Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.16 @ 02:00:15 Player: annull Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (12) 60 Value Destroyed (378) 378 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 2238 Bonus ------- Pacifist 200 Cogmind --------- Core Integrity 0/550 Matter 177/300 Energy 100/100 System Corruption 0% Temperature Cool (63) Movement Core (700) Ox13 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (5) ------ High-capacity Storage Unit Improved Targeting Computer System Shield > --- WEAPON (3) ------- (None) > --- INVENTORY (20) --- Ion Engine Ion Engine Improved Ion Engine Light Treads Light Treads Aluminum Leg Aluminum Leg Wheel Wheel Cryofiber Web Small Storage Unit Compact Matter Pod (0) Compact Matter Pod (0) Improved Terrain Scanner ECM Suite Long-range Tractor Beam Long-range Tractor Beam Light Cannon Light Cannon Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Compact Wheel Compact Wheel > --- UTILITY ---------- Cryofiber Web High-capacity Storage Unit Improved Targeting Computer Hardened Heavy Armor Plating > --- WEAPON ----------- Heavy Ion Cannon Heavy Ion Cannon Heavy Ion Cannon > --- INVENTORY -------- Ion Engine Ion Engine Improved Ion Engine Light Treads Light Treads Aluminum Leg Aluminum Leg Wheel Wheel Cryofiber Web Small Storage Unit Compact Matter Pod Compact Matter Pod ECM Suite System Shield Long-range Tractor Beam Long-range Tractor Beam Light Cannon Light Cannon [Rating: 35] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Compact Wheel Leg Aluminum Leg Wheel Compact Wheel Utility High-capacity Storage Unit Device Terrain Scanner Storage High-capacity Storage Unit Processor Improved Targeting Computer Hackware System Shield Protection Hardened Heavy Armor Plating Weapon Heavy Ion Cannon Energy Gun Medium Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion . | . . . . Utility 3 | . . 2 1 Weapon 1 | . . . 1 Parts Attached 28 | 4 3 10 11 Power 2 | 1 . . 1 Engine 2 | 1 . . 1 Core . | . . . . Reactor . | . . . . Propulsion 5 | 2 . 3 . Treads . | . . . . Leg 2 | 2 . . . Wheel 3 | . . 3 . Hover . | . . . . Flight . | . . . . Utility 12 | 1 1 4 6 Device 6 | . 1 2 3 Storage 2 | 1 . 1 . Processor 1 | . . . 1 Hackware 1 | . . . 1 Protection 2 | . . 1 1 Artifact . | . . . . Weapon 9 | . 2 3 4 Energy Gun 3 | . 2 1 . Energy Cannon 3 | . . . 3 Ballistic Gun 1 | . . . 1 Ballistic Cannon 2 | . . 2 . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 10 | . . 3 7 Power 2 | . . 1 1 Propulsion 2 | . . . 2 Utility 2 | . . 1 1 Weapon 4 | . . 1 3 Highest Loss Streak 7 | . . 3 7 To Critical Strikes . | . . . . Average Slot Usage (%) 89 | . 93 92 84 Engine 8 | . 14 7 7 Leg 3 | . 28 . . Wheel 17 | . . 21 16 Device 18 | . 7 27 8 Storage 10 | . 14 11 9 Processor 2 | . . . 6 Hackware 1 | . . . 4 Protection 4 | . . 3 7 Energy Gun 11 | . 28 15 . Energy Cannon 7 | . . . 21 Ballistic Cannon 3 | . . 5 2 Naked Turns . | . . . . Heaviest Build 96 | 10 14 55 96 Greatest Support 32 | 20 20 32 32 Greatest Overweight (x) 2 | . . 2 2 Average Overweight (x) . | . . 1 1 Largest Inventory Capacity 20 | 8 8 20 20 Average Capacity 17 | 6 8 19 20 Most Carried 20 | 8 7 20 20 Average Carried 14 | 5 6 15 18 Final Capacity 20 | 8 8 20 20 Final Carried 19 | 8 7 19 19 Class Distribution -------------------- 76% | Mutant 19% | Gunner 4% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Gunner | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 397 | 226 . 171 . Remotely . | . . . . Salvage Created 391 | . . 282 109 Parts 25 | . . 17 8 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 12 | . . 10 2 Guns 6 | . . 6 . Cannons 4 | . . 2 2 AOE 1 | . . 1 . Classes Destroyed 3 | . . 3 . Swarmer 4 | . . 4 . Grunt 5 | . . 4 1 Sentry 3 | . . 2 1 Best Kill Streak 4 | . . 4 1 Combat Bots Only 4 | . . 4 1 Max Kills in Single Turn 2 | . . 2 1 Gunslinging 1 | . . 1 . Exploded 1 | . . 1 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 149 | . . 48 101 Missed 23 | . . 13 10 Damage Taken 2120 | . . 374 1746 Core 623 | . . 61 562 Absorbed by Shields 70 | . . 70 . Core Remaining (%) 94 | 100 100 84 . Volleys Fired 31 | . . 23 8 Largest 3 | . . 2 3 Hottest 195 | . . 106 195 Shots Fired 67 | . . 45 22 Gun 37 | . . 37 . Cannon 30 | . . 8 22 Launcher . | . . . . Special . | . . . . Kinetic 8 | . . 8 . Thermal 59 | . . 37 22 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 6 | . . 6 5 Robot Miss Streak 6 | . . 3 6 Penetration Max . | . . . . Secondary Targets 1 | . . 1 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 37 | . . 27 10 Core Hits 15 | . . 12 3 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 2 | . . 2 . Burn 2 | . . 2 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 692 | . . 424 268 Guns 295 | . . 295 . Cannons 355 | . . 87 268 Explosions 42 | . . 42 . Melee . | . . . . Ramming . | . . . . Kinetic 87 | . . 87 . Thermal 563 | . . 295 268 Explosive 42 | . . 42 . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 14 | . . 6 8 Projectiles 8 | . . . 8 Explosions 6 | . . 6 . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 88 | . . 88 . Shots 1 | . . 1 . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 860 | . . 