Cogmind - Beta 16 *** ADVENTURER MODE // 2025.12.13 @ 05:25:28 Player: Nagash Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (6) 3000 Regions Visited (7) 1400 Robots Destroyed (18) 90 Value Destroyed (573) 573 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5083 Bonus ------- None Cogmind --------- Core Integrity 0/1150 Matter 185/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Myomer Leg Improved Utility Shielding Layered Heavy Armor Plating Peak State ------------ > --- POWER ------------ Neutrino Core Micro Fission Core > --- PROPULSION ------- Improved Linear Gravjet Improved Linear Gravjet Improved Linear Gravjet > --- UTILITY ---------- Medium Storage Unit Layered Light Armor Plating Layered Heavy Armor Plating Layered Heavy Armor Plating > --- WEAPON ----------- Gauss Cannon Heavy Gauss Cannon > --- INVENTORY -------- Improved Linear Gravjet Improved Linear Gravjet Improved Utility Shielding [Rating: 74] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Fission Core Propulsion Compact Wheel Treads Improved Treads Wheel Compact Wheel Hover Unit Improved Linear Gravjet Utility Seismic Detector Device Seismic Detector Storage Small Storage Unit Processor Makeshift Terrain Scan Processor Hackware Hacking Suite Protection Layered Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Ballistic Cannon Flak Cannon Build | -11 -10 -10 -7 -5 -5 -5 -4 ------- Run | Yrd Mat Sub Rec Fac Upp Upp Fac Slots Evolved 12 | . . . . 10 . . 2 Power 3 | . . . . 2 . . 1 Propulsion 4 | . . . . 4 . . . Utility 4 | . . . . 3 . . 1 Weapon 1 | . . . . 1 . . . Parts Attached 44 | 7 1 3 5 7 10 . 11 Power 6 | 1 . 2 1 . 1 . 1 Engine 4 | 1 . 2 1 . . . . Core 2 | . . . . . 1 . 1 Reactor . | . . . . . . . . Propulsion 16 | 3 . 1 2 3 2 . 5 Treads 2 | . . . . . 2 . . Leg . | . . . . . . . . Wheel 7 | 3 . 1 2 1 . . . Hover 7 | . . . . 2 . . 5 Flight . | . . . . . . . . Utility 16 | 2 . . 1 4 5 . 4 Device 4 | 1 . . . 3 . . . Storage 4 | 1 . . 1 . 2 . . Processor 4 | . . . . 1 2 . 1 Hackware 1 | . . . . . . . 1 Protection 3 | . . . . . 1 . 2 Artifact . | . . . . . . . . Weapon 6 | 1 1 . 1 . 2 . 1 Energy Gun 3 | 1 1 . . . 1 . . Energy Cannon . | . . . . . . . . Ballistic Gun . | . . . . . . . . Ballistic Cannon 3 | . . . 1 . 1 . 1 Launcher . | . . . . . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . . . 1 . . . Parts Lost 16 | . . 1 5 1 3 . 6 Power 4 | . . 1 1 1 . . 1 Propulsion 4 | . . . 1 . 1 . 2 Utility 5 | . . . 1 . 2 . 2 Weapon 3 | . . . 2 . . . 1 Highest Loss Streak 6 | . . 1 3 1 3 . 6 To Critical Strikes . | . . . . . . . . Average Backups 6 | 4 7 7 7 6 4 5 3 Power 1 | . 1 1 1 1 1 1 . Propulsion 1 | 1 2 2 . . . . . Utility 3 | 1 2 3 5 5 2 1 2 Weapon . | . . . . . 1 3 . Tool/Special . | . . . . . . . . Unused Backups 6 | . 2 . . . 2 . 2 Power . | . . . . . . . . Propulsion 3 | . 2 . . . . . 1 Utility 3 | . . . . . 2 . 1 Weapon . | . . . . . . . . Tool/Special . | . . . . . . . . Average Slot Usage (%) 61 | . 99 98 84 29 23 35 23 Engine 7 | . 14 13 11 2 . . . Core 1 | . . . . . 2 5 3 Treads 1 | . . . . . 4 11 1 Wheel 13 | . 28 28 20 2 . . . Hover 1 | . . . . 7 . . 8 Device 8 | . 14 14 12 7 3 . . Storage 9 | . 14 14 14 5 3 5 2 Processor 1 | . . . . 2 5 5 1 Energy Gun 10 | . 27 28 12 . . . . Ballistic Cannon 3 | . . . 11 . . . 2 Peak Build Rating 74 | 7 8 8 16 27 25 20 74 Average Rating 13 | 5 7 7 11 17 14 20 26 On Entrance 10 | . 7 7 8 7 14 20 20 Avg Prop Armor Cover (%) 19 | . . . . 8 . . 21 Naked Turns 86 | . . . . . 53 . 