Cogmind - Beta 11 @@@ ROGUE MODE // 2022.04.22 @ 12:36:14 Player: Dhoby_Ghaut Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (24) 4800 Robots Destroyed (250) 1250 Value Destroyed (10466) 10466 Prototype IDs (70) 1400 Alien Tech Used (3) 600 Bonus (3473) 3473 TOTAL SCORE: 25489 Bonus ------- High Alert Combat Kills 230 Follower Combat Kills 573 Met Data Miner 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 686 Scanned by Researcher 500 Friendly Fire -116 Cogmind --------- Core Integrity 0/1300 Matter 114/300 Energy 99/100 System Corruption 50% Temperature Cool (12) Movement Core (50) Location -3/Testing Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (9) ------ Advanced Heat Sink Graphene Brace System Mapper > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Large Storage Unit Advanced Terrain Scanner Proton Burst Cannon Micro-nuke Launcher Z-bomb Delivery System Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Improved Heavy Siege Treads Improved Heavy Siege Treads Improved Heavy Siege Treads > --- UTILITY ---------- Advanced Cooling System High-capacity Storage Unit Energy Well Enhanced Optical Array Advanced Terrain Scan Processor Experimental Targeting Computer Makeshift Armor Plating System Mapper Makeshift System Shield > --- WEAPON ----------- Advanced Variable Charge Gun Vortex Rail Compact HERF Cannon Compact HERF Cannon Railgun > --- INVENTORY -------- Reinforced Fission Core Light Antimatter Reactor Improved Heavy Siege Treads Large Storage Unit High-capacity Matter Pod Advanced Terrain Scanner Particle Accelerator Experimental Weapon Shielding Makeshift Armor Plating Graphene Brace Advanced Hardlight Generator Drone Bay Transdimensional Reconstructor Advanced Variable Charge Gun Advanced Variable Charge Gun Vortex Rail Micro-nuke Launcher Improved Remote Datajack Powered Hammer [Rating: 164] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Armored Treads Treads Armored Treads Leg Myomer Leg Wheel Armored Huge Wheel Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Advanced Terrain Scan Processor Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Cooled Pulse Rifle Energy Gun Cooled Pulse Rifle Energy Cannon Compact HERF Cannon Ballistic Gun KE Penetrator Ballistic Cannon Light Cannon Launcher Precision Rocket Launcher Special Weapon Improved Remote Datajack Impact Weapon Powered Hammer Slashing Weapon Chainsword Build | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Scr Mat Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp War Pro Res Tes Slots Evolved 14 | . . 2 . . . 2 . 2 . . . . 2 2 . . . . 2 . . . 2 . Power 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Propulsion 4 | . . . . . . 1 . . . . . . 1 . . . . . 1 . . . 1 . Utility 7 | . . . . . . 1 . 2 . . . . 1 2 . . . . . . . . 1 . Weapon 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . Parts Attached 317 | 7 12 17 12 . 8 12 12 11 7 . . 12 29 4 4 7 6 10 36 . 16 2 56 37 Power 35 | 1 2 1 2 . 1 1 4 . . . . 1 2 . . . 2 1 4 . 1 . 9 3 Engine 12 | 1 2 1 2 . 1 . 1 . . . . 1 2 . . . 1 . . . . . . . Core 5 | . . . . . . 1 3 . . . . . . . . . . . 1 . . . . . Reactor 18 | . . . . . . . . . . . . . . . . . 1 1 3 . 1 . 9 3 Propulsion 61 | 2 3 6 5 . 2 2 3 3 . . . 1 4 . . 2 . . 9 . 2 . 13 4 Treads 38 | 1 2 4 3 . 2 2 3 3 . . . 1 3 . . 1 . . 6 . 2 . 5 . Leg 16 | . . . . . . . . . . . . . 1 . . . . . 3 . . . 8 4 Wheel 7 | 1 1 2 2 . . . . . . . . . . . . 1 . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . Utility 92 | 1 3 . 2 . 1 2 3 5 2 . . 3 15 3 1 1 4 4 10 . 8 2 13 9 Device 45 | . . . . . . . . 3 1 . . 2 9 1 . 1 1 2 6 . 6 1 7 5 Storage 4 | 1 1 . . . . . . . . . . . . . . . . . . . . . 2 . Processor 6 | . . . . . . . 1 1 . . . . 1 1 1 . . . . . 1 . . . Hackware 10 | . . . . . . . 2 . . . . . 1 1 . . . . 3 . 1 . 2 . Protection 27 | . 2 . 2 . 1 2 . 1 1 . . 1 4 . . . 3 2 1 . . 1 2 4 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 129 | 3 4 10 3 . 4 7 2 3 5 . . 7 8 1 3 4 . 5 13 . 5 . 21 21 Energy Gun 55 | 2 1 2 . . 3 6 2 2 3 . . 3 5 . 1 2 . . 6 . 4 . 9 4 Energy Cannon 9 | . . 1 . . . . . . . . . . . . . . . . . . . . 4 4 Ballistic Gun 34 | 1 2 4 3 . . 1 . . . . . 2 . 1 1 . . 4 3 . . . 4 8 Ballistic Cannon 5 | . . 2 . . . . . . . . . . . . 1 . . . . . . . . 2 Launcher 9 | . . . . . . . . . 1 . . 2 1 . . 2 . . 1 . . . 1 1 Special Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Impact Weapon 15 | . 1 1 . . 1 . . 1 1 . . . 2 . . . . 1 3 . . . 2 2 Slashing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 20 | . . 1 . . . 1 1 . 1 . . . 1 . . . 3 . . . 5 . 2 5 Corrupted Parts 7 | . . . . . . . . . . . . . 1 . . . . . . . . . 4 2 System Corruption 28 | . . . . . . . . . . . . . 4 . . . . . . . . . 13 11 Parts Lost 96 | . 6 . 6 . 6 1 . . 1 . . 7 1 . . 1 . 9 13 . 1 . 18 26 Power 12 | . 1 . 1 . . . . . . . . . . . . . . 1 1 . . . 5 3 Propulsion 27 | . 2 . 1 . 2 1 . . . . . 1 1 . . 1 . . 6 . . . 3 9 Utility 26 | . 1 . 2 . 1 . . . 1 . . 3 . . . . . 4 4 . 1 . 2 7 Weapon 31 | . 2 . 2 . 3 . . . . . . 3 . . . . . 4 2 . . . 8 7 Highest Loss Streak 11 | . 3 . 3 . 6 1 . . 1 . . 4 1 . . 1 . 3 3 . 1 . 5 11 To Critical Strikes 2 | . . . . . . . . . . . . . . . . . . 1 1 . . . . . Average Slot Usage (%) 95 | . 99 99 95 88 96 89 98 98 99 100 100 97 99 99 100 98 93 93 90 95 92 90 82 86 Engine 4 | . 13 10 10 11 11 1 3 7 7 7 7 7 6 5 5 5 4 4 . . . . . . Core 1 | . . . . . . 7 5 . . . . . . . . . . . 1 5 2 . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . 8 5 5 5 5 8 Treads 18 | . 15 17 12 11 21 27 26 23 21 21 21 21 24 22 22 19 11 11 11 15 15 20 11 . Leg 1 | . . . . . . . . . . . . . . . . . . . 4 5 4 . 3 21 Wheel 1 | . 12 4 9 11 . . . . . . . . . . . . 