Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.01 @ 20:48:32 Player: Mtal Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (21) 105 Value Destroyed (518) 518 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1543 Bonus ------- None Cogmind --------- Core Integrity 318/400 Matter 172/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Treading (240) Ox1 Location -9/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- Light Treads > --- UTILITY (3) ------ Large Storage Unit Sensor Array Light Armor Plating > --- WEAPON (2) ------- Improved Assault Rifle > --- INVENTORY (15) --- Light Treads Light Treads Improved Heat Sink Huge Storage Unit Large Battery (200) Sensor Array Sensor Array Core Shielding Heavy EM Pulse Gun Mining Laser Peak State ------------ > --- POWER ------------ Light Ion Engine Light Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Sensor Array Light Armor Plating > --- WEAPON ----------- Heavy EM Pulse Gun Improved Assault Rifle > --- INVENTORY -------- Improved Heat Sink Huge Storage Unit Large Battery Sensor Array Sensor Array Core Shielding Light Armor Plating Assault Rifle Light Assault Rifle Improved Assault Rifle Mining Laser [Rating: 13] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Utility Sensor Array Device Sensor Array Storage Large Storage Unit Protection Light Armor Plating Weapon Assault Rifle Energy Gun Heavy EM Pulse Gun Ballistic Gun Assault Rifle Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power 1 | . . 1 Propulsion . | . . . Utility 1 | . . 1 Weapon . | . . . Parts Attached 16 | 6 3 7 Power 2 | 1 . 1 Engine 2 | 1 . 1 Core . | . . . Reactor . | . . . Propulsion 3 | 2 . 1 Treads 3 | 2 . 1 Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 6 | 1 2 3 Device 1 | . 1 . Storage 3 | 1 1 1 Processor . | . . . Hackware . | . . . Protection 2 | . . 2 Artifact . | . . . Weapon 5 | 2 1 2 Energy Gun 1 | . . 1 Energy Cannon . | . . . Ballistic Gun 4 | 2 1 1 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 1 | . . 1 Parts Lost 6 | . 1 5 Power 2 | . . 2 Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon 2 | . 1 1 Highest Loss Streak 4 | . 1 4 To Critical Strikes 1 | . . 1 Average Backups 7 | 1 5 9 Power . | . 1 . Propulsion . | . . . Utility 5 | . 3 6 Weapon 1 | . . 1 Tool/Special . | . . . Unused Backups 10 | . 1 9 Power . | . . . Propulsion 1 | . . 1 Utility 6 | . . 6 Weapon 3 | . 1 2 Tool/Special . | . . . Average Slot Usage (%) 93 | . 96 90 Engine 14 | . 14 15 Treads 24 | . 28 21 Device 11 | . 11 11 Storage 12 | . 14 11 Protection 5 | . . 10 Energy Gun 1 | . . 3 Ballistic Gun 22 | . 27 17 Peak Build Rating 13 | 6 8 13 Average Rating 8 | 3 7 10 On Entrance 4 | . 6 8 Naked Turns . | . . . Heaviest Build 35 | 12 27 35 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 1 | . . 1 Average Overweight (x) . | . . . Largest Inventory Capacity 25 | 8 15 25 Average Capacity 12 | 6 10 15 Most Carried 11 | 3 10 11 Average Carried 7 | 1 5 9 Final Capacity 15 | 8 15 15 Final Carried 10 | 2 10 10 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 583 | 226 211 146 Remotely . | . . . Salvage Created 700 | . 350 350 Parts 50 | . 24 26 Haulers Intercepted 1 | . 1 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 15 | . 6 9 Guns 15 | . 6 9 Classes Destroyed 7 | . 4 3 Worker 1 | . . 1 Builder 1 | . 1 . Hauler 1 | . 1 . Watcher 3 | . 1 2 Swarmer 4 | . . 4 Grunt 9 | . 6 3 Sentry 2 | . . 2 Best Kill Streak 6 | . 6 4 Combat Bots Only 4 | . 4 3 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 135 | . 42 93 Missed 47 | . 16 31 Hits 88 | . 26 62 Projectile 88 | . 26 62 Critical Strikes 2 | . 1 1 Damage Taken 950 | . 347 603 Core 150 | . 68 82 Absorbed by Shields . | . . . Core Remaining (%) 86 | 100 72 . Volleys Fired 73 | . 32 41 Largest 2 | . 2 2 Hottest 65 | . 40 65 Shots Fired 126 | . 51 75 Gun 126 | . 51 75 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 122 | . 51 71 Thermal . | . . . Explosive . | . . . Electromagnetic 4 | . . 4 Robot Hit Streak 12 | . 9 12 Robot Miss Streak 5 | . 3 5 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 78 | . 