Cogmind - Beta 11 *** ADVENTURER MODE // 2022.04.16 @ 13:52:49 Player: Dhrov Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (27) 135 Value Destroyed (796) 796 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 2731 Bonus ------- Pacifist 200 Cogmind --------- Core Integrity 504/550 Matter 232/300 Energy 290/290 System Corruption 0% Temperature Hot (276) Movement Walking (330) Ox3 Location -8/Materials Parts ------- > --- POWER (2) -------- Light Ion Engine Improved Ion Engine > --- PROPULSION (4) --- Aluminum Leg > --- UTILITY (3) ------ Medium Storage Unit Targeting Computer Improved Light Armor Plating > --- WEAPON (2) ------- Ion Cannon Flak Cannon > --- INVENTORY (10) --- Terrain Scanner Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Peak State ------------ > --- POWER ------------ Light Ion Engine Improved Ion Engine > --- PROPULSION ------- Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Targeting Computer Hacking Suite > --- WEAPON ----------- Ion Cannon Flak Cannon > --- INVENTORY -------- Terrain Scanner Improved Light Armor Plating Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle [Rating: 16] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility Medium Storage Unit Device Sensor Array Storage Medium Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Small Laser Energy Cannon Ion Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Flak Cannon Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . 1 . Propulsion 2 | . . . 2 Utility 1 | . . 1 . Weapon . | . . . . Parts Attached 29 | 6 2 14 7 Power 6 | 1 . 4 1 Engine 6 | 1 . 4 1 Core . | . . . . Reactor . | . . . . Propulsion 6 | 2 . 3 1 Treads . | . . . . Leg 3 | . . 2 1 Wheel 3 | 2 . 1 . Hover . | . . . . Flight . | . . . . Utility 8 | 1 2 3 2 Device 2 | . 2 . . Storage 2 | 1 . 1 . Processor 2 | . . 2 . Hackware 1 | . . . 1 Protection 1 | . . . 1 Artifact . | . . . . Weapon 9 | 2 . 4 3 Energy Gun 3 | 2 . 1 . Energy Cannon 1 | . . . 1 Ballistic Gun 4 | . . 3 1 Ballistic Cannon 1 | . . . 1 Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 6 | . . 3 3 Power 2 | . . 2 . Propulsion 3 | . . 1 2 Utility 1 | . . . 1 Weapon . | . . . . Highest Loss Streak 1 | . . 1 1 To Critical Strikes . | . . . . Average Slot Usage (%) 91 | . 98 98 74 Engine 18 | . 14 20 18 Leg 11 | . . 15 12 Wheel 8 | . 28 6 . Device 10 | . 23 11 1 Storage 8 | . 3 10 9 Processor 8 | . . 11 9 Hackware 1 | . . . 4 Energy Gun 9 | . 28 9 . Energy Cannon 1 | . . . 3 Ballistic Gun 9 | . . 12 7 Ballistic Cannon 1 | . . . 6 Naked Turns . | . . . . Heaviest Build 35 | 12 13 29 35 Greatest Support 26 | 26 26 26 20 Greatest Overweight (x) 3 | . . 1 3 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 10 | 8 8 10 10 Average Capacity 9 | 7 5 9 10 Most Carried 8 | 4 5 8 5 Average Carried 3 | 2 4 4 3 Final Capacity 10 | 8 5 10 10 Final Carried 5 | 4 5 2 4 Class Distribution -------------------- 83% | Mutant 12% | Hacker-Mutant 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Hacker-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 695 | 202 . 370 123 Remotely . | . . . . Salvage Created 1160 | . . 793 367 Parts 69 | . . 56 13 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 23 | . . 18 5 Guns 18 | . . 16 2 Cannons 3 | . . . 3 AOE 2 | . . 2 . Classes Destroyed 6 | . . 6 . Worker 1 | . . 1 . Recycler 3 | . . 1 2 Swarmer 6 | . . 6 . Grunt 8 | . . 5 3 Brawler 1 | . . 1 . Sentry 8 | . . 6 2 Best Kill Streak 6 | . . 6 2 Combat Bots Only 4 | . . 4 2 Max Kills in Single Turn 1 | . . 1 1 Gunslinging . | . . . . Exploded 1 | . . 1 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 1028 | . 24 694 310 Core 130 | . . 84 46 Absorbed by Shields . | . . . . Core Remaining (%) 93 | 100 100 79 . Volleys Fired 71 | . 2 52 17 Largest 2 | . 2 2 2 Hottest 104 | . 80 80 104 Shots Fired 142 | . 4 104 34 Gun 123 | . 4 104 15 Cannon 19 | . . . 19 Launcher . | . . . . Special . | . . . . Kinetic 90 | . . 64 26 Thermal 30 | . 4 18 8 Explosive . | . . . . Electromagnetic 22 | . . 22 . Robot Hit Streak 12 | . . 11 12 Robot Miss Streak 3 | . . 3 2 Penetration Max . | . . . . Secondary Targets 1 | . . 