Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.06.14 @ 16:27:37 Player: Dhoby_Ghaut Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (22) 4400 Robots Destroyed (232) 1160 Value Destroyed (11145) 11145 Prototype IDs (38) 760 Alien Tech Used (0) 0 Bonus (1701) 1701 TOTAL SCORE: 23666 Bonus ------- High Alert Combat Kills 285 Follower Combat Kills 241 Entered Garrisons 400 Used RIF Installer 500 Aligned with FarCom 300 Friendly Fire -25 Cogmind --------- Core Integrity 0/1600 Matter 209/300 Energy 98/100 System Corruption 45% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (14) ----- Advanced Targeting Computer Advanced Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Improved Linear Gravjet Advanced Heat Sink Advanced ECM Suite Peak State ------------ > --- POWER ------------ Quantum Reactor Reinforced Quantum Reactor > --- PROPULSION ------- Biometal Heavy Treads Biometal Heavy Treads Biometal Heavy Treads > --- UTILITY ---------- Advanced Cryofiber Web Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink High-capacity Storage Unit Energy Well Advanced Visual Processing Unit Advanced Targeting Computer Layered Light Armor Plating Improved Hardlight Generator Relay Coupler [Grunt] Relay Coupler [Grunt] Relay Coupler [Sentry] Relay Coupler [Hunter] > --- WEAPON ----------- Gamma Rifle Nova Cannon Enhanced Nova Cannon > --- INVENTORY -------- Light Particle Reactor Light Particle Reactor Heavy Siege Treads Advanced Heat Sink Compact Battery Improved System Backup Module Dispersion Rifle Enhanced Quantum Rifle Heavy Neutron Cannon Micro-nuke Launcher Advanced Remote Datajack [Rating: 164] Favorites ----------- Power Fission Core Engine Ion Engine Power Core Fission Core Reactor Light Quantum Reactor Propulsion Biometal Heavy Treads Treads Biometal Heavy Treads Leg Armored Leg Wheel Wheel Hover Unit Improved Linear Gravjet Flight Unit Cooled Nuclear Pulse Thruster Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Relay Coupler [Grunt] Protection Improved Medium Armor Plating Weapon Plasma Rifle Energy Gun Plasma Rifle Energy Cannon Nova Cannon Ballistic Gun Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Rocket Launcher Special Weapon Remote Datajack Slashing Weapon Makeshift Sword Build | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -2 -2 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Fac Fac Upp Upp Res Res Gar Res Acc Slots Evolved 18 | . . . . . 4 . . 2 . . . . 2 2 2 . . 2 2 . . 2 Power 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Propulsion 4 | . . . . . . . . 1 . . . . . . 1 . . . 2 . . . Utility 12 | . . . . . 3 . . 1 . . . . 1 2 1 . . 2 . . . 2 Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Parts Attached 395 | 6 9 1 3 7 4 11 33 10 9 2 1 19 28 20 50 2 . 41 9 17 21 92 Power 38 | 1 . 1 . 1 . . 2 1 1 . . 1 3 . 6 . . 4 2 2 2 11 Engine 7 | 1 . 1 . 1 . . 2 . 1 . . . 1 . . . . . . . . . Core 11 | . . . . . . . . 1 . . . 1 1 . 5 . . 2 . . 1 . Reactor 20 | . . . . . . . . . . . . . 1 . 1 . . 2 2 2 1 11 Propulsion 63 | 2 2 . . 1 1 1 9 2 . . . 1 4 3 12 1 . 9 2 3 . 10 Treads 18 | . . . . . . . . . . . . . . 2 5 1 . . . 2 . 8 Leg 9 | . . . . . . . 4 . . . . . 3 1 1 . . . . . . . Wheel 22 | 2 2 . . 1 1 1 5 2 . . . 1 1 . 4 . . . . . . 2 Hover 3 | . . . . . . . . . . . . . . . 2 . . 1 . . . . Flight 11 | . . . . . . . . . . . . . . . . . . 8 2 1 . . Utility 132 | 1 2 . 2 . 2 3 5 3 5 1 . 6 9 11 15 1 . 12 3 7 8 36 Device 59 | . . . . . 1 2 . 2 1 . . 2 4 7 10 . . 2 1 1 5 21 Storage 21 | 1 2 . 2 . . . 1 . 1 . . . 2 1 . . . 4 2 . 3 2 Processor 11 | . . . . . . . . 1 . . . . 1 1 1 . . 1 . . . 6 Hackware 16 | . . . . . . . 1 . 1 1 . 1 1 . 2 . . 2 . 5 . 2 Protection 25 | . . . . . 1 1 3 . 2 . . 3 1 2 2 1 . 3 . 1 . 5 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . Weapon 162 | 2 5 . 1 5 1 7 17 4 3 1 1 11 12 6 17 . . 16 2 5 11 35 Energy Gun 81 | 2 4 . . 3 1 4 11 2 2 . 1 4 5 3 10 . . 6 1 3 3 16 Energy Cannon 34 | . . . . . . . . 1 . . . 3 1 1 5 . . 7 . 1 5 10 Ballistic Gun 9 | . 1 . 1 . . . 2 . . . . . . . . . . 3 1 1 . . Ballistic Cannon 3 | . . . . . . . 1 . . . . . 2 . . . . . . . . . Launcher 15 | . . . . 2 . 2 1 1 . . . 3 . 1 . . . . . . . 5 Special Weapon 15 | . . . . . . 1 2 . 1 1 . 1 . . 2 . . . . . 3 4 Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 5 | . . . . . . . . . . . . . 4 1 . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 12 | . . . . . . . 1 1 . . . . 1 2 2 . . 1 2 . 1 1 Parts Lost 146 | . 5 . . 4 . 2 19 1 . . . 19 1 2 24 3 . 8 . 1 4 53 Power 17 | . . . . 1 . . 1 1 . . . 2 . . 2 . . 1 . . 2 7 Propulsion 30 | . 1 . . 1 . 1 6 . . . . 2 1 . 5 2 . 2 . . . 9 Utility 47 | . . . . . . . 4 . . . . 7 . 1 9 1 . 1 . 1 1 22 Weapon 52 | . 4 . . 2 . 1 8 . . . . 8 . 1 8 . . 4 . . 1 15 Highest Loss Streak 15 | . 3 . . 4 . 2 7 1 . . . 6 1 2 9 2 . 4 . 1 2 15 Average Slot Usage (%) 85 | . 98 100 100 98 87 96 90 92 91 92 92 79 92 94 82 32 21 52 72 85 83 81 Engine 3 | . 14 14 14 14 9 9 8 6 7 7 7 5 3 . . . . . . . . . Core 1 | . . . . . . . . . . . . . 4 5 5 7 . 3 4 3 . . Reactor 3 | . . . . . . . . . . . . . 2 5 4 . . 1 . 4 7 7 Treads 4 | . . . . . . . . . . . . . . 8 10 4 5 2 . 7 8 11 Leg 2 | . . . . . . . 6 . . . . . 13 4 . . . . . . . . Wheel 6 | . 26 28 28 27 18 17 9 15 15 15 15 12 3 . 1 . . . . . . . Device 11 | . . . . . 8 13 12 11 7 7 7 6 13 17 17 4 . 1 7 8 10 16 Storage 12 | . 27 28 28 28 18 18 19 15 15 15 15 13 12 11 9 . . 