Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.01 @ 21:51:07 Player: bluemonk Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (183) 915 Value Destroyed (7190) 7190 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (75) 75 TOTAL SCORE: 12780 Bonus ------- High Alert Combat Kills 691 Follower Combat Kills 276 Friendly Fire -892 Cogmind --------- Core Integrity 0/1000 Matter 14/550 Energy 55/100 System Corruption 22% Temperature Warning (319) Movement Walking (260) Ox2 Location -5/Factory Parts ------- > --- POWER (2) -------- Light Angular Momentum Engine Fusion Compressor > --- PROPULSION (5) --- Carbon-fiber Leg Flexi-carbon Leg > --- UTILITY (6) ------ Power Amplifier Advanced Heat Sink High-capacity Storage Unit Matter Compressor Gravity Neutralizer Improved Particle Charger > --- WEAPON (4) ------- Advanced Plasma Cannon Enhanced Gauss Cannon Enhanced Gauss Cannon Enhanced Gauss Cannon > --- INVENTORY (20) --- Matter Compressor (0) Recalibrator Arc Projector Axe Peak State ------------ > --- POWER ------------ Antimatter Reactor Antimatter Reactor > --- PROPULSION ------- Improved Treads Heavy Treads Heavy Treads > --- UTILITY ---------- Advanced Cooling System Improved Coolant Injector High-capacity Storage Unit Energy Well Improved Component Analysis Suite Improved Recalibrator > --- WEAPON ----------- Variable Charge Gun Disruptor Cannon Heavy Linear Accelerator > --- INVENTORY -------- Micro Fission Core Antimatter Reactor Advanced Heat Sink Improved Cooling System Advanced Cooling System Recoil Stabilizer Recalibrator Thermic Laser KE Penetrator Enhanced Gauss Cannon Smartbomb Launcher [Rating: 104] Favorites ----------- Power Antimatter Reactor Engine Ion Engine Power Core Micro Fission Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Hover Unit Backup Propulsion III Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Authchip [Processor] Protection Backup Plating III Weapon Disruptor Cannon Energy Gun Heavy Laser Energy Cannon Disruptor Cannon Ballistic Gun KE Penetrator Ballistic Cannon Enhanced Gauss Cannon Launcher Grenade Launcher Slashing Weapon Axe Build | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Was Fac Slots Evolved 10 | . . 2 . 2 2 2 2 . . Power 1 | . . . . . 1 . . . . Propulsion 3 | . . 1 . . . 1 1 . . Utility 4 | . . 1 . 1 1 1 . . . Weapon 2 | . . . . 1 . . 1 . . Parts Attached 160 | 6 5 3 3 20 28 11 24 11 49 Power 23 | 1 . . . 5 3 1 5 2 6 Engine 11 | 1 . . . 3 2 1 2 . 2 Core 8 | . . . . 2 1 . 3 . 2 Reactor 4 | . . . . . . . . 2 2 Propulsion 35 | 2 . 2 1 4 4 1 5 2 14 Treads 23 | 2 . . 1 4 4 1 . 2 9 Leg 7 | . . 2 . . . . . . 5 Wheel 5 | . . . . . . . 5 . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 46 | 1 4 1 . 5 8 5 5 5 12 Device 31 | . . . . 2 7 4 5 4 9 Storage 10 | 1 4 . . 2 . 1 . . 2 Processor 2 | . . 1 . . . . . . 1 Hackware 2 | . . . . 1 1 . . . . Protection 1 | . . . . . . . . 1 . Artifact . | . . . . . . . . . . Weapon 56 | 2 1 . 2 6 13 4 9 2 17 Energy Gun 23 | 2 . . 1 3 6 . 4 . 7 Energy Cannon 17 | . . . 1 1 4 3 3 1 4 Ballistic Gun 5 | . . . . 1 2 . 2 . . Ballistic Cannon 7 | . . . . 1 . 1 . 1 4 Launcher 3 | . 1 . . . 1 . . . 1 Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 8 | . . . . 2 1 2 1 1 1 Parts Lost 99 | . . . . 7 22 1 30 . 39 Power 18 | . . . . 