Cogmind - Beta 12 @@@ ROGUE MODE // 2023.05.22 @ 20:49:54 Player: Mr Goldstein Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (6) 3000 Regions Visited (26) 5200 Robots Destroyed (624) 3120 Value Destroyed (19110) 19110 Prototype IDs (49) 980 Alien Tech Used (1) 200 Bonus (13567) 13567 TOTAL SCORE: 45177 Bonus ------- Triggered High Security 1000 High Alert Combat Kills 10355 Follower Combat Kills 1385 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Met Zhirov 300 Friendly Fire -373 Cogmind --------- Core Integrity 0/1150 Matter 64/300 Energy 99/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location -3/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (4) ------ Makeshift Hacking Suite > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Makeshift Hacking Suite Transdimensional Reconstructor Scatter Rocket Array Field Lobotomy Kit (4) Force Lance Peak State ------------ > --- POWER ------------ Backup Power III Light Angular Momentum Engine > --- PROPULSION ------- Wheel Wheel Compact Wheel Compact Wheel Armored Huge Wheel > --- UTILITY ---------- Advanced Cooling System Huge Storage Unit Hardened Heavy Armor Plating > --- WEAPON ----------- Improved Heavy Machine Gun Improved Heavy Machine Gun Improved Heavy Machine Gun Field Lobotomy Kit > --- INVENTORY -------- Improved Deuterium Engine Advanced Heat Sink Matter Compressor Matter Compressor Improved Signal Interpreter Hardened Heavy Armor Plating Improved Light Armor Plating Layered Medium Armor Plating Force Field Makeshift Hacking Suite Makeshift Hacking Suite Long-range Tractor Beam Improved Recalibrator Coil Gun Coil Gun Coil Gun KE Penetrator Long-range Missile Launcher Scatter Rocket Array Scatter Rocket Array Scatter Rocket Array RU-N14's Throwing Claymores Great Maul [Rating: 74] Favorites ----------- Power Light Antimatter Reactor Engine Heavy Deuterium Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Compact Wheel Wheel Compact Wheel Utility Huge Storage Unit Device Advanced Heat Sink Storage Huge Storage Unit Processor Targeting Computer Hackware Makeshift Hacking Suite Protection Hardened Heavy Armor Plating Weapon Improved Heavy Machine Gun Energy Cannon Ion Burst Cannon Ballistic Gun Improved Heavy Machine Gun Launcher Scatter Rocket Array Special Weapon RU-N14's Throwing Claymores Impact Weapon Great Maul Slashing Weapon Katana Piercing Weapon Force Lance Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Fac Upp Upp Zhi Pro Slots Evolved 12 | . . . 2 . . . 2 . 2 . . . . 2 . . . . 2 . . 2 . . . . Power 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Propulsion 6 | . . . . . . . 1 . 1 . . . . 2 . . . . 1 . . 1 . . . . Utility 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Weapon 3 | . . . . . . . 1 . . . . . . . . . . . 1 . . 1 . . . . Parts Attached 349 | 5 18 1 33 5 . 6 31 68 2 6 1 . . 93 9 1 9 4 8 3 26 16 1 2 1 . Power 20 | 1 1 1 2 . . . 4 1 1 . 1 . . 4 . . . . . . 4 . . . . . Engine 10 | 1 1 1 . . . . . 1 1 . 1 . . . . . . . . . 4 . . . . . Core 8 | . . . 2 . . . 4 . . . . . . 2 . . . . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Propulsion 69 | 2 3 . 2 . . . 6 13 1 1 . . . 19 1 . 2 1 4 . 10 4 . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 69 | 2 3 . 2 . . . 6 13 1 1 . . . 19 1 . 2 1 4 . 10 4 . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 85 | 1 4 . 13 2 . 2 11 5 . 1 . . . 25 8 . 1 2 1 . 3 5 . . 1 . Device 38 | . . . 2 1 . 1 1 3 . 1 . . . 19 7 . . 2 . . 1 . . . . . Storage 6 | 1 2 . . . . . 2 . . . . . . 1 . . . . . . . . . . . . Processor 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Hackware 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Protection 39 | . 1 . 11 1 . 1 8 2 . . . . . 5 1 . 1 . 1 . 2 4 . . 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 175 | 1 10 . 16 3 . 4 10 49 . 4 . . . 45 . 1 6 1 3 3 9 7 1 2 . . Energy Gun . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Ballistic Gun 99 | 1 7 . 9 2 . 2 7 29 . 2 . . . 24 . 1 5 . 3 . 5 2 . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 60 | . 3 . 7 . . 2 3 14 . 2 . . . 17 . . . 1 . 3 3 2 1 2 . . Special Weapon 3 | . . . . . . . . . . . . . . . . . 1 . . . 1 1 . . . . Impact Weapon 10 | . . . . 1 . . . 5 . . . . . 3 . . . . . . . 1 . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . . . . . . 1 1 1 . . . . 2 . . 1 . . . . . . . 2 . Parts Lost 84 | . . . . 2 . 1 10 9 . 1 . . . 18 . . . 2 3 . 17 21 . . . . Power 10 | . . . . . . . 1 1 . . . . . 2 . . . . 1 . 3 2 . . . . Propulsion 44 | . . . . . . . 4 6 . 1 . . . 12 . . . 2 1 . 9 9 . . . . Utility 14 | . . . . 2 . 1 3 1 . . . . . 1 . . . . . . 2 4 . . . . Weapon 16 | . . . . . . . 2 1 . . . . . 3 . . . . 1 . 3 6 . . . . Highest Loss Streak 10 | . . . . 1 . 1 2 3 . 1 . . . 3 . . . 1 2 . 10 9 . . . . To Critical Strikes 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Average Slot Usage (%) 89 | . 97 100 99 99 100 100 94 89 90 89 92 92 92 91 79 80 84 80 71 81 81 45 5 5 5 5 Engine 4 | . 14 14 . . . . . 3 14 15 15 15 15 3 . . . . . . 6 3 . . . . Core 4 | . . . 10 11 11 11 8 5 . . . . . 3 6 6 6 6 4 . . . . . . . Reactor 2 | . . . . . . . . . . . . . . 5 6 6 6 6 5 5 2 . . . . . Wheel 29 | . 28 28 22 22 22 22 26 26 28 27 30 30 30 38 25 26 31 27 25 35 31 10 . . . . Device 5 | . . . 8 10 11 11 3 9 7 7 7 7 7 5 6 6 6 6 5 5 4 2 . . . . Storage 8 | . 14 14 11 11 11 11 9 9 7 7 7 7 7 6 6 6 6 6 5 5 5 4 . . . . Protection 10 | . 11 14 24 21 22 22 20 8 7 7 7 7 7 5 6 6 6 6 5 5 4 4 . . . . Ballistic Gun 21 | . 27 28 20 21 22 21 25 24 23 22 23 23 23 18 13 18 19 19 16 17 17 11 . . . . Launcher 1 | . . . 1 . . . . 1 . . . . . . 6 1 . . . 3 3 1 . . . . Naked Turns 4 | . . . . . . . . . . . . . . . . . . . . . . 