5 5 2 . . . . . Device 9 | . . . . . . . . 7 13 14 14 11 20 16 16 16 15 11 10 15 14 10 8 15 Storage 7 | . 14 11 11 11 11 9 9 7 7 7 7 7 6 5 5 5 5 5 5 5 5 5 6 3 Processor 7 | . . . . . . . 2 . 7 7 7 7 6 11 16 16 16 16 15 15 15 15 12 8 Hackware 3 | . . . . . . . 15 13 . . . . . 4 . . . . 6 5 5 5 7 4 Protection 5 | . 13 11 11 11 11 9 . 6 7 7 7 6 2 5 5 5 6 9 1 . . 5 4 3 Energy Gun 20 | . 1 2 . . 28 29 35 29 33 35 35 31 23 26 21 21 22 16 6 15 17 20 10 2 Ballistic Gun 6 | . 20 17 23 22 . . . . . . . 3 6 . 5 5 5 10 14 5 5 5 3 6 Ballistic Cannon 1 | . . 16 16 11 . . . . . . . . . . . . . . . . . . . 2 Impact Weapon 1 | . 6 4 . . 10 5 . . . . . . . . . . . . 3 5 2 . 1 . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 130 | 12 53 60 64 59 61 79 79 72 74 74 74 77 79 80 87 80 80 83 108 94 112 106 121 130 Greatest Support 225 | 20 40 40 40 10 40 60 60 60 60 60 60 60 80 80 80 82 28 28 135 135 162 162 225 138 Greatest Overweight (x) 22 | 1 5 3 6 5 5 1 1 1 1 1 1 1 22 . 1 2 2 2 3 . . . 4 2 Average Overweight (x) 1 | . 4 1 4 5 1 . . 1 1 1 1 1 . . . . 2 2 1 . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 7 19 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 19 Most Carried 20 | 4 14 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 19 20 20 20 20 Average Carried 18 | 1 10 18 18 17 14 17 19 19 18 20 20 18 19 19 18 18 19 19 17 19 19 18 18 18 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 4 11 20 17 20 14 20 20 20 20 20 20 15 20 20 18 20 20 16 19 19 19 20 20 5 Class Distribution -------------------- 30% | Skirmisher 21% | Tank 8% | Hacker-Tank 8% | Hacker-Gunner 5% | Mutant 5% | Hacker-Skirmisher 4% | Scavenger-Tank 3% | Scavenger-Assassin Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Scavenger-Tank | -9/Mines Scavenger-Tank | -9/Exiles Tank | -8/Mines Tank | -8/Materials Hacker-Gunner | -8/Storage Hacker-Tank | -7/Factory Skirmisher | -7/Lower Caves Skirmisher | -7/Lower Caves Skirmisher | -7/Data Miner Tank | -6/Proximity Caves Tank | -6/Factory Skirmisher | -5/Factory Skirmisher | -5/Upper Caves Skirmisher | -5/Upper Caves Skirmisher | -5/Zhirov Skirmisher | -4/Proximity Caves Assassin | -4/Factory Scavenger-Assassin | -4/Upper Caves Scavenger-Assassin | -4/Warlord Hacker-Skirmisher | -3/Proximity Caves Hacker-Tank | -3/Research Scavenger-Mutant | -3/Testing Resources | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 ----------- Run | Scr Mat Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp War Pro Res Tes Matter Collected 6114 | 179 261 491 659 . 92 141 120 100 111 15 . 227 441 30 56 179 . 310 1044 . 317 21 769 551 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 10819 | . 370 405 504 . 124 591 1162 465 563 40 . 575 831 148 106 285 . 509 1525 . 261 . 1916 439 Parts 525 | . 14 24 25 . . 26 56 20 24 1 . 24 44 7 6 13 . 25 84 . 15 . 96 21 Haulers Intercepted 7 | . 1 1 . . . 1 3 . . . . . . 1 . . . . . . . . . . Recyclers Shooed 8 | . . 3 . . . . 2 . . . . . 1 . . . . . . . . . 1 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 184 | . . . . . . . . . 24 1 . 23 . . 4 9 . 22 . . 101 . . . Prevented 26 | . . . . . . . . . . . . . . . 1 1 . 1 . . 23 . . . Kills | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Scr Mat Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp War Pro Res Tes Combat Hostiles Destroyed 227 | . 7 11 21 . 3 15 16 9 13 1 . 15 21 . 4 9 . 9 29 . 8 . 29 7 Melee 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . Guns 173 | . 5 5 19 . . 10 13 8 6 1 . 13 21 . 2 5 . 9 26 . 7 . 19 4 Cannons 13 | . . 6 2 . . . . . . . . . . . . . . . . . . . 4 1 AOE 24 | . 1 . . . . . . . 7 . . 2 . . 2 4 . . 3 . . . 4 1 Classes Destroyed 21 | . 6 2 3 . 1 . . 3 . . . . . . . . . 1 1 . 2 . 1 1 Worker 7 | . . . 1 . . 1 1 . . . . . . 1 . . . . 2 . . . . 1 Builder 6 | . . . . . . . . 1 . . . . . 1 . . . . 3 . . . . 1 Tunneler 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Hauler 7 | . 1 1 . . . 1 3 . . . . . . 1 . . . . . . . . . . Recycler 4 | . . 1 1 . . . 2 . . . . . . . . . . . . . . . . . Operator 4 | . 1 . . . . 1 1 . . . . . 1 . . . . . . . . . . . Watcher 6 | . 1 . . . . . . . . . . . 1 . . . . . 2 . . . 2 . Swarmer 74 | . 1 4 2 . . 7 . . 1 . . 9 12 . 4 5 . 5 13 . . . 6 5 Saboteur 5 | . . . . . . . . . . . . . . . . . . . . . 5 . . . Grunt 63 | . 6 4 2 . 2 4 8 3 7 . . 4 5 . . 4 . . 3 . . . 10 1 Brawler 3 | . . . 1 . . . . . 1 . . . . . . . . . . . 1 . . . Duelist 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Researcher 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 Sentry 26 | . . 3 2 . . 4 8 1 1 . . 1 1 . . . . . 3 . . . 2 . Demolisher 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Hunter 19 | . . . . . . . . 2 3 1 . . . . . . . 4 2 . 1 . 6 . Programmer 18 | . . . . . . . . 3 . . . 1 3 . . . . . 7 . . . 4 . Behemoth 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Executioner 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Protovariant G 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Decomposer 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . Samaritan 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . Assembled 14 | . . . 14 . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 10 | . 4 4 10 . 2 4 8 3 9 1 . 3 4 2 4 5 . 5 9 . 4 . 9 5 Combat Bots Only 10 | . 4 4 10 . 2 4 3 3 9 1 . 3 4 . 4 5 . 5 8 . 4 . 8 5 Max Kills in Single Turn 8 | . 1 1 1 . 1 2 2 1 8 1 . 3 2 2 3 3 . 1 3 . 1 . 4 3 Gunslinging 1 | . . . . . . 1 . . . . . 1 1 . . . . . 1 . . . 1 . Exploded 7 | . 1 . . . . . . . 7 . . 2 . . 2 2 . . 2 . . . 4 1 Melee 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -------- Run | Scr Mat Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp War Pro Res Tes Damage Taken 21864 | . 