Cogmind - Beta 16 X2 @@@ ROGUE MODE // 2025.10.18 @ 15:21:34 Player: Minty Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (21) 4200 Robots Destroyed (141) 705 Value Destroyed (4359) 4359 Prototype IDs (37) 740 Alien Tech Used (0) 0 Bonus (4194) 4194 TOTAL SCORE: 18698 Bonus ------- Follower Combat Kills 610 Built Enhanced Grunts 300 A7 Reached Mainframe 300 Win 3000 Friendly Fire -16 Cogmind --------- Core Integrity 842/1600 Matter 290/300 Energy 196/200 System Corruption 0% Temperature Cool (10) Movement Flying (28) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Micro Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION (6) --- Nuclear Pulse Array Q-thruster Cooled Impulse Thruster > --- UTILITY (14) ----- Triangulator Spectral Analyzer Advanced Signal Interpreter Terrain Scan Processor Terrain Scan Processor Core Analyzer Hacking Suite Hacking Suite Hacking Suite System Shield System Shield Advanced System Shield > --- WEAPON (3) ------- Nanosword > --- INVENTORY (5) ---- Reinforced Quantum Reactor Spectral Analyzer Improved Component Analysis Suite Linear Accelerator Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor > --- PROPULSION ------- Combat Gravmag System Improved Antigrav System Cooled Field Propulsion Drive Cooled Field Propulsion Drive Cooled Field Propulsion Drive Cooled Impulse Thruster > --- UTILITY ---------- Spectral Analyzer Advanced Sensor Array Advanced Signal Interpreter Advanced Target Analyzer Reaction Control System Improved Propulsion Shielding Centrium Medium Armor Plating Experimental Shock Absorption System Hacking Suite Advanced System Shield > --- WEAPON ----------- Gamma Rifle Nanosword > --- INVENTORY -------- Micro Antimatter Reactor Micro Antimatter Reactor Spectral Analyzer Advanced Recalibrator Linear Accelerator [Rating: 135] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Reactor Micro Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Subdweller Monowheel Hover Unit Combat Gravmag System Flight Unit Cesium-ion Thruster Utility Hacking Suite Device Advanced Sensor Array Storage Medium Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Improved Propulsion Shielding Weapon Assault Rifle Energy Gun Arc Projector Energy Cannon Subdweller Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Slug Cannon Launcher Grenade Launcher Special Weapon Multitool Slashing Weapon Makeshift Sword Build | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Mat Fac Was Fac Fac Was Fac Fac Upp Upp Fac Ext Cet Arc Res Tes Res Qua Acc Slots Evolved 18 | . . . 4 2 . . 2 . . 2 . . 2 . . . 2 . 2 . 2 Power 1 | . . . . . . . . . . . . . 1 . . . . . . . . Propulsion 4 | . . . 1 1 . . 1 . . . . . 1 . . . . . . . . Utility 12 | . . . 3 1 . . 1 . . 2 . . . . . . 1 . 2 . 2 Weapon 1 | . . . . . . . . . . . . . . . . . 1 . . . . Parts Attached 160 | . 10 14 31 6 . 5 2 . 4 8 1 1 8 8 . 7 18 16 6 4 11 Power 19 | . 1 2 2 . . 2 . . . . . . 2 1 . 2 1 3 . 1 2 Engine 6 | . 1 2 1 . . . . . . . . . . . . 1 . . . 1 . Core 6 | . . . 1 . . 2 . . . . . . 2 1 . . . . . . . Reactor 7 | . . . . . . . . . . . . . . . . 1 1 3 . . 2 Propulsion 45 | . 2 3 9 4 . . 1 . . 1 . . 5 4 . . 7 4 . 1 4 Treads 7 | . 2 . 5 . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . Wheel 7 | . . 3 4 . . . . . . . . . . . . . . . . . . Hover 7 | . . . . . . . . . . . . . . . . . 6 1 . . . Flight 24 | . . . . 4 . . 1 . . 1 . . 5 4 . . 1 3 . 1 4 Utility 61 | . 4 2 9 2 . 2 1 . 2 6 1 1 . 3 . 3 6 7 6 2 4 Device 17 | . 1 1 3 . . 1 . . 1 . . . . . . . 2 4 2 . 2 Storage 2 | . 1 . . . . . . . . . . . . . . . . 1 . . . Processor 11 | . . . 2 . . . . . 1 . 1 . . . . . 2 2 1 2 . Hackware 21 | . . . 1 2 . 1 1 . . 4 . 1 . 3 . 3 1 . 2 . 2 Protection 10 | . 2 1 3 . . . . . . 2 . . . . . . 1 . 1 . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 35 | . 3 7 11 . . 1 . . 2 1 . . 1 . . 2 4 2 . . 1 Energy Gun 12 | . . 2 5 . . 1 . . . . . . . . . 2 2 . . . . Energy Cannon 1 | . . 1 . . . . . . . . . . . . . . . . . . . Ballistic Gun 8 | . 2 1 4 . . . . . . . . . 1 . . . . . . . . Ballistic Cannon 4 | . . 1 . . . . . . . . . . . . . . 1 1 . . 1 Launcher 7 | . 1 2 . . . . . . 2 1 . . . . . . 1 . . . . Special Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . 1 . . . . . . . . . . . . . . 1 . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 14 | . . . 2 . . 1 . . . . . . 2 . . . 2 5 1 . 1 Corrupted Parts 4 | . . . . . . . . . . . . . . . . . 2 2 . . . System Corruption 6 | . . . . . . . . . . . . . . . . . 4 2 . . . Parts Lost 61 | . . 5 3 . 1 . . . 1 7 . . 3 5 3 2 15 4 2 1 9 Power 8 | . . 1 . . . . . . . . . . 1 1 1 . 2 1 . . 1 Propulsion 26 | . . 2 1 . . . . . 1 3 . . 2 1 2 1 6 1 1 . 5 Utility 20 | . . 1 1 . 1 . . . . 4 . . . 2 . . 5 2 1 . 3 Weapon 7 | . . 1 1 . . . . . . . . . . 1 . 1 2 . . 1 . Highest Loss Streak 9 | . . 3 1 . 1 . . . 1 4 . . 3 2 5 2 9 4 2 1 5 To Critical Strikes 2 | . . . . . . . . . . . . . . . 1 1 . . . . . Average Backups 7 | . 8 9 9 7 10 9 8 9 9 7 5 5 4 4 4 4 4 4 4 4 4 Power . | . . . . . . . 1 1 1 1 1 1 1 . . . . 1 2 2 1 Propulsion 1 | . 5 2 2 . 1 1 . . . . . . . . . . . . . . . Utility 1 | . . 1 . 1 2 2 2 3 3 3 1 1 1 2 3 3 2 1 1 1 1 Weapon 3 | . 2 5 5 4 6 4 4 4 3 2 1 2 1 1 1 1 1 1 1 1 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . Unused Backups 20 | . 6 4 3 . . . . . 1 2 . . . 2 . . . 1 . . 1 Power 3 | . 2 . . . . . . . . . . . . . . . . 1 . . . Propulsion 6 | . 2 4 . . . . . . . . . . . . . . . . . . . Utility 7 | . 2 . . . . . . . 1 1 . . . 2 . . . . . . 1 Weapon 4 | . . . 3 . . . . . . 1 . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 86 | . 94 89 94 90 90 98 99 100 96 82 62 65 82 86 70 68 61 81 84 89 76 Engine 4 | . 14 10 4 . . . . . . . . . . . . 2 1 . . 1 1 Core 2 | . . . 4 7 7 7 6 6 6 4 5 5 8 9 . . . . . . . Treads 7 | . 25 8 14 . . . . . . . . . . . . . . . . . . Wheel 4 | . . 15 12 . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . . 5 8 8 8 . Flight 10 | . . . . 27 30 30 33 33 30 18 11 11 23 24 16 10 2 18 17 15 14 Device 6 | . . 7 12 7 7 7 6 6 6 4 4 5 4 5 5 5 1 9 9 4 5 Storage 6 | . 14 14 9 7 7 7 6 6 6 2 . . . . . . . . . . . Processor 7 | . . . 