Cogmind - Beta 14 --- EXPLORER MODE // 2025.04.23 @ 00:55:45 Player: Niltras Result: Core destroyed Performance ------------- Evolutions (9) 4500 Regions Visited (13) 2600 Robots Destroyed (56) 280 Value Destroyed (1305) 1305 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (142) 142 TOTAL SCORE: 8867 Bonus ------- High Alert Combat Kills 142 Cogmind --------- Core Integrity 0/1600 Matter 300/300 Energy 100/100 System Corruption 67% Temperature Cool (0) Movement Core (50) Location -1/Command Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (14) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Nuclear Core Cooled Nuclear Pulse Thruster Field Propulsion Array Q-thruster Peak State ------------ > --- POWER ------------ Micro Nuclear Core Micro Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Field Propulsion Drive Nuclear Pulse Array Nuclear Pulse Array Impulse Thruster Advanced Surge Thruster > --- UTILITY ---------- Advanced Cooling System Improved Trap Scanner Enhanced Optical Array Advanced Sensor Array Advanced Signal Interpreter ECM Suite Advanced ECM Suite Cloaking Device Hacking Suite Hacking Suite Hacking Suite System Shield Advanced Component Analysis Suite > --- WEAPON ----------- Makeshift Axe > --- INVENTORY -------- Light Nuclear Core Cooled Nuclear Pulse Thruster Field Propulsion Array Q-thruster [Rating: 127] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Reactor Micro Antimatter Reactor Propulsion Flight Unit Leg Aluminum Leg Flight Unit Flight Unit Utility Hacking Suite Device Advanced Sensor Array Storage Small Matter Pod Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Weapon Shielding Weapon Makeshift Axe Energy Gun EM Pulse Gun Energy Cannon HERF Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Heavy Assault Cannon Slashing Weapon Makeshift Axe Build | -11 -10 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Fac Fac Res Res Acc Com Slots Evolved 19 | . 1 2 . 2 . 2 2 2 2 2 2 2 . Power 2 | . . . . . . 1 . . . 1 . . . Propulsion 5 | . 1 1 . . . . 1 . 1 . 1 . . Utility 12 | . . 1 . 2 . 1 1 2 1 1 1 2 . Weapon . | . . . . . . . . . . . . . . Parts Attached 89 | 5 6 25 2 10 2 11 6 5 5 4 4 3 1 Power 8 | 1 . 2 . . . 2 1 . . 1 . 1 . Engine 1 | 1 . . . . . . . . . . . . . Core 5 | . . 2 . . . 2 1 . . . . . . Reactor 2 | . . . . . . . . . . 1 . 1 . Propulsion 35 | 2 3 10 1 6 . 4 1 1 4 2 1 . . Treads . | . . . . . . . . . . . . . . Leg 2 | 2 . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 33 | . 3 10 1 6 . 4 1 1 4 2 1 . . Utility 32 | . 3 5 . 4 . 5 4 4 1 . 3 2 1 Device 18 | . . 5 . 2 . 2 3 1 . . 2 2 1 Storage 1 | . 1 . . . . . . . . . . . . Processor 7 | . 2 . . 1 . 2 1 . . . 1 . . Hackware 5 | . . . . 1 . 1 . 2 1 . . . . Protection 1 | . . . . . . . . 1 . . . . . Artifact . | . . . . . . . . . . . . . . Weapon 14 | 2 . 8 1 . 2 . . . . 1 . . . Energy Gun 4 | 1 . 3 . . . . . . . . . . . Energy Cannon 1 | . . . . . . . . . . 1 . . . Ballistic Gun 6 | 1 . 5 . . . . . . . . . . . Ballistic Cannon 1 | . . . . . 1 . . . . . . . . Launcher . | . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon 2 | . . . 1 . 1 . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . . . . Parts Lost 36 | . . 9 . 1 . 1 . . 1 1 1 . 22 Power 5 | . . 1 . . . . . . . . 1 . 3 Propulsion 14 | . . 5 . 1 . 1 . . 1 1 . . 