3 3 . 5 . 7 Propulsion 29 | . . . . . 6 . 9 . 14 Utility 22 | . . . . 2 4 1 8 . 7 Weapon 30 | . . . . 2 9 . 8 . 11 Highest Loss Streak 24 | . . . . 2 10 1 24 . 12 To Critical Strikes 1 | . . . . . . . 1 . . Average Backups 9 | 2 9 10 13 13 9 9 8 3 8 Power 1 | . 1 2 2 2 . 2 2 1 1 Propulsion 1 | 1 3 3 4 3 2 . . . 1 Utility 3 | . 2 2 4 3 3 3 3 . 3 Weapon 3 | . 1 2 3 3 3 3 3 1 2 Tool/Special . | . . . . . . . . . . Unused Backups 44 | . 1 1 3 15 5 3 9 . 7 Power 3 | . . . . 2 . . 1 . . Propulsion 7 | . 1 . 1 4 1 . . . . Utility 17 | . . 1 2 3 2 . 5 . 4 Weapon 17 | . . . . 6 2 3 3 . 3 Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 87 | . 98 98 100 99 98 99 71 65 84 Engine 5 | . 14 11 11 7 8 6 4 1 . Core 3 | . . . . 1 5 6 4 1 3 Reactor 1 | . . . . . . . . 7 5 Treads 18 | . 28 22 25 26 22 25 12 4 15 Leg 1 | . . 9 7 . . . . . 4 Device 15 | . . . . 9 17 24 12 16 21 Storage 13 | . 26 22 22 25 11 7 9 5 10 Hackware 2 | . . . . . 7 6 3 . . Energy Gun 5 | . 15 11 11 9 7 1 3 . 2 Energy Cannon 7 | . . . 2 8 7 16 8 1 4 Ballistic Gun 1 | . . . . 2 3 . 1 5 . Ballistic Cannon 4 | . . . . 6 2 1 3 2 7 Peak Build Rating 104 | 6 8 11 14 38 45 55 77 102 104 Average Rating 54 | 4 7 10 12 27 40 49 56 71 87 On Entrance 28 | . 6 8 11 14 38 38 55 18 101 Naked Turns . | . . . . . . . . . . Heaviest Build 134 | 13 34 34 36 47 54 68 89 88 134 Greatest Support 163 | 40 40 40 63 65 63 80 80 140 163 Greatest Overweight (x) 15 | . . . . . 1 . 5 5 15 Average Overweight (x) . | . . . . . . . 1 . . Largest Inventory Capacity 20 | 8 15 15 15 15 15 15 15 5 20 Average Capacity 14 | 6 9 15 15 15 15 15 12 5 18 Most Carried 15 | 6 10 13 15 15 14 12 12 5 14 Average Carried 9 | 2 9 10 13 13 9 9 8 3 8 Final Capacity 20 | 8 15 15 15 15 15 15 5 5 20 Final Carried 15 | 6 10 13 14 15 9 11 3 3 4 Class Distribution -------------------- 32% | Gunner 28% | Scavenger-Gunner 14% | Mutant 12% | Scavenger-Tank 4% | Bomber 4% | Commander-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Gunner | -8/Materials Gunner | -7/Factory Scavenger-Gunner | -6/Factory Scavenger-Gunner | -5/Factory Scavenger-Tank | -5/Waste Scavenger-Tank | -5/Factory Resources | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 ----------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Was Fac Matter Collected 4479 | 226 126 . 121 953 560 121 622 171 1579 Remotely 652 | . . . . . 256 . 396 . . Salvage Created 7302 | . 168 . 142 1844 883 554 1617 . 2094 Parts 360 | . 14 . 6 98 43 38 71 . 90 Haulers Intercepted 10 | . 1 . . 6 . . 2 . 1 Recyclers Shooed 11 | . . . . 5 . . 5 . 1 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Was Fac Combat Hostiles Destroyed 126 | . 8 . 6 28 20 8 17 . 39 Melee 1 | . . . . . . . . . 1 Guns 24 | . 2 . 2 8 8 . 3 . 1 Cannons 70 | . . . . 15 7 6 13 . 29 AOE 29 | . 6 . 4 5 5 2 . . 7 Classes Destroyed 16 | . 4 . . 5 3 2 . . 2 Worker 14 | . . . . 3 1 1 4 . 5 Builder 12 | . . . . 1 . 3 3 . 5 Tunneler 3 | . . . . . . 1 2 . . Hauler 10 | . 1 . . 6 . . 2 . 1 Recycler 5 | . . . . 2 . . 2 . 1 Watcher 10 | . 1 . . 4 . 1 1 . 3 Swarmer 10 | . 6 . . 2 2 . . . . Saboteur 2 | . . . . . . . . . 2 Grunt 61 | . 2 . 6 16 8 5 5 . 19 Duelist 6 | . . . . . 3 . . . 3 Protector 1 | . . . . . . . . . 1 Sentry 17 | . . . . 9 3 1 2 . 2 Hunter 5 | . . . . . 1 . 2 . 2 Programmer 22 | . . . . . 