33 Heaviest Build 40 | 11 12 14 22 24 19 19 40 Greatest Support 43 | 32 32 32 32 20 43 43 43 Greatest Overweight (x) 5 | . . . 5 1 4 . 2 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 10 10 10 10 10 Average Capacity 8 | 7 8 8 9 10 7 10 6 Most Carried 10 | 8 8 8 8 9 5 5 10 Average Carried 6 | 4 7 7 7 6 4 5 5 Final Capacity 10 | 8 8 8 10 10 10 10 5 Final Carried 8 | 8 7 7 7 4 5 5 4 Class Distribution -------------------- 97% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -7/Recycling Mutant | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -4/Factory Resources | -11 -10 -10 -7 -5 -5 -5 -4 ----------- Run | Yrd Mat Sub Rec Fac Upp Upp Fac Matter Collected 1104 | 270 10 105 239 . 215 . 265 Remotely . | . . . . . . . . Salvage Created 555 | 117 124 99 29 . 78 . 108 Parts 35 | 14 3 9 . . 7 . 2 Haulers Intercepted . | . . . . . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 15 | . . 9 . . 6 . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -10 -7 -5 -5 -5 -4 ------- Run | Yrd Mat Sub Rec Fac Upp Upp Fac Combat Hostiles Destroyed 12 | . 3 4 1 . 2 . 2 Guns 5 | . 1 4 . . . . . Cannons 5 | . . . 1 . 2 . 2 Classes Destroyed 8 | 2 1 2 1 . 1 . 1 Tunneler 3 | 3 . . . . . . . Recycler 1 | 1 . . . . . . . Turret 2 | . . 2 . . . . . Swarmer 4 | . . 4 . . . . . Grunt 4 | . 3 . . . . . 1 Brawler 1 | . . . . . . . 1 Sentry 1 | . . . 1 . . . . Programmer 2 | . . . . . 2 . . Best Kill Streak 4 | 2 2 4 1 . 2 . 2 Combat Bots Only 4 | . 2 4 1 . 2 . 2 Max Kills in Single Turn 2 | 1 1 2 1 . 1 . 1 Gunslinging 1 | . . 1 . . . . . Exploded . | . . . . . . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -7 -5 -5 -5 -4 -------- Run | Yrd Mat Sub Rec Fac Upp Upp Fac Hostile Shots Fired 480 | . 25 62 126 12 61 . 194 Missed 161 | . 6 22 53 4 28 . 48 Hits 319 | . 19 40 73 8 33 . 146 Melee 9 | . . . . . 1 . 8 Projectile 310 | . 19 40 73 8 32 . 138 Critical Strikes 22 | . . . . 1 4 . 17 Damage Taken 4074 | . 170 183 379 114 527 . 2701 Core 1743 | . 49 31 88 31 389 . 1155 Absorbed by Shields . | . . . . . . . . Ignored by Resistances 1070 | . 54 61 134 33 146 . 642 Core Remaining (%) 63 | 100 . . 32 . . 58 . Volleys Fired 61 | 7 14 14 8 . 4 . 14 Largest 2 | 1 2 2 2 . 1 . 2 Hottest 91 | 50 90 90 87 . 51 . 91 Shots Fired 95 | 7 28 28 12 . 4 . 16 Gun 71 | 7 28 28 8 . . . . Cannon 24 | . . . 4 . 4 . 16 Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 24 | . . . 4 . 4 . 16 Thermal 71 | 7 28 28 8 . . . . Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Robot Hit Streak 20 | 6 14 9 14 . 14 . 20 Robot Miss Streak 3 | 1 1 3 3 . . . 3 Penetration Max . | . . . . . . . . Secondary Targets 1 | . . 1 . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . Shots Hit Robots 78 | 6 25 21 11 . 4 . 11 Core Hits 31 | 5 3 10 5 . 3 . 5 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 7 | 1 1 3 1 . . . 1 Burn 6 | 1 1 3 1 . . . . Blast 1 | . . . . . . . 1 Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 1280 | 76 292 244 195 . 174 . 299 Guns 700 | 76 292 244 88 . . . . Cannons 580 | . . . 107 . 174 . 299 Explosions . | . . . . . . . . Melee . | . . . . . . . . Ramming . | . . . . . . . . Kinetic 580 | . . . 107 . 174 . 299 Thermal 700 | 76 292 244 88 . . . . Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 2 | . . . . . 2 2 . Average Corruption 1 | . . . . . 1 2 . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 8 | . . . . . 7 1 . Message Errors 1 | . . . . . . 1 . Matter Fused 3 | . . . . . 3 . . Heat Flow Errors 1 | . . . . . 