31 47 Core Hits 34 | . 16 18 Critical Kills 1 | . . 1 Critical Parts Destroyed . | . . . Critical Strikes 1 | . . 1 Destroy 1 | . . 1 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1091 | . 381 710 Guns 1088 | . 381 707 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming 3 | . . 3 Kinetic 1047 | . 381 666 Thermal . | . . . Explosive . | . . . Electromagnetic 41 | . . 41 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 3 | . 3 . Average Corruption 2 | . 2 . Corruption Purged . | . . . Corruption Blocked . | . . . Effects 2 | . 2 . Message Errors 1 | . 1 . Matter Fused 1 | . 1 . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed 1 | . . 1 Targets Rammed 1 | . . 1 Kicked . | . . . Crushed . | . . . Highest Temperature 36 | . 20 36 Average Temperature 10 | . 6 13 Received Heat Transfer 315 | . 219 96 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 104 | . 92 104 Initial . | . . . Average 20 | . 24 18 Influence Increases 438 | . 159 279 Destroy 0b10 Robot/C 300 | . 120 180 Destroy 0b10 Robot/NC 30 | . 15 15 Destroy Leader 68 | . 24 44 Successful Hack 9 | . . 9 Destroy Structure 1 | . . 1 Lose Combat Pursuer 30 | . . 30 Influence Decreases 342 | . 159 183 Time Decay 292 | . 149 143 Lost Part 50 | . 10 40 Squads Dispatched 2 | . . 2 Investigation . | . . . Extermination . | . . . Reinforcement 2 | . . 2 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 1 | . . 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 25 | . 9 16 Peak Tracking Total 5 | . 5 5 Tactical Retreats 2 | . . 2 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 3 | . 3 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 4 | . 3 1 Terminals 3 | . 2 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 8 | . 6 2 Successful 3 | . 2 1 Failed 5 | . 4 1 Catastrophic 3 | . 2 1 Database Lockouts . | . . . Manual 6 | . 4 2 Terminals 6 | . 4 2 Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 1 | . . 1 Level Access Points 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 2 | . 2 . Report Inventory 1 | . 1 . Retrieve Matter 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 3 | . 2 1 Full Trace Events 2 | . 2 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) 1045 | . 486 559 Sensors 1045 | . 486 559 Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 1220 | 69 592 559 Spaces Moved 587 | 40 307 240 Core 5 | 5 . . Treads 582 | 35 307 240 Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 160 Average Speed 160 | 146 160 164 Slowest Speed 240 | 160 160 240 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 25 | 3 43 30 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 734 | 48 358 328 Wait 33 | . 4 29 Move 585 | 39 306 240 Hop . | . . . Pick Up 19 | 3 11 5 Fast Attach 6 | 5 1 . Attach 5 | 1 1 3 Detach . | . . . Swap 7 | . 1 6 Drop 5 | . 2 3 Fire 73 | . 32 41 Melee . | . . . Ram . | . . . Kick . | . . . Crush 1 | . . 1 Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: Mat x3) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 5 | -11/Scrapyard | Discovered new exit (range 16) 70 | -11/Scrapyard | Entered Materials 224 | -10/Materials | Discovered new exit (range 8) 311 | -10/Materials | Build established: Mutant 662 | -10/Materials | Entered another Materials area 662 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 739 | -9/Materials | Identified exit to Materials 1217 | -9/Materials | Lost 4 parts (1p1n1u1w) 1221 | -9/Materials | Self-destructed Last Messages --------------- 01155_ U-05 Engineer works on Purification Channel. 01156_ Lgt. Armor Plating destroyed. 01156_ G-34 Mercenary destroyed. 01158_ K-01 Serf collects debris. 01160_ U-05 Engineer works on Purification Channel. 01165_ Acquired 42 matter. 01165_ U-05 Engineer works on Purification Channel. 01168_ S-10 Pest destroyed. 01169_ Acquired 13 matter. 01177_ Assault Rifle destroyed. 01178_ S-10 Pest destroyed. 01183_ K-01 Serf collects debris. 01186_ Critical hit (Destroy). 01186_ Lgt. Treads destroyed. 01187_ K-01 Serf collects debris. 01190_ S-10 Pest destroyed. 01191_ K-01 Serf collects debris. 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