3 1 8 . 10 Heavy 1 | . . . . 1 . . . . . Behemoth 1 | . . . . . . 1 . . . Wasp 2 | . . . . . . . . . 2 Thug 1 | . . . . . . . . . 1 Best Kill Streak 8 | . 4 . 3 8 6 5 5 . 7 Combat Bots Only 5 | . 3 . 3 5 5 3 5 . 5 Max Kills in Single Turn 5 | . 3 . 1 3 3 5 2 . 3 Gunslinging . | . . . . . . . . . . Exploded 3 | . 2 . 1 3 3 2 . . 2 Melee 1 | . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Was Fac Hostile Shots Fired 931 | . 15 . 13 119 232 49 169 . 334 Missed 269 | . 6 . 4 43 68 13 44 . 91 Hits 662 | . 9 . 9 76 164 36 125 . 243 Melee 24 | . . . . . 19 . . . 5 Projectile 638 | . 9 . 9 76 145 36 125 . 238 AOE 3 | . . . . . . . 1 . 2 Critical Strikes 36 | . . . . 7 6 . 7 . 16 Part Disruptions 4 | . . . . . 1 . . . 3 Damage Taken 12848 | . 133 . 111 1503 2462 651 2532 . 5456 Core 1561 | . 44 . . 131 353 15 528 . 490 Absorbed by Shields . | . . . . . . . . . . Reduced by Siege Mode 116 | . . . . . . . . . 116 Regen/Repaired (Parts) 634 | . . . . 270 . . . 183 181 Core Remaining (%) 84 | 100 82 . 100 76 49 98 . . . Volleys Fired 392 | . 7 . 9 83 61 22 79 1 130 Largest 4 | . 2 . 2 3 3 3 4 1 4 Hottest 285 | . 80 . 95 162 195 195 285 33 264 Shots Fired 1003 | . 12 . 15 248 148 62 201 1 316 Gun 371 | . 7 . 9 107 96 6 80 1 65 Cannon 615 | . . . . 141 48 56 121 . 249 Launcher 17 | . 5 . 6 . 4 . . . 2 Special . | . . . . . . . . . . Kinetic 339 | . . . . 83 51 7 70 1 127 Thermal 386 | . 7 . 9 82 51 35 86 . 116 Explosive 17 | . 5 . 6 . 4 . . . 2 Electromagnetic 261 | . . . . 83 42 20 45 . 71 Robot Hit Streak 16 | . 4 . 5 16 9 8 15 . 6 Robot Miss Streak 13 | . 1 . 2 13 6 4 5 1 6 Penetration Max 1 | . . . . . . . 1 . 1 Secondary Targets . | . . . . . . . . . . Shots Hit Robots 581 | . 8 . 11 153 82 36 121 . 170 Core Hits 343 | . 9 . 15 104 53 26 50 . 86 Critical Kills 4 | . . . . . . . 1 . 3 Critical Parts Destroyed 6 | . . . . . . . 2 . 4 Critical Strikes 31 | . . . . 4 2 1 6 . 18 Burn 6 | . . . . 3 1 . 2 . . Meltdown 2 | . . . . . . . 1 . 1 Destroy 8 | . . . . . . . 2 . 6 Blast 11 | . . . . . . . . . 11 Corrupt 4 | . . . . 1 1 1 1 . . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 21774 | . 511 . 439 3914 2466 1557 3947 . 8940 Guns 4433 | . 63 . 85 1134 1113 46 1317 . 675 Cannons 12215 | . . . . 2042 709 1109 2627 . 5728 Explosions 5064 | . 448 . 354 738 627 402 . . 2495 Melee . | . . . . . . . . . . Ramming 62 | . . . . . 17 . 3 . 42 Kinetic 6362 | . . . . 891 692 145 1259 . 3375 Thermal 8287 | . 63 . 85 1246 896 828 2032 . 3137 Explosive 3761 | . 448 . 354 486 495 239 . . 1739 Electromagnetic 3302 | . . . . 1291 366 345 653 . 647 Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 22 | . . . . . 3 . 12 12 22 Average Corruption 11 | . . . . . 2 . 6 12 17 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 180 | . . . . . 13 . 27 25 115 Message Errors 43 | . . . . . 4 . 8 5 26 Matter Fused 34 | . . . . . 4 . 5 2 23 Heat Flow Errors 15 | . . . . . 1 . 1 3 10 Energy Discharges 27 | . . . . . 1 . 7 5 14 Parts Rejected 3 | . . . . . . . . . 3 Parts Fused 1 | . . . . . . . . . 1 Data Loss (minor) 23 | . . . . . . . 2 6 15 Data Loss (major) 9 | . . . . . 2 . 1 2 4 Misfires 8 | . . . . . 1 . 1 1 5 Alerts 6 | . . . . . . . 2 . 4 Weapon Failures 11 | . . . . . . . . 1 10 Overload Shots . | . . . . . . . . . . Overflow Damage 997 | . 