Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.12.21 @ 23:32:00 Player: Demise Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (139) 695 Value Destroyed (3894) 3894 Prototype IDs (20) 400 Alien Tech Used (0) 0 Bonus (-239) -239 TOTAL SCORE: 8250 Bonus ------- High Alert Combat Kills 43 Follower Combat Kills 237 Friendly Fire -519 Cogmind --------- Core Integrity 446/700 Matter 258/500 Energy 325/325 System Corruption 1% Temperature Cool (0) Movement Core (1150) Ox22 Location -7/Waste Parts ------- > --- POWER (1) -------- Antimatter Reactor > --- PROPULSION (2) --- (None) > --- UTILITY (8) ------ Large Storage Unit High-capacity Storage Unit High-capacity Matter Pod Hacking Suite System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (18) --- Improved Deuterium Engine Fission Core Large Storage Unit Salvage Targeting Computer Advanced Targeting Computer Light Armor Plating Light Armor Plating Reactive Plating Hacking Suite System Shield System Shield Shock Rifle Plasma Cannon Heavy Assault Rifle Heavy Assault Rifle Gauss Rifle Hypervelocity Coil Gun Katana Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Light Treads Armored Treads > --- UTILITY ---------- Large Storage Unit High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Medium Armor Plating Hardened Medium Armor Plating Hacking Suite System Shield > --- WEAPON ----------- Enhanced Autogun Enhanced Autogun > --- INVENTORY -------- Improved Deuterium Engine Fission Core Light Treads Light Treads Light Treads Light Treads Light Treads Large Storage Unit Large Storage Unit High-capacity Matter Pod Salvage Targeting Computer Advanced Targeting Computer Light Armor Plating Light Armor Plating Light Armor Plating Hardened Light Armor Plating Reactive Plating Hacking Suite Hacking Suite System Shield System Shield System Shield Shock Rifle Plasma Cannon Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Gauss Rifle Gauss Rifle Advanced EMP Blaster Improved Grenade Launcher Heavy Missile Launcher Katana [Rating: 38] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Improved Treads Treads Improved Treads Utility Large Storage Unit Storage Large Storage Unit Hackware System Shield Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Launcher Heavy Missile Launcher Special Weapon Mining Laser Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Slots Evolved 6 | . . . 2 . . . 2 . 2 . Power . | . . . . . . . . . . . Propulsion . | . . . . . . . . . . . Utility 6 | . . . 2 . . . 2 . 2 . Weapon . | . . . . . . . . . . . Parts Attached 124 | 7 21 . 35 7 5 2 14 12 11 10 Power 13 | 1 2 . 5 1 . . 2 1 . 1 Engine 8 | 1 1 . 4 1 . . . 1 . . Core 4 | . 1 . 1 . . . 2 . . . Reactor 1 | . . . . . . . . . . 1 Propulsion 23 | 2 3 . 2 1 . . 2 7 3 3 Treads 23 | 2 3 . 2 1 . . 2 7 3 3 Leg . | . . . . . . . . . . . Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 40 | 2 4 . 12 3 3 . 3 4 5 4 Device . | . . . . . . . . . . . Storage 17 | 2 4 . 4 1 3 . . . . 3 Processor . | . . . . . . . . . . . Hackware 3 | . . . . . . . . . 3 . Protection 20 | . . . 8 2 . . 3 4 2 1 Artifact . | . . . . . . . . . . . Weapon 48 | 2 12 . 16 2 2 2 7 . 3 2 Energy Gun 4 | . 2 . 2 . . . . . . . Energy Cannon 1 | . . . 1 . . . . . . . Ballistic Gun 28 | 2 6 . 9 1 1 2 5 . 2 . Ballistic Cannon . | . . . . . . . . . . . Launcher 4 | . . . . . . . 1 . 1 2 Special Weapon 10 | . 4 . 4 1 . . 1 . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon 1 | . . . . . 