Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.30 @ 00:59:18 Player: Berg Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (150) 750 Value Destroyed (4891) 4891 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (128) 128 TOTAL SCORE: 10109 Bonus ------- High Alert Combat Kills 47 Follower Combat Kills 81 Cogmind --------- Core Integrity 745/1000 Matter 283/300 Energy 210/210 System Corruption 1% Temperature Cool (0) Movement Walking (126) Location -5/Factory Parts ------- > --- POWER (2) -------- Light Fission Core Micro Fission Core > --- PROPULSION (5) --- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Improved Titanium Leg Makeshift Leg > --- UTILITY (6) ------ Advanced Heat Sink Improved Cooling System High-capacity Storage Unit Targeting Computer Hardened Medium Armor Plating Remote Shield > --- WEAPON (4) ------- Thermic Laser Thermic Laser Improved Assault Rifle Heavy Machine Gun > --- INVENTORY (20) --- Neutrino Core Antimatter Reactor Flexi-carbon Leg Armored Leg Advanced Heat Sink Advanced Heat Sink Improved Cooling System Matter Compressor (212) Targeting Computer Improved Medium Armor Plating Improved Medium Armor Plating Shield Generator Heavy Laser Heavy Laser Heavy Laser Gauss Rifle Flak Gun KE Penetrator Improved Grenade Launcher Great Axe Peak State ------------ > --- POWER ------------ Light Fission Core Micro Fission Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Improved Titanium Leg Makeshift Leg > --- UTILITY ---------- Advanced Heat Sink Improved Cooling System High-capacity Storage Unit Weapon Cycler Hardened Medium Armor Plating Remote Shield > --- WEAPON ----------- Thermic Laser Thermic Laser Improved Assault Rifle Heavy Machine Gun > --- INVENTORY -------- Light Fission Core Neutrino Core Antimatter Reactor Improved Treads Armored Leg Advanced Heat Sink Advanced Heat Sink Improved Cooling System Matter Compressor Recoil Nullifier Improved Medium Armor Plating Shield Generator Heavy Laser Heavy Laser Heavy Laser Heavy Laser Flak Gun KE Penetrator Improved Grenade Launcher Great Axe [Rating: 76] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Light Fission Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Utility Large Storage Unit Device Improved Cooling System Storage Large Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Beam Rifle Energy Gun Beam Rifle Ballistic Gun Flak Gun Build | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Fac Slots Evolved 10 | . . 2 . 2 2 . . 2 2 Power 1 | . . . . . . . . 1 . Propulsion 3 | . . 1 . . 1 . . . 1 Utility 4 | . . 1 . . 1 . . 1 1 Weapon 2 | . . . . 2 . . . . . Parts Attached 108 | 9 2 28 1 15 17 . 3 17 16 Power 17 | 1 1 7 . . . . . 6 2 Engine 11 | 1 1 7 . . . . . 2 . Core 6 | . . . . . . . . 4 2 Reactor . | . . . . . . . . . . Propulsion 32 | 4 . 8 . 5 5 . 2 2 6 Treads 20 | . . 7 . 5 4 . 2 1 1 Leg 10 | 2 . 1 . . 1 . . 1 5 Wheel 2 | 2 . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 31 | 2 1 4 1 5 7 . 1 4 6 Device 14 | 1 . 1 . 3 2 . . 2 5 Storage 3 | 1 1 . . . . . 1 . . Processor 2 | . . . 1 . . . . . 1 Hackware . | . . . . . . . . . . Protection 12 | . . 3 . 2 5 . . 2 . Artifact . | . . . . . . . . . . Weapon 28 | 2 . 9 . 5 5 . . 5 2 Energy Gun 14 | 1 . 5 . 2 2 . . 3 1 Energy Cannon . | . . . . . . . . . . Ballistic Gun 14 | 1 . 4 . 3 3 . . 2 1 Ballistic Cannon . | . . . . . . . . . . Launcher . | . . . . . . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 2 | . . 