4 . . . . Heaviest Build 142 | 10 54 56 65 66 59 59 122 120 129 129 131 131 131 142 142 136 132 136 132 136 138 138 . . . . Greatest Support 96 | 32 32 24 24 24 24 24 36 40 44 44 44 44 44 86 70 70 86 86 96 96 96 68 3 3 3 3 Greatest Overweight (x) 13 | . 2 2 2 2 2 2 5 5 4 3 2 2 2 3 3 1 1 2 2 1 4 13 . . . . Average Overweight (x) 1 | . 1 2 2 2 2 2 2 2 2 2 2 2 2 1 1 1 1 1 1 1 1 5 . . . . Largest Inventory Capacity 25 | 8 20 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 5 5 5 Average Capacity 22 | 7 17 20 20 20 20 20 21 25 25 25 25 25 25 25 25 25 25 25 25 25 25 23 5 5 5 5 Most Carried 25 | 1 19 20 20 20 20 20 25 25 25 25 25 25 25 25 23 23 25 25 25 25 25 21 5 5 5 5 Average Carried 21 | . 14 19 19 19 19 19 20 24 24 24 25 25 25 24 22 23 23 24 24 24 23 16 4 4 4 5 Final Capacity 25 | 8 20 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 5 5 5 Final Carried 25 | 1 19 20 20 19 20 19 25 25 25 25 25 25 25 25 23 23 24 24 25 25 20 20 5 5 5 5 Class Distribution -------------------- 33% | Mutant 24% | Scavenger-Skirmisher 12% | Skirmisher 11% | Scavenger-Tank 9% | Tank 8% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Tank | -8/Materials Skirmisher | -8/Storage Skirmisher | -7/Factory Tank | -7/Lower Caves Tank | -7/Lower Caves Tank | -7/Data Miner Tank | -6/Proximity Caves Scavenger-Skirmisher | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Tank | -6/Lower Caves Scavenger-Tank | -6/Zion Scavenger-Tank | -5/Proximity Caves Scavenger-Skirmisher | -5/Factory Scavenger-Skirmisher | -5/Waste Scavenger-Skirmisher | -5/Factory Skirmisher | -4/Factory Mutant | -4/Upper Caves Mutant | -4/Upper Caves Mutant | -4/Zhirov Mutant | -3/Proximity Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Fac Upp Upp Zhi Pro Matter Collected 19207 | 219 859 304 1426 206 . 171 2345 2811 266 157 51 . 150 6293 168 65 41 204 465 868 915 1223 . . . . Remotely 2176 | . . . . . . . . 130 . . . . . 988 108 . . . . . 531 419 . . . . Salvage Created 26063 | . 1175 349 2646 426 46 232 3250 4320 709 86 43 . 105 8557 27 . . 54 224 1346 922 1377 50 119 . . Parts 1297 | . 98 22 175 29 4 14 177 222 41 2 4 . 6 360 2 . . 4 9 6 35 70 6 11 . . Haulers Intercepted 29 | . 2 . 5 . . . 6 5 1 . . . . 10 . . . . . . . . . . . . Recyclers Shooed 33 | . 2 . 3 1 . 1 . 4 . . . . . 15 . . . . 3 . 1 3 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 57 | . . . . . . . . . . 2 4 . 11 . 3 . . 22 . . . . 5 10 . . Prevented 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Fac Upp Upp Zhi Pro Combat Hostiles Destroyed 457 | . 28 7 58 8 1 7 52 83 8 3 1 . 2 118 3 . . 5 4 6 23 26 4 10 . . Guns 252 | . 20 7 38 8 1 4 47 37 8 2 1 . 2 53 . . . . 4 . 12 8 . . . . Cannons 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . AOE 204 | . 8 . 20 . . 3 5 46 . 1 . . . 65 3 . . 5 . 6 11 17 4 10 . . Classes Destroyed 19 | . 9 . 4 . . . 2 1 . 1 . . . 1 . . . . . 1 . . . . . . Worker 69 | . 2 1 3 1 . 2 11 8 . . . . . 33 . . . . 3 . 1 4 . . . . Builder 59 | . 3 . 4 2 . . 8 5 2 . . . . 26 . . . . . . . 9 . . . . Tunneler 9 | . 2 3 1 . . . 1 . 1 . . . . . . . . . . . 1 . . . . . Hauler 29 | . 2 . 5 . . . 6 5 1 . . . . 10 . . . . . . . . . . . . Recycler 47 | . 1 1 4 1 . . 3 11 2 . . . . 22 . . . . . . . 2 . . . . Mechanic 18 | . 1 . 3 . . . 1 6 1 . . . . 6 . . . . . . . . . . . . Operator 3 | . . . . . . . 2 1 . . . . . . . . . . . . . . . . . . Watcher 22 | . 3 . 5 . . . 5 2 . . . . . 6 . . . . . . . 1 . . . . Swarmer 72 | . 8 3 9 . . 4 11 3 . . . . . 3 3 . . 5 1 . 3 5 4 10 . . Saboteur 5 | . . . . . . . . . . . . . . 5 . . . . . . . . . . . . Grunt 250 | . 20 4 32 7 1 3 33 55 7 . . . . 58 . . . . 3 . 13 14 . . . . Brawler 13 | . . . 3 . . . 1 3 . . . . . 4 . . . . . . 2 . . . . . Duelist 20 | . . . 2 1 . . . 7 . . . . . 8 . . . . . . 1 1 . . . . Protector 15 | . . . 2 . . . 1 5 . . . . . 6 . . . . . . 1 . . . . . Sentry 32 | . . . 10 . . . 5 8 1 . . . 1 3 . . . . . . 2 2 . . . . Demolisher 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Hunter 15 | . . . . . . . 1 1 . 2 . . 1 8 . . . . . . . 2 . . . . Programmer 28 | . . . . . . . . . . 1 1 . . 23 . . . . . . 1 2 . . . . Compactor 6 | . . . . . . . . . . . . . . . . . . . . 6 . . . . . . Best Kill Streak 22 | . 6 3 6 4 1 6 8 19 5 3 1 . 1 22 3 . . 5 4 2 6 18 4 5 . . Combat Bots Only 19 | . 5 3 6 2 1 4 7 17 3 3 1 . 1 19 3 . . 5 2 2 5 11 4 5 . . Max Kills in Single Turn 13 | . 4 1 5 1 1 3 2 13 1 2 1 . 1 9 1 . . 3 2 1 4 4 4 5 . . Gunslinging 1 | . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . Exploded 11 | . 3 . 3 . . 3 2 11 . 1 . . . 7 1 . . 3 . 1 4 3 4 5 . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Fac Upp Upp Zhi Pro Damage Taken 18431 | . 327 163 987 210 . 298 2171 2297 147 252 28 . 278 4436 58 44 . 385 454 84 1950 3400 263 31 . 168 Core 2478 | . 61 20 82 8 . 29 187 241 5 58 . . . 329 . . . 28 39 6 215 708 263 31 . 168 Absorbed by Shields 905 | . . . 270 73 . 102 192 . . . . . . 224 44 . . . . . . . . . . . Redirected to Shielding 21 | . . . . . . 6 15 . . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 2700 | . 17 . 285 . . . 159 . . . . . . 1089 . . 443 . 550 97 60 . . . . . Core Remaining (%) 68 | 100 . 67 . . . 70 . 22 . . . . 91 . . . . 58 . . 74 . . . . . Volleys Fired 1266 | . 99 25 162 26 1 18 210 175 22 5 3 . 17 319 5 . . 13 27 23 52 61 1 2 . . Largest 3 | . 2 2 2 2 2 2 3 3 3 3 3 . 3 3 1 . . 3 3 3 3 3 1 1 . . Hottest 99 | . 50 46 60 46 46 60 71 99 75 75 75 . 75 75 43 . . 60 45 50 93 93 50 50 . . Shots Fired 3167 | . 185 50 320 52 2 36 556 518 66 12 9 . 51 870 7 1 . 33 79 45 139 133 1 2 . . Gun 3014 | . 176 50 300 52 2 34 547 482 66 9 9 . 51 845 2 . . 30 79 33 131 116 . . . . Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 147 | . 9 . 20 . . 2 9 36 . 3 . . . 25 5 1 . 3 . 12 7 12 1 2 . . Special 6 | . . . . . . . . . . . . . . . . . . . . . 1 5 . . . . Kinetic 3014 | . 176 50 300 52 2 34 547 482 66 9 9 . 