5 Utility 13 | . . . . . . . . . . . . . 13 Weapon 4 | . . 3 . . . . . . . . . . 1 Highest Loss Streak 10 | . . 5 . 1 . 1 . . 1 1 1 . 10 To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) 80 | . 65 95 100 95 94 89 93 82 82 75 74 77 46 Engine 1 | . 12 . . . . . . . . . . . . Core 7 | . . 8 10 8 8 12 12 11 10 9 5 3 1 Reactor 1 | . . . . . . . . . . 3 4 7 6 Leg 2 | . 19 . . . . . . . . . . . . Flight 24 | . 8 39 40 33 33 28 31 26 22 17 19 19 8 Device 12 | . . 9 10 16 16 14 23 16 15 13 13 20 17 Processor 10 | . . 20 20 16 16 14 12 11 10 9 8 7 1 Hackware 7 | . . . . 4 8 13 7 10 20 18 16 15 8 Energy Gun 2 | . 12 1 . . . . . . . . . . . Ballistic Gun 6 | . 12 16 18 8 3 . . . . . . . . Slashing Weapon 3 | . . . 1 8 8 7 6 5 5 4 4 3 . Peak Build Rating 127 | 5 9 15 18 38 39 43 56 68 82 103 110 118 127 Average Rating 44 | 3 5 13 16 25 36 41 54 59 79 92 102 114 78 On Entrance 49 | . 5 9 15 18 38 36 43 56 68 82 94 104 118 Naked Turns 5 | . . . . . . . . . . . . . 5 Heaviest Build 38 | 7 7 12 12 12 12 14 20 20 20 28 28 37 38 Greatest Support 44 | 20 20 16 16 30 24 24 27 30 36 38 44 44 44 Greatest Overweight (x) . | . . . . . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 1 5 5 5 5 5 5 5 5 4 5 5 4 5 Average Carried 3 | . 2 4 4 3 4 4 3 4 3 4 4 3 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 1 5 4 4 4 4 4 4 5 3 4 5 4 5 Class Distribution -------------------- 29% | Hacker-Scout 25% | Scavenger-Scout 24% | Hacker-Mutant 13% | Wizard-Scout 7% | Wizard-Ninja Dominant Class ---------------- Hacker-Mutant | -10/Materials Scavenger-Scout | -9/Materials Scavenger-Scout | -9/Mines Scavenger-Scout | -8/Materials Hacker-Scout | -8/Storage Hacker-Scout | -7/Factory Hacker-Scout | -6/Factory Hacker-Scout | -5/Factory Wizard-Scout | -4/Factory Wizard-Scout | -3/Research Wizard-Scout | -2/Research Wizard-Ninja | -1/Access Hacker-Mutant | -1/Command Resources | -11 -10 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 -1 ----------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Fac Fac Res Res Acc Com Matter Collected 1482 | 213 175 582 27 30 . 66 125 . . 85 79 90 10 Remotely . | . . . . . . . . . . . . . . Salvage Created 1897 | . 594 1303 . . . . . . . . . . . Parts 130 | . 48 82 . . . . . . . . . . . Haulers Intercepted 1 | . . 1 . . . . . . . . . . . Recyclers Shooed 2 | . 2 . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Fac Fac Res Res Acc Com Combat Hostiles Destroyed 39 | . 11 28 . . . . . . . . . . . Guns 39 | . 11 28 . . . . . . . . . . . Classes Destroyed 10 | . 6 4 . . . . . . . . . . . Worker 2 | . 2 . . . . . . . . . . . . Builder 2 | . 2 . . . . . . . . . . . . Hauler 1 | . . 1 . . . . . . . . . . . Recycler 3 | . 2 1 . . . . . . . . . . . Operator 2 | . . 2 . . . . . . . . . . . Watcher 7 | . 2 5 . . . . . . . . . . . Swarmer 13 | . 6 7 . . . . . . . . . . . Grunt 19 | . 5 14 . . . . . . . . . . . Duelist 1 | . . 1 . . . . . . . . . . . Sentry 6 | . . 6 . . . . . . . . . . . Best Kill Streak 10 | . 9 10 . . . . . . . . . . . Combat Bots Only 10 | . 2 10 . . . . . . . . . . . Max Kills in Single Turn 4 | . 4 2 . . . . . . . . . . . Gunslinging 1 | . 1 1 . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 -1 -------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Fac Fac Res Res Acc Com Hostile Shots Fired 392 | . 37 141 . 28 10 10 . 