5 13 8 7 9 Processor 8 | . . . . . . . . 7 7 7 7 7 11 11 12 10 10 13 13 13 11 10 Hackware 5 | . . . . . . . 2 3 5 7 7 4 . . . . . 4 8 13 17 11 Protection 5 | . . . . . 8 11 6 7 7 7 7 8 5 9 4 . 5 6 7 6 4 5 Energy Gun 10 | . 20 14 14 24 26 22 16 15 18 20 15 8 10 11 7 . . 2 . 7 5 3 Energy Cannon 3 | . . . . . . . . 5 . . . 3 . 2 4 . . 2 . 3 6 6 Ballistic Gun 1 | . 7 14 14 2 . . 2 . . . . . . . . . . 1 . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 141 | 11 41 41 73 75 82 86 86 89 90 89 89 97 114 125 138 18 2 60 56 93 115 141 Greatest Support 225 | 20 26 26 26 26 26 26 26 40 40 40 40 40 47 100 140 13 3 75 54 145 145 225 Greatest Overweight (x) 38 | . 4 1 2 6 3 4 8 2 2 2 2 3 9 2 38 3 . 11 1 . . . Average Overweight (x) 1 | . 1 1 1 2 2 3 3 2 2 2 2 1 3 1 1 . . . . . . . Largest Inventory Capacity 20 | 6 16 16 20 20 20 20 20 20 20 20 20 20 20 20 20 4 4 4 12 12 12 12 Average Capacity 15 | 5 15 16 16 20 20 20 20 20 20 20 20 18 19 20 18 4 4 4 11 12 12 11 Most Carried 20 | 3 13 16 18 19 17 20 20 20 20 20 20 20 20 20 20 3 3 4 12 12 12 12 Average Carried 14 | 1 6 15 16 16 15 19 17 19 19 19 19 16 18 19 15 2 2 2 11 11 11 9 Final Capacity 20 | 6 16 16 20 20 20 20 20 20 20 20 20 12 20 20 4 4 4 4 12 12 12 4 Final Carried 20 | 3 13 16 18 16 17 20 19 20 20 19 20 11 20 20 2 2 3 4 12 11 12 3 Class Distribution -------------------- 18% | Mutant 17% | Hauler-Skirmisher 17% | Hauler-Mutant 6% | Scavenger-Skirmisher 6% | Hauler-Gunner 6% | Bothacker-Mutant 5% | Scavenger-Mutant 4% | Bothacker-Skirmisher 4% | Bothacker-Tank 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Hauler-Mutant | -9/Mines Hauler-Skirmisher | -8/Materials Hauler-Mutant | -8/Garrison Hauler-Mutant | -8/Materials Hauler-Gunner | -7/Factory Bothacker-Mutant | -7/Lower Caves Bothacker-Gunner | -7/Lower Caves Bothacker-Mutant | -7/Zion Hauler-Mutant | -6/Proximity Caves Hauler-Gunner | -6/Factory Hauler-Skirmisher | -5/Factory Hauler-Skirmisher | -4/Factory Mutant | -4/Upper Caves Mutant | -4/Upper Caves Mutant | -3/Research Hacker-Mutant | -2/Research Scavenger-Mutant | -2/Garrison Bothacker-Skirmisher | -2/Research Bothacker-Tank | -1/Access Resources | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -2 -2 -2 -1 ----------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Fac Fac Upp Upp Res Res Gar Res Acc Matter Collected 4873 | 260 121 73 10 38 79 121 441 122 117 56 . 248 456 179 485 50 37 325 92 273 342 948 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 11137 | 58 554 226 . 77 93 172 978 612 144 . . 664 510 661 2029 . . 611 . 273 888 2587 Parts 544 | 2 28 12 . 5 8 13 52 35 6 . . 22 24 38 84 . . 28 . 6 50 131 Haulers Intercepted 5 | . 2 . . . . . 1 2 . . . . . . . . . . . . . . Recyclers Shooed 14 | . . 1 . . . . . 1 . . . . 2 . 2 . . 3 . . 2 3 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 28 | . . . . . . . . . 7 . . 21 . . . . . . . . . . Prevented 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -2 -2 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Fac Fac Upp Upp Res Res Gar Res Acc Combat Hostiles Destroyed 178 | . 7 4 . 8 1 12 18 6 4 . . 16 6 15 25 . . 7 . 3 13 33 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Guns 74 | . 7 4 . . 1 6 12 5 3 . . . 4 3 12 . . 5 . 1 2 9 Cannons 54 | . . . . . . . 2 1 1 . . 7 2 7 6 . . 2 . 2 10 14 AOE 40 | . . . . 8 . 6 4 . . . . 9 . 2 5 . . . . . . 6 Classes Destroyed 16 | 1 4 1 . 2 2 1 3 1 . . . . . . . . . . . . . 1 Worker 14 | . . 2 . . 1 . 3 1 . . . . 1 1 2 . . 1 . . 1 1 Builder 6 | . . . . . . . 1 1 . . . . . . 1 . . 1 . . . 2 Tunneler 3 | . . . . . . . 1 1 . . . . . . 1 . . . . . . . Hauler 5 | . 2 . . . . . 1 2 . . . . . . . . . . . . . . Recycler 18 | 1 2 . . . . . 2 2 . . . . 2 . 4 . . 2 . . 1 2 Operator 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Watcher 7 | . 2 . . . . . 1 . . . . . . 1 . . . . . . . 3 Swarmer 35 | . 3 . . . . 9 3 . 2 . . 4 . 5 3 . . 5 . . . 1 Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Grunt 46 | . 4 4 . 1 . 1 9 4 . . . 8 . . 7 . . . . 3 . 5 Brawler 3 | . . . . 1 . . . . . . . 2 . . . . . . . . . . Duelist 4 | . . . . . . 2 . . . . . 1 . . . . . . . . . 1 Sentry 17 | . . . . . 1 . 5 . . . . 1 2 2 . . . . . . 3 3 Hunter 10 | . . . . . . . 1 . 1 . . . . . 4 . . . . . . 4 Programmer 56 | . . . . . . . . 2 1 . . . 4 8 11 . . 2 . . 10 18 Assembled 6 | . . . . 6 . . . . . . . . . . . . . . . . . . Best Kill Streak 7 | 1 3 4 . 6 2 4 4 3 1 . . 6 3 7 5 . . 5 . 2 4 5 Combat Bots Only 6 | . 3 2 . 6 1 4 3 3 1 . . 6 2 6 4 . . 5 . 2 3 4 Max Kills in Single Turn 4 | 1 1 1 . 2 1 4 3 2 1 . . 3 1 3 3 . . 2 . 1 2 3 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . 2 . 3 2 . . . . 2 . 2 2 . . . . . . 3 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -2 -2 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Fac Fac Upp Upp Res Res Gar Res Acc Damage Taken 27962 | . 403 181 . 324 30 282 1511 252 284 . . 2554 393 1335 4520 993 32 1685 154 317 1478 11234 Core 3902 | . 63 32 . 80 16 10 284 17 67 . . 435 42 168 318 238 17 413 . 26 71 1605 Absorbed by Shields 572 | . . . . . . . . . . . . . . . 12 . . . . . . 560 Reduced by Siege Mode 853 | . . . . . . . . . . . . . . 69 43 . . 31 . . 90 620 Core Remaining (%) 65 | 100 . . . 30 . . 43 . . . . 25 95 83 . . 50 68 . . 93 . Volleys Fired 777 | 4 39 20 . 5 3 27 71 26 13 3 . 38 20 43 118 . . 55 3 52 54 183 Largest 3 | 2 2 2 . 2 3 3 3 3 3 1 . 3 3 3 3 . . 2 1 3 3 3 Hottest 346 | 80 90 70 . 70 195 195 230 198 198 30 . 