5 14 7 7 6 6 6 5 10 11 10 10 10 10 15 14 14 20 20 Hackware 13 | . . . 4 13 21 22 25 26 26 32 17 18 21 20 31 31 25 15 11 17 22 Protection 5 | . 10 3 8 . . . . . . 3 11 11 9 9 . . . 4 8 8 4 Energy Gun 3 | . . 6 10 1 . 6 6 6 4 . . . . . . 5 1 . 4 4 . Ballistic Gun 5 | . 26 5 5 . . . . . . . . . . . . . . . . . . Ballistic Cannon 1 | . . 9 . . . . . . . . . . . . . . 1 . . . . Slashing Weapon 2 | . . . 1 6 7 7 6 6 6 3 . . 3 5 5 . . 3 4 4 4 Peak Build Rating 135 | . 10 18 33 37 37 43 48 48 52 55 42 46 60 62 56 69 104 132 135 119 130 Average Rating 44 | . 7 12 28 35 36 42 47 48 49 47 41 43 54 56 49 58 70 114 127 115 107 On Entrance 49 | 6 6 8 16 33 37 34 43 48 48 45 38 42 46 55 56 49 69 68 125 110 111 Avg Prop Armor Cover (%) 7 | . . 8 7 . . . . . . . . . . . . . 9 7 6 11 13 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 46 | 13 22 37 44 24 18 23 23 23 24 22 12 11 19 25 10 25 40 35 28 22 46 Greatest Support 60 | 20 40 40 60 23 23 23 28 28 28 24 12 12 34 31 26 16 48 28 40 40 56 Greatest Overweight (x) 6 | . . 1 4 1 . . . . . 2 . . 1 . . 2 6 2 . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | . 10 10 10 10 10 10 10 10 10 10 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 7 | . 9 10 10 10 10 10 10 10 10 7 5 5 5 5 5 5 5 5 5 5 5 Most Carried 10 | . 10 10 10 10 10 10 9 9 10 10 5 5 5 5 4 5 5 5 5 5 5 Average Carried 7 | . 8 9 9 7 10 9 8 9 9 7 4 5 4 4 4 4 4 4 4 4 4 Final Capacity 10 | 8 10 10 10 10 10 10 10 10 10 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 10 | 6 10 10 10 10 10 10 9 9 10 5 5 5 3 4 4 5 5 5 4 5 4 Class Distribution -------------------- 24% | Mutant 18% | Hacker-Sprinter 17% | Scavenger-Mutant 10% | Wizard-Sprinter 8% | Hacker-Scout 5% | Hacker-Mutant 4% | Wizard-Mutant 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Hacker-Scout | -7/Factory Hacker-Sprinter | -7/Waste Hacker-Sprinter | -7/Factory Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Waste Hacker-Sprinter | -6/Factory Wizard-Sprinter | -5/Factory Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Upper Caves Hacker-Sprinter | -4/Factory Hacker-Sprinter | -4/Extension Wizard-Sprinter | -4/Cetus Wizard-Mutant | -4/Archives Hacker-Mutant | -3/Research Hacker-Scout | -3/Testing Scavenger-Scout | -2/Research Hacker-Scout | -2/Quarantine Wizard-Sprinter | -1/Access Resources | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ----------- Run | Yrd Mat Sub Mat Fac Was Fac Fac Was Fac Fac Upp Upp Fac Ext Cet Arc Res Tes Res Qua Acc Matter Collected 3826 | 196 407 532 834 131 . 103 . . 69 158 43 40 133 138 9 66 305 365 139 50 108 Remotely 518 | . . . 518 . . . . . . . . . . . . . . . . . . Salvage Created 5458 | . 454 478 931 30 . 258 . . 331 215 . . 183 589 80 168 320 442 375 168 436 Parts 315 | . 33 29 63 4 . 21 . . 18 20 . . 11 24 4 11 13 29 15 8 12 Haulers Intercepted 8 | . 1 . 1 . . 1 . . 1 . . . . . . . . 1 1 1 1 Recyclers Shooed 7 | . 2 . 2 . . . . . . . . . . 2 . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 9 | . . 9 . . . . . . . . . . . . . . . . . . . Prevented 1 | . . . . . . . . . . . . 1 . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Mat Fac Was Fac Fac Was Fac Fac Upp Upp Fac Ext Cet Arc Res Tes Res Qua Acc Combat Hostiles Destroyed 72 | . 11 16 21 . . . . . 5 1 . . 1 6 1 . 5 3 2 . . Melee 15 | . . . 2 . . . . . 1 . . . 1 5 1 . . 3 2 . . Guns 25 | . 8 6 10 . . . . . 1 . . . . . . . . . . . . Cannons 9 | . . 3 1 . . . . . . . . . . . . . 5 . . . . AOE 23 | . 3 7 8 . . . . . 3 1 . . . 1 . . . . . . . Classes Destroyed 16 | . 7 2 4 . . . . . 1 2 . . . . . . . . . . . Worker 10 | . 1 . 2 . . 2 . . 1 1 . . 1 . . . 1 1 . . . Builder 14 | . . . 2 . . 1 . . 1 2 . . 3 1 . . . 1 2 1 . Tunneler 5 | . 1 . 1 . . 1 . . 1 1 . . . . . . . . . . . Hauler 8 | . 1 . 1 . . 1 . . 1 . . . . . . . . 1 1 1 1 Recycler 8 | . . . 2 . . 1 . . . . . . . 2 . . 1 1 . . 1 Mechanic 2 | . . . . . . . . . . 1 . . . . . . . . . . 1 Operator 12 | . 1 . 1 1 . . . . . . . . . 1 . 5 1 . 1 . 1 Turret 2 | . . 2 . . . . . . . . . . . . . . . . . . . Watcher 8 | . 3 . . . . 1 . . . 1 . . . . . . 1 . . 1 1 Swarmer 20 | . 6 4 6 . . . . . . . . . . 4 . . . . . . . Grunt 22 | . 5 3 10 . . . . . 3 . . . . . . . . . 1 . . Brawler 1 | . . . 1 . . . . . . . . . . . . . . . . . . Sentry 6 | . . . 4 . . . . . 1 . . . . . . . . . 1 . . Hunter 4 | . . . . . . . . . . 1 . . 1 2 . . . . . . . Programmer 9 | . . . . . . . . . 1 . . . . . . . 5 3 . . . Cetus Guard 1 | . . . . . . . . . . . . . . . 1 . . . . . . Subdweller 9 | . . 9 . . . . . . . . . . . . . . . . . . . Best Kill Streak 8 | . 4 3 8 1 . 4 . . 5 2 . . 1 3 1 2 4 3 3 1 1 Combat Bots Only 7 | . 3 3 7 . . . . . 3 1 . . 1 3 1 . 4 3 1 . . Max Kills in Single Turn 3 | . 3 2 2 1 . 1 . . 3 1 . . 1 1 1 1 2 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . 3 2 2 . . . . . 2 1 . . . 1 . . . . . . . Melee 1 | . . . 1 . . . . . 1 . . . 1 1 1 . . 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Sub Mat Fac Was Fac Fac Was Fac Fac Upp Upp Fac Ext Cet Arc Res Tes Res Qua Acc Hostile Shots Fired 966 | . 55 91 82 18 . 18 5 . 64 81 1 . 61 68 8 8 153 42 36 12 163 Missed 437 | . 16 31 19 11 . 13 5 . 32 41 . . 35 33 5 2 70 11 23 4 86 Hits 529 | . 39 60 63 7 . 5 . . 32 40 1 . 26 35 3 6 83 31 13 8 77 Projectile 529 | . 39 60 63 7 . 5 . . 32 40 1 . 26 35 3 6 83 31 13 8 77 AOE 2 | . . 2 . . . . . . . . . . . . . . . . . . . Critical Strikes 29 | . 1 3 2 . . . . . . 3 . . . 1 1 1 11 2 1 . 3 Actively Blocked 1 | . . . . . . . . . . . . . . . . . . . 1 . . Part Disruptions 1 | . . . . . . . . . . . . . . . . . 1 . . . . Damage Taken 9821 | . 453 1091 847 55 18 26 . . 262 714 20 . 401 523 134 148 1960 728 359 201 1881 Core 3061 | . 40 167 125 . . 16 . . 91 370 20 . 141 170 52 84 649 116 192 70 758 Absorbed by Shields 98 | . . . . . . . . . . . . . . 98 . . . . . . . Redirected to Shielding 479 | . . . . . . . . . . 80 . . 92 95 . . . . 26 45 141 Ignored by Resistances 24 | . . . 24 . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 567 | . 293 . . 29 . . . . . 71 . . 81 . . . . 93 . . . Core Remaining (%) 67 | 100 . 17 77 . . 97 . . 89 . . 61 . . . 61 . 41 . 81 52 Volleys Fired 231 | . 52 54 51 4 . 7 . . 