1 . . . . . Unidentified Prototypes 4 | . . . 2 . . . 2 . . . Parts Lost 26 | . . . 4 1 . 2 3 4 6 6 Power 2 | . . . . . . . 1 1 . . Propulsion 8 | . . . 1 1 . . 1 . 2 3 Utility 8 | . . . . . . . . 3 3 2 Weapon 8 | . . . 3 . . 2 1 . 1 1 Highest Loss Streak 4 | . . . 2 1 . 2 1 1 3 4 Average Slot Usage (%) 97 | . 99 100 99 100 99 100 92 90 95 79 Engine 6 | . 1 . 8 11 11 11 7 4 6 . Core 4 | . 12 14 2 . . . 1 4 . . Treads 21 | . 27 28 22 22 22 22 17 18 15 10 Storage 32 | . 28 28 30 33 44 44 36 36 30 27 Hackware 1 | . . . . . . . . . 10 15 Protection 7 | . . . 12 10 . . 11 9 15 10 Energy Gun 3 | . . 28 9 . . . . . . . Ballistic Gun 16 | . 24 . 12 21 14 22 17 18 14 . Naked Turns . | . . . . . . . . . . . Heaviest Build 141 | 13 41 41 83 93 125 125 141 141 141 132 Greatest Support 46 | 40 46 46 46 46 46 46 46 43 40 40 Greatest Overweight (x) 15 | 2 1 . 1 2 2 2 6 3 5 15 Average Overweight (x) 1 | . . . . 1 1 2 2 3 3 3 Largest Inventory Capacity 34 | 8 16 16 24 30 34 34 34 34 34 34 Average Capacity 24 | 7 13 16 21 24 32 34 34 34 34 26 Most Carried 34 | 8 16 16 24 30 34 34 34 34 34 31 Average Carried 22 | 4 9 16 20 24 31 33 33 33 32 21 Final Capacity 34 | 8 16 16 24 30 34 34 34 34 34 18 Final Carried 34 | 8 16 16 24 30 34 34 34 33 31 18 Class Distribution -------------------- 69% | Hauler-Mutant 25% | Mutant 5% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Commander-Mutant | -10/Mines Hauler-Mutant | -9/Materials Hauler-Mutant | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -8/Storage Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Waste Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Matter Collected 3680 | 465 554 . 707 237 60 83 579 573 182 240 Remotely . | . . . . . . . . . . . Salvage Created 6050 | 272 478 . 1363 428 . 103 829 1270 669 638 Parts 347 | 28 36 . 86 30 . 11 49 66 35 6 Haulers Intercepted 9 | . 1 . 5 . . . 1 2 . . Recyclers Shooed 1 | . . . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Combat Hostiles Destroyed 94 | . 13 . 18 11 . 4 15 21 8 4 Guns 86 | . 13 . 17 11 . 4 15 21 5 . AOE 7 | . . . . . . . . . 3 4 Classes Destroyed 14 | 3 6 . 2 . . 1 . 1 . 1 Worker 5 | 4 . . . . . . . 1 . . Builder 4 | . 1 . 1 . . . . . 2 . Tunneler 8 | 7 . . . . . . . . 1 . Hauler 9 | . 1 . 5 . . . 1 2 . . Recycler 6 | 1 . . 2 . . . . 1 2 . Operator 5 | . 1 . 1 . . . 2 1 . . Watcher 6 | . 1 . 4 . . . . . 1 . Swarmer 18 | . 6 . 3 3 . 3 . 3 . . Grunt 42 | . 7 . 8 5 . . 10 7 5 . Brawler 1 | . . . . . . . . 1 . . Duelist 4 | . . . 1 1 . . . 1 1 . Sentry 22 | . . . 7 2 . . 4 7 2 . Hunter 4 | . . . . . . 1 1 2 . . Compactor 4 | . . . . . . . . . . 4 Thug 1 | . . . . . . . . . . 1 Best Kill Streak 8 | 2 4 . 4 3 . 3 3 6 8 3 Combat Bots Only 5 | . 3 . 3 3 . 3 3 5 4 3 Max Kills in Single Turn 3 | 1 1 . 2 2 . 2 1 2 3 1 Gunslinging 1 | . . . . 1 . 1 . 1 . . Exploded 2 | . . . . . . . . . 2 1 Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Damage Taken 6782 | . 384 . 1414 574 . 217 960 1472 1232 529 Core 896 | . 112 . 163 176 . 14 68 109 126 128 Absorbed by Shields . | . . . . . . . . . . . Core Remaining (%) 58 | 100 . 55 . . . 11 . 67 . . Volleys Fired 452 | 39 67 1 108 35 . 9 66 80 31 16 Largest 2 | 2 2 2 2 2 . 2 2 2 2 2 Hottest 100 | 40 100 80 100 100 . 46 100 50 56 75 Shots Fired 859 | 78 119 2 202 67 . 18 130 160 61 22 Gun 806 | 78 104 2 193 64 . 18 128 160 59 . Cannon . | . . . . . . . . . . . Launcher 24 | . . . . . . . . . 2 22 Special 29 | . 15 . 