Cogmind - Beta 9.6 *** ADVENTURER MODE // 2020.08.15 @ 11:09:57 Player: Sn@43 Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (109) 545 Value Destroyed (2664) 2664 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (20) 20 TOTAL SCORE: 5649 Bonus ------- High Alert Combat Kills 13 Follower Combat Kills 7 Cogmind --------- Core Integrity 372/550 Matter 276/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Rolling (150) Ox7 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Carbon-fiber Leg Wheel > --- UTILITY (6) ------ Advanced Heat Sink Large Storage Unit Large Storage Unit Large Storage Unit Large Storage Unit Targeting Computer > --- WEAPON (2) ------- Minigun Minigun > --- INVENTORY (28) --- Light Ion Engine Nuclear Core Nuclear Core Light Angular Momentum Engine Fission Core Advanced Treads Compact Wheel Armored Wheel Improved Hover Unit Advanced Weight Redist. System Advanced Sensor Array Improved Signal Interpreter Target Analyzer Improved Light Armor Plating Hacking Suite System Shield Heavy EM Pulse Gun Light EM Pulse Cannon Minigun Minigun Minigun 8R-AWN's Boregun Bore Cannon Shock Bomb Launcher Shock Bomb Launcher Improved Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Wheel > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Large Storage Unit Large Storage Unit Large Storage Unit Targeting Computer > --- WEAPON ----------- Minigun Minigun > --- INVENTORY -------- Light Ion Engine Nuclear Core Nuclear Core Light Angular Momentum Engine Fission Core Advanced Treads Wheel Compact Wheel Armored Wheel Improved Hover Unit Advanced Weight Redist. System Advanced Sensor Array Improved Signal Interpreter Target Analyzer Improved Light Armor Plating Hacking Suite System Shield Heavy EM Pulse Gun Light EM Pulse Cannon Minigun Minigun Minigun 8R-AWN's Boregun Bore Cannon Shock Bomb Launcher Shock Bomb Launcher Improved Datajack [Rating: 31] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Compact Wheel Treads Advanced Treads Leg Carbon-fiber Leg Wheel Compact Wheel Hover Unit Improved Hover Unit Utility Large Storage Unit Device Improved Sensor Array Storage Large Storage Unit Processor Targeting Computer Weapon Heavy Assault Rifle Energy Gun Heavy EM Pulse Gun Ballistic Gun Heavy Assault Rifle Launcher Shock Bomb Launcher Build | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Slots Evolved 4 | . . . 2 . . . 2 Power . | . . . . . . . . Propulsion . | . . . . . . . . Utility 4 | . . . 2 . . . 2 Weapon . | . . . . . . . . Parts Attached 63 | 6 4 1 28 6 . 5 13 Power 6 | 1 . . 2 . . 2 1 Engine 5 | 1 . . 2 . . 2 . Core 1 | . . . . . . . 1 Reactor . | . . . . . . . . Propulsion 15 | 2 . . 8 . . 2 3 Treads 1 | . . . 1 . . . . Leg 4 | . . . 2 . . 1 1 Wheel 8 | 2 . . 3 . . 1 2 Hover 2 | . . . 2 . . . . Flight . | . . . . . . . . Utility 13 | 1 2 . 7 . . . 3 Device 4 | . . . 2 . . . 2 Storage 8 | 1 2 . 5 . . . . Processor 1 | . . . . . . . 1 Hackware . | . . . . . . . . Protection . | . . . . . . . . Artifact . | . . . . . . . . Weapon 29 | 2 2 1 11 6 . 1 6 Energy Gun 2 | . . . . . . . 2 Energy Cannon . | . . . . . . . . Ballistic Gun 22 | 2 2 1 10 4 . 1 2 Ballistic Cannon . | . . . . . . . . Launcher 5 | . . . 1 2 . . 2 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . . . 1 . . . Parts Lost 15 | . . . 5 . . 3 7 Power 1 | . . . . . . . 1 Propulsion 9 | . . . 4 . . 2 3 Utility 1 | . . . . . . . 1 Weapon 4 | . . . 1 . . 1 2 Highest Loss Streak 3 | . . . 3 . . 3 2 Average Slot Usage (%) 98 | . 98 100 98 99 100 99 95 Engine 10 | . 14 14 11 11 11 11 4 Leg 4 | . . . 7 . . 7 8 Wheel 15 | . 28 28 11 11 11 11 8 Hover 3 | . . . 2 11 11 3 . Device 1 | . . . 3 . . . 7 Storage 37 | . 26 28 39 44 44 44 36 Processor 1 | . . . . . . . 9 Ballistic Gun 22 | . 