2 . . . . . . . Parts Lost 17 | . . 7 . 2 . . . 2 6 Power 2 | . . 2 . . . . . . . Propulsion 5 | . . 2 . . . . . . 3 Utility 6 | . . 2 . 1 . . . 2 1 Weapon 4 | . . 1 . 1 . . . . 2 Highest Loss Streak 2 | . . 2 . 1 . . . 1 2 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 97 | . 100 94 100 99 98 100 100 97 93 Engine 8 | . 14 9 11 9 7 7 7 6 . Core 1 | . . . . . . . . 5 11 Treads 24 | . . 28 33 27 23 23 23 25 12 Leg 4 | . 28 2 . . 6 7 7 . 12 Device 10 | . 14 10 4 8 7 7 7 15 16 Storage 8 | . 14 11 11 9 7 7 7 6 5 Processor 1 | . . . 6 . . . . . . Protection 10 | . . 9 11 8 14 15 15 8 8 Energy Gun 13 | . 14 11 11 17 15 15 15 13 11 Ballistic Gun 13 | . 14 10 11 17 15 15 15 13 10 Peak Build Rating 76 | 7 8 15 14 27 49 49 49 60 76 Average Rating 33 | 5 7 12 14 22 41 49 47 56 67 On Entrance 27 | . 7 7 14 14 27 49 49 47 57 Naked Turns . | . . . . . . . . . . Heaviest Build 100 | 14 29 40 40 47 66 66 86 100 93 Greatest Support 91 | 26 20 60 60 60 76 76 76 88 91 Greatest Overweight (x) 2 | 1 1 2 . 1 1 . 1 1 1 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 15 15 20 20 20 Average Capacity 16 | 7 8 15 15 15 15 15 17 20 20 Most Carried 20 | 4 8 15 15 15 15 15 17 20 20 Average Carried 15 | 3 6 13 15 14 14 15 15 18 18 Final Capacity 20 | 8 15 15 15 15 15 15 20 20 20 Final Carried 20 | 4 7 15 15 15 15 15 17 19 20 Class Distribution -------------------- 37% | Scavenger-Tank 31% | Scavenger-Mutant 21% | Tank 7% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Tank | -8/Materials Tank | -7/Factory Tank | -7/Waste Tank | -7/Factory Scavenger-Tank | -6/Factory Tank | -5/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 ----------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Fac Matter Collected 3601 | 290 210 556 10 577 407 68 196 509 778 Remotely . | . . . . . . . . . . Salvage Created 6287 | 91 241 1463 . 1185 890 518 323 684 892 Parts 308 | 8 18 92 . 72 42 1 21 25 29 Haulers Intercepted 9 | . . 4 . 1 4 . . . . Recyclers Shooed 7 | 1 1 . . 1 4 . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Fac Combat Hostiles Destroyed 117 | . 7 30 . 27 14 . 9 15 15 Guns 114 | . 7 30 . 27 13 . 9 15 13 Classes Destroyed 13 | 2 3 5 . 2 1 . . . . Worker 5 | . . 1 . 2 2 . . . . Builder 3 | . . 1 . 1 1 . . . . Tunneler 2 | 2 . . . . . . . . . Hauler 9 | . . 4 . 1 4 . . . . Recycler 5 | 1 . 1 . 1 . . 1 . 1 Operator 4 | . . . . 1 1 . 1 1 . Watcher 5 | . 1 3 . 1 . . . . . Swarmer 36 | . 3 12 . 11 . . 6 . 4 Grunt 40 | . 4 8 . 10 5 . 1 9 3 Duelist 1 | . . 1 . . . . . . . Sentry 25 | . . 9 . 5 4 . 1 1 5 Hunter 4 | . . . . 1 2 . . . 1 Programmer 11 | . . . . . 3 . 1 5 2 Best Kill Streak 6 | 1 3 5 . 6 5 . 3 2 5 Combat Bots Only 6 | . 3 4 . 6 3 . 3 2 5 Max Kills in Single Turn 3 | 1 1 2 . 3 2 . 2 1 2 Gunslinging 1 | . . 1 . 1 . . 1 . 1 Exploded . | . . . . . . . . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Fac Hostile Shots Fired 610 | . 29 154 1 89 113 . 46 55 123 Missed 181 | . 5 47 1 20 41 . 19 12 36 Damage Taken 5990 | . 306 1304 . 896 725 . 266 654 1839 Core 658 | . 98 153 . 64 37 . 23 28 255 Absorbed by Shields 135 | . . . . . . . . 84 51 Redirected to Shielding 4 | . . 4 . . . . . . . Core Remaining (%) 82 | 100 60 . 61 88 . . 91 96 . Volleys Fired 358 | 37 35 105 . 54 32 6 13 35 41 Largest 4 | 1 2 2 . 4 4 4 4 4 4 Hottest 228 | 50 70 79 . 163 205 205 205 228 228 Shots Fired 1003 | 37 70 209 . 199 126 24 52 141 145 Gun 1003 | 37 70 209 . 