Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.10 @ 22:25:31 Player: CrashCricket Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (10) 50 Value Destroyed (247) 247 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1197 Bonus ------- None Cogmind --------- Core Integrity 400/400 Matter 220/300 Energy 250/250 System Corruption 0% Temperature Cool (0) Movement Walking (330) Ox3 Location -9/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (3) ------ Small Storage Unit High-capacity Storage Unit Sensor Array > --- WEAPON (3) ------- Particle Cannon Particle Cannon Particle Cannon > --- INVENTORY (20) --- Ion Engine Weight Redist. System Sensor Array Light Armor Plating EM Pulse Gun Particle Gun Particle Cannon Light Assault Rifle Light Assault Rifle Autogun Grenade Launcher Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit High-capacity Storage Unit Sensor Array > --- WEAPON ----------- Particle Cannon Particle Cannon Particle Cannon > --- INVENTORY -------- Ion Engine Weight Redist. System Sensor Array Light Armor Plating EM Pulse Gun Particle Gun Particle Cannon Light Assault Rifle Light Assault Rifle Autogun Grenade Launcher [Rating: 13] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility High-capacity Storage Unit Device Sensor Array Storage High-capacity Storage Unit Weapon Light Assault Rifle Energy Gun Particle Gun Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 ------- Run | Jun Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 1 | . . 1 Weapon 1 | . . 1 Parts Attached 16 | 5 9 2 Power 2 | 1 1 . Engine 2 | 1 1 . Core . | . . . Reactor . | . . . Propulsion 3 | 2 1 . Treads . | . . . Leg 3 | 2 1 . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 3 | . 2 1 Device 1 | . . 1 Storage 2 | . 2 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 8 | 2 5 1 Energy Gun 2 | . 2 . Energy Cannon 3 | . 2 1 Ballistic Gun 2 | 2 . . Ballistic Cannon . | . . . Launcher 1 | . 1 . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Highest Loss Streak . | . . . To Critical Strikes . | . . . Average Slot Usage (%) 99 | . 99 100 Engine 13 | . 14 11 Leg 27 | . 28 22 Device 1 | . . 11 Storage 26 | . 27 22 Energy Gun 10 | . 11 . Energy Cannon 5 | . 1 33 Ballistic Gun 11 | . 13 . Naked Turns . | . . . Heaviest Build 63 | 7 58 63 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 3 | . 2 3 Average Overweight (x) 1 | . 1 3 Largest Inventory Capacity 20 | 5 20 20 Average Capacity 18 | 5 19 20 Most Carried 13 | 5 13 12 Average Carried 5 | 2 5 11 Final Capacity 20 | 5 20 20 Final Carried 13 | 2 13 11 Class Distribution -------------------- 87% | Mutant 12% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Resources | -11 -10 -9 ----------- Run | Jun Mat Mat Matter Collected 358 | 256 102 . Remotely . | . . . Salvage Created 359 | 64 295 . Parts 26 | 2 24 . Haulers Intercepted 1 | . 1 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Jun Mat Mat Combat Hostiles Destroyed 7 | . 7 . Guns 5 | . 5 . AOE 2 | . 2 . Classes Destroyed 5 | 1 4 . Hauler 1 | . 1 . Recycler 1 | 1 . . Mechanic 1 | . 1 . Swarmer 2 | . 2 . Grunt 5 | . 5 . Best Kill Streak 3 | 1 3 . Combat Bots Only 2 | . 2 . Max Kills in Single Turn 1 | 1 1 . Gunslinging . | . . . Exploded 1 | . 1 . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Jun Mat Mat Damage Taken 503 | . 503 . Core 28 | . 28 . Absorbed by Shields . | . . . Core Remaining (%) 94 | 100 88 . Volleys Fired 48 | 3 45 . Largest 2 | 2 2 . Hottest 105 | 40 105 . Shots Fired 90 | 6 84 . Gun 88 | 6 82 . Cannon . | . . . Launcher 2 | . 2 . Special . | . . . Kinetic 58 | 6 52 . Thermal 19 | . 19 . Explosive 2 | . 2 . Electromagnetic 11 | . 11 . Robot Hit Streak 9 | 2 9 . Robot Miss Streak 6 | 1 6 . Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 54 | 4 50 . Core Hits 23 | 3 20 . Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 1 | . 1 . Burn 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 662 | 30 632 . Guns 515 | 30 485 . Cannons . | . . . Explosions 147 | . 147 . Melee . | . . . Ramming . | . . . Kinetic 335 | 30 305 . Thermal 111 | . 111 . Explosive 92 | . 92 . Electromagnetic 124 | . 124 . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 21 | . 21 . Projectiles . | . . . Explosions 21 | . 21 . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 315 | . 315 . Average Temperature 94 | . 94 . Received Heat Transfer 255 | . 255 . Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 333 | . 333 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Jun Mat Mat Peak Influence 115 | 5 115 44 Initial 44 | . 3 44 Average 44 | 2 48 44 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 2 | . 