28 28 21 21 22 22 13 Naked Turns . | . . . . . . . . Heaviest Build 80 | 11 41 41 79 78 75 75 80 Greatest Support 32 | 32 32 32 32 16 16 16 10 Greatest Overweight (x) 24 | 1 1 1 24 4 4 7 7 Average Overweight (x) 3 | . . 1 4 4 4 6 7 Largest Inventory Capacity 28 | 6 16 16 28 28 28 28 28 Average Capacity 23 | 5 15 16 24 28 28 28 28 Most Carried 28 | 6 9 14 19 24 27 28 28 Average Carried 17 | 3 8 12 15 19 26 24 25 Final Capacity 28 | 6 16 16 28 28 28 28 28 Final Carried 27 | 6 9 14 17 24 27 24 26 Class Distribution -------------------- 74% | Hauler-Mutant 25% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -9/Materials Hauler-Mutant | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -9 -8 -8 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Matter Collected 2198 | 221 185 52 734 230 . 313 463 Remotely . | . . . . . . . . Salvage Created 3895 | 99 221 143 1116 246 . 625 1445 Parts 230 | 2 14 11 87 11 . 25 80 Haulers Intercepted 3 | . . . 1 . . . 2 Recyclers Shooed 1 | . . . . 1 . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Combat Hostiles Destroyed 87 | . 7 5 32 3 . 17 23 Guns 80 | . 7 5 32 . . 17 19 AOE 4 | . . . . 3 . . 1 Classes Destroyed 12 | 1 2 . 5 2 . 1 1 Worker 7 | . . . . 4 . . 3 Builder 1 | . . . . . . . 1 Tunneler 1 | . . . . 1 . . . Hauler 3 | . . . 1 . . . 2 Recycler 4 | 1 . . . . . . 3 Operator 2 | . . . 2 . . . . Watcher 4 | . . . 2 . . . 2 Swarmer 39 | . 3 3 15 3 . 7 8 Grunt 36 | . 4 2 10 . . 8 12 Brawler 3 | . . . 1 . . 1 1 Sentry 8 | . . . 6 . . . 2 Hunter 1 | . . . . . . 1 . Best Kill Streak 9 | 1 2 3 9 3 . 5 7 Combat Bots Only 8 | . 2 3 8 3 . 5 4 Max Kills in Single Turn 2 | 1 1 2 2 2 . 2 2 Gunslinging 1 | . . 1 1 . . 1 . Exploded 2 | . . . . 2 . . 1 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Scr Mat Min Mat Min Exi Min Mat Damage Taken 2970 | . 212 90 1102 23 . 630 913 Core 551 | . 93 16 142 8 . 114 178 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 63 | 100 . 56 . . . 34 . Volleys Fired 242 | 2 17 7 88 21 . 47 60 Largest 2 | 2 2 2 2 2 . 2 2 Hottest 85 | 40 40 40 46 72 . 46 85 Shots Fired 473 | 4 34 14 170 42 . 94 115 Gun 464 | 4 34 14 170 38 . 94 110 Cannon . | . . . . . . . . Launcher 9 | . . . . 4 . . 5 Special . | . . . . . . . . Kinetic 442 | 4 34 14 170 38 . 94 88 Thermal . | . . . . . . . . Explosive . | . . . . . . . . Electromagnetic 31 | . . . . 4 . . 27 Robot Hit Streak 31 | 3 13 16 25 20 . 22 31 Robot Miss Streak 3 | . 3 1 2 1 . 1 2 Penetration Max . | . . . . . . . . Secondary Targets 13 | . 1 1 4 . . 5 2 Max Gunslinging Chain 1 | . 1 1 1 . . 1 1 Shots Hit Robots 379 | 3 27 12 138 27 . 81 91 Core Hits 180 | 2 14 7 52 20 . 36 49 Critical Hits 6 | . . . 2 . . 3 1 Critical Kills 3 | . . . 1 . . 1 1 Critical Parts Destroyed 3 | . . . 1 . . 2 . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 6138 | 23 333 169 1935 593 . 1227 1858 Guns 5629 | 23 328 169 1935 447 . 1205 1522 Cannons . | . . . . . . . . Explosions 482 | . . . . 146 . . 336 Melee . | . . . . . . . . Ramming 27 | . 5 . . . . 22 . Kinetic 5385 | 23 328 169 1935 447 . 1205 1278 Thermal 68 | . . . . 32 . . 36 Explosive . | . . . . . . . . Electromagnetic 658 | . . . . 114 . . 544 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 1 | . . . . . . . 1 Average Corruption 1 | . . . . . . . 1 Corruption Purged . | . . . . . . . . Effects 6 | . . . . . . . 6 Message Errors 3 | . . . . . . . 3 Energy Discharges 2 | . . . . . . . 2 Targeting Errors 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 36 | . . . . 9 . . 27 Projectiles . | . . . . . . . . Explosions 36 | . . . . 9 . . 27 Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 100 | . 2 . . . . 11 87 Shots 6 | . . . . . . . 6 Rammed 2 | . 1 . . . . 1 . Targets Rammed 2 | . 1 . . . . 1 . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 84 | . 