27 47 59 6 15 12 Missed 200 | . 13 51 . 14 8 5 . 18 30 39 3 10 9 Damage Taken 4355 | . 136 799 . 118 18 48 . 90 153 264 28 47 2654 Core 2006 | . 28 212 . 32 . 9 . 7 25 61 . 33 1599 Absorbed by Shields . | . . . . . . . . . . . . . . Ignored by Resistances 1080 | . 95 497 . 73 11 29 . 58 90 157 16 28 26 Regen/Repaired (Parts) 23 | . . . . . . 23 . . . . . . . Core Remaining (%) 91 | 100 88 . 47 . 94 98 100 99 97 95 100 . . Volleys Fired 114 | . 36 78 . . . . . . . . . . . Largest 2 | . 2 2 . . . . . . . . . . . Hottest 60 | . 60 60 . . . . . . . . . . . Shots Fired 218 | . 72 146 . . . . . . . . . . . Gun 218 | . 72 146 . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . Kinetic 170 | . 36 134 . . . . . . . . . . . Thermal 5 | . . 5 . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . Electromagnetic 43 | . 36 7 . . . . . . . . . . . Robot Hit Streak 32 | . 22 32 . . . . . . . . . . . Robot Miss Streak 2 | . 2 2 . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 7 | . 3 4 . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . . . Shots Hit Robots 184 | . 58 126 . . . . . . . . . . . Core Hits 81 | . 28 53 . . . . . . . . . . . Critical Kills . | . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . . . . Melee Attacks 92 | . . . 2 3 . 9 5 6 8 13 3 8 35 Impact . | . . . . . . . . . . . . . . Slashing 92 | . . . 2 3 . 9 5 6 8 13 3 8 35 Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 2853 | . 936 1770 . . . . . . . . . . 147 Guns 2484 | . 759 1725 . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . Explosions 222 | . 177 45 . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . Ramming 147 | . . . . . . . . . . . . . 147 Kinetic 1912 | . 328 1584 . . . . . . . . . . . Thermal 273 | . 177 96 . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . Electromagnetic 521 | . 431 90 . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 67 | . . 1 1 . . . . . . . . . 67 Average Corruption 14 | . . 1 1 . . . . . . . . . 23 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 18 | . . 1 . . . . . . . . . . 17 Message Errors 7 | . . 1 . . . . . . . . . . 6 Matter Fused 6 | . . . . . . . . . . . . . 6 Heat Flow Errors 3 | . . . . . . . . . . . . . 3 Data Loss (minor) 1 | . . . . . . . . . . . . . 1 Alerts 1 | . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 8 | . . 8 . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . . . Explosions 8 | . . 8 . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 192 | . 23 22 . . . . . . . . . . 147 Shots 2 | . 1 1 . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 246 | . 18 79 3 9 5 31 . . 9 . . . 246 Average Temperature 16 | . 10 14 3 5 3 12 . . 9 . . . 94 Received Heat Transfer 580 | . 30 393 . 36 9 . . 9 76 18 9 . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 2 | . 1 1 . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . Heat Transferred 375 | . 200 175 . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 3 | . 2 1 . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Fac Fac Res Res Acc Com Peak Influence 738 | . 283 738 170 255 182 130 67 178 277 600 416 234 207 Initial 253 | . . 17 163 46 77 60 5 24 63 107 253 189 114 Average 167 | . 130 398 168 128 107 56 22 71 95 263 312 215 102 Maximum Alert Level 3 | . 1 3 . 1 . . . . 1 2 2 1 1 Low Security (%) 67 | 100 64 12 100 77 100 100 100 100 93 48 . 