Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.30 @ 15:09:23 Player: The Overplayer Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (75) 375 Value Destroyed (2005) 2005 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (81) 81 TOTAL SCORE: 5661 Bonus ------- High Alert Combat Kills 81 Cogmind --------- Core Integrity 0/700 Matter 23/300 Energy 149/150 System Corruption 44% Temperature Cool (2) Movement Flying (37) Location -7/Factory Parts ------- > --- POWER (1) -------- Micro Nuclear Core > --- PROPULSION (5) --- Improved Hover Unit Improved Hover Unit Improved Hover Unit Xenon Bombardment Thruster Xenon Bombardment Thruster > --- UTILITY (4) ------ Core Analyzer Core Analyzer > --- WEAPON (3) ------- Chainsword Chainsword > --- INVENTORY (5) ---- Shield Leg Advanced Weight Redist. System Mini Assault Cannon Heavy Flail Chainsword Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Improved Targeting Computer Weapon Cycler Improved Medium Armor Plating Improved Medium Armor Plating > --- WEAPON ----------- Gauss Cannon Gauss Cannon Gauss Cannon > --- INVENTORY -------- Improved Shield Generator Gauss Cannon Gauss Cannon Gauss Cannon Heavy Flail [Rating: 49] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Hover Unit Improved Hover Unit Flight Unit Flight Unit Utility Small Storage Unit Device Weapon Cycler Storage Small Storage Unit Processor Signal Interpreter Hackware System Shield Protection Improved Medium Armor Plating Weapon Improved Assault Rifle Energy Gun Medium Laser Ballistic Gun Improved Assault Rifle Ballistic Cannon Gauss Cannon Impact Weapon Heavy Flail Slashing Weapon Chainsword Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Slots Evolved 6 | . . . 2 . 2 2 . . Power . | . . . . . . . . . Propulsion 3 | . . . . . 2 1 . . Utility 2 | . . . 1 . . 1 . . Weapon 1 | . . . 1 . . . . . Parts Attached 88 | 7 3 3 4 9 19 29 . 14 Power 12 | 1 . 1 1 2 3 3 . 1 Engine 7 | 1 . . . 2 1 3 . . Core 5 | . . 1 1 . 2 . . 1 Reactor . | . . . . . . . . . Propulsion 36 | 2 2 1 1 . 11 12 . 7 Treads 6 | 2 2 1 1 . . . . . Leg 11 | . . . . . . 11 . . Wheel . | . . . . . . . . . Hover 6 | . . . . . . 1 . 5 Flight 13 | . . . . . 11 . . 2 Utility 17 | 2 1 . 1 . 4 7 . 2 Device 5 | 1 . . . . 2 2 . . Storage 1 | 1 . . . . . . . . Processor 7 | . 1 . 1 . 2 1 . 2 Hackware 2 | . . . . . . 2 . . Protection 2 | . . . . . . 2 . . Artifact . | . . . . . . . . . Weapon 23 | 2 . 1 1 7 1 7 . 4 Energy Gun 2 | . . 1 1 . . . . . Energy Cannon . | . . . . . . . . . Ballistic Gun 9 | 2 . . . 6 1 . . . Ballistic Cannon 8 | . . . . 1 . 6 . 1 Launcher . | . . . . . . . . . Special Weapon . | . . . . . . . . . Impact Weapon 1 | . . . . . . 1 . . Slashing Weapon 3 | . . . . . . . . 3 Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 5 | . . . . 2 1 1 . 1 Corrupted Parts 2 | . . . . . . 2 . . System Corruption 15 | . . . . . . 15 . . Parts Lost 24 | . . 1 . . 4 16 3 . Power 5 | . . 1 . . 1 3 . . Propulsion 11 | . . . . . 3 8 . . Utility 6 | . . . . . . 5 1 . Weapon 2 | . . . . . . . 2 . Highest Loss Streak 9 | . . 1 . . 