39 . . 54 63 26 130 . 685 Projectiles 639 | . . . . 16 . . 130 . 493 Explosions 358 | . 39 . . 38 63 26 . . 192 Melee . | . . . . . . . . . . Knockbacks 36 | . . . . 7 . . 5 . 24 Impact . | . . . . . . . . . . Kinetic 34 | . . . . 7 . . 4 . 23 Secondary 2 | . . . . . . . 1 . 1 Self-Inflicted Damage 714 | . 51 . . 128 99 112 . . 324 Shots 13 | . 1 . . 2 2 2 . . 6 Rammed 8 | . . . . . 1 . 4 . 3 Targets Rammed 9 | . . . . . 1 . 4 . 4 Kicked . | . . . . . . . . . . Crushed 1 | . . . . . . . . . 1 Highest Temperature 670 | . 36 . 177 279 515 250 612 186 670 Average Temperature 133 | . 14 . 70 64 176 67 178 89 147 Received Heat Transfer 2991 | . 12 . 63 648 519 150 255 . 1344 Effects 56 | . . . . . 15 . 10 . 31 Shutdowns 11 | . . . . . 6 . 3 . 2 Energy Bleed 5 | . . . . . 1 . 2 . 2 Interference 12 | . . . . . 2 . . . 10 Matter Decay 3 | . . . . . 1 . . . 2 Short Circuit 5 | . . . . . 3 . . . 2 Damage (minor) 5 | . . . . . 2 . 1 . 2 Damage (major) 15 | . . . . . . . 4 . 11 Siege Activations 5 | . . . . . . . . . 5 Total Turns 92 | . . . . . . . . . 92 Longest Duration 47 | . . . . . . . . . 47 Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted 2 | . . . . 1 . . 1 . . Combat Hostiles 2 | . . . . 1 . . 1 . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 2 | . . . . . . . 2 . . Impact Corruptions . | . . . . . . . . . . Robots Melted 2 | . . . . . . . 1 . 1 Combat Hostiles 2 | . . . . . . . 1 . 1 Parts Melted 16 | . . . . 3 2 1 3 . 7 Heat Transferred 10445 | . 185 . 222 2557 1575 977 1749 . 3180 Parts Sabotaged 7 | . . . . . . . . . 7 Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 7 | . . . . 3 2 1 . . 1 Alert | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Was Fac Maximum Alert Level 3 | . 1 . . 2 1 1 . . 3 Low Security (%) 67 | 100 88 100 100 47 85 82 100 100 21 Level 1 13 | . 11 . . 30 14 17 . . 19 Level 2 9 | . . . . 21 . . . . 23 Level 3 9 | . . . . . . . . . 35 Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 999 | . 217 87 182 481 242 296 126 . 999 Initial 205 | . . 87 18 31 205 102 126 . . Average 209 | . 85 69 121 231 116 78 24 . 527 Influence Increases 5331 | . 307 . 194 967 728 445 587 . 2103 Destroy 0b10 Robot/C 2620 | . 160 . 120 560 400 160 340 . 880 Destroy 0b10 Robot/NC 280 | . 10 . . 80 5 30 70 . 85 Destroy Leader 692 | . 24 . 20 180 120 52 106 . 190 Allied During Kill 179 | . . . . . . . . . 179 Successful Hack 100 | . . . . 2 69 21 . . 8 Disable Machine 660 | . 60 . 30 75 30 150 15 . 300 Destroy Structure 695 | . 53 . 24 70 44 32 56 . 416 Lose Combat Pursuer 105 | . . . . . 60 . . . 45 Influence Decreases 4356 | . 100 160 159 596 971 397 845 . 1128 Entered New Map 688 | . . 120 29 51 248 108 132 . . Time Decay 2530 | . 100 40 130 475 473 279 415 . 618 Lost Part 978 | . . . . 70 210 10 298 . 390 Lost Ally 160 | . . . . . 40 . . . 120 Squads Dispatched 49 | . 1 . . 5 12 3 8 . 20 Investigation 2 | . . . . . 1 . . . 1 Extermination 12 | . . . . . 2 2 3 . 5 Reinforcement 13 | . 1 . . 2 3 . 2 . 5 Assault 6 | . . . . . . . . . 6 Garrison 16 | . . . . 3 6 1 3 . 3 Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 7 | . . . . . 2 . 2 . 3 Haulers Reinforced 1 | . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Was Fac Distress Signals 8 | . . . . 3 1 . 1 . 