5 3 . . . 1 . 12 40 . 1 . 1 Largest 2 | . 2 2 2 1 . 1 . . 2 1 . . . 1 . 2 2 . 1 . 1 Hottest 188 | . 40 120 110 30 . 75 . . 105 36 . . . 36 . 188 150 . 75 . 54 Shots Fired 390 | . 103 104 97 4 . 7 . . 6 3 . . . 1 . 21 42 . 1 . 1 Gun 310 | . 102 77 86 . . 7 . . 4 . . . . . . 21 12 . 1 . . Cannon 48 | . . 18 3 . . . . . . . . . . . . . 26 . . . 1 Launcher 28 | . 1 9 8 . . . . . 2 3 . . . 1 . . 4 . . . . Special 4 | . . . . 4 . . . . . . . . . . . . . . . . . Kinetic 248 | . 102 72 47 . . . . . . . . . . . . . 26 . . . 1 Thermal 66 | . . 23 7 4 . 7 . . 4 . . . . . . 21 . . . . . Explosive 24 | . 1 9 8 . . . . . 1 . . . . 1 . . 4 . . . . Electromagnetic 52 | . . . 35 . . . . . 1 3 . . . . . . 12 . 1 . . Robot Hit Streak 16 | . 7 16 9 1 . 4 . . 8 2 . . . 3 . 12 7 . 2 . . Robot Miss Streak 13 | . 4 3 13 3 . 3 . . 4 5 . . . . . 1 2 . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 6 | . 1 2 3 . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . . . . . . . . . . . . . . . Shots Hit Robots 363 | . 59 69 82 3 . 14 . . 13 8 . . 8 19 6 18 28 13 12 3 8 Core Hits 228 | . 26 29 78 2 . 11 . . 18 7 . . 5 9 2 12 13 6 4 2 4 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 2 | . . 2 . . . . . . . . . . . . . . . . . . . Critical Strikes 14 | . . 3 . . . 1 . . 3 . . . 1 2 . . 3 1 . . . Destroy 3 | . . 3 . . . . . . . . . . . . . . . . . . . Blast 2 | . . . . . . . . . . . . . . . . . 2 . . . . Corrupt 1 | . . . . . . . . . . . . . . . . . 1 . . . . Sever 8 | . . . . . . 1 . . 3 . . . 1 2 . . . 1 . . . Melee Attacks 253 | . . . 11 12 1 17 5 . 20 27 4 . 33 45 8 5 . 20 17 9 19 Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing 253 | . . . 11 12 1 17 5 . 20 27 4 . 33 45 8 5 . 20 17 9 19 Piercing . | . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 42 | . . . 4 . . 6 . . 2 5 . . 4 7 . 1 . 5 3 2 3 Combat Hostiles 1 | . . . . . . . . . . . . . . 1 . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 14189 | . 879 1627 2121 122 . 625 . . 960 526 . . 481 1192 235 637 1534 1084 969 347 850 Guns 3495 | . 745 810 1089 . . 114 . . 104 . . . . . . 450 160 . 23 . . Cannons 1245 | . . 273 46 . . . . . . . . . . . . . 926 . . . . Explosions 2387 | . 91 543 614 . . . . . 429 77 . . . 168 . . 448 . . . 17 Melee 7012 | . . . 370 118 . 511 . . 427 449 . . 481 1024 235 187 . 1084 946 347 833 Ramming 46 | . 43 1 2 . . . . . . . . . . . . . . . . . . Kinetic 3225 | . 745 802 752 . . . . . . . . . . . . . 926 . . . . Thermal 1486 | . . 281 160 4 . 114 . . 460 . . . . . . 450 . . . . 17 Explosive 1819 | . 91 543 519 . . . . . 50 . . . . 168 . . 448 . . . . Electromagnetic 601 | . . . 318 . . . . . 23 77 . . . . . . 160 . 23 . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing 7012 | . . . 370 118 . 511 . . 427 449 . . 481 1024 235 187 . 1084 946 347 833 Piercing . | . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 30 | . 1 1 . . 7 7 . . 1 . . . . 5 5 5 19 30 . . . Average Corruption 5 | . 1 1 . . 7 7 . . 1 . . . . 5 5 5 10 21 . . . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . Effects 71 | . 5 7 . . 2 6 . . 1 . . . . 2 7 5 15 21 . . . Message Errors 22 | . 1 3 . . 1 2 . . . . . . . 1 3 3 4 4 . . . Matter Fused 18 | . . . . . 1 4 . . 1 . . . . 1 3 . 5 3 . . . Heat Flow Errors 7 | . 2 1 . . . . . . . . . . . . . . 2 2 . . . Energy Discharges 8 | . 1 2 . . . . . . . . . . . . 1 1 1 2 . . . Parts Fused 1 | . . . . . . . . . . . . . . . . . . 1 . . . Data Loss (minor) 9 | . 1 . . . . . . . . . . . . . . . 1 7 . . . Data Loss (major) 1 | . . 1 . . . . . . . . . . . . . . . . . . . Misfires 2 | . . . . . . . . . . . . . . . . 1 1 . . . . Misdirections 3 | . . . . . . . . . . . . . . . . . 1 2 . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1697 | . . 43 66 21 . 168 . . . . . . 83 224 21 51 163 223 271 112 251 Projectiles 148 | . . . . . . . . . . . . . . . . . 148 . . . . Explosions 74 | . . 43 16 . . . . . . . . . . . . . 15 . . . . Melee 1475 | . . . 50 21 . 168 . . . . . . 83 224 21 51 . 223 271 112 251 Knockbacks 7 | . . 1 . . . . . . . . . . . . . . 6 . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 7 | . . 1 . . . . . . . . . . . . . . 6 . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 168 | . . 76 . . . . . . . . . . . . . . 33 . . . 59 Shots 5 | . . 3 . . . . . . . . . . . . . . 1 . . . 1 Rammed 12 | . 10 1 1 . . . . . . . . . . . . . . . . . . Targets Rammed 13 | . 11 1 1 . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . 1 . . . . . . . . . . . . . . . . . . . . Highest Temperature 402 | . 244 216 146 5 . 77 . . 48 . . . 90 91 . 162 270 219 70 . 402 Average Temperature 48 | . 54 59 44 5 . 30 . . 22 . . . 25 31 . 65 38 109 48 . 124 Received Heat Transfer 1362 | . 198 264 441 18 . . . . 33 45 . . 66 18 27 . 45 . 27 . 180 Effects 1 | . . . . . . . . . . . . . . . . . . . . . 1 Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . . . . 1 . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Fried 4 | . . . 1 . . . . . . . . . . 1 . . 2 . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Melted 4 | . . 1 . . . . . . . . . . . . 1 2 . . . . . Heat Transferred 1670 | . . 348 225 25 . 95 . . 335 . . . . . . 592 . . . . 50 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . 1 . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Mat Fac Was Fac Fac Was Fac Fac Upp Upp Fac Ext Cet Arc Res Tes Res Qua Acc Maximum Alert Level 2 | . . . 1 . . . . . 2 1 . . . 1 1 . . . . . 2 Low Security (%) 83 | . 100 . 76 100 100 100 100 100 64 40 . . 100 78 83 100 100 100 100 100 45 Level 1 11 | . . . 23 . . . . . . 59 . . . 21 16 . . . . . 10 Level 2 4 | . . . . . . . . . 35 . . . . . . . . . . . 44 Level 3 . | . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Peak Influence 649 | . 172 . 367 62 15 32 30 5 492 358 . . 152 334 219 173 97 70 139 127 649 Initial 212 | . . . 24 . . . . 5 . 212 . . . 37 180 47 55 27 20 78 65 Average 105 | . 62 . 118 9 3 8 9 4 199 175 . . 79 111 171 138 43 26 62 86 294 Influence Increases 6068 | . 374 440 766 109 21 118 43 . 581 535 . . 313 557 89 222 385 144 249 82 1040 Destroy 0b10 Robot/C 1740 | . 220 180 420 . . 20 . . 100 140 . . 100 200 60 80 100 60 40 . 