16 85 Level 1 20 | . 35 27 . 22 . . . . 6 21 92 83 14 Level 2 11 | . . 56 . . . . . . . 29 7 . . Level 3 . | . . 3 . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 12 | . 1 4 . . . . . . 1 2 2 1 1 Investigation 8 | . 1 3 . . . . . . 1 1 1 1 . Extermination 1 | . . . . . . . . . . . . . 1 Reinforcement 3 | . . 1 . . . . . . . 1 1 . . Assault . | . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 -1 --------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Fac Fac Res Res Acc Com Distress Signals 11 | . . 3 . 3 1 . . 1 . 2 . . 1 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 175 | . 13 42 . 18 6 8 1 9 16 28 15 9 10 Peak Tracking Total 20 | . 3 12 . 13 5 3 1 7 10 20 8 9 10 Tactical Retreats 25 | . . 2 . 3 . 2 . 2 3 5 2 2 4 Traps | -11 -10 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Fac Fac Res Res Acc Com Traps Triggered 7 | . 3 . . 1 . 1 . . 2 . . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 -1 ---------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Fac Fac Res Res Acc Com Machines Disabled 1 | . . 1 . . . . . . . . . . . Max in Single Turn 1 | . . 1 . . . . . . . . . . . Garrison Access 4 | . . . . 1 1 2 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 -1 --------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Fac Fac Res Res Acc Com Machines Accessed 43 | . 2 7 2 3 2 9 1 5 . 2 2 6 2 Terminals 32 | . 2 6 2 1 1 4 1 3 . 2 2 6 2 Fabricators 2 | . . . . . . 1 . 1 . . . . . Repair Stations 1 | . . . . . . 1 . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 4 | . . 1 . 1 . 1 . 1 . . . . . Garrison Access 4 | . . . . 1 1 2 . . . . . . . Total Hacks 102 | . 6 16 2 5 3 24 1 15 . 9 7 8 6 Successful 59 | . 1 8 1 3 2 19 1 7 . 4 4 5 4 Failed 43 | . 5 8 1 2 1 5 . 8 . 5 3 3 2 Catastrophic 6 | . 2 1 1 . . . . . . . . 1 1 Database Lockouts . | . . . . . . . . . . . . . . Manual 57 | . 6 14 1 1 . 5 . 9 . 6 4 5 6 Terminals 74 | . 6 15 2 1 1 8 1 10 . 9 7 8 6 Fabricators 4 | . . . . . . 2 . 2 . . . . . Repair Stations 2 | . . . . . . 2 . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 14 | . . 1 . 2 . 8 . 3 . . . . . Garrison Access 8 | . . . . 2 2 4 . . . . . . . Terminal Hacks 31 | . 1 2 1 . 1 4 1 4 . 4 4 5 4 Record 7 | . . . . . . 2 . . . 2 3 . . Part Schematic 2 | . . . . . . 1 1 . . . . . . Robot Analysis 4 | . . 1 . . . . . . . . . 1 2 Open Door 4 | . . . . . 1 . . . . . . 3 . Level Access Points 6 | . . . . . . 1 . 1 . 1 1 1 1 Branch Access Points 1 | . . . . . . . . . . 1 . . . Terminal Index 2 | . . . . . . . . 1 . . . . 1 Fabricator Index 1 | . . . . . . . . 1 . . . . . Scanalyzer Index 1 | . . . . . . . . 1 . . . . . Patrol Status 2 | . 1 . 1 . . . . . . . . . . Registered Components 1 | . . 1 . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . 2 . 1 . . . . . Load Schematic 2 | . . . . . . 1 . 1 . . . . . Build 1 | . . . . . . 1 . . . . . . . Repair Station Hacks 2 | . . . . . . 2 . . . . . . . Scan Component 1 | . . . . . . 1 . . . . . . . Repair 1 | . . . . . . 1 . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer 13 | . . 1 . 2 . 8 . 2 . . . . . Insert Component 7 | . . 1 . 1 . 4 . 1 . . . . . Analyze 6 | . . . . 1 . 4 . 1 . . . . . Garrison Access Hacks 4 | . . . . 1 1 2 . . . . . . . Seal Access 4 | . . . . 1 1 2 . . . . . . . Unauthorized Hacks 6 | . . 