Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.04 @ 22:06:50 Player: NeoBioHazard Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (50) 250 Value Destroyed (1223) 1223 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (35) 35 TOTAL SCORE: 4408 Bonus ------- Follower Combat Kills 35 Cogmind --------- Core Integrity 0/700 Matter 292/300 Energy 100/100 System Corruption 1% Temperature Cool (12) Movement Core (50) Location -7/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (6) ------- (None) > --- INVENTORY (5) ---- Light Deuterium Engine Light Nuclear Core Carbon-fiber Leg Cooling System High-capacity Matter Pod (13) Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Light Treads Armored Treads > --- UTILITY ---------- Medium Storage Unit Targeting Computer Medium Armor Plating Improved Shield Generator > --- WEAPON ----------- Assault Rifle Light Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Light Cannon Rocket Launcher > --- INVENTORY -------- Light Ion Engine Light Deuterium Engine Light Nuclear Core Carbon-fiber Leg Carbon-fiber Leg Cooling System High-capacity Matter Pod High-capacity Matter Pod Armor Integrity Analyzer Hardened Light Armor Plating [Rating: 27] Favorites ----------- Power Light Nuclear Core Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Utility Targeting Computer Device Improved Shield Generator Storage Medium Storage Unit Processor Targeting Computer Protection Medium Armor Plating Weapon Assault Rifle Energy Gun Small Laser Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Build | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Sto Slots Evolved 6 | . . . 2 . 2 2 . Power . | . . . . . . . . Propulsion . | . . . . . . . . Utility 2 | . . . . . . 2 . Weapon 4 | . . . 2 . 2 . . Parts Attached 35 | 5 1 2 3 6 6 8 4 Power 7 | 1 . 1 . . 1 2 2 Engine 5 | 1 . . . . . 2 2 Core 2 | . . 1 . . 1 . . Reactor . | . . . . . . . . Propulsion 7 | 2 . . . 3 . 1 1 Treads 6 | 2 . . . 3 . 1 . Leg 1 | . . . . . . . 1 Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 7 | 1 1 . . 1 . 3 1 Device 1 | . . . . . . 1 . Storage 2 | 1 . . . 1 . . . Processor 2 | . 1 . . . . . 1 Hackware . | . . . . . . . . Protection 2 | . . . . . . 2 . Artifact . | . . . . . . . . Weapon 14 | 1 . 1 3 2 5 2 . Energy Gun 4 | . . 1 . . 3 . . Energy Cannon . | . . . . . . . . Ballistic Gun 8 | 1 . . 3 2 1 1 . Ballistic Cannon 1 | . . . . . 1 . . Launcher 1 | . . . . . . 1 . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes . | . . . . . . . . Parts Lost 12 | . . . . . 1 6 5 Power . | . . . . . . . . Propulsion 3 | . . . . . . 1 2 Utility 2 | . . . . . . 1 1 Weapon 7 | . . . . . 1 4 2 Highest Loss Streak 6 | . . . . . 1 6 2 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 87 | . 73 92 100 100 94 91 44 Engine 4 | . 14 8 . . . 6 4 Core 4 | . . 5 11 11 9 . . Treads 18 | . 28 28 22 22 18 14 5 Device 2 | . . . . . . 6 3 Storage 9 | . 14 14 11 11 9 7 5 Processor 9 | . 2 14 11 11 9 7 11 Protection 2 | . . . . . . 7 . Energy Gun 1 | . . 7 . . 6 . . Ballistic Gun 25 | . 14 14 44 44 34 23 7 Ballistic Cannon 3 | . . . . . 8 6 . Launcher 2 | . . . . . . 6 . Peak Build Rating 27 | 5 6 10 12 13 18 27 24 Average Rating 14 | 4 5 7 11 12 15 22 16 On Entrance 9 | . 5 6 10 12 13 13 15 Naked Turns 82 | . . . . . . . 82 Heaviest Build 47 | 10 10 13 18 23 29 47 25 Greatest Support 40 | 40 40 40 40 40 40 40 20 Greatest Overweight (x) 6 | . . . . . . 