2 9 3 . To Critical Strikes . | . . . . . . . . . Average Backups 5 | . 4 8 8 8 4 2 5 4 Power . | . . 1 1 1 . . 1 . Propulsion 2 | . 1 5 5 5 1 . . 1 Utility 1 | . 1 2 2 1 2 1 1 . Weapon . | . . . . . . 1 2 2 Tool/Special . | . . . . . . . . . Unused Backups 10 | . . . . 1 5 . . 4 Power 2 | . . . . 1 1 . . . Propulsion 5 | . . . . . 3 . . 2 Utility 2 | . . . . . 1 . . 1 Weapon 1 | . . . . . . . . 1 Tool/Special . | . . . . . . . . . Average Slot Usage (%) 87 | . 100 99 82 99 97 79 57 56 Engine 6 | . 14 7 . 9 6 4 3 . Core 2 | . . 5 11 1 1 1 . 4 Treads 11 | . 28 28 22 21 . . . . Leg 6 | . . . . . . 22 21 . Hover 1 | . . . . . . . . 20 Flight 7 | . . . . . 34 8 . 3 Device 4 | . 6 . . . 2 10 4 . Storage 5 | . 14 14 11 11 . . . . Processor 12 | . 7 14 15 22 23 4 4 13 Energy Gun 1 | . . 3 12 5 . . . . Ballistic Gun 16 | . 28 24 11 26 27 3 . . Ballistic Cannon 4 | . . . . 1 . 12 13 . Slashing Weapon 1 | . . . . . . . . 12 Peak Build Rating 49 | 7 8 10 14 19 29 49 49 36 Average Rating 20 | 4 7 8 11 15 25 34 27 26 On Entrance 15 | . 7 8 10 14 19 29 49 2 Avg Prop Armor Cover (%) 19 | . . . . . . 3 . 24 Naked Turns 26 | . . . . . . . 26 . Heaviest Build 45 | 15 15 14 17 22 18 45 45 15 Greatest Support 81 | 40 40 40 40 40 20 81 81 40 Greatest Overweight (x) 4 | 1 . . . . . 4 . 1 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 5 5 5 Average Capacity 6 | 7 8 8 8 8 5 5 5 5 Most Carried 8 | . 8 8 8 8 7 5 5 5 Average Carried 5 | . 4 7 7 7 4 2 4 4 Final Capacity 8 | 8 8 8 8 8 5 5 5 5 Final Carried 8 | . 8 8 8 8 5 5 5 5 Class Distribution -------------------- 46% | Mutant 20% | Gunner 7% | Scavenger-Scout 7% | Scavenger-Gunner 7% | Sprinter 4% | Tank 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Gunner | -9/Storage Sprinter | -8/Materials Mutant | -7/Factory Tank | -7/Waste Mutant | -7/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Matter Collected 2325 | 268 150 156 115 241 589 728 . 78 Remotely . | . . . . . . . . . Salvage Created 2495 | 109 235 155 145 377 735 632 . 107 Parts 140 | 8 13 7 9 25 52 18 . 8 Haulers Intercepted 6 | . 1 . . 3 1 . . 1 Recyclers Shooed 5 | 1 . . . . 1 3 . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Combat Hostiles Destroyed 52 | . 5 4 2 6 20 13 . 2 Melee 4 | . . . . . . 2 . 2 Guns 35 | . 5 4 2 4 20 . . . Cannons 10 | . . . . 2 . 8 . . Classes Destroyed 13 | 2 4 . 1 1 4 1 . . Worker 4 | . . . . . 1 3 . . Tunneler 2 | 2 . . . . . . . . Hauler 6 | . 1 . . 3 1 . . 1 Recycler 3 | 1 1 . . . . 1 . . Mechanic 1 | . . . . 1 . . . . Operator 2 | . . . . . 2 . . . Watcher 5 | . 1 . 1 2 . 1 . . Swarmer 19 | . 4 . . 3 10 . . 2 Grunt 22 | . 1 4 . 2 6 9 . . Duelist 1 | . . . . . 1 . . . Sentry 7 | . . . 2 1 2 2 . . Hunter 2 | . . . . . 1 1 . . Programmer 1 | . . . . . . 1 . . Best Kill Streak 10 | 3 5 2 1 5 10 6 . 2 Combat Bots Only 10 | . 2 2 1 5 10 4 . 2 Max Kills in Single Turn 3 | 1 1 1 1 2 2 3 . 1 Gunslinging . | . . . . . . . . . Exploded . | . . . . . . . . . Melee 1 | . . . . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Hostile Shots Fired 435 | . 23 34 24 29 97 204 5 19 Missed 145 | . 2 7 6 11 44 68 . 7 Hits 290 | . 