3 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 182 | . 9 . 5 40 23 11 27 . 67 Peak Tracking Total 8 | . 4 . 3 5 6 4 8 . 7 Tactical Retreats 4 | . . . . . 2 . . . 2 Traps | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Was Fac Traps Triggered 13 | . . . . . 1 . 5 . 7 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 ---------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Was Fac Machines Disabled 44 | . 4 . 2 5 2 10 1 . 20 Max in Single Turn 6 | . 2 . 2 4 1 6 1 . 3 Garrison Access 1 | . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Was Fac Machines Accessed 35 | . 1 . . 8 6 6 8 . 6 Terminals 16 | . 1 . . 4 3 4 1 . 3 Fabricators 5 | . . . . . 2 1 2 . . Repair Stations 3 | . . . . 2 . . 1 . . Recycling Units 4 | . . . . 1 . . 2 . 1 Scanalyzers 1 | . . . . . . . 1 . . Garrison Access 6 | . . . . 1 1 1 1 . 2 Total Hacks 74 | . 2 . . 20 10 10 19 . 13 Successful 31 | . . . . 13 6 1 7 . 4 Failed 43 | . 2 . . 7 4 9 12 . 9 Catastrophic 17 | . 2 . . 1 2 3 6 . 3 Database Lockouts . | . . . . . . . . . . Manual 2 | . . . . 2 . . . . . Terminals 37 | . 2 . . 13 5 7 2 . 8 Fabricators 8 | . . . . . 4 1 3 . . Repair Stations 6 | . . . . 4 . . 2 . . Recycling Units 8 | . . . . 1 . . 5 . 2 Scanalyzers 5 | . . . . . . . 5 . . Garrison Access 10 | . . . . 2 1 2 2 . 3 Terminal Hacks 13 | . . . . 6 3 1 . . 3 Record 3 | . . . . . . 1 . . 2 Part Schematic 2 | . . . . . 1 . . . 1 Prototype ID Bank 2 | . . . . 1 1 . . . . Alert Level 2 | . . . . 2 . . . . . Locate Traps 1 | . . . . . 1 . . . . Investigation Status 1 | . . . . 1 . . . . . Reinforcement Status 1 | . . . . 1 . . . . . Registered Prototypes 1 | . . . . 1 . . . . . Fabricator Hacks 5 | . . . . . 3 . 2 . . Network Status 2 | . . . . . 1 . 1 . . Load Schematic 1 | . . . . . . . 1 . . Build 2 | . . . . . 2 . . . . Repair Station Hacks 4 | . . . . 4 . . . . . Scan Component 2 | . . . . 2 . . . . . Repair 2 | . . . . 2 . . . . . Recycling Unit Hacks 3 | . . . . 1 . . 1 . 1 Report Inventory 3 | . . . . 1 . . 1 . 1 Scanalyzer 4 | . . . . . . . 4 . . Insert Component 2 | . . . . . . . 2 . . Analyze 2 | . . . . . . . 2 . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 2 | . . . . 2 . . . . . Terminals 2 | . . . . 2 . . . . . Botnet 2 | . . . . 2 . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 33 | . 1 . . 7 6 6 7 . 6 Full Trace Events 1 | . . . . 1 . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built 4 | . . . . . 4 . . . . Authchips . | . . . . . . . . . . Time 40 | . . . . . 40 . . . . Total Robot Build Rating 4 | . . . . . 4 . . . . Part Schematics Acquired 4 | . . . . . 1 . 2 . 1 Parts Built 2 | . . . . . 2 . . . . Authchips 1 | . . . . . 1 . . . . Time 53 | . . . . . 53 . . . . Total Part Build Rating 12 | . . . . . 12 . . . . Parts Repaired 2 | . . . . 2 . . . . . Time 58 | . . . . 58 . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . 2 . . Part Schematics Acquired 2 | . . . . . . . 2 . . Parts Damaged 1 | . . . . . . . 1 . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 ------------ Run | Yrd Mat Mat Min Mat Fac Fac Fac Was Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . 1 Machine Destruction 1 | . . . . . . . . . 1 Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Was Fac Total Allies 24 | . . . . . 4 . . 20 . Largest Group 20 | . . . . . 