51 845 2 . . 30 79 33 131 116 . . . . Thermal . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosive 152 | . 9 . 20 . . 2 9 36 . 3 . . . 25 5 1 . 3 . 12 7 17 1 2 . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 32 | . 18 9 26 16 17 21 32 22 8 2 3 . 7 24 1 2 . 5 10 8 10 15 . . . . Robot Miss Streak 11 | . 3 3 4 2 . 2 7 5 2 1 1 . 4 7 2 . . 4 3 11 3 4 . . . . Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . Secondary Targets 26 | . 3 2 2 . . 2 4 2 . 1 . . . 6 . . . . 1 . . 3 . . . . Max Gunslinging Chain 1 | . 1 1 1 . . 1 1 1 . 1 . . . 1 . . . . 1 . . 1 . . . . Shots Hit Robots 2000 | . 102 24 236 40 1 22 357 330 36 5 5 . 31 545 1 1 . 17 53 28 82 84 . . . . Core Hits 1507 | . 56 13 115 17 1 12 154 232 23 6 2 . 10 573 3 1 . 6 17 19 87 135 8 17 . . Critical Kills 8 | . . 1 . . . . . . . . . . . 6 . . . . . . . 1 . . . . Critical Parts Destroyed 16 | . 1 . . 1 . . 2 3 . . . . . 6 . . . 1 . . 2 . . . . . Critical Strikes 25 | . 1 1 . 1 . . 2 3 . . . . . 12 . . . 1 . . 2 2 . . . . Destroy 16 | . 1 1 . 1 . . 2 1 . . . . . 6 . . . 1 . . 2 1 . . . . Smash 8 | . . . . . . . . 2 . . . . . 6 . . . . . . . . . . . . Sever 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Melee Attacks 33 | . . . . 1 . . . 9 . . . . . 17 . . . . . . . 6 . . . . Impact 31 | . . . . 1 . . . 9 . . . . . 17 . . . . . . . 4 . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Sneak Attacks 17 | . . . . . . . . 1 . . . . . 16 . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 70682 | . 1760 410 5927 644 17 499 6222 12442 663 377 103 . 458 24416 246 44 . 870 1235 3585 3729 6235 244 556 . . Guns 35451 | . 1306 410 3575 644 17 345 5596 5034 663 72 103 . 458 11168 . . . 456 1235 563 1925 1881 . . . . Cannons . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 33469 | . 454 . 2352 . . 154 626 7274 . 305 . . . 11749 246 44 . 414 . 3022 1779 4250 244 556 . . Melee 1633 | . . . . . . . . 134 . . . . . 1499 . . . . . . . . . . . . Ramming 25 | . . . . . . . . . . . . . . . . . . . . . 25 . . . . . Kinetic 35451 | . 1306 410 3575 644 17 345 5596 5034 663 72 103 . 458 11168 . . . 456 1235 563 1925 1881 . . . . Thermal 346 | . . . . . . . . . . . . . . 82 . . . . . . . 264 . . . . Explosive 32952 | . 454 . 2352 . . 154 585 7274 . 305 . . . 11667 246 44 . 414 . 3022 1649 3986 244 556 . . Electromagnetic 171 | . . . . . . . 41 . . . . . . . . . . . . . 130 . . . . . Impact 1633 | . . . . . . . . 134 . . . . . 1499 . . . . . . . . . . . . Slashing 104 | . . . . . . . . . . . . . . . . . . . . . . 104 . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 20 | . . . . . . . 1 3 . . . . . 20 20 20 20 . . . 2 5 5 5 5 5 Average Corruption 8 | . . . . . . . 1 2 . . . . . 12 20 20 20 . . . 1 4 5 5 5 5 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 374 | . . . . . . . 13 55 . . . . . 247 22 6 2 . . . 9 10 3 3 2 2 Message Errors 84 | . . . . . . . 2 9 . . . . . 61 3 1 . . . . 3 3 . 1 1 . Matter Fused 83 | . . . . . . . 5 12 . . . . . 55 3 . 1 . . . 2 2 2 1 . . Heat Flow Errors 44 | . . . . . . . 2 5 . . . . . 25 7 2 . . . . . 2 . . 1 . Energy Discharges 44 | . . . . . . . 1 9 . . . . . 27 3 1 . . . . . 1 1 1 . . Parts Rejected 4 | . . . . . . . . . . . . . . 3 . . . . . . 1 . . . . . Data Loss (minor) 43 | . . . . . . . . 9 . . . . . 28 2 1 . . . . 1 . . . . 2 Data Loss (major) 24 | . . . . . . . . 5 . . . . . 15 2 . . . . . . 2 . . . . Misfires 18 | . . . . . . . 1 4 . . . . . 10 2 1 . . . . . . . . . . Alerts 11 | . . . . . . . 2 . . . . . . 7 . . 1 . . . 1 . . . . . Weapon Failures 19 | . . . . . . . . 2 . . . . . 16 . . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1590 | . . . 40 . . . . 263 . 7 . . . 1090 . . . 30 . . 32 89 . 39 . . Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 520 | . . . 40 . . . . 129 . 7 . . . 159 . . . 30 . . 27 89 . 39 . . Melee 1070 | . . . . . . . . 134 . . . . . 931 . . . . . . 5 . . . . . Knockbacks 8 | . . . . . . . . . . . . . . 7 . . . . . . 1 . . . . . Impact 7 | . . . . . . . . . . . . . . 6 . . . . . . 1 . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Self-Inflicted Damage 460 | . 11 . 12 . . 8 22 31 . . . . . 101 58 25 . . . 85 63 44 . . . . Shots 24 | . 1 . 2 . . 1 2 2 . . . . . 5 1 1 . . . 5 2 2 . . . . Rammed 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Targets Rammed 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 548 | . 20 13 79 96 . 19 478 356 155 24 78 . 210 548 284 206 . . . . 74 196 . . 154 . Average Temperature 73 | . 7 6 20 27 . 11 104 42 55 18 40 . 77 96 104 100 . . . . 26 68 . . 89 . Received Heat Transfer 5115 | . 114 63 352 82 . 108 1029 963 69 12 . . 42 876 . 9 . 33 153 . 451 708 9 . . 42 Effects 20 | . . . . . . . 10 . . . . . . 10 . . . . . . . . . . . . Shutdowns 4 | . . . . . . . 3 . . . . . . 1 . . . . . . . . . . . . Energy Bleed 5 | . . . . . . . 2 . . . . . . 3 . . . . . . . . . . . . Interference 4 | . . . . . . . 3 . . . . . . 1 . . . . . . . . . . . . Matter Decay 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . . Short Circuit 3 | . . . . . . . 2 . . . . . . 1 . . . . . . . . . . . . Damage (major) 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 19 | . . . . . . . . 1 . . . . . 18 . . . . . . . . . . . . Impact Corruptions 31 | . . . . . . . . 5 . . . . . 25 . . . . . . 1 . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Heat Transferred 400 | . . . . . . . . . . . . . . 200 . . . . . . . 200 . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Fac Upp Upp Zhi Pro Peak Influence 3487 | . 481 380 1306 558 . 200 1078 2493 1503 . . . . 3487 . . . . 366 277 1533 1663 . . . . Initial 1134 | . . 173 15 508 . . . 455 1134 . . . . 54 . . . . 86 77 193 672 . . . . Average 721 | . 289 213 538 490 . 103 507 1025 1240 . . . . 1005 . . . . 