Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.11.03 @ 20:47:32 // Halloween2020/ForbiddenLore Player: ptdel Result: Core destroyed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (46) 230 Value Destroyed (1178) 1178 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 3508 Bonus ------- Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 176/300 Energy 32/100 System Corruption 0% Temperature Cool (766) Movement Core (1300) Ox25 Location -8/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- Medium Treads > --- UTILITY (5) ------ Large Storage Unit Large Storage Unit Large Storage Unit Heavy Armor Plating > --- WEAPON (2) ------- Plasma Cannon Gauss Cannon > --- INVENTORY (22) --- Light Deuterium Engine Light Nuclear Core High-capacity Storage Unit Improved Sensor Array Heavy Armor Plating Reactive Plating Plasma Cannon Plasma Cannon Gauss Cannon Datajack Datajack Peak State ------------ > --- POWER ------------ Improved Ion Engine Improved Ion Engine > --- PROPULSION ------- Medium Treads Medium Treads > --- UTILITY ---------- Large Storage Unit Large Storage Unit Large Storage Unit Improved Power Shielding Utility Shielding > --- WEAPON ----------- Gauss Cannon Gauss Cannon > --- INVENTORY -------- Ion Engine Light Deuterium Engine Light Nuclear Core Light Nuclear Core Medium Treads Medium Treads High-capacity Storage Unit Improved Sensor Array Heavy Armor Plating Heavy Armor Plating Reactive Plating Plasma Cannon Plasma Cannon Plasma Cannon Plasma Cannon Gauss Cannon Gauss Cannon Datajack Datajack [Rating: 33] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Medium Treads Leg Aluminum Leg Utility Large Storage Unit Storage Large Storage Unit Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Medium Laser Energy Cannon Plasma Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Gauss Cannon Launcher Grenade Launcher Build | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Gar Slots Evolved 4 | . . 2 2 . Power 1 | . . . 1 . Propulsion . | . . . . . Utility 3 | . . 2 1 . Weapon . | . . . . . Parts Attached 47 | 6 7 10 21 3 Power 8 | 1 1 . 6 . Engine 6 | 1 1 . 4 . Core 2 | . . . 2 . Reactor . | . . . . . Propulsion 10 | 2 2 . 6 . Treads 6 | 2 . . 4 . Leg 4 | . 2 . 2 . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 13 | 1 3 5 3 1 Device . | . . . . . Storage 6 | 1 2 3 . . Processor . | . . . . . Hackware . | . . . . . Protection 7 | . 1 2 3 1 Artifact . | . . . . . Weapon 16 | 2 1 5 6 2 Energy Gun 4 | . 1 1 2 . Energy Cannon 3 | . . . 2 1 Ballistic Gun 5 | 2 . 3 . . Ballistic Cannon 3 | . . . 2 1 Launcher 1 | . . 1 . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 13 | . 2 4 3 4 Power 3 | . 1 . . 2 Propulsion 1 | . . . . 1 Utility 2 | . . . 2 . Weapon 7 | . 1 4 1 1 Highest Loss Streak 4 | . 1 2 1 4 Average Slot Usage (%) 96 | . 98 96 95 85 Engine 13 | . 13 11 15 . Core 1 | . . . 2 13 Treads 10 | . 14 . 12 18 Leg 11 | . 13 22 5 . Storage 24 | . 19 27 27 27 Protection 11 | . 6 13 14 9 Energy Gun 5 | . 7 4 4 . Energy Cannon 1 | . . . 3 15 Ballistic Gun 11 | . 20 15 . . Ballistic Cannon 3 | . . . 9 1 Naked Turns . | . . . . . Heaviest Build 81 | 9 22 62 81 73 Greatest Support 56 | 40 40 20 56 56 Greatest Overweight (x) 3 | . 1 3 3 1 Average Overweight (x) 1 | . . 