887 370 1191 . 748 759 541 477 433 . . 1583 914 51 98 268 . 1278 2245 . 701 . 4986 4334 Core 2554 | . 133 116 123 . 94 35 73 77 37 . . 122 83 23 16 . . 96 202 . 34 . 483 807 Absorbed by Shields 232 | . . . . . . . . . . . . . . . . . . . 152 . 48 . . 32 Redirected to Shielding 270 | . . . . . . . . . . . . . . . . . . 219 . . . . 51 . Regen/Repaired (Parts) 760 | . . . . . . . 550 102 92 . . . . . . . . . 16 . . . . . Core Remaining (%) 70 | 100 46 . . . 16 . 80 . . . . 66 90 . . . . 86 . . . 79 . . Volleys Fired 497 | . 44 28 41 . 5 19 40 26 10 1 . 21 37 3 3 10 . 23 57 . 14 3 73 39 Largest 5 | . 2 4 4 . 3 4 4 4 5 2 . 5 5 5 5 5 . 5 5 . 5 1 5 5 Hottest 422 | . 60 169 116 . 81 203 121 162 182 122 . 302 318 312 284 284 . 284 289 . 354 35 422 383 Shots Fired 1800 | . 84 99 127 . 13 63 135 98 45 3 . 103 187 15 11 50 . 105 239 . 58 3 267 95 Gun 1630 | . 84 49 96 . 10 63 135 98 44 3 . 100 187 15 10 46 . 105 237 . 58 3 232 55 Cannon 156 | . . 50 31 . 3 . . . . . . . . . 1 . . . . . . . 31 40 Launcher 12 | . . . . . . . . . 1 . . 3 . . . 4 . . 2 . . . 2 . Special 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . Kinetic 711 | . 73 95 127 . 13 2 . . . . . 14 32 . 3 10 . 41 179 . 14 3 48 57 Thermal 935 | . . 4 . . . 61 135 98 44 3 . 86 132 9 4 20 . 42 54 . 44 . 184 15 Explosive 12 | . . . . . . . . . 1 . . 3 . . . 4 . . 2 . . . 2 . Electromagnetic 137 | . 11 . . . . . . . . . . . 23 6 4 16 . 22 4 . . . 31 20 Entropic 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 Robot Hit Streak 29 | . 8 12 11 . 4 23 29 10 24 9 . 17 18 17 22 21 . 17 21 . 14 . 15 9 Robot Miss Streak 7 | . 5 7 4 . 4 2 2 2 1 . . 6 5 . . 2 . 3 5 . 3 . 3 7 Penetration Max 1 | . . . . . . . . . . . . . . . . 1 . 1 1 . . . 1 . Secondary Targets 28 | . . . 4 . . 1 . . 1 . . 2 2 . . . . 3 5 . 3 . 6 1 Max Gunslinging Chain 1 | . . . 1 . . 1 . . 1 . . 1 1 . . . . 1 1 . 1 . 1 1 Shots Hit Robots 1174 | . 52 59 70 . 14 60 92 62 33 2 . 65 110 8 5 24 . 75 162 . 42 . 197 42 Core Hits 503 | . 18 19 38 . 2 18 34 20 25 2 . 36 56 5 5 19 . 31 63 . 14 . 77 21 Critical Kills 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 Critical Parts Destroyed 20 | . 2 . 2 . 4 4 . . . . . . . . . . . . 7 . . . 1 . Critical Strikes 63 | . 4 1 4 . 4 9 10 2 . . . 3 7 1 . . . . 9 . 2 . 5 2 Burn 34 | . . . . . . 5 10 2 . . . 3 7 . . . . . 1 . 2 . 4 . Destroy 14 | . . . 3 . 1 . . . . . . . . . . . . . 8 . . . 1 1 Blast 2 | . . 1 1 . . . . . . . . . . . . . . . . . . . . . Corrupt 4 | . 2 . . . . . . . . . . . . 1 . . . . . . . . . 1 Smash 9 | . 2 . . . 3 4 . . . . . . . . . . . . . . . . . . Melee Attacks 77 | . 6 5 . . 10 24 . 1 1 . . . 3 . . . . 1 11 . 4 . 8 3 Impact 77 | . 6 5 . . 10 24 . 1 1 . . . 3 . . . . 1 11 . 4 . 8 3 Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 5 | . . 2 . . . 2 . . . . . . . . . . . . 1 . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 29053 | . 768 963 1119 . 339 1380 1812 1277 1125 34 . 1500 2041 169 188 1186 . 1495 4777 . 945 . 5953 1982 Guns 22398 | . 549 284 909 . 82 783 1809 1277 588 34 . 1341 2041 169 92 502 . 1495 4355 . 945 . 4308 835 Cannons 2181 | . . 511 210 . 18 . . . . . . . . . . . . . . . . . 759 683 Explosions 3107 | . 45 . . . . . . . 537 . . 159 . . 96 684 . . 292 . . . 830 464 Melee 1349 | . 159 168 . . 239 597 . . . . . . . . . . . . 130 . . . 56 . Ramming 18 | . 15 . . . . . 3 . . . . . . . . . . . . . . . . . Kinetic 8439 | . 442 739 1119 . 100 9 . . . . . 152 312 . 22 98 . 620 3141 . 185 . 771 729 Thermal 14124 | . 45 56 . . . 774 1809 1277 588 34 . 1189 1515 67 113 193 . 645 1165 . 760 . 3537 357 Explosive 2856 | . . . . . . . . . 537 . . 159 . . . 684 . . 292 . . . 830 354 Electromagnetic 2178 | . 107 . . . . . . . . . . . 214 102 53 211 . 230 49 . . . 759 453 Impact 1349 | . 159 168 . . 239 597 . . . . . . . . . . . . 130 . . . 56 . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 89 | . . . . . . . . . . . . . . . . . . . . . . . . 89 Highest Corruption 50 | . . 1 1 1 1 . . . 2 2 2 2 8 . . . . . 4 4 4 . 22 50 Average Corruption 5 | . . 1 1 1 1 . . . 2 2 2 2 2 . . . . . 3 4 4 . 12 26 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 45 | . . . . . . . . . . . . . . . . . . . . . . . . 45 Effects 181 | . . . 5 3 5 . . . 14 14 2 23 20 . . . . . 12 1 2 . 37 43 Message Errors 57 | . . . 2 . 3 . . . 6 3 1 9 5 . . . . . 4 1 . . 13 10 Matter Fused 38 | . . . 2 1 2 . . . 2 3 . 5 3 . . . . . 1 . 1 . 5 13 Heat Flow Errors 21 | . . . . . . . . . 5 3 . 2 2 . . . . . . . . . 4 5 Energy Discharges 15 | . . . . 1 . . . . . . 1 3 1 . . . . . 1 . 1 . 2 5 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Data Loss (minor) 14 | . . . . . . . . . 1 4 . 1 2 . . . . . 4 . . . 1 1 Data Loss (major) 6 | . . . . . . . . . . . . . . . . . . . 1 . . . 4 1 Misfires 8 | . . . . . . . . . . 1 . 1 4 . . . . . 1 . . . . 1 Alerts 8 | . . . 1 1 . . . . . . . . 1 . . . . . . . . . 1 4 Misdirections 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 Weapon Failures 11 | . . . . . . . . . . . . 2 2 . . . . . . . . . 5 2 Overload Shots 9 | . . . . . . . 1 2 . . . 6 . . . . . . . . . . . . Effects 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . Heat Surge 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . Overflow Damage 946 | . 116 113 . . 113 244 . . . . . . . . . 33 . . 95 . . . 100 132 Projectiles 76 | . . . . . . . . . . . . . . . . . . . . . . . 56 20 Explosions 204 | . 11 . . . . . . . . . . . . . . 33 . . 4 . . . 44 112 Melee 666 | . 105 113 . . 113 244 . . . . . . . . . . . . 91 . . . . . Knockbacks 13 | . . 4 2 . 1 . . . . . . . . . . . . . . . . . 1 5 Impact 3 | . . 2 . . . . . . . . . . . . . . . . . . . . 1 . Kinetic 10 | . . 2 2 . 1 . . . . . . . . . . . . . . . . . . 