20 Destroy 0b10 Robot/NC 340 | . 35 . 45 5 . 35 . . 20 30 . . 20 20 5 25 20 20 20 15 25 Destroy Leader 352 | . 58 20 102 . . 14 . . 32 12 . . 20 30 . . 22 12 12 4 14 Allied During Kill 166 | . . . . . . 2 . . . . . . 10 25 24 105 . . . . . Trap Triggered on 0b10 70 | . . . . 10 . . . . . . . . . 60 . . . . . . . Successful Hack 317 | . 34 . 32 14 . 9 8 . 47 19 . . 29 18 . . 22 22 12 . 51 Select Force Hacks 60 | . . . . . . . 30 . . 30 . . . . . . . . . . . Disable Machine 480 | . . . 60 30 . 15 . . 315 . . . . 15 . . 15 15 . . 15 Destroy Structure 383 | . 12 . 77 5 6 8 5 . 22 34 . . 44 24 . 12 56 . 15 18 45 Partial Spotted 255 | . . . . . 15 15 . . 15 . . . 15 30 . . 15 15 15 . 120 Lose Combat Pursuer 1905 | . 15 240 30 45 . . . . 30 270 . . 75 135 . . 135 . 135 45 750 Influence Decreases 5419 | . 281 485 814 109 21 118 28 15 148 885 83 . 237 309 294 192 486 155 147 111 501 Entered New Map 824 | . . 45 24 . . . . 10 . 221 31 . . 39 144 72 94 21 17 61 45 Time Decay 3000 | . 281 420 460 33 16 88 28 5 138 254 52 . 177 160 120 100 178 134 110 40 206 Search Patrol Dispatched 100 | . . . . . . . . . . . . . . . . . . . . . 100 Lost Part 500 | . . 20 30 . . . . . 10 70 . . 30 50 30 20 120 . 20 10 90 Lost Ally 409 | . . . . . 5 30 . . . 190 . . 30 60 . . 34 . . . 60 Purge Threat 586 | . . . 300 76 . . . . . 150 . . . . . . 60 . . . . Squads Dispatched 52 | . 1 . 5 . . 2 2 . 7 12 . . 1 1 . . 6 3 5 3 4 Investigation 21 | . . . 1 . . 1 2 . 3 7 . . . . . . 1 2 1 2 1 Extermination 15 | . . . . . . 1 . . 1 3 . . 1 . . . 2 1 2 1 3 Reinforcement 12 | . 1 . 3 . . . . . . 2 . . . 1 . . 3 . 2 . . Assault . | . . . . . . . . . . . . . . . . . . . . . . Garrison 4 | . . . 1 . . . . . 3 . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . . . 1 Construction Impeded 3 | . . . 1 . . . . . . . . . . 1 . . 1 . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Sub Mat Fac Was Fac Fac Was Fac Fac Upp Upp Fac Ext Cet Arc Res Tes Res Qua Acc Distress Signals 17 | . 2 . 2 1 . . . . 2 1 . . . 1 1 . 3 . 1 1 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . Times Spotted 324 | . 21 29 26 7 6 4 5 3 8 28 1 . 19 25 5 13 23 8 23 7 63 Peak Tracking Total 23 | . 6 4 6 5 6 2 5 3 7 7 1 . 10 9 5 2 10 4 12 5 23 Tactical Retreats 42 | . 1 6 2 2 . . . . 1 5 . . 2 4 . . 5 . 3 1 10 Traps | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Mat Fac Was Fac Fac Was Fac Fac Upp Upp Fac Ext Cet Arc Res Tes Res Qua Acc Traps Triggered 9 | . 1 . . 1 . . 1 . . 2 . . . 2 . . . . . 1 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 14 | . . . . 2 . . . . . 6 . . . 6 . . . . . . . Reused 7 | . . . . 1 . . . . . . . . . 6 . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered 7 | . . . . 1 . . . . . . . . . 6 . . . . . . . Machines | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ---------- Run | Yrd Mat Sub Mat Fac Was Fac Fac Was Fac Fac Upp Upp Fac Ext Cet Arc Res Tes Res Qua Acc Machines Disabled 34 | . . 1 4 2 . 1 . . 21 . . . . 1 1 . 1 1 . . 1 Max in Single Turn 21 | . . 1 2 1 . 1 . . 21 . . . . 1 . . 1 1 . . 1 Garrison Access 2 | . . . 1 1 . . . . . . . . . . . . . . . . . Energy Cycler 2 | . . . . . . . . . . . . . . 1 . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Sub Mat Fac Was Fac Fac Was Fac Fac Upp Upp Fac Ext Cet Arc Res Tes Res Qua Acc Machines Accessed 89 | . 7 1 11 8 . 8 3 . 7 7 . . 7 5 1 . 7 3 5 5 4 Terminals 58 | . 6 . 9 4 . 6 . . 3 2 . . 5 5 1 . 6 1 4 3 3 Fabricators 12 | . . . . 2 . 1 1 . 3 3 . . . . . . 1 . . . 1 Repair Stations 7 | . 1 . . 1 . . . . . 1 . . 2 . . . . 1 . 1 . Recycling Units 2 | . . . . . . . . . 1 1 . . . . . . . . . . . Scanalyzers 6 | . . . 1 . . 1 2 . . . . . . . . . . 1 1 . . Garrison Access 3 | . . . 1 1 . . . . . . . . . . . . . . . 1 . Total Hacks 340 | . 28 4 34 27 . 39 13 . 25 29 . . 19 32 1 . 36 7 15 14 17 Successful 207 | . 24 4 22 11 . 20 8 . 14 22 . . 15 23 1 . 21 4 9 2 7 Failed 131 | . 4 . 11 16 . 18 5 . 11 7 . . 4 9 . . 15 3 6 12 10 Catastrophic 19 | . 1 . . 2 . 2 . . 2 . . . 1 1 . . 1 2 2 4 1 Database Lockouts 2 | . . . 1 . . 1 . . . . . . . . . . . . . . . Manual 157 | . 16 . 23 3 . 15 3 . 16 10 . . 7 19 1 . 17 . 8 6 13 Terminals 240 | . 19 . 30 15 . 29 . . 14 16 . . 15 32 1 . 32 2 12 10 13 Fabricators 39 | . . . . 6 . 4 4 . 10 7 . . . . . . 4 . . . 4 Repair Stations 27 | . 9 . . 5 . . . . . 4 . . 4 . . . . 3 . 2 . Recycling Units 3 | . . . . . . . . . 1 2 . . . . . . . . . . . Scanalyzers 22 | . . . 2 . . 6 9 . . . . . . . . . . 2 3 . . Garrison Access 5 | . . . 2 1 . . . . . . . . . . . . . . . 2 . Terminal Hacks 103 | . 7 4 11 5 . 11 . . 4 9 . . 8 19 1 . 17 . 4 . 3 Record 5 | . . 4 1 . . . . . . . . . . . . . . . . . . Part Schematic 1 | . . . . . . 1 . . . . . . . . . . . . . . . Robot Schematic 2 | . . . . 1 . . . . . . . . . 1 . . . . . . . Robot Analysis 3 | . . . 1 . . 2 . . . . . . . . . . . . . . . Prototype ID Bank 12 | . 3 . 2 . . 1 . . . . . . . 2 . . 4 . . . . Open Door 4 | . . . . . . . . . . . . . 1 1 1 . . . 1 . . Level Access Points 5 | . . . . . . 1 . . 1 1 . . 1 . . . . . . . 1 Branch Access Points 6 | . . . 1 . . . . . 1 1 . . 1 . . . 1 . 1 . . Emergency Access Points 6 | . 1 . . . . 1 . . . . . . . 1 . . 2 . 1 . . Terminal Index 3 | . . . 1 . . 1 . . . . . . . 1 . . . . . . . Alert Level 11 | . 1 . 2 . . 2 . . . 1 . . 1 . . . 3 . . . 1 Unreport Threat 5 | . . . 2 1 . . . . . 1 . . . . . . 1 . . . . Locate Traps 12 | . . . . 2 . 2 . . . 1 . . . 3 . . 2 . 1 . 1 Reprogram Traps 3 | . . . . 1 . . . . . 1 . . . 1 . . . . . . . Dispatch Records 4 | . . . . . . . . . . 1 . . 1 1 . . 1 . . . . Security Status 1 | . . . . . . . . . . . . . . 1 . . . . . . . Surveillance Status 1 | . . . . . . . . . . . . . . 1 . . . . . . . Patrol Status 3 | . . . . . . . . . . . . . . 3 . . . . . . . Recall Extermination 3 | . . . . . . . . . 1 1 . . . . . . 1 . . . . Hauler Manifests 1 | . . . . . . . . . . . . . 1 . . . . . . . . Registered Components 2 | . 1 . . . . . . . . . . . . 1 . . . . . . . Registered Prototypes 2 | . . . 1 . . . . . 1 . . . . . . . . . . . . Zone Layout 8 | . 1 . . . . . . . . 1 . . 2 2 . . 2 . . . . Fabricator Hacks 20 | . . . . 2 . 