1 . . Energy Discharges 1 | . . . . . 1 . . Data Loss (minor) 2 | . . . . . 2 . . Overload Shots . | . . . . . . . . Overflow Damage . | . . . . . . . . Projectiles . | . . . . . . . . Explosions . | . . . . . . . . Melee . | . . . . . . . . Knockbacks 3 | . . . . . 1 . 2 Impact . | . . . . . . . . Kinetic 3 | . . . . . 1 . 2 Secondary . | . . . . . . . . Self-Inflicted Damage . | . . . . . . . . Shots . | . . . . . . . . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 770 | 40 474 8 146 . 154 . 770 Average Temperature 226 | 15 218 4 63 . 88 . 315 Received Heat Transfer 1019 | . 132 198 120 . 36 . 533 Effects 31 | . 4 . . . . . 27 Shutdowns 7 | . 1 . . . . . 6 Energy Bleed 4 | . 1 . . . . . 3 Matter Decay 5 | . 1 . . . . . 4 Short Circuit 1 | . . . . . . . 1 Damage (minor) 3 | . 1 . . . . . 2 Damage (major) 8 | . . . . . . . 8 Damage (core) 3 | . . . . . . . 3 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted 2 | . 2 . . . . . . Combat Hostiles 2 | . 2 . . . . . . Parts Melted 1 | . 1 . . . . . . Heat Transferred 2339 | 296 855 855 333 . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -7 -5 -5 -5 -4 ------- Run | Yrd Mat Sub Rec Fac Upp Upp Fac Maximum Alert Level . | . . . . . . . . Low Security (%) 100 | 100 100 . 100 100 . . 100 Level 1 . | . . . . . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 97 | 10 60 . 97 50 . . 91 Initial 97 | . . . 97 50 . . . Average 15 | 1 4 . 14 15 . . 41 Influence Increases 908 | 20 108 285 49 50 95 . 301 Destroy 0b10 Robot/C 280 | . 60 120 20 . 40 . 40 Destroy 0b10 Robot/NC 20 | 20 . . . . . . . Destroy Leader 30 | . 10 . . . 10 . 10 Successful Hack 29 | . 8 . 14 . . . 7 Disable Machine 9 | . . . . . . . 9 Destroy Structure 10 | . . . . . . . 10 Advance Influence 50 | . . . . 50 . . . Partial Spotted 45 | . . . 15 . . . 30 Lose Combat Pursuer 435 | . 30 165 . . 45 . 195 Influence Decreases 837 | 20 58 98 286 50 95 . 230 Entered New Map 168 | . . 28 140 . . . . Time Decay 574 | 20 58 60 121 50 95 . 170 Lost Part 95 | . . 10 25 . . . 60 Squads Dispatched 6 | . 1 . . 3 . . 2 Investigation 5 | . 1 . . 3 . . 1 Extermination 1 | . . . . . . . 1 Reinforcement . | . . . . . . . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -7 -5 -5 -5 -4 --------- Run | Yrd Mat Sub Rec Fac Upp Upp Fac Distress Signals 3 | . 1 . . . . . 2 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 56 | . 7 11 2 5 5 . 26 Peak Tracking Total 11 | . 4 4 2 2 3 . 11 Tactical Retreats 12 | . 1 3 . . 1 . 7 Traps | -11 -10 -10 -7 -5 -5 -5 -4 ------- Run | Yrd Mat Sub Rec Fac Upp Upp Fac Traps Triggered 3 | . . . . 3 . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -7 -5 -5 -5 -4 ---------- Run | Yrd Mat Sub Rec Fac Upp Upp Fac Machines Disabled 2 | . . 1 . . . . 1 Max in Single Turn 1 | . . 1 . . . . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -7 -5 -5 -5 -4 --------- Run | Yrd Mat Sub Rec Fac Upp Upp Fac Machines Accessed 13 | . 4 . 3 2 1 . 3 Terminals 11 | . 3 . 3 2 . . 3 Fabricators . | . . . . . . . . Repair Stations 1 | . 1 . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 34 | . 12 . 9 3 1 . 9 Successful 18 | . 2 . 7 1 1 . 7 Failed 16 | . 10 . 2 2 . . 2 Catastrophic 7 | . 4 . 2 . . . 1 Database Lockouts . | . . . . . . . . Manual 20 | . 10 . 4 3 . . 3 Terminals 31 | . 10 . 9 3 . . 9 Fabricators . | . . . . . . . . Repair Stations 2 | . 2 . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 17 | . 1 . 7 1 1 . 7 Record 8 | . . . 4 . . . 4 Open Door 1 | . . . . . 