Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.04 @ 19:53:05 Player: the Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (30) 6000 Robots Destroyed (377) 1885 Value Destroyed (18186) 18186 Prototype IDs (105) 2100 Alien Tech Used (2) 400 Bonus (16625) 16625 TOTAL SCORE: 49696 Bonus ------- High Alert Combat Kills 3167 Follower Combat Kills 4339 Awakened Behemoth Slayer 1000 Entered Garrisons 400 Aligned with FarCom 300 Met Imprinter 300 Was Imprinted 300 Acquired ECA 300 Met Zhirov 300 MAIN.C Attacked Warlord 500 Warlord Defense Kills 4052 Win 3000 Friendly Fire -1333 Cogmind --------- Core Integrity 1016/1600 Matter 227/300 Energy 923/925 System Corruption 21% Temperature Cool (0) Movement Rolling (130) Ox3 Location To Epsilon Eridani Parts ------- > --- POWER (1) -------- Reinforced Antimatter Reactor > --- PROPULSION (2) --- Wheel Compact Wheel > --- UTILITY (20) ----- Experimental Heat Sink Advanced Coolant Injector High-capacity Storage Unit Experimental Energy Well Enhanced Optical Array Advanced Signal Interpreter Advanced Terrain Scan Processor Experimental Core Analyzer Jamming Amplifier Improved Core Shielding > --- WEAPON (2) ------- Enhanced Nova Cannon CR-A16's Behemoth Slayer > --- INVENTORY (20) --- Advanced Coolant Injector Improved Matter Compressor (300) Precision Matter Filter Precision Energy Filter Compact HERF Cannon Matter Neutralizer Multirail Multirail Mini Smartbomb Launcher Ragnarok Missile Launcher Peak State ------------ > --- POWER ------------ Zionite Heavy DM Reactor > --- PROPULSION ------- Wheel High-density Centrium Wheel > --- UTILITY ---------- Advanced Power Amplifier Advanced Cryofiber Web Experimental Heat Sink High-capacity Storage Unit Experimental Energy Well Structural Scanner Enhanced Optical Array Advanced Signal Interpreter Advanced Terrain Scanner Advanced Terrain Scan Processor Seismic Detector Experimental Targeting Computer Experimental Core Analyzer Quantum Capacitor Experimental Transmission Jammer Advanced Cloaking Device Advanced Cloaking Device Layered Heavy Armor Plating > --- WEAPON ----------- Matter Neutralizer Ragnarok Missile Launcher > --- INVENTORY -------- Reinforced Antimatter Reactor Quantum Reactor Wheel Compact Wheel Experimental Heat Sink Advanced Coolant Injector Advanced Coolant Injector Improved Matter Compressor Precision Matter Filter Precision Energy Filter Layered Heavy Armor Plating Layered Heavy Armor Plating Compact HERF Cannon Matter Neutralizer Enhanced Nova Cannon Multirail Mini Smartbomb Launcher [Rating: 169] Favorites ----------- Power Reinforced Antimatter Reactor Engine Angular Momentum Engine Power Core Nuclear Core Reactor Reinforced Antimatter Reactor Propulsion Armored Huge Wheel Wheel Armored Huge Wheel Utility High-capacity Storage Unit Device Structural Scanner Storage High-capacity Storage Unit Processor Core Analyzer Hackware Ghost Barrier Protection Hardened Heavy Armor Plating Weapon Matter Neutralizer Energy Gun Medium Laser Energy Cannon Matter Neutralizer Ballistic Gun Gauss Rifle Ballistic Cannon Mass Driver Launcher Mini Smartbomb Launcher Special Weapon Improved Remote Datajack Slashing Weapon Scythe Piercing Weapon CR-A16's Behemoth Slayer Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Zio Pro Fac Was Fac Ext Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Slots Evolved 18 | . . . . . 4 . . . 2 . . . . 2 . . . 2 . . . . 2 . . . . 2 2 2 Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 18 | . . . . . 4 . . . 2 . . . . 2 . . . 2 . . . . 2 . . . . 2 2 2 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 227 | 8 9 2 4 2 13 8 4 12 16 1 1 5 4 18 4 6 9 11 . 2 14 1 26 1 1 2 3 15 9 16 Power 25 | 1 . . 1 . 2 . 1 2 2 . . 1 2 2 1 2 1 . . . 3 . 2 . . . . . 1 1 Engine 13 | 1 . . 1 . 1 . . 1 2 . . 1 2 2 . 2 . . . . . . . . . . . . . . Core 3 | . . . . . 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . . Reactor 9 | . . . . . . . . . . . . . . . 1 . 1 . . . 3 . 2 . . . . . 1 1 Propulsion 26 | 2 1 . 1 1 1 3 1 1 1 . . 1 . . . . 1 1 . . . . . . . . . 5 2 4 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 26 | 2 1 . 1 1 1 3 1 1 1 . . 1 . . . . 1 1 . . . . . . . . . 5 2 4 Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 109 | 3 2 2 1 . 4 2 2 4 7 . 1 1 1 9 3 3 4 7 . . 6 . 17 1 1 2 3 9 6 8 Device 60 | 1 . 2 . . 3 2 1 1 3 . 1 1 . 5 2 1 . 4 . . 2 . 12 1 1 1 2 6 5 3 Storage 7 | 2 1 . 1 . . . . . . . . . . 1 . . . 1 . . 1 . . . . . . . . . Processor 17 | . . . . . . . . 1 3 . . . . 1 1 2 2 1 . . 1 . 2 . . . 1 . 1 1 Hackware 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Protection 24 | . 1 . . . 1 . 1 2 1 . . . 1 2 . . 2 1 . . 1 . 3 . . 1 . 3 . 4 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 67 | 2 6 . 1 1 6 3 . 5 6 1 . 2 1 7 . 1 3 3 . 2 5 1 7 . . . . 1 . 3 Energy Gun 8 | . 3 . . . 2 . . . 1 . . . . . . . 2 . . . . . . . . . . . . . Energy Cannon 14 | . . . . . 1 . . 3 1 . . . . 1 . . . 1 . . . 1 4 . . . . 1 . 1 Ballistic Gun 17 | 2 . . 1 1 2 1 . 2 3 . . . . 2 . 1 1 . . . . . . . . . . . . 1 Ballistic Cannon 10 | . . . . . . . . . 1 1 . 1 . 1 . . . 2 . 1 2 . 1 . . . . . . . Launcher 11 | . 2 . . . 1 1 . . . . . . . 3 . . . . . . 1 . 2 . . . . . . 1 Special Weapon 3 | . 1 . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 3 | . . . . . . . . . . . . . 1 . . . . . . 1 1 . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 44 | . . 1 . . 4 . . . 1 . . 2 . 6 1 1 3 1 . . 8 . 6 . . 2 . 3 2 3 Corrupted Parts 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . System Corruption 9 | . . . . . . . . . . . . . 8 . . . . . . . . . . . . . 1 . . . Parts Lost 59 | . . . . . 1 . 3 2 2 . . . 1 1 . . 3 1 . . . . 12 . 1 . 1 9 . 22 Power 4 | . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . 2 Propulsion 10 | . . . . . 1 . 1 1 . . . . . . . . . . . . . . 1 . . . . 2 . 4 Utility 37 | . . . . . . . 2 1 1 . . . . 1 . . 2 1 . . . . 7 . 1 . 1 6 . 14 Weapon 8 | . . . . . . . . . . . . . . . . . 1 . . . . . 4 . . . . 1 . 2 Highest Loss Streak 9 | . . . . . 1 . 2 1 1 . . . 1 1 . . 3 1 . . . . 4 . 1 . 1 4 . 9 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 17 | 3 12 15 14 16 18 19 18 18 16 17 18 18 18 18 17 17 18 17 19 19 17 19 16 18 17 18 19 16 16 16 Power 1 | . 1 1 . . 1 2 2 2 . 1 1 1 . 1 1 1 1 2 2 2 1 1 1 1 1 1 1 1 2 1 Propulsion 1 | 1 2 2 2 2 1 1 1 1 2 2 2 1 1 1 1 1 . 1 1 1 1 1 . 1 1 2 2 1 1 2 Utility 9 | . 3 6 7 9 9 10 9 9 8 9 9 9 10 10 11 11 11 9 10 10 10 12 10 12 11 10 11 8 7 7 Weapon 5 | . 5 5 5 4 5 6 6 5 5 5 6 6 6 5 4 4 4 4 6 6 5 5 4 4 4 3 4 4 3 5 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 57 | 2 1 . . . 6 . 1 13 1 . . 1 . 9 1 1 . 1 . . 5 . 3 . . . . 1 2 9 Power 5 | . . . . . . . . 1 . . . . . . . 1 . . . . 1 . . . . . . . . 2 Propulsion 4 | 2 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 Utility 23 | . 1 . . . 3 . 1 4 . . . . . 5 1 . . 1 . . 1 . 1 . . . . 1 1 3 Weapon 23 | . . . . . 2 . . 8 . . . 1 . 4 . . . . . . 3 . 1 . . . . . 1 3 Tool/Special 2 | . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . Average Slot Usage (%) 86 | . 99 100 77 100 89 89 88 87 91 84 84 82 83 85 86 85 85 87 88 88 84 88 79 84 83 73 83 85 84 87 Engine 3 | . 13 14 14 14 3 . . 4 7 7 7 7 6 6 3 . 5 5 5 5 3 . . . . . . . . . Core 1 | . . . . . 5 9 9 4 . . . . . . . . . . . . . . . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . 2 5 . . . . 1 5 5 5 5 5 5 4 4 3 Wheel 9 | . 27 28 28 28 18 17 17 12 7 7 7 7 7 6 6 6 6 5 5 5 5 5 4 5 5 5 5 7 8 7 Device 19 | . 13 13 14 14 26 27 25 18 16 6 6 7 6 19 22 20 20 22 22 22 12 16 18 21 24 25 28 31 31 36 Storage 7 | . 14 14 14 14 9 9 9 9 7 7 7 7 7 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 7 8 Processor 21 | . . . . . . . . 4 23 30 30 30 30 24 26 26 25 28 29 29 31 35 30 31 26 26 26 24 17 19 Protection 6 | . . . . . 8 9 9 16 11 8 7 7 8 7 3 6 6 4 5 5 12 5 5 5 5 5 2 3 4 4 Energy Gun 1 | . 22 18 1 . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Energy Cannon 3 | . . . . . 8 1 . 6 3 6 6 6 6 4 . 2 . 2 . . . . 2 10 10 . 6 4 4 3 Ballistic Gun 4 | . 4 . 4 23 9 14 15 10 11 2 . . . 6 10 8 12 4 . . . . . . . . . . . . Ballistic Cannon 2 | . . . . . . . . . . 5 7 6 7 . . . . 2 11 10 1 10 4 . . . . . . . Peak Build Rating 169 | 7 8 16 9 15 33 40 36 50 61 62 61 64 63 74 81 82 82 92 92 92 106 107 118 116 116 114 121 130 152 169 Average Rating 75 | 5 7 8 7 11 30 34 33 41 53 60 60 61 61 67 75 77 78 88 91 91 92 105 106 115 112 99 115 122 140 159 On Entrance 67 | . 7 8 9 9 15 32 36 34 48 56 55 61 57 62 74 77 82 80 88 88 92 103 102 112 114 113 111 121 108 151 Avg Prop Armor Cover (%) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 127 | 14 33 31 49 50 81 84 86 92 88 91 90 93 97 96 82 90 98 94 94 94 127 115 127 111 114 111 111 117 110 126 Greatest Support 40 | 20 20 20 20 20 26 26 26 34 37 28 28 28 28 40 40 40 40 40 40 40 40 40 40 28 28 28 28 28 30 30 Greatest Overweight (x) 8 | . 1 1 2 2 4 8 4 3 3 3 3 3 3 2 2 2 2 3 2 2 3 2 4 3 4 3 3 5 5 8 Average Overweight (x) 2 | . . 