Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.29 @ 11:09:58 Player: SelfCookedBird Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (23) 115 Value Destroyed (599) 599 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (608) 608 TOTAL SCORE: 3062 Bonus ------- Follower Combat Kills 60 Met Imprinter 300 Was Imprinted 300 Friendly Fire -52 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 95/100 System Corruption 2% Temperature Cool (0) Movement Core (750) Ox14 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (2) ------ High-capacity Storage Unit Targeting Computer > --- WEAPON (2) ------- CR-A16's Pointy Stick > --- INVENTORY (20) --- Makeshift Power Source Huge Storage Unit Medium Matter Pod (100) Improved Sensor Array 0b10 Decoder Chip [Scout] Microactuators Makeshift ECM Suite Makeshift Hacking Suite Authchip [Processor] Relay Coupler [Programmer] (87) Relay Coupler [Programmer] (88) Relay Coupler [Programmer] (76) Relay Coupler [Programmer] (88) Relay Coupler [Programmer] (49) Makeshift System Restoration Module Bomb Factory No. 2 Makeshift Laser Slug Cannon Mining Laser Peak State ------------ > --- POWER ------------ Fission Core > --- PROPULSION ------- Titanium Leg Makeshift Leg Makeshift Leg Myomer Leg > --- UTILITY ---------- High-capacity Storage Unit Targeting Computer > --- WEAPON ----------- Heavy Battle Rifle CR-A16's Pointy Stick > --- INVENTORY -------- Makeshift Power Source Huge Storage Unit Medium Matter Pod Improved Sensor Array 0b10 Decoder Chip [Scout] Microactuators Makeshift ECM Suite Makeshift Hacking Suite Authchip [Processor] Relay Coupler [Programmer] Relay Coupler [Programmer] Relay Coupler [Programmer] Relay Coupler [Programmer] Relay Coupler [Programmer] Makeshift System Restoration Module Bomb Factory No. 2 Makeshift Laser Slug Cannon Mining Laser [Rating: 41] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Makeshift Leg Utility Targeting Computer Storage High-capacity Storage Unit Processor Targeting Computer Weapon CR-A16's Pointy Stick Energy Gun Makeshift Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Shotgun Special Weapon Mining Laser Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion 2 | . . . 2 . . . Utility . | . . . . . . . Weapon . | . . . . . . . Parts Attached 45 | 7 8 2 17 . 11 . Power 9 | 1 1 . 5 . 2 . Engine 6 | 1 . . 4 . 1 . Core 3 | . 1 . 1 . 1 . Reactor . | . . . . . . . Propulsion 14 | 2 2 . 5 . 5 . Treads 7 | . 2 . 5 . . . Leg 7 | 2 . . . . 5 . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 4 | 1 2 . 1 . . . Device . | . . . . . . . Storage 3 | 1 1 . 1 . . . Processor 1 | . 1 . . . . . Hackware . | . . . . . . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 18 | 3 3 2 6 . 4 . Energy Gun 2 | 1 . . . . 1 . Energy Cannon 1 | . . . 1 . . . Ballistic Gun 11 | 2 3 1 4 . 1 . Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon 3 | . . 1 1 . 1 . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon 1 | . . . . . 1 . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . . 2 . . . Parts Lost 17 | . 1 1 9 . . 6 Power 4 | . 1 . 2 . . 1 Propulsion 8 | . . . 4 . . 4 Utility . | . . . . . . . Weapon 5 | . . 1 3 . . 1 Highest Loss Streak 8 | . 1 1 8 . . 6 To Critical Strikes 2 | . . . . . . 2 Average Slot Usage (%) 89 | . 97 99 89 77 87 96 Engine 9 | . 9 . 7 11 10 . Core 2 | . 4 14 2 . . 11 Treads 22 | . 17 28 36 22 21 . Leg 10 | . 10 . . . 10 41 Storage 11 | . 14 14 11 11 11 11 Processor 11 | . 11 14 11 11 11 11 Energy Gun 2 | . 6 . . . 3 . Energy Cannon 3 | . . . 2 11 4 . Ballistic Gun 5 | . 21 20 16 . . 9 Special Weapon 4 | . . 7 . 11 5 . Piercing Weapon 6 | . . . . . 8 11 Peak Build Rating 41 | 6 13 13 18 10 41 41 Average Rating 19 | 4 10 12 14 10 21 39 On Entrance 13 | . 6 13 12 10 10 41 Naked Turns . | . . . . . . . Heaviest Build 57 | 13 20 20 53 50 57 57 Greatest Support 92 | 20 46 46 92 40 82 82 Greatest Overweight (x) 2 | . . . 1 1 2 . Average Overweight (x) . | . . . . 1 . . Largest Inventory Capacity 20 | 8 10 10 20 20 20 20 Average Capacity 18 | 7 9 10 19 20 20 20 Most Carried 20 | 6 10 10 15 8 20 20 Average Carried 14 | 3 9 9 10 8 16 20 Final Capacity 20 | 8 10 10 20 20 20 20 Final Carried 20 | 6 10 10 8 8 20 20 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Resources | -11 -10 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Min Mat Min Zio Pro Matter Collected 930 | 251 139 30 366 . 