Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.06 @ 17:24:56 Player: DURANDAL Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (36) 180 Value Destroyed (974) 974 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2994 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 251/300 Energy 118/160 System Corruption 0% Temperature Cool (9) Movement Core (1500) Ox29 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Huge Storage Unit Visual Processing Unit Utility Shielding Insulated Plating > --- WEAPON (2) ------- (None) > --- INVENTORY (25) --- Ion Engine Light Treads Light Treads Large Storage Unit Large Matter Pod (150) High-capacity Matter Pod (200) Structural Scanner Improved Terrain Scanner Improved Targeting Computer ECM Suite Core Shielding Weapon Shielding Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads Light Treads > --- UTILITY ---------- Huge Storage Unit Visual Processing Unit Improved Targeting Computer Hacking Suite > --- WEAPON ----------- Heavy Assault Rifle Bore Cannon > --- INVENTORY -------- Ion Engine Light Nuclear Core Light Treads Light Treads Large Storage Unit Large Matter Pod High-capacity Matter Pod Structural Scanner Improved Terrain Scanner Improved Targeting Computer ECM Suite Core Shielding Core Shielding Utility Shielding Weapon Shielding Insulated Plating Assault Rifle Light Cannon Grenade Launcher [Rating: 24] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility Visual Processing Unit Device ECM Suite Storage Huge Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Medium Laser Ballistic Gun Heavy Assault Rifle Ballistic Cannon Bore Cannon Launcher Grenade Launcher Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion 2 | . . . . 2 Utility 2 | . . 2 . . Weapon . | . . . . . Parts Attached 31 | 6 5 5 4 11 Power 5 | 1 1 . 1 2 Engine 3 | 1 . . 1 1 Core 2 | . 1 . . 1 Reactor . | . . . . . Propulsion 6 | 2 . 1 1 2 Treads 6 | 2 . 1 1 2 Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 13 | 1 4 3 1 4 Device 1 | . 1 . . . Storage 3 | 1 1 1 . . Processor 3 | . 2 1 . . Hackware 1 | . . . . 1 Protection 5 | . . 1 1 3 Artifact . | . . . . . Weapon 7 | 2 . 1 1 3 Energy Gun 1 | 1 . . . . Energy Cannon . | . . . . . Ballistic Gun 3 | 1 . 1 . 1 Ballistic Cannon 2 | . . . 1 1 Launcher 1 | . . . . 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 14 | . . . 3 11 Power 2 | . . . 1 1 Propulsion 4 | . . . 1 3 Utility 4 | . . . 1 3 Weapon 4 | . . . . 4 Highest Loss Streak 10 | . . . 2 10 To Critical Strikes . | . . . . . Average Slot Usage (%) 98 | . 99 99 99 93 Engine 3 | . 9 . 1 8 Core 7 | . 3 11 9 . Treads 25 | . 28 22 21 32 Storage 11 | . 14 11 11 9 Processor 18 | . 7 22 22 17 Hackware 1 | . . . . 5 Protection 7 | . . 10 11 3 Energy Gun 2 | . 14 1 . . Ballistic Gun 16 | . 14 20 18 8 Ballistic Cannon 2 | . . . 3 8 Naked Turns . | . . . . . Heaviest Build 102 | 14 31 93 98 102 Greatest Support 80 | 40 40 40 40 80 Greatest Overweight (x) 29 | . . 2 2 29 Average Overweight (x) . | . . . 2 1 Largest Inventory Capacity 25 | 8 15 25 25 25 Average Capacity 20 | 7 13 16 25 25 Most Carried 19 | 4 15 15 17 19 Average Carried 14 | 1 9 14 15 17 Final Capacity 25 | 8 15 25 25 25 Final Carried 15 | 2 15 15 15 12 Class Distribution -------------------- 88% | Mutant 11% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Mat Matter Collected 1298 | 228 458 212 185 215 Remotely . | . . . . . Salvage Created 1235 | . 305 414 155 361 Parts 69 | . 10 30 7 22 Haulers Intercepted 1 | . . . . 1 Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Combat Hostiles Destroyed 29 | . 5 7 7 10 Guns 21 | . 5 7 6 3 Cannons 4 | . . . 1 3 AOE 4 | . . . . 4 Classes Destroyed 11 | . 3 3 1 4 Worker 1 | . . . . 1 Builder 1 | . . . . 1 Hauler 1 | . . . . 1 Recycler 2 | . 2 . . . Operator 2 | . . 2 . . Watcher 2 | . . 2 . . Swarmer 9 | . 3 . 3 3 Grunt 12 | . 2 3 2 5 Brawler 1 | . . . . 1 Sentry 5 | . . 4 . 1 Assembled 2 | . . . 2 . Best Kill Streak 6 | . 4 2 3 6 Combat Bots Only 4 | . 3 2 3 4 Max Kills in Single Turn 5 | . 2 1 1 5 Gunslinging 1 | . 1 . . . Exploded 3 | . . . . 3 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Hostile Shots Fired 247 | . 