Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.11.11 @ 22:30:11 // Halloween2020/ForbiddenLore Player: Veon Result: Destroyed by G-47 Trooper with Backup Laser I Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (51) 255 Value Destroyed (1640) 1640 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3715 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 100/100 System Corruption 16% Temperature Cool (9) Movement Core (100) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Small Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (6) ---- High-capacity Storage Unit Improved Light Armor Plating Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Titanium Leg Flight Unit > --- UTILITY ---------- Improved Heat Sink Small Storage Unit Light Armor Plating Improved Light Armor Plating > --- WEAPON ----------- Plasma Cannon Plasma Cannon > --- INVENTORY -------- Light Ion Engine Heat Sink High-capacity Storage Unit Improved Light Armor Plating Plasma Cannon [Rating: 24] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Flight Unit Flight Unit Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Protection Hardened Medium Armor Plating Weapon Assault Cannon Energy Gun Medium Laser Energy Cannon Plasma Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Launcher Advanced EMP Blaster Build | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion 2 | . . 1 . 1 Utility 2 | . . 1 . 1 Weapon . | . . . . . Parts Attached 51 | 6 9 6 9 21 Power 6 | 1 1 . 2 2 Engine 6 | 1 1 . 2 2 Core . | . . . . . Reactor . | . . . . . Propulsion 15 | 2 2 1 4 6 Treads 1 | . . . . 1 Leg 13 | 2 2 1 3 5 Wheel . | . . . . . Hover . | . . . . . Flight 1 | . . . 1 . Utility 17 | 1 4 2 2 8 Device 6 | . 1 1 . 4 Storage 4 | 1 2 . . 1 Processor . | . . . . . Hackware . | . . . . . Protection 7 | . 1 1 2 3 Artifact . | . . . . . Weapon 13 | 2 2 3 1 5 Energy Gun 2 | 1 1 . . . Energy Cannon 4 | . . . . 4 Ballistic Gun 2 | 1 1 . . . Ballistic Cannon 4 | . . 3 1 . Launcher 1 | . . . . 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . . 1 Parts Lost 34 | . 2 2 9 21 Power 5 | . . . 2 3 Propulsion 10 | . . . 5 5 Utility 10 | . . 1 1 8 Weapon 9 | . 2 1 1 5 Highest Loss Streak 12 | . 1 2 4 12 Average Slot Usage (%) 83 | . 87 89 84 77 Engine 10 | . 14 11 10 8 Leg 19 | . 28 33 15 15 Flight 3 | . . . 3 5 Device 2 | . . 1 1 6 Storage 11 | . 14 11 11 10 Protection 14 | . 1 12 20 12 Energy Gun 2 | . 11 1 . . Energy Cannon 3 | . . . . 11 Ballistic Gun 3 | . 16 2 . . Ballistic Cannon 11 | . . 15 21 4 Naked Turns . | . . . . . Heaviest Build 31 | 10 12 26 30 31 Greatest Support 37 | 20 20 30 30 37 Greatest Overweight (x) 9 | . . . 9 9 Average Overweight (x) 1 | . . . 3 1 Largest Inventory Capacity 14 | 6 14 6 6 8 Average Capacity 6 | 5 6 6 6 6 Most Carried 6 | 4 6 6 6 6 Average Carried 4 | 2 4 5 4 5 Final Capacity 6 | 6 6 6 6 6 Final Carried 6 | 2 6 6 5 2 Class Distribution -------------------- 58% | Mutant 41% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Scr Mat Mat Min Mat Matter Collected 1377 | 260 105 180 253 579 Remotely . | . . . . . Salvage Created 1691 | . 377 180 267 867 Parts 102 | . 31 8 24 39 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . 1 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Combat Hostiles Destroyed 45 | . 10 5 14 16 Guns 10 | . 10 . . . Cannons 35 | . . 5 14 16 Classes Destroyed 9 | . 4 2 1 2 Worker 1 | . . . . 1 Builder 1 | . 1 . . . Tunneler 1 | . . . 1 . Recycler 1 | . . . . 1 Watcher 2 | . 1 . . 1 Swarmer 11 | . 3 . 7 1 Grunt 24 | . 7 2 5 10 Duelist 1 | . . 1 . . Sentry 9 | . . 2 2 5 Best Kill Streak 5 | . 2 3 3 5 Combat Bots Only 4 | . 2 3 3 4 Max Kills in Single Turn 1 | . 1 1 1 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Min Mat Damage Taken 4605 | . 531 322 1361 2391 Core 920 | . 130 33 198 559 Absorbed by Shields . | . . . . . Core Remaining (%) 63 | 100 48 . 42 . Volleys Fired 193 | . 52 19 56 66 Largest 2 | . 2 2 2 2 Hottest 160 | . 70 88 88 160 Shots Fired 315 | . 102 25 88 100 Gun 106 | . 102 4 . . Cannon 208 | . . 21 88 99 Launcher 1 | . . . . 1 Special . | . . . . . Kinetic 197 | . 71 25 88 13 Thermal 117 | . 31 . . 86 Explosive . | . . . . . Electromagnetic 1 | . . . . 1 Robot Hit Streak 12 | . 10 5 9 12 Robot Miss Streak 15 | . 4 2 15 4 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 188 | . 68 16 37 67 Core Hits 81 | . 27 6 17 31 Critical Hits 2 | . . . 