1 1 2 2 2 2 2 1 2 3 2 2 1 1 1 1 1 2 1 1 2 2 3 3 3 3 4 3 3 Largest Inventory Capacity 20 | 8 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 7 14 15 16 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Most Carried 20 | 8 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Carried 19 | 3 12 14 14 16 19 19 19 19 19 19 20 19 19 19 19 19 19 18 20 20 18 20 18 19 19 19 20 19 18 18 Final Capacity 20 | 8 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 6 15 15 13 20 20 20 20 20 19 20 20 20 20 20 19 20 20 20 20 20 20 20 20 20 20 20 20 16 20 10 Class Distribution -------------------- 41% | Skirmisher 20% | Scavenger-Mutant 18% | Mutant 7% | Commander-Skirmisher 4% | Infiltrator-Assassin 3% | Commander-Mutant 3% | Infiltrator-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Mutant | -7/Factory Skirmisher | -7/Lower Caves Skirmisher | -7/Lower Caves Skirmisher | -7/Zion Skirmisher | -6/Proximity Caves Skirmisher | -6/Factory Skirmisher | -6/Waste Skirmisher | -6/Factory Commander-Skirmisher | -6/Extension Skirmisher | -5/Factory Skirmisher | -5/Upper Caves Skirmisher | -5/Upper Caves Commander-Mutant | -5/Warlord Commander-Skirmisher | -4/Proximity Caves Mutant | -4/Factory Skirmisher | -4/Upper Caves Infiltrator-Skirmisher | -4/Upper Caves Mutant | -4/Zhirov Skirmisher | -3/Proximity Caves Scavenger-Mutant | -3/Research Scavenger-Mutant | -2/Research Infiltrator-Assassin | -1/Access Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Zio Pro Fac Was Fac Ext Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Matter Collected 12224 | 295 286 117 . 347 493 575 390 1022 728 225 226 120 211 750 450 220 537 183 341 148 265 130 2224 190 150 71 150 913 101 366 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 17135 | 173 444 37 . 177 949 1199 712 1002 745 39 143 . 46 717 1100 327 701 156 46 87 886 85 1974 195 20 122 260 2192 487 2114 Parts 819 | 15 35 3 . 13 55 57 38 63 40 3 6 . 1 29 3 25 31 9 2 6 28 4 93 3 . 2 9 108 12 126 Haulers Intercepted 8 | . 2 . . . 3 . 1 . . . . . . 1 . . . . . . . . 1 . . . . . . . Recyclers Shooed 8 | . . . . . 3 . . . . . . . . 1 . . . . . . . . 3 . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 62 | . . . . . . . . . . 3 3 1 11 . . . . . 7 10 . 12 . 1 5 2 7 . . . Prevented 8 | . . . . . . . . . . . 1 . 3 . . . . . . . . 4 . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Zio Pro Fac Was Fac Ext Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Combat Hostiles Destroyed 285 | . 10 2 . 4 13 22 15 28 14 1 5 . 1 6 5 6 7 4 2 1 33 1 37 1 . . 9 28 4 26 Melee 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Guns 77 | . 2 . . 1 3 17 10 8 14 . . . . 6 . 5 4 3 . . . . . . . . . . . 4 Cannons 90 | . . . . . 7 5 . 8 . 1 2 . 1 . . . 1 1 2 . . . 22 1 . . 3 18 1 17 AOE 95 | . 8 2 . 3 3 . 5 11 . . 3 . . . 5 . . . . . 33 . 10 . . . 6 5 . 1 Classes Destroyed 24 | 2 7 . . 1 3 1 . 2 . . . . . . 2 1 1 . 1 . 2 . 1 . . . . . . . Worker 16 | . 3 . . . 3 . 2 . . . . . . . . . . . . . . . 4 . . . . 2 . 2 Builder 18 | . 1 . . 1 2 . 1 . . . . . . 1 . . 1 . . . . . 2 . . . . 5 1 3 Tunneler 8 | 5 1 . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . Hauler 8 | . 2 . . . 3 . 1 . . . . . . 1 . . . . . . . . 1 . . . . . . . Recycler 18 | 1 . . . 1 1 . 1 . . . . . . 3 . . 3 . . . . . 1 . . . . 6 1 . Mechanic 2 | . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . Operator 3 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 Watcher 15 | . 1 . . . 3 . . 1 . . . . . . . . . . . . . . 3 . . . . 1 1 5 Swarmer 57 | . 4 . . 3 3 . 6 11 1 . 3 . . 3 . . 3 2 . . 1 . 6 . . . 5 6 . . Saboteur 3 | . . . . . . . . 2 . . . . . . . . . . . . 1 . . . . . . . . . Grunt 72 | . 6 2 . . 5 10 5 3 8 . . . 1 . . 1 . . . . 12 . 7 1 . . 1 5 . 5 Brawler 8 | . . . . 1 . 2 . . . . . . . 1 . . . . . . 4 . . . . . . . . . Duelist 3 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . 1 . . Protector 5 | . . . . . . . . . . . . . . . . 1 . . . . 4 . . . . . . . . . Sentry 34 | . . . . . 4 7 3 3 2 . 1 . . . . . 2 1 . . . . 1 . . . 1 3 4 2 Demolisher 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Specialist 5 | . . . . . . . . 2 . . . . . . . 2 . . . . . . . . . . . . . 1 Hunter 27 | . . . . . 1 2 1 4 . . 1 . . . . 1 . . 1 . 1 1 9 . . . 2 3 . . Programmer 54 | . . . . . . 1 . 3 3 1 . . . 2 . 1 . 1 . . 5 . 12 . . . . 10 . 15 Behemoth 7 | . . . . . . . . . . . . . . . . . 2 . . 1 . . 1 . . . . . . 3 Compactor 5 | . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . Striker 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Z-Light 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . Decomposer 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . Butcher 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Martyr 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Mutant 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Best Kill Streak 12 | 4 6 2 . 3 5 3 9 5 4 1 3 . 1 3 2 3 4 3 1 1 12 1 11 1 . . 4 11 3 8 Combat Bots Only 12 | . 4 2 . 3 4 3 7 5 4 1 3 . 1 3 2 3 4 3 1 1 12 1 10 1 . . 4 10 1 6 Max Kills in Single Turn 7 | 2 2 1 . 3 3 1 3 4 1 1 2 . 1 1 2 1 1 2 1 1 7 1 5 1 1 . 3 5 1 1 Gunslinging 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Exploded 7 | . 2 1 . 3 2 . 3 4 . . 2 . . . 2 . . . . . 7 . 5 . . . 3 4 . 1 Melee 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Zio Pro Fac Was Fac Ext Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Hostile Shots Fired 1618 | . 14 4 . 2 61 45 101 133 152 12 5 . 4 47 . 7 126 24 8 9 25 . 358 4 . . 18 125 12 322 Missed 528 | . 6 2 . . 17 16 37 51 48 3 1 . 1 15 . . 46 7 1 2 10 . 120 . . . 6 30 4 105 Hits 1090 | . 8 2 . 2 44 29 64 82 104 9 4 . 3 32 . 7 80 17 7 7 15 . 238 4 . . 12 95 8 217 Melee 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Projectile 1088 | . 8 2 . 2 44 29 64 80 104 9 4 . 3 32 . 7 80 17 7 7 15 . 238 4 . . 12 95 8 217 AOE 3 | . . . . . . . . . . . . . . . . . . 1 . . 1 . 1 . . . . . . . Critical Strikes 46 | . . . . . 1 1 3 1 3 . . . . 2 . 1 1 . . . 1 . 11 . . . 1 7 . 13 Actively Blocked 5 | . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . 1 2 . . Part Disruptions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Damage Taken 18404 | . 106 21 . 35 657 340 734 890 890 154 80 . 115 621 15 207 824 426 128 173 328 3 3972 143 292 . 240 2237 215 4558 Core 1902 | . 12 . . 12 37 30 24 93 143 . . . . 33 5 15 33 25 43 43 15 . 497 17 67 . . 152 22 584 Absorbed by Shields 717 | . . . . . . 130 127 17 252 . . . . . . . . . . . . 3 188 . . . . . . . Redirected to Shielding 258 | . . . . . . . . 10 37 . . . 10 26 . . . . . . . . . . . . 59 83 . 33 Ignored by Resistances 566 | . . . . . . . 22 70 39 . . . . . . . 17 . . . 34 3 381 . . . . . . . Regen/Repaired (Parts) 2247 | . . . . . 361 . 399 . 623 . . . . . 63 . 88 230 . . 9 . 474 . . . . . . . Core Remaining (%) 80 | 100 . . . 90 . . . 66 . . . . 79 . . . 89 . . . . 87 . . . . 49 83 98 63 Volleys Fired 1395 | 17 35 6 9 16 100 71 47 68 64 25 33 . 30 60 12 34 13 18 16 7 9 4 157 23 25 . 53 181 35 227 Largest 2 | 2 2 2 2 2 2 2 2 2 2 2 2 . 2 2 1 2 2 2 2 2 2 1 2 1 1 . 1 1 1 1 Hottest 160 | 40 100 100 40 48 93 93 56 160 90 130 90 . 92 90 45 90 120 94 94 94 105 75 105 105 105 . 105 113 105 120 Shots Fired 1799 | 34 61 7 10 30 151 127 92 109 105 33 35 . 31 84 12 49 27 27 26 10 10 4 183 24 26 . 52 179 35 226 Gun 652 | 34 52 2 10 30 59 108 90 47 82 4 . . . 48 . 33 26 12 . . . . . . . . . . . 15 Cannon 1075 | . . . . . 90 15 . 56 23 29 31 . 31 36 . 16 1 15 26 10 2 4 174 24 26 . 43 177 35 211 Launcher 68 | . 5 5 . . 2 4 2 6 . . 4 . . . 12 . . . . . 8 . 9 . . . 9 2 . . Special 4 | . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 773 | 34 16 . 10 30 59 108 90 47 82 13 4 . 8 48 . 33 26 22 26 10 2 . 85 . . . . 5 . 15 Thermal 920 | . 40 2 . . 90 15 . 50 23 20 23 . 23 36 . 12 1 5 . . . . 69 24 26 . 43 172 35 211 Explosive 60 | . 5 5 . . 2 4 2 6 . . 4 . . . 12 . . . . . . . 9 . . . 9 2 . . Electromagnetic 38 | . . . . . . . . 6 . . 4 . . . . 4 . . . . . 4 20 . . . . . . . Entropic 8 | . . . . . . . . . . . . . . . . . . . . . 8 . . . . . . . . . Robot Hit Streak 40 | 5 13 1 . 5 10 11 6 11 15 7 9 . 6 15 30 40 15 11 9 . 4 5 14 5 6 . 8 29 9 17 Robot Miss Streak 8 | 2 5 1 . 3 4 2 5 8 6 3 1 . 2 3 1 2 1 1 1 . 1 . 2 1 . . 1 3 1 2 Penetration Max 2 | . . . . . 1 1 1 1 2 . . . 1 . . . . . . . . . . . . . . . . 2 Secondary Targets 7 | . . . . . . . . 2 1 . . . . 1 . 1 1 1 . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . . . . 1 1 . . . . 1 . 1 1 1 . . . . . . . . . . . . Capacitor 584 | . . . . . . . . . . . . . . . . . . . . . . . 79 24 26 . 43 172 35 205 Shots Hit Robots 961 | 22 32 1 . 16 67 84 60 78 61 10 6 . 6 42 15 27 24 14 11 1 6 4 107 8 1 1 11 101 23 122 Core Hits 606 | 10 29 5 . 9 34 39 29 37 29 7 7 . 4 18 21 17 13 5 5 . 51 1 70 3 1 . 17 57 11 77 Critical Kills 17 | . . . . . . . 1 . . . . . 1 . . . . . . . . . 1 . . . . 7 5 2 Critical Parts Destroyed 7 | . . . . . . 