4 . . 20 13 Highest-Rated Group 722 | . . . . . 24 . . 722 454 Highest-Rated Ally 47 | . . . . . 6 . . 46 47 Total Orders 1 | . . . . . 1 . . . . ROAM 1 | . . . . . 1 . . . . Ally Attacks 96 | . . . . . . . . 6 90 Total Damage 1333 | . . . . . . . . 116 1217 Kills 8 | . . . . . . . . 1 7 Allies Corrupted 1 | . . . . . . . . . 1 Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Was Fac Active Infowar (turns) 437 | . . . . . . . . 410 27 Cloaking 437 | . . . . . . . . 410 27 Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 ------------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Was Fac Turns Passed 9558 | 86 226 87 278 1483 1484 815 2100 521 2478 Spaces Moved 4226 | 46 120 49 152 670 667 434 785 230 1073 Core 176 | 1 . . . . . . 170 3 2 Treads 3708 | 45 120 49 152 670 667 434 528 177 866 Legs 205 | . . . . . . . . . 205 Wheels 87 | . . . . . . . 87 . . Hover 50 | . . . . . . . . 50 . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 158 161 162 95 156 160 Average Speed 179 | 157 160 160 160 160 167 162 229 196 172 Slowest Speed 800 | 160 160 160 160 163 250 163 490 300 800 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 31 | 5 36 6 33 59 16 15 19 89 37 Regions Visited 9 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken . | . . . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . . Scrap Searched 1 | . . . 1 . . . . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 505 | . 50 . 24 71 45 34 33 . 248 Melee . | . . . . . . . . . . Projectile 110 | . . . . . 2 6 33 . 69 AOE 395 | . 50 . 24 71 43 28 . . 179 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Was Fac Total 5419 | 57 144 58 173 899 931 508 946 297 1406 Wait 330 | . . . . 61 128 11 6 49 75 Move 4218 | 45 119 48 151 669 666 433 785 229 1073 Hop . | . . . . . . . . . . Pick Up 165 | 6 8 6 5 34 26 17 21 2 40 Fast Attach 62 | 6 . . 1 4 5 1 12 6 27 Attach 79 | . 1 2 . 9 22 2 11 3 29 Detach 1 | . . . . . 1 . . . . Swap 66 | . 4 1 2 13 9 9 8 3 17 Drop 95 | . 5 1 5 26 12 13 18 4 11 Fire 392 | . 7 . 9 83 61 22 79 1 130 Melee . | . . . . . . . . . . Ram 1 | . . . . . . . 1 . . Kick . | . . . . . . . . . . Crush 8 | . . . . . 1 . 3 . 4 Escape Stasis 2 | . . . . . . . 2 . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory -6/Factory -5/Factory -5/Waste -5/Factory History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 14) 87 | -11/Scrapyard | Entered Materials 280 | -10/Materials | Discovered new exit (range 5) 313 | -10/Materials | Entered another Materials area 313 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 335 | -9/Materials | Build established: Mutant 349 | -9/Materials | Discovered new exit (range 15) 400 | -9/Materials | Entered Mines 544 | -9/Mines | Discovered new exit (range 5) 678 | -9/Mines | Entered Materials 678 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 967 | -8/Materials | Build established: Bomber 1149 | -8/Materials | Repaired Lgt. Treads 1376 | -8/Materials | Repaired Imp. Treads 1556 | -8/Materials | Garrison activated, responded to threat 1850 | -8/Materials | Build established: Gunner 2038 | -8/Materials | Discovered new exit (range 9) 2161 | -8/Materials | Entered Factory 2161 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2231 | -7/Factory | Fabricated Disruptor