9 3 . . 2 . . . Kinetic 744 | 78 104 . 133 64 . 18 128 160 59 . Thermal 29 | . 15 . 9 3 . . 2 . . . Explosive 22 | . . . . . . . . . . 22 Electromagnetic 64 | . . 2 60 . . . . . 2 . Robot Hit Streak 15 | 7 15 1 14 10 . 6 11 15 9 13 Robot Miss Streak 5 | 5 4 1 4 3 . 4 4 3 2 2 Penetration Max . | . . . . . . . . . . . Secondary Targets 12 | . 2 . 2 4 . 1 1 2 . . Max Gunslinging Chain 1 | . 1 . 1 1 . 1 1 1 . . Shots Hit Robots 576 | 50 70 1 131 41 4 10 90 119 42 18 Core Hits 263 | 24 33 . 52 20 . 6 40 47 29 12 Critical Hits 5 | 1 1 . 1 . . . . 1 1 . Critical Kills 3 | 1 1 . . . . . . 1 . . Critical Parts Destroyed 2 | . . . 1 . . . . . 1 . Melee Attacks 4 | . . . . . 4 . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks 4 | . . . . . 4 . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 11571 | 370 756 . 2071 649 . 139 1396 2104 1169 2917 Guns 8065 | 370 732 . 1968 642 . 139 1396 2097 721 . Cannons . | . . . . . . . . . . . Explosions 3458 | . . . 103 . . . . . 438 2917 Melee . | . . . . . . . . . . . Ramming 24 | . . . . 7 . . . 7 10 . Kinetic 7559 | 370 732 . 1462 642 . 139 1396 2097 721 . Thermal 309 | . 24 . 103 . . . . . 182 . Explosive 2917 | . . . . . . . . . . 2917 Electromagnetic 762 | . . . 506 . . . . . 256 . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 1 | . 1 1 . . . . . 1 1 1 Average Corruption 1 | . 1 1 . . . . . 1 1 1 Corruption Purged . | . . . . . . . . . . . Effects 21 | . 14 . . . . . . 1 2 4 Message Errors 7 | . 6 . . . . . . . . 1 Energy Discharges 6 | . 4 . . . . . . . 1 1 Data Loss (minor) 5 | . 3 . . . . . . 1 . 1 Targeting Errors 3 | . 1 . . . . . . . 1 1 Overload Shots . | . . . . . . . . . . . Overflow Damage 8 | . . . . . . . . . 8 . Projectiles . | . . . . . . . . . . . Explosions 8 | . . . . . . . . . 8 . Melee . | . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 561 | . 22 . 35 . . . . 88 99 317 Shots 16 | . 1 . 1 . . . . 2 3 9 Rammed 5 | . . . 1 1 . . . 2 1 . Targets Rammed 5 | . . . 1 1 . . . 2 1 . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 160 | . 78 24 159 36 . 4 160 70 48 . Average Temperature 27 | . 18 14 36 10 . 1 41 19 15 . Received Heat Transfer 1917 | . 123 . 456 138 . . 405 396 399 . Siege Activations . | . . . . . . . . . . . Robots Corrupted 1 | . . . 1 . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . Parts Fried 2 | . . . 2 . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred 500 | . 50 . 100 . . . . . 350 . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 3 | . . . 1 . . . . . 2 . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Peak Influence 519 | 60 288 39 296 199 . 80 211 519 298 121 Initial 204 | . 39 39 . 84 . . . 37 204 93 Average 119 | 29 125 28 105 62 . 44 99 313 200 106 Maximum Alert Level 2 | . 1 . 1 . . . 1 2 1 . Low Security (%) 82 | 100 83 100 91 100 . 100 94 22 32 100 Level 1 14 | . 16 . 8 . . . 5 40 67 . Level 2 3 | . . . . . . . . 36 . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 15 | . 3 . 1 1 . . 3 4 3 . Investigation 5 | . 2 . . 1 . . 1 . 1 . Extermination . | . . . . . . . . . . . Reinforcement 7 | . 1 . 1 . . . 1 2 2 . Assault . | . . . . . . . . . . . Garrison 3 | . . . . . . . 1 2 . . Intercept . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Distress Signals 7 | . 1 . 2 1 . . 1 2 . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 162 | . 26 . 40 12 . 4 21 32 22 5 Peak Tracking Total 10 | . 2 . 5 3 . 3 3 8 10 2 Tactical Retreats 6 | . 2 . 