22 40 43 142 Missed 76 | . 7 14 15 40 Damage Taken 2570 | . 155 338 355 1722 Core 654 | . 16 52 30 556 Absorbed by Shields . | . . . . . Redirected to Shielding 54 | . . . 10 44 Core Remaining (%) 90 | 100 93 . 79 . Volleys Fired 90 | . 12 34 21 23 Largest 2 | . 2 2 2 2 Hottest 80 | . 70 70 80 80 Shots Fired 174 | . 24 68 42 40 Gun 146 | . 24 68 36 18 Cannon 26 | . . . 6 20 Launcher 2 | . . . . 2 Special . | . . . . . Kinetic 146 | . 12 54 42 38 Thermal 26 | . 12 14 . . Explosive 2 | . . . . 2 Electromagnetic . | . . . . . Robot Hit Streak 17 | . 16 17 15 4 Robot Miss Streak 3 | . 2 3 3 3 Penetration Max 1 | . . . 1 1 Secondary Targets 1 | . 1 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 106 | . 17 42 26 21 Core Hits 62 | . 12 20 10 20 Critical Kills 3 | . . . . 3 Critical Parts Destroyed 5 | . . . 2 3 Critical Strikes 10 | . 1 1 2 6 Burn 2 | . 1 1 . . Destroy 8 | . . . 2 6 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2271 | . 242 541 474 1014 Guns 1398 | . 242 541 394 221 Cannons 307 | . . . 80 227 Explosions 565 | . . . . 565 Melee . | . . . . . Ramming 1 | . . . . 1 Kinetic 1456 | . 105 429 474 448 Thermal 694 | . 137 112 . 445 Explosive 120 | . . . . 120 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 59 | . . . 7 52 Projectiles 7 | . . . 7 . Explosions 52 | . . . . 52 Melee . | . . . . . Knockbacks 4 | . . . 3 1 Impact . | . . . . . Kinetic 3 | . . . 2 1 Secondary 1 | . . . 1 . Self-Inflicted Damage 61 | . . . . 61 Shots 1 | . . . . 1 Rammed 1 | . . . . 1 Targets Rammed 1 | . . . . 1 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 195 | . 90 195 50 57 Average Temperature 41 | . 37 68 26 23 Received Heat Transfer 861 | . 54 126 123 558 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 4 | . 3 1 . . Heat Transferred 1238 | . 481 407 . 350 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Peak Influence 389 | . 158 225 108 389 Initial 66 | . . 66 58 . Average 118 | . 70 131 55 266 Maximum Alert Level 1 | . . 1 . 1 Low Security (%) 84 | 100 100 97 100 24 Level 1 15 | . . 2 . 75 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 6 | . . 3 . 3 Investigation 1 | . . . . 1 Extermination . | . . . . . Reinforcement 4 | . . 3 . 1 Assault . | . . . . . Garrison 1 | . . . . 1 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Distress Signals . | . . . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 52 | . 5 14 8 25 Peak Tracking Total 8 | . 3 3 3 8 Tactical Retreats 3 | . . . . 3 Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Mat Machines Disabled 4 | . . . . 4 Max in Single Turn 3 | . . . . 3 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Machines Accessed 7 | . 3 2 . 2 Terminals 6 | . 3 1 . 2 Fabricators . | . . . . . Repair Stations 1 | . . 1 . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 18 | . 7 5 . 6 Successful 9 | . 5 2 . 2 Failed 9 | . 2 3 . 4 Catastrophic 2 | . . . . 2 Database Lockouts . | . . . . . Manual 5 | . . . . 5 Terminals 16 | . 7 3 . 6 Fabricators . | . . . . . Repair Stations 2 | . . 2 . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 9 | . 5 2 . 2 Record 3 | . . 2 . 1 Prototype ID Bank 1 | . 1 . . . Emergency Access Points 1 | . 1 . . . Locate Traps 2 | . 2 . . . Hauler Manifests 1 | . 1 . . . Zone Layout 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 5 | . 1 2 . 2 Full Trace Events 1 | . . . . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Mat Turns Passed 2444 | 70 378 704 823 469 Spaces Moved 942 | 42 194 321 236 149 Core 10 | 9 . . . 1 Treads 932 | 33 194 321 236 148 Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 320 240 Average Speed 220 | 136 160 179 320 251 Slowest Speed 1500 | 160 160 320 320 1500 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 32 | 3 41 39 63 17 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 2 | . . . 2 . Spaces Dug . | . . . . . Terrain Destroyed 64 | . . . 5 59 Melee . | . . . . . Projectile 14 | . . . 5 9 AOE 50 | . . . . 50 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Total 1140 | 55 238 385 263 199 Wait 26 | . 8 10 . 8 Move 938 | 41 193 320 235 149 Hop . | . . . . . Pick Up 43 | 8 17 9 3 6 Fast Attach . | . . . . . Attach 24 | 6 2 3 3 10 Detach 2 | . 