2 . 2 1 . . . 2 . . . . . . . . . . . . . . . . . Critical Strikes 45 | . 1 . . . . 2 1 2 1 . . . 4 1 2 . . 1 2 . . . 14 . . . . 7 5 2 Burn 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Meltdown 15 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 7 5 2 Destroy 10 | . . . . . . 2 1 2 1 . . . 4 . . . . . . . . . . . . . . . . . Blast 13 | . . . . . . . . . . . . . . . . . . 1 2 . . . 10 . . . . . . . Corrupt 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Impale 4 | . . . . . . . . . . . . . . 1 2 . . . . . . . 1 . . . . . . . Melee Attacks 85 | . . . . . . 10 12 21 . . . . 2 12 7 5 6 . . 1 1 . 3 . . 1 . . . 4 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 43 | . . . . . . 10 12 21 . . . . . . . . . . . . . . . . . . . . . . Piercing 41 | . . . . . . . . . . . . . 2 12 7 5 6 . . 1 . . 3 . . 1 . . . 4 Entropic 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Sneak Attacks 14 | . . . . . . . 3 . . . . . . 3 7 . . . . . . . 1 . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 49782 | 284 1053 227 . 514 2111 2227 1608 3158 1410 301 488 . 211 1133 3848 658 490 371 360 . 9697 144 6723 254 37 . 1205 5227 869 5174 Guns 9300 | 284 395 13 . 279 794 1515 1142 817 1410 22 . . . 836 . 495 387 241 . . . . . . . . . . . 670 Cannons 18292 | . . . . . 1030 247 . 585 . 279 193 . 171 32 . 163 33 130 360 . 47 144 4420 254 37 . 407 4588 869 4303 Explosions 19599 | . 658 214 . 235 287 . 278 778 . . 295 . . . 3409 . . . . . 9650 . 2157 . . . 798 639 . 201 Melee 2547 | . . . . . . 465 188 978 . . . . 40 265 439 . 70 . . . . . 102 . . . . . . . Ramming 44 | . . . . . . . . . . . . . . . . . . . . . . . 44 . . . . . . . Kinetic 12677 | 284 143 . . 279 794 1515 1142 817 1410 236 92 . 171 836 . 495 387 371 360 . 47 . 2298 . . . . 330 . 670 Thermal 14965 | . 587 13 . 235 1030 247 . 396 . 65 . . . 32 . . 33 . . . . . 2199 254 37 . 407 4258 869 4303 Explosive 8684 | . 323 214 . . 287 . 278 778 . . 295 . . . 3409 . . . . . . . 1462 . . . 798 639 . 201 Electromagnetic 1215 | . . . . . . . . 189 . . 101 . . . . 163 . . . . . 144 618 . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 1631 | . . . . . . 465 188 978 . . . . . . . . . . . . . . . . . . . . . . Piercing 916 | . . . . . . . . . . . . . 40 265 439 . 70 . . . . . 102 . . . . . . . Entropic 9650 | . . . . . . . . . . . . . . . . . . . . . 9650 . . . . . . . . . Highest Corruption 21 | . 1 1 1 1 . . . 1 . 1 1 1 8 1 1 3 3 1 1 1 1 . 13 13 16 10 11 12 . 21 Average Corruption 4 | . 1 1 1 1 . . . 1 . 1 1 1 8 1 1 2 3 1 1 1 1 . 8 13 12 10 10 9 . 4 Corruption Purged 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 289 | . 2 2 . 3 . . . 1 . 5 6 . . 7 3 14 15 3 2 7 . . 46 45 27 7 24 38 . 32 Message Errors 66 | . 1 . . 1 . . . 1 . 1 2 . . 2 1 4 . . . 3 . . 10 5 5 2 6 13 . 9 Matter Fused 79 | . 1 1 . . . . . . . 2 1 . . 2 . 2 6 . 1 1 . . 10 19 8 4 6 9 . 6 Heat Flow Errors 34 | . . . . . . . . . . . 1 . . 1 . 1 5 . 1 1 . . 6 3 . . 5 5 . 5 Energy Discharges 31 | . . 1 . 1 . . . . . 1 . . . . . 2 1 . . 1 . . 6 8 5 . 1 1 . 3 Parts Rejected 7 | . . . . . . . . . . . . . . . . . 1 . . . . . 1 . 1 . 1 1 . 2 Parts Fused 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Data Loss (minor) 30 | . . . . 1 . . . . . . . . . 1 . 2 1 1 . . . . 5 5 6 1 3 2 . 2 Data Loss (major) 17 | . . . . . . . . . . 1 2 . . . 1 2 . . . . . . 1 4 1 . . 2 . 3 Misfires 10 | . . . . . . . . . . . . . . 1 . . 1 1 . 1 . . 3 1 1 . . 1 . . Alerts 5 | . . . . . . . . . . . . . . . 1 . . . . . . . 3 . . . 1 . . . Misdirections 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Weapon Failures 7 | . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . 1 3 . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1652 | . 164 . . . 44 23 78 85 . 6 7 . . . 51 6 . 13 . . 375 . 355 15 . . 74 187 . 169 Projectiles 687 | . . . . . 32 . . 42 . 6 . . . . . 6 . 13 . . . . 251 15 . . . 153 . 169 Explosions 760 | . 164 . . . 12 . . 18 . . 7 . . . . . . . . . 375 . 76 . . . 74 34 . . Melee 205 | . . . . . . 23 78 25 . . . . . . 51 . . . . . . . 28 . . . . . . . Knockbacks 29 | . . . . . . . . . . 4 . . 3 . . . . 1 2 . . . 19 . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 28 | . . . . . . . . . . 4 . . 3 . . . . 1 1 . . . 19 . . . . . . . Secondary 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Self-Inflicted Damage 265 | . 7 . . . . . . 14 . . . . . . 17 . . 85 . . . . 63 . . . . . . 79 Shots 6 | . 1 . . . . . . 1 . . . . . . 1 . . 1 . . . . 1 . . . . . . 1 Rammed 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . Targets Rammed 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 460 | . 195 39 . 5 342 309 192 373 126 232 418 . 246 255 32 458 208 68 127 125 54 160 460 305 183 . 187 220 433 335 Average Temperature 79 | . 62 16 . 5 90 64 65 80 33 71 97 . 102 51 17 58 53 18 37 34 28 83 115 107 64 . 47 47 212 108 Received Heat Transfer 2471 | . 54 12 . 18 279 144 151 225 440 . . . 21 36 . 9 174 75 . 24 9 . 317 21 . . 9 237 27 189 Effects 12 | . . . . . 2 1 . 1 . . 1 . . . . . . . . . . . 6 1 . . . . . . Shutdowns 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Energy Bleed 4 | . . . . . . 1 . . . . 1 . . . . . . . . . . . 1 1 . . . . . . Interference 5 | . . . . . 1 . . . . . . . . . . . . . . . . . 4 . . . . . . . Short Circuit 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 6 | . . . . . . . . . . . . . . . . 1 . . . . . 1 4 . . . . . . . Combat Hostiles 6 | . . . . . . . . . . . . . . . . 1 . . . . . 1 4 . . . . . . . Parts Fried 8 | . . . . . . . . 2 . . 1 . . . . 2 . . . . . . 3 . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 15 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 7 5 2 Combat Hostiles 10 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 5 3 1 Parts Melted 31 | . 2 . . 1 . . . 1 . . . . . . . . . . . . . . 2 . . . 1 12 2 10 Heat Transferred 15207 | . 1014 37 . 300 1406 333 . 750 . 100 . . . 50 . . 50 . . . . . 1880 259 37 . 407 3774 888 3922 Parts Sabotaged 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Zio Pro Fac Was Fac Ext Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Maximum Alert Level 4 | . 1 . . 1 . 4 3 4 3 . . . . 1 . 3 2 2 . . . . 4 . . . . 3 2 2 Low Security (%) 42 | 100 95 100 . 91 100 20 . . . . . . . 98 100 19 . 7 . . . . 30 . . . . 42 . 20 Level 1 11 | . 4 . . 8 . 11 . . . . . . . 1 . 9 10 72 . . . . 6 . . . . 1 . 57 Level 2 23 | . . . . . . 17 61 15 89 . . . . . . 3 89 20 . . . . 17 . . . . 21 100 22 Level 3 12 | . . . . . . 28 38 26 10 . . . . . . 67 . . . . . . 7 . . . . 34 . . Level 4 9 | . . . . . . 21 . 58 . . . . . . . . . . . . . . 38 . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1435 | 15 207 86 . 217 135 1413 744 1435 753 . . . . 261 125 1026 648 443 . . . . 1421 . . . . 857 483 632 Initial 753 | . . 70 . . 56 48 688 480 753 . . . . 6 89 . 491 179 . . . . 56 . . . . 27 465 266 Average 425 | 4 69 18 . 63 59 726 657 1077 618 . . . . 48 28 632 503 338 . . . . 721 . . . . 416 446 314 Influence Increases 15110 | 30 475 118 . 321 660 1425 501 985 435 35 129 . 332 603 87 1523 473 673 32 30 746 234 2244 25 . 5 200 1490 170 1129 Destroy 0b10 Robot/C 7940 | . 200 40 . 140 280 760 300 560 280 20 100 . 180 320 . 700 280 300 20 20 580 160 1140 20 . . 180 760 80 520 Destroy 0b10 Robot/NC 550 | 30 45 . . 15 70 10 25 15 5 5 . . . 30 . 15 25 5 . . 20 . 80 5 . 5 . 75 15 55 Destroy Leader 1410 | . 56 10 . 30 92 30 82 30 60 10 20 . 40 82 . 160 10 60 10 10 . 20 244 . . . 20 152 42 140 Allied During Kill 1729 | . . . . 27 3 119 . . . . 9 . 112 31 . 570 76 166 2 . 116 54 187 . . . . 257 . . Successful Hack 299 | . 53 . . . 51 7 18 14 35 . . . . 36 . 29 . . . . . . 32 . . . . 12 . 12 Disable Machine 810 | . 30 30 . 90 105 15 15 15 30 . . . . 30 . 30 30 30 . . . . 210 . . . . 30 . 120 Anti-Garrison Action 600 | . . . . . . 350 . 250 . . . . . . . . . . . . . . . . . . . . . . Destroy Structure 1532 | . 61 8 . 19 59 104 31 86 25 . . . . 74 87 19 52 112 . . . . 336 . . . . 174 33 252 Lose Combat Pursuer 240 | . 30 30 . . . 30 30 15 . . . . . . . . . . . . 30 . 15 . . . . 30 . 30 Influence Decreases 14530 | 30 295 220 78 176 731 86 1175 289 1298 607 129 . 321 359 342 519 1111 675 396 30 144 746 913 961 459 31 158 703 554 994 Entered New Map 5028 | . . 110 78 . 89 26 725 259 682 212 . . . 5 166 . 513 187 136 . . 602 34 527 93 26 . 15 364 179 Time Decay 7413 | 30 295 110 . 176 487 . 270 . 446 395 129 . 264 308 156 349 458 278 240 30 144 144 588 434 356 5 148 398 180 595 Lost Part 580 | . . . . . 10 . 30 20 20 . . . 10 . . . 30 10 . . . . 120 . 10 . 10 90 . 220 Lost Ally 1096 | . . . . . 32 60 . 10 . . . . 47 46 20 170 110 200 20 . . . 171 . . . . 200 10 . Purge Threat 413 | . . . . . 113 . 150 . 150 . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 71 | . 3 . . 1 3 . 6 . 5 . . . . 5 . 9 2 3 . . . . 14 . . . . 9 2 9 Investigation 10 | . 1 . . 1 2 . . . . . . . . 2 . 1 1 . . . . . 1 . . . . 1 . . Extermination 24 | . . . . . . . . . 