1 3 . 5 6 . . . . . . 1 . . . 2 Network Status 1 | . . . . 1 . . . . . . . . . . . . . . . . . Load Schematic 12 | . . . . 1 . 1 2 . 3 3 . . . . . . 1 . . . 1 Build 7 | . . . . . . . 1 . 2 3 . . . . . . . . . . 1 Repair Station Hacks 21 | . 8 . . 2 . . . . . 4 . . 4 . . . . 2 . 1 . Scan Component 10 | . 4 . . 1 . . . . . 2 . . 2 . . . . 1 . . . Repair 10 | . 4 . . 1 . . . . . 2 . . 2 . . . . 1 . . . Refit 1 | . . . . . . . . . . . . . . . . . . . . 1 . Recycling Unit Hacks 2 | . . . . . . . . . 1 1 . . . . . . . . . . . Report Inventory 2 | . . . . . . . . . 1 1 . . . . . . . . . . . Scanalyzer 15 | . . . 2 . . 5 3 . . . . . . . . . . 2 3 . . Insert Component 2 | . . . . . . 1 1 . . . . . . . . . . . . . . Analyze 2 | . . . . . . 1 1 . . . . . . . . . . . . . . Retrieve Study 11 | . . . 2 . . 3 1 . . . . . . . . . . 2 3 . . Garrison Access Hacks 2 | . . . 1 1 . . . . . . . . . . . . . . . . . Seal Access 2 | . . . 1 1 . . . . . . . . . . . . . . . . . Unauthorized Hacks 44 | . 9 . 8 1 . 3 2 . 4 2 . . 3 4 . . 3 . 2 1 2 Terminals 40 | . 9 . 8 1 . 3 . . 3 1 . . 3 4 . . 3 . 2 1 2 Track 3 | . . . . . . . . . . . . . . 1 . . . . . 1 1 Assimilate 2 | . . . . . . . . . 1 . . . 1 . . . . . . . . Botnet 19 | . 4 . 2 . . 2 . . 2 1 . . 2 3 . . 1 . 1 . 1 Disrupt 1 | . . . . . . . . . . . . . . . . . 1 . . . . Operators 4 | . . . 1 . . 1 . . . . . . . . . . 1 . 1 . . Skim 11 | . 5 . 5 1 . . . . . . . . . . . . . . . . . Fabricators 2 | . . . . . . . 1 . 1 . . . . . . . . . . . . Prioritize 2 | . . . . . . . 1 . 1 . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . 1 . . . . . . . . . . . Tunnel 1 | . . . . . . . . . . 1 . . . . . . . . . . . Scanalyzers 1 | . . . . . . . 1 . . . . . . . . . . . . . . Extract 1 | . . . . . . . 1 . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . . . . . . . . . 1 . . . . 1 . 1 Used 2 | . . . . . . . . . . . . . . . . . . . 1 . 1 Hacking Detections 80 | . 7 . 9 7 . 8 3 . 7 6 . . 5 4 1 . 7 3 4 5 4 Full Trace Events 19 | . . . 1 . . 1 1 . 3 6 . . . . . . 1 2 1 2 1 Feedback Events 1 | . . . . . . . . . . 1 . . . . . . . . . . . Hackware Fried 1 | . . . . . . . . . . 1 . . . . . . . . . . . Feedback Blocked 1 | . . . . . . . . . . . . . . . . . 1 . . . . Robot Schematics Acquired 2 | . . . . 1 . . . . . . . . . 1 . . . . . . . Robots Built 12 | . . . . . . . . . . 9 . . . . . . . . . . 3 Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time 307 | . . . . . . . . . . 245 . . . . . . . . . . 62 Total Robot Build Rating 57 | . . . . . . . . . . 36 . . . . . . . . . . 21 Part Schematics Acquired 11 | . . . . . . 2 9 . . . . . . . . . . . . . . Parts Built 3 | . . . . . . . 1 . 2 . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time 108 | . . . . . . . 36 . 72 . . . . . . . . . . . . Total Part Build Rating 9 | . . . . . . . 3 . 6 . . . . . . . . . . . . Part Studies Acquired 10 | . . . 1 . . 3 1 . . . . . . . . . . 2 3 . . Parts Repaired 10 | . 4 . . 1 . . . . . 2 . . 2 . . . . 1 . . . Time 283 | . 104 . . 25 . . . . . 47 . . 88 . . . . 19 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . 1 1 . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . 1 1 . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------------ Run | Yrd Mat Sub Mat Fac Was Fac Fac Was Fac Fac Upp Upp Fac Ext Cet Arc Res Tes Res Qua Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . . . . . . 1 1 1 . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Sub Mat Fac Was Fac Fac Was Fac Fac Upp Upp Fac Ext Cet Arc Res Tes Res Qua Acc Total Allies 45 | . . . . . 19 . . . 1 9 . . 2 5 6 . . . . . 3 Largest Group 19 | . . . . . 19 2 . . 1 3 . . 2 3 7 7 6 . . . 3 Highest-Rated Group 701 | . . . . . 465 28 . . 26 90 . . 59 251 701 701 562 . . . 141 Highest-Rated Ally 159 | . . . . . 35 14 . . 26 30 . . 49 159 159 139 96 . . . 47 Total Orders 2 | . . . . . . . . . 2 . . . . . . . . . . . . STAY 1 | . . . . . . . . . 1 . . . . . . . . . . . . FOLLOW 1 | . . . . . . . . . 1 . . . . . . . . . . . . Ally Attacks 169 | . . . . . 34 10 . . . 23 . . 6 25 15 26 22 . . . 8 Total Damage 5041 | . . . . . 458 104 . . . 798 . . 225 566 620 966 1009 . . . 295 Kills 23 | . . . . . . 1 . . . 6 . . 4 4 3 4 . . . . 1 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . 1 . . . . Intel | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Mat Fac Was Fac Fac Was Fac Fac Upp Upp Fac Ext Cet Arc Res Tes Res Qua Acc Active Infowar (turns) 6098 | . . 669 1280 194 83 224 88 22 336 539 128 39 335 331 33 189 460 383 237 92 436 Optics 2250 | . . . 492 180 . . . . . . . . . . . . 430 383 237 92 436 Sensors 3434 | . . . 305 194 83 224 88 22 336 539 128 39 335 331 33 189 205 165 218 . . Terrain 490 | . . . . . . . . . . . . . . . . . . . 188 92 210 Seismic 1644 | . . 669 975 . . . . . . . . . . . . . . . . . . Triangulation 258 | . . . . . . . . . . . . . . . . . . . . . 258 Jamming 4 | . . . . . . 4 . . . . . . . . . . . . . . . Robot Analysis Total 3 | . . . 1 . . 2 . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . . . . . . . . 1 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------------- Run | Yrd Mat Sub Mat Fac Was Fac Fac Was Fac Fac Upp Upp Fac Ext Cet Arc Res Tes Res Qua Acc Turns Passed 8286 | . 1274 1254 1280 194 83 224 88 22 336 558 143 39 387 331 249 216 460 383 237 92 436 Spaces Moved 9909 | 1 606 815 696 428 221 505 160 81 609 879 321 90 693 527 246 176 601 383 489 207 1175 Core 10 | . . . . . . . . . . . . . . . . . 10 . . . . Treads 973 | . 558 97 318 . . . . . . . . . . . . . . . . . . Legs 49 | 1 48 . . . . . . . . . . . . . . . . . . . . Wheels 1096 | . . 718 378 . . . . . . . . . . . . . . . . . . Hover 383 | . . . . . . . . . . . . . . . . . 322 61 . . . Flight 7398 | . . . . 428 221 505 160 81 609 879 321 90 693 527 246 176 269 322 489 207 1175 Fastest Speed 15 | 120 120 110 96 27 27 27 24 24 24 27 39 39 17 20 23 29 26 29 17 17 15 Average Speed 54 | 120 156 124 143 27 27 27 24 24 24 30 39 39 27 24 26 68 54 36 28 30 29 Slowest Speed 350 | 120 160 240 250 104 27 27 24 24 27 180 39 39 114 27 29 192 350 170 34 34 109 Overloaded Moves 594 | . . . . . . . . . . . . . 47 6 . . 82 . 