1 1 . . . 1 1 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Traps Triggered 4 | . 1 . . . . . 1 1 1 . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Machines Disabled 7 | . 2 . 1 2 . . . 2 . . Max in Single Turn 2 | . 2 . 1 1 . . . 2 . . Garrison Access 2 | . . . . . . . 1 1 . . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Machines Accessed 39 | . 11 . 16 2 1 . 3 5 1 . Terminals 27 | . 8 . 11 2 . . 2 4 . . Fabricators 1 | . . . . . . . . . 1 . Repair Stations 3 | . 1 . 2 . . . . . . . Recycling Units 3 | . 2 . 1 . . . . . . . Scanalyzers 2 | . . . 2 . . . . . . . Garrison Access 2 | . . . . . . . 1 1 . . Total Hacks 120 | . 44 . 48 6 1 . 8 10 3 . Successful 80 | . 32 . 34 3 1 . 4 5 1 . Failed 38 | . 11 . 13 3 . . 4 5 2 . Catastrophic 3 | . 1 . 1 1 . . . . . . Database Lockouts 2 | . 1 . 1 . . . . . . . Manual 71 | . 27 . 24 6 . . 4 9 1 . Terminals 90 | . 36 . 33 6 . . 6 9 . . Fabricators 3 | . . . . . . . . . 3 . Repair Stations 9 | . 4 . 5 . . . . . . . Recycling Units 6 | . 4 . 2 . . . . . . . Scanalyzers 8 | . . . 8 . . . . . . . Garrison Access 3 | . . . . . . . 2 1 . . Terminal Hacks 35 | . 13 . 16 3 1 . 1 1 . . Record 1 | . . . . . 1 . . . . . Part Schematic 6 | . 1 . 2 2 . . 1 . . . Robot Analysis 7 | . 3 . 3 1 . . . . . . Prototype ID Bank 2 | . 2 . . . . . . . . . Open Door 1 | . . . . . . . . 1 . . Level Access Points 1 | . . . 1 . . . . . . . Branch Access Points 2 | . 1 . 1 . . . . . . . Terminal Index 2 | . 1 . 1 . . . . . . . Unreport Threat 2 | . . . 2 . . . . . . . Locate Traps 4 | . 3 . 1 . . . . . . . Security Status 1 | . . . 1 . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . Zone Layout 5 | . 1 . 4 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 8 | . 4 . 4 . . . . . . . Scan Component 4 | . 2 . 2 . . . . . . . Repair 4 | . 2 . 2 . . . . . . . Recycling Unit Hacks 3 | . 2 . 1 . . . . . . . Report Inventory 3 | . 2 . 1 . . . . . . . Scanalyzer 4 | . . . 4 . . . . . . . Insert Component 2 | . . . 2 . . . . . . . Analyze 2 | . . . 2 . . . . . . . Garrison Access Hacks 2 | . . . . . . . 1 1 . . Seal Access 2 | . . . . . . . 1 1 . . Unauthorized Hacks 28 | . 13 . 9 . . . 2 3 1 . Terminals 24 | . 11 . 8 . . . 2 3 . . Track 4 | . 3 . 1 . . . . . . . Assimilate 6 | . 4 . 2 . . . . . . . Botnet 10 | . 3 . 4 . . . 1 2 . . Operators 4 | . 1 . 1 . . . 1 1 . . Fabricators 1 | . . . . . . . . . 1 . Siphon 1 | . . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . . Recycling Units 3 | . 2 . 1 . . . . . . . Mask 1 | . . . 1 . . . . . . . Tunnel 2 | . 2 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 26 | . 9 . 8 2 . . 2 4 1 . Full Trace Events 5 | . 2 . . 1 . . 1 . 1 . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 8 | . 1 . 4 2 . . 1 . . . Parts Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 4 | . 2 . 2 . . . . . . . Time 116 | . 58 . 58 . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 2 | . . . 2 . . . . . . . Part Schematics Acquired 2 | . . . 2 . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Used RIF Installer . | . . . . . . . . . . . Robots Hacked 4 | . . . . . 4 . . . . . Non-combat 3 | . . . . . 3 . . . . . Combat 1 | . . . . . 1 . . . . . Robot Hacks Applied 4 | . . . . . 4 . . . . . parse_system 4 | . . . . . 4 . . . . . Relay Couplers Released . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Total Allies 9 | . 1 5 2 . . . . . . 1 Largest Group 6 | . 1 6 6 3 2 2 2 . . 1 Highest-Rated Group 89 | . 