3 . . . . 3 . 2 . 1 . . . . 5 . . . . 3 1 6 Reinforcement 26 | . 2 . . . 1 . 3 . 2 . . . . . . 4 . 1 . . . . 6 . . . . 4 1 2 Assault 7 | . . . . . . . . . . . . . . . . 2 1 . . . . . 2 . . . . 1 . 1 Garrison 4 | . . . . . . . 3 . . . . . . . . . . 1 . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 5 | . . . . . . . . . . . . . . . . 1 . . . . . . 3 . . . . 1 . . Haulers Reinforced 4 | . . . . . . . . . 1 . . . . . . . . . . . . . 3 . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Zio Pro Fac Was Fac Ext Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Distress Signals 19 | . 1 . . . 1 . . 2 . . . . . 1 . 2 2 . . . . . 4 . . . . 5 . 1 Communications Jammed 24 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . 20 Distress Signals 24 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . 20 Times Spotted 522 | . 19 4 . 5 30 36 28 28 19 2 5 . 5 22 5 30 12 13 2 1 69 8 73 1 . . 4 49 6 46 Peak Tracking Total 16 | . 4 2 9 2 5 3 6 6 3 1 3 . 3 5 2 6 7 8 1 1 16 5 8 1 . . 3 6 1 5 Tactical Retreats 13 | . 1 1 . . . 2 2 1 . . . . . . . . . . . . 2 . 1 . . . . 1 . 2 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Zio Pro Fac Was Fac Ext Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Traps Triggered 34 | . 3 . . . 2 11 . 7 2 . . . . 1 . . 2 2 . . . . 1 1 . . . 2 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Objects Rigged 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Zio Pro Fac Was Fac Ext Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Machines Disabled 66 | . 2 2 2 6 7 5 1 4 2 . . . . 2 . 2 2 2 . . 3 . 14 . . . . 2 . 8 Max in Single Turn 6 | . 2 2 1 6 1 1 1 1 1 . . . . 1 . 1 . 1 . . 2 . 5 . . . . 1 . 3 Garrison Access 3 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . 1 . Garrison Relay 7 | . . . . . . 4 . 3 . . . . . . . . . . . . . . . . . . . . . . Energy Cycler 5 | . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Zio Pro Fac Was Fac Ext Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Machines Accessed 73 | . 6 . 2 1 13 2 4 2 12 2 . . . 4 . 4 1 3 . . 1 . 5 3 . 4 . 1 1 2 Terminals 27 | . 6 . . . 9 2 2 2 6 . . . . . . . . . . . . . . . . . . . . . Fabricators 6 | . . . . . . . . . 2 . . . . 3 . 1 . . . . . . . . . . . . . . Repair Stations 10 | . . . . . 2 . 1 . 2 . . . . . . . 1 1 . . . . 2 . . . . 1 . . Recycling Units 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Scanalyzers 8 | . . . . . 1 . . . 1 . . . . 1 . 2 . . . . . . 2 . . . . . . 1 Garrison Access 8 | . . . . . 1 . 1 . . . . . . . . 1 . 2 . . . . 1 . . . . . 1 1 Total Hacks 187 | . 17 . 2 1 42 3 13 2 30 2 . . . 7 . 11 2 4 . . 1 . 19 5 . 16 . 4 1 5 Successful 115 | . 9 . 2 1 24 1 9 1 13 2 . . . 4 . 5 2 4 . . 1 . 13 5 . 16 . 1 1 1 Failed 71 | . 8 . . . 18 2 4 1 17 . . . . 3 . 5 . . . . . . 6 . . . . 3 . 4 Catastrophic 15 | . 1 . . . 4 1 . . 4 . . . . 1 . 1 . . . . . . 1 . . . . 1 . 1 Database Lockouts 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Manual 204 | . 14 . 1 . 17 . 5 . 3 . . . . 21 . 41 21 13 . . . . 22 . . . . 12 3 31 Terminals 70 | . 17 . . . 28 3 6 2 14 . . . . . . . . . . . . . . . . . . . . . Fabricators 11 | . . . . . . . . . 4 . . . . 4 . 3 . . . . . . . . . . . . . . Repair Stations 35 | . . . . . 8 . 6 . 7 . . . . . . . 2 2 . . . . 6 . . . . 4 . . Recycling Units 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Scanalyzers 31 | . . . . . 3 . . . 3 . . . . 3 . 7 . . . . . . 11 . . . . . . 4 Garrison Access 11 | . . . . . 3 . 1 . . . . . . . . 1 . 2 . . . . 2 . . . . . 1 1 Terminal Hacks 48 | . 5 . 2 1 9 1 2 1 3 2 . . . . . . . . . . 1 . . 5 . 16 . . . . Record 10 | . . . 1 . . . . . . 1 . . . . . . . . . . . . . 3 . 5 . . . . Part Schematic 4 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Robot Analysis 6 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . Prototype ID Bank 6 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . 4 . . . . Open Door 6 | . . . . 1 . 1 . . . 1 . . . . . . . . . . 1 . . 2 . . . . . . Branch Access Points 2 | . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . Emergency Access Points 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Terminal Index 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Alert Level 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Unreport Threat 3 | . . . . . 1 . 1 . 1 . . . . . . . . . . . . . . . . . . . . . Locate Traps 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Recall Investigation 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Registered Components 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 5 | . . . . . . . . . 2 . . . . 1 . 2 . . . . . . . . . . . . . . Network Status 2 | . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . Load Schematic 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Build 2 | . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . Repair Station Hacks 24 | . . . . . 6 . 4 . 5 . . . . . . . 2 2 . . . . 4 . . . . 1 . . Scan Component 14 | . . . . . 4 . 2 . 3 . . . . . . . 1 1 . . . . 2 . . . . 1 . . Repair 10 | . . . . . 2 . 2 . 2 . . . . . . . 1 1 . . . . 2 . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 21 | . . . . . 2 . . . 3 . . . . 3 . 3 . . . . . . 9 . . . . . . 1 Insert Component 7 | . . . . . . . . . 1 . . . . 1 . 1 . . . . . . 4 . . . . . . . Analyze 7 | . . . . . . . . . 1 . . . . 1 . 1 . . . . . . 4 . . . . . . . Retrieve Study 7 | . . . . . 2 . . . 1 . . . . 1 . 1 . . . . . . 1 . . . . . . 1 Garrison Access Hacks 5 | . . . . . 1 . 1 . . . . . . . . . . 2 . . . . . . . . . . 1 . Unlock Access 2 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . Seal Access 3 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . 1 . Unauthorized Hacks 12 | . 4 . . . 6 . 2 . . . . . . . . . . . . . . . . . . . . . . . Terminals 12 | . 4 . . . 6 . 2 . . . . . . . . . . . . . . . . . . . . . . . Botnet 6 | . 2 . . . 2 . 2 . . . . . . . . . . . . . . . . . . . . . . . Detonate 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disrupt 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Operators 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Skim 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 50 | . 6 . . . 12 1 3 2 10 . . . . 4 . 4 . 1 . . . . 4 . . . . 1 . 2 Full Trace Events 4 | . . . . . 1 1 . . . . . . . 1 . 1 . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 67 | . 1 . . . . . . . . . . . . 1 . 37 12 10 . . . . 3 . . 3 . . . . Parts Built 3 | . . . . . . . . . 2 . . . . . . 1 . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 199 | . . . . . . . . . 47 . . . . . . 152 . . . . . . . . . . . . . . Total Part Build Rating 15 | . . . . . . . . . 10 . . . . . . 5 . . . . . . . . . . . . . . Part Studies Acquired 7 | . . . . . 2 . . . 1 . . . . 1 . 1 . . . . . . 1 . . . . . . 1 Parts Repaired 10 | . . . . . 2 . 2 . 2 . . . . . . . 1 1 . . . . 2 . . . . . . . Time 469 | . . . . . 180 . 88 . 66 . . . . . . . 44 25 . . . . 66 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 6 | . . . . . . . . . 1 . . . . 1 . 1 . . . . . . 3 . . . . . . . Part Schematics Acquired 5 | . . . . . . . . . . . . . . 1 . 1 . . . . . . 3 . . . . . . . Parts Damaged 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Zio Pro Fac Was Fac Ext Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 39 | . . . . . . 22 . 14 . . . . . . . . . . . . . . . . . . . . . 3 Machine Destruction 29 | . . . . . . 18 . 11 . . . . . . . . . . . . . . . . . . . . . . Programmers 10 | . . . . . . 4 . 3 . . . . . . . . . . . . . . . . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 24 | . . . . . . 5 . . . 3 . . . . . . 11 . . . 5 . . . . . . . . . Allies Hacked 6 | . . . . . . . . . . . . . . . . 2 . . . . . . 1 . . . . 3 . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Zio Pro Fac Was Fac Ext Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Total Allies 85 | . . . . 3 . 5 . . . 3 . 7 . 2 19 2 16 3 . . 5 . 8 . . . . 11 1 . Largest Group 19 | . . . . 3 3 5 . . . 3 3 8 7 3 19 18 11 11 1 . 5 5 6 . . . . 7 1 . Highest-Rated Group 702 | . . . . 40 36 147 . . . 90 90 276 247 170 702 652 311 309 70 . 251 251 411 . . . . 416 29 . Highest-Rated Ally 141 | . . . . 16 15 39 . . . 30 30 42 42 85 85 141 121 70 70 . 64 64 103 . . . . 103 29 . Zionite Dispatches 15 | . . . . . . . . . . . . . . 1 . 2 3 1 . . . . 4 . . . . 3 1 . Heavy 5 | . . . . . . . . . . . . . . 1 . . 1 . . . . . 2 . . . . 1 . . Light 3 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . Fire 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Demo 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Hero 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Kinetic Resupply 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Explosive Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Offense Resupply 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Infowar Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Initial Warlord ECA Mod 12 | . . . . . . . 