128 16 Remotely . | . . . . . . . Salvage Created 695 | . 154 . 395 . . 146 Parts 56 | . 14 . 25 . . 17 Haulers Intercepted 1 | . . . 1 . . . Recyclers Shooed 2 | . . . 2 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 16 | . . . . . 3 13 Prevented 1 | . . . . . . 1 Kills | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Combat Hostiles Destroyed 22 | . 7 . 11 . . 4 Melee 2 | . . . . . . 2 Guns 16 | . 5 . 9 . . 2 Cannons 2 | . . . 2 . . . AOE 2 | . 2 . . . . . Classes Destroyed 6 | . 2 . 2 . . 2 Hauler 1 | . . . 1 . . . Swarmer 13 | . 5 . 6 . . 2 Grunt 4 | . 2 . 2 . . . Sentry 3 | . . . 3 . . . Hunter 1 | . . . . . . 1 Programmer 1 | . . . . . . 1 Best Kill Streak 7 | . 3 . 7 . . 4 Combat Bots Only 7 | . 3 . 7 . . 4 Max Kills in Single Turn 2 | . 2 . 2 . . 1 Gunslinging . | . . . . . . . Exploded 2 | . 2 . . . . . Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Hostile Shots Fired 271 | . 49 9 128 . . 85 Missed 73 | . 15 2 33 . . 23 Damage Taken 2647 | . 357 90 1130 . . 1070 Core 444 | . 34 . 104 . . 306 Absorbed by Shields . | . . . . . . . Core Remaining (%) 93 | 100 . 86 . . . . Volleys Fired 52 | . 19 1 24 . 1 7 Largest 2 | . 2 2 2 . 1 1 Hottest 123 | . 60 123 68 . 100 33 Shots Fired 88 | . 38 2 40 . 1 7 Gun 80 | . 38 1 34 . . 7 Cannon 6 | . . . 6 . . . Launcher . | . . . . . . . Special 2 | . . 1 . . 1 . Kinetic 70 | . 28 1 34 . . 7 Thermal 8 | . . 1 6 . 1 . Explosive . | . . . . . . . Electromagnetic 10 | . 10 . . . . . Robot Hit Streak 13 | . 13 . 11 . . 2 Robot Miss Streak 5 | . 5 . 4 . . 3 Penetration Max . | . . . . . . . Secondary Targets 1 | . . . 1 . . . Max Gunslinging Chain 1 | . . . 1 . . . Shots Hit Robots 60 | . 23 . 31 . . 6 Core Hits 33 | . 11 . 17 . . 5 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes . | . . . . . . . Melee Attacks 5 | . . . . . . 5 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing 5 | . . . . . . 5 Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 1138 | . 345 10 560 . . 223 Guns 840 | . 283 . 433 . . 124 Cannons 124 | . . . 124 . . . Explosions 62 | . 62 . . . . . Melee 99 | . . . . . . 99 Ramming 13 | . . 10 3 . . . Kinetic 786 | . 229 . 433 . . 124 Thermal 186 | . 62 . 124 . . . Explosive . | . . . . . . . Electromagnetic 54 | . 54 . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing 99 | . . . . . . 99 Highest Corruption 2 | . . . 1 1 1 2 Average Corruption 1 | . . . 1 1 1 2 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 4 | . . . . . 3 1 Message Errors 2 | . . . . . 1 1 Matter Fused 1 | . . . . . 1 . Heat Flow Errors 1 | . . . . . 1 . Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed 2 | . . 1 1 . . . Targets Rammed 2 | . . 1 1 . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 175 | . 40 30 135 . 175 16 Average Temperature 28 | . 12 17 34 . 66 11 Received Heat Transfer 539 | . 111 . 396 . . 32 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . . . 1 . . . Heat Transferred 272 | . 50 . 222 . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . 1 . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Peak Influence 252 | . 195 19 252 19 . . Initial 19 | . . 3 3 19 . . Average 62 | . 86 4 92 19 . . Maximum Alert Level 1 | . . . 1 . . . Low Security (%) 96 | 100 100 100 89 100 . . Level 1 3 | . . . 10 . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 1 | . . . 1 . . . Investigation . | . . . . . . . Extermination . | . . . . . . . Reinforcement 1 | . . . 1 . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Distress Signals . | . . . . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 39 | . 11 2 15 . . 11 Peak Tracking Total 8 | . 3 2 8 . . 6 Tactical Retreats 1 | . . . . . . 1 Traps | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Traps Triggered 1 | . . . 1 . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 1 | . . . . . . 1 Machines | -11 -10 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Min Mat Min Zio Pro Machines Disabled 1 | . 1 . . . . . Max in Single Turn 1 | . 1 . . . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Machines Accessed 5 | . 2 . 3 . . . Terminals 4 | . 2 . 