21 27 18 18 53 136 5 12 Melee 5 | . . . . . . . 5 . Projectile 285 | . 21 27 18 18 53 136 . 12 AOE 1 | . . . . . 1 . . . Critical Strikes 11 | . 1 . . . 2 5 3 . Damage Taken 4873 | . 259 374 267 218 714 2630 192 219 Core 1018 | . 29 35 45 13 183 547 68 98 Absorbed by Shields . | . . . . . . . . . Regen/Repaired (Parts) 246 | . . . . 246 . . . . Core Remaining (%) 81 | 100 . 74 . 85 66 . . . Volleys Fired 152 | 6 21 22 10 23 40 30 . . Largest 3 | 2 2 2 3 3 3 3 . . Hottest 139 | 40 40 40 126 139 74 120 . . Shots Fired 387 | 12 42 44 21 62 120 86 . . Gun 293 | 12 42 44 21 54 120 . . . Cannon 94 | . . . . 8 . 86 . . Launcher . | . . . . . . . . . Special . | . . . . . . . . . Kinetic 360 | 12 42 44 10 46 120 86 . . Thermal 27 | . . . 11 16 . . . . Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Robot Hit Streak 20 | 3 6 8 20 10 12 4 . . Robot Miss Streak 6 | 2 4 2 1 2 3 6 . . Penetration Max . | . . . . . . . . . Secondary Targets 7 | . . 1 . . 6 . . . Max Gunslinging Chain 1 | . . 1 . . 1 . . . Shots Hit Robots 253 | 7 20 34 17 44 79 47 . 5 Core Hits 124 | 4 12 10 5 21 42 27 . 3 Critical Kills . | . . . . . . . . . Critical Parts Destroyed 2 | . . . . . . 2 . . Critical Strikes 12 | . . . . 2 . 9 . 1 Burn 2 | . . . . 2 . . . . Blast 7 | . . . . . . 7 . . Smash 2 | . . . . . . 2 . . Sever 1 | . . . . . . . . 1 Melee Attacks 65 | . . . . . . 49 . 16 Impact 49 | . . . . . . 49 . . Slashing 16 | . . . . . . . . 16 Piercing . | . . . . . . . . . Sneak Attacks 1 | . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . 1 Damage Inflicted 5008 | 97 248 422 211 570 1284 1949 . 227 Guns 2729 | 97 248 422 211 467 1284 . . . Cannons 1240 | . . . . 103 . 1137 . . Explosions 178 | . . . . . . 178 . . Melee 834 | . . . . . . 607 . 227 Ramming 27 | . . . . . . 27 . . Kinetic 3683 | 97 248 422 84 411 1284 1137 . . Thermal 299 | . . . 127 159 . 13 . . Explosive . | . . . . . . . . . Electromagnetic 165 | . . . . . . 165 . . Impact 607 | . . . . . . 607 . . Slashing 227 | . . . . . . . . 227 Piercing . | . . . . . . . . . Highest Corruption 44 | . 1 1 . . . 44 44 44 Average Corruption 27 | . 1 1 . . . 35 44 44 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 82 | . 1 1 . . . 54 11 15 Message Errors 12 | . . 1 . . . 8 1 2 Matter Fused 15 | . . . . . . 10 1 4 Heat Flow Errors 3 | . . . . . . 2 . 1 Energy Discharges 12 | . . . . . . 9 . 3 Parts Rejected 3 | . . . . . . 2 1 . Parts Fused 1 | . . . . . . 1 . . Data Loss (minor) 8 | . . . . . . 5 2 1 Data Loss (major) 3 | . 1 . . . . 2 . . Misfires 3 | . . . . . . 3 . . Alerts 1 | . . . . . . . . 1 Misdirections 14 | . . . . . . 5 6 3 Weapon Failures 7 | . . . . . . 7 . . Overload Shots . | . . . . . . . . . Overflow Damage 163 | . . . . . . 146 . 17 Projectiles 43 | . . . . . . 43 . . Explosions . | . . . . . . . . . Melee 120 | . . . . . . 103 . 17 Knockbacks 16 | . . . . 2 . 14 . . Impact 3 | . . . . . . 3 . . Kinetic 13 | . . . . 2 . 11 . . Secondary . | . . . . . . . . . Self-Inflicted Damage 36 | . . . . . . 36 . . Shots 2 | . . . . . . 2 . . Rammed 1 | . . . . . . 1 . . Targets Rammed 5 | . . . . . . 5 . . Kicked 4 | . . . . . . 