197 225 240 270 . . 207 94 295 333 346 Shots Fired 1627 | 8 77 40 . 9 8 62 148 77 25 3 . 73 60 112 266 . . 71 3 64 138 383 Gun 1003 | 8 77 40 . 5 8 59 124 51 20 . . 24 45 87 184 . . 47 3 12 50 159 Cannon 562 | . . . . . . . 15 26 1 . . 30 15 25 77 . . 24 . 52 88 209 Launcher 24 | . . . . 4 . 2 2 . . . . 9 . . . . . . . . . 7 Special 38 | . . . . . . 1 7 . 4 3 . 10 . . 5 . . . . . . 8 Kinetic 114 | . 18 20 . 4 . . 37 2 . . . . 10 . . . . 23 . . . . Thermal 1287 | 8 59 20 . 1 8 60 109 75 21 . . 54 50 112 213 . . 48 3 64 138 244 Explosive 24 | . . . . 4 . 2 2 . . . . 9 . . . . . . . . . 7 Electromagnetic 172 | . . . . . . . . . . . . . . . 48 . . . . . . 124 Robot Hit Streak 30 | 5 13 13 . 1 4 10 15 13 6 9 . 19 21 16 20 . . 10 11 7 19 30 Robot Miss Streak 6 | 1 4 6 . 2 1 3 6 2 2 . . 5 6 2 3 . . 2 1 1 5 4 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 4 | . . 1 . . . 1 . . . . . . . . 1 . . . . . . 1 Max Gunslinging Chain 1 | . . 1 . . . 1 . . . . . . . . 1 . . . . . . 1 Shots Hit Robots 957 | 6 47 24 . 3 5 30 96 51 17 3 . 47 42 67 141 . . 43 2 15 84 234 Core Hits 465 | 2 23 12 . 20 4 22 70 19 5 . . 35 16 24 72 . . 19 . 8 28 86 Critical Hits 10 | . . . . . . . . . . . . . . . 1 . . . . . 3 6 Critical Kills 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Critical Parts Destroyed 9 | . . . . . . . . . . . . . . . 1 . . . . . 3 5 Melee Attacks 23 | . . . . . . . . . . . . . 22 1 . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing 23 | . . . . . . . . . . . . . 22 1 . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 29535 | 63 563 342 . 487 96 684 2024 1077 255 . . 1811 1092 2571 4706 . . 1255 61 554 3604 8290 Guns 13196 | 63 563 342 . 10 96 426 1286 873 225 . . 220 734 1573 2523 . . 984 61 161 888 2168 Cannons 10641 | . . . . . . . 120 204 30 . . 404 358 641 1238 . . 271 . 393 2716 4266 Explosions 5678 | . . . . 477 . 258 618 . . . . 1187 . 357 939 . . . . . . 1842 Melee . | . . . . . . . . . . . . . . . . . . . . . . . Ramming 20 | . . . . . . . . . . . . . . . 6 . . . . . . 14 Kinetic 1109 | . 68 145 . 10 . . 206 28 . . . . 251 . . . . 401 . . . . Thermal 22068 | 63 495 197 . . 96 426 1486 1049 255 . . 624 841 2571 3398 . . 854 61 554 3604 5494 Explosive 4602 | . . . . 477 . 258 332 . . . . 1187 . . 806 . . . . . . 1542 Electromagnetic 1736 | . . . . . . . . . . . . . . . 496 . . . . . . 1240 Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 45 | . . . . 2 . . 1 4 4 4 4 6 3 8 20 20 20 8 . . 13 45 Average Corruption 6 | . . . . 2 . . 1 3 4 4 4 4 2 5 14 20 20 7 . . 9 8 Corruption Purged 21 | . . . . . . . . . . . . . . . . . . . . . . 21 Effects 406 | . . . . . . . 5 8 15 6 7 19 31 42 85 19 2 22 . . 43 102 Message Errors 97 | . . . . . . . . 4 7 3 1 6 10 14 15 7 . 3 . . 4 23 Matter Fused 63 | . . . . . . . . 1 1 3 1 6 4 5 11 1 1 5 . . 6 18 Heat Flow Errors 36 | . . . . . . . . 1 1 . 1 . 6 4 8 1 . 2 . . 2 10 Energy Discharges 34 | . . . . . . . 2 1 . . 2 1 3 2 8 1 . 3 . . 4 7 Parts Rejected 8 | . . . . . . . . . . . . . . . 2 . . . . . 3 3 Data Loss (minor) 48 | . . . . . . . 2 . 6 . 2 1 6 7 9 2 . 1 . . 7 5 Data Loss (major) 9 | . . . . . . . . . . . . . . 5 1 1 . 1 . . . 1 Misfires 8 | . . . . . . . . . . . . 1 . 1 3 . . 1 . . . 2 Alerts 3 | . . . . . . . . . . . . . . . 1 . . . . . 1 1 Misdirections 20 | . . . . . . . . . . . . . . . 3 6 1 . . . 1 9 Targeting Errors 67 | . . . . . . . 1 . . . . 2 2 3 20 . . 4 . . 13 22 Weapon Failures 13 | . . . . . . . . 1 . . . 2 . 1 4 . . 2 . . 2 1 Overload Shots 3 | . . . . . . . . . . . . . . . 3 . . . . . . . Overflow Damage 987 | . . . . 8 . . 164 1 . . . . . 159 79 . . 9 . . 166 401 Projectiles 576 | . . . . . . . . 1 . . . . . 86 41 . . 9 . . 166 273 Explosions 411 | . . . . 8 . . 164 . . . . . . 73 38 . . . . . . 128 Melee . | . . . . . . . . . . . . . . . . . . . . . . . Knockbacks 2 | . . . . . . . 1 . . . . . . . . . . . . . . 1 Impact 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Kinetic 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 1009 | . . . . 65 . 2 291 . . . . 61 . 53 197 . . . . . . 340 Shots 19 | . . . . 2 . 1 4 . . . . 1 . 1 5 . . . . . . 5 Rammed 4 | . . . . . . . . . . . . . . . 3 . . . . . . 1 Targets Rammed 4 | . . . . . . . . . . . . . . . 3 . . . . . . 1 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 440 | 72 204 114 . 24 93 372 271 182 90 . 230 143 363 234 381 212 . 440 338 398 396 363 Average Temperature 86 | 37 57 39 . 10 44 105 48 61 47 . 132 47 106 82 113 116 . 121 193 92 111 116 Received Heat Transfer 2960 | . 135 99 . 60 9 . 423 63 . . . 948 72 162 309 30 . 168 9 45 45 383 Effects 8 | . . . . . . 1 . . . . . . . . . . . 5 . 1 1 . Shutdowns 3 | . . . . . . . . . . . . . . . . . . 1 . 1 1 . Energy Bleed 4 | . . . . . . 1 . . . . . . . . . . . 3 . . . . Damage (major) 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Siege Activations 23 | . . . . . . . . . . . . . . 4 5 . . 1 . . 5 8 Total Turns 611 | . . . . . . . . . . . . . . 84 75 . . 12 . . 253 187 Longest Duration 153 | . . . . . . . . . . . . . . 32 27 . . 12 . . 153 47 Robots Corrupted 5 | . . . . . . . . . . . . . . . 2 . . . . . . 3 Combat Hostiles 4 | . . . . . . . . . . . . . . . 2 . . . . . . 2 Parts Fried 15 | . . . . . . . . . . . . . . . 4 . . . . . . 11 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 4 | . . . . . . . . . . . . . . 3 . . . . . . 1 . Combat Hostiles 4 | . . . . . . . . . . . . . . 