5 . . . 1 . . . . . . . Terminals 6 | . . 5 . . . 1 . . . . . . . Assimilate 1 | . . . . . . 1 . . . . . . . Botnet 5 | . . 5 . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 1 | . . 1 . . . . . . . . . . . Used 1 | . . 1 . . . . . . . . . . . Hacking Detections 30 | . 2 4 1 1 2 5 . 5 . 2 2 4 2 Full Trace Events 7 | . 1 3 . . . . . . . 1 1 1 . Feedback Events 1 | . . 1 . . . . . . . . . . . Corruption 1 | . . 1 . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 8 | . . . . 1 . 5 1 1 . . . . . Parts Built 1 | . . . . . . 1 . . . . . . . Authchips . | . . . . . . . . . . . . . . Time 24 | . . . . . . 24 . . . . . . . Total Part Build Rating 3 | . . . . . . 3 . . . . . . . Parts Repaired 1 | . . . . . . 1 . . . . . . . Time 16 | . . . . . . 16 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 6 | . . . . 1 . 4 . 1 . . . . . Part Schematics Acquired 6 | . . . . 1 . 4 . 1 . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 -1 ------------ Run | Yrd Mat Mat Min Mat Sto Fac Fac Fac Fac Res Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 -1 -------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Fac Fac Res Res Acc Com Total Allies 4 | . . . 1 . 2 1 . . . . . . . Largest Group 2 | . . . 1 . 2 1 . . . . . . . Highest-Rated Group 62 | . . . 31 . 62 10 . . . . . . . Highest-Rated Ally 31 | . . . 31 . 31 10 . . . . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 7 | . . . . . 7 . . . . . . . . Total Damage 102 | . . . . . 102 . . . . . . . . Kills 2 | . . . . . 2 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Fac Fac Res Res Acc Com Robot Analysis Total 4 | . . 1 . . . . . . . . . 1 2 Derelict Logs Recovered . | . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 -1 ------------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Fac Fac Res Res Acc Com Turns Passed 3793 | 42 545 657 180 216 54 538 201 223 219 173 145 118 482 Spaces Moved 6973 | 33 563 1045 522 503 159 1028 547 762 380 456 488 316 171 Core 8 | 8 . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . Legs 277 | 25 252 . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 6688 | . 311 1045 522 503 159 1028 547 762 380 456 488 316 171 Fastest Speed 24 | 50 34 31 29 29 31 29 26 26 24 27 26 26 26 Average Speed 32 | 103 72 31 29 29 31 29 26 26 25 27 26 26 26 Slowest Speed 120 | 120 120 34 31 32 31 31 26 29 29 29 27 26 27 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 81 | . 2 15 10 9 4 8 1 7 2 8 9 6 . Cave-ins Triggered 11 | . . . . . . . . . . . . . 11 Exploration Rate (%) 34 | 3 90 89 79 43 41 36 13 23 15 17 20 8 10 Regions Visited 13 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . . . Known Exits Taken 13 | 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . . . . Scrap Searched 1 | . . . 1 . . . . . . . . . . Spaces Dug 85 | . . . 2 3 . 9 5 6 8 13 3 4 32 Terrain Destroyed 95 | . 3 7 2 3 . 9 5 6 8 13 3 4 32 Melee 85 | . . . 2 3 . 9 5 6 8 13 3 4 32 Projectile . | . . . . . . . . . . . . . . AOE 10 | . 3 7 . . . . . . . . . . . Terrain Rammed 45 | . . . . . . . . . . . . . 45 Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 -1 --------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Fac Fac Res Res Acc Com Total 8060 | 38 624 1217 534 558 160 1244 598 770 491 481 492 336 517 Wait 761 | . 12 66 11 46 1 194 39 . 