1 . . Open DSF 1 | . . . . 1 . . . Level Access Points 3 | . 1 . 1 . . . 1 Branch Access Points 1 | . . . 1 . . . . Alert Level 3 | . . . 1 . . . 2 Fabricator Hacks . | . . . . . . . . Repair Station Hacks 1 | . 1 . . . . . . Scan Component 1 | . 1 . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 10 | . 4 . 2 1 . . 3 Full Trace Events 6 | . 3 . 1 1 . . 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -7 -5 -5 -5 -4 ------------ Run | Yrd Mat Sub Rec Fac Upp Upp Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -7 -5 -5 -5 -4 -------- Run | Yrd Mat Sub Rec Fac Upp Upp Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -7 -5 -5 -5 -4 ------- Run | Yrd Mat Sub Rec Fac Upp Upp Fac Active Infowar (turns) 1773 | 74 664 129 697 94 115 . . Terrain 209 | . . . . 94 115 . . Seismic 1564 | 74 664 129 697 . . . . ECM 2 | . . . . 2 . . . Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 3 | . . . . . 3 . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -7 -5 -5 -5 -4 ------------- Run | Yrd Mat Sub Rec Fac Upp Upp Fac Turns Passed 2999 | 110 664 129 777 194 640 96 389 Spaces Moved 2514 | 73 224 81 683 211 609 57 576 Core 823 | 1 . . 2 . 398 . 422 Treads 227 | . . . . . 157 57 13 Legs . | . . . . . . . . Wheels 1073 | 72 224 81 681 15 . . . Hover 391 | . . . . 196 54 . 141 Flight . | . . . . . . . . Fastest Speed 28 | 50 100 100 100 41 50 160 28 Average Speed 85 | 91 100 100 100 67 91 160 50 Slowest Speed 300 | 100 100 100 300 120 250 160 240 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 28 | 5 30 5 78 8 74 19 12 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 1 | . . . . . 1 . . Known Exits Taken 1 | . . . 1 . . . . Unknown Exits Taken 6 | 1 1 1 . 1 1 1 . Scrap Searched 1 | . . . . . 1 . . Spaces Dug . | . . . . . . . . Terrain Destroyed 7 | . . . . . 1 . 6 Melee . | . . . . . . . . Projectile 7 | . . . . . 1 . 6 AOE . | . . . . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -7 -5 -5 -5 -4 --------- Run | Yrd Mat Sub Rec Fac Upp Upp Fac Total 3280 | 106 637 100 761 262 692 62 660 Wait 593 | 8 393 . 59 41 52 6 34 Move 2507 | 72 223 80 682 210 608 56 576 Hop . | . . . . . . . . Pick Up 25 | 10 3 2 2 1 3 . 4 Fast Attach 26 | 6 . . 3 3 7 . 7 Attach 20 | . 1 1 1 5 6 . 6 Detach 13 | . . . . 1 6 . 6 Swap 6 | 1 . 2 1 . . . 2 Drop 28 | 2 3 1 5 1 5 . 11 Fire 61 | 7 14 14 8 . 4 . 14 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire 1 | . . . . . 1 . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: Mat x3 / [*Sub]) -10/Subcaves -7/Recycling -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory (discovered 5 exits: Res x4 / *Upp) History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 16) 111 | -11/Scrapyard | Entered Materials 171 | -10/Materials | Identified exit to Materials 314 | -10/Materials | Build established: Mutant 572 | -10/Materials | Discovered new exit (range 13) 775 | -10/Materials | Entered Subcaves 776 | -10/Subcaves | Approached by a straggling Scientist 804 | -10/Subcaves | Discovered new exit (range 11) 904 | -10/Subcaves | Entered Recycling 905 | -7/Recycling | Met a Zionite searching for Scraptown 1093 | -7/Recycling | Identified exit to Factory 1543 | -7/Recycling | Core integrity fell below 50% 1580 | -7/Recycling | Lost 3 parts (1p1n1w) 1681 | -7/Recycling | Entered Factory 1681 | -5/Factory | Evolved 10 slots: Power x2, Propulsion x4, Utility x3, Weapon x1 1739 | -5/Factory | Identified exit to DSF 1860 | -5/Factory | Discovered new exit (range 15) 1875 | -5/Factory | Entered Upper Caves 2021 | -5/Upper Caves | Lost 3 parts (1n2u) 2150 | -5/Upper Caves | Learned location of 2 exits from Factory 2246 | -5/Upper Caves | Discovered new exit (range 11) 2315 | -5/Upper Caves | Learned Factory interactive machine intel 2515 | -5/Upper Caves | Entered another Upper Caves area 2573 | -5/Upper Caves | Discovered new exit (range 5) 2611 | -5/Upper Caves | Entered Factory 2611 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 2612 | -4/Factory | Identified exit to Upper Caves 2612 | -4/Factory | Identified exit to Research 2613 | -4/Factory | Loaded intel: 54 interactive machine locations 2767 | -4/Factory | Core integrity fell below 50% 2829 | -4/Factory | Lost 6 parts (1p2n2u1w) 2970 | -4/Factory | Core integrity fell below 20% 3000 | -4/Factory | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- F020. Dispatching Investigation squad. 02881_ Acquired Unknown Processor. 02881_ Identified Adv. Melee Analysis Suite. 02883_ Discarded Adv. Melee Analysis Suite. 02889_ Penetrated by Slug. 02900_ K-01 Serf cleans the Subcomponent Replicator. 02909_ Drone sends a signal. 02930_ Penetrated by Slug. 02948_ Slug penetrates Wall. 02967_ Dropped Imp. Linear Gravjet. 02972_ Slug penetrates Wall. 02975_ Neutrino Reactor explodes. 02975_ Door malfunctions. 02978_ Slug penetrates Wall. 02995_ H-77 Assassin deploys Drone. 02995_ Drone sends a signal. 02995_ H-77 Assassin retrieves Drone. 02997_ Penetrated by Slug. 02997_ Slug penetrates Wall. 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R ?# " """ #?"""?? | | ????????# "" "" #?????# #?# / #?"G"?? | | ????????# "" "" #?????# #?# # """ #?"?"?? | | ????????# #?????# #?# # """ #?????? | | ???? ####+############@ #?# # """= #?????? | | ??# ?# #?# ! ## #?# # #?????? | | ?? ?# ### ### ##########?????? | | ??# ?# " " h #??????????????? | | ??# ?# ### ### #??????????????? | | ??# ?# #?# ######?# #######????????? | | ??# ?## ##?#######??????# ## #????????? | | ### #?# #???????????????# ## #######??? | | #?# #???????????????# ## # #??? | | #?# #???????????????# ## # #### | | ### ##?????????????## ## + | | ## #?????????????# # # #### | | ############### # # #??? | | T # ## ##??? | | ##### ###### # ## #???? | | #######+## #???# #????# ###+### ??? | | ???# #########?# #????### ###?# #?# ?? | | ???# * " ## #?######??????# ##### #?# ? | | ???# " ## #?????????????# #?## ###### | | ???# " ## """ #?????????????# #??# #????? | | ???#" " ## """ #?############# #??# #????? | | ???#" " ## """ #?# #??# #????? | | ???#" " ## !#?# ########### ## #### #????? | | ???#T " #####+##### #????????# ## #????? | | ???#" " + #????????## ## ######????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 29 Energy Capacity 365 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 135 Armor Coverage 1350 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 56 Target Analysis 8 Recoil Reduction 2 Offensive Hacking 20 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- DATA ERROR: Steam Global Achievement% Deductive Reasoning I Have A Map? Organ Harvest Party Time Well Done Challenges ------------ None Game ------ Seed KineticImprinterSuit Manual? 0 Play Time 01:43:37 Cumulative 124.9 hours Start 2025.12.12 @ 20:55:21 End 2025.12.13 @ 05:25:28 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 70 Rogue 32 Adventurer 38 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 35 Achievement% 15 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0aa30d82-2e65-4c21-8879-022f0ca259ad