192 199 911 1113 . . . . Maximum Alert Level 5 | . 2 1 4 2 . 1 3 5 4 . . . . 5 . . . . 1 1 4 5 . . . . Low Security (%) 20 | 100 28 60 18 . . 76 20 . . . . . . 18 . . . . 59 43 21 . . . . . Level 1 19 | . 39 39 25 20 . 23 27 . . . . . . 14 . . . . 40 56 1 . . . . . Level 2 17 | . 31 . 21 79 . . 17 18 . . . . . 14 . . . . . . 7 12 . . . . Level 3 21 | . . . 30 . . . 34 59 . . . . . 15 . . . . . . 19 28 . . . . Level 4 9 | . . . 3 . . . . 4 100 . . . . 9 . . . . . . 50 51 . . . . Level 5 6 | . . . . . . . . 2 . . . . . 19 . . . . . . . 7 . . . . High Security 4 | . . . . . . . . 14 . . . . . 7 . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 4 | . . . 1 . . . 1 1 . . . . . 1 . . . . . . . . . . . . Squads Dispatched 129 | . 11 2 13 . . . 10 19 3 . . . . 51 . . . . 5 . 10 5 . . . . Investigation 48 | . 11 2 7 . . . 6 5 2 . . . . 10 . . . . 2 . 3 . . . . . Extermination 15 | . . . . . . . . . . . . . . 13 . . . . 1 . . 1 . . . . Reinforcement 25 | . . . 2 . . . 3 1 1 . . . . 9 . . . . 1 . 5 3 . . . . Assault 37 | . . . 4 . . . 1 12 . . . . . 18 . . . . . . 1 1 . . . . Garrison 4 | . . . . . . . . 1 . . . . . 1 . . . . 1 . 1 . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 18 | . . . . . . . . . . . . . . 13 . . . . 1 . 4 . . . . . Construction Impeded 9 | . . . . . . . 1 . . . . . . 4 . . . . . . 2 2 . . . . Haulers Reinforced 5 | . . . . . . . . . . . . . . 3 . . . . . . 1 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 --------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Fac Upp Upp Zhi Pro Distress Signals 16 | . . . 4 . . . 4 . . . . . . 5 . . . . . . 1 2 . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 630 | . 35 6 77 8 . 7 72 114 11 3 1 . 3 162 2 2 . 9 11 5 42 33 8 8 . 11 Peak Tracking Total 13 | . 3 2 6 2 . 4 6 13 4 3 . . 2 9 2 4 . 6 4 2 9 8 6 5 . 10 Tactical Retreats 20 | . . . . . . . 3 2 . . . . . 4 . . . . . . 6 2 2 1 . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Fac Upp Upp Zhi Pro Traps Triggered 17 | . 3 . 1 . . . . 4 1 . . . . 4 . . . . 2 . 1 1 . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 4 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . 2 Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Fac Upp Upp Zhi Pro Machines Disabled 65 | . 8 . 2 1 . 1 3 9 1 . . . . 10 . . . 1 6 . 7 16 . . . . Max in Single Turn 6 | . 1 . 1 1 . 1 1 2 1 . . . . 5 . . . . . . 1 6 . . . . Garrison Access 3 | . . . . . . . . 1 1 . . . . . . . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 --------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Fac Upp Upp Zhi Pro Machines Accessed 78 | . 10 2 11 . 2 . 10 7 4 . . 4 . 14 . 1 . . 6 . 4 1 . . 2 . Terminals 49 | . 7 2 8 . . . 7 6 3 . . . . 9 . . . . 3 . 3 1 . . . . Fabricators 4 | . . . . . . . . . . . . . . 2 . . . . 2 . . . . . . . Repair Stations 8 | . 1 . 2 . . . 2 . . . . . . 2 . . . . 1 . . . . . . . Recycling Units 6 | . 2 . 1 . . . 1 1 . . . . . 1 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . Total Hacks 210 | . 34 7 36 . 2 . 25 14 7 . . 21 . 34 . 1 . . 11 . 8 1 . . 9 . Successful 133 | . 26 2 26 . 2 . 13 7 2 . . 21 . 19 . 1 . . 3 . 1 1 . . 9 . Failed 77 | . 8 5 10 . . . 12 7 5 . . . . 15 . . . . 8 . 7 . . . . . Catastrophic 24 | . 2 1 2 . . . 3 2 1 . . . . 8 . . . . 4 . 1 . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 91 | . 23 7 19 . 1 . 13 7 1 . . . . 10 . . 1 . 4 . 5 . . . . . Terminals 131 | . 29 7 26 . . . 18 12 6 . . . . 19 . . . . 7 . 6 1 . . . . Fabricators 8 | . . . . . . . . . . . . . . 6 . . . . 2 . . . . . . . Repair Stations 28 | . 3 . 9 . . . 6 . . . . . . 8 . . . . 2 . . . . . . . Recycling Units 7 | . 2 . 1 . . . 1 2 . . . . . 1 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . 1 . . . . . . . . . . . 2 . . . . . Terminal Hacks 64 | . 8 . 5 . 2 . 4 5 1 . . 21 . 6 . 1 . . 1 . . 1 . . 9 . Record 13 | . . . . . 1 . . . . . . 7 . . . . . . . . . . . . 5 . Part Schematic 10 | . . . . . . . . . . . . 9 . 1 . . . . . . . . . . . . Robot Schematic 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Robot Analysis 13 | . 4 . 3 . . . 2 . . . . . . . . . . . . . . . . . 4 . Prototype ID Bank 8 | . 3 . . . . . 2 . . . . 3 . . . . . . . . . . . . . . Open Door 3 | . . . . . . . . 2 . . . . . . . 1 . . . . . . . . . . Branch Access Points 3 | . . . . . . . . . 1 . . . . 1 . . . . . . . 1 . . . . Emergency Access Points 2 | . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . Terminal Index 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Locate Traps 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Hauler Manifests 2 | . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . Registered Components 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Zone Layout 3 | . . . 1 . . . . 1 . . . . . 1 . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . . . . . . . . . 4 . . . . . . . . . . . . Load Schematic 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Build 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Repair Station Hacks 23 | . 3 . 9 . . . 4 . . . . . . 5 . . . . 2 . . . . . . . Scan Component 14 | . 2 . 5 . . . 3 . . . . . . 3 . . . . 1 . . . . . . . Repair 9 | . 1 . 4 . . . 1 . . . . . . 2 . . . . 1 . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 42 | . 15 2 12 . . . 5 2 1 . . . . 4 . . . . . . 1 . . . . . Terminals 33 | . 13 2 11 . . . 4 1 . . . . . 2 . . . . . . . . . . . . Assimilate 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . Botnet 4 | . 1 . 2 . . . 1 . . . . . . . . . . . . . . . . . . . Disrupt 16 | . 5 1 5 . . . 2 1 . . . . . 2 . . . . . . . . . . . . Sabotage 2 | . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . Search 9 | . 6 . 3 . . . . . . . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Liberate 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 6 | . 2 . 1 . . . 