199 126 24 52 141 145 Cannon . | . . . . . . . . . . Launcher . | . . . . . . . . . . Special . | . . . . . . . . . . Kinetic 492 | . 35 105 . 97 64 12 26 71 82 Thermal 511 | 37 35 104 . 102 62 12 26 70 63 Explosive . | . . . . . . . . . . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 21 | 4 12 21 . 20 13 9 15 13 17 Robot Miss Streak 8 | 6 5 3 . 4 5 4 8 6 6 Penetration Max 1 | . . . . . 1 . . . . Secondary Targets 21 | . . 4 . 6 2 . 2 1 6 Max Gunslinging Chain 2 | . . 1 . 1 1 . 2 1 2 Shots Hit Robots 681 | 17 42 147 . 128 91 21 36 103 96 Core Hits 395 | 4 15 57 . 56 63 14 35 88 63 Critical Kills 1 | . . . . 1 . . . . . Critical Parts Destroyed 1 | . 1 . . . . . . . . Critical Strikes 27 | 1 3 6 . 6 1 . . 1 9 Burn 25 | 1 2 6 . 5 1 . . 1 9 Destroy 2 | . 1 . . 1 . . . . . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 12276 | 209 471 2064 18 2062 2091 563 696 2100 2002 Guns 12038 | 209 469 2059 . 2037 1903 563 696 2100 2002 Cannons . | . . . . . . . . . . Explosions 74 | . . . . . 74 . . . . Melee . | . . . . . . . . . . Ramming 164 | . 2 5 18 25 114 . . . . Kinetic 6186 | . 171 1059 . 1081 900 310 372 1029 1264 Thermal 5926 | 209 298 1000 . 956 1077 253 324 1071 738 Explosive . | . . . . . . . . . . Electromagnetic . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 5 | . 1 . . . 1 1 1 5 1 Average Corruption 1 | . 1 . . . 1 1 1 2 1 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 46 | . 3 . . . 2 2 6 31 2 Message Errors 7 | . 1 . . . 1 . 1 4 . Matter Fused 17 | . 1 . . . 1 1 4 9 1 Heat Flow Errors 6 | . . . . . . . . 6 . Energy Discharges 5 | . . . . . . . 1 3 1 Data Loss (minor) 5 | . . . . . . 1 . 4 . Data Loss (major) 3 | . 1 . . . . . . 2 . Misfires 2 | . . . . . . . . 2 . Weapon Failures 1 | . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . Overflow Damage 34 | . . . . . 34 . . . . Projectiles . | . . . . . . . . . . Explosions 34 | . . . . . 34 . . . . Melee . | . . . . . . . . . . Knockbacks 2 | . . . 1 1 . . . . . Impact 2 | . . . 1 1 . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 65 | . . . . . 65 . . . . Shots 1 | . . . . . 1 . . . . Rammed 20 | . . 2 3 7 7 . . . 1 Targets Rammed 23 | . 2 2 3 7 8 . . . 1 Kicked 2 | . 2 . . . . . . . . Crushed 1 | . . . . . 1 . . . . Highest Temperature 775 | 130 154 119 . 462 267 156 192 242 775 Average Temperature 103 | 52 52 27 . 128 88 70 72 86 248 Received Heat Transfer 1413 | . 102 306 . 306 102 . 27 147 423 Effects 25 | . . . . 4 . . . . 21 Shutdowns 10 | . . . . 1 . . . . 9 Energy Bleed 2 | . . . . . . . . . 2 Interference 2 | . . . . 2 . . . . . Matter Decay 2 | . . . . . . . . . 2 Short Circuit 3 | . . . . 1 . . . . 2 Damage (minor) 3 | . . . . . . . . . 3 Damage (major) 2 | . . . . . . . . . 2 Damage (core) 1 | . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 3 | . . . . . 1 . . . 2 Combat Hostiles 3 | . . . . . 1 . . . 2 Parts Melted 36 | . 1 7 . 5 8 . 3 2 10 Heat Transferred 16077 | 703 1036 2997 . 2738 2159 548 645 2401 2850 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Fac Peak Influence 479 | 15 151 479 110 384 353 123 322 206 277 Initial 123 | . 9 52 107 . 92 123 86 91 . Average 128 | 5 87 271 40 208 109 123 190 65 92 Maximum Alert Level 2 | . . 2 . 1 1 . 1 1 1 Low Security (%) 75 | 100 100 32 100 54 78 100 76 91 79 Level 1 19 | . . 38 . 45 21 . 23 8 20 Level 2 4 | . . 28 . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 30 | . 2 1 . 3 3 . 3 9 9 Investigation 4 | . . 1 . 2 . . . . 