Cannon (x2) 2300 | -7/Factory | Lost 3 parts (1p1n1w) 2613 | -7/Factory | Fabricated K-01 Serf (x4) 2917 | -7/Factory | Build established: Commander-Gunner 2998 | -7/Factory | Garrison activated, responded to threat 3129 | -7/Factory | Lost 10 parts (1p2n3u4w) 3319 | -7/Factory | Build established: Gunner 3373 | -7/Factory | Garrison activated, responded to threat 3417 | -7/Factory | Lost 4 parts (1p2n1w) 3482 | -7/Factory | Discovered new exit (range 16) 3494 | -7/Factory | Core integrity fell below 50% 3645 | -7/Factory | Entered another Factory area 3645 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3760 | -6/Factory | Build established: Scavenger-Gunner 4308 | -6/Factory | Garrison activated, responded to threat 4341 | -6/Factory | Spotted B-75 Beast 4357 | -6/Factory | Destroyed B-75 Beast 4426 | -6/Factory | Discovered new exit (range 12) 4460 | -6/Factory | Entered another Factory area 4460 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 5671 | -5/Factory | Build established: Gunner 5827 | -5/Factory | Garrison activated, responded to threat 5973 | -5/Factory | Garrison activated, responded to threat 6008 | -5/Factory | Allied Derelicts emerged from ambush trap array 6022 | -5/Factory | P-70 Sage assimilated allied 4Z-W4G(g) 6076 | -5/Factory | System corruption reached 10% 6108 | -5/Factory | Core integrity fell below 50% 6111 | -5/Factory | Lost 24 parts (5p5n6u8w) 6315 | -5/Factory | Build established: Mutant 6520 | -5/Factory | Garrison activated, responded to threat 6546 | -5/Factory | Discovered new exit (range 15) 6560 | -5/Factory | Sucked down chute 6560 | -5/Factory | Entered Waste 6561 | -5/Waste | Joined by Warlord forces that had cleared the area 6773 | -5/Waste | Discovered new exit (range 16) 6936 | -5/Waste | Found Prototype Device 6937 | -5/Waste | Identified Exp. Sensor Array 7030 | -5/Waste | A Compactor rumbled back to life 7031 | -5/Waste | Spotted C-40 Crusher 7032 | -5/Waste | Allies destroyed C-40 Crusher 7077 | -5/Waste | Build established: Scavenger-Tank 7081 | -5/Waste | Entered Factory 7081 | -5/Factory | Accompanied by 13 allies 7472 | -5/Factory | Lost 3 allies 7594 | -5/Factory | Lost 4 allies 7726 | -5/Factory | Lost 5 allies 8027 | -5/Factory | Core integrity fell below 20% 8047 | -5/Factory | Lost 8 parts (2p2n1u3w) 8405 | -5/Factory | Build established: Gunner 8420 | -5/Factory | Garrison activated, responded to threat 8581 | -5/Factory | First assault squad dispatched 8959 | -5/Factory | Lost 12 parts (1p3n4u4w) 9125 | -5/Factory | Lost 3 parts (1p1n1w) 9257 | -5/Factory | Build established: Scavenger-Gunner 9559 | -5/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- Overheating: Hcp. Storage Unit damaged (-238). Slug penetrates Wall. Overheating: Enh. Gauss Cannon damaged (-21). Overheating: Power Amplifier damaged (-16). Overheating: Imp. Particle Charger damaged (-3). Lgt. Angular Momentum Engine destroyed. Overheating: Broken Lgt. Angular Momentum Engine damaged (-30). R-10 Processor collects Flexi-carbon Leg. U-05 Engineer builds a Wall. Overheating: Matter Compressor damaged (-47). Overheating: Matter Compressor damaged (-15). Overheating: Hcp. Storage Unit damaged (-92). Overheating: Broken Lgt. Angular Momentum Engine damaged (-5). Overheating: Gravity Neutralizer damaged (-15). Overheating: Enh. Gauss Cannon damaged (-36). %2L,K3GQG2>FLP3%PW UWAYBQQS#Z DRBVP8 Carbon-fiber Leg destroyed. Overheating: Matter decay (-4). Map ----- +----------------------------------------------------+ | ??