1 1 . . . . . 1 . . . . . . . . . . . . Tunnel 6 | . 2 . 1 . . . 1 1 . . . . . 1 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . Jam 2 | . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Used 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Hacking Detections 49 | . 6 2 8 . . . 7 4 2 . . . . 11 . . . . 5 . 3 1 . . . . Full Trace Events 22 | . 2 1 2 . . . 4 2 1 . . . . 6 . . . . 2 . 2 . . . . . Feedback Events 3 | . . . . . . . 1 1 . . . . . 1 . . . . . . . . . . . . Corruption 3 | . . . . . . . 1 1 . . . . . 1 . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . . 2 . . . . 3 . . . . . . . . . Robots Built 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 152 | . . . . . . . . . . . . . . 152 . . . . . . . . . . . . Total Robot Build Rating 15 | . . . . . . . . . . . . . . 15 . . . . . . . . . . . . Part Schematics Acquired 24 | . . . . . . . . . . . . 9 . 1 . . 14 . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 152 | . . . . . . . . . . . . . . 152 . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 9 | . 1 . 4 . . . 1 . . . . . . 2 . . . . 1 . . . . . . . Time 337 | . 26 . 147 . . . 32 . . . . . . 88 . . . . 44 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Fac Upp Upp Zhi Pro Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 11 | . . . . . . . . 1 . . . . . 7 . . . . . . 3 . . . . . Machine Destruction 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Programmers 10 | . . . . . . . . . . . . . . 7 . . . . . . 3 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Fac Upp Upp Zhi Pro Total Allies 41 | . 1 . 1 . . . . 10 3 . . . 1 3 . . 2 1 . 18 1 . . . . . Largest Group 18 | . 1 . 1 . . . . 10 3 3 . . 1 4 . . 2 2 1 18 18 . . . . . Highest-Rated Group 656 | . 10 . 10 . . . . 173 93 93 . . 96 183 . . 192 192 96 656 656 . . . . . Highest-Rated Ally 137 | . 10 . 10 . . . . 29 31 31 . . 96 96 . . 96 96 96 96 137 . . . . . Total Orders 8 | . 5 . . . . . . 1 . . . . . 2 . . . . . . . . . . . . STAY 5 | . 3 . . . . . . 1 . . . . . 1 . . . . . . . . . . . . FOLLOW 3 | . 2 . . . . . . . . . . . . 1 . . . . . . . . . . . . Ally Attacks 273 | . . . . . . . . 59 12 5 . . 9 40 . . . 27 17 . 104 . . . . . Total Damage 8368 | . . . . . . . . 688 125 65 . . 328 772 . . . 1078 874 . 4438 . . . . . Kills 53 | . . . . . . . . 8 1 . . . 1 7 . . . 7 5 . 24 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Field Lobotomies 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Fac Upp Upp Zhi Pro Robot Analysis Total 13 | . 4 . 3 . . . 2 . . . . . . . . . . . . . . . . . 4 . Derelict Logs Recovered 14 | . . 2 . 2 . . . . . 2 1 . . . 3 1 . 2 . . . . 1 . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Fac Upp Upp Zhi Pro Turns Passed 30306 | 44 2844 1008 2914 843 436 574 2644 3378 674 398 377 92 333 7798 469 198 1131 969 834 393 932 735 76 89 68 55 Spaces Moved 17622 | 38 1784 656 1430 523 307 424 1283 1690 489 317 322 81 251 3334 359 179 958 787 663 231 664 319 141 157 126 109 Core 610 | 3 . . . . . . . . . . . . . . . . . . . . . 74 141 157 126 109 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 17012 | 35 1784 656 1430 523 307 424 1283 1690 489 317 322 81 251 3334 359 179 958 787 663 231 664 245 . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 90 120 120 120 120 120 101 120 115 115 115 115 115 105 110 110 110 110 107 108 98 50 50 50 50 50 Average Speed 113 | 96 110 120 120 120 120 120 120 128 120 119 115 115 115 107 120 110 110 112 109 108 105 151 50 50 50 50 Slowest Speed 275 | 100 120 120 120 120 120 120 160 160 143 131 115 115 115 138 138 110 111 130 123 108 160 275 50 50 50 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Exploration Rate (%) 55 | 3 99 99 96 99 61 76 58 95 17 56 54 69 52 43 64 29 82 66 16 65 22 11 40 37 60 19 Regions Visited 26 Branch Regions 17 Pre-discovered Areas 17 | . 2 2 1 1 1 . 1 1 . . . 1 . 1 . . 3 . . . . . . . 3 . Known Exits Taken 7 | . . . . . . . 1 1 1 . . . . 1 . 1 . . . . 1 1 . . . . Unknown Exits Taken 17 | 1 1 1 1 1 1 1 . . . 1 1 1 1 . 1 . 1 1 . . . . 1 1 1 . Scrap Searched 27 | . . 3 . 1 . . . . . 1 2 . . . 11 2 3 4 . . . . . . . . Spaces Dug 107 | . 6 . 11 . . 21 10 1 . 12 . . . . 23 . . . . . 17 6 . . . . Terrain Destroyed 1568 | . 39 . 113 . . 21 40 129 . 38 . . . 386 63 9 . 35 1 241 69 280 39 65 . . Melee 7 | . . . . . . . . 1 . . . . . . . . . . . . . 6 . . . . Projectile 16 | . . . . . . . . . . . . . . . . . . . 1 1 2 12 . . . . AOE 1545 | . 39 . 113 . . 21 40 128 . 38 . . . 386 63 9 . 35 . 240 67 262 39 65 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 --------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Fac Upp Upp Zhi Pro Total 25627 | 43 2481 830 2314 686 372 450 2023 2550 551 329 326 80 277 7044 385 179 1026 850 735 329 795 428 143 162 130 109 Wait 6054 | . 545 139 641 126 64 3 447 581 34 . . . 10 3202 9 . 55 43 20 72 47 16 . . . . Move 17596 | 37 1783 655 1429 522 306 423 1282 1689 488 316 321 80 250 3333 358 178 957 786 663 230 663 317 140 156 125 109 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 154 | 1 23 5 23 3 1 . 27 10 4 1 . . . 34 2 . 2 1 9 1 2 4 . . 1 . Fast Attach 67 | 5 4 . 1 1 . . 6 7 2 . . . . 14 3 . . . 3 . 12 7 . . 2 . Attach 78 | . . . 5 1 . 1 12 8 . 1 . . . 19 . . 4 1 4 1 10 8 1 2 . . Detach 17 | . . . . . . . 2 . . . . . . 2 . . 3 . 1 . 3 3 1 2 . . Swap 205 | . 14 1 27 3 . 5 13 53 . 5 1 . . 60 6 1 5 3 1 2 4 1 . . . . Drop 146 | . 13 5 26 3 . . 24 18 1 1 1 . . 36 2 . . 2 7 . 1 4 . . 2 . Fire 1266 | . 99 25 162 26 1 18 210 175 22 5 3 . 17 319 5 . . 13 27 23 52 61 1 2 . . Melee 33 | . . . . 1 . . . 9 . . . . . 17 . . . . . . . 6 . . . . Ram 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 9 | . . . . . . . . . . . . . . 8 . . . . . . . 