2 . Investigation . | . . . Extermination . | . . . Reinforcement 2 | . 2 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Jun Mat Mat Distress Signals 3 | . 3 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 13 | . 13 . Peak Tracking Total 5 | . 5 . Tactical Retreats . | . . . Traps | -11 -10 -9 ------- Run | Jun Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Jun Mat Mat Machines Disabled 1 | . 1 . Max in Single Turn 1 | . 1 . Machines Repaired . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Jun Mat Mat Machines Accessed 1 | . . 1 Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . . 1 Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 5 | . . 5 Successful 2 | . . 2 Failed 3 | . . 3 Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units 5 | . . 5 Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 2 | . . 2 Retrieve Matter 2 | . . 2 Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 1 | . . 1 Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Jun Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Jun Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Jun Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Jun Mat Mat Turns Passed 645 | 55 508 82 Spaces Moved 206 | 39 143 24 Core 14 | 14 . . Treads . | . . . Legs 192 | 25 143 24 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 330 Average Speed 233 | 94 255 330 Slowest Speed 330 | 120 260 330 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 13 | 3 34 4 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 16 | . 16 . Melee . | . . . Projectile . | . . . AOE 16 | . 16 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Jun Mat Mat Total 288 | 51 211 26 Wait . | . . . Move 204 | 38 142 24 Hop . | . . . Pick Up 19 | 5 14 . Fast Attach 2 | 2 . . Attach 7 | 3 2 2 Detach . | . . . Swap 7 | . 7 . Drop 1 | . 1 . Fire 48 | 3 45 . Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Junkyard -10/Materials -9/Materials History --------- Turn | Location | Event 13 | -11/Junkyard | Discovered new exit (range 14) 56 | -11/Junkyard | Entered Materials 321 | -10/Materials | Build established: Mutant 409 | -10/Materials | Discovered new exit (range 16) 564 | -10/Materials | Entered another Materials area 564 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 646 | -9/Materials | Self-destructed Last Messages --------------- 00536_ R-06 Scavenger collects Corrupted Lgt. Ion Engine. 00537_ U-05 Engineer lays Concrete. 00537_ K-01 Serf collects debris. 00538_ U-05 Engineer lays Concrete. 00539_ R-06 Scavenger collects Corrupted Flight Unit. 00540_ U-05 Engineer lays Concrete. 00540_ U-05 Engineer builds a Wall. 00540_ K-01 Serf collects debris. 00541_ U-05 Engineer lays Concrete. 00545_ K-01 Serf collects debris. 00545_ U-05 Engineer lays Concrete. 00547_ U-05 Engineer builds a Wall. 00548_ U-05 Engineer lays Concrete. 00550_ R-06 Scavenger collects Wheel. 00551_ U-05 Engineer lays Concrete. PARAMETERS=UTILITY+1,WEAPON+1 LOCATION=UNKNOWN GOAL=ESCAPE 00646_ Connecting with Recycling Unit... 00646_ Current location identified: Materials Map ----- +----------------------------------------------------+ | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ?????????? ??????????????????????????? | | ?????????? ?????????????????????????? | | ?????????? ?????????????????????????? | | ??????????# #?????????????????????????? | | ??????????# #?????????????????????????? | | ??????????# #?????????????????????????? | | ??????????# #?????????????????????????? | | ??????????# #?????????????????????????? | | ??????????# #?????????????????????????? | | ??????????# #?????????????????????????? | | ??????????+ +?????????????????????????? | | ??????????# #?????????#???????????????? | | ???######## ######### #???????????????? | | ???# # #???????????????? | | ???# # +???????????????? | | ???# + #???????????????? | | ???# # ##+########???????????????? | | ???# # # #????????????????? | | ???# ##### """ #????????????????? | | ???########???# "Y" #????????????????? | | ??????????????# @ #????????????????? | | ??????????????# #????????????????? | | ??????????????# #????????????????? | | ??????????????# ! #????????????????? | | ??????????????# #????????????????? | | ???????????????#########????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SuspensionAssemblyMultirail Manual? 0 Play Time 00:09:38 Cumulative 16.5 hours Start 2023.03.10 @ 20:40:09 End 2023.03.10 @ 22:25:31 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 24 Rogue 15 Adventurer 2 Explorer 7 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 21 Achievement% 19 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7ef0c731-265e-4cd0-92f4-cc00de072b0f