44 18 397 Propulsion Burnouts 1 | . . . . . . . . . . . . . . . . . . . . . 1 Robots Hopped 37 | . . . . . . . . 2 . 4 . . 6 . . 2 6 1 . . 16 Potential Cave-ins 9 | . . . . . . . . . . . 2 . . 7 . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . 1 . . . . . . . Exploration Rate (%) 41 | 2 83 44 77 18 89 16 5 70 20 27 50 13 17 60 71 73 23 56 15 39 46 Regions Visited 21 Branch Regions 8 Pre-discovered Areas 6 | . 2 1 2 . . . . . . 1 . . . . . . . . . . . Known Exits Taken 15 | . . 1 1 . . 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . . . . . . . . . . . . . . . . Scrap Searched 6 | . . 4 . . . . . . . . 1 1 . . . . . . . . . Spaces Dug 98 | . . . 3 5 1 8 5 . 5 18 4 . 22 12 . . . . 5 6 4 Terrain Destroyed 304 | . 10 54 72 5 1 8 5 . 27 18 4 . 22 20 . 3 26 . 5 6 18 Melee 98 | . . . 3 5 1 8 5 . 5 18 4 . 22 12 . . . . 5 6 4 Projectile 16 | . . 4 1 . . . . . . . . . . . . 3 8 . . . . AOE 190 | . 10 50 68 . . . . . 22 . . . . 8 . . 18 . . . 14 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Sub Mat Fac Was Fac Fac Was Fac Fac Upp Upp Fac Ext Cet Arc Res Tes Res Qua Acc Total 12018 | . 825 948 860 491 242 567 204 80 766 1137 335 92 850 685 419 242 680 592 559 221 1223 Wait 1195 | . 111 36 18 26 21 28 36 2 123 196 1 2 109 55 164 42 7 156 41 . 21 Move 9821 | . 605 814 695 428 220 504 160 77 608 870 320 89 682 526 245 171 588 380 488 206 1145 Hop 31 | . . . . . . . . 1 . 4 . . 4 . . 2 6 1 . . 13 Pick Up 64 | . 15 6 12 5 . 1 1 . 2 7 3 . . 5 . . . 4 1 1 1 Fast Attach 106 | . 6 9 10 3 . 3 . . . 9 1 1 9 3 . 4 20 14 4 2 8 Attach 53 | . 3 1 3 4 . . 2 . 1 7 3 . 5 3 . 1 8 4 2 1 5 Detach 35 | . 2 1 1 2 . . . . . 3 . . 4 1 . 2 8 5 1 1 4 Swap 82 | . 5 14 35 2 . 3 . . 5 2 . . 1 5 . 3 . 4 1 1 1 Drop 93 | . 15 12 21 5 . 4 . . 2 9 3 . 2 5 . . 3 4 3 . 5 Fire 231 | . 52 54 51 4 . 7 . . 5 3 . . . 1 . 12 40 . 1 . 1 Melee 253 | . . . 11 12 1 17 5 . 20 27 4 . 33 45 8 5 . 20 17 9 19 Ram . | . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . Crush 13 | . 11 1 1 . . . . . . . . . . . . . . . . . . Escape Stasis 35 | . . . . . . . . . . . . . . 35 . . . . . . . Rewire 4 | . . . . . . . . . . . . . 1 1 2 . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 2 | . . . 2 . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x2] / [*Min x2] / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / *Rec) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 6 exits: Fac x4 / *Low x2) -7/Waste -7/Factory (discovered 5 exits: *Fac x4 / *Low) -6/Factory -6/Waste -6/Factory (discovered 6 exits: *Fac x4 / Low x2) -5/Factory (discovered 6 exits: Fac x4 / *Upp x2) -5/Upper Caves -5/Upper Caves -4/Factory (discovered 8 exits: Res x4 / Upp x2 / *Ext x2) -4/Extension (discovered 2 exits: *Res / *Cet) -4/Cetus -4/Archives (discovered 2 exits: *Res / [*Hub]) -3/Research (discovered 3 exits: Arm / *Tes x2) -3/Testing -2/Research (discovered 2 exits: *Qua x2) -2/Quarantine -1/Access To Epsilon Eridani History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 328 | -10/Materials | Discovered new exit (range 14) 464 | -10/Materials | Discovered new exit (range 9) 544 | -10/Materials | Discovered new exit (range 16) 728 | -10/Materials | Discovered new exit (range 11) 732 | -10/Materials | Discovered new exit (range 15) 740 | -10/Materials | Learned Storage emergency access door positions 787 | -10/Materials | Learned Storage security intel 822 | -10/Materials | Learned location of 1 exit from Storage 849 | -10/Materials | Learned location of 2 exits from Subcaves 864 | -10/Materials | Learned location of Recycling (-9) 869 | -10/Materials | Learned location of 2 exits from Subcaves 879 | -10/Materials | Learned 2 Mines zone layouts 900 | -10/Materials | Learned location of 1 exit from Recycling 1059 | -10/Materials | Repaired Assault Rifle 1086 | -10/Materials | Repaired Assault Rifle 1163 | -10/Materials | Repaired Lgt. Treads 1191 | -10/Materials | Repaired Lgt. Treads 1275 | -10/Materials | Entered Subcaves 1275 | -10/Subcaves | Learned Materials garrison access intel 1276 | -10/Subcaves | Identified exit to Materials 1276 | -10/Subcaves | Identified exit to Recycling 1309 | -10/Subcaves | Curiously followed by a Cobbler waking with a query about "LVR3C" 1418 | -10/Subcaves | Ambushed by Subdweller buried in earth 1455 | -10/Subcaves | Lost 3 parts (1n1u1w) 1462 | -10/Subcaves | Ambushed by angry Subdweller bent on revenge 1562 | -10/Subcaves | Core integrity fell below 50% 1585 | -10/Subcaves | Disturbed a concealed Subdweller 1690 | -10/Subcaves | Visited Clippyterm 1693 | -10/Subcaves | Learned 40 Factory zone layouts 1723 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1828 | -10/Subcaves | Shifting Twisted Machinery released Scrap Shield 1833 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 2058 | -10/Subcaves | Learned location of Zion (-6) 2058 | -10/Subcaves | Met a Zionite searching for "candidates" 2105 | -10/Subcaves | Core integrity fell below 20% 2389 | -10/Subcaves | Build established: Scavenger-Mutant 2462 | -10/Subcaves | Shifting Twisted Machinery released Flamer 2465 | -10/Subcaves | Shifting Twisted Machinery released Mak. Sword 2529 | -10/Subcaves | Entered Materials 2529 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2530 | -8/Materials | Loaded intel: 1 garrison access location 2730 | -8/Materials | Garrison activated, responded to threat 2827 | -8/Materials | Destroyed 7 combat bots 3351 | -8/Materials | Learned Storage terminal intel 3414 | -8/Materials | Learned Storage trap positions 3466 | -8/Materials | Learned 8 Factory zone layouts 3510 | -8/Materials | Learned location of 2 exits from Factory 3544 | -8/Materials | Learned Storage garrison access intel 3586 | -8/Materials | Identified exit to Factory 3690 | -8/Materials | Discovered exit to Factory (range 7) 3766 | -8/Materials | Central database locked down 3803 | -8/Materials | Build established: Scavenger-Skirmisher 3809 | -8/Materials | Entered Factory 3809 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3810 | -7/Factory | Identified exit to Factory 3811 | -7/Factory | Identified exit to Lower Caves 3976 | -7/Factory | Repaired Imp. Flight