3 . . . . . . 1 . Parts Melted 68 | . 4 2 . . 1 . 3 3 1 . . 1 4 12 14 . . 4 . . 8 11 Heat Transferred 27060 | 150 1183 592 . . 222 907 2335 1628 481 . . 1092 1598 2943 4755 . . 925 74 592 2775 4808 Parts Sabotaged 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 6 | . . . . . . . . . . . . . . . 1 . . . . . . 5 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -2 -2 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Fac Fac Upp Upp Res Res Gar Res Acc Peak Influence 593 | 5 156 115 . 88 105 484 379 226 . . . . 82 339 497 . . 169 132 230 287 593 Average Influence 163 | 1 86 49 . 8 84 329 228 74 . . . . 16 141 242 . . 71 100 119 145 266 Maximum Alert Level 2 | . . . . . . 2 1 1 . . . . . 1 2 . . . . 1 1 2 Low Security (%) 64 | 100 100 100 . 100 100 12 41 95 . . . . 100 53 43 . . 100 100 76 66 40 Level 1 26 | . . . . . . 52 58 4 . . . . . 46 39 . . . . 23 33 34 Level 2 8 | . . . . . . 34 . . . . . . . . 16 . . . . . . 24 Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 62 | . 2 . . . . . 2 3 . . . 1 5 6 12 . . 5 4 . 6 16 Investigation 11 | . 2 . . . . . 1 . . . . . . 2 1 . . 1 1 . 1 2 Extermination 30 | . . . . . . . . 2 . . . . 4 4 5 . . 2 1 . 4 8 Reinforcement 14 | . . . . . . . 1 1 . . . . . . 3 . . 2 2 . 1 4 Assault 2 | . . . . . . . . . . . . 1 . . . . . . . . . 1 Garrison 5 | . . . . . . . . . . . . . 1 . 3 . . . . . . 1 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 6 | . . . . . . . . . . . . . . . 2 . . . . . 1 3 Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -2 -2 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Fac Fac Upp Upp Res Res Gar Res Acc Distress Signals 15 | . 1 . . . . . 1 . . . . . . 1 3 . . 3 1 . 1 4 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 376 | . 16 5 . 20 1 16 23 8 7 2 . 36 11 19 53 12 4 33 10 3 22 75 Peak Tracking Total 23 | . 4 3 . 11 1 4 3 3 4 2 . 11 4 7 9 8 4 23 13 2 5 8 Tactical Retreats 28 | . . . . . . 1 1 . . . . 5 . . 4 2 . 6 . . 1 8 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -2 -2 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Fac Fac Upp Upp Res Res Gar Res Acc Traps Triggered 18 | . 2 . . . . 3 2 1 . . . . 2 . 2 . . . 3 . . 3 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed 11 | . 11 . . . . . . . . . . . . . . . . . . . . . Reprogrammed 9 | . . . . . . . 9 . . . . . . . . . . . . . . . Reused 2 | . . . . . . . 2 . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . Triggered 5 | . . . . . . . 2 . . . . 1 . . . . 2 . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -2 -2 -2 -1 ---------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Fac Fac Upp Upp Res Res Gar Res Acc Machines Disabled 40 | . 1 . . . . 2 10 1 . . . . . 3 17 . . . . 2 2 2 Max in Single Turn 6 | . 1 . . . . 1 4 1 . . . . . 2 6 . . . . 1 1 1 Garrison Access 5 | . . . . . . . . 1 . . . . . . 1 . . . . . 1 2 Garrison Relay 4 | . . . . . . 2 . . . . . . . . . . . . . 2 . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills 9 | . . . . . . . . . . . . . . . . . . . . . . 9 Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -2 -2 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Fac Fac Upp Upp Res Res Gar Res Acc Machines Accessed 67 | . 8 . 5 . 2 . 7 5 2 . 1 . 6 5 7 . . 7 2 . 4 6 Terminals 40 | . 7 . . . 1 . 7 3 . . . . 6 3 3 . . 6 1 . 1 2 Fabricators 6 | . . . . . . . . 1 . . . . . 1 2 . . . . . . 2 Repair Stations 2 | . 1 . . . . . . . . . . . . . . . . 1 . . . . Recycling Units 3 | . . . . . . . . . . . . . . . 1 . . . . . 2 . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 8 | . . . . . 1 . . 1 . . . . . 1 1 . . . 1 . 1 2 Total Hacks 184 | . 23 . 36 . 3 . 20 9 6 . 1 . 15 8 16 . . 23 3 . 10 11 Successful 110 | . 11 . 36 . 3 . 14 5 6 . 1 . 4 3 8 . . 6 2 . 4 7 Failed 74 | . 12 . . . . . 6 4 . . . . 11 5 8 . . 17 1 . 6 4 Catastrophic 15 | . 1 . . . . . 2 . . . . . 3 1 1 . . 5 1 . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . Manual 74 | . 11 . 1 . 1 . 11 3 . . . . 13 5 7 . . 10 . . 6 6 Terminals 101 | . 20 . . . 2 . 20 6 . . . . 15 5 6 . . 20 2 . 2 3 Fabricators 17 | . . . . . . . . 2 . . . . . 2 7 . . . . . . 6 Repair Stations 6 | . 3 . . . . . . . . . . . . . . . . 3 . . . . Recycling Units 9 | . . . . . . . . . . . . . . . 2 . . . . . 7 . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 8 | . . . . . 1 . . 1 . . . . . 1 1 . . . 1 . 1 2 Terminal Hacks 70 | . 7 . 36 . 1 . 9 2 6 . 1 . 2 . 1 . . 4 1 . . . Record 40 | . . . 35 . . . . . 5 . . . . . . . . . . . . . Part Schematic 5 | . 1 . . . . . . . . . 1 . 1 . 1 . . 1 . . . . Robot Analysis 2 | . 1 . . . . . 1 . . . . . . . . . . . . . . . Prototype ID Bank 2 | . . . . . . . 2 . . . . . . . . . . . . . . . Open Door 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Branch Access Points 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Unreport Threat 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Locate Traps 8 | . 3 . . . . . 2 1 . . . . 1 . . . . 1 . . . . Disarm Traps 2 | . 2 . . . . . . . . . . . . . . . . . . . . . Reprogram Traps 2 | . . . . . . . 2 . . . . . . . . . . . . . . . Zone Layout 4 | . . . . . 1 . 1 1 . . . . . . . . . 1 . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Fabricator Hacks 7 | . . . . . . . . . . . . . . 2 3 . . . . . . 2 Load Schematic 3 | . . . . . . . . . . . . . . 1 1 . . . . . . 1 Build 4 | . . . . . . . . . . . . . . 1 2 . . . . . . 1 Repair Station Hacks 2 | . 