1 1 1 Largest Inventory Capacity 22 | 6 12 22 22 22 Average Capacity 15 | 5 8 18 22 22 Most Carried 22 | 4 7 15 22 15 Average Carried 11 | 2 5 10 16 14 Final Capacity 22 | 6 12 22 22 22 Final Carried 15 | 4 7 15 15 12 Class Distribution -------------------- 51% | Mutant 48% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Hauler-Mutant | -8/Materials Hauler-Mutant | -8/Garrison Resources | -11 -10 -9 -8 -8 ----------- Run | Scr Mat Mat Mat Gar Matter Collected 899 | 210 181 136 372 . Remotely . | . . . . . Salvage Created 1155 | . 325 284 366 180 Parts 91 | . 25 23 30 13 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . . 1 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Gar Combat Hostiles Destroyed 36 | . 11 8 10 7 Melee 1 | . . . . 1 Guns 16 | . 10 4 2 . Cannons 13 | . . . 7 6 AOE 6 | . 1 4 1 . Classes Destroyed 8 | . 3 3 2 . Worker 4 | . . 3 1 . Builder 2 | . . 1 1 . Recycler 1 | . . . 1 . Watcher 3 | . 1 1 1 . Swarmer 15 | . 6 3 2 4 Grunt 12 | . 5 2 3 2 Sentry 8 | . . 3 4 1 Hunter 1 | . . . 1 . Best Kill Streak 6 | . 3 6 3 6 Combat Bots Only 6 | . 3 3 3 6 Max Kills in Single Turn 3 | . 1 3 1 1 Gunslinging . | . . . . . Exploded 2 | . 1 2 1 . Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Scr Mat Mat Mat Gar Damage Taken 3515 | . 600 523 1197 1195 Core 683 | . 61 24 129 469 Absorbed by Shields 9 | . . . . 9 Core Remaining (%) 89 | 100 75 94 . . Volleys Fired 134 | . 40 26 46 22 Largest 2 | . 2 2 2 2 Hottest 160 | . 70 76 128 160 Shots Fired 249 | . 80 47 88 34 Gun 140 | . 80 44 16 . Cannon 106 | . . . 72 34 Launcher 3 | . . 3 . . Special . | . . . . . Kinetic 176 | . 64 35 69 8 Thermal 54 | . 16 9 3 26 Explosive 3 | . . 3 . . Electromagnetic 16 | . . . 16 . Robot Hit Streak 12 | . 12 9 11 10 Robot Miss Streak 3 | . 3 3 3 3 Penetration Max . | . . . . . Secondary Targets 1 | . 1 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 159 | . 50 32 57 20 Core Hits 68 | 1 21 15 19 12 Critical Hits 6 | . . . 4 2 Critical Kills 2 | . . . 1 1 Critical Parts Destroyed 4 | . . . 3 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3148 | 2 364 793 1326 663 Guns 892 | . 364 353 175 . Cannons 1712 | . . . 1094 618 Explosions 477 | . . 430 47 . Melee . | . . . . . Ramming 67 | 2 . 10 10 45 Kinetic 1763 | . 252 255 1094 162 Thermal 918 | . 112 303 47 456 Explosive 225 | . . 225 . . Electromagnetic 175 | . . . 175 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . . 2 . . Average Corruption 2 | . . 2 . . Corruption Purged . | . . . . . Effects 4 | . . 4 . . Message Errors 1 | . . 1 . . Energy Discharges 1 | . . 1 . . Targeting Errors 2 | . . 2 . . Overload Shots . | . . . . . Overflow Damage 151 | . . 118 33 . Projectiles 33 | . . . 33 . Explosions 118 | . . 118 . . Melee . | . . . . . Knockbacks 18 | . . . 16 2 Impact . | . . . . . Kinetic 18 | . . . 16 2 Secondary . | . . . . . Self-Inflicted Damage 164 | . . 164 . . Shots 4 | . . 4 . . Rammed 12 | 1 1 1 3 6 Targets Rammed 13 | 1 1 1 3 7 Kicked . | . . . . . Crushed 1 | . . . . 1 Highest Temperature 844 | . 166 182 447 844 Average Temperature 171 | . 35 45 151 472 Received Heat Transfer 987 | . 159 126 432 270 Effects 38 | . . . 8 30 Shutdowns 7 | . . . 4 3 Energy Bleed 4 | . . . 2 2 Interference 6 | . . . . 6 Short Circuit 4 | . . . 1 3 Damage (minor) 6 | . . . 1 5 Damage (major) 6 | . . . . 6 Damage (core) 5 | . . . . 5 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 3 | . . . 3 . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . . 1 . 1 Heat Transferred 1335 | . 333 409 50 543 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Gar Peak Influence 392 | . 222 210 227 392 Initial 122 | . . 27 17 122 Average 76 | . 