3 9 3 6 . 1 84 Average Temperature 12 | . 2 4 2 3 . 1 17 Received Heat Transfer 1206 | . 102 48 345 . . 270 441 Siege Activations . | . . . . . . . . Robots Corrupted 4 | . . . . . . . 4 Combat Hostiles 3 | . . . . . . . 3 Parts Fried 8 | . . . . 1 . . 7 Impact Corruptions 1 | . . . . . . 1 . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 150 | . . . . 100 . . 50 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 2 | . . . . 1 . . 1 Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Peak Influence 455 | 5 137 135 443 225 . 160 455 Average Influence 87 | 1 38 55 137 84 . 48 141 Maximum Alert Level 2 | . . . 2 1 . . 2 Low Security (%) 88 | 100 100 100 74 93 . 100 74 Level 1 7 | . . . 14 6 . . 18 Level 2 3 | . . . 10 . . . 7 Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 8 | . 3 1 4 . . . . Investigation 5 | . 3 1 1 . . . . Extermination . | . . . . . . . . Reinforcement 3 | . . . 3 . . . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Distress Signals 8 | . 2 . 5 . . . 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 136 | . 17 5 56 4 . 21 33 Peak Tracking Total 9 | . 4 3 7 4 . 9 6 Tactical Retreats 12 | . 1 . 3 1 . 3 4 Traps | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Traps Triggered 3 | . 2 . 1 . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 3 | . . . . . . . 3 Machines | -11 -10 -10 -9 -9 -9 -8 -8 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Machines Disabled 5 | . . . 2 . . . 3 Max in Single Turn 2 | . . . 1 . . . 2 Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Machines Accessed 17 | . 7 2 7 . . . 1 Terminals 13 | . 7 1 5 . . . . Fabricators . | . . . . . . . . Repair Stations 1 | . . . 1 . . . . Recycling Units 1 | . . . . . . . 1 Scanalyzers 1 | . . . 1 . . . . Garrison Access . | . . . . . . . . Total Hacks 50 | . 16 4 27 . . . 3 Successful 38 | . 11 2 22 . . . 3 Failed 11 | . 4 2 5 . . . . Catastrophic . | . . . . . . . . Database Lockouts 1 | . 1 . . . . . . Manual 37 | . 16 3 15 . . . 3 Terminals 34 | . 16 3 15 . . . . Fabricators . | . . . . . . . . Repair Stations 6 | . . . 6 . . . . Recycling Units 3 | . . . . . . . 3 Scanalyzers 6 | . . . 6 . . . . Garrison Access . | . . . . . . . . Terminal Hacks 9 | . 4 1 4 . . . . Robot Analysis 5 | . 2 . 3 . . . . Open Door 1 | . . 1 . . . . . Recall Investigation 3 | . 2 . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 6 | . . . 6 . . . . Scan Component 3 | . . . 3 . . . . Repair 3 | . . . 3 . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 6 | . . . 6 . . . . Insert Component 3 | . . . 3 . . . . Analyze 3 | . . . 3 . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 16 | . 7 1 5 . . . 3 Terminals 13 | . 7 1 5 . . . . Botnet 13 | . 7 1 5 . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 3 | . . . . . . . 3 Monitor 1 | . . . . . . . 1 Reject 1 | . . . . . . . 1 Recyclers 1 | . . . . . . . 1 Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 10 | . 6 1 3 . . . . Full Trace Events 1 | . . 1 . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 3 | . . . 3 . . . . Parts Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 3 | . . . 3 . . . . Time 84 | . . . 84 . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 3 | . . . 3 . . . . Part Schematics Acquired 3 | . . . 3 . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Scr Mat Min Mat Min Exi Min Mat Total Allies 2 | . . . . 2 . . . Largest Group 2 | . . . . 2 2 . . Highest-Rated Group 47 | . . . . 47 47 . . Highest-Rated Ally 31 | . . . . 31 31 . . Total Orders . | . . . . . . . . Ally Attacks 1 | . . . . 1 . . . Total Damage 21 | . . . . 21 . . . Kills 1 | . . . . 1 . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Robot Analysis Total 5 | . 2 . 3 . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Turns Passed 6849 | 63 1003 651 1834 984 233 1311 770 Spaces Moved 4185 | 44 824 554 851 641 165 755 351 Core 6 | 4 . . 2 . . . . Treads . | . . . . . . . . Legs 124 | . . . 124 . . . . Wheels 4044 | 40 824 554 714 641 165 755 351 Hover 11 | . . . 11 . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 100 110 110 140 140 140 150 Average Speed 136 | 96 109 110 162 140 140 146 150 Slowest Speed 1250 | 100 110 110 1250 140 140 150 150 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 67 | 4 98 97 63 98 51 98 30 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 1 | . . 1 . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 6 | . . 3 . 2 . 1 . Spaces Dug . | . . . . . . . . Terrain Destroyed 9 | . . . . 6 . . 3 Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 9 | . . . . 6 . . 3 Actions | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Total 4886 | 58 899 581 1129 686 167 866 500 Wait 310 | . 42 14 137 8 . 52 57 Move 4178 | 43 823 553 850 640 164 754 351 Hop . | . . . . . . . . Pick Up 53 | 7 6 5 11 6 3 3 12 Fast Attach 16 | 5 1 . 5 1 . 1 3 Attach 25 | 1 . . 9 3 . 4 8 Detach 9 | . . . 3 4 . . 2 Swap 22 | . 3 1 14 2 . . 2 Drop 28 | . 6 1 12 . . 4 5 Fire 242 | 2 17 7 88 21 . 47 60 Melee . | . . . . . . . . Ram 2 | . 1 . . . . 1 . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire 1 | . . . . 1 . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / [*Min]) -9/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: [*Fac] / [*Sto]) History --------- Turn | Location | Event 31 | -11/Scrapyard | Discovered new exit (range 15) 64 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 363 | -10/Materials | Discovered new exit (range 16) 559 | -10/Materials | Discovered new exit (range 6) 630 | -10/Materials | Discovered new exit (range 16) 799 | -10/Materials | Discovered new exit (range 5) 979 | -10/Materials | Central database locked down 1067 | -10/Materials | Entered Mines 1339 | -10/Mines | Met a Derelict shopkeep closing up shop 1389 | -10/Mines | Learned Materials terminal intel 1405 | -10/Mines | Learned location of Storage (-8) 1506 | -10/Mines | Discovered new exit (range 14) 1570 | -10/Mines | Discovered new exit (range 12) 1597 | -10/Mines | Learned 4 Materials zone layouts 1718 | -10/Mines | Entered Materials 1718 | -9/Materials | Evolved 2 slots: Utility x2 1720 | -9/Materials | Loaded intel: 12 terminal locations 2026 | -9/Materials | Build established: Hauler-Mutant 2219 | -9/Materials | Repaired Ion Engine 2252 | -9/Materials | Repaired Hvy. Assault Rifle 2290 | -9/Materials | Repaired Grenade Launcher 2503 | -9/Materials | Discovered new exit (range 10) 3017 | -9/Materials | Discovered new exit (range 7) 3072 | -9/Materials | Lost 3 parts (2n1w) 3163 | -9/Materials | Destroyed 8 combat bots 3552 | -9/Materials | Entered Mines 3586 | -9/Mines | Assembled infested the area 3649 | -9/Mines | Learned Materials trap positions 3673 | -9/Mines | Found Prototype Ballistic Gun 3673 | -9/Mines | Identified 8R-AWN's Boregun 3972 | -9/Mines | Discovered new exit (range 11) 4027 | -9/Mines | Discovered new exit (range 5) 4137 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 4194 | -9/Mines | Discovered new exit (range 12) 4536 | -9/Mines | Entered Exiles 4536 | -9/Exiles | Accompanied by 2 allies 4566 | -9/Exiles | Led the pair of lost Derelicts to a safe place 4586 | -9/Exiles | Discovered new exit (range 14) 4612 | -9/Exiles | Met 8R-AWN 4636 | -9/Exiles | Met EX-HEX 4685 | -9/Exiles | Met EX-BIN 4700 | -9/Exiles | Met EX-DEC 4754 | -9/Exiles | Discovered new exit (range 10) 4769 | -9/Exiles | Entered Mines 4856 | -8/Mines | Core integrity fell below 50% 5084 | -8/Mines | Discovered new exit (range 10) 5236 | -8/Mines | Lost 3 parts (2n1w) 5732 | -8/Mines | Discovered new exit (range 9) 6080 | -8/Mines | Entered Materials 6080 | -8/Materials | Evolved 2 slots: Utility x2 6081 | -8/Materials | Loaded intel: 24 trap records 6184 | -8/Materials | Discovered new exit (range 7) 6764 | -8/Materials | Discovered new exit (range 5) 6850 | -8/Materials | Self-destructed Last Messages --------------- 06798_ Acquired 8 matter. 