1 . . 1 Swap 7 | . 3 2 1 1 Drop 9 | . 2 7 . . Fire 90 | . 12 34 21 23 Melee . | . . . . . Ram 1 | . . . . 1 Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -9/Mines -8/Materials History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 71 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 407 | -10/Materials | Discovered new exit (range 12) 449 | -10/Materials | Entered another Materials area 449 | -9/Materials | Evolved 2 slots: Utility x2 854 | -9/Materials | Discovered new exit (range 17) 1005 | -9/Materials | Discovered new exit (range 14) 1153 | -9/Materials | Entered Mines 1154 | -9/Mines | Assembled infested the area 1716 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1960 | -9/Mines | Discovered new exit (range 5) 1976 | -9/Mines | Entered Materials 1976 | -8/Materials | Evolved 2 slots: Propulsion x2 2389 | -8/Materials | Garrison activated, responded to threat 2427 | -8/Materials | Core integrity fell below 50% 2437 | -8/Materials | Core integrity fell below 20% 2445 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02423_ U-05 Engineer lays Concrete. 02423_ Core Shielding destroyed. 02423_ U-05 Engineer lays Concrete. 02424_ Deuterium Engine destroyed. 02424_ U-05 Engineer lays Concrete. 02426_ U-05 Engineer builds a Wall. 02426_ Imp. Targeting Computer destroyed. 02426_ U-05 Engineer lays Concrete. 02427_ U-05 Engineer destroyed. 02431_ U-05 Engineer lays Concrete. 02436_ Lgt. Cannon severed. 02437_ U-05 Engineer lays Concrete. 02440_ U-05 Engineer builds a Wall. 02441_ U-05 Engineer lays Concrete. 02442_ U-05 Engineer builds a Wall. 02442_ U-05 Engineer lays Concrete. 02442_ Critical hit (Burn: +37). 02443_ U-05 Engineer lays Concrete. 02444_ U-05 Engineer builds a Wall. 02445_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????####""""" | | ?????????????????????????????????####### #" | | ?????????????????????????????????#% # * | | ?????????????????????????????????# # * | | ?????????????????????????????????# # * | | ?????????????????????????????????# " | | ?????????????????????????????????# ** +* | | ?????????????????????????????????# ** # | | ?????????????????????????????????# * # | | ?????????????????????????????????# #= | | ?????????????????????????????????# #[ | | ????????????????????????????????#########=#*! | | ????????????????????????????????#![ "#/ | | ????????????????????????????????#![ """ ## | | ????????????????????????????????#!% """ / | | ????????????????????????????????# """ # | | ???????????????????###?##???????# # | | ?????????????#?##### #???????# # | | ???????????? #???????# "T" # | | ????????? #???????# """ # | | ????????? ^ ^ #???????# # | | ?????????"" % """ #???????########## "" | | ?????????"" % "G" #????????????????# "" | | ?????????"" " " #?????#######????#*[ T" | | ??????? =% !=####### ######%[% "" | | ??????? u* |%g@l= [!=% "" | | ???????????# * ggg%!] w | | ???????????# =*% | | ???????????#w u u%u ####### ###+########## | | ???????????# ### # ####?????####### #????? | | ???????????# # ## #?????????????# #????? | | ???????????????#??####??????????????# #????? | | ????????????????????????????????????# " "" #????? | | ????????????????????????????????????# """" #????? | | ????????????????????????????????????# """" #????? | | ????????????????????????????????????#[ #????? | | ????????????????????????????????????# """" #????? | | ????????????????????????????????????# """" #????? | | ????????????????????????????????????# """" #????? | | ????????????????????????????????????# #????? | | ????????????????????????????????????#########????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 150 Resistance: EM 15 Core Shielding 20 Utility Shielding 33 Weapon Shielding 33 Evasion (%) 50 Targeting Accuracy 6 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed OmegaAlertShockpuncher Manual? 0 Play Time 00:30:08 Cumulative 7.1 hours Start 2024.04.06 @ 16:40:07 End 2024.04.06 @ 17:24:56 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 11 Rogue 11 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 11 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d49442dc-7d8a-424e-899a-f1e228cd092d