8 8 12 12 12 12 . . . . . . . . . . . . . . . . . . Total Orders 30 | . . . . . . 2 . 1 . . 2 . . . . 2 2 . . . 12 1 6 . . . . 1 1 . STAY 8 | . . . . . . 1 . . . . 1 . . . . 1 . . . . 4 . 1 . . . . . . . FOLLOW 9 | . . . . . . 1 . . . . 1 . . . . . 1 . . . 5 . 1 . . . . . . . AID 7 | . . . . . . . . . . . . . . . . . . . . . 3 1 3 . . . . . . . DROP 4 | . . . . . . . . . . . . . . . . 1 1 . . . . . 1 . . . . . 1 . EXPLORE 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . Ally Attacks 655 | . . . . 41 7 42 . . . . . . 40 28 20 198 37 84 8 . 1 19 61 . . . . 69 . . Total Damage 21076 | . . . . 341 87 1425 . . . . . . 1246 1082 1321 4831 2056 1592 200 . 65 603 4060 . . . . 2167 . . Kills 140 | . . . . 3 1 17 . . . . . . 8 11 1 35 8 14 . . . 7 24 . . . . 11 . . Allies Corrupted 5 | . . . . . . . . . . . . . . . . 2 . 2 . . . . . . . . . 1 . . Allies Melted 3 | . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Zio Pro Fac Was Fac Ext Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Active Infowar (turns) 29787 | 37 717 554 310 622 1566 1457 589 773 1117 1141 1465 1609 1109 1740 762 1018 1158 618 606 683 1261 514 2114 1063 807 275 637 1199 378 1888 Optics 15029 | . . . . . . . . . . . . . . 151 762 1018 1066 618 606 683 1261 514 2103 1063 807 275 637 1199 378 1888 Sensors 15662 | . . 2 . . . . . . 303 981 1331 1606 974 1627 740 799 801 562 576 638 . 486 1408 1045 786 273 607 117 . . Terrain 5788 | . . . . . . . . . . . . . . . . . . 618 606 683 637 362 1087 . . . . . 80 1715 Structural 16638 | . . . . . 1397 2 219 . 840 . . . . 1739 526 1007 1158 570 606 683 773 145 1067 1063 807 275 637 1169 306 1649 Seismic 10154 | 37 717 552 310 622 1566 1457 589 773 374 . . . . . . . . . . . . . . . . . . 1065 378 1714 Machine Analysis 7703 | . . . . . . . . . 1116 1141 1465 1609 1109 1263 . . . . . . . . . . . . . . . . Cloaking 1216 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 88 1128 Jamming 2624 | . . . . . . . . . . . . . . . . . . . . . . . 14 . 242 . . 280 377 1711 Robot Analysis Total 6 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . Derelict Logs Recovered 16 | . . 1 . 1 . . . . . . 1 1 3 . . . . . 1 1 . 3 . 3 1 . . . . . Drone Launches 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . Drone Recoveries 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Zionite Intel Received 31 | . . . . . . . . . . . . . . 4 . 10 2 2 . . . . 3 . . . . 1 . 9 Main Access 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . Branch Access 3 | . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . 1 Emergency Access 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 Guard Positions 2 | . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . Component Stockpiles 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 Prototype Stockpiles 3 | . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . 1 Component Schematics 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Prototype Schematics 3 | . . . . . . . . . . . . . . . . 1 1 1 . . . . . . . . . . . . Unaware Schematics 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Unaware Analyses 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 Trap Installations 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 Active Terminals 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 Active Garrisons 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Depthwide Sectors/0 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 Depthwide Sectors/-1 2 | . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Zio Pro Fac Was Fac Ext Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Turns Passed 30411 | 121 725 556 310 622 1566 1457 589 1303 1117 1141 1465 1609 1109 1740 762 1018 1158 618 606 683 1261 514 2114 1063 807 275 637 1199 378 1888 Spaces Moved 18772 | 67 514 552 275 466 961 808 270 649 684 645 903 1166 686 1000 543 685 737 402 431 443 778 380 1188 690 409 189 378 585 215 1073 Core 5 | 4 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 18767 | 63 514 552 275 466 961 807 270 649 684 645 903 1166 686 1000 543 685 737 402 431 443 778 380 1188 690 409 189 378 585 215 1073 Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 80 95 95 110 100 100 100 115 105 120 135 120 120 105 105 105 105 105 120 105 105 120 105 135 135 135 135 130 131 114 Average Speed 121 | 78 94 95 99 110 109 114 106 123 117 134 135 133 134 118 109 116 107 118 120 119 118 120 126 135 135 135 135 139 133 131 Slowest Speed 450 | 80 95 95 110 110 130 450 130 130 135 135 135 135 135 120 120 120 120 135 120 120 135 120 150 135 150 135 135 145 145 190 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 23 | . . . . . . . . . . . . . 3 2 . . . . 2 2 . . . . 6 . 4 2 . 2 Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Exploration Rate (%) 60 | 5 91 92 68 94 71 81 35 60 24 77 92 89 90 28 88 30 86 15 60 66 75 64 34 89 62 61 58 33 7 42 Regions Visited 30 Branch Regions 16 Pre-discovered Areas 31 | . . . 1 . . . . . . 1 . . 1 . . 10 5 . . . . 1 4 2 1 3 . . . 2 Known Exits Taken 21 | . . . . . 1 . 1 . 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 27 | . . 1 . 3 . . . . . 5 3 2 2 . . . . . 3 3 . . . 2 2 . 1 . . . Spaces Dug 397 | . 7 8 . . 38 19 29 10 16 9 8 . 5 24 . 12 1 43 8 9 . . 50 7 7 . 16 29 4 38 Terrain Destroyed 1316 | . 68 8 . 22 59 35 29 56 25 19 45 . 24 38 196 16 2 48 19 12 176 . 116 17 25 . 86 77 11 87 Melee 20 | . . . . . . . 9 . . . . . . 4 . 5 1 . . . . . 1 . . . . . . . Projectile 500 | . 4 . . 1 39 2 . 9 25 19 23 . 24 34 . 11 1 11 19 12 1 . 44 17 25 . 32 64 11 72 AOE 795 | . 64 8 . 21 20 33 20 46 . . 22 . . . 196 . . 37 . . 175 . 71 . . . 54 13 . 15 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Zio Pro Fac Was Fac Ext Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Total 24883 | 104 678 573 302 544 1328 1198 451 1014 884 877 1107 1213 828 1445 686 837 1062 514 493 581 1113 427 1678 819 658 207 488 959 302 1513 Wait 3133 | . 94 3 7 44 207 135 94 171 68 109 158 25 91 265 108 87 103 67 41 124 229 30 195 100 215 . 45 127 28 163 Move 18741 | 66 513 551 274 465 960 806 270 648 683 644 902 1165 685 1000 542 684 736 401 430 442 777 379 1187 689 407 188 377 584 214 1072 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 209 | 9 13 2 1 8 18 1 4 21 12 2 . 4 3 22 2 2 8 6 1 . 10 . 27 1 1 2 . 15 7 7 Fast Attach 101 | 8 3 . . 1 3 4 3 3 5 1 . 3 . 4 2 1 2 2 . 1 13 . 12 . 3 6 4 5 4 8 Attach 104 | . 1 . 2 . 7 . 2 6 8 . . 1 1 9 1 . 4 4 . . 1 . 25 . 1 2 . 12 2 15 Detach 23 | . . . . . 2 . . . 2 . . . . 2 1 . . . . . 1 . 10 . . 1 . 1 1 2 Swap 389 | . 14 9 5 6 14 9 17 21 30 13 14 8 14 43 7 21 19 11 4 5 11 14 36 5 4 1 7 9 8 10 Drop 224 | 4 5 2 4 4 17 6 2 24 12 2 . 7 2 28 4 3 5 5 1 1 28 . 23 1 1 6 2 17 3 5 Fire 1395 | 17 35 6 9 16 100 71 47 68 64 25 33 . 30 60 12 34 13 18 16 7 9 4 157 23 25 . 53 181 35 227 Melee 85 | . . . . . . 10 12 21 . . . . 2 12 7 5 6 . . 1 1 . 3 . . 1 . . . 4 Ram 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 144 | . . . . . . 88 . 31 . . . . . . . . 16 . . . . . . . 1 . . 8 . . Rewire 332 | . . . . . . 68 . . . 81 . . . . . . 150 . . . 33 . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / [*Sub]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -8/Garrison -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 5 exits: *Fac / Low x2 / *Ext x2) -6/Waste -6/Factory (discovered 8 exits: Fac x4 / Low x2 / *Ext x2) -6/Extension (discovered 3 exits: *Fac x2 / *Cet) -5/Factory (discovered 2 exits: *Fac / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory -4/Upper Caves -4/Upper Caves (discovered 2 exits: Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 3 exits: *Res x3) -2/Research (discovered 3 exits: *Acc / Tes x2) -1/Access (discovered 2 exits: *Sur / Com) To Epsilon Eridani History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 122 | -11/Scrapyard | Entered Materials 123 | -10/Materials | Met a group of wandering Federalists 230 | -10/Materials | Lost 3 allies 230 | -10/Materials | Discovered new exit (range 16) 302 | -10/Materials | Build established: Mutant 442 | -10/Materials | Discovered new exit (range 16) 518 | -10/Materials | Discovered new exit (range 6) 718 | -10/Materials | Discovered new exit (range 15) 723 | -10/Materials | Discovered new exit (range 11) 847 | -10/Materials | Entered Mines 884 | -10/Mines | Discovered new exit (range 14) 929 | -10/Mines | Learned Materials garrison access intel 1132 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1134 | -10/Mines | Found Prototype Device 1134 | -10/Mines | Identified Exp. Sensor Array 1384 | -10/Mines | Discovered new exit (range 12) 1400 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1400 | -10/Mines | Discovered new exit (range 5) 1403 | -10/Mines | Entered Exiles 1434 | -10/Exiles | Met 8R-AWN 1451 | -10/Exiles | Met EX-HEX 1484 | -10/Exiles | Met EX-BIN 1497 | -10/Exiles | Aligned with FarCom system 1498 | -10/Exiles | Given EX-Vault access code 1520 | -10/Exiles | Opened EX-Vault 1544 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1570 | -10/Exiles | Met EX-DEC 1632 | -10/Exiles | Learned location of Zion (-7) 1685 | -10/Exiles | Attacked by the Exiles 1695 | -10/Exiles | Discovered new exit (range 10) 1713 | -10/Exiles | Entered Mines 1752 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1929 | -9/Mines | Learned Materials security intel 1985 | -9/Mines | Discovered new exit (range 9) 2021 | -9/Mines | Met a Derelict shopkeep closing up shop 2335 | -9/Mines | Entered Materials 2335 | -8/Materials | Accompanied by 3 allies 2335 | -8/Materials | Evolved 4 slots: Utility x4 2337 | -8/Materials | Loaded intel: 1 garrison access location 2547 | -8/Materials | Lost 4 allies 2637 | -8/Materials | Build established: Scavenger-Mutant 2734 | -8/Materials | Discovered new exit (range 9) 3382 | -8/Materials | Repaired Hrd. Heavy Armor Plating 3520 | -8/Materials | Repaired Broken Exp. Sensor Array 3893 | -8/Materials | Identified exit to Garrison 3901 | -8/Materials | Entered Garrison 4205 | -8/Garrison | Triggered checkpoint 4239 | -8/Garrison | Triggered checkpoint 4353 | -8/Garrison | Discovered new exit (range 11) 4367 | -8/Garrison | Triggered checkpoint 4385 | -8/Garrison | Garrison Relay disabled 4559 | -8/Garrison | Discovered new exit (range 16) 4690 | -8/Garrison | Garrison Relay disabled 4755 | -8/Garrison | Triggered checkpoint 4800 | -8/Garrison | Garrison Relay disabled 4943 | -8/Garrison | Triggered checkpoint 5005 | -8/Garrison | Triggered checkpoint 5077 | -8/Garrison | Garrison Relay disabled 5111 | -8/Garrison | Triggered checkpoint 5152 | -8/Garrison | Discovered new exit (range 10) 5171 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 5358 | -8/Garrison | Entered Materials 5499 | -8/Materials | Repaired Hrd. Heavy Armor Plating 5565 | -8/Materials | Repaired Gauss Rifle+ 5710 | -8/Materials | Garrison activated, responded to threat 5757 | -8/Materials | Destroyed 7 combat bots 5947 | -8/Materials | Identified exit to Garrison 5947 | -8/Materials | Entered Garrison 5993 | -8/Garrison | Triggered checkpoint 6146 | -8/Garrison | Garrison Relay disabled 6148 | -8/Garrison | Garrison Relay disabled 6359 | -8/Garrison | Triggered checkpoint 6361 | -8/Garrison | Triggered checkpoint 6487 | -8/Garrison | Garrison Relay disabled 6520 | -8/Garrison | Discovered new exit (range 10) 6567 | -8/Garrison | Triggered checkpoint 6975 | -8/Garrison | Triggered checkpoint 7250 | -8/Garrison | Entered Factory 7250 | -7/Factory | Evolved 2 slots: Utility x2 7528 | -7/Factory | Fabricated Hvy. Flak Cannon? 7852 | -7/Factory | Build established: Mutant 7970 | -7/Factory | Identified exit to Lower Caves 8062 | -7/Factory | Discovered new exit (range 13) 8117 | -7/Factory | Repaired Hrd. Heavy Armor Plating? 8299 | -7/Factory | Repaired Imp. Deuterium Engine 8367 | -7/Factory | Entered Lower Caves 8373 | -7/Lower Caves | Met a Warlord Commander 8374 | -7/Lower Caves | Learned location of Warlord (-5) 8375 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 8565 | -7/Lower Caves | Build established: Skirmisher 8853 | -7/Lower Caves | Entered a destroyed Warlord outpost 8993 | -7/Lower Caves | Encountered a Warlord checkpoint 9045 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 9488 | -7/Lower Caves | Discovered new exit (range 11) 9500 | -7/Lower Caves | Identified exit to Lower Caves 9508 | -7/Lower Caves | Entered another Lower Caves area 9508 | -7/Lower Caves | Accompanied by 3 allies 9515 | -7/Lower Caves | Discovered new exit (range 5) 9550 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 9978 | -7/Lower Caves | Learned Factory stockpile data 10013 | -7/Lower Caves | Encountered a Warlord checkpoint 10965 | -7/Lower Caves | Discovered new exit (range 6) 10972 | -7/Lower Caves | Identified exit to Zion 10973 | -7/Lower Caves | Entered Zion 10973 | -7/Zion | Accompanied by 1 ally 11026 | -7/Zion | System corruption cleaned by Quarantine Array 11043 | -7/Zion | Given the Hacking Drone Bay 11043 | -7/Zion | Found Prototype Device 11043 | -7/Zion | Identified Hacking Drone Bay 11483 | -7/Zion | Given A8's code to call for help 11666 | -7/Zion | Found Prototype Special Weapon 11666 | -7/Zion | Identified RU-N14's Throwing Claymores 12063 | -7/Zion | Found CR-A16's Pointy Stick 12098 | -7/Zion | Met Imprinter 12118 | -7/Zion | Imprinted 12121 | -7/Zion | Declared Zion's savior 12234 | -7/Zion | Found RU-N14's Throwing Claymores 12309 | -7/Zion | Found RU-N14's Throwing Claymores 12524 | -7/Zion | Gained Derelict followers 12535 | -7/Zion | Discovered new exit (range 9) 12576 | -7/Zion | Identified exit to Proximity Caves 12582 | -7/Zion | Entered Proximity Caves 12582 | -6/Proximity Caves | Accompanied by 8 allies 12609 | -6/Proximity Caves | Spotted B-75 Beast 12624 | -6/Proximity Caves | Allies destroyed B-75 Beast 13048 | -6/Proximity Caves | Learned Factory terminal intel 13515 | -6/Proximity Caves | Discovered new exit (range 5) 13536 | -6/Proximity Caves | Lost 3 allies 13685 | -6/Proximity Caves | Identified exit to Factory 13691 | -6/Proximity Caves | Entered Factory 13691 | -6/Factory | Accompanied by 3 allies 13691 | -6/Factory | Evolved 2 slots: Utility x2 13692 | -6/Factory | Identified exit to Lower Caves 13694 | -6/Factory | Loaded intel: 28 terminal locations 13768 | -6/Factory | Spotted B-75 Beast 13809 | -6/Factory | Allies destroyed B-75 Beast 13919 | -6/Factory | Discovered new exit (range 16) 13981 | -6/Factory | Retrieved Zion intel report: Branch Access 13981 | -6/Factory | Identified exit to Extension 14266 | -6/Factory | Retrieved Zion intel report: Trap Installations 14646 | -6/Factory | Identified exit to Factory 14850 | -6/Factory | Retrieved Zion intel report: Prototype Stockpiles 14851 | -6/Factory | Zion Heavy squad teleported in 14927 | -6/Factory | Retrieved Zion intel report: Unaware Analyses 15081 | -6/Factory | Found Prototype Launcher 15081 | -6/Factory | Identified Rocket Array 15173 | -6/Factory | Terminal network hard line cut 15281 | -6/Factory | Found Launcher Loader 15431 | -6/Factory | Sucked down chute 15431 | -6/Factory | Entered Waste 15435 | -6/Waste | Spotted C-40 Crusher 15436 | -6/Waste | 1 allies followed down the chute 15447 | -6/Waste | Spotted C-40 Crusher 15451 | -6/Waste | Destroyed C-40 Crusher 15451 | -6/Waste | Destroyed C-40 Crusher 15464 | -6/Waste | Spotted C-40 Crusher 15473 | -6/Waste | Destroyed C-40 Crusher 15477 | -6/Waste | Spotted C-40 Crusher 15495 | -6/Waste | Allies destroyed C-40 Crusher 15548 | -6/Waste | Spotted C-40 Crusher 15548 | -6/Waste | Spotted C-40 Crusher 15553 | -6/Waste | Destroyed C-40 Crusher 15597 | -6/Waste | Destroyed C-40 Crusher 15654 | -6/Waste | Discovered new exit (range 13) 15828 | -6/Waste | Warlord forces began an assault 16133 | -6/Waste | Identified exit to Factory 16193 | -6/Waste | Entered Factory 16193 | -6/Factory | Accompanied by 18 allies 16289 | -6/Factory | Retrieved Zion intel report: Active Terminals 16322 | -6/Factory | Retrieved Zion intel report: Branch Access 16333 | -6/Factory | Retrieved Zion intel report: Emergency Access 16386 | -6/Factory | Lost 3 allies 16431 | -6/Factory | Lost 5 allies 16468 | -6/Factory | Retrieved Zion intel report: Guard Positions 16469 | -6/Factory | Zion hero teleported in (1C-UTU) 16543 | -6/Factory | First assault squad dispatched 16684 | -6/Factory | Retrieved Zion intel report: Component Schematics 16698 | -6/Factory | Retrieved Zion intel report: Prototype Stockpiles 16756 | -6/Factory | Retrieved Zion intel report: Main Access 16767 | -6/Factory | Retrieved Zion intel report: Component Schematics 16791 | -6/Factory | Retrieved Zion intel report: Prototype Schematics 16799 | -6/Factory | Lost 3 allies 16881 | -6/Factory | Retrieved Zion intel report: Depthwide Sectors/-6 16882 | -6/Factory | Zion Kinetic Resupply teleported in 16938 | -6/Factory | Central database locked down 16995 | -6/Factory | Lost 3 allies 17192 | -6/Factory | Fabricated Exp. Targeting Computer (x1) 17211 | -6/Factory | Entered Extension 17211 | -6/Extension | Accompanied by 1 ally (1C-UTU) 17229 | -6/Extension | Zion Heavy squad teleported in 17241 | -6/Extension | Retrieved Zion intel report: Prototype Schematics 17255 | -6/Extension | Energy Cycler disabled 17256 | -6/Extension | Rescued a captive Derelict 17256 | -6/Extension | Rescued a captive Derelict 17256 | -6/Extension | Rescued a captive Derelict 17257 | -6/Extension | Rescued a captive Derelict 17257 | -6/Extension | Rescued a captive Derelict 17258 | -6/Extension | Rescued a captive Derelict 17258 | -6/Extension | Rescued a captive Derelict 17258 | -6/Extension | Rescued a captive Derelict 17259 | -6/Extension | Rescued a captive Derelict 17260 | -6/Extension | Rescued a captive Derelict 17261 | -6/Extension | Rescued a captive Derelict 17265 | -6/Extension | Rescued