Unit 4003 | -7/Factory | Sucked down chute 4003 | -7/Factory | Entered Waste 4008 | -7/Waste | Spotted C-40 Crusher 4009 | -7/Waste | Spotted C-40 Crusher 4009 | -7/Waste | Spotted C-40 Crusher 4014 | -7/Waste | Spotted C-40 Crusher 4018 | -7/Waste | EMP discharged 4027 | -7/Waste | Spotted C-40 Crusher 4038 | -7/Waste | Discovered new exit (range 16) 4038 | -7/Waste | Spotted C-40 Crusher 4046 | -7/Waste | Met Warlord forces unprepared to attack 4073 | -7/Waste | Identified exit to Factory 4086 | -7/Waste | Entered Factory 4086 | -7/Factory | Accompanied by 2 allies 4115 | -7/Factory | Lost 6 allies 4221 | -7/Factory | Discovered exit to Lower Caves (range 6) 4222 | -7/Factory | Central database locked down 4270 | -7/Factory | Build established: Hacker-Sprinter 4310 | -7/Factory | Entered another Factory area 4310 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4354 | -6/Factory | Fabricated Hacking Suite (x1) 4398 | -6/Factory | Manually triggered Chute Trap 4398 | -6/Factory | Sucked down chute 4398 | -6/Factory | Entered Waste 4401 | -6/Waste | Spotted C-40 Crusher 4407 | -6/Waste | Spotted C-40 Crusher 4410 | -6/Waste | Spotted C-40 Crusher 4416 | -6/Waste | Spotted C-40 Crusher 4417 | -6/Waste | Discovered new exit (range 12) 4419 | -6/Waste | Identified exit to Factory 4420 | -6/Waste | Entered Factory 4532 | -6/Factory | Garrison activated, responded to threat 4538 | -6/Factory | Identified exit to Lower Caves 4543 | -6/Factory | Identified exit to Factory 4627 | -6/Factory | Fabricated Hacking Suite (x1) 4686 | -6/Factory | Fabricated Hacking Suite? 4756 | -6/Factory | Entered another Factory area 4756 | -5/Factory | Accompanied by 1 ally 4756 | -5/Factory | Evolved 2 slots: Utility x2 4881 | -5/Factory | Fabricated L-41 Fighter? 4950 | -5/Factory | Fabricated L-41 Fighter? 4967 | -5/Factory | Fabricated L-41 Fighter (x3) 5016 | -5/Factory | Lost 3 allies 5084 | -5/Factory | Identified exit to Factory 5085 | -5/Factory | Build established: Wizard-Sprinter 5089 | -5/Factory | Identified exit to Upper Caves 5123 | -5/Factory | Repaired Imp. Flight Unit 5124 | -5/Factory | Hacking Suite fried by hacking feedback 5146 | -5/Factory | Repaired Mic. Nuclear Core+ 5314 | -5/Factory | Entered Upper Caves 5328 | -5/Upper Caves | Lost 4 parts (2n2u) 5358 | -5/Upper Caves | Learned 4 Factory zone layouts 5433 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 5453 | -5/Upper Caves | Discovered new exit (range 11) 5457 | -5/Upper Caves | Identified exit to Upper Caves 5457 | -5/Upper Caves | Entered another Upper Caves area 5479 | -5/Upper Caves | Discovered exit to Factory (range 4) 5480 | -5/Upper Caves | Encountered a Warlord checkpoint 5496 | -5/Upper Caves | Entered Factory 5496 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 5497 | -4/Factory | Identified exit to Extension 5581 | -4/Factory | Build established: Hacker-Mutant 5638 | -4/Factory | Identified exit to Research 5638 | -4/Factory | Identified exit to Upper Caves 5712 | -4/Factory | Repaired Imp. Propulsion Shielding 5804 | -4/Factory | Repaired Adv. Sensor Array 5883 | -4/Factory | Entered Extension 5896 | -4/Extension | Build established: Hacker-Sprinter 5898 | -4/Extension | Disrupted transfer network 5905 | -4/Extension | Lost 3 parts (1p2n) 5985 | -4/Extension | Crushed by falling debris 6054 | -4/Extension | Rescued a captive Derelict 6061 | -4/Extension | Rescued a captive Derelict 6139 | -4/Extension | Energy Cycler disabled 6139 | -4/Extension | Rescued a captive Derelict 6141 | -4/Extension | Rescued a captive Derelict 6143 | -4/Extension | Rescued a captive Derelict 6145 | -4/Extension | Rescued a captive Derelict 6150 | -4/Extension | Rescued a captive Derelict 6150 | -4/Extension | Rescued a captive Derelict 6171 | -4/Extension | Rescued A7 6204 | -4/Extension | Discovered exit to Research (range 10) 6204 | -4/Extension | Discovered new exit (range 6) 6213 | -4/Extension | Identified exit to Cetus 6214 | -4/Extension | Entered Cetus 6214 | -4/Cetus | Accompanied by 1 ally (A7) 6218 | -4/Cetus | Spotted Cetus Guard 6218 | -4/Cetus | Spotted Cetus Guard 6218 | -4/Cetus | Spotted Cetus Guard 6219 | -4/Cetus | Acquired a Cetus Manufacturing Module code from A7 6225 | -4/Cetus | Spotted Cetus Guard 6232 | -4/Cetus | Started Cetus Manufacturing Module 6241 | -4/Cetus | Rewired Cetus Guard 6245 | -4/Cetus | Destroyed Cetus Guard 6249 | -4/Cetus | Allies destroyed Cetus Guard 6254 | -4/Cetus | Allies destroyed Cetus Guard 6257 | -4/Cetus | Manufactured an Enhanced Grunt 6280 | -4/Cetus | Lost 5 parts (2p3n) 6282 | -4/Cetus | Manufactured an Enhanced Grunt 6293 | -4/Cetus | Escorted A7 to Cetus Mainframe 6307 | -4/Cetus | Manufactured an Enhanced Grunt 6332 | -4/Cetus | Manufactured an Enhanced Grunt 6357 | -4/Cetus | Manufactured an Enhanced Grunt 6407 | -4/Cetus | Discovered new exit (range 16) 6411 | -4/Cetus | Identified exit to Archives 6463 | -4/Cetus | Entered Archives 6463 | -4/Archives | Accompanied by 7 allies (A7) 6468 | -4/Archives | Received a hacking code to weaken MAIN.C 6498 | -4/Archives | Build established: Wizard-Sprinter 6511 | -4/Archives | Unable to access archive contents 6512 | -4/Archives | Discovered exit to Research (range 16) 6526 | -4/Archives | Discovered new exit (range 16) 6679 | -4/Archives | Entered Research 6679 | -3/Research | Accompanied by 6 allies 6679 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 6691 | -3/Research | Spotted B-86 Titan 6742 | -3/Research | Identified exit to Armory 6742 | -3/Research | Identified exit to Testing 6831 | -3/Research | Spotted B-86 Titan 6880 | -3/Research | System corruption reached 10% 6946 | -3/Research | Lost 9 parts (2p3n3u1w) 7132 | -3/Research | Lost 4 parts (1n2u1w) 7139 | -3/Research | Entered Testing 7154 | -3/Testing | Spotted PH-WS85QUTBQI 7389 | -3/Testing | Core integrity fell below 50% 7426 | -3/Testing | Lost 4 parts (1p1n2u) 7495 | -3/Testing | Repaired Imp. Propulsion Shielding 7504 | -3/Testing | Found Prototype Processor 7504 | -3/Testing | Identified Spectral Analyzer 7508 | -3/Testing | Found Spectral Analyzer 7510 | -3/Testing | Discovered new exit (range 5) 7510 | -3/Testing | Identified exit to Research 7517 | -3/Testing | System corruption reached 30% 7522 | -3/Testing | Entered Research 7522 | -2/Research | Evolved 2 slots: Utility x2 7557 | -2/Research | Found Prototype Device 7557 | -2/Research | Identified Exp. Shock Absorption System 7574 | -2/Research | Spotted B-90 Cyclops 7681 | -2/Research | Identified exit to Quarantine 7759 | -2/Research | Entered Quarantine 7834 | -2/Quarantine | Discovered new exit (range 17) 7851 | -2/Quarantine | Identified exit to Access 7851 | -2/Quarantine | Entered Access 7851 | -1/Access | Evolved 2 slots: Utility x2 8016 | -1/Access | Fabricated G-67 Veteran? 