97 12 3 15 265 Move 6801 | 32 558 1015 501 485 150 1011 544 747 375 439 469 305 170 Hop 77 | . 2 14 10 8 4 8 1 7 2 8 9 4 . Pick Up 30 | 1 7 4 4 2 . 5 1 . . 3 1 1 1 Fast Attach 42 | 5 3 14 . 1 1 3 1 4 2 2 4 1 1 Attach 20 | . 1 3 . 3 1 3 2 1 3 1 . 2 . Detach 7 | . . 1 . . 1 1 . 2 2 . . . . Swap 27 | . 2 8 2 6 . 5 3 . . 1 . . . Drop 44 | . 3 14 4 4 2 5 2 3 2 2 3 . . Fire 114 | . 36 78 . . . . . . . . . . . Melee 92 | . . . 2 3 . 9 5 6 8 13 3 8 35 Ram 44 | . . . . . . . . . . . . . 44 Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 1 | . . . . . . . . . . . . . 1 Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / [*Zio]) -8/Materials -8/Storage -7/Factory (discovered 4 exits: *Fac x4) -6/Factory -5/Factory (discovered 4 exits: *Fac x4) -4/Factory -3/Research (discovered 6 exits: *Res x3 / Arm / Qua x2) -2/Research (discovered 3 exits: *Acc x3) -1/Access (discovered 2 exits: Sur / *Com) -1/Command (discovered 2 exits: Sur x2) History --------- Turn | Location | Event 4 | -11/Scrapyard | Identified exit to Materials 4 | -11/Scrapyard | Discovered exit to Materials (range 16) 43 | -11/Scrapyard | Entered Materials 43 | -10/Materials | Evolved 1 slot: Propulsion x1 293 | -10/Materials | Identified exit to Materials 293 | -10/Materials | Discovered exit to Materials (range 10) 310 | -10/Materials | Build established: Hacker-Mutant 487 | -10/Materials | Discovered exit to Materials (range 3) 530 | -10/Materials | Identified exit to Mines 530 | -10/Materials | Discovered exit to Mines (range 7) 587 | -10/Materials | Discovered exit to Materials (range 6) 588 | -10/Materials | Entered another Materials area 588 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 601 | -9/Materials | Identified exit to Mines 601 | -9/Materials | Discovered exit to Mines (range 4) 642 | -9/Materials | Identified exit to Materials 642 | -9/Materials | Discovered exit to Materials (range 18) 724 | -9/Materials | Destroyed 7 combat bots 755 | -9/Materials | Discovered exit to Materials (range 18) 882 | -9/Materials | Build established: Scavenger-Scout 965 | -9/Materials | Core integrity fell below 50% 989 | -9/Materials | Lost 5 parts (1p4n) 995 | -9/Materials | Destroyed 10 combat bots 997 | -9/Materials | Discovered exit to Materials (range 14) 1045 | -9/Materials | Discovered exit to Mines (range 12) 1245 | -9/Materials | Entered Mines 1262 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1262 | -9/Mines | Identified exit to Exiles 1262 | -9/Mines | Discovered exit to Exiles (range 5) 1272 | -9/Mines | Found a hidden stash of uninstalled traps 1290 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1368 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1384 | -9/Mines | Discovered exit to Materials (range 6) 1385 | -9/Mines | Received a Mining Laser from a helpful Derelict 1402 | -9/Mines | Discovered exit to Materials (range 5) 1425 | -9/Mines | Entered Materials 1425 | -8/Materials | Evolved 2 slots: Utility x2 1634 | -8/Materials | Identified exit to Storage 1634 | -8/Materials | Discovered exit to Storage (range 18) 1641 | -8/Materials | Entered Storage 1660 | -8/Storage | Met a pair of Derelict thieves 1691 | -8/Storage | Identified exit to Factory 1691 | -8/Storage | Discovered exit to Factory (range 17) 1695 | -8/Storage | Entered Factory 1695 