2 . . . . . . . . . . . . . . . . . . . . . Scan Component 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Repair 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . . . . . . . . . . . . . . . . 2 . Report Inventory 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Retrieve Matter 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 7 | . . . . . 1 . . 1 . . . . . . 1 . . . 1 . 1 2 Unlock Access 2 | . . . . . 1 . . . . . . . . . . . . . 1 . . . Seal Access 5 | . . . . . . . . 1 . . . . . . 1 . . . . . 1 2 Unauthorized Hacks 22 | . 2 . . . 1 . 5 2 . . . . 2 1 3 . . 2 . . 1 3 Terminals 17 | . 2 . . . 1 . 5 2 . . . . 2 . 2 . . 2 . . . 1 Assimilate 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Botnet 14 | . 1 . . . 1 . 4 2 . . . . 2 . 1 . . 2 . . . 1 Disrupt 2 | . 1 . . . . . 1 . . . . . . . . . . . . . . . Fabricators 3 | . . . . . . . . . . . . . . . 1 . . . . . . 2 Prioritize 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Overload 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Monitor 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Eject 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Used 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Hacking Detections 50 | . 8 . . . 1 . 6 4 . . . . 6 4 6 . . 7 2 . 2 4 Full Trace Events 5 | . 1 . . . . . 1 . . . . . . . 1 . . 1 . . 1 . Feedback Events 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Corruption 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 5 | . 1 . . . . . . . . . 1 . 1 . 1 . . 1 . . . . Parts Built 5 | . . . . . . . . . . . . . . 1 2 . . . . . . 2 Matter 936 | . . . . . . . . . . . . . . 168 490 . . . . . . 278 Time 356 | . . . . . . . . . . . . . . 42 245 . . . . . . 69 Total Part Build Rating 34 | . . . . . . . . . . . . . . 4 12 . . . . . . 18 Parts Repaired 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Time 26 | . 26 . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -2 -2 -2 -1 ------------ Run | Scr Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Fac Fac Upp Upp Res Res Gar Res Acc Used RIF Installer 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Robots Hacked 13 | . . . . . . . . . 2 2 . 4 . . 2 . . . . . . 3 Non-combat 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Combat 12 | . . . . . . . . . 2 2 . 4 . . 1 . . . . . . 3 Robot Hacks Applied 16 | . . . . . . . . . 4 2 . 4 . . 3 . . . . . . 3 purge_threat 2 | . . . . . . . . . . . . . . . 2 . . . . . . . scatter_targeting 2 | . . . . . . . . . 1 . . 1 . . . . . . . . . . amplify_resonance 1 | . . . . . . . . . 1 . . . . . . . . . . . . . go_dormant 1 | . . . . . . . . . . . . 1 . . . . . . . . . . overwrite_iff 1 | . . . . . . . . . . . . 1 . . . . . . . . . . streamctrl_high 2 | . . . . . . . . . 2 . . . . . . . . . . . . . formatsys_high 7 | . . . . . . . . . . 2 . 1 . . 1 . . . . . . 3 Relay Couplers Released 25 | . . . . . . 9 . . . . . . . 3 5 . . . . 8 . . Ejected 3 | . . . . . . . . . . . . . . 3 . . . . . . . . Machine Destruction 18 | . . . . . . 9 . . . . . . . . 1 . . . . 8 . . Programmers 4 | . . . . . . . . . . . . . . . 4 . . . . . . . Attached 12 | . . . . . . . . . 1 1 . 1 . . 2 . . . . 5 . 2 Robots Rewired 2 | . . . . . . . . . . . . 2 . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -2 -2 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Fac Fac Upp Upp Res Res Gar Res Acc Total Allies 18 | . . 1 . 4 . . . . 2 2 . 4 . . 2 . . . . . . 3 Largest Group 4 | . . 1 1 4 4 3 . . 2 1 1 1 . . 2 . . . . . . 2 Highest-Rated Group 116 | . . 31 31 71 71 40 . . 19 16 16 30 . . 75 . . . . . . 116 Highest-Rated Ally 64 | . . 31 31 31 31 16 . . 12 16 16 30 . . 49 . . . . . . 64 Total Orders 27 | . . . . . . 3 . . 3 . . . . 1 13 . . . . . . 7 STAY 3 | . . . . . . . . . . . . . . . 3 . . . . . . . GOTO 12 | . . . . . . 3 . . 1 . . . . . 4 . . . . . . 4 FOLLOW 10 | . . . . . . . . . 1 . . . . . 6 . . . . . . 3 EXPLORE 2 | . . . . . . . . . 1 . . . . 1 . . . . . . . . Ally Attacks 59 | . . . . 3 . 22 . . 5 2 . 8 . . 11 . . . . . . 8 Total Damage 1193 | . . . . 20 . 195 . . 49 16 . 176 . . 444 . . . . . . 293 Kills 10 | . . . . 1 . 4 . . 1 . . . . . 4 . . . . . . . Allies Corrupted 2 | . . . . . . . . . . . . 1 . . . . . . . . . 1 Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -2 -2 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Fac Fac Upp Upp Res Res Gar Res Acc Robot Analysis Total 2 | . 1 . . . . . 1 . . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . . . 1 . . . . 2 1 . . . . . 2 . . . . . . Drone Launches 3 | . . . . . . . . . 1 . . . . 2 . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -2 -2 -2 -1 ------------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Fac Fac Upp Upp Res Res Gar Res Acc Turns Passed 23627 | 60 903 390 527 327 114 691 1634 1175 694 375 299 796 2402 1545 3098 309 19 1186 414 888 1683 4098 Spaces Moved 13698 | 42 699 305 518 213 77 356 681 803 451 317 254 516 1236 633 1367 274 35 1173 846 367 675 1860 Core 520 | 1 . . . . . . . . . . . . . . 96 18 35 304 . . . 66 Treads 4364 | . . . . . . . . . . . . . . 465 946 . . 118 . 367 675 1793 Legs 1082 | . . . . . . . 209 . . . . . 704 168 1 . . . . . . . Wheels 5827 | 41 699 305 518 213 77 356 472 803 451 317 254 516 532 . 272 . . . . . . 1 Hover 326 | . . . . . . . . . . . . . . . 52 256 . 18 . . . . Flight 1579 | . . . . . . . . . . . . . . . . . . 