5 Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 327 | . 41 . . . . . . . 37 . . 49 . . 32 . . . . . . . . 168 Shots 6 | . 1 . . . . . . . 1 . . 1 . . 1 . . . . . . . . 2 Rammed 4 | . 2 . . . . . 1 . . . . . . . . . . . . . 1 . . . Targets Rammed 4 | . 2 . . . . . 1 . . . . . . . . . . . . . 1 . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 513 | . 223 330 332 . 146 431 204 51 192 217 . 513 376 169 121 109 . 156 334 . 362 . 446 189 Average Temperature 106 | . 88 111 150 . 76 157 62 16 65 87 . 117 125 85 66 44 . 50 102 . 108 . 120 51 Received Heat Transfer 3381 | . 288 93 234 . 432 306 225 117 99 . . 244 138 . . 81 . 51 145 . 72 . 580 276 Effects 18 | . 1 2 . . . 1 . . . . . . 2 . . . . . 5 . . . 7 . Shutdowns 4 | . . . . . . 1 . . . . . . . . . . . . 1 . . . 2 . Energy Bleed 3 | . . 1 . . . . . . . . . . . . . . . . . . . . 2 . Interference 7 | . 1 . . . . . . . . . . . 2 . . . . . 3 . . . 1 . Matter Decay 2 | . . 1 . . . . . . . . . . . . . . . . 1 . . . . . Damage (minor) 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 Parts Fried 22 | . 6 . . . 2 3 . . . . . . . 1 . . . . 2 . . . 6 2 Impact Corruptions 19 | . 5 2 . . 4 6 . . . . . . . . . . . . 2 . . . . . Robots Melted 7 | . . . . . . 1 3 1 . . . . . . . . . . . . 1 . 1 . Combat Hostiles 7 | . . . . . . 1 3 1 . . . . . . . . . . . . 1 . 1 . Parts Melted 70 | . . 1 . . . 8 12 7 1 . . 5 11 1 . . . 5 3 . 3 . 13 . Heat Transferred 27550 | . 50 111 . . . 1998 4292 2479 1184 74 . 2494 3637 149 37 422 . 1453 1871 . 1283 . 5583 433 Parts Sabotaged 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . 1 . . . . . . . . . . . . . 1 . . . . . . . . 1 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Scr Mat Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp War Pro Res Tes Peak Influence 651 | . 210 292 212 . 50 212 434 211 . . . . 253 195 . . . . 651 . . . 476 393 Initial 232 | . . 88 97 . . . 70 142 . . . . 44 104 . . . . 28 . . . . 232 Average 176 | . 89 129 116 . 33 95 298 73 . . . . 132 148 . . . . 382 . . . 188 263 Maximum Alert Level 2 | . 1 1 1 . . 1 2 1 . . . . 1 . . . . . 2 . . . 2 1 Low Security (%) 63 | 100 99 82 89 . 100 95 14 99 . . . . 64 100 . . . . 14 . . . 65 8 Level 1 29 | . . 17 10 . . 4 69 . . . . . 35 . . . . . 50 . . . 25 91 Level 2 6 | . . . . . . . 15 . . . . . . . . . . . 35 . . . 9 . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 46 | . 2 4 . . . 4 1 5 . . . . 7 3 . . . . 5 . . . 10 5 Investigation 9 | . . 2 . . . . . 2 . . . . 1 2 . . . . . . . . 2 . Extermination 13 | . . . . . . . . 2 . . . . 4 . . . . . 4 . . . 1 2 Reinforcement 18 | . 2 2 . . . 1 1 1 . . . . 2 1 . . . . 1 . . . 4 3 Assault . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison 6 | . . . . . . 3 . . . . . . . . . . . . . . . . 3 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 3 | . . . . . . . . . . . . . 1 1 . . . . 1 . . . . . Construction Impeded 4 | . . . . . . . . . . . . . . . . . . . 1 . . . 2 1 Haulers Reinforced 2 | . . . . . . . . . . . . . . 1 . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 --------- Run | Scr Mat Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp War Pro Res Tes Distress Signals 12 | . . 2 . . . 1 . 1 . . . . 2 1 . . . . . . . . 4 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 389 | . 17 17 28 . 3 20 20 14 15 1 . 20 29 3 4 9 . 14 37 . 39 . 57 42 Peak Tracking Total 17 | . 5 4 8 . 3 4 5 3 9 . . 5 5 3 3 5 . 4 6 . 13 . 9 17 Tactical Retreats 26 | . 6 . 3 . . 4 2 . . . . 1 2 1 . . . 1 2 . 1 . 1 2 Traps | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Scr Mat Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp War Pro Res Tes Traps Triggered 6 | . . . . . . . 2 . . . . . 2 . . . . . 1 . . . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 19 | . 1 . . . . . . 2 1 . . . . . . . . . . 1 14 . . . Machines | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 ---------- Run | Scr Mat Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp War Pro Res Tes Machines Disabled 26 | . . . 2 . 1 . 2 . 1 . . . 1 . . . . . 10 . 1 . 1 7 Max in Single Turn 5 | . . . 1 . 1 . 1 . 1 . . . 1 . . . . . 5 . 1 . 1 2 Garrison Access 2 | . . . . . . . . 1 . . . . . . . . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised 2 | . . . . . . . . 1 . . . . . . . . . . 1 . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 --------- Run | Scr Mat Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp War Pro Res Tes Machines Accessed 64 | . 4 2 . 1 . 4 8 9 1 . 3 . 3 5 . . 6 . 4 . 6 . 4 4 Terminals 33 | . 4 2 . . . 4 7 4 . . . . . 5 . . . . 2 . . . 2 3 Fabricators 6 | . . . . . . . . 3 . . . . 1 . . . . . 1 . . . 1 . Repair Stations 3 | . . . . . . . 1 1 . . . . . . . . . . 1 . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . . . . . . . . . 2 . . . . . . . . . . 1 Garrison Access 2 | . . . . . . . . 1 . . . . . . . . . . . . . . 1 . Total Hacks 228 | . 15 8 . 23 . 8 27 23 1 . 26 . 10 17 . . 18 . 12 . 22 . 10 8 Successful 165 | . 9 2 . 23 . 3 20 14 1 . 26 . 4 11 . . 18 . 6 . 22 . 2 4 Failed 63 | . 6 6 . . . 5 7 9 . . . . 6 6 . . . . 6 . . . 8 4 Catastrophic 11 | . 2 1 . . . 2 . 3 . . . . 1 1 . . . . . . . . 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Manual 50 | . 8 7 . . . 4 8 3 . . . . . 12 . . . . 7 . 1 . . . Terminals 93 | . 15 8 . . . 8 19 11 . . . . . 17 . . . . 6 . . . 5 4 Fabricators 16 | . . . . . . . . 7 . . . . 2 . . . . . 4 . . . 3 . Repair Stations 14 | . . . . . . . 8 4 . . . . . . . . . . 2 . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 12 | . . . . . . . . . . . . . 8 . . . . . . . . . . 4 Garrison Access 3 | . . . . . . . . 1 . . . . . . . . . . . . . . 2 . Terminal Hacks 126 | . 8 2 . 23 . 