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1795 | -7/Factory | Repaired VTOL Module 1826 | -7/Factory | Build established: Hacker-Scout 1866 | -7/Factory | Identified exit to Factory 1944 | -7/Factory | Fabricated Hacking Suite (x1) 2233 | -7/Factory | Entered another Factory area 2233 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2374 | -6/Factory | Identified exit to Factory 2374 | -6/Factory | Discovered exit to Factory (range 21) 2434 | -6/Factory | Entered another Factory area 2434 | -5/Factory | Evolved 2 slots: Utility x2 2506 | -5/Factory | Identified exit to Factory 2657 | -5/Factory | Entered another Factory area 2657 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2826 | -4/Factory | Spotted B-86 Titan 2860 | -4/Factory | Identified exit to Research 2860 | -4/Factory | Discovered exit to Research (range 17) 2876 | -4/Factory | Entered Research 2876 | -3/Research | Evolved 2 slots: Power x1, Utility x1 2926 | -3/Research | Build established: Wizard-Scout 2939 | -3/Research | Identified exit to Research 2988 | -3/Research | Spotted B-86 Titan 2993 | -3/Research | Identified exit to Armory 2993 | -3/Research | Identified exit to Quarantine 3049 | -3/Research | Entered another Research area 3049 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 3080 | -2/Research | Identified exit to Access 3194 | -2/Research | Entered Access 3194 | -1/Access | Evolved 2 slots: Utility x2 3213 | -1/Access | Identified exit to Surface 3304 | -1/Access | Identified exit to Command 3304 | -1/Access | Discovered exit to Command (range 7) 3312 | -1/Access | Entered Command 3427 | -1/Command | Crushed by falling debris 3435 | -1/Command | Crushed by falling debris 3435 | -1/Command | System corruption reached 10% 3466 | -1/Command | Lost 7 parts (3n3u1w) 3473 | -1/Command | Crushed by falling debris 3504 | -1/Command | Lost 3 parts (1p2u) 3522 | -1/Command | Crushed by falling debris 3583 | -1/Command | Crushed by falling debris 3692 | -1/Command | Crushed by falling debris 3704 | -1/Command | System corruption reached 30% 3721 | -1/Command | Core integrity fell below 50% 3734 | -1/Command | Crushed by falling debris 3739 | -1/Command | Build established: Hacker-Mutant 3752 | -1/Command | Crushed by falling debris 3771 | -1/Command | Crushed by falling debris 3774 | -1/Command | Crushed by falling debris 3777 | -1/Command | Core integrity fell below 20% 3794 | -1/Command | Crushed by falling debris 3794 | -1/Command | Core destroyed Last Messages --------------- 03782_ Destabilizing: System corrupted (+2). 03782_ Destabilizing: Core damaged (-32). 03783_ Slammed into Earth. 03783_ Destabilizing: System corrupted (+1). 03785_ Slammed into Earth. 03785_ Destabilizing: Core damaged (-16). 03786_ Slammed into Earth. 03789_ Broken Mic. Antimatter Reactor destroyed. 03789_ System corrupted by crushing effect (+3). 03789_ Destabilizing: System corrupted (+2). 03790_ Slammed into Earth. 03790_ Destabilizing: System corrupted (+2). 03791_ Slammed into Earth. 03791_ Destabilizing: Core damaged (-32). 03792_ Slammed into Earth. 03793_ Destabilizing: System corrupted (+2). 03794_ The unstable cave ceiling collapses. 03794_ Crushed by falling debris. 03794_ Slammed into Earth. 03794_ Destabilizing: Core damaged (-80). 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