4 . . Crushed . | . . . . . . . . . Highest Temperature 555 | . 2 5 69 534 66 555 . 243 Average Temperature 103 | . 2 2 30 187 14 168 . 122 Received Heat Transfer 1446 | . 36 213 72 90 201 834 . . Effects 15 | . . . . 10 . 5 . . Shutdowns 3 | . . . . 1 . 2 . . Energy Bleed 1 | . . . . . . 1 . . Interference 5 | . . . . 5 . . . . Matter Decay 2 | . . . . 2 . . . . Short Circuit 2 | . . . . 1 . 1 . . Damage (minor) 2 | . . . . 1 . 1 . . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted 3 | . . . . . . 3 . . Combat Hostiles 3 | . . . . . . 3 . . Parts Fried 2 | . . . . . . 2 . . Impact Corruptions 5 | . . . . . . 5 . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 3 | . . . 2 1 . . . . Heat Transferred 1062 | . . . 370 592 . 100 . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | . . . . . . 1 . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Maximum Alert Level 2 | . . . . . 2 1 . . Low Security (%) 76 | 100 100 100 100 100 44 39 100 100 Level 1 19 | . . . . . 24 60 . . Level 2 4 | . . . . . 30 . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 617 | 5 115 91 40 111 617 344 79 83 Initial 270 | . . 41 23 11 . 270 79 6 Average 113 | 2 23 68 13 30 294 213 47 11 Influence Increases 2140 | 15 224 100 67 220 838 515 . 161 Destroy 0b10 Robot/C 1040 | . 100 80 40 120 400 260 . 40 Destroy 0b10 Robot/NC 115 | 15 15 . 5 30 20 25 . 5 Destroy Leader 292 | . 34 20 22 40 92 72 . 12 Successful Hack 65 | . . . . 14 10 5 . 36 Disable Machine 60 | . . . . . . 60 . . Destroy Structure 43 | . . . . 1 1 33 . 8 Partial Spotted 105 | . . . . . 75 30 . . Lose Combat Pursuer 420 | . 75 . . 15 240 30 . 60 Influence Decreases 2057 | 15 117 146 101 247 244 882 218 87 Entered New Map 595 | . . 66 38 16 . 324 148 3 Time Decay 1222 | 15 117 70 63 231 204 398 40 84 Lost Part 240 | . . 10 . . 40 160 30 . Squads Dispatched 10 | . 2 . . 1 4 2 . 1 Investigation . | . . . . . . . . . Extermination 2 | . . . . . . 1 . 1 Reinforcement 8 | . 2 . . 1 4 1 . . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Distress Signals 13 | . 3 . . 2 4 4 . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 112 | . 13 4 6 10 43 23 6 7 Peak Tracking Total 13 | . 6 2 5 5 13 5 6 4 Tactical Retreats 15 | . 4 . . 1 6 2 . 2 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Traps Triggered 7 | . 1 . . . . 5 . 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Machines Disabled 5 | . 1 . . . . 4 . . Max in Single Turn 1 | . 1 . . . . 1 . . Garrison Access 1 | . . . . 1 . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Machines Accessed 30 | . 2 . 4 8 8 5 . 3 Terminals 19 | . 2 . 3 5 5 3 . 1 Fabricators . | . . . . . . . . . Repair Stations 2 | . . . . 1 . . . 1 Recycling Units 4 | . . . . 1 1 2 . . Scanalyzers 4 | . . . 1 . 2 . . 1 Garrison Access 1 | . . . . 1 . . . . Total Hacks 62 | . 5 . 8 20 17 6 . 6 Successful 29 | . . . 3 12 8 2 . 4 Failed 33 | . 5 . 5 8 9 4 . 2 Catastrophic 9 | . 3 . 1 1 1 2 . 1 Database Lockouts . | . . . . . . . . . Manual 31 | . 5 . 5 2 17 1 . 1 Terminals 39 | . 5 . 5 12 13 3 . 1 Fabricators . | . . . . . . . . . Repair Stations 8 | . . . . 