23 860 Average Temperature 365 | . . 6 425 Received Heat Transfer 871 | . . 70 801 Effects 24 | . . . 24 Shutdowns 6 | . . . 6 Energy Bleed 1 | . . . 1 Interference 2 | . . . 2 Matter Decay 2 | . . . 2 Short Circuit 4 | . . . 4 Damage (minor) 3 | . . . 3 Damage (major) 3 | . . . 3 Damage (core) 3 | . . . 3 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 1 | . . 1 . Combat Hostiles 1 | . . 1 . Parts Melted 5 | . . 5 . Heat Transferred 1310 | . . 940 370 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 293 | . . 293 199 Initial 123 | . . . 123 Average 115 | . . 139 154 Maximum Alert Level 1 | . . 1 . Low Security (%) 80 | 100 100 59 100 Level 1 19 | . . 40 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 2 | . . 1 1 Investigation . | . . . . Extermination . | . . . . Reinforcement 2 | . . 1 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 1 | . . 1 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 21 | . 1 12 8 Peak Tracking Total 5 | . 1 4 5 Tactical Retreats . | . . . . Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 2 | . . 2 . Max in Single Turn 2 | . . 2 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 1 | . . 1 . Terminals 1 | . . 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 1 | . . 1 . Successful . | . . . . Failed 1 | . . 1 . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 1 | . . 1 . Terminals 1 | . . 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 1 | . . 1 . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 784 | 71 88 384 241 Spaces Moved 467 | 54 69 246 98 Core 13 | 13 . . . Treads . | . . . . Legs 114 | 41 69 4 . Wheels 340 | . . 242 98 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 105 115 Average Speed 113 | 103 120 108 126 Slowest Speed 130 | 120 120 120 130 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 15 | 5 18 26 12 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 39 | . . 29 10 Melee . | . . . . Projectile 10 | . . . 10 AOE 29 | . . 29 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 668 | 69 74 321 204 Wait 78 | . 1 15 62 Move 464 | 53 68 245 98 Hop . | . . . . Pick Up 46 | 12 2 21 11 Fast Attach . | . . . . Attach 28 | 4 3 10 11 Detach 7 | . . 2 5 Swap . | . . . . Drop 14 | . . 5 9 Fire 31 | . . 23 8 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 72 | -11/Scrapyard | Entered Materials 144 | -10/Materials | Discovered new exit (range 10) 160 | -10/Materials | Entered another Materials area 160 | -9/Materials | Evolved 2 slots: Utility x2 304 | -9/Materials | Build established: Mutant 446 | -9/Materials | Lost 3 parts (1p1u1w) 529 | -9/Materials | Discovered new exit (range 11) 544 | -9/Materials | Entered another Materials area 544 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 754 | -8/Materials | Core integrity fell below 50% 781 | -8/Materials | Core integrity fell below 20% 785 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 00737_ R-06 Scavenger collects Aluminum Leg. 00739_ U-05 Engineer builds a Wall. 00740_ Power failure, Imp. Deuterium Engine shutdown. 00740_ R-06 Scavenger collects Aluminum Leg. 00741_ U-05 Engineer builds a Wall. 00742_ Overheating: Matter decay (-20). 00743_ Overheating: Core damaged (-55). 00748_ Overheating: Energy bleed (-49). 00749_ Power failure, Imp. Deuterium Engine shutdown. 00751_ Overheating: Core damaged (-71). 00751_ Broken Com. Wheel destroyed. 00752_ Overheating: Matter decay (-28). 00755_ Power failure, Imp. Deuterium Engine shutdown. 00755_ Imp. Deuterium Engine destroyed. 00763_ Hrd. Heavy Armor Plating destroyed. 00763_ Broken Com. Wheel destroyed. 00770_ Hvy. Ion Cannon destroyed. 00776_ Broken Hvy. Ion Cannon destroyed. 00779_ Hvy. Ion Cannon destroyed. 00781_ K-01 Serf cleans the Atomic Centrifuge. 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[[*#?# #??????????????????? | | ######%#?#* a #??????????????????? | | ?????# #?#!!= #??????????????????? | | ?????###?# ! #??????????????????? | | ?????????#=! #####??????#???????? | | ????????##u !*#??????????????? | | ???????### **#??????????????? | | ???????# ] #??????????????? | | ???????# [ [ #???#??????????? | | ???????# !!#?????????#????? | | ???????+ ##### ## !!#??????????????? | | ???????# #???# ######???#??????????? | | ???????# #???# #??????#????????????? | | ???????# #####+##???????#??????????? | | ???????# # ! #??????????????????? | | ???????# # #??????????????????? | | ???#???# # " "" #???????#??????????? | | ???????# + "R"" #??????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Base Temperature (-) 100 Armor Coverage 600 Evasion (%) 55 Targeting Accuracy 6 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- It's Just You Challenges ------------ None Game ------ Seed MappingSensorCanceller Manual? 0 Play Time 00:20:46 Cumulative 10.0 hours Start 2024.06.16 @ 00:28:30 End 2024.06.16 @ 02:00:15 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 13 Rogue 13 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 12 Achievement% 11 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/TerminusBold Map View 38x25 Zoom Use 99% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cb7c7b8e-30d9-4be2-89d2-58f9c52313e6