Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.30 @ 15:19:58 Player: Lulu Result: Destroyed by B-75 Beast with Heavy Plasma Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (35) 175 Value Destroyed (976) 976 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (141) 141 TOTAL SCORE: 4492 Bonus ------- High Alert Combat Kills 141 Cogmind --------- Core Integrity 0/850 Matter 233/300 Energy 160/160 System Corruption 5% Temperature Cool (12) Movement Hovering (60) Location -6/Factory Parts ------- > --- POWER (4) -------- Light Fission Core > --- PROPULSION (4) --- Gravmag Array > --- UTILITY (4) ------ (None) > --- WEAPON (3) ------- Heavy Flak Cannon Maul > --- INVENTORY (5) ---- Advanced Targeting Computer Improved Actuator Array Improved Actuator Array High-powered Tractor Beam High-powered Shock Rifle Peak State ------------ > --- POWER ------------ Light Fission Core > --- PROPULSION ------- Gravmag Array > --- UTILITY ---------- Improved Actuator Array > --- WEAPON ----------- Heavy Flak Cannon Maul > --- INVENTORY -------- Advanced Targeting Computer High-powered Tractor Beam High-powered Shock Rifle [Rating: 28] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Carbon-fiber Leg Hover Unit Gravmag Array Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Processor Advanced Visual Processing Unit Protection Improved Weapon Shielding Weapon Pulse Rifle Energy Gun Pulse Rifle Energy Cannon EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Heavy Flak Cannon Impact Weapon Maul Build | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Slots Evolved 8 | . . 2 . . . 6 Power 3 | . . 2 . . . 1 Propulsion 2 | . . . . . . 2 Utility 2 | . . . . . . 2 Weapon 1 | . . . . . . 1 Parts Attached 51 | 6 2 7 2 . 8 26 Power 6 | 1 . 2 1 . 1 1 Engine 4 | 1 . 2 1 . . . Core 2 | . . . . . 1 1 Reactor . | . . . . . . . Propulsion 9 | 2 . 2 . . 2 3 Treads 7 | 2 . 2 . . 2 1 Leg 1 | . . . . . . 1 Wheel . | . . . . . . . Hover 1 | . . . . . . 1 Flight . | . . . . . . . Utility 11 | 1 2 1 . . 2 5 Device 4 | . . 1 . . . 3 Storage 3 | 1 . . . . . 2 Processor 3 | . 2 . . . 1 . Hackware . | . . . . . . . Protection 1 | . . . . . 1 . Artifact . | . . . . . . . Weapon 25 | 2 . 2 1 . 3 17 Energy Gun 15 | 1 . 1 1 . 1 11 Energy Cannon 1 | . . 1 . . . . Ballistic Gun 4 | 1 . . . . 2 1 Ballistic Cannon 1 | . . . . . . 1 Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon 4 | . . . . . . 4 Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 19 | . . . 1 . 9 9 Power 4 | . . . 1 . 3 . Propulsion 5 | . . . . . 3 2 Utility 4 | . . . . . 1 3 Weapon 6 | . . . . . 2 4 Highest Loss Streak 8 | . . . 1 . 4 8 To Critical Strikes 1 | . . . . . . 1 Average Slot Usage (%) 75 | . 99 100 99 100 80 25 Engine 14 | . 14 33 32 33 13 . Core 1 | . . . . . 3 . Treads 19 | . 28 22 22 22 21 4 Device 3 | . . 3 11 11 4 . Storage 10 | . 14 11 11 11 11 4 Processor 4 | . 13 7 . . 4 . Energy Gun 11 | . 14 11 18 22 10 4 Ballistic Gun 6 | . 14 6 . . 8 2 Naked Turns 1 | . . . . . . 1 Heaviest Build 32 | 12 12 28 32 29 29 18 Greatest Support 40 | 40 40 40 40 40 40 40 Greatest Overweight (x) 3 | . . . . . 3 1 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 6 Most Carried 8 | 2 8 8 8 8 8 6 Average Carried 6 | . 5 7 7 8 7 3 Final Capacity 8 | 8 8 8 8 8 8 5 Final Carried 8 | 2 8 8 8 8 6 5 Class Distribution -------------------- 98% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Mutant | -6/Factory Resources | -11 -10 -9 -9 -7 -6 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Fac Matter Collected 776 | 159 109 52 125 . 150 181 Remotely . | . . . . . . . Salvage Created 937 | . 127 52 125 . 240 393 Parts 51 | . 10 2 9 . 19 11 Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 16 | . . . . . 16 . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Combat Hostiles Destroyed 32 | . 6 1 3 . 13 9 Melee 1 | . . . . . . 1 Guns 22 | . 4 1 2 . 12 3 Cannons 1 | . . . 1 . . . AOE 2 | . 2 . . . . . Classes Destroyed 10 | . 2 1 2 . 1 4 Worker 1 | . . . . . . 1 Drone 1 | . . . . . 1 . Watcher 2 | . 2 . . . . . Swarmer 22 | . 6 . . . 12 4 Grunt 2 | . . . 2 . . . Brawler 1 | . . . . . . 1 Duelist 2 | . . . 1 . . 1 Sentry 1 | . . 1 . . . . Hunter 2 | . . . . . . 2 Programmer 1 | . . . . . . 1 Best Kill Streak 5 | . 