52 63 101 240 Maximum Alert Level 1 | . 1 1 1 1 Low Security (%) 94 | 100 94 95 97 42 Level 1 5 | . 5 4 2 57 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 2 | . 2 . . . Investigation . | . . . . . Extermination . | . . . . . Reinforcement 2 | . 2 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Gar Distress Signals 1 | . . . 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 75 | . 26 14 21 14 Peak Tracking Total 7 | . 3 3 3 7 Tactical Retreats 19 | . 6 1 9 3 Traps | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Gar Traps Triggered 1 | . . . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Scr Mat Mat Mat Gar Machines Disabled 5 | . . 2 3 . Max in Single Turn 2 | . . 2 2 . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Gar Machines Accessed 13 | . 4 5 4 . Terminals 9 | . 4 4 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . . . 1 . Scanalyzers 2 | . . 1 1 . Garrison Access 1 | . . . 1 . Total Hacks 44 | . 12 19 13 . Successful 27 | . 8 13 6 . Failed 17 | . 4 6 7 . Catastrophic 2 | . . 2 . . Database Lockouts . | . . . . . Manual 7 | . . 4 3 . Terminals 34 | . 12 17 5 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 3 | . . . 3 . Scanalyzers 4 | . . 2 2 . Garrison Access 3 | . . . 3 . Terminal Hacks 20 | . 8 11 1 . Record 8 | . 4 4 . . Prototype ID Bank 3 | . 1 1 1 . Branch Access Points 1 | . . 1 . . Alert Level 1 | . 1 . . . Unreport Threat 1 | . . 1 . . Locate Traps 1 | . . 1 . . Security Status 1 | . . 1 . . Zone Layout 4 | . 2 2 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 2 | . . . 2 . Retrieve Matter 2 | . . . 2 . Scanalyzer 4 | . . 2 2 . Insert Component 2 | . . 1 1 . Analyze 2 | . . 1 1 . Garrison Access Hacks 1 | . . . 1 . Unlock Access 1 | . . . 1 . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 10 | . 2 5 3 . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . . 1 . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter 184 | . . . 184 . Retrieved Components . | . . . . . Parts Scanalyzed 2 | . . 1 1 . Part Schematics Acquired 1 | . . . 1 . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Scr Mat Mat Mat Gar Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Scr Mat Mat Mat Gar Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Gar Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Scr Mat Mat Mat Gar Turns Passed 4063 | 111 1557 778 1505 112 Spaces Moved 2036 | 61 913 376 665 21 Core 4 | 4 . . . . Treads 972 | 57 408 . 486 21 Legs 1060 | . 505 376 179 . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 150 180 180 Average Speed 167 | 152 150 175 187 180 Slowest Speed 210 | 160 160 210 210 180 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 36 | 5 98 38 32 8 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 129 | . . 54 75 . Melee . | . . . . . Projectile 32 | . . . 32 . AOE 97 | . . 54 43 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Gar Total 2458 | 78 1028 451 845 56 Wait 121 | 1 46 17 55 2 Move 2032 | 60 912 375 664 21 Hop . | . . . . . Pick Up 71 | 10 14 18 29 . Fast Attach . | . . . . . Attach 28 | 6 4 6 10 2 Detach . | . . . . . Swap 19 | . 3 4 11 1 Drop 40 | . 8 4 27 1 Fire 134 | . 40 26 46 22 Melee . | . . . . . Ram . | . . . . . Kick 2 | . 1 1 . . Crush 11 | 1 . . 