8092 | -1/Access | Spotted B-99 Colossus 8101 | -1/Access | Search patrols dispatched 8105 | -1/Access | Lost 5 parts (4n1u) 8161 | -1/Access | Lost 3 parts (1p1n1u) 8198 | -1/Access | Energy Cycler disabled 8230 | -1/Access | Identified exit to Surface 8287 | *** | Escaped! Last Messages --------------- 08241_ Slug penetrates Wall. 08241_ Penetrated by Slug. 08257_ Connecting with Terminal... >>Trojan(Track) Trojan loaded successfully. Testing... Tracking enabled and active. >>Trojan(Botnet) Trojan loaded successfully. Testing... Terminal linked with 0 systems. Awaiting botnet instructions. >>Traps(Locate) Found 6 traps in 1 array: 6x Shock Trap Map updated. 08258_ ALERT: Potential suspicious activity detected, Programmers report to Access Zone 3I. 08268_ W-44 Eye sends out distress signal. 08283_ The Access Shell folds into the floor. Map ----- +----------------------------------------------------+ | ""?????????????????????????# ??????? ???# | | ?????????????????????????# ???????????# | | #???????????????????????? ??????????? | | #???????????????????????? ?????????? | | #????????????????????????#+#?????????###+### | | #??????????????????????????????????????????? | | #######??????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????####????????? | | ????????????????????????????????????? #????????? | | ????????????????????????????????????? #????????? | | ?????????????????????????????????????# #????????? | | ?????????????????????????????????????# #????????? | | ?????????????????????????????????????# #????????? | | ?????????????????????????????????????# #????????? | | ?????????????????????????????????????# #????????? | | ?????????????????????????????###?????# #????????? | | ????????????????????########## ####### #????????? | | ????????????????????" #????????? | | ????????????????????" #????????? | | ????????????????????" #????????? | | ????????????????????" #????????? | | ????????????????????" "@ #????????? | | ????????????????????" "" #????????? | | ????????????????????" #????????? | | ????????????????????" #????????? | | ????????????????????" """ """u #????????? | | ????????????????????" """T""" #????????? | | ????????????????????########## ####### #????????? | | ?????????????????????????###?###?????# #????????? | | ????????????????????######"########### #????????? | | ???????############## # #????????? | | ???????# # # #????????? | | ???????# # + #????????? | | ???????# # p pp # #????????? | | ???# #[ """""" # #????????? | | ^ # / """""" # #????????? | | ^ / # """""" # #????????? | | # ! # """""" # #????????? | | ???# # """""" # #????????? | | ^== ???# ################## #????????? | | == ############+################## ######???? | | = w | | ################# | | #???????????????####?????#### | | #???????????????????????????? | | ####+#############+########??????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 40 Energy Capacity 400 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 16 Terrain Scan Range 14 Terrain Scan Density 160 Armor Coverage 600 Resistance: KI 10 Propulsion Shielding 66 Utility Shielding 66 Evasion (%) 72 Targeting Accuracy 8 Target Analysis 8 Core Analysis 6 Recoil Reduction 3 Offensive Hacking 50 Defensive Hacking 36 Item Schematics ----------------- Hyp. Coil Gun | -7/Factory | Hacked Hacking Suite | -7/Factory | Scanalyzed Multitool | -6/Factory | Scanalyzed EM Disruption Field | -6/Factory | Extracted Maul | -6/Factory | Extracted Thermic Laser | -6/Factory | Extracted Imp. Shield Generator | -6/Factory | Extracted Power Amplifier | -6/Factory | Extracted Hcp. Storage Unit | -6/Factory | Extracted Lrg. Matter Pod | -6/Factory | Extracted Xenon Bombardment Thruster | -6/Factory | Extracted Robot Schematics ------------------ L-41 Fighter | -7/Factory | Hacked G-67 Veteran | -4/Extension | Hacked Fabricated ------------ Hacking Suite | x1 | -6/Factory Hacking Suite | x1 | -6/Factory Hacking Suite | x1 | -6/Factory L-41 Fighter | x3 | -5/Factory L-41 Fighter | x3 | -5/Factory L-41 Fighter | x3 | -5/Factory G-67 Veteran | x3 | -1/Access Repaired ---------- Assault Rifle | 29% | -10/Materials Assault Rifle | 30% | -10/Materials Lgt. Treads | 41% | -10/Materials Lgt. Treads | 50% | -10/Materials Imp. Flight Unit | 27% | -7/Factory Imp. Flight Unit | 10% | -5/Factory Mic. Nuclear Core | 30% | -5/Factory Imp. Propulsion Shielding | 27% | -4/Factory Adv. Sensor Array | 66% | -4/Factory Imp. Propulsion Shielding | 7% | -3/Testing Studied --------- Cesium-ion Thruster | -8/Materials | Hacked Mic. Nuclear Core | -7/Factory | Hacked Shock Bomb Launcher | -7/Factory | Hacked VTOL Module | -7/Factory | Hacked Missile Launcher | -6/Factory | Hacked Mic. Antimatter Reactor | -3/Testing | Hacked Imp. Antigrav System | -3/Testing | Hacked Gamma Rifle | -2/Research | Hacked Cmb. Gravmag System | -2/Research | Hacked Linear Accelerator | -2/Research | Hacked Alien Tech Used ----------------- None Achievements -------------- Professional Mechanic Challenges ------------ None Game ------ Seed RecyclingPhasingMagmablaster Manual? 0 Play Time 01:24:02 Cumulative 1204.2 hours Start 2025.10.17 @ 22:16:37 End 2025.10.18 @ 15:21:34 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1480 Rogue 1196 Adventurer 124 Explorer 160 Win Type 0 Total 55 Types 41/0/8/4/1/0/0/1/0/0 Lore% 92 Gallery% 86 Achievement% 61 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 531bc454-1350-4e77-beed-f9c57136cad0