3 1 3 . 5 3 Combat Bots Only 5 | . 3 1 3 . 5 3 Max Kills in Single Turn 2 | . 2 1 1 . 2 1 Gunslinging 1 | . . . . . 1 . Exploded 2 | . 2 . . . . . Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -7 -6 -6 -------- Run | Yrd Mat Mat Min Zio Pro Fac Hostile Shots Fired 336 | . 23 10 7 . 207 89 Missed 78 | . 2 4 . . 53 19 Damage Taken 4206 | . 207 88 103 . 2082 1726 Core 1267 | . 21 . 11 . 364 871 Absorbed by Shields . | . . . . . . . Redirected to Shielding 65 | . . . . . . 65 Core Remaining (%) 65 | 100 91 . . . 6 . Volleys Fired 77 | . 10 4 6 . 42 15 Largest 3 | . 2 2 2 . 2 3 Hottest 158 | . 60 126 126 . 126 158 Shots Fired 134 | . 20 8 12 . 70 24 Gun 123 | . 20 4 6 . 70 23 Cannon 11 | . . 4 6 . . 1 Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 42 | . 10 . . . 28 4 Thermal 65 | . . 4 6 . 42 13 Explosive . | . . . . . . . Electromagnetic 27 | . 10 4 6 . . 7 Robot Hit Streak 10 | . 5 10 7 . 10 9 Robot Miss Streak 7 | . 2 1 1 . 7 1 Penetration Max . | . . . . . . . Secondary Targets 4 | . . . . . 2 2 Max Gunslinging Chain 1 | . . . . . 1 1 Shots Hit Robots 101 | . 12 6 8 . 42 33 Core Hits 44 | . 8 2 4 . 20 10 Critical Kills 1 | . . . . . . 1 Critical Parts Destroyed 4 | . . . . . . 4 Critical Strikes 12 | . 1 . . . 1 10 Burn 5 | . . . . . 1 4 Corrupt 2 | . 1 . . . . 1 Smash 5 | . . . . . . 5 Melee Attacks 14 | . . . . . . 14 Impact 14 | . . . . . . 14 Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2181 | . 289 112 164 . 687 929 Guns 1379 | . 173 70 67 . 687 382 Cannons 154 | . . 42 97 . . 15 Explosions 116 | . 116 . . . . . Melee 532 | . . . . . . 532 Ramming . | . . . . . . . Kinetic 343 | . 75 . . . 223 45 Thermal 940 | . 116 70 67 . 464 223 Explosive . | . . . . . . . Electromagnetic 366 | . 98 42 97 . . 129 Impact 532 | . . . . . . 532 Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 5 | . . . . . . 5 Average Corruption 3 | . . . . . . 3 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 17 | . . . . . . 17 Message Errors 3 | . . . . . . 3 Matter Fused 2 | . . . . . . 2 Heat Flow Errors 4 | . . . . . . 4 Energy Discharges 2 | . . . . . . 2 Parts Rejected 3 | . . . . . . 3 Parts Fused 1 | . . . . . . 1 Alerts 2 | . . . . . . 2 Overload Shots . | . . . . . . . Overflow Damage 254 | . 3 . . . . 251 Projectiles . | . . . . . . . Explosions 3 | . 3 . . . . . Melee 251 | . . . . . . 251 Knockbacks 4 | . . . . . . 4 Impact 3 | . . . . . . 3 Kinetic 1 | . . . . . . 1 Secondary . | . . . . . . . Self-Inflicted Damage 33 | . 33 . . . . . Shots 2 | . 2 . . . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 450 | . 24 246 300 . 450 216 Average Temperature 112 | . 15 127 167 . 125 51 Received Heat Transfer 297 | . . 36 36 . 201 24 Effects 2 | . . . . . 2 . Shutdowns 1 | . . . . . 1 . Energy Bleed 1 | . . . . . 1 . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 7 | . . . . . . 7 Impact Corruptions 13 | . . . . . . 13 Robots Melted 1 | . . . . . 1 . Combat Hostiles 1 | . . . . . 1 . Parts Melted 4 | . . . . . 3 1 Heat Transferred 2469 | . 200 148 148 . 1073 900 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | . 2 . . . . . Alert | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Peak Influence 970 | . 180 60 83 . . 970 Initial 950 | . . . 23 . . 950 Average 375 | . 87 4 75 . . 847 Maximum Alert Level 3 | . . . . . . 3 Low Security (%) 60 | 100 100 100 100 . . . Level 1 . | . . . . . . . Level 2 7 | . . . . . . 18 Level 3 32 | . . . . . . 81 Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched . | . . . . . . . Investigation . | . . . . . . . Extermination . | . . . . . . . Reinforcement . | . . . . . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered 1 | . . . . . . 1 Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Distress Signals 1 | . . . . . 1 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 48 | . 9 2 3 . 24 10 Peak Tracking Total 6 | . 3 1 3 . 6 3 Tactical Retreats 2 | . . . . . 2 . Traps | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Traps Triggered 3 | . 1 . . . . 2 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -7 -6 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Fac Machines Disabled . | . . . . . . . Max in Single Turn . | . . . . . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Machines Accessed 1 | . 