3 7 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 3 exits: *Mat / *Min x2) -8/Materials (discovered 2 exits: [*Sto] / Gar) -8/Garrison History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 112 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 382 | -10/Materials | Discovered new exit (range 12) 499 | -10/Materials | Discovered new exit (range 11) 545 | -10/Materials | Discovered new exit (range 3) 1250 | -10/Materials | Discovered new exit (range 14) 1397 | -10/Materials | Discovered new exit (range 8) 1669 | -10/Materials | Entered another Materials area 1669 | -9/Materials | Evolved 2 slots: Utility x2 2160 | -9/Materials | Discovered new exit (range 12) 2160 | -9/Materials | Identified exit to Mines 2365 | -9/Materials | Build established: Hauler-Mutant 2444 | -9/Materials | Discovered new exit (range 3) 2447 | -9/Materials | Entered another Materials area 2447 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 2655 | -8/Materials | Discovered new exit (range 5) 3950 | -8/Materials | Identified exit to Garrison 3952 | -8/Materials | Entered Garrison 4033 | -8/Garrison | Core integrity fell below 50% 4053 | -8/Garrison | Core integrity fell below 20% 4065 | -8/Garrison | Core destroyed Last Messages --------------- 04053_ Overheating: Core damaged (-82). 04054_ Med. Treads permanently disabled. 04054_ Overheating: Short circuit. 04055_ Overheating: Lrg. Storage Unit damaged (-153). 04056_ Overheating: Gauss Cannon damaged (-46). 04056_ Overheating: Broken Med. Treads damaged (-20). 04056_ Overheating: Lrg. Storage Unit damaged (-68). 04056_ Y-45 Defender suffers critical hit. 04056_ Y-45 Defender destroyed. 04057_ Overheating: System interference. 04057_ Gauss Cannon temporarily disabled. 04058_ Overheating: Utility Shielding damaged (-16). 04058_ Overheating: Gauss Cannon damaged (-27). 04059_ Overheating: Utility Shielding damaged (-4). 04061_ S-10 Pest destroyed. 04062_ Overheating: System interference. 04062_ Plasma Cannon temporarily disabled. 04063_ Dropped Utility Shielding. 04064_ Broken Med. Treads destroyed. 04065_ Overheating: Core damaged (-60). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????####???????????????????? | | ?????????????????????????? #???????????????????? | | ?????????????????????????? #???????????????????? | | ??????????????????????????# #???????????????????? | | ??????????????????????????# #???????????????????? | | ??????????????????????????# #???????????????????? | | ??????????????????????????# #???????????????????? | | ????????????????????#%#####*%#???????????????????? | | ????????????????????#*%s=@g%%#???????????????????? | | ????????????????????#######==#???????????????????? | | ??????????????????????????# #???????????????????? | | ??????????????????????????# #############???????? | | ??????????????????????????# #???????? | | ????????????????#### ###### #???????? | | ??????????????# + *[ ######### #???????? | | ????????????????###### #####+#???????# #???????? | | ?????????????????????????????????????#####???????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 23 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Power Shielding 66 Utility Shielding 33 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- Titanium Leg | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ExplosiveSlugAutohacker Manual? 0 Play Time 00:31:46 Cumulative 44.4 hours Start 2020.11.03 @ 20:16:57 End 2020.11.03 @ 20:47:32 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Halloween2020/ForbiddenLore Game No. 59 Rogue 43 Adventurer 15 Explorer 1 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 34 Achievement% 31 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0ccb1e86-2b60-4ebb-b5ba-bc8afc673a86