1 . . . . Rewire 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 5 exits: *Fac x3 / *Sto x2) -8/Storage -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac x2 / Upp) -5/Waste -5/Factory -4/Factory (discovered 4 exits: *Upp x2 / Ext x2) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves History --------- Turn | Location | Event 19 | -11/Junkyard | Discovered new exit (range 15) 45 | -11/Junkyard | Entered Materials 314 | -10/Materials | Build established: Mutant 441 | -10/Materials | Discovered new exit (range 11) 462 | -10/Materials | Discovered new exit (range 15) 552 | -10/Materials | Discovered new exit (range 4) 1211 | -10/Materials | Discovered new exit (range 16) 1604 | -10/Materials | Repaired Grenade Launcher 2889 | -10/Materials | Entered Mines 3018 | -10/Mines | Discovered new exit (range 8) 3160 | -10/Mines | Discovered new exit (range 4) 3387 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 3728 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 3897 | -10/Mines | Entered Materials 3897 | -9/Materials | Evolved 2 slots: Utility x2 5098 | -9/Materials | Discovered new exit (range 16) 5424 | -9/Materials | Discovered new exit (range 8) 5497 | -9/Materials | First assault squad dispatched 5615 | -9/Materials | Discovered new exit (range 15) 5960 | -9/Materials | Repaired Arm. Wheel 5993 | -9/Materials | Repaired Arm. Wheel 6155 | -9/Materials | Repaired Shield Generator 6207 | -9/Materials | Repaired Imp. Assault Rifle 6265 | -9/Materials | Discovered new exit (range 16) 6761 | -9/Materials | Sterilization system engaged 6761 | -9/Materials | Non-combat units ordered to evacuate 6811 | -9/Materials | Entered Mines 6840 | -9/Mines | Discovered new exit (range 6) 6851 | -9/Mines | Learned 4 Materials zone layouts 6878 | -9/Mines | Excavation squad dispatched 6878 | -9/Mines | A large section of the Mines collapsed 7144 | -9/Mines | Learned location of Storage (-8) 7522 | -9/Mines | Learned 8 Materials zone layouts 7527 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 7527 | -9/Mines | Discovered new exit (range 5) 7564 | -9/Mines | Discovered new exit (range 8) 7654 | -9/Mines | Entered Exiles 7683 | -9/Exiles | Met 8R-AWN 7701 | -9/Exiles | Met EX-HEX 7738 | -9/Exiles | Met EX-BIN 7755 | -9/Exiles | Aligned with FarCom system 7756 | -9/Exiles | Given EX-Vault access code 7784 | -9/Exiles | Opened EX-Vault 7794 | -9/Exiles | Found Field Lobotomy Kit 7817 | -9/Exiles | Warned to stay clear of 0b10 Research branches 7834 | -9/Exiles | Exiles lab attacked by MAIN.C 7919 | -9/Exiles | Discovered new exit (range 12) 8043 | -9/Exiles | Learned location of Zion (-6) 8090 | -9/Exiles | Left Exiles lab with Field Lobotomy Kit 8090 | -9/Exiles | Entered Mines 8245 | -8/Mines | Discovered new exit (range 7) 8406 | -8/Mines | Discovered new exit (range 7) 8664 | -8/Mines | Entered Materials 8664 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 8665 | -8/Materials | Identified exit to Factory 8665 | -8/Materials | Identified exit to Storage 9178 | -8/Materials | Build established: Tank 9219 | -8/Materials | Repaired Hrd. Light Armor Plating 9583 | -8/Materials | Discovered exit to Factory (range 15) 9818 | -8/Materials | Discovered exit to Storage (range 7) 10264 | -8/Materials | First assault squad dispatched 10347 | -8/Materials | Destroyed 7 combat bots 10574 | -8/Materials | Build established: Mutant 10905 | -8/Materials | Build established: Tank 11226 | -8/Materials | Sterilization system engaged 11226 | -8/Materials | Non-combat units ordered to evacuate 11308 | -8/Materials | Entered Storage 11661 | -8/Storage | Build established: Skirmisher 11708 | -8/Storage | First assault squad dispatched 12650 | -8/Storage | Core integrity fell below 50% 13525 | -8/Storage | Discovered exit to Factory (range 9) 13957 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 14003 | -8/Storage | Garrison activated, responded to threat 14187 | -8/Storage | High security lockdown imminent 14267 | -8/Storage | High security lockdown engaged 14358 | -8/Storage | Destroyed 14 combat bots 14432 | -8/Storage | Sterilization system engaged 14432 | -8/Storage | Non-combat units ordered to evacuate 14451 | -8/Storage | Destroyed 17 combat bots 14487 | -8/Storage | Lost 3 parts (2n1u) 14532 | -8/Storage | Combat units ordered to evacuate 14686 | -8/Storage | Entered Factory 14686 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 15086 | -7/Factory | Identified exit to Lower Caves 15191 | -7/Factory | Allied Derelicts emerged from ambush trap array 15360 | -7/Factory | Entered Lower Caves 15360 | -7/Lower Caves | Accompanied by 3 allies 15431 | -7/Lower Caves | Learned Factory emergency access door positions 15533 | -7/Lower Caves | Ambushed by research squad 15589 | -7/Lower Caves | Learned Factory stockpile data 15679 | -7/Lower Caves | Build established: Tank 15717 | -7/Lower Caves | Discovered new exit (range 10) 15758 | -7/Lower Caves | Entered another Lower Caves area 16116 | -7/Lower Caves | Learned Factory terminal intel 16126 | -7/Lower Caves | Discovered new exit (range 9) 16135 | -7/Lower Caves | Entered Data Miner 16135 | -7/Data Miner | Discovered new exit (range 6) 16157 | -7/Data Miner | Met Data Miner 16188 | -7/Data Miner | Learned location of Section 7 (-2) 16188 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 16201 | -7/Data Miner | Received God Mode back door access code from Data Miner 16227 | -7/Data Miner | Entered Proximity Caves 16322 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 16323 | -6/Proximity Caves | Escorted by Enhanced Grunt 16497 | -6/Proximity Caves | Discovered new exit (range 14) 16560 | -6/Proximity Caves | Entered Factory 16560 | -6/Factory | Accompanied by 1 ally 16560 | -6/Factory | Evolved 2 slots: Propulsion x2 16563 | -6/Factory | Loaded