2 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 1 | . . . 1 . . . Garrison Access . | . . . . . . . Total Hacks 16 | . 5 . 11 . . . Successful 11 | . 2 . 9 . . . Failed 5 | . 3 . 2 . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 2 | . . . . . 2 . Terminals 10 | . 5 . 5 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 6 | . . . 6 . . . Garrison Access . | . . . . . . . Terminal Hacks 5 | . 2 . 3 . . . Level Access Points 1 | . . . 1 . . . Repair Station Index 1 | . 1 . . . . . Locate Traps 1 | . 1 . . . . . Investigation Status 1 | . . . 1 . . . Registered Components 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 6 | . . . 6 . . . Insert Component 3 | . . . 3 . . . Analyze 3 | . . . 3 . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 4 | . 2 . 2 . . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired 3 | . . . . . 3 . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 17 | . . . 3 . 14 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 3 | . . . 3 . . . Part Schematics Acquired 3 | . . . 3 . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Min Mat Min Zio Pro Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Total Allies 4 | . . . . . 4 . Largest Group 4 | . . . . . 4 4 Highest-Rated Group 158 | . . . . . 158 158 Highest-Rated Ally 41 | . . . . . 41 41 Total Orders . | . . . . . . . Ally Attacks 11 | . . . . . . 11 Total Damage 417 | . . . . . . 417 Kills 3 | . . . . . . 3 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . . . . 1 . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Min Mat Min Zio Pro Turns Passed 5442 | 90 546 355 498 30 3743 180 Spaces Moved 2612 | 64 320 212 231 13 1656 116 Core 3 | 3 . . . . . . Treads 1457 | . 182 212 231 13 819 . Legs 1152 | 61 138 . . . 837 116 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 160 160 240 132 130 Average Speed 195 | 116 142 160 175 240 220 131 Slowest Speed 280 | 120 160 160 240 240 280 132 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 29 | 5 27 45 19 2 90 15 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 1 | . . . . . 1 . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 3 | . . 1 . . 2 . Spaces Dug 1 | . . 1 . . . . Terrain Destroyed 1 | . . 1 . . . . Melee . | . . . . . . . Projectile 1 | . . 1 . . . . AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Total 2842 | 76 377 223 281 13 1744 128 Wait 59 | . . 4 . 1 54 . Move 2606 | 63 319 211 230 12 1655 116 Hop . | . . . . . . . Pick Up 45 | 6 16 2 5 . 16 . Fast Attach 13 | 6 3 . 2 . 2 . Attach 10 | . . . 10 . . . Detach 3 | . 1 . 2 . . . Swap 23 | 1 5 2 6 . 9 . Drop 24 | . 14 2 1 . 7 . Fire 52 | . 19 1 24 . 1 7 Melee 5 | . . . . . . 5 Ram . | . . . . . . . Kick . | . . . . . . . Crush 2 | . . 1 1 . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 4 exits: Mat x3 / [*Min]) -9/Mines -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 91 | -11/Scrapyard | Entered Materials 257 | -10/Materials | Discovered new exit (range 10) 361 | -10/Materials | Build established: Mutant 637 | -10/Materials | Entered Mines 841 | -10/Mines | Assembled infested the area 914 | -10/Mines | Discovered new exit (range 8) 992 | -10/Mines | Entered Materials 992 | -9/Materials | Evolved 2 slots: Propulsion x2 1216 | -9/Materials | Identified exit to Materials 1399 | -9/Materials | Destroyed 7 combat bots 1403 | -9/Materials | Lost 8 parts (1p4n3w) 1443 | -9/Materials | Discovered new exit (range 13) 1490 | -9/Materials | Entered Mines 1491 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1520 | -9/Mines | Entered Zion 1684 | -7/Zion | Found Prototype Device 1713 | -7/Zion | Discovered new exit (range 8) 1831 | -7/Zion | System corruption cleaned by Quarantine Array 1953 | -7/Zion | Learned location of Armory (-4) 2255 | -7/Zion | Learned Factory emergency access door positions 2384 | -7/Zion | Found CR-A16's Pointy Stick 2583 | -7/Zion | Found Relay Coupler [Programmer] 2586 | -7/Zion | Found Relay Coupler [Programmer] 2595 | -7/Zion | Found Relay Coupler [Programmer] 2598 | -7/Zion | Found Relay Coupler [Programmer] 2601 | -7/Zion | Found Relay Coupler [Programmer] 2841 | -7/Zion | Received a visual enhancement algorithm 4317 | -7/Zion | Met Imprinter 4409 | -7/Zion | Imprinted 4411 | -7/Zion | Declared Zion's savior 5263 | -7/Zion | Entered Proximity Caves 5263 | -6/Proximity Caves | Accompanied by 4 allies 5429 | -6/Proximity Caves | Lost 4 allies 5431 | -6/Proximity Caves | Core integrity fell below 50% 5436 | -6/Proximity Caves | Core integrity fell below 20% 5443 | -6/Proximity Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 05435_ Penetrated by Slug. 05436_ Shock Rifle fries itself beyond repair. 