10 89 89 30 19 19 19 . . 31 Highest-Rated Ally 31 | . 10 31 31 10 10 10 10 . . 31 Total Orders 18 | . 3 . 10 5 . . . . . . STAY 10 | . 2 . 5 3 . . . . . . FOLLOW 8 | . 1 . 5 2 . . . . . . Ally Attacks 59 | . . . 53 . . . . . . 6 Total Damage 822 | . . . 697 . . . . . . 125 Kills 13 | . . . 13 . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Robot Analysis Total 7 | . 3 . 3 1 . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Turns Passed 10817 | 357 1895 537 2552 1321 649 674 867 980 722 263 Spaces Moved 4810 | 152 931 328 1126 626 328 321 300 339 274 85 Core 15 | 14 . . . . . . . . . 1 Treads 4795 | 138 931 328 1126 626 328 321 300 339 274 84 Legs . | . . . . . . . . . . . Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 180 180 200 200 220 205 180 Average Speed 184 | 155 160 160 178 180 192 200 215 221 224 235 Slowest Speed 800 | 160 180 160 180 200 200 200 280 225 260 800 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 61 | 8 97 96 95 98 65 81 31 61 8 31 Regions Visited 10 Branch Regions 5 Pre-discovered Areas 4 | . 2 1 . . 1 . . . . . Known Exits Taken 4 | . 1 . 1 . . 1 1 . . . Unknown Exits Taken 5 | 1 . 1 . 1 1 . . 1 . . Scrap Searched 4 | . . 1 . 2 . 1 . . . . Spaces Dug 14 | . 6 . 4 3 . . 1 . . . Terrain Destroyed 200 | . 41 . 10 3 . . 2 27 5 112 Melee . | . . . . . . . . . . . Projectile 17 | . 8 . 4 3 . . 2 . . . AOE 183 | . 33 . 6 . . . . 27 5 112 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Total 5996 | 207 1201 338 1460 744 345 341 418 488 334 120 Wait 413 | . 148 10 148 59 2 . 11 24 11 . Move 4801 | 151 930 327 1125 625 327 320 299 338 274 85 Hop . | . . . . . . . . . . . Pick Up 107 | 9 18 . 21 11 4 6 11 16 3 8 Fast Attach 30 | 7 3 . 7 1 . . 4 . 3 5 Attach 30 | . . . 8 2 1 2 3 6 5 3 Detach 2 | . . . . . . . 1 . 1 . Swap 64 | . 18 . 20 4 4 . 7 6 3 2 Drop 88 | 1 17 . 22 6 3 4 16 16 2 1 Fire 452 | 39 67 1 108 35 . 9 66 80 31 16 Melee 4 | . . . . . 4 . . . . . Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush 5 | . . . 1 1 . . . 2 1 . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 3 exits: *Fac / *Sto x2) -8/Storage (discovered 2 exits: *Fac / [*Rec]) -7/Factory -7/Waste History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 358 | -11/Scrapyard | Entered Materials 360 | -10/Materials | Build established: Mutant 697 | -10/Materials | Discovered new exit (range 16) 937 | -10/Materials | Discovered new exit (range 13) 1199 | -10/Materials | Repaired Assault Rifle 1422 | -10/Materials | Identified exit to Mines 1438 | -10/Materials | Discovered new exit (range 10) 1529 | -10/Materials | Discovered new exit (range 6) 1595 | -10/Materials | Central database locked down 2025 | -10/Materials | Repaired Imp. Treads 2253 | -10/Materials | Entered Mines 2253 | -10/Mines | Accompanied by 1 ally 2399 | -10/Mines | Discovered new exit (range 9) 2447 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2525 | -10/Mines | Discovered new exit (range 5) 2749 | -10/Mines | Build established: Commander-Mutant 2790 | -10/Mines | Entered Materials 2790 | -9/Materials | Accompanied by 6 allies 2790 | -9/Materials | Evolved 2 slots: Utility x2 2795 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 2905 | -9/Materials | Discovered new exit (range 15) 3327 | -9/Materials | Build established: Mutant 3344 | -9/Materials | Identified exit to Mines 3509 | -9/Materials | Repaired Lgt. Armor Plating 3644 | -9/Materials | Build established: Hauler-Mutant 3921 | -9/Materials | Discovered new exit (range 6) 4250 | -9/Materials | Repaired Imp. Treads 4368 | -9/Materials | Central database locked down 4368 | -9/Materials | Discovered new exit (range 16) 4751 | -9/Materials | Discovered new exit (range 19) 4751 | -9/Materials | Identified exit to Materials 5342 | -9/Materials | Entered Mines 5342 | -9/Mines | Accompanied by 3 allies 5424 | -9/Mines | Assembled infested the area 5429 | -9/Mines | Assisted by a Guerilla fighting off Assembled 5544 | -9/Mines | Core integrity fell below 50% 5682 | -9/Mines | Discovered exit to Materials (range 8) 6131 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 6131 | -9/Mines | Discovered new exit (range 5) 6224 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 6348 | -9/Mines | Learned Materials terminal intel 6400 | -9/Mines | Discovered exit to Materials (range 11) 6530 | -9/Mines | Core integrity fell below 20% 6663 | -9/Mines | Entered Exiles 6663 | -9/Exiles | Accompanied by 2 allies 6711 | -9/Exiles | Met 8R-AWN 6745 | -9/Exiles | Met EX-HEX 6842 | -9/Exiles | Met EX-DEC 6892 | -9/Exiles | Learned location of Zion (-6) 7018 | -9/Exiles | Discovered new exit (range 10) 7148 | -9/Exiles | Met EX-BIN 7288 | -9/Exiles | Discovered new exit (range 14) 7312 | -9/Exiles | Entered Mines 7312 | -8/Mines | Accompanied by 2 allies 7922 | -8/Mines | Discovered exit to Materials (range 9) 7986 | -8/Mines | Entered Materials 7986 | -8/Materials | Accompanied by 2 allies 7986 | -8/Materials | Evolved 2 slots: Utility x2 7987 | -8/Materials | Identified exit to Storage 7988 | -8/Materials | Loaded intel: 12 terminal locations 8228 | -8/Materials | Discovered exit to Storage (range 15) 8240 | -8/Materials | Garrison activated, responded to threat 8589 | -8/Materials | Discovered new exit (range 9) 8853 | -8/Materials | Entered Storage 9223 | -8/Storage | Used back door to open Recycling access 9223 | -8/Storage | Discovered new exit (range 5) 9277 | -8/Storage | Garrison activated, responded to threat 9811 | -8/Storage | Discovered new exit (range 8) 9833 | -8/Storage | Entered Factory 9833 | -7/Factory | Evolved 2 slots: Utility x2 10210 | -7/Factory | Lost 3 parts (2u1w) 10555 | -7/Factory | Sucked down chute 10555 | -7/Factory | Entered Waste 10556 | -7/Waste | Met a frightened Derelict 10585 | -7/Waste | Lost 3 parts (2n1u) 10633 | -7/Waste | Spotted C-40 Crusher 10636 | -7/Waste | Spotted C-40 Crusher 10655 | -7/Waste | Destroyed C-40 Crusher 10655 | -7/Waste | Spotted C-40 Crusher 10659 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 10662 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 10665 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 10667 | -7/Waste | Destroyed C-40 Crusher 10673 | -7/Waste | Destroyed C-40 Crusher 10696 | -7/Waste | Lost 4 parts (2n1u1w) 10714 | -7/Waste | Spotted C-40 Crusher 10720 | -7/Waste | Destroyed C-40 Crusher 10747 | -7/Waste | Spotted C-40 Crusher 10804 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 10818 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 10818 | -7/Waste | Self-destructed Last Messages --------------- 10713_ Acquired Hvy. Assault Rifle. 10715_ The unstable cave ceiling collapses. 10716_ System corrupted: Hvy. Missile Launcher targeting data glitched. 10720_ C-40 Crusher destroyed. 10721_ The unstable cave ceiling collapses. 10724_ Acquired Lgt. Armor Plating. 10726_ The unstable cave ceiling collapses. 