intel: 26 terminal locations 16640 | -6/Factory | Incoming investigation squad redirected 16714 | -6/Factory | Incoming investigation squad redirected 16839 | -6/Factory | Fabricated G-50 Soldier (x3) 16910 | -6/Factory | Build established: Scavenger-Skirmisher 17219 | -6/Factory | Identified exit to Lower Caves 17275 | -6/Factory | Build established: Scavenger-Tank 17324 | -6/Factory | Discovered new exit (range 5) 17352 | -6/Factory | Found Prototype Launcher 17352 | -6/Factory | Identified Scatter Rocket Array 17354 | -6/Factory | Found Scatter Rocket Array 17361 | -6/Factory | Found Scatter Rocket Array 18368 | -6/Factory | Build established: Scavenger-Skirmisher 18576 | -6/Factory | Incoming investigation squad redirected 19050 | -6/Factory | System corruption reached 10% 19072 | -6/Factory | Incoming investigation squad redirected 19290 | -6/Factory | Repaired Hrd. Heavy Armor Plating 19757 | -6/Factory | Lost 3 parts (1n2w) 19937 | -6/Factory | Incoming investigation squad redirected 20760 | -6/Factory | Garrison activated, responded to threat 21034 | -6/Factory | Incoming investigation squad redirected 21460 | -6/Factory | First assault squad dispatched 21482 | -6/Factory | Incoming assault squad redirected 21834 | -6/Factory | Incoming assault squad redirected 22180 | -6/Factory | Incoming assault squad redirected 22535 | -6/Factory | Incoming assault squad redirected 22882 | -6/Factory | Incoming assault squad redirected 22975 | -6/Factory | Destroyed 8 combat bots 23056 | -6/Factory | Repaired Hrd. Heavy Armor Plating 23231 | -6/Factory | Incoming assault squad redirected 23581 | -6/Factory | Incoming assault squad redirected 23713 | -6/Factory | Destroyed 7 combat bots 23786 | -6/Factory | High security lockdown imminent 23866 | -6/Factory | High security lockdown engaged 24013 | -6/Factory | Destroyed 19 combat bots 24022 | -6/Factory | Lost 3 parts (1p2n) 24122 | -6/Factory | Sterilization system engaged 24122 | -6/Factory | Non-combat units ordered to evacuate 24124 | -6/Factory | Destroyed 17 combat bots 24126 | -6/Factory | Lost 3 parts (1n1u1w) 24155 | -6/Factory | Build established: Scavenger-Mutant 24222 | -6/Factory | Combat units ordered to evacuate 24358 | -6/Factory | Entered Lower Caves 24462 | -6/Lower Caves | Learned location of 1 exit from Factory 24525 | -6/Lower Caves | Learned Factory emergency access door positions 24758 | -6/Lower Caves | Learned 8 Factory zone layouts 24788 | -6/Lower Caves | Discovered new exit (range 6) 24827 | -6/Lower Caves | Entered another Lower Caves area 24843 | -6/Lower Caves | Encountered a Warlord checkpoint 24914 | -6/Lower Caves | Identified exit to Zion 25025 | -6/Lower Caves | Entered Zion 25064 | -6/Zion | System corruption cleaned by Quarantine Array 25111 | -6/Zion | Discovered new exit (range 14) 25350 | -6/Zion | Learned location of Testing (-2) 25362 | -6/Zion | Build established: Scavenger-Tank 25423 | -6/Zion | Given A8's code to call for help 25592 | -6/Zion | Found Prototype Special Weapon 25604 | -6/Zion | Identified RU-N14's Throwing Claymores 25751 | -6/Zion | Learned location of Warlord (-5) 25821 | -6/Zion | Rebuked by Imprinter 25965 | -6/Zion | Enhanced Grunt warped into view, answering call for help 25972 | -6/Zion | Enhanced Grunt warped into view, answering call for help 26156 | -6/Zion | Entered Proximity Caves 26156 | -5/Proximity Caves | Accompanied by 2 allies 26467 | -5/Proximity Caves | Spotted B-75 Beast 26489 | -5/Proximity Caves | Allies destroyed B-75 Beast 26759 | -5/Proximity Caves | Learned Factory security intel 26980 | -5/Proximity Caves | Learned 4 Factory zone layouts 27107 | -5/Proximity Caves | Discovered new exit (range 9) 27124 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 27125 | -5/Proximity Caves | Entered Factory 27125 | -5/Factory | Accompanied by 1 ally 27125 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 27126 | -5/Factory | Identified exit to Upper Caves 27127 | -5/Factory | Identified exit to Factory 27334 | -5/Factory | Incoming investigation squad redirected 27473 | -5/Factory | Repaired Hrd. Heavy Armor Plating 27481 | -5/Factory | Build established: Scavenger-Skirmisher 27581 | -5/Factory | Discovered exit to Factory (range 5) 27755 | -5/Factory | Garrison activated, responded to threat 27958 | -5/Factory | Spotted B-75 Beast 27959 | -5/Factory | Sucked down chute 27959 | -5/Factory | Entered Waste 27970 | -5/Waste | 1 allies followed down the chute 28013 | -5/Waste | Spotted C-40 Crusher 28030 | -5/Waste | Spotted C-40 Crusher 28044 | -5/Waste | Destroyed C-40 Crusher 28051 | -5/Waste | Destroyed C-40 Crusher 28073 | -5/Waste | Spotted C-40 Crusher 28091 | -5/Waste | Spotted C-40 Crusher 28095 | -5/Waste | Destroyed C-40 Crusher 28101 | -5/Waste | Spotted C-40 Crusher 28128 | -5/Waste | Destroyed C-40 Crusher 28136 | -5/Waste | Spotted C-40 Crusher 28201 | -5/Waste | Destroyed C-40 Crusher 28259 | -5/Waste | Destroyed C-40 Crusher 28273 | -5/Waste | Discovered new exit (range 16) 28283 | -5/Waste | Warlord forces began an assault 28352 | -5/Waste | Entered Factory 28352 | -5/Factory | Accompanied by 18 allies 28422 | -5/Factory | Incoming assault squad redirected 28507 | -5/Factory | Incoming investigation squad redirected 28645 | -5/Factory | Incoming investigation squad redirected 28724 | -5/Factory | Garrison activated, responded to threat 28833 | -5/Factory | Incoming investigation squad redirected 28927 | -5/Factory | Assimilated H-71 Marshal with FLK Orb 28952 | -5/Factory | First assault squad dispatched 28963 | -5/Factory | Lost 10 parts (2p5n2u1w) 29025 | -5/Factory | Lost 5 parts (1p2n2w) 29269 | -5/Factory | Discovered exit to Factory (range 15) 29284 | -5/Factory | Entered another Factory area 