2 6 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 10 10 10 10 Average Capacity 9 | 6 8 8 8 8 10 10 8 Most Carried 10 | 3 6 8 8 8 9 10 9 Average Carried 7 | 1 4 6 6 8 8 9 7 Final Capacity 10 | 8 8 8 8 10 10 10 5 Final Carried 10 | 3 6 8 8 8 9 10 5 Class Distribution -------------------- 35% | Mutant 35% | Scavenger-Executioner 12% | Scavenger-Gunner 10% | Gunner 4% | Executioner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Scavenger-Gunner | -9/Mines Scavenger-Executioner | -8/Materials Scavenger-Executioner | -7/Factory Mutant | -7/Storage Resources | -11 -10 -10 -9 -9 -8 -7 -7 ----------- Run | Yrd Mat Min Mat Min Mat Fac Sto Matter Collected 1728 | 214 61 98 174 250 412 302 217 Remotely . | . . . . . . . . Salvage Created 1536 | . 73 127 211 147 560 131 287 Parts 115 | . 7 10 27 13 32 14 12 Haulers Intercepted . | . . . . . . . . Recyclers Shooed 1 | . . . . . . . 1 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Sto Combat Hostiles Destroyed 37 | . 4 5 6 6 12 1 3 Guns 32 | . 4 5 6 6 7 1 3 Cannons 5 | . . . . . 5 . . Classes Destroyed 11 | . 2 . 3 1 2 2 1 Worker 3 | . . . . . 1 1 1 Builder 4 | . . . 2 . 2 . . Recycler 1 | . . . . . . . 1 Mechanic 1 | . . . . . 1 . . Operator 1 | . . . 1 . . . . Watcher 3 | . . . . . . 3 . Swarmer 16 | . 3 3 3 4 3 . . Grunt 16 | . 1 2 2 . 9 . 2 Duelist 1 | . . . 1 . . . . Sentry 2 | . . . . 1 . . 1 Programmer 1 | . . . . . . 1 . Best Kill Streak 7 | . 2 3 5 4 7 2 3 Combat Bots Only 5 | . 2 3 3 4 5 1 2 Max Kills in Single Turn 3 | . 1 1 2 1 3 1 1 Gunslinging 1 | . . . 1 . . . . Exploded . | . . . . . . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . 1 . . . YI-UF0 (-9/Mines) Combat | -11 -10 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Sto Hostile Shots Fired 393 | . 23 19 13 14 54 59 211 Missed 133 | . 3 7 3 4 8 16 92 Damage Taken 2991 | . 185 117 158 116 641 624 1150 Core 834 | . 32 29 9 23 40 140 561 Absorbed by Shields 254 | . . . . . . 135 119 Core Remaining (%) 89 | 100 . 75 . 92 92 . . Volleys Fired 117 | . 19 12 13 8 28 10 27 Largest 6 | . 1 2 4 4 6 5 2 Hottest 183 | . 20 60 80 83 183 121 46 Shots Fired 351 | . 19 15 52 32 146 41 46 Gun 316 | . 19 15 52 32 121 31 46 Cannon 35 | . . . . . 25 10 . Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 332 | . 19 12 52 32 130 41 46 Thermal 19 | . . 3 . . 16 . . Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Robot Hit Streak 12 | . 7 8 6 5 12 5 12 Robot Miss Streak 5 | . 4 2 2 2 5 3 2 Penetration Max . | . . . . . . . . Secondary Targets 2 | . . . 1 . 1 . . Max Gunslinging Chain 1 | . . . 1 . 1 . . Shots Hit Robots 190 | . 13 10 25 12 75 21 34 Core Hits 91 | . 5 8 13 7 35 11 12 Critical Kills . | . . . . . . . . Critical Parts Destroyed 1 | . . . . . 1 . . Critical Strikes 4 | . . . . . 4 . . Destroy 1 | . . . . . 1 . . Blast 3 | . . . . . 3 . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 2680 | . 173 117 290 163 1077 309 551 Guns 2247 | . 173 117 290 163 756 199 549 Cannons 431 | . . . . . 321 110 . Explosions . | . . . . . . . . Melee . | . . . . . . . . Ramming 2 | . . . . . . . 2 Kinetic 2497 | . 173 95 290 163 918 309 549 Thermal 181 | . . 22 . . 159 . . Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 1 | . . . . . . 1 1 Average Corruption 1 | . . . . . . 1 1 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 2 | . . . . . . . 2 Message Errors 1 | . . . . . . . 1 Heat Flow Errors 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage . | . . . . . . . . Projectiles . | . . . . . . . . Explosions . | . . . . . . . . Melee . | . . . . . . . . Knockbacks 5 | . . . . . 3 2 . Impact . | . . . . . . . . Kinetic 5 | . . . . . 3 2 . Secondary . | . . . . . . . . Self-Inflicted Damage . | . . . . . . . . Shots . | . . . . . . . . Rammed 1 | . . . . . . . 1 Targets Rammed 1 | . . . . . . . 1 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 493 | . . 18 39 42 493 54 184 Average Temperature 150 | . . 15 15 17 241 20 77 Received Heat Transfer 1111 | . 54 33 18 27 351 100 528 Effects 12 | . . . . . 12 . . Shutdowns 3 | . . . . . 3 . . Energy Bleed 2 | . . . . . 2 . . Interference 6 | . . . . . 6 . . Short Circuit 1 | . . . . . 1 . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 383 | . . 50 . . 333 . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Sto Peak Influence 379 | . 115 164 202 218 379 244 263 Initial 172 | . . 44 . 78 6 172 . Average 103 | . 63 80 83 168 166 102 70 Maximum Alert Level 1 | . . . 1 1 1 1 1 Low Security (%) 76 | 100 100 100 88 35 46 71 99 Level 1 23 | . . . 11 64 53 28 . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 8 | . 1 . 1 . 1 3 2 Investigation . | . . . . . . . . Extermination 1 | . . . . . . 1 . Reinforcement 7 | . 1 . 1 . 1 2 2 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced 1 | . . . . . . . 1 Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Sto Distress Signals 4 | . . . 1 . 3 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 70 | . 6 5 10 6 15 9 19 Peak Tracking Total 12 | . 4 3 4 3 6 4 12 Tactical Retreats 8 | . 1 . 1 . 2 . 4 Traps | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Sto Traps Triggered 1 | . . . . . . 1 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 ---------- Run | Yrd Mat Min Mat Min Mat Fac Sto Machines Disabled 2 | . . . . . 2 . . Max in Single Turn 1 | . . . . . 1 . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Sto Machines Accessed 4 | . . 1 . . 1 1 1 Terminals 2 | . . . . . 1 . 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . . 1 . Total Hacks 7 | . . 1 . . 3 2 1 Successful 2 | . . 1 . . . . 1 Failed 5 | . . . . . 3 2 . Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual 3 | . . . . . 3 . . Terminals 4 | . . . . . 3 . 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 2 | . . . . . . 2 . Terminal Hacks 2 | . . 1 . . . . 1 Open Door 2 | . . 1 . . . . 1 Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . Used . | . . . . . . . . Hacking Detections 3 | . . . . . 1 1 1 Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 ------------ Run | Yrd Mat Min Mat Min Mat Fac Sto Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Sto Total Allies 10 | . . . . . . . 10 Largest Group 10 | . . . . . . . 10 Highest-Rated Group 173 | . . . . . . . 173 Highest-Rated Ally 29 | . . . . . . . 29 Total Orders . | . . . . . . . . Ally Attacks 9 | . . . . . . . 9 Total Damage 111 | . . . . . . . 111 Kills 1 | . . . . . . . 1 Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Sto Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 ------------- Run | Yrd Mat Min Mat Min Mat Fac Sto Turns Passed 3363 | 71 221 543 327 412 356 1042 391 Spaces Moved 1730 | 40 109 307 167 232 141 488 246 Core 140 | 2 . . . . . . 138 Treads 1590 | 38 109 307 167 232 141 488 108 Legs . | . . . . . . . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 50 Average Speed 165 | 154 160 160 160 160 160 203 114 Slowest Speed 350 | 160 160 160 160 160 160 330 350 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 33 | 6 22 63 23 67 16 16 57 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 2 | . . 1 . . . . 1 Known Exits Taken 1 | . . . 1 . . . . Unknown Exits Taken 6 | 1 1 1 . 1 1 1 . Scrap Searched 2 | . . 1 . 1 . . . Spaces Dug . | . . . . . . . . Terrain Destroyed . | . . . . . . . . Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE . | . . . . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Sto Total 2002 | 47 136 343 194 256 201 517 308 Wait 93 | . 5 22 10 5 20 1 30 Move 1723 | 39 108 306 166 231 140 487 246 Hop . | . . . . . . . . Pick Up 17 | 3 3 1 2 . 3 5 . Fast Attach 11 | 5 1 1 . . 2 2 . Attach 11 | . . . 2 . 3 3 3 Detach 1 | . . . . . . 1 . Swap 13 | . . 1 1 6 1 3 1 Drop 15 | . . . . 6 4 5 . Fire 117 | . 19 12 13 8 28 10 27 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 1 | . . . . . . . 