5 . . . 3 Recycling Units 7 | . . . . 2 2 3 . . Scanalyzers 7 | . . . 3 . 2 . . 2 Garrison Access 1 | . . . . 1 . . . . Terminal Hacks 7 | . . . . 5 . 1 . 1 Record 2 | . . . . 2 . . . . Open Door 1 | . . . . 1 . . . . Open DSF 1 | . . . . . . 1 . . Registered Components 2 | . . . . 1 . . . 1 Zone Layout 1 | . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 5 | . . . . 4 . . . 1 Scan Component 3 | . . . . 2 . . . 1 Repair 2 | . . . . 2 . . . . Recycling Unit Hacks 4 | . . . . 2 1 1 . . Report Inventory 3 | . . . . 1 1 1 . . Retrieve Components 1 | . . . . 1 . . . . Scanalyzer 6 | . . . 3 . 1 . . 2 Retrieve Study 6 | . . . 3 . 1 . . 2 Garrison Access Hacks 1 | . . . . 1 . . . . Seal Access 1 | . . . . 1 . . . . Unauthorized Hacks 6 | . . . . . 6 . . . Terminals 4 | . . . . . 4 . . . Track 1 | . . . . . 1 . . . Botnet 2 | . . . . . 2 . . . Operators 1 | . . . . . 1 . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 1 | . . . . . 1 . . . Recyclers 1 | . . . . . 1 . . . Scanalyzers 1 | . . . . . 1 . . . Researchers 1 | . . . . . 1 . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 23 | . 2 . 3 5 6 4 . 3 Full Trace Events 1 | . . . . 1 . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired 6 | . . . 3 . 1 . . 2 Parts Repaired 2 | . . . . 2 . . . . Time 52 | . . . . 52 . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 3 | . . . . 3 . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Active Infowar (turns) 1080 | 3 269 . . . 357 451 . . Optics 545 | . . . . . 357 188 . . Sensors 521 | . . . . . 70 451 . . Seismic 272 | 3 269 . . . . . . . Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Turns Passed 3438 | 80 577 147 220 662 453 943 81 275 Spaces Moved 2740 | 40 281 48 103 272 838 602 91 465 Core 248 | 12 . . . . . 40 48 148 Treads 732 | 28 281 48 103 272 . . . . Legs 420 | . . . . . . 377 43 . Wheels . | . . . . . . . . . Hover 196 | . . . . . . . . 196 Flight 1144 | . . . . . 838 185 . 121 Fastest Speed 27 | 50 160 160 160 160 29 27 50 37 Average Speed 82 | 130 160 160 160 160 30 90 83 44 Slowest Speed 250 | 160 160 160 160 160 34 250 120 120 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 13 | . . . . . 12 . . 1 Potential Cave-ins 24 | . . . . . . 24 . . Cave-ins Triggered 5 | . . . . . . 5 . . Exploration Rate (%) 35 | 3 57 19 16 57 70 13 74 11 Regions Visited 8 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 5 | . 1 1 1 1 1 . . . Unknown Exits Taken 1 | 1 . . . . . . . . Scrap Searched 1 | . . 1 . . . . . . Spaces Dug 41 | . . . . . . 33 . 8 Terrain Destroyed 65 | . . . . . . 57 . 8 Melee 41 | . . . . . . 33 . 8 Projectile 19 | . . . . . . 19 . . AOE 5 | . . . . . . 5 . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Total 3499 | 52 368 74 138 455 941 864 96 511 Wait 323 | . 54 . 19 132 27 85 2 4 Move 2703 | 39 280 47 102 271 814 597 90 463 Hop 12 | . . . . . 11 . . 1 Pick Up 33 | . 8 1 1 4 11 2 1 5 Fast Attach 66 | 7 . 1 2 10 7 27 . 12 Attach 18 | . . 1 . . 8 6 . 3 Detach 11 | . . . . . 2 6 . 3 Swap 17 | . 3 1 2 3 5 3 . . Drop 50 | . 2 1 2 12 16 9 1 7 Fire 152 | 6 21 22 10 23 40 30 . . Melee 62 | . . . . . . 