2 9 3 1 . 26 . . 8 . . 18 . 2 . 22 . 1 1 Record 42 | . . . . 23 . . . . . . 6 . . . . . 6 . . . 6 . . 1 Part Schematic 17 | . . . . . . . 1 . . . 11 . . 1 . . 4 . . . . . . . Robot Schematic 7 | . . . . . . . 1 . . . 6 . . . . . . . . . . . . . Robot Analysis 6 | . 1 1 . . . . . . . . . . . . . . 4 . . . . . . . Prototype ID Bank 26 | . 2 . . . . . 1 . . . 3 . . 1 . . 4 . . . 15 . . . Open Door 5 | . . . . . . . 3 . 1 . . . . . . . . . . . 1 . . . Branch Access Points 3 | . . . . . . . . 1 . . . . . 1 . . . . 1 . . . . . Terminal Index 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Alert Level 2 | . . . . . . 1 . . . . . . . . . . . . 1 . . . . . Unreport Threat 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Locate Traps 7 | . 3 . . . . 1 1 . . . . . . 2 . . . . . . . . . . Reprogram Traps 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Recall Investigation 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Registered Components 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Zone Layout 6 | . 2 1 . . . . 2 1 . . . . . . . . . . . . . . . . Fabricator Hacks 5 | . . . . . . . . 4 . . . . . . . . . . 1 . . . . . Network Status 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Load Schematic 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Build 3 | . . . . . . . . 2 . . . . . . . . . . 1 . . . . . Repair Station Hacks 14 | . . . . . . . 8 4 . . . . . . . . . . 2 . . . . . Scan Component 7 | . . . . . . . 4 2 . . . . . . . . . . 1 . . . . . Repair 7 | . . . . . . . 4 2 . . . . . . . . . . 1 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 7 | . . . . . . . . . . . . . 4 . . . . . . . . . . 3 Insert Component 4 | . . . . . . . . . . . . . 2 . . . . . . . . . . 2 Analyze 3 | . . . . . . . . . . . . . 2 . . . . . . . . . . 1 Garrison Access Hacks 2 | . . . . . . . . 1 . . . . . . . . . . . . . . 1 . Seal Access 2 | . . . . . . . . 1 . . . . . . . . . . . . . . 1 . Unauthorized Hacks 11 | . 1 . . . . 1 3 2 . . . . . 3 . . . . 1 . . . . . Terminals 8 | . 1 . . . . 1 3 . . . . . . 3 . . . . . . . . . . Track 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Botnet 7 | . 1 . . . . 1 3 . . . . . . 2 . . . . . . . . . . Fabricators 3 | . . . . . . . . 2 . . . . . . . . . . 1 . . . . . Report 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Prioritize 2 | . . . . . . . . 1 . . . . . . . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 38 | . 4 2 . . . 4 6 5 . . . . 2 5 . . . . 4 . . . 3 3 Full Trace Events 8 | . . 1 . . . . 1 2 . . . . 1 2 . . . . . . . . 1 . Feedback Events 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . Corruption 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 9 | . . . . . . . 1 . . . 6 . . . . . . . . . . . . 2 Robots Built 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time 58 | . . . . . . . . 58 . . . . . . . . . . . . . . . . Total Robot Build Rating 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . Part Schematics Acquired 25 | . . . . . . . 1 . . . 11 . 2 1 . . 4 . . . . . . 6 Parts Built 2 | . . . . . . . . 1 . . . . . . . . . . 1 . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time 153 | . . . . . . . . 84 . . . . . . . . . . 69 . . . . . Total Part Build Rating 13 | . . . . . . . . 4 . . . . . . . . . . 9 . . . . . Parts Repaired 7 | . . . . . . . 4 2 . . . . . . . . . . 1 . . . . . Time 378 | . . . . . . . 184 108 . . . . . . . . . . 86 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . . . . . . . . . 2 . . . . . . . . . . 1 Part Schematics Acquired 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------------ Run | Scr Mat Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp War Pro Res Tes Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . Manual 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Relay Couplers Released 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 . Programmers 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . . 2 . . . 1 . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -------- Run | Scr Mat Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp War Pro Res Tes Total Allies 7 | . . . . . . . 1 1 2 . . 1 1 . . . . . . . . . 1 . Largest Group 3 | . . . . . . . 1 1 3 3 . 1 1 . . . . . . . . . 1 . Highest-Rated Group 116 | . . . . . . . 100 100 75 75 . 96 26 . . . . . . . . . 116 . Highest-Rated Ally 116 | . . . . . . . 100 100 32 32 . 96 26 . . . . . . . . . 116 . Total Orders 8 | . . . . . . . . . 3 2 . . 1 . . . . . . . . . 1 1 STAY 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . FOLLOW 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . AID 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . . DROP 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . EXPLORE 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 Ally Attacks 63 | . . . . . . . 8 . 12 4 . 11 . . . . . . . . . . 28 . Total Damage 2790 | . . . . . . . 282 . 294 98 . 442 . . . . . . . . . . 1674 . Kills 23 | . . . . . . . 3 . 2 . . 4 . . . . . . . . . . 14 . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Intel | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Scr Mat Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp War Pro Res Tes Robot Analysis Total 6 | . 1 1 . . . . . . . . . . . . . . 4 . . . . . . . Derelict Logs Recovered 6 | . . . 1 . . . . . 1 . . 1 . . 1 1 . 1 . . . . . . Drone Launches 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 Drone Recoveries 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 Exploration | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------------- Run | Scr Mat Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp War Pro Res Tes Turns Passed 20654 | 55 747 847 617 289 546 1177 1500 1710 1039 899 210 1358 1517 359 491 698 230 1079 1509 21 1107 405 1416 828 Spaces Moved 9163 | 46 366 325 282 185 203 394 531 574 388 359 85 502 725 198 278 412 164 512 708 15 667 243 508 493 Core 57 | 3 . . . . . . . . . . . . 