06804_ A-02 Transporter destroyed. 06812_ >> MONITOR: Recycling Unit M002 accepting Com. Wheel(76%). 06813_ W-25 Informer destroyed. 06815_ >> MONITOR: Recycling Unit M002 accepting Transport Network Coupler(95%). 06817_ CR7THDNHM1KPR VRC8JJPBXI=794BGDDZJ:&MB 06818_ >> MONITOR: Recycling Unit M002 accepting Lgt. Assault Rifle(83%). 06821_ >> MONITOR: Recycling Unit M002 accepting Lgt. Assault Rifle(86%). 06830_ K-01 Serf cleans the Material Compactor. 06834_ Acquired 16 matter. 06834_ K-01 Serf collects debris. 06836_ >> MONITOR: Recycling Unit M002 accepting Flight Unit(100%). 06839_ >> MONITOR: Recycling Unit M002 accepting Hvy. Laser(100%). 06842_ >> MONITOR: Recycling Unit M002 accepting Hvy. Assault Rifle(26%). 06843_ Material Compactor disabled. 06845_ >> MONITOR: Recycling Unit M002 accepting Aluminum Leg(94%). 06846_ K-01 Serf collects debris. 06848_ G-47 Trooper destroyed. 06849_ K-01 Serf collects debris. 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[%%[% *! ^ | | ???????????###########+##### #####%###########?? | | ??????????????????# T = ## #???#=#???????????? | | ??????????????????# k %!## #???#!#???????????? | | ??????????????????# """ ## #???# #???????????? | | ??????????????????# """"" ## #???#=#???????????? | | ??????????????????# """"" # #???#!#???????????? | | ??????????????????# """"" ## #???#=#???????????? | | ??????????????????# "" @## #???#%#???????????? | | ??????????????????# !%= ## #???#!#???????????? | | ??????????????????# =* ## #???#*#???????????? | | ??????????????????# ! ## #???#=#???????????? | | ??????????????????# ## #####%######??????? | | ??????????????????####+##### ## % #??????? | | ??????????????????????????## ## = #??????? | | ??????????????????????????# # [ #??????? | | ????????????????????? ???# # """ #??????? | | ????????????????????? ???# + """"" #??????? | | ??????????????????? ? ???# # """"" #??????? | | ??????????????????? ???# # """"" #??????? | | ???????????????????? ???## ## """ #??????? | | ???????????????????? ????# ############??????? | | ???????????????????? #???#![*#?????????????????? | | ???????????????????? "???#=%!#?????????????????? | | ????????????????????? ???#%* #?????????????????? | | ????????????????????? "???#! #?????????????????? | | ????????????????????? #???# #?????????????????? | | ?????????????###?????# #???# #?????????????????? | | ?????????????? ????#[#???# #?????????????????? | | ??????????????"S ???#%#???# #?????????????????? | | ?????????????#""" ?##[##### #?????????????????? | | ?????????????# "" #% !%=%%% #?????????????????? | | ?????????????# # [ ==== * #?????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 18 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 13 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 40 Targeting Accuracy 5 Offensive Hacking 10 Item Schematics ----------------- System Shield | -9/Materials | Scanalyzed Adv. Weight Redist. System | -9/Materials | Scanalyzed Wheel | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BombRelayMultirail Manual? 0 Play Time 01:28:22 Cumulative 33.5 hours Start 2020.08.13 @ 18:49:47 End 2020.08.15 @ 11:09:57 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 62 Rogue 46 Adventurer 16 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 22 Gallery% 23 Achievement% 23 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 12/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c8eab8e8-b7ed-4750-98b2-0e30d77e5309