49 . 13 Ram 3 | . . . . . . 1 2 . Kick 4 | . . . . . . 4 . . Crush . | . . . . . . . . . Escape Stasis 45 | . . . . . . 45 . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials -9/Storage -8/Materials -7/Factory -7/Waste -7/Factory History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 81 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 318 | -10/Materials | Discovered new exit (range 16) 351 | -10/Materials | Identified exit to Materials 581 | -10/Materials | Derelicts attacked the area 617 | -10/Materials | Discovered new exit (range 6) 657 | -10/Materials | Identified exit to Mines 658 | -10/Materials | Entered Mines 792 | -10/Mines | Discovered exit to Materials (range 10) 805 | -10/Mines | Entered Materials 805 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 952 | -9/Materials | Discovered new exit (range 12) 1024 | -9/Materials | Identified exit to Storage 1025 | -9/Materials | Entered Storage 1189 | -9/Storage | Repaired Lgt. Treads+ 1217 | -9/Storage | Repaired Lgt. Treads+ 1630 | -9/Storage | Build established: Gunner 1673 | -9/Storage | Discovered new exit (range 6) 1685 | -9/Storage | Identified exit to Materials 1687 | -9/Storage | Entered Materials 1687 | -8/Materials | Evolved 2 slots: Propulsion x2 2072 | -8/Materials | Destroyed 10 combat bots 2135 | -8/Materials | Discovered new exit (range 12) 2139 | -8/Materials | Identified exit to Factory 2140 | -8/Materials | Entered Factory 2140 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2319 | -7/Factory | Crushed by falling debris 2328 | -7/Factory | Crushed by falling debris 2329 | -7/Factory | System corruption reached 10% 2353 | -7/Factory | Crushed by falling debris 2368 | -7/Factory | Crushed by falling debris 2371 | -7/Factory | Crushed by falling debris 2402 | -7/Factory | Lost 9 parts (1p5n3u) 2458 | -7/Factory | Core integrity fell below 50% 2507 | -7/Factory | System corruption reached 30% 2755 | -7/Factory | Lost 5 parts (1p2n2u) 3083 | -7/Factory | Sucked down chute 3083 | -7/Factory | Entered Waste 3093 | -7/Waste | Spotted C-40 Crusher 3102 | -7/Waste | Spotted C-40 Crusher 3110 | -7/Waste | Spotted C-40 Crusher 3118 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3118 | -7/Waste | Spotted C-40 Crusher 3122 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3126 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3131 | -7/Waste | Spotted C-40 Crusher 3137 | -7/Waste | Spotted C-40 Crusher 3138 | -7/Waste | Released all parts (4) 3142 | -7/Waste | Core integrity fell below 20% 3157 | -7/Waste | Lost 3 parts (1u2w) 3158 | -7/Waste | Discovered new exit (range 12) 3164 | -7/Waste | Entered Factory 3433 | -7/Factory | Build established: Mutant 3439 | -7/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 03342_ System corrupted: Energy discharge (-34). 03348_ Connecting with Fabricator... 03355_ ALERT: All DSF locations entering lockdown mode. 03360_ System corrupted: Matter fused (-10). 03368_ Dropped Imp. Hover Unit+. 03369_ Acquired Xenon Bombardment Thruster. 03374_ Dropped Imp. Hover Unit+. 03375_ T6WVQENB&||