05436_ Penetrated by Slug. 05436_ Myomer Leg destroyed. 05436_ Penetrated by Slug. 05437_ Autogun fries itself beyond repair. 05437_ Mic. Nuclear Core fries itself beyond repair. 05438_ Imp. Heat Sink fries itself beyond repair. 05438_ Lgt. Nuclear Core fries itself beyond repair. 05438_ Penetrated by Slug. 05441_ VTOL Module fries itself beyond repair. 05442_ Penetrated by Slug. 05442_ Critical hit (Destroy). 05442_ Titanium Leg destroyed. 05442_ Penetrated by Slug. 05442_ Mak. Leg destroyed. 05442_ Penetrated by Slug. 05442_ Critical hit (Destroy). 05442_ Fission Core destroyed. 05443_ H-66 Slayer destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????? ???????????????????????????? | | ???????????????????? #??????????????????????????? | | ???????????????????? #??????????????????????????? | | ?????????????###??## ##?????????????????????????? | | ???????????### #### ##????????????????????????? | | # #??##### ## #????????????????????????? | | #??# ##% % #????????????????????????? | | ##????## *% [ ## ###?????????????????????????? | | ?##??## ## ## #####???????????????????????? | | ?# ### ### ## ## #########???????????????? | | ?# ##?# ## ##=[ % * $#???????????????? | | ?## ##??# ## # s[@###### #???????????????? | | ### ##?### # =h%!#??????????????????????? | | # ##??# ####??????????????????????? | | ## #???## #?????????????????????????? | | ## ##????## ##?????????????????????????? | | ##??????# ##?????????????????????????? | | #???????# ###???????????????????????? | | ## #???????# ### ###?????????????????????? | | ## #???????####?# #?????????????????????? | | ?# ##????????????# #?????????????????????? | | ?## #?????????????# ##?????????????????????? | | ??# #?????????????## ##??????????????????????? | | ??## #??????????????## #???????????????????????? | | #??###???????????????## #???????????????????????? | | #?????????????????????# #???????????????????????? | | #?????????????????????# !##??????????????????????? | | ??????????????????????#=%=#??????????????????????? | | ??????????????????????#[! #??????????????????????? | | ?????????????????????#%%* #??????????????????????? | | ????????????????????# [ ##??????????????????????? | | ???????????????????# = #???????????????????????? | | ??????????????????# % #???????????????????????? | | ??????????????????# [###???????????????????????? | | ?????????????????? ??????????????????????????? | | ????????????????? ??????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 4 Authchip Count 1 Item Schematics ----------------- Imp. Treads | -9/Materials | Scanalyzed Shotgun | -9/Materials | Scanalyzed Imp. Ion Engine | -9/Materials | Scanalyzed Imp. System Shield | -7/Zion | Archive Transmission Jammer | -7/Zion | Archive Adv. Sensor Array | -7/Zion | Archive Adv. ECM Suite | -7/Zion | Archive Fission Core | -7/Zion | Archive Gravmag System | -7/Zion | Archive Imp. Coolant Injector | -7/Zion | Archive Magnetic Acceleration Cannon | -7/Zion | Archive Corruption Screen | -7/Zion | Archive Enh. Optical Array | -7/Zion | Archive Component Analysis Suite | -7/Zion | Archive Imp. Reaction Control System | -7/Zion | Archive Force Booster | -7/Zion | Archive Hvy. Phase Cannon | -7/Zion | Archive Robot Schematics ------------------ R-06 Scavenger | -7/Zion | Archive K-01 Serf | -7/Zion | Archive D-83 Annihilator | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- I Survived The Infestation Robot Respite The One Challenges ------------ None Game ------ Seed RecoilDeliveryNetwork Manual? 0 Play Time 00:53:54 Cumulative 8.6 hours Start 2025.03.29 @ 10:16:26 End 2025.03.29 @ 11:09:58 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 13 Rogue 13 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 10 Achievement% 12 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3b643462-4926-4238-8ebc-6768a05ee68e