1 Extermination 10 | . . . . . 2 . 2 5 1 Reinforcement 9 | . 2 . . 1 1 . 1 3 1 Assault . | . . . . . . . . . . Garrison 7 | . . . . . . . . 1 6 Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . 1 Haulers Reinforced 1 | . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 --------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Fac Distress Signals 10 | . 1 4 . 3 . . . 2 . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 176 | . 16 41 5 41 24 . 10 20 19 Peak Tracking Total 6 | . 3 5 4 6 3 . 4 3 4 Tactical Retreats 5 | . 1 2 . 1 . . . . 1 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Fac Traps Triggered 9 | . 3 1 . 2 3 . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 ---------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Fac Machines Disabled 9 | . . . . 4 5 . . . . Max in Single Turn 5 | . . . . 1 5 . . . . Garrison Access 2 | . . . . . 1 . . . 1 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 --------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Fac Machines Accessed 34 | . 1 9 . 6 7 . 6 2 3 Terminals 31 | . 1 9 . 6 6 . 6 2 1 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 3 | . . . . . 1 . . . 2 Total Hacks 92 | . 2 33 . 14 14 . 14 8 7 Successful 40 | . . 15 . 10 5 . 4 4 2 Failed 52 | . 2 18 . 4 9 . 10 4 5 Catastrophic 10 | . 1 4 . 1 1 . 1 2 . Database Lockouts . | . . . . . . . . . . Manual 72 | . 2 24 . 13 8 . 15 7 3 Terminals 85 | . 2 33 . 14 11 . 14 8 3 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 7 | . . . . . 3 . . . 4 Terminal Hacks 22 | . . 12 . 5 2 . 1 2 . Robot Analysis 5 | . . 3 . 1 . . . 1 . Open DSF 2 | . . . . . 2 . . . . Branch Access Points 2 | . . 1 . 1 . . . . . Emergency Access Points 1 | . . 1 . . . . . . . Terminal Index 3 | . . 1 . 1 . . 1 . . Alert Level 3 | . . 1 . 1 . . . 1 . Unreport Threat 2 | . . 1 . 1 . . . . . Locate Traps 2 | . . 2 . . . . . . . Zone Layout 2 | . . 2 . . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 . . . 1 Seal Access 2 | . . . . . 1 . . . 1 Unauthorized Hacks 16 | . . 3 . 5 2 . 3 2 1 Terminals 16 | . . 3 . 5 2 . 3 2 1 Track 1 | . . . . 1 . . . . . Botnet 15 | . . 3 . 4 2 . 3 2 1 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 28 | . 1 9 . 5 4 . 5 2 2 Full Trace Events 1 | . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 ------------ Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Fac Total Allies 5 | . . . 5 . . . . . . Largest Group 3 | . . . 3 3 . . . . . Highest-Rated Group 61 | . . . 61 61 . . . . . Highest-Rated Ally 31 | . . . 31 31 . . . . . Total Orders . | . . . . . . . . . . Ally Attacks 25 | . . . 13 12 . . . . . Total Damage 319 | . . . 153 166 . . . . . Kills 7 | . . . 5 2 . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Fac Robot Analysis Total 5 | . . 3 . 1 . . . 1 . Derelict Logs Recovered 1 | . . . 1 . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 ------------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Fac Turns Passed 13924 | 185 771 2257 2233 1617 2276 154 757 2521 1153 Spaces Moved 6024 | 74 463 879 1002 720 1074 70 346 890 506 Core 2 | 2 . . . . . . . . . Treads 5101 | . . 771 1002 720 1074 70 346 890 228 Legs 914 | 65 463 108 . . . . . . 278 Wheels 7 | 7 . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 120 120 160 160 163 163 163 162 126 Average Speed 174 | 128 125 162 160 162 163 163 198 241 187 Slowest Speed 260 | 190 190 260 160 245 245 163 243 243 242 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 45 | 5 76 71 101 64 32 65 7 19 12 Regions Visited 9 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 3 | . . 