29284 | -4/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 29326 | -4/Factory | Spotted B-86 Titan 29426 | -4/Factory | Lost 5 parts (1p3n1w) 29469 | -4/Factory | Lost 3 parts (1n1u1w) 29582 | -4/Factory | First assault squad dispatched 29739 | -4/Factory | Lost 3 parts (1p1u1w) 29756 | -4/Factory | Crushed by falling debris 29964 | -4/Factory | Released all parts (4) 29968 | -4/Factory | Core integrity fell below 50% 29978 | -4/Factory | Identified exit to Upper Caves 29978 | -4/Factory | Identified exit to Extension 29979 | -4/Factory | Destroyed 11 combat bots 29989 | -4/Factory | Lost 9 parts (4n2u3w) 30019 | -4/Factory | Entered Upper Caves 30021 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 30038 | -4/Upper Caves | Learned Research stockpile data 30080 | -4/Upper Caves | Core integrity fell below 20% 30091 | -4/Upper Caves | Discovered new exit (range 9) 30095 | -4/Upper Caves | Entered another Upper Caves area 30178 | -4/Upper Caves | Discovered new exit (range 12) 30184 | -4/Upper Caves | Entered Zhirov 30184 | -4/Zhirov | Discovered new exit (range 4) 30194 | -4/Zhirov | Met Zhirov 30198 | -4/Zhirov | Build established: Mutant 30204 | -4/Zhirov | Learned location of Command (-1) 30207 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 30215 | -4/Zhirov | Found Alien Artifact 30221 | -4/Zhirov | Found Alien Artifact 30221 | -4/Zhirov | Identified Integrated Dissipator 30221 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 30252 | -4/Zhirov | Entered Proximity Caves 30307 | -3/Proximity Caves | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- SGEMP Prototype I believe to be located there, bring it to the Access entrance. I'll be monitoring the situation and if you can bring what I need, in return I'll help you make your way to the surface. 30214_ Dropped Neutrino Core. 30215_ System corrupted: Heat flow error (+197). 30215_ Acquired Alien Artifact. 30221_ Identified Integrated Dissipator. 30221_ Integrated Dissipator installed, core heat dissipation increased (+20). 30229_ Acquired Prototype Protection. 30229_ Identified Exp. Utility Shielding. 30230_ Dropped Exp. Utility Shielding. 30231_ NXWRVWSM4O:4KZ%QQ8ARO/U 30245_ Zhirov uses his terminal. LOCATION=UNKNOWN GOAL=ESCAPE 30258_ System corrupted: Component data lost. [Achievement: Punisher] [Achievement: Rambo] Map ----- +----------------------------------------------------+ | #???????# "" " ###???????????# #? | | ##??????# # #??????????## ??? | | ######## #??????????# #?????? | | ### ############ #?????? | | ###?# #?????????? | | ###### ###### ##????????? | | #???# #?# ### ##### #??????? # | | #???# #?# ##?# #???# #????? | | #??# #?# ##??# #???# #### | | ### #?# #???# #???# | | #?# #####?## g##### ####### | | #?# ##??????# ##?####### | | ##?# ##???????# #????????? | | #??### ##?? ?????# ##????????? | | ?????# #?# ???## ## #??????????? | | ?????# #?# ### ## ##??????????? | | ?????? #??# ## #???????????? | | ?????? ??# #### #????????????? | | ?????? ??# ### #????????????? | | ?????? #?# ## ## ## #????????????? | | ?????? ????? ??## #?## ## ##????????????? | | ?????????????????# #???# ## ##?????????????? | | ????????????????# ????# ##### ##??????????????? | | ????????????????# ????# #???###???????????????? | | ???????????????? ??????# ######????????????????? | | ???????????????????????# @ #????????????????? | | ???????????????????????# #???????????????? | | ??????????????????????# #?????????????? | | ????????????????????? ## #????????????? | | ???????????????????? #?# s #????????????? | | ??????????????????? ??# s#????????????? | | ?????????????????? ???# s s #???????????? | | ????????????????? ???# s ??????????? | | ????????????????### ## ????# ??????????? | | ??????????????????##### #??#?????# ???????????? | | ??????????????????????###??????????###???????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 34 Energy Capacity 580 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 825 Core Shielding 20 Utility Shielding 90 Evasion (%) 50 Targeting Accuracy 5 Offensive Hacking 11 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Com. Ion Cannon | -7/Data Miner | Free Arm. Medium Treads | -7/Data Miner | Free Adv. Salvage Targeting Computer | -7/Data Miner | Free Lrn. Proton Cannon | -7/Data Miner | Free Adv. Power Amplifier | -7/Data Miner | Free Centrium Wheel | -6/Factory | Hacked Adv. Heat Sink | -6/Zion | Archive Mak. Trap Scanner | -6/Zion | Archive Mak. Hover Unit | -6/Zion | Archive Adv. Cooling System | -6/Zion | Archive Beamcaster | -6/Zion | Archive Adv. Shield Generator | -6/Zion | Archive Phase Shifter | -6/Zion | Archive Antimatter Reactor | -6/Zion | Archive Adv. Thermal Generator | -6/Zion | Archive Power Amplifier | -6/Zion | Archive Imp. Weapon Cycler | -6/Zion | Archive Imp. Component Analysis Suite | -6/Zion | Archive System Guard | -6/Zion | Archive Adv. System Restoration Module | -6/Zion | Archive Robot Schematics ------------------ G-50 Soldier | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free E-15 Imp | -6/Zion | Archive S-27 Virus | -6/Zion | Archive A-02 Transporter | -6/Zion | Archive Fabricated ------------ G-50 Soldier | x3 | -6/Factory Alien Tech Used ----------------- Integrated Dissipator Achievements -------------- Punisher Rambo Challenges ------------ None Game ------ Seed SmallEncryptedKit Manual? 0 Play Time 03:30:58 Cumulative 238.3 hours Start 2023.05.21 @ 18:48:08 End 2023.05.22 @ 20:49:54 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 703 Rogue 703 Adventurer 0 Explorer 0 Win Type - Total 10 Types 8/0/1/1/0/0/0/0/0 Lore% 83 Gallery% 82 Achievement% 73 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 75x55 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 045ab95b-50b2-43fd-bfdd-e074ccfa7dd6