1 1 Critical Kills 2 | . . . 1 1 Critical Parts Destroyed . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3824 | . 625 332 940 1927 Guns 642 | . 625 17 . . Cannons 3101 | . . 315 940 1846 Explosions 74 | . . . . 74 Melee . | . . . . . Ramming 7 | . . . . 7 Kinetic 1910 | . 371 332 940 267 Thermal 1833 | . 254 . . 1579 Explosive . | . . . . . Electromagnetic 74 | . . . . 74 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 16 | . . . . 16 Average Corruption 9 | . . . . 9 Corruption Purged . | . . . . . Effects 5 | . . . . 5 Message Errors 1 | . . . . 1 Energy Discharges 1 | . . . . 1 Data Loss (major) 1 | . . . . 1 Misdirections 1 | . . . . 1 Targeting Errors 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 106 | . . . 38 68 Projectiles 72 | . . . 38 34 Explosions 34 | . . . . 34 Melee . | . . . . . Knockbacks 18 | . . 6 10 2 Impact . | . . . . . Kinetic 18 | . . 6 10 2 Secondary . | . . . . . Self-Inflicted Damage 26 | . . . . 26 Shots 1 | . . . . 1 Rammed 5 | . 1 . . 4 Targets Rammed 5 | . 1 . . 4 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 641 | . 163 256 641 546 Average Temperature 164 | . 41 107 235 176 Received Heat Transfer 1524 | . 264 117 189 954 Effects 38 | . . . 23 15 Shutdowns 4 | . . . 3 1 Energy Bleed 3 | . . . 3 . Interference 14 | . . . 7 7 Matter Decay 7 | . . . 3 4 Short Circuit 3 | . . . 3 . Damage (minor) 3 | . . . 3 . Damage (major) 3 | . . . . 3 Damage (core) 1 | . . . 1 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 10 | . . . . 10 Heat Transferred 3829 | . 729 . . 3100 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Peak Influence 335 | . 320 231 335 207 Initial 90 | . . 76 90 . Average 120 | . 146 170 126 93 Maximum Alert Level 1 | . 1 1 1 1 Low Security (%) 77 | 100 71 50 66 99 Level 1 22 | . 28 49 33 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 6 | . 2 1 . 3 Investigation . | . . . . . Extermination . | . . . . . Reinforcement 5 | . 2 1 . 2 Assault . | . . . . . Garrison 1 | . . . . 1 Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Distress Signals 2 | . 1 . . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 71 | . 22 7 15 27 Peak Tracking Total 7 | . 7 4 4 5 Tactical Retreats 7 | . 4 . 1 2 Traps | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Traps Triggered 2 | . . . . 2 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Scr Mat Mat Min Mat Machines Disabled 3 | . . . 1 2 Max in Single Turn 2 | . . . 1 2 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Machines Accessed 1 | . . . . 1 Terminals 1 | . . . . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 1 | . . . . 1 Successful 1 | . . . . 1 Failed . | . . . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 1 | . . . . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 1 | . . . . 1 Record 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 1 | . . . . 1 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Scr Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Min Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . . 1 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Scr Mat Mat Min Mat Turns Passed 3466 | 69 598 275 1387 1137 Spaces Moved 1355 | 59 288 171 411 426 Core 225 | 21 . . 160 44 Treads 47 | . . . . 47 Legs 1083 | 38 288 171 251 335 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 100 Average Speed 178 | 95 120 120 267 165 Slowest Speed 500 | 120 120 120 500 500 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 28 | 4 42 13 57 26 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 55 | . . 7 29 19 Melee . | . . . . . Projectile 55 | . . 7 29 19 AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Total 2118 | 72 455 218 613 760 Wait 432 | . 83 7 128 214 Move 1351 | 58 287 170 410 426 Hop . | . . . . . Pick Up 61 | 8 14 10 8 21 Fast Attach . | . . . . . Attach 41 | 6 5 4 8 18 Detach 2 | . 2 . . . Swap 10 | . 4 2 1 3 Drop 22 | . 7 6 2 7 Fire 193 | . 52 19 56 66 Melee . | . . . . . Ram 5 | . . . . 5 Kick 1 | . 1 . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: *Mat / [*Exi]) -8/Materials (discovered 1 exit: Sto) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 14) 70 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 483 | -10/Materials | Core integrity fell below 50% 646 | -10/Materials | Discovered new exit (range 14) 668 | -10/Materials | Entered another Materials area 668 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 861 | -9/Materials | Discovered new exit (range 13) 943 | -9/Materials | Entered Mines 1000 | -9/Mines | Lost 3 parts (1p2n) 1282 | -9/Mines | Build established: Scavenger-Mutant 1493 | -9/Mines | Core integrity fell below 50% 1519 | -9/Mines | Lost 4 parts (1p2n1w) 1758 | -9/Mines | Build established: Mutant 2161 | -9/Mines | Learned location of Storage (-8) 2165 | -9/Mines | Discovered new exit (range 4) 2230 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2235 | -9/Mines | Discovered new exit (range 5) 2330 | -9/Mines | Entered Materials 2330 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2331 | -8/Materials | Identified exit to Storage 2555 | -8/Materials | Lost 4 parts (1p2u1w) 2982 | -8/Materials | Build established: Scavenger-Mutant 3225 | -8/Materials | Lost 4 parts (1n2u1w) 3376 | -8/Materials | Garrison activated, responded to threat 3422 | -8/Materials | System corruption reached 10% 3435 | -8/Materials | Core integrity fell below 50% 3455 | -8/Materials | Core integrity fell below 20% 3467 | -8/Materials | Lost 12 parts (2p4n3u3w) 3467 | -8/Materials | Destroyed by G-47 Trooper with Backup Laser I Last Messages --------------- 03440_ K-01 Serf collects debris. 03441_ U-05 Engineer lays Concrete. 03442_ Slammed into B-36 Bruiser. 03442_ U-05 Engineer lays Concrete. 03443_ R-06 Scavenger collects Lgt. Assault Rifle. 03444_ K-01 Serf collects debris. 03444_ U-05 Engineer lays Concrete. 03445_ Slammed into B-36 Bruiser. 03445_ U-05 Engineer lays Concrete. 03447_ System corrupted: Energy discharge (-39). 03447_ K-01 Serf collects debris. 03447_ U-05 Engineer lays Concrete. 03449_ Slammed into B-36 Bruiser. 03450_ K-01 Serf collects debris. 03451_ U-05 Engineer lays Concrete. 03454_ K-01 Serf collects debris. 03462_ System corrupted: Substantial component data lost. 03462_ K-01 Serf collects debris. 03463_ S-10 Pest misfires. 03466_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????? ????????????? | | ????????????????????????????????? ????????????? | | ????????????????????????????????? ???????????? | | ?????????????????????????????????# ####????????? | | ?????????????????????????????????# !!#????????? | | ?????????????????????????????????# ?????????? | | ???????????????????########??????# ?????????? | | ???????????????????# #??????# ??????????? | | ???????????????????# #??????# ??????????? | | ???????????????????# #??????# ???????????? | | ???????????????????# #??????# #???????????? | | ???????????????????# %b##?????#= #???????????? | | ???????????????????# %%@##?????#% #???????????? | | ???????????????????#k gs#####??#! ############# | | ???????????????????# u #[ #### % | | ???????????????????# +%! | | ???????????????????# #% | | ???????????????????# "" #* ############# | | ???????????????????# """ # #???????????? | | ???????????????????# # " " #???????????? | | ??????????????????######### "G" +???????????? | | ??????????? " #???????????? | | ??????????? ] #???????????? | | ??????????? = !#???????????? | | ????????????# ##############+#######???????????? | | ????????????????????????????????????#????????????? | | ????????????????????????????????????############## | | ????????????????????????????????????# ]]] # | | ????????????????????????????????????# ]]] # """ | | ????????????????????????????????????# ] # """ | | ????????????????????????????????????# # " " | | ????????????????????????????????????# # | | ????????????????????????????????????# [ # ! % | | ????????????????????????????????????####+#######+# | | ?????????????????????????????????????# % | | ?????????????????????????????????????# ######+##+# | | ??????????????????????????????######## #??# # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 55 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 13 Terrain Scan Density 10 Armor Coverage 375 Evasion (%) 50 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HellfireIonFlail Manual? 0 Play Time 00:40:12 Cumulative 6.4 hours Start 2020.11.11 @ 18:52:12 End 2020.11.11 @ 22:30:11 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode Halloween2020/ForbiddenLore Game No. 10 Rogue 10 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 11 Achievement% 11 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Proggy Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 04abd84c-e445-4082-95f2-8559fd43b3f9