10727_ Acquired Adv. Targeting Computer. 10734_ Acquired Gauss Rifle. 10737_ Acquired Imp. Deuterium Engine. 10742_ Acquired Hvy. Assault Rifle. 10743_ Acquired 28 matter. 10745_ The unstable cave ceiling collapses. 10752_ Antimatter Reactor crushed. 10796_ 6>7293A1MRAMT|T2ZMWVH|X 10804_ Lgt. Treads crushed. 10804_ Hvy. Missile Launcher crushed. 10818_ Hrd. Light Armor Plating crushed. 10818_ Lgt. Treads crushed. 10818_ Hcp. Storage Unit crushed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????######????????????????? | | ?????????????????????????? #??????????????? | | ?????????????????????????? #??????????????? | | ?????????????????????????? #??????????????? | | ?????????????????????????? #??????????????? | | ?????????????????????????? #??????????????? | | ??????????????????????????? #??????????????? | | ??????????????????????????? ???????????????? | | ??????????????????????????? ????????????????? | | ???????????????????????????# #????????????????? | | ?????????????############??# #????????????????? | | ?????????????# #??# #????????????????? | | ?????????????# ] #??# #????????????????? | | ?????????????# ] #### #????????????????? | | ?????????????# #????????????????? | | ?????????????# #????????????????? | | ?????????????# CC! #????????????????? | | ?????????????# CC@ #????????????????? | | ?????????????# *! #### #????????????????? | | ?????????????# #??# #????????????????? | | ?????????????# #??# #????????????????? | | ?????????????############??# #????????????????? | | ?????????????????????????### #????????????????? | | ?????????????????????????# #????????????????? | | ?????????????????????????# #????????????????? | | ?????????????????????????# #????????????????? | | ?????????????????????????# ####????????#????? | | ????????????????????????### ####??? #????? | | ???????????????????????## # # # ## #????? | | ???????????????????????## # ## #????? | | ???????????????????????# ## # # ????? | | ???????????????????????### # ### #* #??? | | ???????????????????????## * ?? | | ???????????????????????# ?? | | ???????????????????????## ?? | | ????????????????????????## ??? | | ????????????????????????### # # # #??? | | ??????????????????????????## # # #????? | | ???????????????????????????# # # #? #????? | | ???????????????????????????# ##??? #????? | | ???????????????????????????# ## #?????#????? | | ??????????????????????????? ## ??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 21 Energy Capacity 325 Matter Stores 300 Matter Capacity 500 Sight Range 16 Terrain Scan Density 10 Armor Coverage 600 Core Shielding 20 Weapon Shielding 66 Evasion (%) 40 Recoil Reduction 2 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Med. Storage Unit | -9/Materials | Scanalyzed Hcp. Matter Pod | -9/Materials | Hacked Hcp. Battery | -9/Materials | Hacked Hacking Suite | -9/Materials | Scanalyzed Lrg. Storage Unit | -9/Mines | Hacked Lrg. Matter Pod | -9/Mines | Hacked System Shield | -8/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ArmorTacticalNukerbomber Manual? 0 Play Time 01:13:15 Cumulative 151.1 hours Start 2020.12.21 @ 21:28:24 End 2020.12.21 @ 23:32:00 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 135 Rogue 135 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 54 Gallery% 66 Achievement% 54 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Terminus Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 371fd442-50ca-4d9d-8622-e617e7e199d4