1 1 1 . . . . . Unknown Exits Taken 4 | 1 1 . . . . . 1 1 . Scrap Searched 1 | . . . 1 . . . . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 52 | . . . . . 52 . . . . Melee . | . . . . . . . . . . Projectile 1 | . . . . . 1 . . . . AOE 51 | . . . . . 51 . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 --------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Fac Total 8713 | 123 589 1510 1630 1039 1523 95 382 1183 639 Wait 2034 | . 79 458 625 217 365 18 14 210 48 Move 6016 | 73 462 878 1001 719 1074 69 345 889 506 Hop . | . . . . . . . . . . Pick Up 66 | 2 5 14 . 11 7 1 3 11 12 Fast Attach 34 | 9 . 10 . . 5 . 1 2 7 Attach 19 | . . 4 . 6 . . . 3 6 Detach 13 | 2 . 4 . 2 . . . 1 4 Swap 55 | . 2 14 1 9 12 . 2 12 3 Drop 95 | . 4 21 . 14 20 1 4 20 11 Fire 358 | 37 35 105 . 54 32 6 13 35 41 Melee . | . . . . . . . . . . Ram . | . . . . . . . . . . Kick 2 | . 2 . . . . . . . . Crush 21 | . . 2 3 7 8 . . . 1 Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 4 exits: *Fac / [*Sto x2] / [*Low]) -7/Waste -7/Factory -6/Factory -5/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 186 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 558 | -10/Materials | Discovered new exit (range 3) 630 | -10/Materials | Discovered new exit (range 14) 660 | -10/Materials | Discovered new exit (range 15) 858 | -10/Materials | Discovered new exit (range 9) 957 | -10/Materials | Entered another Materials area 957 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1379 | -9/Materials | Build established: Scavenger-Mutant 1692 | -9/Materials | Discovered new exit (range 13) 1942 | -9/Materials | Discovered new exit (range 13) 2771 | -9/Materials | Discovered new exit (range 8) 2920 | -9/Materials | Identified exit to Mines 3214 | -9/Materials | Entered Mines 3233 | -9/Mines | Assembled infested the area 3577 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 4111 | -9/Mines | Discovered new exit (range 7) 4138 | -9/Mines | Identified exit to Materials 4438 | -9/Mines | Discovered exit to Materials (range 11) 4644 | -9/Mines | Learned location of 1 exit from Materials 5447 | -9/Mines | Entered Materials 5447 | -8/Materials | Accompanied by 3 allies 5447 | -8/Materials | Evolved 2 slots: Weapon x2 5448 | -8/Materials | Identified exit to Factory 5453 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 5753 | -8/Materials | Build established: Scavenger-Tank 6153 | -8/Materials | Discovered exit to Factory (range 9) 7064 | -8/Materials | Entered Factory 7064 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7133 | -7/Factory | Discovered new exit (range 8) 7476 | -7/Factory | Discovered new exit (range 16) 8109 | -7/Factory | Found Powered Armor 8112 | -7/Factory | Found Powered Armor 8250 | -7/Factory | Discovered new exit (range 7) 8318 | -7/Factory | Build established: Tank 9123 | -7/Factory | Discovered new exit (range 16) 9340 | -7/Factory | Sucked down chute 9340 | -7/Factory | Entered Waste 9340 | -7/Waste | The area was eerily silent 9469 | -7/Waste | Discovered new exit (range 15) 9494 | -7/Waste | Entered Factory 9786 | -7/Factory | Discovered new exit (range 8) 10251 | -7/Factory | Entered another Factory area 10251 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 10258 | -6/Factory | Garrison activated, responded