #### #?????? | | # #?? #?????? | | ### # # ###?"""" ##????? | | ??##### ######??? # #????? | | ??????# +???? # #????? | | ??????# ######?"""" #????? | | ??????# #?????????? < ##????? | | ??????# #??????????# # ###??? | | ??????# #?########## # # #??? | | ??????# #?# #/% #??? | | ??????# #?# """"" =!* #???? | | ??????# #?# """"" / ###### | | ??????# #?# """"" # ] | | ????### ### # %[ | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 55 Energy Capacity 1300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 30 Terrain Scan Density 110 Armor Coverage 450 Evasion (%) 71 Targeting Accuracy 20 Melee Accuracy 8 Recoil Reduction 4 Offensive Hacking 10 Defensive Hacking 50 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Med. Storage Unit | -10/Materials | Hacked Imp. Flight Unit | -9/Materials | Scanalyzed Imp. Light Armor Plating | -9/Materials | Scanalyzed Mni. Grenade Launcher | -9/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Flexi-carbon Leg | -7/Data Miner | Free Triangulator | -7/Data Miner | Free Exp. Terrain Scanner | -7/Data Miner | Free Matter Neutralizer | -6/Factory | Hacked Adv. Signal Interpreter | -6/Factory | Hacked Adv. Terrain Scan Processor | -6/Factory | Hacked Diametric Drive | -4/Factory | Z-intel Exp. Hacking Suite | -4/Factory | Z-intel Plasma Sword | -4/Factory | Z-intel Cld. Cesium-ion Thruster | -4/Factory | Z-intel Shock Maul | -4/Factory | Z-intel Imp. Lightning Gun | -4/Factory | Z-intel Cld. Phase Gun | -4/Factory | Z-intel Gravity Neutralizing Apparatus | -4/Factory | Z-intel Imp. KE Penetrator | -4/Factory | Z-intel Lgt. Antimatter Cannon | -4/Factory | Z-intel Proton Burst Cannon | -4/Factory | Z-intel Robot Schematics ------------------ O-16 Technician | -9/Storage | Hacked S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free G-67 Veteran | -7/Data Miner | Free X-72 Disruptor | -7/Data Miner | Free P-70 Sage | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free Fabricated ------------ O-16 Technician | x1 | -7/Factory Imp. Flight Unit | x1 | -7/Factory Lgt. Regenerative Plating | x1 | -6/Factory Exp. Terrain Scanner | x1 | -6/Factory Alien Tech Used ----------------- Dimensional Node Initializer Achievements -------------- None Challenges ------------ None Game ------ Seed DiametricEtherialThrusters Manual? 0 Play Time 01:33:51 Cumulative 433.4 hours Start 2021.10.18 @ 17:49:20 End 2021.10.18 @ 19:26:49 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 411 Rogue 196 Adventurer 112 Explorer 103 Win Type - Total 30 Types 21/0/6/2/0/0/0/1/0 Lore% 84 Gallery% 91 Achievement% 77 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 61070a27-9728-4d64-9b98-a63f2008f65f