1 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 104 | . . 74 30 Core Hits 56 | . . 31 25 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1816 | . . 1184 632 Guns 1298 | . . 1108 190 Cannons 442 | . . . 442 Explosions 76 | . . 76 . Melee . | . . . . Ramming . | . . . . Kinetic 1186 | . . 716 470 Thermal 390 | . . 228 162 Explosive . | . . . . Electromagnetic 240 | . . 240 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks 1 | . . . 1 Impact . | . . . . Kinetic 1 | . . . 1 Secondary . | . . . . Self-Inflicted Damage 3 | . . 3 . Shots 1 | . . 1 . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 276 | . 36 255 276 Average Temperature 64 | . 20 66 65 Received Heat Transfer 489 | . . 255 234 Effects 1 | . . 1 . Energy Bleed 1 | . . 1 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | . . 2 . Heat Transferred 709 | . . 450 259 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 2 | . . 2 . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 363 | . 60 363 153 Initial 58 | . . 21 58 Average 116 | . 30 160 87 Maximum Alert Level 1 | . . 1 . Low Security (%) 80 | 100 100 65 100 Level 1 19 | . . 34 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . . 1 2 Investigation 1 | . . . 1 Extermination . | . . . . Reinforcement 1 | . . 1 . Assault . | . . . . Garrison 1 | . . . 1 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 4 | . . 3 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 38 | . 3 24 11 Peak Tracking Total 7 | . 3 6 7 Tactical Retreats 2 | . 1 1 . Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 3 | . 2 . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 1 | . . 1 . Max in Single Turn 1 | . . 1 . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks . | . . . . Successful . | . . . . Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections . | . . . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 1692 | 57 256 947 432 Spaces Moved 880 | 47 166 519 148 Core 3 | 3 . . . Treads . | . . . . Legs 429 | . . 281 148 Wheels 448 | 44 166 238 . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 90 90 190 Average Speed 148 | 87 90 145 243 Slowest Speed 330 | 100 90 190 330 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 21 | 3 28 39 15 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 7 | . . 6 1 Melee . | . . . . Projectile 1 | . . . 1 AOE 6 | . . 6 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 1114 | 59 268 605 182 Wait 114 | 3 96 9 6 Move 877 | 46 165 518 148 Hop . | . . . . Pick Up 13 | 4 1 5 3 Fast Attach 12 | 6 2 1 3 Attach 6 | . . 6 . Detach 1 | . 1 . . Swap 11 | . . 7 4 Drop 9 | . 1 7 1 Fire 71 | . 2 52 17 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: [*Mat] / [*Min] / [*Sto]) -8/Materials History --------- Turn | Location | Event 34 | -11/Scrapyard | Discovered new exit (range 15) 58 | -11/Scrapyard | Entered Materials 273 | -10/Materials | Discovered new exit (range 16) 311 | -10/Materials | Build established: Mutant 314 | -10/Materials | Entered another Materials area 314 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 884 | -9/Materials | Discovered new exit (range 13) 903 | -9/Materials | Discovered new exit (range 14) 1226 | -9/Materials | Discovered new exit (range 11) 1261 | -9/Materials | Entered another Materials area 1261 | -8/Materials | Evolved 2 slots: Propulsion x2 1690 | -8/Materials | Garrison activated, responded to threat 1693 | -8/Materials | Self-destructed Last Messages --------------- K-01 Serf collects debris. Acquired Imp. Light Armor Plating. Discarded Hacking Suite. Triggered Alarm Trap. An alarm sounds. ALERT: Alarm triggered, dispatching investigation squad. U-05 Engineer lays Concrete. G-47 Trooper knocked back. G-47 Trooper destroyed. R-06 Scavenger collects Lgt. Nuclear Core. R-06 Scavenger collects Imp. Heat Sink. Dropped Imp. Ion Engine. Acquired Imp. Ion Engine. K-01 Serf collects debris. R-06 Scavenger destroyed. R-06 Scavenger collects Tractor Beam. K-01 Serf collects debris. R-06 Scavenger destroyed. G-47 Trooper calls for garrison reinforcements. ALERT: Activating Garrison Access M001. 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