1 Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -8/Materials -7/Factory -7/Storage History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 20 | -11/Scrapyard | Discovered new exit (range 16) 72 | -11/Scrapyard | Entered Materials 265 | -10/Materials | Discovered new exit (range 15) 293 | -10/Materials | Entered Mines 312 | -10/Mines | Build established: Mutant 344 | -10/Mines | Found the Drone Emporium 468 | -10/Mines | Learned location of Storage (-7) 656 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 786 | -10/Mines | Discovered new exit (range 13) 836 | -10/Mines | Entered Materials 836 | -9/Materials | Evolved 2 slots: Weapon x2 837 | -9/Materials | Identified exit to Mines 1144 | -9/Materials | Build established: Gunner 1163 | -9/Materials | Entered Mines 1194 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1512 | -9/Mines | Destroyed YI-UF0 1516 | -9/Mines | Build established: Scavenger-Gunner 1543 | -9/Mines | Discovered new exit (range 11) 1575 | -9/Mines | Entered Materials 1575 | -8/Materials | Evolved 2 slots: Weapon x2 1875 | -8/Materials | Build established: Scavenger-Executioner 1928 | -8/Materials | Discovered new exit (range 3) 1931 | -8/Materials | Entered Factory 1931 | -7/Factory | Evolved 2 slots: Utility x2 2954 | -7/Factory | Discovered new exit (range 8) 2973 | -7/Factory | Entered Storage 3002 | -7/Storage | Lost 6 parts (1n1u4w) 3018 | -7/Storage | Learned location of Armory (-4) 3278 | -7/Storage | Build established: Mutant 3282 | -7/Storage | Released all parts (4) 3296 | -7/Storage | Core integrity fell below 50% 3335 | -7/Storage | Core integrity fell below 20% 3347 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 3364 | -7/Storage | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 03262_ Critical hit (Burn: +37). 03269_ K-01 Serf collects debris. 03278_ Arm. Treads destroyed. 03278_ Carbon-fiber Leg destroyed. 03282_ Released Armor Integrity Analyzer. 03282_ Released Targeting Computer. 03282_ Released Med. Storage Unit. 03282_ Released Imp. Deuterium Engine. 03298_ K-01 Serf collects debris. 03309_ Penetrated by Slug. 03312_ Slug penetrates Wall. 03325_ Connecting with Door Terminal... 03325_ Current location identified: Storage >>Open(Door) Sealed Heavy Doors opened. 03328_ Slug penetrates Wall. 03342_ Two rows of pristine grunt class robots stand immobile, all facing the entryway as if waiting for something. 03347_ One of them suddenly speaks: "Hello LRC-V3. What is your command?" 03349_ DU2MCKJFF2RZC4%L7KMU Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??###????????????????????????????????????????????? | | ### #####?????????????????########???????????????? | | #???????????#?????# #??######???????? | | #???????????# ????# """ #??# #???????? | | #???????????# ??? 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"T #????????????# #? #?????????? | | ?? #????????????# #? #?????????? | | #########??? ?????????????# #??##+##?????#???? | | ????????????# #?????????????# #???# #???? #???? | | ???????###??# #?????????????# #???# #?? #???? | | ######## #### #?????????????# ##### # """ #???? | | + # #?????????????# + """ #???? | | ### / #?????????????####/## # """ #???? | | ??# # #?????????????## ## #?? #???? | | ??# # #?????????????#T # #????###???? | | ??# # #?????????????# # #??????????? | | ??# """ """ # #?????????????# # #??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 375 Evasion (%) 50 Targeting Accuracy 5 Armor Integrity Analysis 30 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FlyingEncryptedBeam Manual? 0 Play Time 00:22:12 Cumulative 141.2 hours Start 2025.04.04 @ 21:48:05 End 2025.04.04 @ 22:06:50 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 278 Rogue 210 Adventurer 15 Explorer 53 Win Type - Total 4 Types 4/0/0/0/0/0/0/0/0 Lore% 42 Gallery% 63 Achievement% 49 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7d3dafd5-66c8-4f97-986e-db1c8c3e4305