1 . . . . . . . . . . 53 Treads 6503 | 1 13 170 22 . 202 394 531 574 388 359 85 502 724 198 278 320 . . 388 15 667 243 429 . Legs 568 | . . . . . . . . . . . . . . . . . . . 49 . . . 79 440 Wheels 2035 | 42 353 155 260 185 1 . . . . . . . . . . 92 164 512 271 . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 95 145 145 155 155 170 170 250 250 250 250 250 170 170 170 130 130 130 130 150 150 155 114 50 Average Speed 183 | 88 151 194 161 155 244 237 205 250 250 250 250 250 171 170 171 156 130 130 151 150 150 155 173 123 Slowest Speed 1150 | 160 240 240 240 155 245 250 250 250 250 250 250 250 1150 170 250 170 130 130 225 150 155 155 400 265 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 45 | 3 61 30 55 50 46 27 66 18 63 55 73 72 19 5 50 60 63 76 23 5 80 45 13 71 Regions Visited 24 Branch Regions 16 Pre-discovered Areas 6 | . . . 1 1 . . . . . . 1 . . . . . 3 . . . . . . . Known Exits Taken 5 | . . . . . . . . 1 . . . 1 1 1 . . . . 1 . . . . . Unknown Exits Taken 19 | 1 1 1 1 1 1 1 1 . 1 1 1 . . . 1 1 1 1 . 1 1 1 1 . Scrap Searched 12 | . . . 2 . 1 . . . . 1 . . . . 3 1 . 3 . . . 1 . . Spaces Dug 44 | . . 2 . . . 2 1 3 1 . . . 3 . 1 . . 2 10 . . 2 6 11 Terrain Destroyed 379 | . 7 2 . . . 2 1 3 14 . . 43 3 . 5 51 . 12 128 . 9 2 52 45 Melee 25 | . . 2 . . . 2 . 1 1 . . . 3 . . . . 1 9 . . . 6 . Projectile 90 | . . . . . . . 1 2 . . . 2 . . 2 2 . 10 33 . 9 2 10 17 AOE 261 | . 7 . . . . . . . 13 . . 41 . . 3 49 . . 85 . . . 35 28 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 --------- Run | Scr Mat Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp War Pro Res Tes Total 11734 | 56 468 473 353 187 225 564 861 786 428 360 84 547 888 215 285 433 183 858 985 14 736 268 847 630 Wait 1351 | . 26 76 14 . . 72 245 164 9 1 . 9 58 3 . 1 . 310 141 . 9 19 167 27 Move 9140 | 45 365 324 281 184 202 393 530 573 387 358 84 501 724 197 277 411 163 511 707 14 667 242 507 493 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 151 | 4 12 10 . 3 . 20 15 5 2 . . 1 13 4 . 1 4 2 20 . 6 2 16 11 Fast Attach 110 | 6 1 5 1 . . 6 6 4 1 . . . 13 2 . 1 5 1 8 . 13 . 22 15 Attach 86 | . 6 3 4 . 7 3 3 1 3 . . 7 3 2 . 1 . 7 14 . 1 1 12 8 Detach 31 | . . 5 . . . 2 2 2 1 . . . 5 1 . 2 1 1 3 . 3 . 2 1 Swap 124 | 1 5 9 7 . 1 3 3 6 4 . . 5 13 . 4 5 2 2 14 . 2 1 22 15 Drop 148 | . 1 8 5 . . 22 16 4 . . . . 16 3 1 1 8 . 10 . 17 . 18 18 Fire 497 | . 44 28 41 . 5 19 40 26 10 1 . 21 37 3 3 10 . 23 57 . 14 3 73 39 Melee 77 | . 6 5 . . 10 24 . 1 1 . . . 3 . . . . 1 11 . 4 . 8 3 Ram 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . Crush 2 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . Rewire 16 | . . . . . . . . . 10 . . 3 3 . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -8/Storage -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory -5/Factory (discovered 4 exits: *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 3 exits: *Res / *Upp x2) -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research -3/Testing History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 14) 56 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 420 | -10/Materials | Discovered new exit (range 9) 509 | -10/Materials | Lost 3 parts (1p1n1w) 669 | -10/Materials | Discovered new exit (range 15) 778 | -10/Materials | Core integrity fell below 50% 803 | -10/Materials | Entered another Materials area 803 | -9/Materials | Evolved 2 slots: Weapon x2 821 | -9/Materials | Lost 3 parts (1n1u1w) 1075 | -9/Materials | Build established: Tank 1525 | -9/Materials | Discovered new exit (range 16) 1650 | -9/Materials | Entered Mines 1659 | -9/Mines | Met a Derelict bent on vengeance 1825 | -9/Mines | Learned location of Zion (-6) 1878 | -9/Mines | Assembled infested the area 1883 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1968 | -9/Mines | Core integrity fell below 50% 2026 | -9/Mines | Destroyed 10 combat bots 2046 | -9/Mines | Discovered new exit (range 14) 2106 | -9/Mines | Lost 3 parts (1n1u1w) 2260 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2260 | -9/Mines | Discovered new exit (range 5) 2267 | -9/Mines | Entered Exiles 2292 | -9/Exiles | Discovered new exit (range 15) 2333 | -9/Exiles | Met 8R-AWN 2359 | -9/Exiles | Met EX-HEX 2418 | -9/Exiles | Met EX-DEC 2487 | -9/Exiles | Build established: Scavenger-Tank 2539 | -9/Exiles | Discovered new exit (range 14) 2556 | -9/Exiles | Entered Mines 2607 | -8/Mines | Core integrity fell below 20% 2635 | -8/Mines | Lost 6 parts (2n1u3w) 2931 | -8/Mines | Build established: Tank 3014 | -8/Mines | Discovered new exit (range 5) 3102 | -8/Mines | Entered Materials 3102 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3847 | -8/Materials | Garrison activated, responded to threat 4150 | -8/Materials | Discovered new exit (range 10) 4279 | -8/Materials | Entered Storage 4902 | -8/Storage | Repaired Arm. Treads 4942 | -8/Storage | Repaired Arm. Treads 4999 | -8/Storage | Build established: Hacker-Gunner 5013 | -8/Storage | Repaired Cld. Pulse Rifle 5052 | -8/Storage | Repaired Arm. Treads 5325 | -8/Storage | Met 01-MTF 5422 | -8/Storage | Discovered new exit (range 9) 5779 | -8/Storage | Entered Factory 5779 | -7/Factory | Accompanied by 1 ally (01-MTF) 5779 | -7/Factory | Evolved 2 slots: Utility x2 5784 | -7/Factory | 01-MTF left 5893 | -7/Factory | Fabricated Imp. Cooling System (x1) 6201 | -7/Factory | Build established: Hacker-Tank 6257 | -7/Factory | Repaired Arm. Treads 6327 | -7/Factory | Repaired Cld. Pulse Rifle 6540 | -7/Factory | Identified exit to Lower Caves 7441 | -7/Factory | Cargo convoy interrupted 7485 | -7/Factory | Fabricated M-28 Smith (x1) 7489 | -7/Factory | Entered Lower Caves 7489 | -7/Lower Caves | Accompanied by 1 ally 7491 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 7524 | -7/Lower Caves | Destroyed 9 combat bots 7585 | -7/Lower Caves | Encountered a Warlord checkpoint 7689 | -7/Lower Caves | Build established: Skirmisher 7820 | -7/Lower Caves | Found Alien Artifact 7820 | -7/Lower Caves | Identified Core Expander 7820 | -7/Lower Caves | Installed Core Expander, added new Weapon slot 8459 | -7/Lower Caves | Discovered new exit (range 12) 8518 | -7/Lower Caves | Learned Factory stockpile data 8528 | -7/Lower Caves | Entered another Lower Caves area 8528 | -7/Lower Caves | Accompanied by 3 allies 8570 | -7/Lower Caves | Discovered new exit (range 13) 8646 | -7/Lower Caves | Spotted B-75 Beast 9082 | -7/Lower Caves | Discovered new exit (range 13) 9263 | -7/Lower Caves | Encountered a Warlord checkpoint 9427 | -7/Lower Caves | Entered Data Miner 9427 | -7/Data Miner | Discovered new exit (range 6) 9475 | -7/Data Miner | Met Data Miner 9542 | -7/Data Miner | Learned location of Section 7 (-2) 9542 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 9580 | -7/Data Miner | Received God Mode back door access code from Data Miner 9637 | -7/Data Miner | Entered Proximity Caves 9765 | -6/Proximity Caves | Escorted by Enhanced Grunt 10214 | -6/Proximity Caves | Spotted B-75 Beast 10557 | -6/Proximity Caves | Build established: Tank 10668 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 10709 | -6/Proximity Caves | Lost 4 parts (1n3w) 10900 | -6/Proximity Caves | Identified exit to Factory 10995 | -6/Proximity Caves | Entered Factory 10995 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11919 | -6/Factory | Build established: Skirmisher 12262 | -6/Factory | Incoming investigation squad redirected 12453 | -6/Factory | Discovered new exit (range 10) 12511 | -6/Factory | Identified exit to Factory 12512 | -6/Factory | Entered another Factory area 12512 | -5/Factory | Evolved 2 slots: Utility x2 12551 | -5/Factory | Identified exit to Upper Caves 12551 | -5/Factory | Identified exit to Extension 12760 | -5/Factory | Incoming investigation squad redirected 12862 | -5/Factory | Found Exp. Targeting Computer 12871 | -5/Factory | Entered Upper Caves 12942 | -5/Upper Caves | Encountered a Warlord checkpoint 12989 | -5/Upper Caves | Learned Factory interactive machine intel 13347 | -5/Upper Caves | Discovered new exit (range 9) 13362 | -5/Upper Caves | Entered another Upper Caves area 13369 | -5/Upper Caves | Discovered new exit (range 16) 13590 | -5/Upper Caves | Learned Factory non-interactive machine intel 14028 | -5/Upper Caves | Discovered new exit (range 7) 14060 | -5/Upper Caves | Entered Zhirov 14060 | -5/Zhirov | Discovered new exit (range 3) 14084 | -5/Zhirov | Met Zhirov 14112 | -5/Zhirov | Learned location of Quarantine (-2) 14112 | -5/Zhirov | Learned location of Testing (-3) 14112 | -5/Zhirov | Learned location of Command (-1) 14132 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 14159 | -5/Zhirov | Found Alien Artifact 14159 | -5/Zhirov | Identified Integrated Dissipator 14159 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 14178 | -5/Zhirov | Found Alien Artifact 14290 | -5/Zhirov | Entered Proximity Caves 14323 | -4/Proximity Caves | Learned Research emergency access door positions 14525 | -4/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 14707 | -4/Proximity Caves | Lost 3 parts (2u1w) 15206 | -4/Proximity Caves | Spotted B-86 Titan 15289 | -4/Proximity Caves | Lost 3 parts (1p1u1w) 15353 | -4/Proximity Caves | Discovered new exit (range 13) 15369 | -4/Proximity Caves | Entered Factory 15369 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 15370 | -4/Factory | Loaded intel: 173 non-interactive machine locations 15371 | -4/Factory | Loaded intel: 51 interactive machine locations 15479 | -4/Factory | Repaired Corrupted Lgt. Antimatter Reactor 15531 | -4/Factory | Incoming assault squad redirected 15618 | -4/Factory | Discovered new exit (range 19) 15632 | -4/Factory | Destroyed 8 combat bots 15775 | -4/Factory | Build established: Assassin 16010 | -4/Factory | Fabricated Centrium Leg (x1) 16070 | -4/Factory | Lost 3 parts (1n2w) 16201 | -4/Factory | Discovered new exit (range 7) 16238 | -4/Factory | Identified exit to Upper Caves 16878 | -4/Factory | Entered Upper Caves 16893 | -4/Upper Caves | A Derelict revealed a hidden shortcut to "reach the base" 16899 | -4/Upper Caves | Entered Warlord 16917 | -4/Warlord | Build established: Scavenger-Assassin 16950 | -4/Warlord | System corruption cleaned by Quarantine Array 17087 | -4/Warlord | Visited the Vortex Lab 17099 | -4/Warlord | Warlord's base attacked by MAIN.C 17114 | -4/Warlord | Found Prototype Energy Gun 17116 | -4/Warlord | Found Prototype Energy Gun 17326 | -4/Warlord | Met Warlord 17342 | -4/Warlord | Opened Warlord's prototype stash 17355 | -4/Warlord | Found Prototype Processor 17355 | -4/Warlord | Identified Exp. Target Analyzer 17364 | -4/Warlord | Found Prototype Hackware 17364 | -4/Warlord | Identified System Mapper 17376 | -4/Warlord | Found Prototype Device 17376 | -4/Warlord | Identified Exp. Cloaking Device 17389 | -4/Warlord | Found Prototype Reactor 17389 | -4/Warlord | Identified Vortex Chain Reactor 17449 | -4/Warlord | Warlord forces counterattacked 17757 | -4/Warlord | Build established: Hacker-Skirmisher 17774 | -4/Warlord | Warlord base infiltrated, sounded retreat 17870 | -4/Warlord | Spotted B-90 Cyclops 17872 | -4/Warlord | Spotted Executioner 17913 | -4/Warlord | Spotted Executioner 17934 | -4/Warlord | Spotted Striker 17944 | -4/Warlord | Spotted Executioner 17963 | -4/Warlord | Destroyed Executioner 17980 | -4/Warlord | Discovered new exit (range 18) 17999 | -4/Warlord | Spotted Striker 18006 | -4/Warlord | Entered Proximity Caves 18223 | -3/Proximity Caves | Spotted B-86 Titan 18372 | -3/Proximity Caves | Discovered new exit (range 8) 18411 | -3/Proximity Caves | Entered Research 18411 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 18470 | -3/Research | Spotted B-86 Titan 18489 | -3/Research | Befriended a Behemoth using the annoying Tinkerer's hack 18808 | -3/Research | Garrison activated, responded to threat 18931 | -3/Research | Spotted B-86 Titan 18948 | -3/Research | Destroyed B-86 Titan 19085 | -3/Research | Identified Vortex Rail (x2) 19371 | -3/Research | System corruption reached 10% 19490 | -3/Research | Destroyed 8 combat bots 19610 | -3/Research | Lost 3 parts (2n1w) 19731 | -3/Research | Lost 5 parts (2p1u2w) 19778 | -3/Research | Discovered new exit (range 2) 19827 | -3/Research | Entered Testing 19961 | -3/Testing | Found Prototype Launcher 19961 | -3/Testing | Identified Z-bomb Delivery System 20007 | -3/Testing | Found Prototype Ballistic Cannon 20007 | -3/Testing | Identified Omega Cannon 20125 | -3/Testing | Lost 6 parts (1p2n1u2w) 20330 | -3/Testing | Found Prototype Energy Cannon 20330 | -3/Testing | Identified Hpw. Disruptor Cannon 20368 | -3/Testing | Spotted PG-L8QZLGRG2X 20393 | -3/Testing | Core integrity fell below 50% 20404 | -3/Testing | Destroyed PG-L8QZLGRG2X 20420 | -3/Testing | System corruption reached 30% 20433 | -3/Testing | Lost 5 parts (3n2u) 20474 | -3/Testing | Scanned by Researcher 20492 | -3/Testing | Identified Transdimensional Reconstructor 20492 | -3/Testing | Warped through subspace 20523 | -3/Testing | Lost 3 parts (1p2w) 20628 | -3/Testing | Core integrity fell below 20% 20655 | -3/Testing | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 20622_ Adv. VSS Leg destroyed. 20623_ Dropped Hcp. Storage Unit. 20623_ U-05 Engineer lays Concrete. 20623_ Dropped Particle Accelerator. 20624_ Dropped Com. HERF Cannon. 20624_ U-05 Engineer builds a Wall. 20624_ Adv. Terrain Scan Processor destroyed. 20625_ Acquired Adv. Terrain Scanner. 20626_ System corrupted: Matter fused (-10). 20627_ Acquired Lrg. Storage Unit. 20627_ Mak. Armor Plating destroyed. 20628_ Dropped Cld. Antimatter Reactor. 20629_ Enh. Optical Array destroyed. 20629_ Enh. Biometal Leg destroyed. 20630_ P-80 Master resets P-80 Master, system corruption cleaned. 20638_ Door malfunctions. 20641_ System corrupted: IFF burst signal emitted. 20641_ W-44 Eye sends out distress signal. 20643_ Enh. Biometal Leg destroyed. 20651_ Graviton Restrictor disabled. 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"R"" #???????????????? | | ##?############= """ #???????????????? | | #???????????????? | | ? #???????????????? | | ###+?###?#?############# ########???????????????? | | ##? ????????????????#### #??????????????????????? | | ????"???????????????#g @#??????????????????????? | | #? ?????????????????#g +??????????????????????? | | ????????????????????#g #??????????????????????? | | ????????????????????#### +??????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????#+##??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 104 Coolant Potential 65 Energy Generation 55 Energy Capacity 1050 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 20 Terrain Scan Density 210 Cloak Strength 3 Armor Coverage 600 Propulsion Shielding 66 Weapon Shielding 90 Phase Shifting 5 Evasion (%) 55 Targeting Accuracy 12 Recoil Reduction 6 Energy Filtering 30 Particle Charging 30 Offensive Hacking 30 Defensive Hacking 11 Item Schematics ----------------- System Restoration Module | -8/Storage | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Exp. Weapon Shielding | -7/Data Miner | Free Imp. Lightning Gun | -7/Data Miner | Free Gyrokinetic Inverter | -7/Data Miner | Free Adv. Field Recycling Unit | -7/Data Miner | Free Tesla Rifle | -7/Data Miner | Free Hyp. Coil Gun | -7/Data Miner | Free Quantum Capacitor | -7/Data Miner | Free Adv. Medium Treads | -7/Data Miner | Free Imp. Sensor Array | -6/Factory | Scanalyzed Adv. Terrain Scanner | -6/Factory | Scanalyzed Imp. Heavy Treads | -5/Factory | Hacked Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Hellfire Missile Launcher | -3/Testing | Archive Adv. KE Penetrator | -3/Testing | Archive Hdn. Centrium Wheel | -3/Testing | Archive Exp. Focal Shield | -3/Testing | Archive Adv. Variable Charge Gun | -3/Testing | Archive Imp. Energy Mantle | -3/Testing | Archive Robot Schematics ------------------ M-28 Smith | -8/Storage | Hacked G-47 Trooper | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free E-15 Imp | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free H-77 Assassin | -3/Testing | Archive M-30 Cleanser | -3/Testing | Archive Fabricated ------------ Imp. Cooling System | x1 | -7/Factory | Preloaded M-28 Smith | x1 | -7/Factory Centrium Leg | x1 | -4/Factory | Preloaded Alien Tech Used ----------------- Core Expander Integrated Dissipator Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed AlphaSkeletonBay Manual? 0 Play Time 03:09:43 Cumulative 155.5 hours Start 2022.04.19 @ 23:39:33 End 2022.04.22 @ 12:36:14 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 124 Rogue 124 Adventurer 0 Explorer 0 Win Type - Total 15 Types 15/0/0/0/0/0/0/0/0 Lore% 67 Gallery% 72 Achievement% 60 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: e7269123-51ff-4049-b984-9197282e2b13