to threat 10674 | -6/Factory | Build established: Scavenger-Tank 11566 | -6/Factory | Spotted B-75 Beast 12753 | -6/Factory | Discovered new exit (range 8) 12772 | -6/Factory | Entered another Factory area 12772 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 13004 | -5/Factory | Build established: Tank 13093 | -5/Factory | Discovered new exit (range 5) 13409 | -5/Factory | Garrison activated, responded to threat 13888 | -5/Factory | Build established: Scavenger-Tank 13925 | -5/Factory | Self-destructed Last Messages --------------- 13791_ Dropped Lgt. Fission Core. 13791_ R-10 Processor collects Antigrav System. 13794_ Dropped Imp. Treads. 13794_ Acquired Flexi-carbon Leg. 13797_ Acquired 67 matter. 13800_ Acquired Targeting Computer. 13801_ Dropped Weapon Cycler. 13802_ Dropped Recoil Nullifier. 13803_ Acquired Gauss Rifle. 13806_ Acquired Targeting Computer. 13810_ Dropped Hvy. Laser. 13812_ Acquired Imp. Medium Armor Plating. 13813_ R-10 Processor collects Hvy. Assault Rifle. 13816_ R-10 Processor collects Weapon Cycler. 13820_ W-25 Informer suffers critical hit (Burn). 13895_ Connecting with Garrison Access... >>Seal Access door sealed. 13912_ System corrupted: Energy discharge (-60). 13925_ Connecting with Terminal... Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | ????????????######???????????????????????????????? | | ????????????# ]#???????????????????????????????? | | ???########?# #???????????????????????????????? | | ???# ! ###"" *#???????????????????????????????? | | ???# + #"" #???????????????????????????????? | | ???# # #G ####????????????????????????????? | | ???# # #"" + #????????????????????????????? | | ???# # #"" ## #????????????????????????????? | | ???# # # ## #????????????????????????????? | | ########+## ##+#### #????????????????????????????? | | + #????????????????????????????? | | # ########## ########?????????????????????? | | # #????????# ??????????????? | | # #???????##+###########??????????????????? | | # #???????# """T""" +??????????????????? | | # ######### @ #??????????????????? | | # + ! !!! #??????????????????? | | # #?# !! #??????????????????? | | ####+### #?# """ !! / #??????????????????? | | #?# """ +??????????????????? | | #?# """ #??????????????????? | | #?# #??????????????????? | | ####+####### #?# """ """ #??????????????????? | | [ #????#?# """ """ #??????????????????? | | #??????# """ """ #??????????????????? | | """ #??????# #??????????????????? | | """"" #??????#?#########+##??????????????????? | | """"" #??????????????????????????????????????? | | #??????????????????????????????????????? | | #??????????????????????????????????????? | | ###########??????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ##???????????????????????????????????????????????? | | +???????????????????????????????????????????????? | | ##???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 86 Energy Generation 31 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 625 Resistance: KI 20 Core Shielding 20 Weapon Cycling 15 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ScrapoidBottomlessBay Manual? 0 Play Time 01:22:03 Cumulative 84.0 hours Start 2024.12.29 @ 03:23:13 End 2024.12.30 @ 00:59:18 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 79 Rogue 79 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 45 Achievement% 37 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 600c0bc0-47b4-4c2e-a222-531b8b330b6a