1 . . . . . Terminals 1 | . 1 . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 2 | . 2 . . . . . Successful 1 | . 1 . . . . . Failed 1 | . 1 . . . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 2 | . 2 . . . . . Terminals 2 | . 2 . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 1 | . 1 . . . . . Locate Traps 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 1 | . 1 . . . . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -7 -6 -6 -------- Run | Yrd Mat Mat Min Zio Pro Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -7 -6 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Fac Turns Passed 2519 | 62 463 182 121 232 907 552 Spaces Moved 1328 | 34 231 90 58 137 452 326 Core 110 | 2 . . . . 1 107 Treads 1107 | 32 231 90 58 137 451 108 Legs 71 | . . . . . . 71 Wheels . | . . . . . . . Hover 40 | . . . . . . 40 Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 170 170 170 50 Average Speed 153 | 153 160 169 170 170 170 113 Slowest Speed 200 | 160 160 170 170 170 200 165 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 21 | 3 42 11 10 10 68 7 Regions Visited 6 Branch Regions 3 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 3 | . . . 1 . 2 . Spaces Dug . | . . . . . . . Terrain Destroyed 6 | . 6 . . . . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE 6 | . 6 . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Total 1641 | 41 304 112 68 136 520 460 Wait 121 | . 55 . 1 . 12 53 Move 1322 | 33 230 89 57 136 451 326 Hop . | . . . . . . . Pick Up 30 | 2 6 6 1 . 3 12 Fast Attach 27 | 6 2 1 1 . 2 15 Attach 15 | . . 2 . . 3 10 Detach 6 | . 1 . . . 1 4 Swap 9 | . . 4 1 . 3 1 Drop 20 | . . 6 1 . 3 10 Fire 77 | . 10 4 6 . 42 15 Melee 14 | . . . . . . 14 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -7/Zion -6/Proximity Caves -6/Factory History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 63 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 468 | -10/Materials | Discovered new exit (range 17) 526 | -10/Materials | Entered another Materials area 526 | -9/Materials | Evolved 2 slots: Power x2 683 | -9/Materials | Discovered new exit (range 5) 708 | -9/Materials | Entered Mines 799 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 829 | -9/Mines | Entered Zion 920 | -7/Zion | Discovered new exit (range 15) 1061 | -7/Zion | Entered Proximity Caves 1336 | -6/Proximity Caves | Spotter reported a threat 1393 | -6/Proximity Caves | Spotter reported a threat 1398 | -6/Proximity Caves | Spotter reported a threat 1446 | -6/Proximity Caves | Spotter reported a threat 1461 | -6/Proximity Caves | Spotter reported a threat 1476 | -6/Proximity Caves | Lost 3 parts (2p1u) 1532 | -6/Proximity Caves | Spotter reported a threat 1707 | -6/Proximity Caves | Spotted B-75 Beast 1860 | -6/Proximity Caves | Core integrity fell below 50% 1893 | -6/Proximity Caves | Lost 4 parts (1p2n1w) 1930 | -6/Proximity Caves | Discovered new exit (range 16) 1936 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 1950 | -6/Proximity Caves | Core integrity fell below 20% 1968 | -6/Proximity Caves | Entered Factory 1968 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x2, Utility x2, Weapon x1 2209 | -6/Factory | Core integrity fell below 50% 2245 | -6/Factory | Lost 8 parts (1n3u4w) 2318 | -6/Factory | Search patrols dispatched 2426 | -6/Factory | Core integrity fell below 20% 2491 | -6/Factory | Spotted B-75 Beast 2520 | -6/Factory | Destroyed by B-75 Beast with Heavy Plasma Cannon Last Messages --------------- 02469_ System corrupted: Matter fused (-8). 02471_ Destroyed VTOL Module. 02471_ S-27 Virus system corrupted by crushing effect. 02471_ S-27 Virus knocked back. 02474_ K-01 Serf collects debris. 02475_ S-27 Virus suffers critical hit (Smash). 02475_ S-27 Virus destroyed. 02476_ K-01 Serf collects debris. 02478_ Acquired 18 matter. 02485_ Acquired Gravmag Array. 02487_ System corrupted: IFF burst signal emitted. 02504_ Acquired Lgt. Fission Core. 02508_ Acquired Imp. Actuator Array. 02512_ K-01 Serf cleans the Repair Station. 02518_ T6CT XLKCOGFVVPPCFYA4OJQ 02519_ K-01 Serf knocked back. 02519_ K-01 Serf destroyed. 02520_ K-01 Serf collects debris. 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