733 846 . . . Fastest Speed 31 | 50 80 100 100 110 110 120 110 110 115 115 115 110 95 180 50 40 50 31 34 145 145 50 Average Speed 123 | 79 95 100 100 110 119 120 152 114 115 115 115 115 164 180 154 111 50 67 34 145 145 143 Slowest Speed 1950 | 80 120 100 110 140 120 140 270 115 115 115 115 130 180 180 1950 200 50 600 114 145 145 162 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 30 | . . . . . . . . . . . . . . . . . . 24 6 . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Exploration Rate (%) 40 | 3 94 54 91 50 11 48 54 22 82 47 13 79 26 30 32 53 7 27 23 33 15 35 Regions Visited 22 Branch Regions 9 Pre-discovered Areas 3 | . . . 1 . . . . . 2 . . . . . . . . . . . . . Known Exits Taken 8 | . . . . . 1 . . . . . . 1 . 1 1 1 1 1 1 . . . Unknown Exits Taken 12 | 1 1 1 1 1 . . 1 1 1 1 1 . 1 . . . . . . . 1 . Scrap Searched 9 | . . 1 . . . . . . 3 2 . 1 . . . 1 1 . . . . . Spaces Dug 218 | . . . . . . . 6 . . . . . 22 12 40 . . 15 . 26 18 79 Terrain Destroyed 715 | . . . . 21 . 9 77 . . . . 113 22 58 136 . . 17 . 36 32 194 Melee 23 | . . . . . . . . . . . . . 22 1 . . . . . . . . Projectile 262 | . . . . . . . 8 . . . . 4 . 16 52 . . 17 . 36 32 97 AOE 430 | . . . . 21 . 9 69 . . . . 109 . 41 84 . . . . . . 97 Actions | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -2 -2 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Fac Fac Upp Upp Res Res Gar Res Acc Total 19005 | 57 858 351 524 293 92 562 1137 1008 607 325 262 654 1525 948 2139 277 35 1472 969 666 1271 2973 Wait 3755 | 3 99 20 . 67 5 136 323 142 125 3 4 74 188 221 561 . . 193 95 214 499 783 Move 13623 | 41 698 304 517 212 77 355 680 802 450 316 253 515 1235 632 1366 273 34 1129 835 365 674 1860 Hop 24 | . . . . . . . . . . . . . . . . . . 19 5 . . . Pick Up 165 | 3 13 4 2 2 3 7 16 11 3 . 2 4 20 13 14 . 1 12 7 4 8 16 Fast Attach 141 | 6 2 . . . . . 10 4 2 . . 1 12 4 14 1 . 26 3 8 8 40 Attach 146 | . 5 . 1 4 3 3 13 3 1 . . 12 3 7 27 1 . 14 6 8 5 30 Detach 68 | . . . . . . . 3 3 . . . 1 1 . 13 2 . 8 10 9 4 14 Swap 108 | . 2 1 2 3 1 8 10 3 6 2 1 6 13 9 9 . . 1 . 1 8 22 Drop 140 | . . 2 2 . . 2 11 14 6 . 2 1 11 17 14 . . 15 5 5 11 22 Fire 777 | 4 39 20 . 5 3 27 71 26 13 3 . 38 20 43 118 . . 55 3 52 54 183 Melee 23 | . . . . . . . . . . . . . 22 1 . . . . . . . . Ram 3 | . . . . . . . . . . . . . . . 3 . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . Crush 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Escape Stasis 24 | . . . . . . 24 . . . . . . . . . . . . . . . . Rewire 5 | . . . . . . . . . . 1 . 2 . . . . . . . . . 2 Trap . | . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 2 | . . . . . . . . . 1 . . . . 1 . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials -8/Garrison -8/Materials -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac / [*Low] / Ext) -5/Factory (discovered 3 exits: *Fac x2 / [*Upp]) -4/Factory -4/Upper Caves -4/Upper Caves -3/Research (discovered 5 exits: *Res x3 / *Arm / [*Qua]) -2/Research (discovered 3 exits: Tes x2 / Gar) -2/Garrison -2/Research -1/Access History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 61 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 409 | -10/Materials | Discovered new exit (range 7) 507 | -10/Materials | Lost 3 parts (3w) 531 | -10/Materials | Discovered new exit (range 16) 629 | -10/Materials | Discovered new exit (range 12) 682 | -10/Materials | Repaired Wheel 750 | -10/Materials | Discovered new exit (range 11) 964 | -10/Materials | Entered Mines 1043 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1214 | -10/Mines | Met a Derelict bent on vengeance 1255 | -10/Mines | Discovered new exit (range 14) 1296 | -10/Mines | Escorted by a lone wolf Derelict 1343 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1343 | -10/Mines | Discovered new exit (range 5) 1354 | -10/Mines | Entered Exiles 1354 | -10/Exiles | Accompanied by 1 ally 1378 | -10/Exiles | Met 8R-AWN 1395 | -10/Exiles | Met EX-HEX 1472 | -10/Exiles | Met EX-BIN 1487 | -10/Exiles | Aligned with FarCom system 1488 | -10/Exiles | Given EX-Vault access code 1516 | -10/Exiles | Opened EX-Vault 1524 | -10/Exiles | Found Supersonic Drone Bay 1566 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1597 | -10/Exiles | Met EX-DEC 1602 | -10/Exiles | Learned location of Zion (-7) 1706 | -10/Exiles | Visited The Gauntlet 1873 | -10/Exiles | Discovered new exit (range 10) 1881 | -10/Exiles | Left Exiles lab with Supersonic Drone Bay 1881 | -10/Exiles | Entered Mines 1882 | -9/Mines | Assembled infested the area 1887 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1889 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1925 | -9/Mines | Core integrity fell below 50% 1962 | -9/Mines | Lost 4 parts (1p1n2w) 2014 | -9/Mines | Received a Mining Laser from a helpful Derelict 2078 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2134 | -9/Mines | Build established: Hauler-Mutant 2192 | -9/Mines | Discovered new exit (range 6) 2208 | -9/Mines | Entered Materials 2208 | -8/Materials | Accompanied by 4 allies 2208 | -8/Materials | Evolved 4 slots: Utility x3, Weapon x1 2317 | -8/Materials | Identified exit to Garrison 2322 | -8/Materials | Entered Garrison 2322 | -8/Garrison | Accompanied by 3 allies 2328 | -8/Garrison | Installed Relay Interface Framework 2378 | -8/Garrison | Triggered checkpoint 2409 | -8/Garrison | Garrison Relay disabled 2601 | -8/Garrison | Triggered checkpoint 2637 | -8/Garrison | Triggered checkpoint 2773 | -8/Garrison | Triggered checkpoint 