a captive Derelict 17272 | -6/Extension | Zion Demo squad teleported in 17275 | -6/Extension | Rescued a captive Derelict 17292 | -6/Extension | Lost 3 allies 17481 | -6/Extension | Retrieved Zion intel report: Depthwide Sectors/-5 17561 | -6/Extension | First assault squad dispatched 17597 | -6/Extension | Repaired Arm. Huge Wheel+ 17617 | -6/Extension | Spotted B-75 Beast 17739 | -6/Extension | Zion Offense Resupply teleported in 17872 | -6/Extension | Spotted B-75 Beast 17883 | -6/Extension | Discovered exit to Factory (range 13) 17894 | -6/Extension | Revealed the true nature of CR-A16's Pointy Stick 17898 | -6/Extension | Destroyed B-75 Beast 17906 | -6/Extension | Destroyed B-75 Beast 17932 | -6/Extension | Lost 3 parts (2u1w) 18235 | -6/Extension | Build established: Commander-Skirmisher 18286 | -6/Extension | Discovered exit to Factory (range 10) 18287 | -6/Extension | Discovered new exit (range 6) 18292 | -6/Extension | Identified exit to Cetus 18369 | -6/Extension | Entered Factory 18369 | -5/Factory | Accompanied by 11 allies 18369 | -5/Factory | Evolved 2 slots: Utility x2 18427 | -5/Factory | Garrison activated, responded to threat 18478 | -5/Factory | Lost 8 allies 18594 | -5/Factory | Repaired Imp. Heavy Armor Plating 18604 | -5/Factory | Discovered new exit (range 10) 18615 | -5/Factory | Identified exit to Upper Caves 18631 | -5/Factory | Retrieved Zion intel report: Active Garrisons 18662 | -5/Factory | Retrieved Zion intel report: Prototype Schematics 18663 | -5/Factory | Zion Light squad teleported in 18701 | -5/Factory | Discovered new exit (range 18) 18729 | -5/Factory | Build established: Skirmisher 18779 | -5/Factory | Identified exit to Factory 18987 | -5/Factory | Entered Upper Caves 18987 | -5/Upper Caves | Accompanied by 1 ally 19195 | -5/Upper Caves | Learned Factory stockpile data 19220 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling parts 19585 | -5/Upper Caves | Discovered new exit (range 6) 19590 | -5/Upper Caves | Identified exit to Upper Caves 19593 | -5/Upper Caves | Entered another Upper Caves area 19593 | -5/Upper Caves | Discovered exit to Factory (range 19) 19636 | -5/Upper Caves | Learned Factory terminal intel 19664 | -5/Upper Caves | Spotted B-75 Beast 19690 | -5/Upper Caves | Destroyed B-75 Beast 20267 | -5/Upper Caves | Discovered new exit (range 8) 20273 | -5/Upper Caves | Identified exit to Warlord 20276 | -5/Upper Caves | Entered Warlord 20318 | -5/Warlord | System corruption cleaned by Quarantine Array 20535 | -5/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 20844 | -5/Warlord | Visited the Vortex Lab 20855 | -5/Warlord | Found Prototype Launcher 20855 | -5/Warlord | Identified Vortex Catalyst Activator 20858 | -5/Warlord | Found Prototype Piercing Weapon 20860 | -5/Warlord | Warlord's base attacked by MAIN.C 20898 | -5/Warlord | Build established: Commander-Skirmisher 20902 | -5/Warlord | Identified Vortex Lance 20909 | -5/Warlord | Found Prototype Device 20909 | -5/Warlord | Identified System Purifier 20912 | -5/Warlord | Found Prototype Processor 20912 | -5/Warlord | Identified Exp. Target Analyzer 20923 | -5/Warlord | Found Prototype Hackware 20923 | -5/Warlord | Identified Ghost Barrier 21059 | -5/Warlord | Destroyed 7 combat bots 21210 | -5/Warlord | Warlord forces counterattacked 21232 | -5/Warlord | Build established: Commander-Mutant 21238 | -5/Warlord | Spotted Executioner 21305 | -5/Warlord | Spotted Executioner 21334 | -5/Warlord | Lost 7 allies 21335 | -5/Warlord | Found Corrupted Prototype Processor 21360 | -5/Warlord | Spotted Striker 21360 | -5/Warlord | Spotted Striker 21362 | -5/Warlord | Spotted Striker 21364 | -5/Warlord | Destroyed Striker 21367 | -5/Warlord | Destroyed Striker 21388 | -5/Warlord | Destroyed 12 combat bots 21473 | -5/Warlord | Spotted Striker 21476 | -5/Warlord | Spotted Executioner 21477 | -5/Warlord | Spotted Executioner 21511 | -5/Warlord | Lost 3 allies 21515 | -5/Warlord | Discovered new exit (range 13) 21529 | -5/Warlord | Identified exit to Proximity Caves 21535 | -5/Warlord | Warlord base infiltrated, sounded retreat 21537 | -5/Warlord | Entered Proximity Caves 21537 | -4/Proximity Caves | Accompanied by 5 allies 21712 | -4/Proximity Caves | Learned Research security intel 21719 | -4/Proximity Caves | Learned Research stockpile data 21839 | -4/Proximity Caves | Build established: Commander-Skirmisher 22035 | -4/Proximity Caves | Discovered exit to Factory (range 10) 22051 | -4/Proximity Caves | Entered Factory 22051 | -4/Factory | Accompanied by 5 allies 22051 | -4/Factory | Evolved 2 slots: Utility x2 22053 | -4/Factory | Loaded intel: 25 terminal locations 22091 | -4/Factory | Retrieved Zion intel report: Guard Positions 22152 | -4/Factory | Retrieved Zion intel report: Depthwide Sectors/-3 22177 | -4/Factory | Discovered new exit (range 17) 22234 | -4/Factory | Found Quantum Capacitor 22238 | -4/Factory | Found Quantum Capacitor 22263 | -4/Factory | Retrieved Zion intel report: Component Stockpiles 22264 | -4/Factory | Zion Heavy squad teleported in 22303 | -4/Factory | Identified exit to Upper Caves 22823 | -4/Factory | Zion Heavy squad teleported in 22922 | -4/Factory | Zion Explosive Resupply teleported in 22926 | -4/Factory | Found Prototype Launcher 22926 | -4/Factory | Identified Mni. Smartbomb Launcher 22932 | -4/Factory | Repaired Arm. Huge Wheel+? 23158 | -4/Factory | Spotted B-86 Titan 23210 | -4/Factory | Destroyed B-86 Titan 23248 | -4/Factory | Destroyed 10 combat bots 23315 | -4/Factory | Zion Light squad teleported in 23322 | -4/Factory | Lost 4 parts (1n2u1w) 23357 | -4/Factory | Terminal network hard line cut 23482 | -4/Factory | Identified Exp. Core Analyzer 23489 | -4/Factory | Build established: Mutant 23504 | -4/Factory | Found Exp. Targeting Computer 23551 | -4/Factory | First assault squad dispatched 23576 | -4/Factory | Found Prototype Device 23576 | -4/Factory | Identified Adv. EM Shield 23617 | -4/Factory | Repaired Arm. Huge Wheel+ 23670 | -4/Factory | System corruption reached 10% 23727 | -4/Factory | Found Prototype Protection 23727 | -4/Factory | Identified Zio. Weapon Casing 24110 | -4/Factory | Found Quantum Capacitor 24116 | -4/Factory | Found Quantum Capacitor 24165 | -4/Factory | Entered Upper Caves 24286 | -4/Upper Caves | Entered an active Warlord outpost 24304 | -4/Upper Caves | Learned Research terminal intel 24304 | -4/Upper Caves | Learned Armory garrison access intel 24412 | -4/Upper Caves | Build established: Skirmisher 24633 | -4/Upper Caves | Encountered a Warlord checkpoint 24983 | -4/Upper Caves | Learned location of Testing (-2) 25219 | -4/Upper Caves | Discovered new exit (range 6) 25225 | -4/Upper Caves | Identified exit to Upper Caves 25228 | -4/Upper Caves | Entered another Upper Caves area 25229 | -4/Upper Caves | Encountered a Warlord checkpoint 25229 | -4/Upper Caves | Identified exit to Research 25367 | -4/Upper Caves | Crushed by falling debris 25368 | -4/Upper Caves | Core integrity fell below 50% 26014 | -4/Upper Caves | Discovered new exit (range 15) 26032 | -4/Upper Caves | Identified exit to Zhirov 26035 | -4/Upper Caves | Entered Zhirov 26036 | -4/Zhirov | Discovered new exit (range 3) 26062 | -4/Zhirov | Met Zhirov 26092 | -4/Zhirov | Learned location of Command (-1) 26100 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 26122 | -4/Zhirov | Found Alien Artifact 26122 | -4/Zhirov | Identified Integrated Dissipator 26122 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 26187 | -4/Zhirov | Found Alien Artifact 26307 | -4/Zhirov | Identified exit to Proximity Caves 26310 | -4/Zhirov | Entered Proximity Caves 26598 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 26932 | -3/Proximity Caves | Discovered exit to Research (range 8) 26947 | -3/Proximity Caves | Entered Research 26947 | -3/Research | Evolved 2 slots: Utility x2 26950 | -3/Research | Loaded intel: 20 terminal locations 26960 | -3/Research | Discovered new exit (range 22) 27106 | -3/Research | Identified exit to Research 27429 | -3/Research | Retrieved Zion intel report: Main Access 27430 | -3/Research | Zion Heavy squad teleported in 27435 | -3/Research | Enhanced Grunt warped into view, answering call for help 27437 | -3/Research | Enhanced Grunt warped into view, answering call for help 27513 | -3/Research | Destroyed 10 combat bots 27518 | -3/Research | Lost 4 allies 27535 | -3/Research | Zion Light squad teleported in 27608 | -3/Research | Cargo convoy interrupted 27622 | -3/Research | Zion Fire squad teleported in 27682 | -3/Research | Build established: Scavenger-Mutant 27703 | -3/Research | Spotted B-86 Titan 27765 | -3/Research | System corruption reached 10% 27767 | -3/Research | Lost 4 allies 27908 | -3/Research | Identified Transdimensional Reconstructor 27908 | -3/Research | Warped through subspace 27947 | -3/Research | First assault squad