######/####### #?????????# " " " #?? | | ??# # ??????????# " " " #?? | | ??# """""" # ??????????# " " " #?? | | ??# """""" # ??????????# " " " #?##+# | | ??# """""" # ???????#### ### | | ??# """""" # ???????+ % | | ??# # #??????#### ## T##### | | ??# """""" # #?????????# ######/#######???## # | | ??# """""" # #?????????# # #???## # | | ??# """""" # #?????????# # #??### # | | ??# """""" # #?????????# # "" "" #??# # | | ??# # #?????????# # "" "" #??# # | | ??# # #?????????#%# """ """ #??# # | | ##########/##### ########### # """ """ #??# # | | + + """ """ #??# # | | # ################### #??# # | | # #????###########?## #??##" | | # #????# #??# = #???#" | | # #????# #??# #???#" | | ##########^#????# #??# #???## | | ?????????#+#????# #######+############## | | ????????? ????# # w + | | ????????? ????# # % %#?####### | | ?????????" "????# # !!! ! "#?# # " " | | ?????????" "????# ggg !!% %# ## % | | ?????????" "????# @# !! ="## "" | | ?????????? ?????# # % ## " % | | ?????????? ?????# #? %###" | | ?????????? ?????# #? ## " | | ?????????? ?????# #?? ###" | | ????????????????#!! #?? #?#" | | ????????????????#!! #??? #?#" | | ????????????????# #??? ??## | | ?????#+#################+########/################ | | ???? | | ???? | | ???? ^ | | ???? % | | ???? % !% | | ????? ^ %|[ | | ????? | | ??????## T#####+#################+############### | | ????????#??????????????????# # # | | ???????????????????????????# # """ # | | ???????????????????????????# # """ # | | ???????????????????????????# """" # """ +^ | | ???????????????????????????# """" # # | | ???????????????????????????# """" # """ # | | ???????????????????????????# """" # """ # | | ???????????????????????????# """" # """ # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 91 Coolant Potential 80 Energy Generation 37 Energy Capacity 900 Matter Stores 500 Matter Capacity 550 Sight Range 16 Terrain Scan Density 10 Cloak Strength 4 Power Amplification 20 Additional Mass Support 12 Armor Coverage 80 Weapon Cycling 20 Evasion (%) 41 Targeting Accuracy 8 Recoil Reduction 5 Matter Filtering 30 Particle Charging 20 Kinecelleration 40 Authchip Count 2 Item Schematics ----------------- Imp. Coolant Injector | -7/Factory | Hacked Cld. Particle Cannon | -5/Factory | Scanalyzed Flak Cannon | -5/Factory | Scanalyzed Arm. Medium Treads | -5/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Disruptor Cannon | x2 | -7/Factory | Preloaded, Authchip K-01 Serf | x4 | -7/Factory | Preloaded Repaired ---------- Lgt. Treads | 4% | -8/Materials Imp. Treads | 12% | -8/Materials Alien Tech Used ----------------- None Achievements -------------- Oh No You Don't! Challenges ------------ None Game ------ Seed RingWeaponMonowheel Manual? 0 Play Time 02:09:56 Cumulative 50.7 hours Start 2025.10.01 @ 16:30:06 End 2025.10.01 @ 21:51:07 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 76 Rogue 76 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 35 Achievement% 28 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 0050c41b-e5fc-4d51-99a8-dfc84faf39fc