2825 | -8/Garrison | Garrison Relay disabled 2856 | -8/Garrison | Discovered new exit (range 14) 3013 | -8/Garrison | Entered Materials 3456 | -8/Materials | Lost 3 parts (1u2w) 3777 | -8/Materials | Lost 7 parts (1p2n2u2w) 3848 | -8/Materials | Lost 3 parts (1n2w) 4207 | -8/Materials | Core integrity fell below 50% 4507 | -8/Materials | Discovered new exit (range 16) 4647 | -8/Materials | Entered Factory 4647 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5003 | -7/Factory | Discovered new exit (range 14) 5030 | -7/Factory | Build established: Hauler-Skirmisher 5484 | -7/Factory | Build established: Hauler-Gunner 5537 | -7/Factory | Discovered new exit (range 3) 5822 | -7/Factory | Entered Lower Caves 5913 | -7/Lower Caves | Learned location of Extension (-6) 5913 | -7/Lower Caves | Learned Extension garrison access intel 6089 | -7/Lower Caves | Learned Factory terminal intel 6096 | -7/Lower Caves | Learned location of 1 exit from Factory 6279 | -7/Lower Caves | Build established: Bothacker-Mutant 6378 | -7/Lower Caves | Encountered a Warlord checkpoint 6510 | -7/Lower Caves | Discovered new exit (range 6) 6516 | -7/Lower Caves | Entered another Lower Caves area 6524 | -7/Lower Caves | Encountered a Warlord checkpoint 6556 | -7/Lower Caves | Identified exit to Factory 6624 | -7/Lower Caves | Build established: Bothacker-Gunner 6877 | -7/Lower Caves | Discovered new exit (range 13) 6891 | -7/Lower Caves | Entered Zion 6891 | -7/Zion | Accompanied by 1 ally 7082 | -7/Zion | Build established: Bothacker-Mutant 7108 | -7/Zion | Discovered new exit (range 16) 7190 | -7/Zion | Entered Proximity Caves 7190 | -6/Proximity Caves | Accompanied by 1 ally 7595 | -6/Proximity Caves | Spotted B-75 Beast 7692 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 7748 | -6/Proximity Caves | Lost 3 parts (1n1u1w) 7818 | -6/Proximity Caves | Lost 6 parts (2u4w) 7833 | -6/Proximity Caves | Core integrity fell below 50% 7865 | -6/Proximity Caves | Lost 6 parts (1p1n2u2w) 7892 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7967 | -6/Proximity Caves | Lost 3 parts (1p2u) 7971 | -6/Proximity Caves | Discovered exit to Factory (range 14) 7986 | -6/Proximity Caves | Entered Factory 7986 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 7987 | -6/Factory | Identified exit to Extension 7988 | -6/Factory | Loaded intel: 21 terminal locations 8125 | -6/Factory | Build established: Mutant 8325 | -6/Factory | Discovered new exit (range 13) 8652 | -6/Factory | Found Prototype Launcher 8862 | -6/Factory | Build established: Hauler-Mutant 9017 | -6/Factory | Garrison activated, responded to threat 9531 | -6/Factory | Build established: Hauler-Gunner 9568 | -6/Factory | Discovered new exit (range 8) 10388 | -6/Factory | Entered another Factory area 10388 | -5/Factory | Evolved 2 slots: Utility x2 10410 | -5/Factory | Build established: Hauler-Mutant 10679 | -5/Factory | Discovered new exit (range 9) 10823 | -5/Factory | Identified Rocket Array 11198 | -5/Factory | Discovered new exit (range 7) 11375 | -5/Factory | Fabricated Ripper (x1) 11434 | -5/Factory | Build established: Hauler-Skirmisher 11775 | -5/Factory | Discovered new exit (range 44) 11933 | -5/Factory | Identified exit to Factory 11933 | -5/Factory | Entered another Factory area 11933 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12723 | -4/Factory | Garrison activated, responded to threat 13373 | -4/Factory | Found Quantum Capacitor 13587 | -4/Factory | Spotted B-86 Titan 13609 | -4/Factory | Crushed by falling debris 13609 | -4/Factory | System corruption reached 10% 13640 | -4/Factory | Lost 4 parts (1n1u2w) 13762 | -4/Factory | Lost 9 parts (2p1n4u2w) 13907 | -4/Factory | Build established: Hauler-Mutant 13986 | -4/Factory | Fabricated Hvy. Treads (x2) 14707 | -4/Factory | Assembled infested ambush trap array 14755 | -4/Factory | Discovered new exit (range 6) 14757 | -4/Factory | Identified exit to Upper Caves 14765 | -4/Factory | Lost 8 parts (2n3u3w) 15031 | -4/Factory | Entered Upper Caves 15032 | -4/Upper Caves | Encountered a Warlord checkpoint 15040 | -4/Upper Caves | Build established: Mutant 15240 | -4/Upper Caves | Learned location of 1 exit from Proximity Caves 15277 | -4/Upper Caves | Learned location of 1 exit from Research 15337 | -4/Upper Caves | Discovered new exit (range 7) 15340 | -4/Upper Caves | Identified exit to Upper Caves 15340 | -4/Upper Caves | Entered another Upper Caves area 15356 | -4/Upper Caves | Discovered new exit (range 5) 15358 | -4/Upper Caves | Identified exit to Research 15359 | -4/Upper Caves | Entered Research 15359 | -3/Research | Evolved 2 slots: Utility x2 15360 | -3/Research | Identified exit to Research 16132 | -3/Research | Lost 4 parts (1n1u2w) 16287 | -3/Research | Discovered new exit (range 20) 16364 | -3/Research | Identified exit to Armory 16387 | -3/Research | Discovered new exit (range 20) 16399 | -3/Research | Spotted B-86 Titan 16545 | -3/Research | Entered another Research area 16545 | -2/Research | Evolved 2 slots: Propulsion x2 16589 | -2/Research | Identified exit to Testing 16691 | -2/Research | Build established: Hacker-Mutant 16959 | -2/Research | Identified exit to Garrison 16959 | -2/Research | Entered Garrison 17026 | -2/Garrison | Triggered checkpoint 17065 | -2/Garrison | Garrison Relay disabled 17581 | -2/Garrison | Build established: Scavenger-Mutant 17590 | -2/Garrison | Triggered checkpoint 17638 | -2/Garrison | Garrison Relay disabled 17697 | -2/Garrison | Discovered new exit (range 8) 17706 | -2/Garrison | Identified exit to Research 17847 | -2/Garrison | Entered Research 17945 | -2/Research | Spotted B-90 Cyclops 18170 | -2/Research | Build established: Scavenger-Skirmisher 18983 | -2/Research | System corruption reached 10% 19193 | -2/Research | Discovered new exit (range 16) 19448 | -2/Research | Build established: Bothacker-Skirmisher 19530 | -2/Research | Entered Access 19530 | -1/Access | Evolved 2 slots: Utility x2 20470 | -1/Access | Build established: Bothacker-Tank 21038 | -1/Access | Build established: Scavenger-Tank 21231 | -1/Access | Lost 3 parts (1p1u1w) 21900 | -1/Access | Lost 6 parts (1p2u3w) 22068 | -1/Access | Lost 3 parts (1n2w) 22524 | -1/Access | Build established: Scavenger-Gunner 22672 | -1/Access | Garrison activated, responded to threat 22743 | -1/Access | P-80 Master assimilated allied Enforcer 10b 22777 | -1/Access | System corruption reached 10% 22825 | -1/Access | Lost 8 parts (3n3u2w) 23181 | -1/Access | Build established: Mutant 23280 | -1/Access | First assault squad dispatched 23393 | -1/Access | Fabricated Biometal Heavy Treads (x2) 23519 | -1/Access | Lost 15 parts (2p2n7u4w) 23529 | -1/Access | System corruption reached 30% 23586 | -1/Access | Core integrity fell below 50% 23598 | -1/Access | Core integrity fell below 20% 23628 | -1/Access | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 23594_ Relay Coupler [Grunt] destroyed. 23594_ Penetrated by Slug. 23594_ Adv. Targeting Computer destroyed. 23595_ Penetrated by Slug. 23597_ Slug penetrates Earth. 23597_ Penetrated by Slug. 23598_ Fabricator zaps H-88 Terminator with an electromagnetic arc. 23601_ Slug penetrates Wall. 23610_ System corrupted: Component data lost. 23611_ Adv. Core Analyzer destroyed. 23618_ Acquired Adv. Targeting Computer. 23623_ System corrupted: Micro-nuke Launcher targeting data glitched. 23623_ Micro-nuke Launcher destroyed. 23623_ Destroyed Micro-nuke Launcher. 23623_ Relay Coupler [Grunt] destroyed. 23623_ Destroyed Relay Coupler [Grunt]. 23623_ Adv. Salvage Targeting Computer destroyed. 23623_ Destroyed Adv. Salvage Targeting Computer. 23625_ System corrupted: Matter fused (-9). 23625_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | ????????????# # ##### ###########/ | | ????????????# + #???# # | | ????????????# # #???# " | | ????????????# # #???# " | | ????????????# # #???# " | | ?????????#######+################???#%" % | | ?????????# #???????????# " | | ?????????# #???????????# """"""###### | | ?????????# """ """ #???????????# # # #?????? | | ?????????# """S""" #???????h???# #?###??????? | | ?????????# ##########+## ############ | | ?????????# / h | | ?????????################ ########### ### | | ???????????????????? ???# w #???######?+##? | | ???????????????????? ??+ #???# | | ??????????????????? " ??#### ##### #???# | | ????????????????C? """ ????# #???#Y#???# | | ????????????????? """ ????# #???# #???# ? | | ????????????????? " ????# #???# #???# ? | | ?????????????????? ???#g#???# #???#! | | ??????????????????? ####g##### #???# | | ????????????????????? # g ## #???# | | ????????????????####+### ppg # #???# * | | ????????????????# # #???# | | ????????????????# # # #???# | | ????????????????# @ # #???# | | ?????????????# R ## #+###########+### | | ?????????????#### ???# # # | | ????????????????# ?????## # | | ????????????????# ????????# """S""" # | | ??????????????????????????## !! """ """ # | | ???????????????????????????# ! # | | ???????????????????????????# # | | ???????????????????????????############+### | | ????????????????????????????# | | ????????????????????????????# | | ????????????????????????????# | | ?????????????????????????? ^ | | ?????????????????????????? | | ??????????????????????????? | | ?????????????????????????? | | ???????????????????????????#####+################# | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 128 Coolant Potential 65 Energy Generation 45 Energy Capacity 1400 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 24 Terrain Scan Density 85 ECM Strength 3 Power Amplification 20 Base Temperature (-) 200 Corruption Prevention 20 Armor Coverage 1500 Core Shielding 30 Propulsion Shielding 66 Utility Shielding 66 Evasion (%) 73 Targeting Accuracy 16 Core Analysis 10 Recoil Reduction 6 Energy Filtering 30 Particle Charging 20 Kinecelleration 30 Salvage Targeting 3 Stasis Canceling 2 Offensive Hacking 11 Defensive Hacking 22 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Ripper | -7/Zion | Free Arm. Huge Wheel | -6/Factory | Hacked Hvy. Treads | -4/Factory | Hacked Biometal Heavy Treads | -3/Research | Hacked Robot Schematics ------------------ None Fabricated ------------ Ripper | x1 | -5/Factory Hvy. Treads | x2 | -4/Factory Biometal Heavy Treads | x2 | -1/Access Alien Tech Used ----------------- None Achievements -------------- Ride The Lightning Challenges ------------ None Game ------ Seed LightningImprinterStripper Manual? 0 Play Time 03:59:58 Cumulative 97.0 hours Start 2020.06.13 @ 23:29:11 End 2020.06.14 @ 16:27:37 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 86 Rogue 86 Adventurer 0 Explorer 0 Win Type - Total 10 Types 10/0/0/0/0/0/0 Lore% 70 Gallery% 70 Achievement% 55 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: d43df22e-3273-40a0-8042-346284490feb