dispatched 28033 | -3/Research | Spotted B-86 Titan 28146 | -3/Research | Entered another Research area 28146 | -2/Research | Evolved 2 slots: Utility x2 28147 | -2/Research | Identified exit to Testing 28173 | -2/Research | Lost 4 parts (3u1w) 28428 | -2/Research | Zion Infowar Resupply teleported in 28442 | -2/Research | Found Prototype Device 28442 | -2/Research | Identified Exp. Transmission Jammer 28454 | -2/Research | Discovered exit to Testing (range 20) 28478 | -2/Research | Discovered new exit (range 15) 28512 | -2/Research | Identified exit to Access 28524 | -2/Research | Entered Access 28524 | -1/Access | Evolved 2 slots: Utility x2 28595 | -1/Access | Retrieved Zion intel report: Trap Installations 28738 | -1/Access | Build established: Infiltrator-Skirmisher 28744 | -1/Access | Retrieved Zion intel report: Component Stockpiles 28927 | -1/Access | Spotted B-99 Colossus 28934 | -1/Access | Destroyed B-99 Colossus 28940 | -1/Access | Found Prototype Ballistic Gun 29006 | -1/Access | Retrieved Zion intel report: Emergency Access 29040 | -1/Access | Retrieved Zion intel report: Prototype Stockpiles 29102 | -1/Access | Retrieved Zion intel report: Unaware Schematics 29241 | -1/Access | Build established: Infiltrator-Assassin 29266 | -1/Access | Retrieved Zion intel report: Branch Access 29266 | -1/Access | Identified exit to Command 29360 | -1/Access | Retrieved Zion intel report: Depthwide Sectors/-1 29650 | -1/Access | Found Prototype Launcher 29650 | -1/Access | Identified Ragnarok Missile Launcher 29923 | -1/Access | Retrieved Zion intel report: Active Terminals 30003 | -1/Access | Spotted B-99 Colossus 30016 | -1/Access | Retrieved Zion intel report: Unaware Analyses 30024 | -1/Access | First assault squad dispatched 30057 | -1/Access | Terminal network hard line cut 30145 | -1/Access | Discovered new exit (range 15) 30234 | -1/Access | Lost 3 parts (1p2u) 30242 | -1/Access | System corruption reached 10% 30242 | -1/Access | Identified Multirail 30290 | -1/Access | Spotted B-99 Colossus 30303 | -1/Access | Lost 6 parts (1n5u) 30323 | -1/Access | Destroyed B-99 Colossus 30326 | -1/Access | Spotted B-99 Colossus 30358 | -1/Access | Destroyed B-99 Colossus 30361 | -1/Access | Found Hvy. Reflective Plating 30371 | -1/Access | Found Multirail 30406 | -1/Access | Lost 9 parts (1p2n5u1w) 30411 | -1/Access | Identified exit to Surface 30412 | *** | Escaped! Last Messages --------------- 30357_ Slug penetrates Wall. 30357_ Penetrated by Slug. 30357_ Slug penetrates Wall. 30358_ B-99 Colossus suddenly blasts apart at the seams. 30358_ B-99 Colossus destroyed. 30360_ System corrupted: Heat flow error (+209). 30361_ Acquired Hvy. Reflective Plating. 30364_ Hds. Centrium Wheel blasted off. 30364_ Acquired Imp. Core Shielding. 30371_ Acquired Multirail. 30375_ Hvy. Reflective Plating destroyed. 30375_ Wheel+ destroyed. 30378_ System corrupted: Matter fused (-8). 30385_ Sealed Heavy Doors breached. 30396_ System corrupted: Wheel+ rejected. 30401_ Acquired Wheel+. 30406_ Main Access Shell breached. 30411_ EXIT=IDENTIFIED: SURFACE [Achievement: Inspector Gadget] [Achievement: Mad Max] Map ----- +----------------------------------------------------+ | ?# ? # !%*[ % =#####%! # # | | ?# !!! # !*!%! !=##### = # !# | | ?# !! #####+############ !% #[%# | | ?# !! 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"??####### | | ???????????????????# """"""? ####?## ? ? | | ???????????????????# ?? ? ? ??##### ?"""" | | ???????????????????# ?? ? ?###### """"" | | ?????^^????????????"??"???"?"""???### ""?"" | | ?????^^??????????????"?? ? ??#?### ""?"" | | ??????????????????????? ? ####### """"? | | ???????????????????????? ?? ??##?## ?? | | ??????????????????????? ?? ? ??#?#### ? | | ?????!??????????????????? ? ? ##??### ? | | ????????????????????????? ??? ?###### | | ?????????????????????????? ? ????### ??? | | ????????????????????????????? ? ?? ?? | | ????????????????????????????????? ??? | | ???????????????????????????????????## ????? | | ???????????????????????????????????## #####?????? | | ????????????????????????????????????? # ?????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 173 Coolant Potential 100 Energy Generation 44 Energy Capacity 950 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 210 Jamming Range 22 Cloak Strength 6 Power Amplification 30 Additional Mass Support 12 Base Temperature (-) 200 Armor Coverage 1200 Resistance: KI 30 Resistance: TH 25 Resistance: EM 20 Core Shielding 30 Utility Shielding 66 Weapon Shielding 90 Evasion (%) 44 Targeting Accuracy 12 Target Analysis 10 Core Analysis 11 Energy Filtering 50 Particle Charging 25 Defensive Hacking 20 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Imp. Heavy Armor Plating | -6/Factory | Scanalyzed Arm. Huge Wheel | -6/Factory | Scanalyzed Actuator Array | -6/Factory | Z-intel Imp. Shield Generator | -6/Factory | Z-intel Particle Charger | -6/Factory | Z-intel Hrd. Heavy Armor Plating | -6/Factory | Z-intel Hvy. Plasma Cannon | -6/Factory | Z-intel Energy Well | -6/Factory | Z-intel Thermal Shield | -6/Factory | Z-intel Imp. Medium Treads | -6/Factory | Z-intel Com. Battery | -6/Factory | Z-intel Microactuators | -6/Factory | Z-intel Phase Shifter | -6/Factory | Z-intel Transmission Jammer | -6/Factory | Z-intel System Shield | -6/Factory | Z-intel Hvy. Missile Launcher | -6/Factory | Z-intel Recalibrator | -6/Factory | Z-intel System Guard | -6/Factory | Z-intel Reaction Control System | -6/Factory | Z-intel Power Sword | -6/Factory | Z-intel Magnetic Acceleration Cannon | -6/Factory | Z-intel Seismic Detector | -6/Factory | Z-intel Imp. Field Recycling Unit | -6/Factory | Z-intel Scythe | -6/Factory | Z-intel Kinecellerator | -6/Factory | Z-intel Imp. Heat Sink | -6/Factory | Z-intel Angular Momentum Engine | -6/Factory | Z-intel Adv. Terrain Scanner | -6/Factory | Z-intel Datajack | -6/Factory | Z-intel Weapon Cycler | -6/Factory | Z-intel Enh. Nuclear Core | -6/Factory | Z-intel Imp. Heavy Machine Gun | -6/Factory | Z-intel Prc. Shock Rifle | -6/Factory | Z-intel Imp. Cesium-ion Thruster | -6/Factory | Z-intel Exp. Targeting Computer | -6/Factory | Z-intel Com. Ion Cannon | -6/Factory | Z-intel Cld. Plasma Cannon | -6/Factory | Z-intel Gravity Neutralizer | -6/Factory | Z-intel Imp. Heavy Laser | -6/Extension | Z-intel Biomechanical Wings | -6/Extension | Z-intel Force Rifle | -6/Extension | Z-intel Imp. Airjet | -6/Extension | Z-intel Cld. Airjet | -6/Extension | Z-intel Prc. Assault Rifle | -6/Extension | Z-intel Cold Fusion Reactor | -6/Extension | Z-intel Imp. Spread Laser | -6/Extension | Z-intel Cld. Cesium-ion Thruster | -6/Extension | Z-intel Shock Maul | -6/Extension | Z-intel Cld. VTOL Module | -6/Extension | Z-intel Hvy. Particle Gun | -6/Extension | Z-intel Hvy. Proton Cannon | -5/Factory | Z-intel Enh. Fission Core | -5/Factory | Z-intel Enh. Flexi-carbon Leg | -5/Factory | Z-intel Antimatter Cannon | -5/Factory | Z-intel Imp. Matter Compressor | -5/Factory | Z-intel Imp. Energy Well | -5/Factory | Z-intel Exp. Heat Sink | -5/Factory | Z-intel Fusion Reactor | -5/Factory | Z-intel Neutron Cannon | -5/Factory | Z-intel Cld. Plasma Rifle | -5/Factory | Z-intel Quantum Capacitor | -4/Factory | Scanalyzed Exp. Cooling System | -4/Factory | Scanalyzed Mak. Ablative Armor | -4/Factory | Scanalyzed Assault Drone Bay | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ G-73 Enforcer | -1/Access | Z-intel H-88 Terminator | -1/Access | Z-intel K-01 Serf | -1/Access | Z-intel Fabricated ------------ Hvy. Flak Cannon | x2 | -7/Factory | Preloaded Exp. Targeting Computer | x1 | -6/Factory Repaired ---------- Hrd. Heavy Armor Plating | 41% | -8/Materials Exp. Sensor Array | 62% | -8/Materials | Broken Hrd. Heavy Armor Plating | 45% | -8/Materials Gauss Rifle | 47% | -8/Materials Hrd. Heavy Armor Plating | 1% | -7/Factory Imp. Deuterium Engine | 67% | -7/Factory Arm. Huge Wheel | 64% | -6/Extension Imp. Heavy Armor Plating | 61% | -5/Factory Arm. Huge Wheel | 8% | -4/Factory Arm. Huge Wheel | 1% | -4/Factory Studied --------- Gauss Rifle | -8/Materials | Hacked Wheel | -8/Materials | Hacked Arm. Huge Wheel | -7/Factory | Hacked Proton Cannon | -6/Factory | Hacked Hvy. Machine Gun | -6/Factory | Hacked Matter Neutralizer | -4/Factory | Hacked Com. HERF Cannon | -1/Access | Hacked Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- Hot Stuff Infodabbler Inspector Gadget Mad Max No Room For Error Challenges ------------ None Game ------ Seed TachyonAlertBiocell Manual? 0 Play Time 06:11:27 Cumulative 493.6 hours Start 2026.01.03 @ 13:15:08 End 2026.01.04 @ 19:53:05 Sessions 15 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 295 Rogue 295 Adventurer 0 Explorer 0 Win Type 0 Total 11 Types 7/0/2/0/0/0/0/2/0/0 Lore% 84 Gallery% 83 Achievement% 63 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8ca013d4-6ff5-4f39-8542-00c4042ea85f